NEW TRAILER!!! (link inside)

Started by Prime113, Jan 27, 2012, 05:02:55 PM

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NEW TRAILER!!! (link inside) (Read 35,481 times)

alanwu1233

alanwu1233

#135
Quote from: WhiteKnight on Feb 14, 2012, 09:56:20 PM
Yes, much weaker and slower. Aliens still dart about from wall to wall or cover to cover when shot at, they sometimes walk towards you before being shot to shreads. They don't grasp firepower until they are under fire or already know it's there.Their game counter-parts are balanced to fight Marines, that's the difference.

On the flip side, they should 'grab' players, not scratch them like angry cats. It should be a grip you cannot escape from, QuickTime events where you are pulled under doors, through vents and killed either immedently or slaughtered for a few seconds would be more realistic to the films and add a stronger sense of fear. Being able to kick, wack and shove them in AVP wasn't realistic to the films. Which is interesting because all the NPC's in these games get caught by Aliens and slaughtered quickly but the player does not have to worry about such events.

Back to the trailer in question you'll notice the aliens are attempting to attack Marines head on, some jump off walls or run right up and get cut down. It's true to the film.
I only agree The lower half of the statement
A marine can't kick and block the aliens' claws, that's no lie
However,xenomorph are born to be killers that can adapt an new environment quickly and use it to slay their prey by stealth.
Not some cannon-fodder only run into gunfire and hesitate to let the marines blow their heads off ::)

WY-0311

WY-0311

#136
Quote from: alanwu1233 on Feb 15, 2012, 10:22:29 AM
I only agree The lower half of the statement
A marine can't kick and block the aliens' claws, that's no lie
However,xenomorph are born to be killers that can adapt an new environment quickly and use it to slay their prey by stealth.
Not some cannon-fodder only run into gunfire and hesitate to let the marines blow their heads off ::)

They launched two assaults, once through what they believed was a safe passage via supply/maintenance tunnels, a second through barricaded corridors where resistance was previously met, and retreated when they sustained enough causalities. They cut power to remove illumination before attempting infiltration to engage the enemy in close quarters combat while flanking and performing ambushes.

That's not cannon fodder, that's infantry tactics.

Look at it this way, it's just a squad of infantry with rifles, grenades, flamethrowers etc against two to three platoons of soldiers with knifes, on speed and suffering from high aggression, who actually 'think' they can win and try various methods to achieve victory.

chupacabras acheronsis

right, so they still wouldn't stop for a second when they are in front of you.

Chris!(($$))!

Chris!(($$))!

#138
Quote from: WhiteKnight on Feb 15, 2012, 01:04:03 PM
Look at it this way, it's just a squad of infantry with rifles, grenades, flamethrowers etc against two to three platoons of soldiers with knifes, on speed and suffering from high aggression, who actually 'think' they can win and try various methods to achieve victory.

Gross understatement for the Xenos.

WY-0311

WY-0311

#139
Quote from: chupacabras acheronsis on Feb 15, 2012, 05:20:49 PM
right, so they still wouldn't stop for a second when they are in front of you.

Drake was killed by an Alien that turned to face another threat, an Alien slowly turns to face newt and Ripley before charging, is the creature analyzing the situation? Burke is only killed once he turns to face the creature. When Vaz and Gorman are about to be killed the creatures slow their pace.

Newt is captured by an Alien, it too pauses briefly.

The other creatures however show different behavior, they don't slow down, they strike swift and suddenly. You can argue that the slower confrontations are used to build dramatic effect but we have already seen the Alien take it's time with it's prey in the
first film so we can conclude the creatures do have various behavior traits. This is however absent from the AI in games.


As for my previous comparison I'm simply stating that these creatures bring knives to gunfights and will be killed as such in direct confrontations, high aggression and speed was as close as human comparison as I could think of. The games balance them to survive direct confrontations with increased speed, armor and leap ability. I would enjoy having random encounters with Aliens that don't leap at you, but slowly approach the player, that hiss at you and for a few seconds you can briefly attempt to interact with it, or at least give the impression that you can, before the creature slaughters you.

That would add far more depth to the creatures and show that they do have personality, as well as being extremely creepy.

RagingDragon

RagingDragon

#140
Seriously deja vu in here.

Anyway, those comments are really encouraging.  I hate the tension I always get from feeling such anticipation for a project, thanks AvP films. :laugh:

At least everyone seems to be very excited about the game and acknowledges what an honor they feel it is.  That shows they respect the Alien franchise, at least, so intentions should be best all around.

Maybe I'm easily sold...

Still, despite my incessant bitching (read: raging, yonk) I thought the trailer was very creative.  It almost reminded me of Assassins Creed: Revelations with the more artistic musical choice.  Very much liked it, but was biased since no new gameplay.  I'm so ready to play this.

PrometheusFire

PrometheusFire

#141
lolz
yesterday i took a trek up to my local e.b games and asked if by any small chance they had a copy of avp for the ps3.......he pondered......he looked......he doublechecked........ and found me a used copy for 19bucks (hooray)
i had preordered the game and got it when it was released 2years ago,played it for a bit untill the community kinda fizzled out and then traded it in towards something else.....

now let me just say...........lol :)............FRICKING LOVING IT.
when i played it 2years ago i was a bloodhound prior to its release , searching out every last screenshot and gameplay video, trophykill videos, screenshots of locations and xeno's etc etc ( mostly on this site lol)
pluss it had this massive hype behind it like there was gonna be more than just what we had been shown, which was pretty much everything ...........

but this time there was 0 hype behind me putting that disc in the machine, i hadnt looked at a screenshot or video in close to 2 years, im playing it with fresh pair of eyes and it really is a f**king awesome experience, playing it on hard switching between the marine and pred missions and ive even got to play a few games online ( massive fun)
only now can i see that those devs really did a great job on using only the original alien n pred movies and you can tottally see how much work went into it and given that its almost 2years old it has an awesome retro feel to it with the no crouching and lack of iron sights
AND ITS AWESOME prepping for acm with avp, if anyone fancies a few retro games of avp on the ps3 my username is PrometheusFire08

peace out bitches :)

Fury_616

Fury_616

#142
Did anyone else notice that you could also watch this trailer in anaglyph 3D? Is this what the gaming companies are doing now for game trailers?

MrSpaceJockey

MrSpaceJockey

#143
Quote from: Fury_616 on Feb 20, 2012, 01:07:55 AM
Did anyone else notice that you could also watch this trailer in anaglyph 3D? Is this what the gaming companies are doing now for game trailers?

Thank you!  I've seen this video in 3D a while back, but was too lazy to report it to you guys.  When I decided to, the 3D feature was gone.  But yeah you guys can see it in a red and blue 3D, has anyone done that successfully?

Fury_616

Fury_616

#144
I did see it in anaglyph 3D, although it was hard to notice this option at first--it just had some text at the bottom that read "3D", and the video converted from 2D to 3D as soon as I selected it. The quality of the 3D is OK but nothing impressive, which made me wonder if the company that's making this game did it or if some Alien fan did on his or her own time with 3D conversion software.

ikarop

ikarop

#145
It's just an option Youtube is offering now. Pretty sure you can do the same with any of your videos.

MrSpaceJockey

MrSpaceJockey

#146
But how does it recognize which parts are supposed to be 3D?

ikarop

ikarop

#147
I believe it's just a filter.

RoaryUK

RoaryUK

#148
I wonder, since they've had nearly 7 years to think about it, will anyone tell us just how a 40 megaton blast left any sign of Hadley's Hope at all, more importantly, how come a bunch of marines can go in completely unprotected from any probable side effects of radiation??  ....and they're STILL calling this a "true sequel".  :P

newbeing

newbeing

#149
Quote from: RoaryUK on Feb 22, 2012, 06:42:51 PM
I wonder, since they've had nearly 7 years to think about it, will anyone tell us just how a 40 megaton blast left any sign of Hadley's Hope at all, more importantly, how come a bunch of marines can go in completely unprotected from any probable side effects of radiation??  ....and they're STILL calling this a "true sequel".  :P

I think you want this thread. http://www.avpgalaxy.net/forum/index.php?topic=42004.75

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