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Games => Predator: Hunting Grounds => Topic started by: Corporal Hicks on Mar 27, 2020, 07:07:52 PM

Title: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 27, 2020, 07:07:52 PM
As the title says.

Go and do the Tutorial. It gave me 4 field lockers, ranked me up to level 3 as well.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 27, 2020, 08:05:39 PM
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Mar 27, 2020, 08:09:59 PM
Still probably going to be about an hour or more before I can give it a go myself, but I've definitely been liking what I've seen so far!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wweyland on Mar 27, 2020, 09:28:46 PM
I am one of the few who inverts their mouse look. There is an option for it here but it just doesn't work. Total bummer.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 27, 2020, 09:30:25 PM
https://blog.us.playstation.com/2020/03/26/predator-hunting-grounds-trial-weekend-tips/?fbclid=IwAR0kgcVaHkiZvzWy-IeidvUcvPnr-1wW3CYl9V8m0Sy-PsBixW5b_64cKKQ
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Scott Conover on Mar 27, 2020, 09:44:04 PM
Is anyone else having trouble with customization items? I unlock stuff through the loot boxes and yet I still have to buy it?! :(
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: The Shuriken on Mar 28, 2020, 01:03:04 AM
I decided to download it. I know I said I wasn't interested in the type of gameplay, but in a drought of Predator video games, what else can I do?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Samhain13 on Mar 28, 2020, 02:11:59 AM
Just did the tutorial, I'm impressed how good the Predator's movements are. The amount of customization it has for the Predator is amazing, its what I always wanted in any Predator game.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 02:38:35 AM
Holy shit I haven't even started the game yet and I'm already satisfied with a lot of what I'm seeing. A part of me can't honestly believe they used Yaujta in this and I really like the redesigned plasma pistol.


First match was as the female Predator and I didn't die!
I didn't kill the whole fire-team but I managed to take at least one of them out with the plasmacaster. I got a bunch of XP for that and I just sat there wondering what the Hell I shot. Turns out it was one of the players. Definitely should charge shots.

Pros: I really like the Predator and if this had a game mode built for the creature I'd be all for it. The Predator here feels really good, as far as I'm concerned Ilfonic has nailed the aesthetic as much as the game-play. To be completely honest after playing the tutorial a bunch it's kind of disappointing the game doesn't simply revolve around playing as the Predator because it's built so well. There's a solid foundation here and I sincerely hope Ilfonic has the chance to do a bunch with it. With what we have though I'm more than satisfied. I've seen on Reddit people complaining about the plasmacaster power and I'll be honest, they're probably not charging the shot. Do that because I did and just shot into the distance on a vain hope I'd get one and I did.

Cons: The map is too big with too little to do. And what I mean is that the fireteam didn't really move about the map, as far as I can tell they did a few objectives nearby and ran off after I got the one player. The match was also pretty short which is kind of sad which is a problem now because matchmaking is taking a bit to start up (stress tests and bandwith issues are going to make this difficult). I really want to do more with the Predator and play as the fire-team but if matches take too long then the quick play is for naught.

Really my issue is that it's actually pretty fun but it's hampered by it's current matchmaking taking too long. I would also want to see more game modes that play to the Predator's strengths because it's really good.


Just finished a fireteam match and I died twice. Either due to how late it is as I did and post this or that matchmaking is still a problem it was only two of us versus a Predator.
The guy with me ran off the minute he heard the Predator and so while I was busy fending off the enemy I get gunned down only for the Predator to swoop in for the kill. I then get to watch as they freak out and run around the map trying to hide from it. I'm still not sure why Predators aren't charging canon shots but whatever. I eventually respawn and end up completing a few more objectives before the Predator is on me again for me to get gunned down right as I kill the last of the goons for the Predator to swoop in. The other guy made it to the chopper though the little chicken shit.

I really liked the fireteam it was a fun experience.

Overall thoughts is that this game is going to live and die by how well it matchmakes. It's really fun and even on a small amount of players I had a blast. But the minute the servers go down there just isn't enough content to keep people occupied otherwise. We need a challenge mode or things to do in solo matches. And yeah you can boot the game by yourself you just don't have much of anything to do. Private matches will have the Predator or fireteam operative versus bots as they'd appear in a regular match, however the game at least for the Predator lacks an end goal and so it's just kills for the sake of kills. This is a game very much meant to be played with the intended experience.

I think for the asking price of 30 dollars though is perfectly fine and with later sales dropping the price there isn't much of an excuse to simply not try it out. The game is fun from what I've played and I certainly don't feel like I've been screwed out of my money for what it currently offers if this demo is any indicator. It's good and dare I say even great but Ilfonic needs to be sure it can boot a match in a reasonable time as even a minute over and I'm looking at Twitter while I wait. All and all though with the first impressions, this is a very solid experience to me and I look forward to launch day.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Enjoy on Mar 28, 2020, 06:06:53 AM
Really like how the predator moves in the trees. Should be fun once I get used to the controls and gameplay style.
I am ready for this to be on ps6 .
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Thunderjack88 on Mar 28, 2020, 09:28:54 AM
How high specs is the pc version?

Sounds like everyone is happy overall which is very good for a trial weekend.

-TJ88
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 09:42:02 AM
I'm definitely enjoying it! Biggest issue yesterday was the long queue times. Illfonic has said they're aware of and investigating. I really love the level of Predator customisation, that really took me by surprise - especially the dreadlocks and the skin patterning. Really really love that! I love a lot of the Hunting Grounds specific ones, but definitely hoping we'll see some more comic/game/movie based ones.

Loving some of the weapon choices in there for the Fireteam too. Kriss, MP7, EBR, AUG. Happy happy boy to see those. Really love we've got the AA12 in there too, with unlockable drum mag! I can be Royce! Though the AA12 doesn't seem too powerful.

Noticed some framerate dropping while playing as the Fireteam, particularly when transitioning from no action to action. Predator seems to perform fine though.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wweyland on Mar 28, 2020, 12:17:48 PM
Could anyone please try if the "Invert mouse" options works or it is only my own issue?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 28, 2020, 01:21:39 PM
Very annoyed. I spent over two freaking hours trying to complete the tutorial last night. I tried maybe six or seven times. Each time it never let me finish the Predator tutorial because I couldn't claim the trophy by ripping out the boss's skull and complete the objective. I tried rebooting. Studied the controls in case I was missing something. Watched YouTube videos in case I was missing something. Still it told me to claim the trophy, but it wouldn't let me claim the trophy and time would frustratingly run out - every time.

(https://i.ibb.co/99QjsRG/20200328-003318.jpg)
(https://i.ibb.co/mB7Dnhs/20200328-001714.jpg)

I went on the Illfonic forum and apparently I'm not the only one experiencing the problem. Apparently the claim trophy bugs out and is not over the body somewhere but stuck in the air, where you can possibly jump from a high tree over it and if you're lucky, time your buttons right and set it off.

If I didn't love Predator and already pre-ordered the damn game, and was on the fence about buying it, I would have walked away and said hellz no!  And guaranteed, some will walk over this and they won't waste time registering on Illfonic's forum to report it. Is this even advertised as a BETA? Damn Illfonic when you can't even get your tutorial bug free.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 28, 2020, 01:28:15 PM
NOTE the dead body that you need to Claim your Trophy on is a random designated one. You've taken screenshots of the bodies but obviously the one that is marked- which also should show up floating on screen or on your map- is not there. I think this was on purpose. That got me too as you would think the last person you killed should be the one and every kill should have that common trait to claim one. but for the purpose of the tutorial --they made it random so you should go find it on your map. hense in the middle of combat, you dont really want to hang around the dead while being shot at if you're already spotted.

If not on the minimap, you have to look around and see if it is far off in the distance as I encountered my Claim Trohpy guy in the second last part of the map in the jungle.

Quote from: Voodoo Magic on Mar 28, 2020, 01:21:39 PM
Very annoyed. I spent over two freaking hours trying to complete the tutorial last night. I tried maybe six or seven times. Each time it never let me finish the Predator tutorial because I couldn't claim the trophy by ripping out the boss's skull and complete the objective. I tried rebooting. Studied the controls in case I was missing something. Watched YouTube videos in case I was missing something. Still it told me to claim the trophy, but it wouldn't let me claim the trophy and time would frustratingly run out - every time.

(https://i.ibb.co/99QjsRG/20200328-003318.jpg)
(https://i.ibb.co/mB7Dnhs/20200328-001714.jpg)

I went on the Illfonic forum and apparently I'm not the only one experiencing the problem. Apparently the claim trophy bugs out and is not over the body somewhere but stuck in the air, where you can possibly jump from a high tree over it and if you're lucky, time your buttons right and set it off.

If I didn't love Predator and already pre-ordered the damn game, and was on the fence about buying it, I would have walked away and said hellz no!  And guaranteed, some will walk over this and they won't waste time registering on Illfonic's forum to report it. Is this even advertised as a BETA? Damn Illfonic when you can't even get your tutorial bug free.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wweyland on Mar 28, 2020, 01:31:30 PM
Read on Reddit that others have the mouse inversion issue as well. Also, still unable to to do a stealth kill, even if I press and hold the left mouse button.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 28, 2020, 01:40:10 PM
Quote from: acrediblesource on Mar 28, 2020, 01:28:15 PM
NOTE the dead body that you need to Claim your Trophy on is a random designated one. You've taken screenshots of the bodies but obviously the one that is marked- which also should show up floating on screen or on your map- is not there. I think this was on purpose. That got me too as you would think the last person you killed should be the one and every kill should have that common trait to claim one. but for the purpose of the tutorial --they made it random so you should go find it on your map. hense in the middle of combat, you dont really want to hang around the dead while being shot at if you're already spotted.

If not on the minimap, you have to look around and see if it is far off in the distance as I encountered my Claim Trohpy guy in the second last part of the map in the jungle.

Quote from: Voodoo Magic on Mar 28, 2020, 01:21:39 PM
Very annoyed. I spent over two freaking hours trying to complete the tutorial last night. I tried maybe six or seven times. Each time it never let me finish the Predator tutorial because I couldn't claim the trophy by ripping out the boss's skull and complete the objective. I tried rebooting. Studied the controls in case I was missing something. Watched YouTube videos in case I was missing something. Still it told me to claim the trophy, but it wouldn't let me claim the trophy and time would frustratingly run out - every time.

(https://i.ibb.co/99QjsRG/20200328-003318.jpg)
(https://i.ibb.co/mB7Dnhs/20200328-001714.jpg)

I went on the Illfonic forum and apparently I'm not the only one experiencing the problem. Apparently the claim trophy bugs out and is not over the body somewhere but stuck in the air, where you can possibly jump from a high tree over it and if you're lucky, time your buttons right and set it off.

If I didn't love Predator and already pre-ordered the damn game, and was on the fence about buying it, I would have walked away and said hellz no!  And guaranteed, some will walk over this and they won't waste time registering on Illfonic's forum to report it. Is this even advertised as a BETA? Damn Illfonic when you can't even get your tutorial bug free.

Wrong. I already thought of that. I checked every body, not just the boss to be safe. And the trophy marker pointed me away from them, in the air. Please don't pretend to know the problem.

https://forum.predator.illfonic.com/t/cannot-claim-trophy-in-tutorial/52/6
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 28, 2020, 01:40:26 PM
Quote from: Voodoo Magic on Mar 28, 2020, 01:21:39 PM
If I didn't love Predator and already pre-ordered the damn game, and was on the fence about buying it, I would have walked away and said hellz no!  And guaranteed, some will walk over this and they won't waste time registering on Illfonic's forum to report it. Is this even advertised as a BETA? Damn Illfonic when you can't even get your tutorial bug free.

They used a 'trial' name which can be considered as a beta. Otherwise a demo would have been put out like a week before game's launch.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 01:51:52 PM
I encountered the trophy bug where the guy just despawns. The tutorial however doesn't seem to be required and there's nothing all that special about completing it anyways. I played the tutorial a few times though and only encountered the bug once.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 01:56:37 PM
I experienced the trophy claim bug too. Just I restarted it and did it second time. Honestly, I'd put it down to doing the slam leap on him. But ultimately, it's just the tutorial and there's still time left for Illfonic to take feedback into account.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 28, 2020, 02:07:17 PM
I wonder what a real budget of the game is to compare it quality wise to other projects with a similar one.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 02:07:52 PM
Anyone fancy joining RidgeTop and I in around 3 or 4 hours for a party of the stream?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 02:19:48 PM
I'd be interested in joining in but I don't know how fun I'd be since I don't do mics.

Just had a match where we managed to make it to the end and the optional objective was way back. About 200 meters farther from where we needed to go. Still a member of the fireteam and I stayed back to consider it and we got swarmed with enemies. Then the Predator showed up and while I got killed the other guy managed to bring it down but let it start the self-destruct. Foolishly he's still shooting at it as the energy is building up and I'm just on the other end screaming "NOOOO HAVE YOU NOT SEEN THESE MOVIES?!". We proceed to blow up.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 28, 2020, 02:24:01 PM
Quote from: SuperiorIronman on Mar 28, 2020, 02:19:48 PM
Then the Predator showed up and while I got killed the other guy managed to bring it down but let it start the self-destruct. Foolishly he's still shooting at it as the energy is building up and I'm just on the other end screaming "NOOOO HAVE YOU NOT SEEN THESE MOVIES?!". We proceed to blow up.

If you manage to kill Predator whilst the energy is building up, it will cancel the self-destruction.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 02:36:45 PM
Quote from: Corporal Hicks on Mar 28, 2020, 02:07:52 PM
Anyone fancy joining RidgeTop and I in around 3/4 hours for a party of the stream?

I'm DL'ing it now then I'll be up for a few games, mate.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 04:09:17 PM
I only just realized  the purple colored pickups looks like it's discarded parts of Predator equipment and armor. If the Predators spend a hefty amount of time in the area I can imagine they would've dropped a few bits.

I can tell the combistick is quickly becoming Predators BFF because these are just tearing through large groups. I saw on Reddit people complaining the Predator is underpowered so I guess it's just waiting to get the spear and they're all set. I haven't seen too many use the netgun yet.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 04:09:23 PM
Quote from: SuperiorIronman on Mar 28, 2020, 02:19:48 PM
I'd be interested in joining in but I don't know how fun I'd be since I don't do mics.

As long as you can hear us, that's fine mate.

Quote from: Vulhala on Mar 28, 2020, 02:36:45 PM
Quote from: Corporal Hicks on Mar 28, 2020, 02:07:52 PM
Anyone fancy joining RidgeTop and I in around 3/4 hours for a party of the stream?

I'm DL'ing it now then I'll be up for a few games, mate.

Drop us a friend request, Vul!

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 04:11:27 PM
Quote from: Corporal Hicks on Mar 28, 2020, 04:09:23 PM
Drop us a friend request, Vul!

Are you on PC or PS4, mate?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: fluxcap on Mar 28, 2020, 04:45:43 PM
Quote from: SuperiorIronman on Mar 28, 2020, 04:09:17 PM
I can tell the combistick is quickly becoming Predators BFF because these are just tearing through large groups. I saw on Reddit people complaining the Predator is underpowered so I guess it's just waiting to get the spear and they're all set. I haven't seen too many use the netgun yet.

I played a game where myself and other members of the Fireteam ran into a storage container to hide from some plasmacaster spam (Dumb, I know). As we were reloading and healing, the predator drops down with a combistick and just carved through all four of us with no effort in under 4 seconds. Unless my teammates all had super low health and I didn't realize...that's a touch too powerful I think.

There are perks locked out of the trial that gives you more health and reduced predator damage, those may become crutch perks if the combistick is that powerful.

Otherwise I'm enjoying the game alot. Aside from the derpy enemy AI, however I would say their AI is accurate to 80s action movie henchmen, so good job Illfonic I guess? Haha

Look forward to playing with some members!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 04:47:49 PM
Quote from: Vulhala on Mar 28, 2020, 04:11:27 PM
Quote from: Corporal Hicks on Mar 28, 2020, 04:09:23 PM
Drop us a friend request, Vul!

Are you on PC or PS4, mate?

PS4
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 04:50:53 PM
Quote from: Corporal Hicks on Mar 28, 2020, 04:47:49 PM
PS4

What's your Epic Games ID? I'll add you on there as I'm glorious PCMR.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 28, 2020, 04:55:40 PM
Only had one glitch throughout my play through of several games. One time there was a mission called "Make the Transfer" ...then no objective marker was there and so all my guys were just walking around aimlessly.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Mar 28, 2020, 04:55:56 PM
What are your impressions of Predator Hunting Grounds Weekend Trial?

Here is my review of the Weekend Trial so far:

Platform: PC.

Predator Pros:
-Movement is very fluid especially in the trees. Good job with the Predkour.
-Weapons all feel powerful. The plasma caster and combistick especially. 
-the gear all adds something useful.
-Predator is appropriately tanky but not too OP. 1 vs 1 or 1 vs 2 the predator wins with no problem but teamwork can bring him down.
-Excellent use of vision modes and cloaking to be effective.
-The female Predator looks menacing and tough. Not rail thin. Good job!
-Also this game makes the term "yautja" so front and center. Very good to me!
-If you play like a Predator and use stealth you will do much better then just going in all guns a blazing. Makes you feel like a Predator on the hunt.

Predator Cons:
-Some mouse controls feel off and not as responsive.
-Cannot leap into a tree even if it is red. Would make Predkour easier.
-Wrist blades could use a buff.
-It is hard to find out where to go in order to find the fireteam. Wish the minimap was more helpful.
- Sometimes trophies kills are bugged.

Fireteam Pros:
-Teamwork makes the dream work!
-Weapon variations are good.
-It is fun playing against AI enemies while also fighting the Predator.
-the classes add a nice balancing act.

Fireteam Cons:
-Some lack of things to do.
-no text chat for teamwork.


Wishlist for things to be added in the future:
-A proper text based chat for the fireteam.
-Predator sniper speargun like in AvP and Predator 2.
-Wish you could customize the plasma caster. Like the thinner one in Predator 2 rather then the default bulky Predator 1 style.
-Expand the Predator arsenal a little bit more. Some original weapons and even some borrowed from other games or the EU novels and comics.
-A proper single player. Even if it just a few hours or randomized. The offline single player Predator tutorial was very fun! Surprisingly so! I would pay extra $ for this. This will keep it alive for years to come because multiplayer only games often don't last many years.
-fix the matchmaking. Takes so very long to join a game.
-Someday put on Steam to reach a larger playerbase.
-Add some more game modes. Possibly Predator vs Predator? Or 2 predators vs 8 humans? No time limit mode? Not just get to the chopper mode. This will keep things from getting stale over time.


Overall rating: 9/10. Very solid game so far! Looks beautiful too. You can tell a lot of real love and care was put into this game. Even expands on the lore without damaging it like some of the newer movies did. OWLF is back! Introduces female yautja to mainstream canon! Pays respect and borrows good elements from all the movies in some way not just Predator 1.

With a little tweaking and additions it can be a 10/10. So far the best Predator game by far. It's not even close. Even better then Concrete Jungle which was also very good. I am so incredibly impressed with the game as it both a genuinly good video game and also as a lifelong fan of the Predator series and EU comics and novels. Well done Illfonic!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: The Shuriken on Mar 28, 2020, 05:04:53 PM
I couldnt get into a single match. So I played the tutorial a few times. Gameplay as the Predator is really smooth and fun.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 05:05:31 PM
I'm enjoying it so far, although I agree with you re the mouse movement feeling very 'muddy' in certain situations, such as aiming the cannon. And the queue times are a bit of a joke, but that's to be expected of most MP games in Beta tbh. Even COD still has problems with it after ~13yrs.

I like that there seems to be quite a lot of customisation options. The pred movement, as you said, feels very fluid. It's definitely a solid effort. A lot of potential there, for sure.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 28, 2020, 05:12:45 PM
Very good points -
note: there is an ingame speach by pressing (up) select from a bunch like "complete the objective!" stuff like that. I think audio chat is a little annoying but i think you should have the option to be completely deaf and just use ingame speach. Text would be impossible. I think the Speach button should be actually L3 or L2 instead because those are most accessible.

There are some moments of complete stall (screen stall) during gamplay.
Prior to a game, waiting for  a match isn't too bad, i'm sure they  have optimized it to the point where the only thing you're waiting for are actual people to join.

There are also the waiting room narration and sometimes that gets cut off because of the count down.

PS4: I would expecially would like the AA to be more better because there is so much artificial film grain that I find it impossible to see the predator. But i guess that is what makes it good in a way? I'm indifferent about that.

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 28, 2020, 05:18:25 PM
Quote from: shadowedge on Mar 28, 2020, 04:55:56 PM
-It is hard to find out where to go in order to find the fireteam. Wish the minimap was more helpful.


Fireteam Cons:
-Some lack of things to do.
-no text chat for teamwork.


Wishlist for things to be added in the future:
-A proper text based chat for the fireteam.

Have you used an isolation option to find the fireteam?

Do you have enough time to do all mandatory mission objectives and side ones at the same time fighting Pred?

Why do you need a text chat if you can use mics or a communication wheel or both?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Darkness on Mar 28, 2020, 05:33:56 PM
Well, I like it a lot from the few games I've played. I think I prefer playing as the Fireteam but the parkour that the Predator has is pretty impressive. The graphics are very nice though I'm noticing a lot of screen tearing even with vsync on. Seems to be very little in the way of graphical settings.

As was the problem with the AvP demo, the long matchmaking is killing it for me.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 06:11:49 PM
Quote from: Darkness on Mar 28, 2020, 05:33:56 PM
Seems to be very little in the way of graphical settings.

I noticed that. In fact, apart from VSync and the FOV slider, they're non-existent.

QuoteAs was the problem with the AvP demo, the long matchmaking is killing it for me.

I've found that it's slightly improved if you turn crossplay on. I had mine set to PC only to begin with and didn't even notice.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: razeak on Mar 28, 2020, 07:14:09 PM
Well if they pull this off how about an Alien game in a similar vein. Weak weapons ala the original film and objectives to complete. Like Friday but not as buggy lol.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Deathbearer on Mar 28, 2020, 07:44:44 PM
Kind of underwhelmed so far. Xp doesn't seem to be adding up in my bar so that sucks.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Vulhala on Mar 28, 2020, 07:50:57 PM
Quote from: Deathbearer on Mar 28, 2020, 07:44:44 PM
Kind of underwhelmed so far. Xp doesn't seem to be adding up in my bar so that sucks.

Mine got to lvl5 and stopped. Maybe it's capped?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Mar 28, 2020, 07:56:42 PM
Quote from: Corporal Hicks on Mar 28, 2020, 02:07:52 PM
Anyone fancy joining RidgeTop and I in around 3 or 4 hours for a party of the stream?

I can hop on in about an hour and a half/two hours or so if you're still on and/or don't already have a full party.

That sucks about that glitch, Voodoo. Someone I was playing with the other night said they ran into that too. At least like Hicks said there's nothing special you unlock for completing it, and that trophy claim part is the last thing you have to do, so essentially you've finished it even if you're not getting credit for it.

Bugs like these are certainly annoying, but hopefully they'll have sorted them out by the time the full game rolls round.

So far I've been having fun with it. Obviously you cant go in expecting a AAA game, but I've enjoyed my matches as both the Predator and the fire team. It's fun as the humans being able to hear the Predator and looking around for it in the trees, not knowing when it might strike. And of course the Predator is great fun to stalk people with, especially when you unlock more of the weapons. I love nailing people with a combistick throw.

The customisation options for the Predator were a bit more extensive than I expected too, which was nice. Getting to choose the colour of their dreadlocks was not something I expected to be able to do!

So yeah, definitely been enjoying it thus far, despite the obvious annoyances like matchmaking times and some bugs here and there.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 08:04:31 PM
Quote from: Vulhala on Mar 28, 2020, 07:50:57 PM
Quote from: Deathbearer on Mar 28, 2020, 07:44:44 PM
Kind of underwhelmed so far. Xp doesn't seem to be adding up in my bar so that sucks.

Mine got to lvl5 and stopped. Maybe it's capped?

I think 25 is the cap. That's where I've hit and stopped advancing. That also seems to be the last unlock level for anything in the trial.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 28, 2020, 08:09:16 PM
Quote from: Kailem on Mar 28, 2020, 07:56:42 PM
I can hop on in about an hour and a half/two hours or so if you're still on and/or don't already have a full party.

I've just come off for a bit now, but if I jump back on and you're on, I'll send you a message.

QuoteBugs like these are certainly annoying, but hopefully they'll have sorted them out by the time the full game rolls round.

It looks like they're encouraging feedback and bug reporting on their community site, so I think they're all in on finding out about the issues.

QuoteThe customisation options for the Predator were a bit more extensive than I expected too, which was nice. Getting to choose the colour of their dreadlocks was not something I expected to be able to do!

I was taken by surprised at that customisation! Very pleasantly so! Looking forward to seeing if they've got more in store in the full game.

QuoteSo yeah, definitely been enjoying it thus far, despite the obvious annoyances like matchmaking times and some bugs here and there.

Me too! It's certainly got some issues, but nothing that would have me raging out about the game. The matchmaking has been the most frustrating aspect of the trial so far, but the matchmaking seems to have improved greatly over the last 4 or so hours.

Now I've figured out that melee is the parry button for the Fireteam, actually been managing to parry some Predator attacks and its super f**king satisfying.





Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Mar 28, 2020, 08:20:18 PM
I really feel like they shouldn't do anything to the balancing until people have had a chance to play as and against both sides a fair bit. Way too often we see people jumping into games with no idea what they're doing, getting beaten by an opponent who does, then immediately blaming the balancing rather than the fact that they weren't doing any of the things they were supposed to be doing.

In this case the matches where the Predator has just jumped down and melee'd everyone down in five minutes have all been because everyone was splitting up and nobody was shooting at him. So they complain the Predator is OP. Then they play as the Predator, try the same thing against a team that is working together well, get destroyed, then complain that the Predator is actually too weak.

And equally too often the devs listen to these people and nerf one thing or another into the ground in order to satisfy people who are just bad at the game, and make things worse for everyone else.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 09:23:47 PM
Just ran into a glitch where the Predator overloaded energy without doing the slam. At least I'm pretty sure it was a glitch as I'd been firing off plasmacaster shots and then I couldn't use any weapon.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Trioxin on Mar 28, 2020, 10:17:16 PM
I am greatly enjoying the free trial. Playing the Jesus out of it yesterday and today. I love that you can track the predator down and end him. You need to have skills to hunt as the predator but he is also a terrifying opponent. Great job by the production team. Love all the small homage quips and clips to the film.

I have only had one tech issue and that was long que/ load times

Any one want to add me to PS4 Schneller_heinz_
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 28, 2020, 11:03:29 PM
Anybody got the mini-gun yet? Every Predator I've met so far with it has been pretty surprised as I turned them into chunky salsa.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 28, 2020, 11:14:48 PM
Long que times mainly due to well...the lack of fans playing or have access to ps4 or a good PC to play it on. Can't do nothing about nothing.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: razeak on Mar 28, 2020, 11:32:37 PM
Impressed with the predator' movement so far. Just wow.

My PSN name is cayrazeak. No mic until after my 2 year old is bed or it's pointless lol 
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Trioxin on Mar 28, 2020, 11:35:03 PM
Quote from: razeak on Mar 28, 2020, 11:32:37 PM
Impressed with the predator' movement so far. Just wow.

My PSN name is cayrazeak. No mic until after my 2 year old is bed or it's pointless lol

I have 3 kids and I hear you it's a 9 pm eastern standard kind of thing for me. Kids ere at the grandparents so I just jammed all day.




Quote from: acrediblesource on Mar 28, 2020, 11:14:48 PM
Long que times mainly due to well...the lack of fans playing or have access to ps4 or a good PC to play it on. Can't do nothing about nothing.

Really that's a suprise. I was in a private game with five people for most of the day. Myself being the biggest fan of the franchise 3 of the guys had never even seen the movie lol.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 28, 2020, 11:43:16 PM
Also a thing to note: They que you based on the lag you have. So if your connection is slow then it will show you based on the ms of delay. Good speeds are 40 or so ms. once  you get 120-140 ms its still pretty quick because 1000 ms is 1 second.
I'm not sure of the technicalities so if they match you based on your ping times then those are the people you are matched with.
I don't know. You can bother Illfonic to figure it all out.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Trioxin on Mar 28, 2020, 11:55:14 PM
Quote from: acrediblesource on Mar 28, 2020, 11:43:16 PM
Also a thing to note: They que you based on the lag you have. So if your connection is slow then it will show you based on the ms of delay. Good speeds are 40 or so ms. once  you get 120-140 ms its still pretty quick because 1000 ms is 1 second.
I'm not sure of the technicalities so if they match you based on your ping times then those are the people you are matched with.
I don't know. You can bother Illfonic to figure it all out.

I have a 20 ms ping
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Monster Man on Mar 29, 2020, 12:37:52 AM
Saw some Pred gameplay. This looks better than Friday the 13th thus far, my only issue is longevity. I'll give this a whirl once I garner enough courage to tread into Epic's territory.

Spoiler
I'm sure you guys discussed it to death -- but what's all ya'lls take on the female predator? She's essentially a fetish-fueled muscle girl instead of a monstrous beast as depicted by old EU sources.
[close]
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 29, 2020, 01:17:33 AM
Quote from: Monster Man on Mar 29, 2020, 12:37:52 AM
Saw some Pred gameplay. This looks better than Friday the 13th thus far, my only issue is longevity. I'll give this a whirl once I garner enough courage to tread into Epic's territory.

Spoiler
I'm sure you guys discussed it to death -- but what's all ya'lls take on the female predator? She's essentially a fetish-fueled muscle girl instead of a monstrous beast as depicted by old EU sources.
[close]

Yeah the game is going to live and die by how easy it is to get into matches. I can't currently play because it's taking too long to do so but I really like it.  It's really solid, it'd just be better if the matchmaking was quicker and it's just not helping with the current pandemic situation that bandwith is being a pain the ass. I think I did make it to the level-cap for the demo so I don't think I'm missing progress.

Also I don't think you have to spoiler tag it, we've known about the female Predator. I'm completely fine with her and even did a few matches with it. Neat little detail is that they gave her Fugitive's bark-like dreads while the males get the smoother dreads. I'm not sure that's a canon thing where one has them over the other but it's a cute little detail. I also don't think I've noticed up until it's right on me whether it's male or female either so it having boobs pretty much meant nothing in the moment. Up until I get a good look at it or the trophy animation plays out as otherwise I have no idea what gender it is.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wysps on Mar 29, 2020, 03:15:56 AM
Quote from: Monster Man on Mar 29, 2020, 12:37:52 AM
Saw some Pred gameplay. This looks better than Friday the 13th thus far, my only issue is longevity. I'll give this a whirl once I garner enough courage to tread into Epic's territory.

Spoiler
I'm sure you guys discussed it to death -- but what's all ya'lls take on the female predator? She's essentially a fetish-fueled muscle girl instead of a monstrous beast as depicted by old EU sources.
[close]

The male is already beefcakey :laugh: and the female is an answer to that.  Maybe uninspired at worst, but certainly not fetish fueled, considering they have a humanoid musculature to begin with.  You can blame Winston for that!

Quote from: Trioxin on Mar 28, 2020, 11:35:03 PM
Quote from: acrediblesource on Mar 28, 2020, 11:14:48 PM
Long que times mainly due to well...the lack of fans playing or have access to ps4 or a good PC to play it on. Can't do nothing about nothing.

Really that's a suprise. I was in a private game with five people for most of the day. Myself being the biggest fan of the franchise 3 of the guys had never even seen the movie lol.

My husband did a private match with some friends and it loaded up almost immediately. But then yesterday during the AVPG livestream, I think it took like 15 minutes for one game to load.  I take it that the longer than usual load times are impacting the online matchmaking rather than the private matches?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: DankHouston on Mar 29, 2020, 04:31:01 AM
This game is badass , I love the predator been a fan since I was a kid .... few complaints about the game I want to mention ... 1 is the horrible wait for matchmaking ... 2 is the thumping noise when the predator leaps from tree to tree or even running by .... the predator was a lot stealthier and wasn't as easy to detect or hear while it's in the trees .... I think it would be fine if those loud thumping noises when he's running and jumping through the trees were taken off ... again this is just my opinion but cmon! The predator is a stealthy mother fuxker lol ...
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Mar 29, 2020, 06:43:33 AM
Horrible matchmaking really ruins the experience. But the game is great once you get into a working match.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 09:20:02 AM
Rightio, definitely going to be on from 5pm GMT tonight. Be nice to get a party confirmed and in place for it, looking for 3 players, leaving a slot open for RidgeTop around hopefully 7pm GMT. Anyone in? I'll be streaming this.


Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: ResolutionBlaze on Mar 29, 2020, 10:12:19 AM
Sadly I missed my window to play the game as I only heard about it a day before the trial ends.  But I've watched a good amount of gameplay and wanted to put in my two cents about what I've seen.

As I haven't played the game, I can really only give my impressions from a bystander point of view.

Looks like the game is going to be fun playing as both sides.  I'll definitely be playing Predator when I can, but I wouldn't mind playing Fireteam all day if need be.

I'm coming from Dead By Daylight and I desperately needed an Asymmetrical game to retreat to.  Friday the 13th ran into a ton of legal issues and sadly it died down soon after that, so it isn't really a viable alternative anymore.  I hope this will be it, even if it is an Epic exclusive.

One thing about Dead By Daylight I liked is that the perks are unique and have a good amount of variation to how you can play beyond boring stat increases (Even if DbD is terrible at making the perks generally useful).  This game seems to have the latter, which is unfortunate but not a deal breaker.  Just wish they went a little more crazy and unique with perks. 

Like, instead of Lightbender just consuming less energy while cloaked:

- You consume no energy while standing still in cloaked mode, but do not regain any energy.  Movement while cloaked slightly increases your energy consumption.

- Once you stand still and become completely invisible, after moving you can remain completely invisible for an additional two seconds before going back to standard full-movement cloaking.

A perk like this would encourage the Predator to play in a particular fashion, which changes the way he plays without completely altering his fundamental ability.

There are a few perks like this in the game from what I see that does this well: Perks like Height Advantage and Observant encourage the Predator to play in a particular manner without altering any fundamental mechanics.

Perks like this is useful for Fireteams as well.  Instead of Yautja's Bane just giving a boring stat increase against the Predator, it could go something like this:

- When facing against the Predator alone (Your teammates are at least 20m away or more) with a melee weapon out, you deal bonus damage to the Predator and have increased defense against the Predator's melee attacks.  When with your team, you lose your bonus but your team gains bonus ranged damage against the Predator.

This encourages a more lone-wolf style of play that would make it viable while also not abandoning team dynamic.  Like, I'm not an expert at balancing games, I'm just rattling ideas off the top of my head, but the idea is the same: perks could be more fun instead of just being used to max out some stats.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 10:17:22 AM
Am actually jumping on now if anyone wants to join in!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Mr bing bong on Mar 29, 2020, 10:29:54 AM
My experience with this game was so disappointing I got a refund. I found the game and movement clunky and the wait times were ridiculous.  ::)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 10:52:25 AM
RidgeTop and I are now live on Stream! If anyone wants to join in and party up, please let us know, and make sure your party audio settings are set to allow to be shared!




Apologies, the last stream crashed when the game died on us. First time that's happened!

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: ResolutionBlaze on Mar 29, 2020, 11:30:14 AM
Quote from: Mr bing bong on Mar 29, 2020, 10:29:54 AM
My experience with this game was so disappointing I got a refund. I found the game and movement clunky and the wait times were ridiculous.  ::)

Wait times are like this in most Asymmetrical games.  I would challenge you to find one that DIDN'T have long wait times.

Depth, Dead By Daylight, White Noise 2...

Friday The 13th circumvented this by using a prioritization system but it meant you couldn't queue up as a Jason, just give the system a suggestion that you should be prioritized to be Jason more than those who do not.  It still functioned the same, except you were often forced to play multiple games as the Counselors before even being able to play Jason once.

That's not even mentioning many other factors that go into it.  Wait times are usually just inherent with many Asymmetrical games unless they use randomization like F13th and Deceit.

Doesn't help that its an Epic Exclusive so its not getting as much traffic as it could with releasing on multiple platforms.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 29, 2020, 12:33:06 PM
With yesterday's tutorial outrage out of the way, relaxed with alcohol, * remember I did purchase a PS4 strictly for this game*, I had a good time with it. I spent a few hours playing during the day, and then a few more at night. I didn't play as the Predator much, but I did help down a few. The gameplay is indeed a lot of fun. I got to partner up with Kailem which was a good time. The man scored himself a minigun!  We came up with the idea to insert bricks of drug smuggler cocaine in different parts of the map, when snorted, enables a timer where you think your impervious to bullets!  Kailem is emailing the Devs about it now...
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 12:46:31 PM
Voodoo, you wanna jump on Stream with us?


As in play with us on the stream?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: RidgeTop on Mar 29, 2020, 02:01:55 PM
We'll be back on in a few hours. Any of you are welcome to join us if you want to get some last games in.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Trioxin on Mar 29, 2020, 02:14:49 PM
Quote from: RidgeTop on Mar 29, 2020, 02:01:55 PM
We'll be back on in a few hours. Any of you are welcome to join us if you want to get some last games in.
I will hop one in about 10- 16 minuets what platform u play on ?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 29, 2020, 02:28:07 PM
Quote from: Corporal Hicks on Mar 29, 2020, 12:46:31 PM
Voodoo, you wanna jump on Stream with us?

At 8:30 in the morning as my better half prepared the divorce papers?   :laugh:  I wish!

I should be on in a couple hours. I hope to squeeze in with you guys then (if room).

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 02:48:51 PM
Sounds good! Looking forward to it mate.


Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: JungleHunter87 on Mar 29, 2020, 02:49:52 PM
Enjoying the game immensely! I haven't had the pleasure of playing with Voodoo or Hicks. Still, there are things I hope illffonic fixes before the official release.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 29, 2020, 05:03:31 PM


Last stream of the weekend!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 29, 2020, 05:04:36 PM
I wonder if it is possible to shoot down the chopper. Has anyone tried that as Predator?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: PAS Spinelli on Mar 29, 2020, 05:52:31 PM
The fact the Predator can just rage quit and cancel the match as soon as he loses is f**king stupid.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 29, 2020, 05:59:25 PM
Quote from: PAS Spinelli on Mar 29, 2020, 05:52:31 PM
The fact the Predator can just rage quit and cancel the match as soon as he loses is f**king stupid.

Nothing wrong with it. Do you want to send the police to force the player to play the match until one side wins?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: PAS Spinelli on Mar 29, 2020, 06:10:05 PM
Quote from: molasar on Mar 29, 2020, 05:59:25 PM
Quote from: PAS Spinelli on Mar 29, 2020, 05:52:31 PM
The fact the Predator can just rage quit and cancel the match as soon as he loses is f**king stupid.

Nothing wrong with it. Do you want to send the police to force the player to play the match until one side wins?
Ah yes, nothing wrong with me not getting shit from the progression because someone is a sore loser and cancelled the match
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Mar 29, 2020, 06:12:10 PM
Quote from: Corporal Hicks on Mar 29, 2020, 09:20:02 AM
Rightio, definitely going to be on from 5pm GMT tonight. Be nice to get a party confirmed and in place for it, looking for 3 players, leaving a slot open for RidgeTop around hopefully 7pm GMT. Anyone in? I'll be streaming this.


<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Thank you for all the feedback. We are reading it all. If you would like to have a place to post it please visit our forums here: <a href="https://t.co/I4D3aBBOzG">https://t.co/I4D3aBBOzG</a></p>— IllFonic (@IllFonic) <a href="https://twitter.com/IllFonic/status/1244093673090027520?ref_src=twsrc%5Etfw">March 29, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

I should be online at around 9:30pm GMT or so, if you're still around.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 29, 2020, 06:16:51 PM
Quote from: PAS Spinelli on Mar 29, 2020, 06:10:05 PM
Ah yes, nothing wrong with me not getting shit from the progression because someone is a sore loser and cancelled the match

In this case you can create private matches with reliable players.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Samhain13 on Mar 29, 2020, 07:05:53 PM
Quote from: PAS Spinelli on Mar 29, 2020, 05:52:31 PM
The fact the Predator can just rage quit and cancel the match as soon as he loses is f**king stupid.

I already killed a Predator on my third match. I made another one run and almost beat it with a fireteam of just 2. Maybe its my impression but I think they need to buff the Predator.

Quote from: molasar on Mar 29, 2020, 05:59:25 PM
Nothing wrong with it. Do you want to send the police to force the player to play the match until one side wins?

Quitting penalties. Extra xp for players who were on the match. Dead by Daylight got them. F13 never got any, I don't even blame Jason players for quitting, many players with high level perks could be quite unfair, at least last year Jason got the buff he deserved.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 29, 2020, 07:58:24 PM
Quote from: Samhain13 on Mar 29, 2020, 07:05:53 PM
Quitting penalties.

It does not make sense because it is not a fighting game like Street Fighter with online ranking. But players should keep already acquired XP in the match if they did not quit.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: bendinglight on Mar 29, 2020, 08:05:58 PM
Samhain13, I agree - the Predator is really weak - especially going against a full 4-member fireteam. The spear and net are very limited in range and when you stick together (as a fireteam), whenever the Predator gets close, it is pretty easy to take it down with all four concentrating fire upon it.

Unless the higher ranking folks are able to obtain more features for the Predator such as reduced damage sustained by the fireteam, it is pretty easy to kill the Predator.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: ResolutionBlaze on Mar 29, 2020, 08:16:39 PM
Quote from: bendinglight on Mar 29, 2020, 08:05:58 PM
Samhain13, I agree - the Predator is really weak - especially going against a full 4-member fireteam. The spear and net are very limited in range and when you stick together (as a fireteam), whenever the Predator gets close, it is pretty easy to take it down with all four concentrating fire upon it.

Unless the higher ranking folks are able to obtain more features for the Predator such as reduced damage sustained by the fireteam, it is pretty easy to kill the Predator.

Isn't that the idea, though?

The Predator isn't a tank.  Its meant to pick them off, and snowball if possible.  It would feel really weird if the Predator could just tank hits like he had a starship for armor (Then again I guess that's what the Berserker class is going to be for).

I mean, if you're running into a position as the Predator where all four are open firing on you and landing hits, how is that the Predator's fault?  Shouldn't you play around that and try and do hit-and-run tactics?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Zaxxon62 on Mar 29, 2020, 08:30:17 PM
The wait times in this game are horrific. :-[
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 29, 2020, 08:55:09 PM
My issues with the Predator is that the current ranged kit isn't great.

Shoulder cannon: It does decent damage but as players move towards support class to last longer it stops becoming as useful and there's no limit on how many supports there can be in a team.

Smart Disk: Limited range hampers usability and as players move towards stronger classes or remain in Assault it's not particularly viable.

Netgun: Limited Range and can be easily circumvented.

This also ties into how players are moving toward classes. Players really have no reason to go with anything other than Assault or Support. Support as it stands currently is not as fast as assault but you don't have to worry about breaking formation or being left behind because it's only slightly slower. It also has more health and gear which makes it a particularly viable build option. Support really has no reason not to be used by everyone especially since it can even tank the plasmacaster (I should know, I did it). It also has ammo reserves, so being able to hold more ammo against a Predator is great since they have to close the gap and people will lean towards DPS. The Mini-gun is especially viable and so when on low health among your companions you can drop three med packs and get back to full health and even drop ammo to do it all again.

My suggestion for support is to cut back it's movement speed further so that way it's easier to separate from a group, also that the same be done to Assault and cut back it's health so you have a good trade off, be faster, or take longer to kill.

I'd also prefer the med packs and ammo packs be one or the other on all classes because there's no reason I should be on the brink of death and be ready to go again while the Predator has to collect gear and consider if it's going to nuke the entire team for the Hell of it.

I would suggest for the Predator as well that the Plasmacaster had a lock-on to visible targets and or that the canon staggered enemies.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Samhain13 on Mar 29, 2020, 11:46:12 PM
Anyone know if what we earn during the trial is going to carry over to the final game?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 29, 2020, 11:57:50 PM
Quote from: Samhain13 on Mar 29, 2020, 11:46:12 PM
Anyone know if what we earn during the trial is going to carry over to the final game?

It will not. I think Ilfonic brought it up on Twitter and I frankly wasn't expecting it anyways as I'm not familiar with many if any titles that have done this other than a small bonus denoting someone played it but I've never seen complete transitions.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 29, 2020, 11:58:44 PM
Quote from: Samhain13 on Mar 29, 2020, 11:46:12 PM
Anyone know if what we earn during the trial is going to carry over to the final game?

https://twitter.com/IllFonic/status/1243946211696160768
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: bendinglight on Mar 30, 2020, 01:05:31 AM
ResolutionBlaze - I don't disagree and it could be I am not a great Predator :)

The ranged weapons comments I do feel take away from the ability of the Predator. The plasma cannon is all but useless since it gives away the position pretty quickly and doesn't have very good accuracy at any distance.

On the flip-side, there are some weapons that are super over-powered on the Fireteam side. The modernized M14 rifle (don't remember the name) is one such weapon.

I did notice in some matches that the fire button didn't respond in some situations - not sure if anyone experienced that before but it was annoying the few times it did happen.

Overall, I really like the game and was pretty skeptical coming into it since the Friday the 13th game was pretty bad, imo. Fixing some of the power imbalances would go a long way as well as some bugs (I.e., had a mission where the 'kill next enemy' direction was hung in the upper left corner of the screen.).
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: razeak on Mar 30, 2020, 02:04:15 AM
I've already seen some very excellent Predators. One cool tactic was a Predator knocked a Ayer out with melee, then leaped out without taking the trophy. I assume he did a 180 as he leaped, because as soon as he landed I saw the targeting laser on the player trying to revive the downed player. He took him out with the plasma caster then jumped back in with the spear and ganked me and the other guy lol. He then took his time collecting trophies.

Some of these guys it just feels like there is no chance of escape.

There are probably some balance issues, but capable players are showing mastery of the two sides. Strategy, strategy, strategy.

If you run into loads of grenade launchers, use the ground. The trees will get you murdered. You just can't let them see you go to ground. The cloak isn't going to cut it. You have to use tree trunks and buildings to block their view of you leaving the trees.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Mar 30, 2020, 03:13:05 AM
I think the hud and UI layout needs some work.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: dave1978 on Mar 30, 2020, 08:01:10 AM
I had some fun with this trial especially with the predator.  Reading a lot about the plasma castor being under powered but you can charge it up before firing by holding trigger.  Main issues were the wait times and dam the graphics were toilet on the PS4

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wysps on Mar 30, 2020, 02:39:45 PM
Quote from: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!

Also pretty entertaining for those of us watching the stream  :D
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 30, 2020, 02:43:38 PM
Quote from: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!

You guys finished me like a Thanksgiving turkey!  Who wants the dark meat?!  :laugh:

At least my combistick and I exacted our revenge later!

(https://media1.tenor.com/images/f681ffa4a179bb28536bfce4d0c10658/tenor.gif?itemid=5602581)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: JungleHunter87 on Mar 30, 2020, 02:50:53 PM
Hey! Don't put that evil on me! I tried throwing you out a health pack. :laugh:

It wasn't my fault that Predators don't use them...

But, that drumstick was delicious. ;D
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 30, 2020, 02:53:49 PM
Is anyone else feeling withdrawls? I woke up thinking I would be able to play it again. Instead I get the pre-order screens!
I'm going to be thinking, itching for it all day long. I really enjoyed the game.
I Didn't have much Predator time mostly the Human side.Mastering being the Predator takes time and because it depends on the lvl of your mercenaries.

I hope 2Predators vs 2 Humans happens. There would have to be some use for the different classes especially since the human side may rely on these classes themselves. You can also have 1 female,1male Predator against 2-3 humans.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 30, 2020, 03:07:54 PM
Quote from: acrediblesource on Mar 30, 2020, 02:53:49 PM
Is anyone else feeling withdrawls?

Yes. The pain is real.

(https://media.giphy.com/media/nbUWqxSPdXQaI/giphy.gif)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 30, 2020, 03:16:53 PM
If anyone went from Playstation to the PC version....you WILL KNOW the DIFFERENCE! THE POWER!

--THE EXTREME MAGNIFICENCE!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Immortan Jonesy on Mar 30, 2020, 03:42:41 PM
Quote from: Wysps on Mar 30, 2020, 02:39:45 PM
Quote from: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!

Also pretty entertaining for those of us watching the stream  :D

It was fun to watch indeed. Plus, Voodo sounds like this guy  :laugh:

(https://i.imgur.com/axV2Vis.jpg)

Somewhat intimidating but in a cool way.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: razeak on Mar 30, 2020, 04:24:33 PM
It must be neat when you hear the radio yelling at Voodoo all the time lol.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Mar 30, 2020, 05:14:47 PM
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 30, 2020, 06:43:38 PM
Quote from: acrediblesource on Mar 30, 2020, 03:16:53 PM
If anyone went from Playstation to the PC version....you WILL KNOW the DIFFERENCE! THE POWER!

--THE EXTREME MAGNIFICENCE!

Not that it will change any minds in the PC vs Console debate, but I did notice I was not having nearly the same PS4 frame rate problem that was described to me on the Playstation Pro. I wonder if anyone else had a similar experience.


Quote from: razeak on Mar 30, 2020, 04:24:33 PM
It must be neat when you hear the radio yelling at Voodoo all the time lol.

:laugh:

At one point someone in the room heard Voodoo mentioned on the screen and said "they're calling you"


Quote from: Immortan Jonesy on Mar 30, 2020, 03:42:41 PM
Quote from: Wysps on Mar 30, 2020, 02:39:45 PM
Quote from: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!

Also pretty entertaining for those of us watching the stream  :D

It was fun to watch indeed. Plus, Voodo sounds like this guy  :laugh:

(https://i.imgur.com/axV2Vis.jpg)

Somewhat intimidating but in a cool way.

:laugh: 

And Bane's outfit was the same outfit I wore too!

And for the first 15 minutes, Hicks sounded like this guy:

(https://photos.travelblog.org/Photos/321709/900882/f/8641021-very-far-away-0.jpg)

  ;D
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: JungleHunter87 on Mar 30, 2020, 06:48:03 PM
Quote from: Voodoo Magic on Mar 30, 2020, 06:43:38 PM
Quote from: acrediblesource on Mar 30, 2020, 03:16:53 PM
If anyone went from Playstation to the PC version....you WILL KNOW the DIFFERENCE! THE POWER!

--THE EXTREME MAGNIFICENCE!

Not that it will change any minds in the PC vs Console debate, but I did notice I was not having nearly the same PS4 frame rate problem that was described to me on the Playstation Pro. I wonder if anyone else had a similar experience.


Quote from: razeak on Mar 30, 2020, 04:24:33 PM
It must be neat when you hear the radio yelling at Voodoo all the time lol.

:laugh:

At one point someone in the room heard Voodoo mentioned on the screen and said "they're calling you"


Quote from: Immortan Jonesy on Mar 30, 2020, 03:42:41 PM
Quote from: Wysps on Mar 30, 2020, 02:39:45 PM
Quote from: JungleHunter87 on Mar 30, 2020, 02:16:11 PM
Quote from: Voodoo Magic on Mar 30, 2020, 02:05:49 PM
Quote from: JungleHunter87 on Mar 30, 2020, 09:20:00 AM
Quote from: Corporal Hicks on Mar 29, 2020, 05:03:31 PM
https://www.youtube.com/watch?v=rb-8GpsK-Gc

Last stream of the weekend!

That was fun! Thanks for putting up with me Hicks, RidgeTop, and Voodoo!

Man! My mic was turned down too low. My bad! In an effort to keep from sounding too loud. I wound up in the other direction. Lesson learned.

You must feel lucky to be one of the chosen few to witness my legendary mediocre Predator skills!    :laugh:

Dude you were great. That glitch coulda happened to anyone. Can't wait to play some more with you!

Also pretty entertaining for those of us watching the stream  :D

It was fun to watch indeed. Plus, Voodo sounds like this guy  :laugh:

(https://i.imgur.com/axV2Vis.jpg)

Somewhat intimidating but in a cool way.

:laugh: 

And Bane's outfit was the same outfit I wore too!

And for the first 15 minutes, Hicks sounded like this guy:

https://photos.travelblog.org/Photos/321709/900882/f/8641021-very-far-away-0.jpg

  ;D

Yeah then apparently I tagged in and did the same. :(
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 30, 2020, 06:54:38 PM
Ah, don't sweat it. What can ya do..

(https://media3.giphy.com/media/6s0Hz1d3gq2yI/source.gif)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sgt.Rock on Mar 30, 2020, 08:18:10 PM
I have to say I was extremely disappointed in the game. Very limited functionality, clunky game play and horrid wait times. This game will die a quick death I think. Pre order cancelled! :-[
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Mar 30, 2020, 08:42:05 PM
I noticed that some people on youtube are saying that this game looks bad but I disagree. Not sure what they are comparing it to but I think it looks really good. I do not have the best videocard, a GTX 1070 and it plays fine to me and looks good.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Mar 30, 2020, 08:47:35 PM
The PS4 graphics look a bit rough but on PC you can't really tweak the graphics.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Mar 31, 2020, 12:07:07 AM
Here is my new and updated review of the Weekend Trial. I made it to level 25 and got all the unlocks available for the trial.

Platform: PC.

Predator Pros:
-Movement is very fluid especially in the trees. Good job with the Predkour.
-The combistick feels powerful as it should.
-The gear all adds something useful.
-Predator is appropriately tanky but not too OP. 1 vs 1 or 1 vs 2 the predator wins with no problem but teamwork can bring him down.
-Excellent use of vision modes...
-The female Predator looks menacing and tough. Not rail thin. Good job! You have introduced female Predators to mainstream canon and it works out wonderfully!
-Also this game makes the term "yautja" so front and center. Very good to me!
-If you play like a Predator and use stealth you will do much better then just going in all guns a blazing. Makes you feel like a Predator on the hunt.

Predator Cons:
-Some mouse controls feel off and not as responsive.
-Cannot leap into a tree even if it is red. Would make Predkour easier. Might be a glitch?
-Wrist blades could use a buff.
-Plasmacaster needs some re-working. Could use some slight autotracking after the beam has been fired like in AVP 1 and 2 and pretty much every Predator game. It also doesn't seem to be as damaging as it should be and the laser sight is too visable.
-The disc is not good as of right now, doesn't do much damage and can be dodged very easily and then you are spotted due to the trail it leaves.
-Cloaking is almost useless. The fireteam can see you and also tag you even if you are completely still and also the Predator is so loud that if you are anywhere near the fireteam they can get you even when cloaked. You also break bark off of trees so they can see you that way. the Predator being so load when cloaked is really bad, even changing vision modes, and changing weapons the fireteam can hear you from a huge distance away. Also your clicking gives you away.
-Thermal vision and cloaking should not use energy or at least be reduced to such a minimal amount for cloaking.
-It is hard to find out where to go in order to find the fireteam. Wish the minimap was more helpful.
-Sometimes trophies kills are bugged.
-No option to level up the Predator weapons like you can with the fireteam.
-In some ways the Predator feels very underpowered.

Fireteam Pros:
-Teamwork makes the dream work!
-Weapon variations are good.
-It is fun playing against AI enemies while also fighting the Predator.
-the classes add a nice balancing act.

Fireteam Cons:
-Some lack of things to do.
-no text chat for teamwork. Not everyone has a microphone, and the circle voice wheel only has a few phrases.
-would be nice if each class added more to it. Like if only the scout could tag the Predator? Right now it's mostly just movement speed and health.

Wishlist for things to be added in the future:
-A proper text based chat for the fireteam and Predator (Predator for after the game).
-Predator sniper speargun like in AvP and Predator 2.
-Wish you could customize the plasma caster. Like the thinner one in Predator 2 rather then the default bulky Predator 1 style.
-Expand the Predator arsenal a little bit more. Some original weapons and even some borrowed from other games or the EU novels and comics.
-A proper single player. Even if it just a few hours or randomized levels. The offline single player Predator tutorial was very fun! Surprisingly so! I would pay extra $ for this. This will keep it alive for years to come because multiplayer only games often don't last many years, especially on Epic Games store that doesn't have a lot of users right now.
-fix the matchmaking. Takes so very long to join a game.
-Add dedicated servers.
-Someday put on Steam to reach a larger playerbase.
-Add some more game modes. Possibly Predator vs Predator? Or 2 predators vs 8 humans? No time limit mode? Not just get to the chopper mode. This will keep things from getting stale over time.

Overall rating: 8.0/10. Very solid game so far! Looks beautiful too. You can tell a lot of real love and care was put into this game. Even expands on the lore without damaging it like some of the newer movies did. OWLF is back! Introduces female yautja to mainstream canon! Pays respect and borrows good elements from all the movies in some way not just Predator 1.

With a little tweaking and additions it can be a 10/10. So far this is tied for the 2nd best Predator game by far. It's as good as Concrete Jungle and almost as good as AVP 2 (2001) which was extremely good. I am so incredibly impressed with the game as it both a genuinely good video game and also as a lifelong fan of the Predator series and EU comics and novels. Please take these suggestions to heart. This game has a solid foundation and walls but the roof is a bit shaky. With some tweaking it can easily rise from a 8/10 to a 10/10. Well done Illfonic and thank you!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Mar 31, 2020, 12:41:04 AM
I'll probably post this over on the feedback forums but I think a solo Predator mode could work.

I call it Retrieval.
A Predator has to recover an item or two, destroy Stargazer and or OWLF data, or destroy a Predator body.

Winning conditions for the Predator is not always going to be to kill the fireteam but destroy and retrieve evidence of the Predator's existence. So the Fireteam will respawn outright while the Predator only has the one life to destroy or take back everything.

Scenario 1: The Predator has to locate and retrieve or destroy lost Predator equipment like a biomask. The Predator then must collect the item and then return to its ship before the Fireteam can catch up to it. The Fireteam will be notified of the ship's location and must lock it down before the Predator can escape.

Scenario 2: The Predator must retrieve a wrist computer and the self-destruct is still active. So to destroy evidence Stargazer might have, the Predator must activate the self-destruct on the device. The Fireteam is then on guard of the device while holding off waves of Stargazer forces that get harder with each wave. The fireteam can deactivate the device to prolong the match.

Scenario 3: A Predator body is discovered by Stargazer and the OWLF have sent the fireteam to locate it, the Predator is also on its way to purge the body. The body is in a random location and the fireteam has to hold out until the OWLF can arrive to retrieve it but it must be transported physically to the helicopter. So one member of the fireteam will be vulnerable. In single-player the Predator would simply go to the body and detonate it's self-destruct before the time runs down similar like in an online match.

Scenario 4: Pulling from the Lab Escape sequence in The Predator, the Predator must flee from Stargazer and the fireteam back to it's ship. The downside is that in this scenario the Predator can't cloak or use it's plasmacaster. The fireteam has to gun down the Predator before it makes its way to its ship.

Scenario 5: Two Predators are in the match with one acting as an Assassin and the other an Emissary. For the Emissary's betrayal it must kill the other and destroy the body with the self-destruct. The Emissary joins the fireteam to take down the Assassin.

In scenarios where the Predator must flee, similar to the fireteam waiting for the Helicopter, the Predator has to wait until it's ship comes back online to escape the jungle.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Mar 31, 2020, 12:53:35 AM
For a non full priced game, Illfonic have done a great job with what they've had to work with. I had a true blast with the demo, and won with the predator MANY times (even against good communicating teams). The game becomes incredibly fun once you get used to the controls and the predator's arsenal, cloak, and leap system. Sure, absolutely, the game needs more polish. But which game doesn't these days? Also, playing with friends is A LOT of fun.

I discovered something really awesome about the predator's cloak during the last trial day. Just like from the first two Predator movies, when the predator's cloak is active, and he's crouching, and is completely still, he turns completely invisible. Here's proof of it from a match from the last trial day:  https://youtu.be/2q5mqBgOPEQ
This opens up a whole new world in the stealth department for the predator. And the cloak in general seems to work like this: The slower the predator moves, the harder it becomes to see him. And the faster he moves, the easier it becomes to see him. Another thing I discovered in that match was that even when a soldier has mud on him, you can still see him in the infra red vision, although he is the same blue color as the background, but you can still see him if you look hard enough. And you can even perform a scan on him. That's what I did in that match. Just look directly on the soldier in infra red vision, and the scan starts automatically. Also, during leaps and jumps, if you press the crouch button while in the air, you will land much more quiet and in crouch position. Although it doesn't seem to work on the trees for now in the demo.

Another thing to keep in mind. Every time you switch infra red vision on and off, the predator's eyes blink yellow (just like from the first movie). So, avoid switching visions when you have soldiers looking at your direction. I really can not wait for the full game now, and future DLC (hoping for single player content as well)
! Pre-ordered both the PC and PS4 version. Hopefully, Illfonic will support this game for a long time post launch.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 31, 2020, 01:21:49 AM
And you get XP while cloaked while in their presense. I think that is somewhat disturbing because a predator can always take advantage and wait by the waterfall.  that is an exploit that people might enjoy doing.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 31, 2020, 02:35:23 PM
Quote from: Sakishiro on Mar 31, 2020, 12:53:35 AM
I discovered something really awesome about the predator's cloak during the last trial day. Just like from the first two Predator movies, when the predator's cloak is active, and he's crouching, and is completely still, he turns completely invisible. Here's proof of it from a match from the last trial day:  https://youtu.be/2q5mqBgOPEQ

Holy sh*t Sakishiro! I had no idea if you crouch you're totally invisible! That is huge!  Thanks for sharing that video!

(https://i.imgur.com/boyRiZp.gif?noredirect)

It was nice to get a clear idea of how a soldier appears covered in mud too!

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: bendinglight on Mar 31, 2020, 03:56:47 PM
Quote from: shadowedge on Mar 30, 2020, 08:42:05 PM
I noticed that some people on youtube are saying that this game looks bad but I disagree. Not sure what they are comparing it to but I think it looks really good. I do not have the best videocard, a GTX 1070 and it plays fine to me and looks good.

That is interesting about that feedback you saw on YouTube. I can only assume what those users have in regards to their hardware system but I agree with you; the game looked great and the jungle was really something that I thought was impressive. Even with a relatively small map, it didn't feel that way - at all (to me, at least). I liked how the developers kept everything feeling somewhat closed-in like a actual jungle atmosphere.


Is it just me or does the PC pre-order only have the Digital Edition available and not the Deluxe Edition? Is the latter just for PS4?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Mar 31, 2020, 04:45:25 PM
Its true, Digital  only for PC and the Deluxe is for PS since it has some PS skin of some sort and other stuff. Considering you'll be paying for an entire year of online PS PLUS membership, a better deal is the PC version which Epic Games has their membership and online servers as free service-- no strings attached. I'm not a multiplayer gamer by any means so I get no benefit with Sony.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: bendinglight on Mar 31, 2020, 06:31:45 PM
Quote from: acrediblesource on Mar 31, 2020, 04:45:25 PM
Its true, Digital  only for PC and the Deluxe is for PS since it has some PS skin of some sort and other stuff. Considering you'll be paying for an entire year of online PS PLUS membership, a better deal is the PC version which Epic Games has their membership and online servers as free service-- no strings attached. I'm not a multiplayer gamer by any means so I get no benefit with Sony.

Bummer about the Deluxe offering. The PS option also has some pretty compelling offers like the 2x XP for 48 hours.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Mar 31, 2020, 08:17:45 PM
Quote from: bendinglight on Mar 31, 2020, 06:31:45 PM
Bummer about the Deluxe offering. The PS option also has some pretty compelling offers like the 2x XP for 48 hours.

The best thing from the deluxe edition is the mini art book which will end up in somebody's video on YT. And the comic book you can already get in digital and two paper forms.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Mar 31, 2020, 09:26:57 PM
Quote from: Voodoo Magic on Mar 31, 2020, 02:35:23 PM
Quote from: Sakishiro on Mar 31, 2020, 12:53:35 AM
I discovered something really awesome about the predator's cloak during the last trial day. Just like from the first two Predator movies, when the predator's cloak is active, and he's crouching, and is completely still, he turns completely invisible. Here's proof of it from a match from the last trial day:  https://youtu.be/2q5mqBgOPEQ

Holy sh*t Sakishiro! I had no idea if you crouch you're totally invisible! That is huge!  Thanks for sharing that video!

https://i.imgur.com/boyRiZp.gif?noredirect

It was nice to get a clear idea of how a soldier appears covered in mud too!

Glad to help my fellow Yautja brothers out. :)
I've been visiting this site from time to time for many years now. Although mostly "cloaked", lol XD
It's awesome you guys still have this site up. Huge respect for that. Thought I had to contribute with something.
I was born in 1981 and I've been a gamer, and a Predator fan since the late 80's. The first two Predator movies are still very near to my heart. Same with Alien 1 & 2, Terminator 1 & 2, and Robocop 1 & 2.

I'm actually very excited for Hunting Grounds. Finally a new game with the predator, after 10 too long years (AVP 2010). I think Illfonic did a fantastic job with the predator's movement and sounds. It really feels like you are the predator when you play him in Hunting Grounds (although his crouching movement could use some more work lol XD). Really looking forward to play and improving my predator gameplay further. And also playing against other good predator players with the fire team. :)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Mar 31, 2020, 10:54:01 PM
Quote from: Sakishiro on Mar 31, 2020, 09:26:57 PM
Quote from: Voodoo Magic on Mar 31, 2020, 02:35:23 PM
Quote from: Sakishiro on Mar 31, 2020, 12:53:35 AM
I discovered something really awesome about the predator's cloak during the last trial day. Just like from the first two Predator movies, when the predator's cloak is active, and he's crouching, and is completely still, he turns completely invisible. Here's proof of it from a match from the last trial day:  https://youtu.be/2q5mqBgOPEQ

Holy sh*t Sakishiro! I had no idea if you crouch you're totally invisible! That is huge!  Thanks for sharing that video!

https://i.imgur.com/boyRiZp.gif?noredirect

It was nice to get a clear idea of how a soldier appears covered in mud too!

Glad to help my fellow Yautja brothers out. :)
I've been visiting this site from time to time for many years now. Although mostly "cloaked", lol XD
It's awesome you guys still have this site up. Huge respect for that. Thought I had to contribute with something.
I was born in 1981 and I've been a gamer, and a Predator fan since the late 80's. The first two Predator movies are still very near to my heart. Same with Alien 1 & 2, Terminator 1 & 2, and Robocop 1 & 2.

You had me until Robocop 2...  ;D


QuoteI'm actually very excited for Hunting Grounds. Finally a new game with the predator, after 10 too long years (AVP 2010). I think Illfonic did a fantastic job with the predator's movement and sounds. It really feels like you are the predator when you play him in Hunting Grounds (although his crouching movement could use some more work lol XD). Really looking forward to play and improving my predator gameplay further. And also playing against other good predator players with the fire team. :)

Yeah, I'm excited about it too. A bit nervous about how successful it will be... all I see is Illfonic shooting themselves in the foot marketing-wise.. but overall extremely excited. And, it's canon!  Very, very stoked!  :)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 01, 2020, 12:22:11 AM
Aw come on! What's wrong with Robocop 2!? It's over-the-top awesome! :P

But yeah, I understand what you mean about Illfonic. The demo didn't seem to be ready for gamers who don't know anything about the Predator franchise. It's a shame and also frustrating to see youtubers already bashing the game either by it's graphics, or gameplay. Although some complaints are legit like the too long match making times, and some balance issues. But that can be fixed either in the full game, or post launch.

Illfonic should have pointed out what stuff they will improve upon in the final version, and also give more info on what more features and content we can look forward to. So yeah, their marketing strategy hasn't been great. Hope they will give out new info on the full game soon before the release. Something good to get everyone hyped. Not just us hardcore fans. We need the other players as well in order for HG to be successful. One huge mistake was to make the PC version exclusive to Epic Games. They could have gotten many more buyers on Steam. I really don't understand that move.

So, yup. I'm also quite nervous about the game's success. It's kind of crucial now that this game sells well. Otherwise we might never get an ambitious single player Predator game, or even a new AVP game for that matter... :(
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 01, 2020, 12:44:29 AM
People who know game development, how many things realistically can Illfonic be expected to fix in just one one month given the community's feedback such as buffing and changing the Predator's plasmacaster, improving the cloaking, removing some of the Predator's noise, and the other most commonly requested things etc?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 01, 2020, 01:23:33 AM
Quote from: shadowedge on Apr 01, 2020, 12:44:29 AM
People who know game development, how many things realistically can Illfonic be expected to fix in just one one month given the community's feedback such as buffing and changing the Predator's plasmacaster, improving the cloaking, removing some of the Predator's noise, and the other most commonly requested things etc?

Because the game is primarily if only going to be released digitally, this does give them a bit of flexibility going to the day the game goes live. It seems to be server side so players should expect to see a somewhat different meta when the game goes live.

The game's foundation is very unlikely to change within a month of launch.
1-4 players versus Predator.
Various objectives being how they are
Level geometry
Character models being unchanged (they would have to go through the I.P holder for changes)
Item models being unchanged
Voice acting will likely be left as is
Presentation of UI is likely to remain as is though depending on when the trial build was created we could see tweaks. This will likely have been close if not finalized.

Overall though when it comes to the numbers, that all can change; progression of levels, damage, health, or really most things that are variables can be changed freely.
Because we're also a month out and trial is meant to showcase what an "average" experience at that time might be based on then current final builds, progression is going to be warped. In order to see how fast players progress and how they create builds a dev will give players access to certain general tools to see how players react. This will pretty much affect how awards are given during progression and what awards are given. Things the team will be focusing on is damage, health, speed, gear variables, and could stand to make the Predator quieter or delay the time between the Predator's clicks.

Without knowing how the game handles the Predator's cloak I just don't know how it it will change at launch. I don't think it's a model swap but I also don't know if it's turning the Predator clear or how it's handling the FX of the shimmer.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 01, 2020, 02:32:49 AM
Quote from: SuperiorIronman on Apr 01, 2020, 01:23:33 AM
Quote from: shadowedge on Apr 01, 2020, 12:44:29 AM
People who know game development, how many things realistically can Illfonic be expected to fix in just one one month given the community's feedback such as buffing and changing the Predator's plasmacaster, improving the cloaking, removing some of the Predator's noise, and the other most commonly requested things etc?

Because the game is primarily if only going to be released digitally, this does give them a bit of flexibility going to the day the game goes live. It seems to be server side so players should expect to see a somewhat different meta when the game goes live.

The game's foundation is very unlikely to change within a month of launch.
1-4 players versus Predator.
Various objectives being how they are
Level geometry
Character models being unchanged (they would have to go through the I.P holder for changes)
Item models being unchanged
Voice acting will likely be left as is
Presentation of UI is likely to remain as is though depending on when the trial build was created we could see tweaks. This will likely have been close if not finalized.

Overall though when it comes to the numbers, that all can change; progression of levels, damage, health, or really most things that are variables can be changed freely.
Because we're also a month out and trial is meant to showcase what an "average" experience at that time might be based on then current final builds, progression is going to be warped. In order to see how fast players progress and how they create builds a dev will give players access to certain general tools to see how players react. This will pretty much affect how awards are given during progression and what awards are given. Things the team will be focusing on is damage, health, speed, gear variables, and could stand to make the Predator quieter or delay the time between the Predator's clicks.

Without knowing how the game handles the Predator's cloak I just don't know how it it will change at launch. I don't think it's a model swap but I also don't know if it's turning the Predator clear or how it's handling the FX of the shimmer.

Thank you SuperiorIronman. Good to know. If it is a matter of numbers then at least some of the things that players had issues with can be fixed relatively easily.

Does anyone know if Illfonic will support and update this game after launch? How did they do with Friday the 13th after launch?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Apr 01, 2020, 11:40:00 AM
Friday the 13th is pretty shit game. I wouldn't expect the same kind of comfort from knowing how they handled that one considering how well made (or not well made) that game was. But expect bug fixes and dlc (whatever those might mean for PHG)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 01, 2020, 12:53:57 PM
Quote from: Sakishiro on Apr 01, 2020, 12:22:11 AM
Aw come on! What's wrong with Robocop 2!? It's over-the-top awesome! :P

Just teasing you!  ;D

QuoteBut yeah, I understand what you mean about Illfonic. The demo didn't seem to be ready for gamers who don't know anything about the Predator franchise. It's a shame and also frustrating to see youtubers already bashing the game either by it's graphics, or gameplay.

Yeah, most of those YouTube "reviews" have not been too enjoyable to watch, unfortunately.

QuoteAlthough some complaints are legit like the too long match making times, and some balance issues. But that can be fixed either in the full game, or post launch.

Agreed.

QuoteSo, yup. I'm also quite nervous about the game's success. It's kind of crucial now that this game sells well. Otherwise we might never get an ambitious single player Predator game, or even a new AVP game for that matter... :(

And that's my fear too. A lot is riding on this game. If you can't make a game centered around the first classic Predator film a success, what can you do?  Disney is watching.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 01, 2020, 02:25:09 PM
I'm fully expecting the game to have a two year life-cycle given it's smaller scope and budget. We'll probably get more out of it with single-player additions but I'm expecting two years worth of support.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Apr 01, 2020, 02:53:09 PM
If it can manage more than 3 months of genuine activity, I'll be super happy. That's about how long CM lasted.


Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 01, 2020, 03:19:41 PM
Quote from: Corporal Hicks on Apr 01, 2020, 02:53:09 PM
If it can manage more than 3 months of genuine activity, I'll be super happy. That's about how long CM lasted.

Just 3 months will make you super happy? D*mn brother Hicks, you certainly set a low bar!   :D

Man I hope P:HG is better received than CM...
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 01, 2020, 03:37:18 PM
Hunting Grounds A.I actually works so it's already a win to me.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 01, 2020, 05:31:39 PM
Hah! Good point!  :laugh:




Damn. I didn't feel this harshness is deserved. I hope we don't have another Concrete Jungle situation on our hands.

PREDATOR: HUNTING GROUNDS IS THE WORST SONY GAME OF THIS GENERATION
https://www.inverse.com/gaming/predator-hunting-grounds-beta-game-review-ps4
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Apr 01, 2020, 05:52:02 PM
The author lives in the alternate universe where drug lords paid for a development of a AAA title or he drops acid after he played and realized hard core drugs is better--So he wrote a jabbing article instead of a good one.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: bendinglight on Apr 01, 2020, 06:11:15 PM
Quote from: shadowedge on Apr 01, 2020, 12:44:29 AM
People who know game development, how many things realistically can Illfonic be expected to fix in just one one month given the community's feedback such as buffing and changing the Predator's plasmacaster, improving the cloaking, removing some of the Predator's noise, and the other most commonly requested things etc?

It really depends on how many developers are dedicated to the build(s) of the game - as well as their capabilities. Taking an example from my professional working experience with other game developers (D&D online and LotR online), the teams should be compiling updates to the various areas that are in need of improvement and constantly (multiple times a day) deploying new builds along with their teams of testers. I am curious as to how many folks at Illfonic that are part of this release. As for post-release, a portion of the developers will inevitably will be shifted to other projects/games but there should be some developers that stick around to provide updates to the game as additional bugs/imbalances are identified.

Again, the above is my past experience with the online game development but the initial reception is a huge factor. A certain software company that released a MMORPG game that received a poor critical and consumer response ended up being completely canned a couple months later and all developers were either laid-off or shifted to other games within the company.

I do hope that this game has a steady following for at least 6 months before consistent/regular users start getting bored and move onto the next shiny object.


Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 01, 2020, 06:22:31 PM
It probably will be another Concrete Jungle situation and more or less another Alien Isolation. This is not the game that's made for a casual audience and it's budget and presentation are reflective of that. Hunting Grounds has it's problems but it's meant to be a multiplayer title for the Predator fanbase first. The issue with presenting yourself to the niche audience is that while we'll get it, the rest of the gaming community looks at it and says "why does this exist". The general consumer doesn't look at things with the same biases we do and the general consumer simply does not understand the technical hurdles of game development or how easy it is to change things.

Yes the game will change from Beta to launch, that's why a Beta happens. Writing off a product as the worst of the year because you didn't like a beta where variables are in flux and not all content is available should revoke credibility. An open Beta happens to stress test servers and see how the community interacts with the product in the current state. At the end of the day the developers have been open about what the product is and you should not expect a full game (or a finished product) from a Beta. I understand the game releases this month but being a digital product, why wouldn't they be able to work on this? Even for disk games a day one patch is not uncommon and in addition to that it needs to connect with a server anyways so you will be patching the game on launch and after. The game is not currently gold to the best of my knowledge either so it's not even ready for storefronts yet.

I'm not saying it doesn't have it's problems but this is like looking at a prototype microwave exploding and saying the whole production line will. You're not wrong, but with time before launch who is going to launch like that when time and resources are available?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 01, 2020, 06:59:11 PM
Quote from: Voodoo Magic on Apr 01, 2020, 05:31:39 PM
Damn. I didn't feel this harshness is deserved. I hope we don't have another Concrete Jungle situation on our hands.

PREDATOR: HUNTING GROUNDS IS THE WORST SONY GAME OF THIS GENERATION
https://www.inverse.com/gaming/predator-hunting-grounds-beta-game-review-ps4

The author of this article to me is just another clueless gamer who probably has seen Predator 1987 once or twice and enjoyed it or not at all, but he is not a fan who follows the franchise.

Anyway he should pointed out that the game is a niche one aiming at the franchise fans first and foremost.

And then we get to the following sentence he wrote:
"But there aren't enough references to please hardcore Predator fans or hardcore FPS fans." which completely discredited him. And I do not know what is his real issue with its FPS gameplay mechanics. They are just standard ones on arcadey side of it as they should be in this type of game IMO. Also there is no issue with missions and he did not propose other solutions instead.

Perhaps the trial attracted some asymmetrical MP or FPS game lovers but they are not its target group. For example I can't imagine myself appreciating a hypothetical game about Barbie doll no matter how great its gameplay would be. I am not familiar with any franchise references in it besides knowing that she is a toy-doll for little girls and her boyfriend's name is Ken.

Also he did not compare PC experience with PS4's. Probably the latter will require radical downgrades to run stable but it should be playable on PS5 without doing it.

So, the first thing I do is checking if a person is a real fan in this case to take it seriously.


Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 01, 2020, 07:38:55 PM
Quote from: acrediblesource on Apr 01, 2020, 05:52:02 PM
The author lives in the alternate universe where drug lords paid for a development of a AAA title or he drops acid after he played and realized hard core drugs is better--So he wrote a jabbing article instead of a good one.

(https://y.yarn.co/680a5a1a-259f-4c0d-8cff-04a82cba7959_text_hi.gif)

:laugh:

Quote from: SuperiorIronman on Apr 01, 2020, 06:22:31 PM
It probably will be another Concrete Jungle situation and more or less another Alien Isolation. This is not the game that's made for a casual audience and it's budget and presentation are reflective of that.

Yeah with Alien Isolation we had a well reviewed game, but made with a bigger budget than its smaller audience could justify, so much so Sega subsequently publically declared the sales as "weak". Ouch. Not a good look either.

Quote from: molasar on Apr 01, 2020, 06:59:11 PM
And then we get to the following sentence he wrote:
"But there aren't enough references to please hardcore Predator fans or hardcore FPS fans." which completely discredited him.

That one got stuck in my craw too, as well as this:


Oh, so part of you played "the worst sony game of this generation" hoping it would fix its problems with an "unlock", and that's why you played it for hours? The worst one?  Or perhaps the gameplay was just a little bit better than you gave it credit for Mr. Level Mid-20s (which means level 25).  :P

It reminds me of this dude I knew, who sent a steak back at a restaurant for being overcooked after eating 2/3rds of it.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Apr 02, 2020, 12:11:07 AM
Listen , writers for www.inverse.com don't play games to have a good time. They do coke. LOTS OF COCAINE!

(https://steemitimages.com/DQmVuFA6iF1RnMLz1Dez9zCGVpkEkybYWGBVx1pwWVZ3cCM/-1.jpg)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 02, 2020, 01:37:15 AM
Okay, that's a good meme.  :D
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Le Celticant on Apr 02, 2020, 07:24:39 AM
Quote from: SuperiorIronman on Apr 01, 2020, 06:22:31 PM
It probably will be another Concrete Jungle situation and more or less another Alien Isolation. This is not the game that's made for a casual audience and it's budget and presentation are reflective of that. Hunting Grounds has it's problems but it's meant to be a multiplayer title for the Predator fanbase first. The issue with presenting yourself to the niche audience is that while we'll get it, the rest of the gaming community looks at it and says "why does this exist". The general consumer doesn't look at things with the same biases we do and the general consumer simply does not understand the technical hurdles of game development or how easy it is to change things.

Yes the game will change from Beta to launch, that's why a Beta happens. Writing off a product as the worst of the year because you didn't like a beta where variables are in flux and not all content is available should revoke credibility. An open Beta happens to stress test servers and see how the community interacts with the product in the current state. At the end of the day the developers have been open about what the product is and you should not expect a full game (or a finished product) from a Beta. I understand the game releases this month but being a digital product, why wouldn't they be able to work on this? Even for disk games a day one patch is not uncommon and in addition to that it needs to connect with a server anyways so you will be patching the game on launch and after. The game is not currently gold to the best of my knowledge either so it's not even ready for storefronts yet.

I'm not saying it doesn't have it's problems but this is like looking at a prototype microwave exploding and saying the whole production line will. You're not wrong, but with time before launch who is going to launch like that when time and resources are available?

Both Concrete Jungle and Isolation were Single Player game so no, it won't be another one...
This game is actually made for Casual audience:
Super quick matchmaking, I'll bet there won't be dedicated server support. Casual gamer need one click only to join or create a game ! At the expanse of very poor experience.
Comic book stylish Marvel looking game with Colorful rainbow predator, with the success of comic book this last decade, this can ONLY be for casuals actually. How can I judge? It would be indeed hard to resist to the urge to:
A) Make a video game with a badass monster with super power and cool stuff blowing everything up.
B) Make a thrilling experience of a Cold killer that spends its time hiding for the perfect moment to strike.
I'm sure casuals would call for A anytime.
Paid cosmetics so you can feel "unique" and be the "you" you always wanted to be (while not dropping proper mod support I bet).
I don't even understand this is even a thing video game companies consider (and why it's greedy) why on earth would you paralyze modelers, animators, shadders worker on the repetitive same items rather than developing something else once you've nailed the character? This makes no sense, by basic math if you spend your time doing different hair-style for the same character, you can't have time to do hair for other things like animals, other characters...

I've played enough betas to know there aren't drastic changes with the finished one.
I've also seen many "first day" and "last day" patch that beside fixing hard crash and tweaking here and there a few damages knob on the console doesn't drastically improve the balance for the game. AVP2010 is still broken and what is most likely to happen is the drop of support sooner than the continuous support needed. You also don't re-design a game with patch. You tweak a few things, prevent crash but you don't overhaul the thing.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 02, 2020, 10:53:22 AM
Quote from: Le Celticant on Apr 02, 2020, 07:24:39 AM
Both Concrete Jungle and Isolation were Single Player game so no, it won't be another one...

I brought that comparison up in regards to: like Predator Concrete Jungle, I hope we don't have another Predator game that fans love and critics don't.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 02, 2020, 02:58:05 PM
Quote from: Le Celticant on Apr 02, 2020, 07:24:39 AM

Both Concrete Jungle and Isolation were Single Player game so no, it won't be another one...
This game is actually made for Casual audience:
Super quick matchmaking, I'll bet there won't be dedicated server support. Casual gamer need one click only to join or create a game ! At the expanse of very poor experience.
Comic book stylish Marvel looking game with Colorful rainbow predator, with the success of comic book this last decade, this can ONLY be for casuals actually. How can I judge? It would be indeed hard to resist to the urge to:
A) Make a video game with a badass monster with super power and cool stuff blowing everything up.
B) Make a thrilling experience of a Cold killer that spends its time hiding for the perfect moment to strike.
I'm sure casuals would call for A anytime.
Paid cosmetics so you can feel "unique" and be the "you" you always wanted to be (while not dropping proper mod support I bet).
I don't even understand this is even a thing video game companies consider (and why it's greedy) why on earth would you paralyze modelers, animators, shadders worker on the repetitive same items rather than developing something else once you've nailed the character? This makes no sense, by basic math if you spend your time doing different hair-style for the same character, you can't have time to do hair for other things like animals, other characters...

I've played enough betas to know there aren't drastic changes with the finished one.
I've also seen many "first day" and "last day" patch that beside fixing hard crash and tweaking here and there a few damages knob on the console doesn't drastically improve the balance for the game. AVP2010 is still broken and what is most likely to happen is the drop of support sooner than the continuous support needed. You also don't re-design a game with patch. You tweak a few things, prevent crash but you don't overhaul the thing.

What is not a casual experience? A simulator? How much fun is in simulator games in comparison to arcadey ones? Which one does feel more like work instead of pleasure?

Also I do not agree with that 'Super quick matchmaking', no dedicated servers and one click to join is a poor experience. All of those do not break its gameplay mechanics and gameplay loop.

Your options A and B are in this game.

And mod support is a niche thing (mainly PC), not worth time spending on limited budget.

Do you really care about animal and human characters hair more than Predator's in this game?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Le Celticant on Apr 02, 2020, 06:20:13 PM
Quote from: molasar on Apr 02, 2020, 02:58:05 PM
Also I do not agree with that 'Super quick matchmaking', no dedicated servers and one click to join is a poor experience. All of those do not break its gameplay mechanics and gameplay loop.
Matchmaking has the poorest connection loophole that completely break the experience.
Host leave the game -> BAM disconnect / or Host Migration freezing the entire game.
Predator Leave -> Let's go back to the lobby
Host has a poor connection -> Deal with it.
Dedicated server is not plagued by all these problems.
It's also more stable and has overall less chances to break the gameplay immersion.

Quote
And mod support is a niche thing (mainly PC), not worth time spending on limited budget.
Unreal Engine is already available and constantly updated. There's nothing to spend.
You just have to allow asset extraction.

Quote
Do you really care about animal and human characters hair more than Predator's in this game?
Considering 4 of 5 games are on the human side. Yes I do care about the human experience too.
It shouldn't only be good to play as a Predator but also as a human facing a Predator.
I'd even go to it should even be slightly above since most players in each game will play humans !
If it pleases 1 to annoy 4 other players I don't see how that's a great gameplay experience.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 02, 2020, 06:59:00 PM
Quote from: Le Celticant on Apr 02, 2020, 06:20:13 PM
Quote from: molasar on Apr 02, 2020, 02:58:05 PM
Also I do not agree with that 'Super quick matchmaking', no dedicated servers and one click to join is a poor experience. All of those do not break its gameplay mechanics and gameplay loop.
Matchmaking has the poorest connection loophole that completely break the experience.
Host leave the game -> BAM disconnect / or Host Migration freezing the entire game.
Predator Leave -> Let's go back to the lobby
Host has a poor connection -> Deal with it.
Dedicated server is not plagued by all these problems.
It's also more stable and has overall less chances to break the gameplay immersion.

Quote
And mod support is a niche thing (mainly PC), not worth time spending on limited budget.
Unreal Engine is already available and constantly updated. There's nothing to spend.
You just have to allow asset extraction.

Quote
Do you really care about animal and human characters hair more than Predator's in this game?
Considering 4 of 5 games are on the human side. Yes I do care about the human experience too.
It shouldn't only be good to play as a Predator but also as a human facing a Predator.
I'd even go to it should even be slightly above since most players in each game will play humans !
If it pleases 1 to annoy 4 other players I don't see how that's a great gameplay experience.

You can always offer Sony your money for dedicated servers as an investor.

Be serious this game does not need mods to attract players. I myself was nether bothered with it so much because there was always a new shiny thing on the horizon to deal with. New games are always better than mods.

If you play with your friends, you can choose side you want to play as. To be honest if it was some narcissistic game about showing off yourself, then yes, it makes sense.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Le Celticant on Apr 02, 2020, 08:33:29 PM
Quote from: molasar on Apr 02, 2020, 06:59:00 PM
You can always offer Sony your money for dedicated servers as an investor.

Be serious this game does not need mods to attract players. I myself was nether bothered with it so much because there was always a new shiny thing on the horizon to deal with. New games are always better than mods.


The thing is, it's actually against their interest because they couldn't control the life expectancy of the game.
And a cheap game played a lot years later is not a very good deal.

I have yet to see a game that gave something better than AJL mod for AVP2.
Really, in 20 years, neither Predator Concrete Jungle, Aliens: Colonial Marines or AVP: 2010 did it.
They never came close to the thing. They rip a few ideas but it always felt like a regression.

Just to give you an example:
In AVP2010, you can't swim, climb ladder as you wish or crouch.
10 years ago you could.
I don't see how that's a better game.
That was a more greedy for sure though.

Also I'm not talking about mods to "attract" players.
Attraction is a thing for the marketing campaign, toolkit or not.

Quote
If you play with your friends, you can choose side you want play as. To be honest if it was some narcissistic game about showing off yourself, then yes, it makes sense.
Care to elaborate where that came from? I'm having hard time to understand if there was a connection to the previous post or an arrow that just missed?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 02, 2020, 08:53:38 PM
Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
I have yet to see a game that gave something better than AJL mod for AVP2.
Really, in 20 years, neither Predator Concrete Jungle, Aliens: Colonial Marines or AVP: 2010 did it.
They never came close to the thing. They rip a few ideas but it always felt like a regression.

Yet, you love the critically unfavored Predator: Concrete Jungle:

Quote from: Le Celticant on Nov 28, 2017, 09:58:06 PM
I've always been a fan of that game, dunno why, it's kinda cheap when I think about it but I just loved it.

I'm sure many can lecture you on how it's not a good game and why, but where will it ultimately take us? Take you?

I'm betting many of us will love Predator: Hunting Grounds too, warts and all. Just live and let live brother.  :)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 02, 2020, 11:50:18 PM
Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
The thing is, it's actually against their interest because they couldn't control the life expectancy of the game.
And a cheap game played a lot years later is not a very good deal.

This is the way it works. If a game is successful, they make a sequel to replace it.

Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
I have yet to see a game that gave something better than AJL mod for AVP2.
Really, in 20 years, neither Predator Concrete Jungle, Aliens: Colonial Marines or AVP: 2010 did it.
They never came close to the thing. They rip a few ideas but it always felt like a regression.

To me, it is P:HG and it does not rip ideas.

Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
Just to give you an example:
In AVP2010, you can't swim, climb ladder as you wish or crouch.
10 years ago you could.
I don't see how that's a better game.
That was a more greedy for sure though.

Are swim, climb ladder or crouch as you wish mechanics even necessary in AvP2010?

BTW, I am not a fan of AvP2010 for various reasons.

Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
Also I'm not talking about mods to "attract" players.
Attraction is a thing for the marketing campaign, toolkit or not.

OK, you are just into mod scene.

Quote from: Le Celticant on Apr 02, 2020, 08:33:29 PM
Care to elaborate where that came from? I'm having hard time to understand if there was a connection to the previous post or an arrow that just missed?

I thought that you ended up more often as a human player. That is why you want to have more customization options for them.

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Johnny Castle on Apr 03, 2020, 02:38:46 AM
The game was broken and a total disappointment for me. I got a refund right away. 8)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Apr 03, 2020, 07:01:06 AM
Quote from: Johnny Castle on Apr 03, 2020, 02:38:46 AM
The game was broken and a total disappointment for me. I got a refund right away. 8)

That's why I don't bother with pre-orders.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Le Celticant on Apr 03, 2020, 10:07:27 AM
Quote from: molasar on Apr 02, 2020, 11:50:18 PM
This is the way it works. If a game is successful, they make a sequel to replace it.

Cross your fingers very hard on that.

Quote
Are swim, climb ladder or crouch as you wish mechanics even necessary in AvP2010?

Considering how ladders, hiding and water are omnipresent in every movie... yeah it's important.
Unless you are satisfied with an Alien/Predator game that has... no Alien or Predator in it.

QuoteBTW, I am not a fan of AvP2010 for various reasons.
Let me guess, the gameplay :D ?

Quote
OK, you are just into mod scene.
"Just" cos obviously it's just what I am, do and think.
I like how you try to force your way of imposing my own thoughts :D It's funny to read.
No I like to play. Eventually do maps if allowed but it's not a priority.
But, one thing you must understand is game with toolkit ends-up uplifted, even terrible games like A:CM.

Quote
I thought that you ended up more often as a human player. That is why you want to have more customization options for them.

Never said I want more customization, just a clearer statement of what the **** I'm even doing in this game beside pressing the trigger.
The state of the game right now only has a briefing to read, ambiguous and this poor cinematic having "Fireteam Go Go Go".
But Go where do what? And Why should I even do that?

As I said for the predator it's clear: You are a Predator, a Hunter. You kill people and take their trophy.
For the human what? You're special Force? Special Force of what? Is your objective complete the objective? Kill the Predator? It's a mystery of steam and I don't see what justify any of the objectives I'm doing so I just press the trigger and follow the white rabbit where it want me to go.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 03, 2020, 04:20:26 PM
Quote from: Johnny Castle on Apr 03, 2020, 02:38:46 AM
The game was broken and a total disappointment for me. I got a refund right away. 8)

What exactly is broken? On PC or PS4? Is it something that can't be fixed?


Quote from: Le Celticant on Apr 03, 2020, 10:07:27 AM
Cross your fingers very hard on that.

If I were to expect a sequel, I do not want it right away. Overdose of anything is never good.

Quote from: Le Celticant on Apr 03, 2020, 10:07:27 AM
Considering how ladders, hiding and water are omnipresent in every movie... yeah it's important.
Unless you are satisfied with an Alien/Predator game that has... no Alien or Predator in it.

So the first things you associate with Alien or Predator are ladders, hiding and water? Interesting.

I do not see any need for them if a game  does not require it.

Quote from: Le Celticant on Apr 03, 2020, 10:07:27 AM
Let me guess, the gameplay :D ?

Correct, but also aesthetics based on AvP movie.

Quote from: Le Celticant on Apr 03, 2020, 10:07:27 AM
"Just" cos obviously it's just what I am, do and think.
I like how you try to force your way of imposing my own thoughts :D It's funny to read.
No I like to play. Eventually do maps if allowed but it's not a priority.
But, one thing you must understand is game with toolkit ends-up uplifted, even terrible games like A:CM.

You are a funny guy too like Sully from Commando movie. I like you.
Anyway I know what you can do with a toolkit but it does not change a fact that the most people move to a new shiny thing.

Quote from: Le Celticant on Apr 03, 2020, 10:07:27 AM
Never said I want more customization, just a clearer statement of what the **** I'm even doing in this game beside pressing the trigger.
The state of the game right now only has a briefing to read, ambiguous and this poor cinematic having "Fireteam Go Go Go".
But Go where do what? And Why should I even do that?

As I said for the predator it's clear: You are a Predator, a Hunter. You kill people and take their trophy.
For the human what? You're special Force? Special Force of what? Is your objective complete the objective? Kill the Predator? It's a mystery of steam and I don't see what justify any of the objectives I'm doing so I just press the trigger and follow the white rabbit where it want me to go.

Again, everything is explained in the game through gameplay menus and mission briefings. So you can rest easy.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 03, 2020, 05:13:18 PM
One essential Predator gameplay feature that is missing from this game (or any other game before it) is the ability to skin and hang players/NPCs. Everyone should tweet Illfonic about it as future DLC request. :)

They could implement gameplay aspects on it as well, like when players look at the skinned bodies or is in close proximity, they become nervous and their bullet spread is increased for a limited time. But to balance it, the bullet spread increase can only be applied once or twice. Just a thought. I just want to be able to skin and hang prey. That would definitely make the Predator gameplay experience complete. 😈
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 03, 2020, 07:05:02 PM
A pretty positive write-up of the trial posted on IGN last night:

Predator: Hunting Grounds Mostly Captures the Thrill of the Hunt
https://www.ign.com/articles/predator-hunting-grounds-mostly-captures-the-thrill-of-the-hunt

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 05, 2020, 02:46:47 PM
Nice thanks for the link Voodoo Magic!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: sdjt357 on Apr 05, 2020, 05:14:37 PM
Hello everyone.

I just want to share my thoughts of the Predator: Hunting Grounds demo and the things I enjoyed about the game.

A little background first. I have played most if not all the Aliens and Predator games and many others. I have also watched the the films countless times. That being said of course I am a fan but also hope the game is improved so that we can continue enjoying it for many years.


The Positives

Music and Sound
My hats off to the developers of Predator Hunting Grounds for absolutely nailing the music. It is great. In fact it may be one of the best things about the demo. It cannot be understated. It modernizes the Predator theme without compromising the original motifs. A lot of time developers pay tribute to a musical movie theme but ultimately end up creating something that feels too unfamiliar. This game however has the best Predator game music I have heard. It makes it feel like you are in the movie. Helicopter drop sequence anyone? Let's hope they have Long Tall Sally somewhere in the full game. Predator sounds are equally nicely recreated.

Sidenote: It would be even nicer if they displayed gamertag when they show everyone sitting in the chopper before the drop at the start of the match. Would make it feel like every player is a character in their own movie.

The Environment
I believe the developers did a great job on creating a lot of density in the jungle. There are lots of trees and foliage. I do not mind if they reused some of the same assets to create the density because it feels like you are in the middle of a jungle. I like also how the terrain is uneven giving the space some verticality. Also love how you can break tree branches with firepower like the film. I can totally see the developers releasing some Predator 2 city map down the line. Meat freezer anyone?

The Weapons
Again, hats off to the developers. They included some bad@%* guns for the fireteam as it should be. AA-12, 50cal, minigun, grenade launcher, MP5, etc. I have to point out the fireteam in the 1987 movie were packing major heat, and it is nice the game here lets their weapons be equally cool. The Predator should be toast when caught against a fully loaded fireteam which is why he picks them off one by one hit and run. I think the demo did a good job of that. 1v4 is hard. 1v3 is still hard but not as hard. 1v2 is ok with combi-stick. 1v1 is a predator trophy in the making.

Also they put in most of the Predator main arsenal which is nice. I have to say the plasma caster felt a little weak. Maybe if the charging time is reduced it may balance better. Every game the most viable option always seemed to be combi-stick because ttk was faster against a pro team. Also, opponents spamming spot and the cloak being useless while moving made it difficult! Also the big red lasers give your position away too fast. In the movie the Predator trained his lasers without being spotted. Despite this I still managed to win as Predator with some effort. The only thing I want different in the main game is make the cloak more effective or remove the ability to spot while cloak active.

Sidenote: If one day there is DLC with the suits from the fireteam in Predator 2 and a meat fridge level, I hope they add Predator EM vision to see them. And don't forget the UV lights. ;)

Customization
I like the customization in this. It feels nice to change your appearance and create a fireteam with unique loadout or Predator type. I still do not know how I feel about the bow. I wonder why the bow is a Predator weapon and not fireteam? Only Dutch used the bow in the film. I would have replaced the bow with his wrist projectile from Predator 2.That being said, I enjoy how you can customize the hats, face paint, and other throwbacks to the films.

Well, that is all I can think of for the moment. I enjoyed the demo and I think the developers paid attention to the films which is good and needed. The framerate needs to be fixed for smoother gameplay. Some of my teamates complained about that the most. It was a fun demo however. Hopefully Illfonic can put in the extra work to iron out the game's problems before release. Especially the time to find matches because for an online ONLY game this is most important.

Thanks for reading. Feel free to share your thoughts.

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Apr 06, 2020, 12:18:44 PM
Quote from: Sakishiro on Apr 03, 2020, 05:13:18 PM
One essential Predator gameplay feature that is missing from this game (or any other game before it) is the ability to skin and hang players/NPCs.

That sounds like a cool idea. The player playing the Predator would actually have an incentive to do it because of the bullet spread.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 07, 2020, 12:05:34 AM
Guys and gals, if you still have the trial installed and want to play the Predator's tutorial again, follow these instructions:

PS4

'It is actually easy on ps4 just open the trial while your ps4 is not connected to internet... The game will automatically ask you "play offline" and boom you are set... No files no bullshit just have fun!'

PC

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 07, 2020, 01:16:53 AM
Damn. I already deleted the trial from my PS4 Hard Drive. Thanks anyway for the tip molasar.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 07, 2020, 08:08:26 PM
So for the Hell of it I tried it and turns out it does work. You can play the tutorial offline if you still have the trial and it even retained my Predator though I was unable to alter its appearance. It's going to be interesting to me how this will compare to the Predator I build once the game officially goes live.

I'm wondering if we can boundary break this seeing as the ship is out there, I'm wondering if it is an object and otherwise I'd like to get an up and close look at the model.

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 07, 2020, 08:52:48 PM
Quote from: SuperiorIronman on Apr 07, 2020, 08:08:26 PM
So for the Hell of it I tried it and turns out it does work. You can play the tutorial offline if you still have the trial and it even retained my Predator though I was unable to alter its appearance. It's going to be interesting to me how this will compare to the Predator I build once the game officially goes live.

I'm wondering if we can boundary break this seeing as the ship is out there, I'm wondering if it is an object and otherwise I'd like to get an up and close look at the model.

Indeed!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 07, 2020, 09:07:28 PM
So I turned it back on and I've found that the wall actually prevents the player from backtracking. So once I got the ability to leap I tried to hop over the wall using this. As it turns you can. So what that tells me is that I do have a chance of jumping the initial barrier to see the ship. Once over the wall the game didn't have the "return to hunting ground" message so I currently have no reason to believe it will be over the initial barrier since the player shouldn't normally be able to reach that position. There are some trees so I'm going to attempt to get the climbing ability and then backtrack.

EDIT: Turns out the trees you cannot climb in the starting location
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 07, 2020, 10:21:35 PM
Nice try though!
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 07, 2020, 11:16:47 PM
Quote from: Voodoo Magic on Apr 07, 2020, 10:21:35 PM
Nice try though!

Yeah I should've known better as none of the trees have areas to run.

What I did find though is that the top of the barrier can actually be jumped on, and from there I can perform another pounce. So I tried to jump over the invisible wall to get up on to the rocks to back track and it didn't work. As it turns out the starting location has a few particular barriers that are invisible to the player and so the Predator awkwardly slides off. That being said there's also a location that lacks geometry so you can actually go right through it. I don't blame the developers for not putting a barrier there as I'm not supposed to be here anyways (especially not seeing as the trial has ended  :laugh:) but I think I could use that or a location like that to break the barrier and backtrack. It's frustrating because you only have 15 minutes and so many locations to look before the timer is up. I basically have 15 minutes to break the game.

Also weird aside is that the location the player is introduced to crouching at can't be jumped over. It has an invisible wall meaning you have to pounce to the sides or crouch under it like intended.

EDIT: So just screwing around the same place you can hop the barrier you can reach a point on the map that the Predator can reach via pounce. This location is the highest point on the map which means I could actually see over the rocks into a white void. Turns out the foliage is also a cut out but that high up I see no reason why it wouldn't. As a result of being so high the Predator could not jump further. I actually nearly went over the invisible barriers so I might break this game yet.


So I don't know why I didn't think of this earlier but I still had the Smart-disk equipped on my Predator. So instead of simply jumping over the barrier I realized I could probably throw the disk since it would be able to be guided and provided I didn't hit anything would be able to have it return to me.

So the ship looks like it's a blue rendition of Fugitive's ship from The Predator. I'm actually kind of impressed with how large this thing is and especially that it's either geometry or an object. Like I really want to see players getting up to this to really appreciate its scale.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 08, 2020, 02:34:00 AM
The smart disc was good thinking. I'll have to try that if the tutorial is our only way to view the ship.

Quote from: SuperiorIronman on Apr 07, 2020, 11:16:47 PM
I actually nearly went over the invisible barriers so I might break this game yet.

:laugh:
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Apr 10, 2020, 06:22:08 AM
A late post of my impressions, but overall I liked it. And it was fun playing with some folks on here too!

Most of my pros and cons have already been mentioned by others and I agree with most of them. Given how many people seemed to end up saying the Predator was underpowered, at least at range, it'll be interesting to see if Illfonic ups the damage of the plasma caster or smart disc for the full release. It's definitely a tricky balancing act because it's pretty easy for him to destroy a team with the combistick if he jumps down and starts swinging away if everybody isn't shooting back at him, so you've definitely still got to give the humans players a chance.

I'd certainly be down for them making the hit feedback for the disc a bit better though. It's hard to tell if you've downed someone with it or not if you manage to hit them in flight, so that'd be nice to know for sure.

I do still worry that we're only going to end up with the three maps we had in the beta, which has been a worry I've had all along after Friday the 13th. I guess we'll see in a couple of weeks. And needless to say I hope the matchmaking is better than what we got here as well.

Then there are smaller things like voice lines not working when you're in the trees and pressing O to drop down seemingly taking ages sucks when you're in a firefight. I'll just have to get used to running and jumping away. And a better visual indication of whether you're cloaked or not when you're using thermal vision would be good too, given that one melee swing decloaks you and if you're running around on the ground it can sometimes be hard to tell whether it's on or not, since you look the same either way.

As for the gameplay, I'm definitely going to have to get used to being a bit more aggressive. Several matches I ended up not getting full team wipes because I was stalking a bit too much without just committing to going in and murdering people, then before I knew it the chopper was coming in (I never stopped a single team from getting reinforcements, on purpose). I often play killer in Dead by Daylight where fully beating a player really early on just kinda sucks, but seeing as there's a time limit here at a certain point I guess you just have to jump in and start murdering regardless.

I do still think they could do with at least an extra 5 minutes on that, but it's probably not something they're going to change at this point.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 10, 2020, 11:32:18 PM
Quote from: Gr33n M4n on Apr 06, 2020, 12:18:44 PM
Quote from: Sakishiro on Apr 03, 2020, 05:13:18 PM
One essential Predator gameplay feature that is missing from this game (or any other game before it) is the ability to skin and hang players/NPCs.

That sounds like a cool idea. The player playing the Predator would actually have an incentive to do it because of the bullet spread.

Yeah. That would also make the matches more dynamic, and give more purpose to the predator taking on the NPCs, and plan ahead.

Guys, what are your thoughts in making it possible to skin and hang dead players or NPCs for a momentarily boost of some kind to the predator, or a momentarily decrease in accuracy for the fireteam if they either look at the hanged bodies, or are in close proximity? Or do you have any other suggestions in how to implement the skin & hang gameplay mechanic? Maybe we could brainstorm on this, and if we are able to come up with something good, we can let Illfonic know about it :)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Apr 11, 2020, 09:43:06 AM
https://comicbook.com/gaming/2020/04/07/illfonic-predator-hunting-grounds-balance-feedback/

QuoteComicBook.com spoke to Jordan Mathewson, the lead designer for Hunting Grounds, to learn more about how IllFonic is approaching the game's balance after the free trial. Predator stealth, the Combistick that could burst down players, and the grenade launchers on the side of the Fireteam were commonly referenced in the forums, and Mathewson said IllFonic is looking to address concerns where possible.

"I think the biggest things that we took away from it were some balance," said Mathewson when asked about the response to the Hunting Grounds trial. "A lot of it was coming down to, 'This is how we've been playing for quite a while now, I really want to see what happens when other people get it.' Sure enough, there were some balance things that we took into account, and we've been making some adjustments. And a lot of usability and other feedback that came back was really great. So, we're doing everything we can to address those things."

When asked for specifics on the game's balance, Mathewson referenced the arsenal of weapons available to the Fireteam and the Predator. He said IllFonic chose specific weapons to be used in the trial that the developers had lingering questions about, and seeing players use them helped answer final questions regarding which ones were "a little bit too much." He mentioned the grenade launcher which dominated Fireteam loadouts once it was unlocked as one example.
0comments

Where balance will always be a concern for any game, players who tried Hunting Grounds praised the movement aspects of the Predator in particular. The game utilizes a "Predkour" system to allow movement through the trees to ambush the Fireteam and move around quickly. The system locks onto usable trees to launch players from limb to limb and may have occasionally had players ending up somewhere they didn't intend to, but it was regarded as one of the best parts of playing as the Predator.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Galactus123 on Apr 11, 2020, 02:34:46 PM
I really enjoyed the trial weekend. It was fun so I pre-ordered the standard editon on PS4. I wasn't sure if I should pre-order it at first but I want something new to play and the 1987 skin looks great. The jungle is very well done and the game has the right atmosphere from the first movie. It looks like they are making some adjustements to the final game:


QuoteThe Predator: Hunting Grounds forums have been temporarily disabled while we prepare for launch.
We have taken your feedback and concerns into consideration and we are working hard to make adjustments for the launch of Predator: Hunting Grounds.

Check back soon for updates!

https://predator.illfonic.com/forum
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: PAS Spinelli on Apr 11, 2020, 04:36:14 PM
despite my criticisms of the game, I somehow miss the short time I spent playing it, all I want from this game just from playing the Trial (excluding new content) is customizable key binds and graphics, those are 2 core features that are missing from this game for no reason.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Galactus123 on Apr 12, 2020, 08:28:23 PM
I wonder how many Predator skins there will be in the game? I hope there will be more as DLC. Predator 2 skin would be awesome. This too:

https://vignette.wikia.nocookie.net/avp/images/7/73/Celtic.PNG/revision/latest?cb=20150116085401

I'm not a big fan of the first AvP movie but that is one of my favorite Predator designs.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 13, 2020, 12:02:26 AM
I'm expecting a few movie skins.
Gort (since it was at least intended for P1), City Hunter, Damaged Jungle Hunter mask (like in Predators), and Fugitive.

If AVP was represented similar to Jungle Hunter being used for the Hunter skin, Berserker would use the AVP Predators while Wolf would be used for Scout since he's less armored. While Scar and Jungle Hunter do have slightly different masks I can imagine it might cause a bit of an uproar if they included Scar so it'd probably get representation through Chopper and Celtic.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 13, 2020, 12:08:53 AM
I can definitely see a City Hunter skin release timed with Predator 2's 30th Anniversary this November. Actually skins for all the Lost Predators would be outstanding, but probably not likely unfortunately.

Quote from: Galactus123 on Apr 12, 2020, 08:28:23 PM
This too:

https://vignette.wikia.nocookie.net/avp/images/7/73/Celtic.PNG/revision/latest?cb=20150116085401

I'm not a big fan of the first AvP movie but that is one of my favorite Predator designs.

The helmet I love, but the bulky American Football armor is just too much to me.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Wysps on Apr 13, 2020, 02:14:31 AM
I don't mind the look, save for the fact that he does look slightly inflated - like he's a balloon that's about to fly away.  But the helmet/necklace/chest armor are 8)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Gr33n M4n on Apr 13, 2020, 02:29:51 AM
I think the bulky armor from AvP would look great on the Berserker class.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 13, 2020, 03:30:16 AM
City hunter is the most drastic skin change. It is all just so different from P1. Even a much different looking plasma caster. Would be nice to have it included.

I like Fugitive's design too. Best part of The Predator by far.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Apr 13, 2020, 05:55:37 AM
We probably won't get any more skins in the initial release than we saw in the trial, but it's certainly one of the things I'm most hoping we get as DLC.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Corporal Hicks on Apr 13, 2020, 08:47:12 AM
Skins seem like they'd be easy enough DLC (apologies if that's completely off point) to be putting out there. Only issue would be what their license covers. We may not seen AvP Predators, but only Predator Predators, which is still fine by me. Would love to see the Lost Predators make their appearance.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Galactus123 on Apr 13, 2020, 10:19:44 AM
Quote from: shadowedge on Apr 13, 2020, 03:30:16 AM
City hunter is the most drastic skin change. It is all just so different from P1. Even a much different looking plasma caster. Would be nice to have it included.
Its my favorite Predator. I really like how he looks under the mask. I hope they give us option to play without mask in this game.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 13, 2020, 02:51:10 PM
Quote from: Wysps on Apr 13, 2020, 02:14:31 AM
I don't mind the look, save for the fact that he does look slightly inflated - like he's a balloon that's about to fly away.  But the helmet/necklace/chest armor are 8)

Ha!  As I read this I actually pictured him in my mind as a balloon flying away.  :laugh:

(https://vignette.wikia.nocookie.net/avp/images/7/73/Celtic.PNG/revision/latest?cb=20150116085401)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 13, 2020, 03:26:44 PM
Quote from: Voodoo Magic on Apr 13, 2020, 02:51:10 PM
Quote from: Wysps on Apr 13, 2020, 02:14:31 AM
I don't mind the look, save for the fact that he does look slightly inflated - like he's a balloon that's about to fly away.  But the helmet/necklace/chest armor are 8)

Ha!  As I read this I actually pictured him in my mind as a balloon flying away.  :laugh:

(https://vignette.wikia.nocookie.net/avp/images/7/73/Celtic.PNG/revision/latest?cb=20150116085401)

This reminded me a scene from Big Trouble In Little China.

(https://media1.tenor.com/images/94de86251f49caf113092633e70f4a22/tenor.gif)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 13, 2020, 03:58:15 PM
I was picturing more this...  ;D

(https://i.ibb.co/NNz02jr/IMG-20200413-115458.jpg)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: SuperiorIronman on Apr 13, 2020, 09:13:04 PM
So I was going to comment on the AVP Predator trademark but I got side-tracked when I noticed as I scanned the credits that "Sean Keyes" has a voice actor (I only noticed the dub actor). Does anyone remember him being in the trial? I don't think he was the guy on the OWLF comm when you bring down the Predator but regardless I don't think I remember hearing him in this.

I think we do have recordings as unlockables and so he might be on those but it came as a surprise.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 13, 2020, 10:37:05 PM
Quote from: SuperiorIronman on Apr 13, 2020, 09:13:04 PM
So I was going to comment on the AVP Predator trademark but I got side-tracked when I noticed as I scanned the credits that "Sean Keyes" has a voice actor (I only noticed the dub actor). Does anyone remember him being in the trial? I don't think he was the guy on the OWLF comm when you bring down the Predator but regardless I don't think I remember hearing him in this.

I think we do have recordings as unlockables and so he might be on those but it came as a surprise.

I don't know. I think RidgeTop believed he heard Jake Busey's voice during the downing of the Predator, but unfortunately I didn't personally pay that close attention. There must be a clip of it somewhere on YouTube we can over scrutinize.  :)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 14, 2020, 01:29:36 AM
Quote from: Voodoo Magic on Apr 13, 2020, 03:58:15 PM
I was picturing more this...  ;D

(https://i.ibb.co/NNz02jr/IMG-20200413-115458.jpg)

Little girl: "Please, Predator Genie. Make sure P:HG is great."
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: TheSailingRabbit on Apr 14, 2020, 02:19:40 AM
Quote from: Voodoo Magic on Apr 13, 2020, 03:58:15 PM
I was picturing more this...  ;D

(https://i.ibb.co/NNz02jr/IMG-20200413-115458.jpg)

Voodoo Magic: king of horrifying photoshops.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Apr 14, 2020, 06:59:44 AM
Quote from: SuperiorIronman on Apr 13, 2020, 09:13:04 PM
So I was going to comment on the AVP Predator trademark but I got side-tracked when I noticed as I scanned the credits that "Sean Keyes" has a voice actor (I only noticed the dub actor). Does anyone remember him being in the trial? I don't think he was the guy on the OWLF comm when you bring down the Predator but regardless I don't think I remember hearing him in this.

I think we do have recordings as unlockables and so he might be on those but it came as a surprise.

It definitely sounded like Jake Busey in the trial to me when you down the Predator and OWLF comes on the radio and takes charge. Pretty sure the extras section mentioned that he will indeed be doing the voice-over work for the OWLF audio files too.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Galactus123 on Apr 14, 2020, 08:45:09 AM
I heard that you can still play the tutorial if you play the trial offline on PS4. I haven't tested it myself.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 14, 2020, 01:08:37 PM
Quote from: TheSailingRabbit on Apr 14, 2020, 02:19:40 AM
Quote from: Voodoo Magic on Apr 13, 2020, 03:58:15 PM
I was picturing more this...  ;D

(https://i.ibb.co/NNz02jr/IMG-20200413-115458.jpg)

Voodoo Magic: king of horrifying photoshops.

It's good to be King of something!  ;D

Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 15, 2020, 02:25:59 AM
I am curious as to what the PC minimum and recommended hardware specs will be. Right now Epic games has it as coming soon.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: molasar on Apr 15, 2020, 05:47:39 AM
Quote from: shadowedge on Apr 15, 2020, 02:25:59 AM
I am curious as to what the PC minimum and recommended hardware specs will be. Right now Epic games has it as coming soon.

I guess the final specs will be similar to the ones provided for the trial. Just follow the link and scroll down to a specifications section.

https://www.epicgames.com/store/en-US/product/predator-hunting-grounds/trial-weekend
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 15, 2020, 12:04:02 PM
Quote from: molasar on Apr 15, 2020, 05:47:39 AM
Quote from: shadowedge on Apr 15, 2020, 02:25:59 AM
I am curious as to what the PC minimum and recommended hardware specs will be. Right now Epic games has it as coming soon.

I didn't know that thank you! I meet the recommended in that case.
I guess the final specs will be similar to the ones provided for the trial. Just follow the link and scroll down to a specifications section.

https://www.epicgames.com/store/en-US/product/predator-hunting-grounds/trial-weekend
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 15, 2020, 04:50:16 PM
Predator
https://ibb.co/4Z4cVgR

Fireteam
https://ibb.co/s6Vb5x4

Made a list of all the Predator and Fireteam perks from the demo.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Voodoo Magic on Apr 15, 2020, 07:18:27 PM
Quote from: Sakishiro on Apr 15, 2020, 04:50:16 PM
Predator
https://ibb.co/4Z4cVgR

Fireteam
https://ibb.co/s6Vb5x4

Made a list of all the Predator and Fireteam perks from the demo.

Nicely done Sakishiro!

(https://media.giphy.com/media/yziuK6WtDFMly/giphy.gif)
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Kailem on Apr 16, 2020, 07:18:13 AM
"Large Pouch" was a favourite of mine in the trial because it gave you an extra use of the med kit. I'll definitely be choosing that again for a lot of my loadouts in the full game.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: acrediblesource on Apr 16, 2020, 07:29:37 AM
Persistent Points4
Can be downed 1 extra time before death


Does this mean what i think it means? Like I get up literally with .05% on my health bar? At about what time does this happen whilst the predator looking down on me with his blades of death? or can i choose when?
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Galactus123 on Apr 16, 2020, 04:58:54 PM
Have they said how many maps there are? I hope there will maps set during night too.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 16, 2020, 07:27:17 PM
No info yet on how many maps there will be on the full game. But yeah, night time maps would definitely be awesome.

I have some info on the predator's target isolation scan. The scan is active for 10 seconds, and the cooldown time is
1 minute and 15 seconds. Players that have mudded themselves up are not highlighted on the scan.

I'm a bit worried in how the predator will do against a high level fireteam in the long run. Their later perks seem to be really good. Hope it will be balanced enough.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: shadowedge on Apr 17, 2020, 12:16:56 AM
Quote from: Sakishiro on Apr 15, 2020, 04:50:16 PM
Predator
https://ibb.co/4Z4cVgR

Fireteam
https://ibb.co/s6Vb5x4

Made a list of all the Predator and Fireteam perks from the demo.

Thanks and nice job! Wish there was one perk for the Predator about making less noise.
Title: Re: Predator: Hunting Grounds Trial Weekend Thread
Post by: Sakishiro on Apr 17, 2020, 12:58:54 AM
QuoteWish there was one perk for the Predator about making less noise.

Agreed. Heck, they should make him more silent while cloaked overall. Although while I loved when the predator made all the clicking noises when I was searching, or stalking the players. I think they should change it to when you're cloaked, only you as the predator player can hear those noises, and not the fireteam. I thought at first that it was like that. But apparently, every sound you hear from the predator, the fireteam hears that too. Cloaked or not. =\