Quote from: Chronicle on Dec 16, 2014, 09:45:15 PM
I feel like many fans from the United Kingdom are so entrenched in Scott's vision of the series.
You'll probably find most people here in the UK prefer the sequel.
I think a lot of the hype has been about how stunningly consistent the atmosphere of this game was, compared to the original movie (with the bizarre exception of audio tape players, of course). If the same people had shown the same attention to detail and had it set in a massive version of a colony like Hadley's Hope, we'd see similar reviews praising it for that.
If they absolutely have to go down the same road, again, I'd wager that's what will be up next: Same formula, but a transition to a different sort of environment. Maybe even replicating something like what would have happened between Newt and the woman who got abducted just a little while before the Marines ultimately showed up.
That's my feeling on this. They'll decide we're allowed to improvise more effective traps and/or actual weapons, but at the cost of having to protect someone who's important for our own survival (or to retain our sanity, which would be an interesting mechanic to implement, if they get it right). I could see, for example, mini-games, whereby the power was cut and we have precious few weapons to defend ourselves with, but where we have to get to security stations and reactivate automated defences. Maybe then, in turn, at the cost of knowing that if we kill one patrolling scout Alien, it'll wake up more... Having to constantly gamble whether it's worth dispatching one immediate threat in the knowledge that the danger you later face will be magnified.
After all, in this one, the station was just a massive version of the Nostromo. If the next is like a massive version of Hadley's hope, that would feel like a logical progression. Maybe even with sections where we have to swim underwear or navigate toxic waste dumps, to give nostalgic hints of the other two movies, too.
Essentially, that wouldn't be too unlike what the last '
Aliens Versus Predator' game gave us, of course, considering how its architecture was like, but I think most people liked how that one presented its environment.