ALIEN: Hope For The Future (FanGame)

Started by IIapagokc, Aug 11, 2017, 04:07:20 PM

Author
ALIEN: Hope For The Future (FanGame) (Read 59,521 times)

Cellien

I think crowdfunding would increase the risk of Fox taking legal action.

Corporal Hicks

That too.

Never say no to Panda!

Always low on cash myself, though i could contribute one or another 3D model if you need something specific (preferably static assets).

Greetings

Jango1201

Jango1201

#63
Is this an entirely built from the ground up game or modding of an existing game? Just asking because this is phenomenal work and would love to try it!

IIapagokc

Quote from: Jango1201 on Sep 22, 2017, 03:15:51 AM
Is this an entirely built from the ground up game or modding of an existing game? Just asking because this is phenomenal work and would love to try it!

Is this an entirely built from the ground up game, on the Unity3d.

PVTDukeMorrison

So what made you go with Unity? Most people seem to have jumped on the Unreal 4 engine

IIapagokc

Quote from: PVTDukeMorrison on Sep 22, 2017, 06:30:54 AM
So what made you go with Unity? Most people seem to have jumped on the Unreal 4 engine
Сonvenient license, C#, big community, and just I have already got used)

Hemi

Hemi

#67
Btw, i'm not beeing an ahole here, but you do realise changing the texture does not make the model unique. For that you need to redraw it in say 3ds max and make your own UV maps. Kinda like the guys are doing with the Battlefield mod. Build the entire 3d model from scratch, then you can call it yours. Untill that time it's simply a modification of an ACM model.

That dosn't mean I'm against it. Not at all! Please put those models to good use lol. Ripping the models and putting them back into engines like Unity or UDK is the closest thing we are ever going to get to an actual SDK for ACM. :-)

Corporal Hicks

Quote from: IIapagokc on Sep 22, 2017, 06:35:25 AM
Quote from: PVTDukeMorrison on Sep 22, 2017, 06:30:54 AM
So what made you go with Unity? Most people seem to have jumped on the Unreal 4 engine
Сonvenient license, C#, big community, and just I have already got used)

Have you released any other projects?

IIapagokc

Quote from: Corporal Hicks on Sep 22, 2017, 08:27:26 AM
Quote from: IIapagokc on Sep 22, 2017, 06:35:25 AM
Quote from: PVTDukeMorrison on Sep 22, 2017, 06:30:54 AM
So what made you go with Unity? Most people seem to have jumped on the Unreal 4 engine
Сonvenient license, C#, big community, and just I have already got used)

Have you released any other projects?
Only small projects, for practice, It is the first project of such level

IIapagokc

Long ago there was nothing new. Now there is an addition of fine details on level what the colony would look "live".








Olde

Olde

#71
Really liking the way it's coming together.

Corporal Hicks

Loving the duct graffiti. As always, eager to see more.

Jango1201

Quote from: IIapagokc on Sep 22, 2017, 06:27:43 AM
Quote from: Jango1201 on Sep 22, 2017, 03:15:51 AM
Is this an entirely built from the ground up game or modding of an existing game? Just asking because this is phenomenal work and would love to try it!

Is this an entirely built from the ground up game, on the Unity3d.

That's amazing work!

IIapagokc

We have already $73.26.
Thanks to all who help the project.
If you want to help the project financially:
Paypal: iiapagokc@bk.ru
Visa: 4276400054126751
Any sum will help to achieve the objectives
Thanks for interest and help to the project.

AvPGalaxy: About | Contact | Cookie Policy | Manage Cookie Settings | Privacy Policy | Legal Info
Facebook Twitter Instagram YouTube Patreon RSS Feed
Contact: General Queries | Submit News