Quote from: Voodoo Magic on Oct 27, 2021, 12:44:40 PM
The shape of the game is still great on PS. As someone who plays 4-5 days a week consistently, the playerbase is still there - pre & post the PS Promotion, and I'm still having a blast. I met/joined party/friended a group of players just last night. Still 30 second wait times for Fireteams. That's never changed. We never have a need for a bot unless someone drops. (I love that you can take over for a bot though.) Clash is healthy too. The map count is where it needs to be - no one is complaining anymore for more maps. The balance is the best it's been. And bugs are at a minimum.
And that's where this discussion begins. Unfortunately the shift of balance for this game favors Fireteam, and I say this as a Fireteam main with some Predator on the side. Various discords have tested and dissected how the numbers in terms of stats, damage, classes, tools, perks, and weaponry had always been very solid for the side of Fireteam due to such variables. When that is the meta of the game, then its no longer Predator Hunting Grounds, its Fireteam Hunting Grounds. Thats why the name Fireteam Hunting Grounds is such a meme in the community as its just too easy to take down a Predator when the point is being that the Predator is supposed to be something to get excited about facing, not just fun shooting practice. It isn't really fun when most Predator players are melee rushers that can easily be countered with parry and then shot down by the rest of the Fireteam in seconds. I don't want easy wins, I want challenging fun. It doesn't have to be competitive but it has to be engaging, and its not right now when the meta is melee rushing Predators that have no strategy to their gameplay and random Fireteam members that have no idea what is gong on 99% of the time.
Oh and bugs still exist, such as the fact that Predators were supposed to be able to cancel pig eating since the day 1 patch but it doesn't work
So it was never supposed to be this "risk tactic" but just a non functional interaction that Predators currently have but cannot get to work. When you have 7ways of Fireteam to revive and heal themselves, through health synergies, health packs, health packs throughout the map, health syringes found in ammo crates, the Field Medic Specialization that revives in seconds with the addition of 3/4ths health boost, Bots being able to revive players, and Bots being over taken by players compared to the only three ways of Predator to heal, via health syringes of their own, pig eating, and Second Wind. You are limited to two heals, Second Wind has a long recharge time, and one leaves you extremely vulnerable to find and eat one, as they always spawn near Fireteam and there is no way to defend yourself from Fireteam ambush.
When Fireteam has 7 ways to come back from death, compared to 3 ways the Predator has, the balance is completely unfair, how is that justified?
Quote from: Voodoo Magic on Oct 27, 2021, 12:44:40 PM
I do feel bad for the PC players though. Apparently their side was the necessity for the bots from what I read on the Illfonic forums. And as much as some PC players would not like to believe, PS players in this community, myself, PS players outside the community, I keep asking, I make it a point to ask, and more than not check their crossplay off (including me). "I don't wanna play with no f'n PC players"... because there's an advantage with fps on PC. PS players are the lionshare of the playerbase and most are pretty smart when it comes to that imbalance. And the in-game option to turn that off isn't hidden.
Aim assist doesn't even exist for us PS players. While its not a full solution to the problem of PC vs Console, it sure as hell would mitigate how terrible aim most players have in this game. Very rarely do I see any who got good aim, and somehow in other PFS games, this isn't the case. Aim assist would definitely help relive some struggle of the PS players.
Quote from: Samhain13 on Oct 27, 2021, 02:46:01 PM
Quote from: Mr.Turok on Oct 27, 2021, 02:11:36 AM
So instead of taking advantage of more people discovering bugs that can damage gameplay that can easily be reported at the time for Illfonic to fix, thus improving their product for all to enjoy.......they care about image above all else?
Little wonder the shape of the game currently.
Also they don't like working on weekends.
Very understandable, people gotta take breaks which is fair enough.