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Posted by ikarop
 - Jul 19, 2013, 08:06:27 PM
Posted by ikarop
 - Jul 18, 2013, 07:07:03 PM
Posted by p1nk81cd
 - Jul 17, 2013, 10:32:14 PM
Yeah, look at Borderlands 2. Thats where every fawk went to- Jesus, I die inside every time I see that bloody game!
Posted by RagingDragon
 - Jul 17, 2013, 10:27:29 PM
Quote from: Mr. Runner on Jul 17, 2013, 10:25:54 PM
So still no memory-loss glitch fix and Lurker pounce fix?

Sadface.  :(

Like some of the biggest bugs in the game. The Lurker pounce should've been fixed like the next f**king day after it was discovered. A total multiplayer killer.

Shows just how little of a f**k was given.
Posted by p1nk81cd
 - Jul 17, 2013, 10:25:54 PM
So still no memory-loss glitch fix and Lurker pounce fix?

Sadface.  :(
Posted by ikarop
 - Jul 17, 2013, 09:04:49 PM
For now, yes.

Quote from: Gearbox SoftwareIn conjunction, a new update hit Xbox 360 this past Monday and will be arriving on PS3 and PC in the near future.
Posted by Bounds34
 - Jul 17, 2013, 09:01:19 PM
Quote from: ikarop on Jul 17, 2013, 08:50:46 PM
http://support.gearboxsoftware.com/entries/23137581-Xbox-360-Update-Hot-Fix-Information

QuoteJuly 15, 2013 Update

General

    Adjusted melee encounter animations
    Various AI improvements.
        Adjusted Xeno behavior to only allow for tail attacks when they're on ceilings
        Fixed an issue that could cause Xenos to walk upright on ceilings
        Adjusted Lurker AI to retreat a bit after a close encounter
        Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
        Fixed a bug where AI would still be targetable by Xenos while incapacitated
    Changed the close encounter lighting to fade out instead of abruptly turning off
    Addressed an issue where player weapons would possibly continue to fire during melee encounters
    Adjusted the dissolve effect for Xeno head pieces and particles in Bug Hunt and multiplayer
    Adjusted the attack angle for the Xeno tail stab to prevent stretching
    Addressed an issue where Xeno gore effects would occasionally play twice
    Addressed an issue with the 'Eat This!' achievement from not being unlocked when using the double-barreled flush gun
    Addressed a rare crash bug when using interactive objects
    Addressed an issue where the motion tracker ping would play when you didn't have a motion tracker available

Campaign

    Adjusted "Recruit" difficulty to be easier. (Other difficulty options have not changed)
    Fixed a clipping issue with an early Xeno encounter

Versus

    Adjusted a broken Extermination Point in Excavation
    Addressed an issue in Extermination where the last two Extermination Points used would sometimes immediately reactivate
    Addressed an issue that wouldn't let you select spectator cameras when joining games in progress



So this is for xbox only?
Posted by ikarop
 - Jul 17, 2013, 08:50:46 PM
http://support.gearboxsoftware.com/entries/23137581-Xbox-360-Update-Hot-Fix-Information

QuoteJuly 15, 2013 Update

General

    Adjusted melee encounter animations
    Various AI improvements.
        Adjusted Xeno behavior to only allow for tail attacks when they're on ceilings
        Fixed an issue that could cause Xenos to walk upright on ceilings
        Adjusted Lurker AI to retreat a bit after a close encounter
        Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
        Fixed a bug where AI would still be targetable by Xenos while incapacitated
    Changed the close encounter lighting to fade out instead of abruptly turning off
    Addressed an issue where player weapons would possibly continue to fire during melee encounters
    Adjusted the dissolve effect for Xeno head pieces and particles in Bug Hunt and multiplayer
    Adjusted the attack angle for the Xeno tail stab to prevent stretching
    Addressed an issue where Xeno gore effects would occasionally play twice
    Addressed an issue with the 'Eat This!' achievement from not being unlocked when using the double-barreled flush gun
    Addressed a rare crash bug when using interactive objects
    Addressed an issue where the motion tracker ping would play when you didn't have a motion tracker available

Campaign

    Adjusted "Recruit" difficulty to be easier. (Other difficulty options have not changed)
    Fixed a clipping issue with an early Xeno encounter

Versus

    Adjusted a broken Extermination Point in Excavation
    Addressed an issue in Extermination where the last two Extermination Points used would sometimes immediately reactivate
    Addressed an issue that wouldn't let you select spectator cameras when joining games in progress
Posted by Bounds34
 - Jul 12, 2013, 07:09:03 AM
Quote from: ikarop on Jul 11, 2013, 10:25:30 PM
Quote from: Gearbox SoftwareA new update is currently in testing. I honestly can't recall if this is specifically addressed in it or not, but I'm looking into that now. Should have more details / timeframe on the update once it's through testing.
http://forums.gearboxsoftware.com/showpost.php?p=4333390&postcount=8

What kind of a patch are they working on for consoles? Small one, big one? What are they fixing?
Posted by ikarop
 - Jul 11, 2013, 10:25:30 PM
Quote from: Gearbox SoftwareA new update is currently in testing. I honestly can't recall if this is specifically addressed in it or not, but I'm looking into that now. Should have more details / timeframe on the update once it's through testing.
http://forums.gearboxsoftware.com/showpost.php?p=4333390&postcount=8
Posted by ShadowPred
 - Mar 26, 2013, 01:07:03 AM
Quote from: ikarop on Mar 22, 2013, 10:03:54 PM
http://www.gamespot.com/events/pax-east-2013/story.html?sid=6405809


It would be such a waste of money and time, I don't think it's gonna happen.
Posted by ikarop
 - Mar 19, 2013, 12:32:27 AM
Quote from: Gearbox SoftwareBug Hunt should be available on PC, PlayStation 3 and Xbox 360 beginning tomorrow, March 19.

Exact times depend on when that particular platform updates -- the only exception to my knowledge is European PSN, where it should hit Wednesday, March 20.
Posted by Aceburster
 - Mar 11, 2013, 08:33:47 PM
Season pass stuff unlocking at midnight hmm. Did they push bug hunt up from the 19th? Thanks again Ikarop.
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