Apologies for the delay. We've made great progress on the AvP Jaguar demo map in the last few days, and we now have it very near to completion. The version we are preparing for a demo is fully playable from start to finish with the intended player's path all laid out. All of the doors are fully functioning, as are level triggers and custom messages. We've done lots of bug fixes like ensuring the player can walk through corpse sprites and not get stuck on sprites with collision (tables, crates, barrels). We've also added some sounds from the base game, both ambient and player-activated. All that's left now is some comparatively minor stuff such as item/enemy placement, adding additional furniture, and doing more bug testing.
I think that when we're ready to showcase the demo and receive feedback, we'll start a new thread for the map. Not much longer now, so hang in there!