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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on May 07, 2013, 03:17:12 PM

Title: Michael Biehn Talks Aliens: Colonial Marines [Updated]
Post by: ikarop on May 07, 2013, 03:17:12 PM
QuoteActor Michael Biehn has recently commented on Aliens: Colonial Marines in an audio interview with Xbox Live's Major Nelson about his involvement in Far Cry 3: Blood Dragon. The Aliens actor, who reprised his role of Corporal Dwayne Hicks for the poorly received Aliens videogame, explained:

"I did an Aliens game last year that nobody really talked about very much, I never really heard too much about it."

"I heard when it came out. Nobody ever came up to me afterwards and said 'Oh, that Aliens game was really good', or whatever."

When asked if he would like to work on more videogames, he replied:

"I don't want to spread myself out to other games that don't have the passion... You know, like the Aliens game."

You can listen to the full podcast here (35:12 – 1:02:46).

Additionally, Dark Star's John Carpenter, has also commented on the game for Game Informer:

"It's all about money. It's not that something is being mistreated, it's just another marketing issue. They are trying to get you to buy the game, which I stupidly did."

http://majornelson.com/cast/2013/05/03/show-475-ted-price-on-fuse-and-michael-bien-far-cry-3-blood-dragon/ (http://majornelson.com/cast/2013/05/03/show-475-ted-price-on-fuse-and-michael-bien-far-cry-3-blood-dragon/)
http://www.rockpapershotgun.com/forums/showthread.php?10415-John-Carpenter-stupidly-bought-Alien-Colonial-Marines (http://www.rockpapershotgun.com/forums/showthread.php?10415-John-Carpenter-stupidly-bought-Alien-Colonial-Marines)




Update:

Quote"The only other gaming experience that I had was I did a voice [Corporal Hicks] in the Aliens game that they made [Aliens: Colonial Marines]," Biehn says. "That wasn't fun at all. I just didn't really have any fun."

"It seemed kind of passionless. I think in movies, television, and the gaming world, you get some people that are really, really passionate, and some people that are just going through the paces. They think that because they have a brand name they're going to get a hit game or hit movie out of it. That certainly was the situation on [Aliens: Colonial Marines]."

http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/ (http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/) (Thanks to Shadowpred for the link)
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Blacklabel on May 07, 2013, 03:40:47 PM
OUCH.

Now, even the actors are against the game. :laugh:
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Berserker Pred on May 07, 2013, 03:55:05 PM
I wonder what Lance has to say about the game.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: bobby brown on May 07, 2013, 04:34:02 PM
Quote from: Berserker Pred on May 07, 2013, 03:55:05 PM
I wonder what Lance has to say about the game.

He's not a gamer, so he probably had a good time.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Bio Mech Hunter on May 07, 2013, 05:42:38 PM
"I don't want to spread myself out to other games that don't have the passion... You know, like the Aliens game."

Oh, shit... BURN!! :o
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Sexy Poot on May 07, 2013, 05:53:53 PM
This is great. At least he recognizes the games shittyness. Lance only cares about having a good time so I doubt he cares as much. Hes awesome like that.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: PRJ_since1990 on May 07, 2013, 06:40:38 PM
Well, I can't blame him. I wonder if he realized when he was working on it that it was bad.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Bio Mech Hunter on May 07, 2013, 06:56:28 PM
Quote from: PRJ_since1990 on May 07, 2013, 06:40:38 PM
Well, I can't blame him. I wonder if he realized when he was working on it that it was bad.
I imagine so. It's hard to stand knee deep in shit, and not know it. lol

A:CM is shit. Michael Biehn is THE shit. ;)
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Cal427eb on May 07, 2013, 08:21:32 PM
Quote from: bobby brown on May 07, 2013, 04:34:02 PM
Quote from: Berserker Pred on May 07, 2013, 03:55:05 PM
I wonder what Lance has to say about the game.

He's not a gamer, so he probably had a good time.
Michael Biehn isn't a gamer either.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Sexy Poot on May 07, 2013, 09:29:28 PM
Yeah they just do what they do. But I feel Lance has a less serious take on life hence the whole "I never turn down a role" mentality.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: CONKERSBADFURDAY on May 08, 2013, 02:55:01 AM
Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??
He probably did but a paycheck is a paycheck.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: ShadowPred on May 08, 2013, 03:17:01 AM
Quote"I don't want to spread myself out to other games that don't have the passion... You know, like the Aliens game."


f**king OATH!
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Ash 937 on May 08, 2013, 04:37:19 AM
Quote from: CONKERSBADFURDAY on May 08, 2013, 02:55:01 AM
Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??
He probably did but a paycheck is a paycheck.

Or he could've just been sold on the original concept art, the former Battlestar Galactica writers, and the general enthusiasm for the project from GBX...just like the fans.  I wouldn't be surprised if he signed the contract when A:CM was being proposed to everyone as an entirely different game than the one that eventually came out.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: SpaceMarines on May 08, 2013, 05:04:10 AM
I still lament the loss of the interstellar trekking adventure the earliest news promised.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Local Trouble on May 08, 2013, 06:20:28 PM
Bet you his 20/20 hindsight is telling him that playing a corpse in Alien 3 would have been preferable.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Xenomrph on May 08, 2013, 06:49:53 PM
Quote from: Local Trouble on May 08, 2013, 06:20:28 PM
Bet you his 20/20 hindsight is telling him that playing a corpse in Alien 3 would have been preferable.
Shit, he already got paid to do both.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Xenomorphine on May 08, 2013, 08:04:15 PM
Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??

You don't always get a script in advance and, even if they did, there were a number of story elements which were moved around or deleted completely. Xhan's outlined several of them.

Wouldn't be surprised if some/most/all of that happened after voice recording.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Blacklabel on May 08, 2013, 08:13:02 PM
Quote from: Xenomorphine on May 08, 2013, 08:04:15 PM
You don't always get a script in advance and, even if they did, there were a number of story elements which were moved around or deleted completely. Xhan's outlined several of them.

Hmm. link? :P

Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Xenomorphine on May 09, 2013, 12:59:43 AM
Not off-hand, no. If/when you see Xhan post, look up their profile and go to 'show posts'. Should be there.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Blacklabel on May 09, 2013, 01:03:23 AM
okidokes. :P
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: ikarop on May 09, 2013, 08:20:37 AM
Dark Star's John Carpenter (http://www.rockpapershotgun.com/forums/showthread.php?10415-John-Carpenter-stupidly-bought-Alien-Colonial-Marines) on Aliens: Colonial Marines:

"It's all about money. It's not that something is being mistreated, it's just another marketing issue. They are trying to get you to buy the game, which I stupidly did."
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: RoaryUK on May 09, 2013, 11:04:10 AM
Quote from: Ash 937 on May 08, 2013, 04:37:19 AM
Quote from: CONKERSBADFURDAY on May 08, 2013, 02:55:01 AM
Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??
He probably did but a paycheck is a paycheck.
Or he could've just been sold on the original concept art, the former Battlestar Galactica writers, and the general enthusiasm for the project from GBX...just like the fans.  I wouldn't be surprised if he signed the contract when A:CM was being proposed to everyone as an entirely different game than the one that eventually came out.

^^This^^
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: ikarop on May 09, 2013, 11:09:46 AM
Michael Biehn's involvement happened late in production.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Sexy Poot on May 09, 2013, 01:20:53 PM
I wonder why...
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Blacklabel on May 09, 2013, 03:31:14 PM
Quote from: ikarop on May 09, 2013, 08:20:37 AM
Dark Star's John Carpenter (http://www.rockpapershotgun.com/forums/showthread.php?10415-John-Carpenter-stupidly-bought-Alien-Colonial-Marines) on Aliens: Colonial Marines:

"It's all about money. It's not that something is being mistreated, it's just another marketing issue. They are trying to get you to buy the game, which I stupidly did."


My caucasian!
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Kronnang_Dunn on May 09, 2013, 07:04:50 PM
The Thing videogame for the PS2 was simply awesome and the second part got canned but there are videos of the gameplay and concept art in Youtube. They should remake the sequel of the first game with Carpenter supervising it.

And regarding ACM, the ironic thing is that the game actually sold well. I haven't seen used copies of the game and retailers tell me used copies of it are difficult to find.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Xenomrph on May 09, 2013, 09:45:43 PM
Quote from: Kronnang_Dunn on May 09, 2013, 07:04:50 PM
The Thing videogame for the PS2 was simply awesome and the second part got canned but there are videos of the gameplay and concept art in Youtube. They should remake the sequel of the first game with Carpenter supervising it.

And regarding ACM, the ironic thing is that the game actually sold well. I haven't seen used copies of the game and retailers tell me used copies of it are difficult to find.
The Thing game is a really, really cool idea that just couldn't fulfill its own promises due to technology limitations at the time. The first 1/3 or so of the game totally rules, and when the game introduces human enemies the game completely nosedives and never recovers.

I totally agree that the sequel idea looked completely kickass and I'd love it if that project got "thawed out" and completed.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: First Blood on May 10, 2013, 02:47:22 AM
I want John Carpenter's gamer tag.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Hudson on May 11, 2013, 07:18:35 AM
So...since this interview is 99.9% about Far Cry 3 BD, it is my duty to say that the game is awesome and everyone who enjoyed 80s action/sci-fi needs to play it. For God's sake you come in gun's blazing to a Predator reference.

And The Thing on PS2/Xbox is one of the benchmarks for licensed games I think. It built on a story and also tried to make a completely new gameplay mechanic, which worked SOMETIMES and was cooler in 2002 than it is now, but it's still a fun game for the most part, and it is fairly long and substantial. I mean, even without it being The Thing related, I think it's a pretty f**king good survival horror game for the time. I'd love to see an HD remake on XBLA or something.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Razz on May 13, 2013, 10:45:10 AM
Quote from: Hudson on May 11, 2013, 07:18:35 AM
So...since this interview is 99.9% about Far Cry 3 BD, it is my duty to say that the game is awesome and everyone who enjoyed 80s action/sci-fi needs to play it. For God's sake you come in gun's blazing to a Predator reference.
This! This right here is the best Quote ever! Buy Blood Dragon everyone!
Title: Re: Michael Biehn Talks Aliens: Colonial Marines
Post by: Origin on May 14, 2013, 01:11:37 AM
Well, I certainly had me some fun.
Title: Michael Biehn did not like working on A:CM
Post by: ShadowPred on Jul 27, 2013, 06:43:41 AM
http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/ (http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/)

Quote"It seemed kind of passionless,"

A:CM summed up.
Title: Re: Michael Biehn did not like working on A:CM
Post by: Amaterasu on Jul 27, 2013, 06:45:04 AM
QTF
Title: Re: Michael Biehn did not like working on A:CM
Post by: ShadowPred on Jul 27, 2013, 06:48:36 AM
Quote"That wasn't fun at all. I just didn't really have any fun.


http://www.gameinformer.com/b/features/archive/2013/07/25/the-80s-strike-back-the-complete-story-behind-blood-dragon.aspx?PostPageIndex=2 (http://www.gameinformer.com/b/features/archive/2013/07/25/the-80s-strike-back-the-complete-story-behind-blood-dragon.aspx?PostPageIndex=2)


Title: Re: Michael Biehn did not like working on A:CM
Post by: Jarac on Jul 27, 2013, 06:59:04 AM
Quote from: ShadowPred on Jul 27, 2013, 06:43:41 AM
http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/ (http://www.joystiq.com/2013/07/26/michael-biehn-working-on-colonial-marines-wasnt-fun-at-all/)

Quote"It seemed kind of passionless,"

A:CM summed up.

I knew I should have gotten Blood Dragon during the Steam Sale! Also, even Biehn hates A:CM and isn't afraid to say it. Props to him.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines [Updated]
Post by: vonVince on Jul 27, 2013, 05:10:11 PM
Whilst he definitely is not happy with the way the game turned out, he does not say that he hates it; he says that his involvement in the production of the game wasn't fun and found the production as he saw it to be lacking passion. I don't know who was in charge of supervising the voice actor's recording sessions and giving the "Can you do that again; that wasn't so good - That was great!" lines and encourage them, but the person did not do good job: Biehn is a good actor, but if the person who is supposed to be in charge of the recording sessions isn't doing very good job (combined with the script) then you will end up getting recordings that might not be as good as they should be.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines [Updated]
Post by: SIMULANT on Jul 28, 2013, 03:20:05 PM
Quote from: vonVince on Jul 27, 2013, 05:10:11 PM
Biehn is a good actor, but if the person who is supposed to be in charge of the recording sessions isn't doing very good job (combined with the script) then you will end up getting recordings that might not be as good as they should be.

Agree with this 100% I think the underlying problem with the entire production of A:CM is not necessarily to do with the fact the team that made it were not good at there job but there is a massive difference between technical ability and actually been enthused with what your doing and actually being invested in the project. By the sounds of it they were just running through the motions like as if the meetings when down like this....

" Ok guys we got an Aliens game, its way behind on budget,completion and promotion, what do we need to get it done"

"Cut corners, get some original cast in that will boost it, put a few film references, tie it together with bunch of iconic weapons"

Its no wonder that Michel Biehn is not thrilled of how it was recorded, no doubt it was only recorded over a few days due to money constraints and rather than concentrating on the actor the producer/director probably was staring at the clock. In terms of his comments about possibly not doing another, at the end of the day if the pay checks keep coming in, he will continue to do voice work for Video games its just a shame an Aliens game didn't meet up to his usual working standards.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines [Updated]
Post by: Sexy Poot on Aug 01, 2013, 09:04:38 PM
Every time i see someone playing Borderlands 2, a little piece of my soul cries.
Title: Re: Michael Biehn Talks Aliens: Colonial Marines [Updated]
Post by: PRJ_since1990 on Nov 08, 2013, 07:59:03 PM
Quote from: Sexy Poot on Aug 01, 2013, 09:04:38 PM
Every time i see someone playing Borderlands 2, a little piece of my soul cries.
I have nothing against the Borderland series. They were fun.

Quote from: Razz on May 13, 2013, 10:45:10 AM
Quote from: Hudson on May 11, 2013, 07:18:35 AM
So...since this interview is 99.9% about Far Cry 3 BD, it is my duty to say that the game is awesome and everyone who enjoyed 80s action/sci-fi needs to play it. For God's sake you come in gun's blazing to a Predator reference.
This! This right here is the best Quote ever! Buy Blood Dragon everyone!
Yes. I just beat this game the other day and I must say, it is A MUST HAVE if you like 80's movies, Michael Biehn and FPS. It really was a treat between the loading screen hints, descriptions of items you collect, in-game dialogue, and open-world game play. Everyone should play this game.

We all realize ACM was poorly executed, with little to no passion from the developers as we were assured of from the documentaries they released prior to the game's release. No doubt it was in part due to the 6 year debacle where GBX farmed it out to Timegate and they kept having all kinds of difficulties. It would be like building an enormous LEGO set, only to keep shipping out parts of it to be assembled by someone else who wouldn't read the instructions and kept sending back shit you would have to redo. After almost 6 years of that... I'd lose the enthusiasm for building it I had initially too*.
*I'm not justifying it. I'm just as upset at how poorly the game was executed. Logically speaking, this makes sense. Incredible games are built in this time frame or less.