Quote from: Xenomrph on Aug 18, 2018, 04:22:42 AM
Quote from: The Cruentus on Aug 17, 2018, 09:18:00 AM
Quote from: The Old One on Aug 16, 2018, 12:16:06 PM
Even though the Praetorian caste system, purebreed and crossbreed from AVPE I accepted;
Nothing in AVP:E needs to be accepted because those were just game mechanics, not an actual canon life-cycle/evolution.
Gonna disagree there - I thought the additions in AvP:E were often clever and certainly interesting, and I've got no problem with them being added to "the canon". By your reasoning, you could handwave anything out of any source as "not actual canon" by saying "oh but it's just a movie", "oh the studio mandated that the book include [whatever]", or something similar. The author is dead, and his game mechanics died with him - the behind the scenes "reason" why something is present doesn't change the fact that it's still present.
Feel free to disagree but I never said they weren't clever or interesting.
I just said they were game mechanics, which is true. Extinction is a strategy game and such games have "roles" that need filling, so necessitates adding and making up castes/classes to fill those roles. Game mechanics are usually not canon because its nothing to do with story or lore, its a mechanic, and since a film and canon comics contradicted the mechanics in that game, specifically the purebreed/transbeed thing, its said and done. However said film can't really count anymore since Covenant and Prometheus erased that continuity. Unless you count Alien 3 as well.
The reasoning is not the same, because "its a just a movie" is not the same as saying its game mechanics. A movie tells a story which may or may not be canon but its a story nonetheless, game mechanics is seperate from storytelling hence the term "gameplay and story segregation", and they are designed with the player and gameplay in mind, not the lore. It' is not a bad thing, games with class systems often do this, as its a way to make unique roles with unique abilities. Sometimes its not even strategy or multiplayer games that get this, its a single player story driven games that have lore altering mechanics for the sake of gameplay as well. Isolation springs to mind. The Alien is not invincible as we know it can be killed, but the game makes it so because the game is a run and hide type of horror and it needs a threat that you cannot face.