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Games => Alien Isolation => Topic started by: Corporal Hicks on Oct 07, 2014, 07:33:06 PM

Title: The Survivor Thread
Post by: Corporal Hicks on Oct 07, 2014, 07:33:06 PM
So I thought it'd be a nice idea to get a Survivor thread going. It's the same map I played at EGX but with different objectives and it didn't have all these multiple bonuses.

So far I've managed to locate the 2 ID tags, to Lockdown the Stairwell but not sure where the System Data is. I assume it's near the elevatar as that's the bit I always leg it.

I've found there are bonuses for not hiding (I assume in a locker, I'm under the table all the time). There's one for no preperation (not picking up anything from the starting room), for not using the flamethrower and for not using the tracker.

What other bonuses have people found?

Gatherer - 5000 points.
No Preparation - 4000 points. For not picking anything up at the start.
Engineer - 3000 points. I believe this one is for crafting an item.
No Hiding - 2000 points. Seems pretty obvious.

No Flamer - x2 multiplier. For not using flamethrower.
No Detection - x3 multiplier. Don't get detected by the Alien.
No Tracker - x4 multiplier. Not using motion tracker.

Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 09, 2014, 02:27:17 PM
After some exploration and experimentation I'm now 3rd on the score leaderboards. I can't figure out the remaining bonuses though. I've tried distracting the Alien with noisemaker and throwing a cocktail at it but nothing.

Edit: So I've seen what the last bonus is called. It's Gatherer and it's 5000 points. Was watching YouTube videos and saw it. Didn't see what he had to do though. I'm guessing gather all the the crafting ingredients - outside the prep area. I'll give it a go.
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 09, 2014, 11:19:17 PM
Hicks...you been asleep since this came out? lol

Can't believe how far you are with it.
Title: Re: The Survivor Thread
Post by: PRI. HUDSON on Oct 12, 2014, 04:17:50 PM
#27 in the world, took 7 minutes to finish, kept getting lost.

x4 multiplier for no tracker, shut down the stairwell and deleted the user data. Man, I could have gotten way more points if I didn't run in circles. Now that I know where to go exactly, daddy gonna make a run for the top 5.
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 13, 2014, 11:33:11 AM
Quote from: Taxemic on Oct 09, 2014, 11:19:17 PM
Hicks...you been asleep since this came out? lol

Can't believe how far you are with it.

Haha. Eventually. Haven't played it for a few days now. Girlfriend decided I needed to return to the world.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 13, 2014, 08:40:34 PM
I really like the survivor map...tons of little details. Cant wait for the packs...I hope CA will keep high the quality of survivor maps!


Is there a delay in the scoreboards when you finish the mission? i have made 80k points but the game still rate me with 8k (like my first tries)
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 14, 2014, 11:15:13 AM
How'd you manage 80k?

Did you find the other multipliers?
Title: Re: The Survivor Thread
Post by: Seegson on Oct 14, 2014, 11:23:32 AM
They give me a +10.000 bonus for something i cant remember : /
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 14, 2014, 11:28:09 AM
Boooo! The other 2 multipliers I haven't figured out yet.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 14, 2014, 11:42:02 AM
Haha nope...my fault (10k its the amount of extra points)

Engineer : 3000
No hiding: 2000 (you can hide under a table)
Gatherer: 5000

2 ID tags: 4288
Sistem data: 5770
Lock stairs: 3482

x4 for no motion tracker
x2 no flames

= 141240     time 3:40:29  (name ibemerex)

actually 3 in the world scores (by points)

I have tryed almist everything to know tge other 2 multiplers : /
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 14, 2014, 02:10:27 PM
What did you do for gatherer? That's the one I haven't been able to do yet.

Haha I bet I've been knocked off by now.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 14, 2014, 02:24:57 PM
You need to take all the initial resources plus some more outside the hall (dont know the exact amount).

Well i dont think im gonna do it a lot better , 141k its enought after all haha (im fine being 3 in the scoreboards).

I have finished the map without using the tracker, the flame, and any other kind of device...but the other 2 multiplers still unknow : /


"Not preparation" cant be for no picking anything up at the start...
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 15, 2014, 01:50:57 PM
I didn't pick anything other than the flamethrower up to get that.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 15, 2014, 02:02:01 PM
You cant pick anything in the low floor. Its possible to make 14000 extra points, but hard as hell
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 15, 2014, 02:08:34 PM
I'm about to have my first serious attempt at Surivor.  8)
Title: Re: The Survivor Thread
Post by: ikarop on Oct 15, 2014, 02:15:09 PM
There's already a person who beat it in 1 second so...
Title: Re: The Survivor Thread
Post by: Seegson on Oct 15, 2014, 02:28:50 PM
Steam scoreboards has cheaters in all games out there xD Glad that PS4 ones are legit. Anyway i only play for points...not time
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 15, 2014, 03:28:00 PM
I was gonna say - not on xbox360 there isn't lol. I think 57 seconds is top right now.
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 15, 2014, 03:47:18 PM
Quote from: Seegson on Oct 15, 2014, 02:02:01 PM
You cant pick anything in the low floor. Its possible to make 14000 extra points, but hard as hell

For No Preparation?
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 15, 2014, 04:07:52 PM
My first completed attempt put me 108 on the leader board. Points for no flame and no hide, but I only deleted the system files which put me at about 39,000. Wish there was a leader board based on points and bit just time.

Edit: soz just found the tab for best scores. I'm 89th. For now.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 15, 2014, 04:32:47 PM
Quote from: Corporal Hicks on Oct 15, 2014, 03:47:18 PM
Quote from: Seegson on Oct 15, 2014, 02:02:01 PM
You cant pick anything in the low floor. Its possible to make 14000 extra points, but hard as hell

For No Preparation?

Its strange...sometimes work, sometimes not. All extra points give you 14k (not talking about multiplers).


The mode is bugged. Two times i made 14k bonus points and no tracker/ no flame ...the "no flame multipler" do not show up.
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 16, 2014, 08:06:22 AM
So you can't pick anything up from the ground floor? But you can pick up stuff in the starting room?

So...to get gatherer, you have to pick up everything from the 2nd floor?
Title: Re: The Survivor Thread
Post by: Seegson on Oct 16, 2014, 10:15:07 AM
Ok, i have tryed lot of things. (PS4 for me...remember)

To get "no preparation" : you have to wait until all objetives are marked in the top right corner of the screen, then leave the initial room without picking anything.

Gatherer: you have to take A LOT of resources, so its very difficult in combination with -no preparation-


Ah...and i have a surprise for you Hicks...i know another multipler :-) I will pm you

Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 16, 2014, 11:45:59 AM
Didn't have to keep it secret. xD Added another bonus multiplier to the main post.

In terms of gatherer, I guess it's best to try and get everything on the bottom level before you steal the stairs. You'll be able to get the ID tag one on the bottom floor too so you don't have to worry about that bonus too much.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 16, 2014, 11:54:11 AM
I think its better to hurry up and lock the stairs as soon as posible. You have to keep a balance between the "bonus" and the points you take for the missions.

Also, the "Never detected" multipler is very tricky. Sometimes im sure he didnt notice me...but it didnt work. If he make that "Sshhhhhhh" sound...game over
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 16, 2014, 05:31:53 PM
1:12 for Xbox 360. I literally don't know how to do it any faster.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 16, 2014, 05:38:30 PM
Thats a good one! i tryed the time attack but...its almost imposible. If i run the alien catch me almost every time...and he is reaaaally angry when you run (even the flame its useless at times)
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 16, 2014, 05:42:25 PM
The record on 360 is 55 seconds. I'm 21st. I think I could get higher but everytime I run to stairs it glitches and I end up running into space.
Title: Re: The Survivor Thread
Post by: Promethean Fire on Oct 19, 2014, 03:58:04 PM
Quote from: Taxemic on Oct 16, 2014, 05:42:25 PM
The record on 360 is 55 seconds. I'm 21st. I think I could get higher but everytime I run to stairs it glitches and I end up running into space.

Here is a tip for the 360 to avoid glitching/loading problems - When you get to the stairs, pause the game for a moment.  This lets all the assets load and then you can see where you are going!  Also, pause the game as you push the button to open the door up the stairs, otherwise the door will take at least five seconds to open.  This is due to the infernal loading/streaming of the Xbox 360 version.  I managed to shave crucial seconds off my time by doing this and got it in about 1:03 secs.
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 19, 2014, 10:15:45 PM
Quote from: Promethean Fire on Oct 19, 2014, 03:58:04 PM
Quote from: Taxemic on Oct 16, 2014, 05:42:25 PM
The record on 360 is 55 seconds. I'm 21st. I think I could get higher but everytime I run to stairs it glitches and I end up running into space.

Here is a tip for the 360 to avoid glitching/loading problems - When you get to the stairs, pause the game for a moment.  This lets all the assets load and then you can see where you are going!  Also, pause the game as you push the button to open the door up the stairs, otherwise the door will take at least five seconds to open.  This is due to the infernal loading/streaming of the Xbox 360 version.  I managed to shave crucial seconds off my time by doing this and got it in about 1:03 secs.

Thanks dude, gona give that a shot!
Title: Re: The Survivor Thread
Post by: PRI. HUDSON on Oct 22, 2014, 02:08:43 AM
Quote from: Taxemic on Oct 16, 2014, 05:31:53 PM
1:12 for Xbox 360. I literally don't know how to do it any faster.

91 seconds. Most I could see is getting to 65-75. How the #1 guy did it in under 60 is nuts.
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 22, 2014, 07:08:01 AM
I think a lot of luck on the part of the Alien is involved too.
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 22, 2014, 08:34:20 AM
Quote from: PRI. HUDSON on Oct 22, 2014, 02:08:43 AM
Quote from: Taxemic on Oct 16, 2014, 05:31:53 PM
1:12 for Xbox 360. I literally don't know how to do it any faster.

91 seconds. Most I could see is getting to 65-75. How the #1 guy did it in under 60 is nuts.

I've done it in 68 recently. Was at #8 then. I'm fairly confident I can do it quicker.
Title: Re: The Survivor Thread
Post by: PRI. HUDSON on Oct 24, 2014, 03:48:43 AM
Quote from: Taxemic on Oct 22, 2014, 08:34:20 AM
Quote from: PRI. HUDSON on Oct 22, 2014, 02:08:43 AM
Quote from: Taxemic on Oct 16, 2014, 05:31:53 PM
1:12 for Xbox 360. I literally don't know how to do it any faster.

91 seconds. Most I could see is getting to 65-75. How the #1 guy did it in under 60 is nuts.

I've done it in 68 recently. Was at #8 then. I'm fairly confident I can do it quicker.

Niceeeeeeeee.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 25, 2014, 07:22:33 PM
"Empty handed" : never show anything in your hands (+3 multipler) The last one
Title: Re: The Survivor Thread
Post by: PRI. HUDSON on Oct 25, 2014, 11:21:20 PM
Quote from: Seegson on Oct 25, 2014, 07:22:33 PM
"Empty handed" : never show anything in your hands (+3 multipler) The last one

Dunno how I'd get that one. I will have to try it.
Title: Re: The Survivor Thread
Post by: gabgrave on Oct 26, 2014, 04:14:38 AM
Quote from: PRI. HUDSON on Oct 25, 2014, 11:21:20 PM
Quote from: Seegson on Oct 25, 2014, 07:22:33 PM
"Empty handed" : never show anything in your hands (+3 multipler) The last one

Dunno how I'd get that one. I will have to try it.
Basically it's no items. Don't go into your radial option from the start. Don't use the wrench. Only hiding mode.
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 26, 2014, 04:15:05 PM
Then you wouldn't be able to do any crafting for the crafting bonus.

Does that also mean you can't delete the data or lock the stairs down?
Title: Re: The Survivor Thread
Post by: Seegson on Oct 26, 2014, 04:28:53 PM
You can lock the stairs and delete the data, you just cant have items from your radial in your hands (and if you craft one its in your hands automaticaly, so no crafting)
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Oct 26, 2014, 04:30:23 PM
That means you can't get every bonus at once. Shame.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 26, 2014, 04:43:00 PM
Yeah, thats the reason the top scores are arround 180k :

Gatherer + no preparation + no hidding + no flame + no tracker + hands empty +stairs+ data + id tags
Title: Re: The Survivor Thread
Post by: PRI. HUDSON on Oct 26, 2014, 05:14:16 PM
Quote from: Seegson on Oct 26, 2014, 04:43:00 PM
Yeah, thats the reason the top scores are arround 180k :

Gatherer + no preparation + no hidding + no flame + no tracker + hands empty +stairs+ data + id tags

On Xbox One I could have sworn I saw scores higher than that.
Title: Re: The Survivor Thread
Post by: Seegson on Oct 27, 2014, 01:51:53 AM
In PS4 top scores are arround  +200k this week

Anyway, i have finished the mao without using any item (or the radial menu) and didnt get the multipler...but sometimes i didnt use the flame-t and didnt get the "no flame" multipler too...so could be a bug
Title: Re: The Survivor Thread
Post by: esz on Oct 29, 2014, 08:17:07 PM
OK, so I've finished the survivor map, and... it sucks. I mean, it was OK when I played it for the first time, but I finished it in under 3 minutes (!), and then I didn't have any motivation to go back. I went back nonetheless, finished additional tasks, turned off the game and forgot there was a survivor mode after 5 minutes.

It's just too predictable, nothing changes. There should be more variety: dynamic objectives, random exit points and barricades forcing you to take different routes. Now I know exactly where's what and what's the shortest route, and differing Alien behavior doesn't change much. After two playthroughs it became boring and pointless. And since there's only one map and there's no such thing as a story mode... I'm not interested in survivor mode anymore. I won't be getting any upcoming DLC.
Title: Re: The Survivor Thread
Post by: Taxemic on Oct 29, 2014, 10:57:53 PM
Currenty having a blast competing with friends on the leaderboards for quickest time. I'm currently 4th on XBox 360 at 58:98.
Title: Re: The Survivor Thread
Post by: newbeing on Dec 08, 2014, 08:30:03 PM
I'm having an ok time with survivor, but one thing that bothers me is why are there no access panels to reroute power in the survival maps? At least there are none that I've seen. It's kind of disappointing considering their usefulness in singleplayer, not to mention how enjoyable it is to mess around with them to help create distractions.
Title: Re: The Survivor Thread
Post by: NickisSmart on Feb 26, 2015, 05:01:10 AM
Trying out the DLC, at the moment, especially Salvage. It's been a lot of fun. Trying out Ransome, whose only early defense against the alien is the pipebomb, or a well-placed revolver round into a flammable cannister.

I love the DLC because choice seems to make a big difference. Of course, knowing how to exploit the creature's AI short-comings and memorizing the map no doubt would make this a walk in the park, but I haven't quite reached that stage of mastery yet. In fact, I'm deliberately refusing to research the game play at all and am playing blind. It's much more intense and fun that way, and satisfying.

The campaign is good and I love it a lot. The station is so huge. But you can get pretty far without firing a shot, or using an item. In fact, I was told that you can effectively jettison the first alien without using a single crafted item, or firing a single bullet. The DLC makes this kind of passive approach less attractive, and while I don't doubt that you can still avoid the creature and use very little ammo or crafted items, not using any would boil down to blind luck, in the DLC.

The visuals and music are never dull, and not knowing where to go makes me feel like I'm in the belly of the beast. At first, I died a lot, but as I stuck with it, and started to figure things out, the experience became much more rewarding. For these levels, only having one life, with often only 1 health bar, it really is an intense experience, and some of the DLC is so long that to go without saving is nerve-shredding. But I love it. It delivers a sensational experience. And Salvage and Lost Contact in particular can be played in so many different ways -- different characters, tower sides, item choices/usage -- that each experience feels fresh and new. And dying sucks. But it should suck. If you're not put off by dying at all, then the game is too easy.

So far, loving it. The DLC has very few scripted moments, compared to the campaign, I've had some pretty amazing things happen. For example, the Alien was approaching the room I was in, but there was one of those emergency override things on the walls, so I pushed it, and the door shut in the alien's face right as he was about to enter the room. Or the shotgun guys that show up, who, saw me behind a counter and fired a round only to have the alien show up and eat them all. Or, the Alien climbing into the vents (something I could never get it to do on campaign) with me only holding a pipebomb. Of course, I threw it too late, with the creature too close, and I blew myself up. Stuff like this is unscripted, off the cuff, and incredibly fun, and it happens a lot. I look forward to trying the maps out with other characters.

And people like to complain about the cost of it all, but honestly for $12 for all of the packs, that's a steal. Depends what people want, I suppose. The DLC has no story but the gameplay is better, less-scripted, and more varied than the campaign, and vice versa. Both are awesome, but I find myself playing the DLC more and more. The one thing I'd like is some dialogue, but the game doesn't really need it. It'd be cool, but I played plenty of old-school classics that had little or no story or dialogue, so the fact that the DLC doesn't have any doesn't feel like a negative to me.



Title: Re: The Survivor Thread
Post by: NickisSmart on Feb 27, 2015, 07:29:00 AM
I was playing Safe Haven, and during the sabotage power mission (mission 8?) I didn't realize that cutting the power would result in the vent hack that I normally use being disabled. So I got stuck. Of course, I ran into the alien several times, hitting it with flamethrower fuel and pipe bombs to keep it away. Well, eventually I think I discovered where to go, but the alien was extremely pissed off at this point. I was inside a vent, and heard a loud banging sound. I couldn't tell where it was coming from because I was in the dark, but I thought, "That's odd. That sounds really loud, almost like it's inside the v-" I realized about a second too late that the alien was in the vent with me. I turned around to try and face it, but again, it was pitch black and I could tell which way was what. I had my flamethrower out, and when the alien grabbed me, I could see its face illuminated in the torch glow right before it killed me.

Just totally awesome. Something like this would never happen in the campaign, and it was a true testament to the AI and the game's ability to throw me for a loop. : )
Title: Re: The Survivor Thread
Post by: Corporal Hicks on Feb 27, 2015, 10:01:34 AM
I've been nailed by the Alien in the vents before in the campaign. Shits me up.  :D
Title: Re: The Survivor Thread
Post by: NickisSmart on Feb 27, 2015, 11:05:17 AM
I guess I never spend enough time in the vents. Of course, I usually have a pretty good idea of where to go in the campaign; it's just so straightforward. But I played Safe Haven yesterday with Ransome and today with Linguard, and playing with Linguard, there were a couple of the differences and I got stuck, long enough for me to piss off the alien enough for him to crawl into the vents after me. If you make him mad enough, he just bee-lines for you ignores your attacks. I think if you go into an elevator and end a mission, his little "angry alien meter" resets, but in Safe Haven, during this one mission, the elevator was very far off, my health was low, and he was just coming for me and there wasn't much I could. Sure I had the flamer, but he was all over me like white on rice. Just like poor old Dallas.

And that's why this game is amazing. : P

Of course, shit like this happens a lot. Everytime I play it's something new and interesting -- perhaps not to a casual gamer, but I can't get enough of it.
Title: Re: The Survivor Thread
Post by: NickisSmart on Mar 05, 2015, 02:14:16 PM
The game kept crashing making it hard for me to finish Safe Haven. With a few tweaks, the game was behaving better and today I finally finished it.

Multiple aliens... . _ .

Nothing makes you feel more helpless than hiding behind a chair from 1 alien, only to have another drop drop behind you. The hacking part was pretty intense, though I just laid down some pipe bombs before I started hacking and when I ran out of those, I used the noisemakers. It's pretty easy to get up to that point without using any of those.  The way to make it harder would ideally to make the resources less scarce. All that being said, now that I've started to memorize the routes and levels, there's always an element of luck, and trying to do the whole thing without saving would require playing it pretty safe to maximize the chance of staying alive versus dying.

Next up, Lost Contact!

(I did try out Bomb Seat from the new DLC. Cool map, and neat tie-in to the start of the campaign.
Title: Re: The Survivor Thread
Post by: The1PerfectOrganism on Jul 11, 2019, 11:57:16 PM
Does anyone really care about the Survivor scenarios?
Title: Re: The Survivor Thread
Post by: The Old One on Jul 12, 2019, 12:01:00 AM
I don't care for them, I don't really do time-trials though. I'm all about the story.
Title: Re: The Survivor Thread
Post by: Huggs on Jul 12, 2019, 12:48:33 AM
Quote from: Erik Lehnsherr on Jul 11, 2019, 11:57:16 PM
Does anyone really care about the Survivor scenarios?

Tried em once for like 4 minutes.

I prefer the campaign and its story.
Title: Re: The Survivor Thread
Post by: The1PerfectOrganism on Jul 12, 2019, 12:58:12 AM
Yeah. I understand.
Title: Re: The Survivor Thread
Post by: Kradan on Jul 12, 2019, 09:47:20 AM
Quote from: Erik Lehnsherr on Jul 11, 2019, 11:57:16 PM
Does anyone really care about the Survivor scenarios?

I actually played a lot of Survivor mode.
Title: Re: The Survivor Thread
Post by: Ironb4lls on Jul 27, 2019, 06:20:59 PM
I think they would benefit from having a little cutscene to beef up the story value a bit. And an option to do it without a time limit would be nice, as I love being able to explore other sections of the station that weren't featured in the main campaign. That said, they're a lot of fun, but stressful as hell. Much more so than the main game itself.
Title: Re: The Survivor Thread
Post by: Samhain13 on Aug 05, 2019, 06:06:22 PM
I don't remember ever trying those. I don't think there was any achievements so never go motivated to try them and I'm not into those type of thing, not if its just me. Now if it was like multiplayer I might have given a try.
Title: Re: The Survivor Thread
Post by: razeak on Aug 10, 2019, 03:20:18 AM
I'm going to have to give survivor a try. I just watched my 11 year old get through the medical facility in the campaign. It was pretty awesome seeing how much fear he experienced playing it.