I can't believe I'm happily looking for lore tapes again. It motivates me to keep playing just like a new level cap would.
But damn, I'm not looking forward to the frustrating feeling again when you find a tape but don't make it to the chopper, and can't take it with you!
Quote from: The Necronoir on Jun 29, 2021, 04:45:56 PM
Just took my time playing a solo private match as Isabelle in the new map. Assorted thoughts and impressions:
Isabelle
- The voice acting is solid - and great to hear Alice back in the role after so long.
- The new weapon is really interesting, to say the least. Lined up a head-shot on the first enemy I saw (which happened to be one of the heavy PMCs), only to send him rag-dolling 20 feet through the air. I don't know which of us was more shocked! Seems to function as a hit-scan sniper rifle, but the impact site results in a small plasma caster explosion (complete with sound effect). I can see this decimating a predator in skilled hands. It might take some tweaking to get the balance right.
Headquarters
- Speaking of decimating predators, if you're going to do it anywhere, it's going to be here! The map is extremely large and almost completely open in the middle. This is due to a combination of very little undergrowth and the bowl-shaped terrain, which funnels everything into the centre.
- When I say extremely large, I mean almost too large. A lot of it feels quite empty as well, lacking the clutter and other little touches that make the current maps so interesting and distinctly different. The only way I can see this making sense from a game design standpoint is if there is some truth to that rumoured 3 v 12 mode. That would seem about right for a map of this size.
- The Stargazer HQ is a very peculiar building. Perhaps some of the missions will shed more light on it, but it seems to be drawing and pumping a lot of water from the river it sits over, perhaps for hydro power, or maybe something more nefarious (thinking the nerve agent from existing missions).
- Having explored the map pretty extensively, I think I've narrowed down the source of my misgivings, which is that it feels very "James Bond". You have a river marina and luxurious treetop accommodation, where Bond would spend the first act sauntering around, having his first veiled interactions with the villain, and probably seducing a few women. Then you have the outlandish "secret lair" perched on top of a waterfall where the infiltration and action would play out, before the whole thing is primed to blow in the final act.
- Speaking of outlandish, or perhaps otherworldly, the underside of the part that juts out over the waterfall is a suspended elevator entrance, taking you up through a kind of oculus-shaped portal that reminds me very much of the bomb compartment of the juggernaut in Covenant...
That's all from me, for now. Curious to hear what others think.
Nice analysis Nec!
Headquarters is indeed large, magnificently so. It didn't take long to become my favorite map, so I'm not surprised it's become a favorite of the Illfonic crew (something other maps like Airstrip had no shot of doing, at least for me). I found the map pretty wondrous, and dangerous for a FT - those cliffs!
I noticed those hydro tubes too. It all made me wonder what those Stargazer bastards are up to in there. Possibly the lore tapes combined with missions will paint a complete picture.
And I hope you're right about that 3 v 12 mode!
Quote from: Samhain13 on Jun 29, 2021, 09:11:35 PM
I think Isabelle class and new Sniper are fine. Its fun to have something different and they aren't much good stats wise... I prefer it like that and not be an overpowered pay to win dlc sniper class, sniper builds are already strong enough on this game.
Yeah, Isabelle, I like her and her gun, but she has some squishy stats. Not recommended unless you're in a solid Fireteam that sticks together and communicates. Dutch can survive in a team not watching each other's back, but not Izzy! (But to be fair, that encompasses the sniper class in general.)
And damn, do I love hearing Alice Braga's voice. My only complaint is sometimes I just want her to say "Stay together Fireteam" and instead she goes into some soliloquy.
Quote from: Sabres21768 on Jun 30, 2021, 10:32:46 AM
I'd love it if someone would just do a tour of the Stargazer building. I want to see what's in there.
I'll try to keep an eye out for you if I see any real good explorations on YouTube.