"- In STDM and MSTD the teams should spawn on one location together, it really sucks that when the game starts you need to regroup with your team instead of being like in say COD where the whole team spawns in one location during the start of the game"
Yeah. Specially for marines. I prefer to be alone as pred, even its hard to manage 2 aliens, cause the instantkillbutton/stealthkill (was managable in AVP2, even you still got a huge disadvantage, so the way it should be.) But preds and aliens are fast and can join each other pretty quick, in opposite to marines. I hope for a no respawnoption/-mode, too."- The melee "homing" effect needs to get cut and sent to the lowest pit of Hell, seriously it's so unbelievably ******* annoying that when there's no one around you can swing like there's no tomorrow but when there's an enemy around your character decides that ******* leap before actually attacking is absolutely necessary, slowing your LA to pretty much the speed of a HA, i can't even count the occasions where i could have saved my ass if the game didn't have that homing effect"
"- The melee range, it's perfect in SP so why does the MP suddenly have long-range melee? Predators and Aliens have been able to hit me from even about 10 meters"
I agree, it often takes away the control, sometimes causing fatal situations and the ranges are to high. The focusattack should be enough. At least the range should be shorter"- The SK's, quite a few times i have managed to turn around and face my enemy before they actually SK me but since they already iniated the Grab animation, they can still SK me even though i'm directly facing them, sometimes i've even managed to hit them with a LA during these moments, in these situations they should attempt a TK instead of just magically turning you around 180 degrees and SK'ing you. They also need to get rid of the insane range on it"
Thats pretty frustrating. I hope they reduce the range and make it a real stealthkill. So no more use as onebuttoninstantkill. The time it takes makes it dangerous to use, but if the stealthkiller doesnt care, it simply changes nothin. Its ok in the SP, but thats one of the most crappy features i ever seen in a multiplayer (sure you can do it somehow in halo, cod and battlefield, too, but the playercharacters in that games are pretty damn slow, compared to aliens and preds). Its "Mortal Kombat-worthy" (the balance and fightsystem of that game is a joke)"- Two things about Predator Hunt, one minor and one major, the minor one is that you have to collect your weapons as the Predator, i perfectly understand this in all of the other modes but in Hunt it's just annoying that you first need to spend some time getting weapons to begin your hunt. The other, major one is the one in which the game stops rewarding you more time when you kill enough people during one life, why is the game punishing me for being good?"
Even I prefer preds to play with, I never play that mode. I prefer playin preds in a STDM match, only with preds and rines "- The Disc, make it more like the one in SP on Hard, about 2-3 hits to the body to kill someone, instant death with a headshot or make it cost energy."
Yopp, needs a fix, but i like it to punish stealthkillers, so fix both. "- The Alien's stun time, make the Alien's stun equal to the Predator's, you won't knock her down but stun her to give you just enough time to pump her full of lead, just like the Pred."
I just hope they become equal. "- The Alien pounce, either give it a stun effect similar to the Predator pounce or lose the Predator Pounce's stun"
Oh, I love the the stun of the predpounce (he is the heavyest character, anyway), but aliens need a counterpart, specially if they hopefully fix the stealthkill."- The smartgun should only show moving targets, not completely still ones. Also lose it's wall-hack"
Agree. But I hope they change the sniperrifle, too. In many situations its damn easy to locate preds with it (in combination with the effects, if a predator jumps or sprints and the dustclouds) and its pretty effective at close ranges, if you use it right."- Not really a game mechanic but the matchmaking sucks, it takes way too long to join a game, at least for me"
Yes. Just one of the bad things from the casual-effect/consoles-influence. I just hope for the dedicated servers. The betaones are no option for me. There really isnt one map, where i want to fight with 18 players.