Not really, it's basically just Half-Life that crapped on everyone's parade. The lack of storyline and ridiculous speed are par for the course in '90s shooters, and it has more impressive AI and bigger, less linear levels than you saw in contemporaries.
Graphics-wise it was a contender too. Lighting effects were good (not quite up with Unreal, but nothing else was either), textures were photo-mapped, and it had some of the highest-poly models around.