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Posted by Valaquen
 - May 27, 2013, 01:20:34 PM
Quote from: PRI. HUDSON on May 16, 2013, 11:41:13 PM
Quote from: ShadowPred on May 16, 2013, 11:15:24 PM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
May force SEGA to really put some effort into the next game.


They never do.

You may say I'm a dreamer, but I'm not the only one.

The dream is over.
Posted by Corporal Hicks
 - May 27, 2013, 01:14:46 PM
Quote from: demonbane on May 17, 2013, 04:46:52 AM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
Glad it failed. May force SEGA to really put some effort into the next game.
Or pass the licence to a better caretaker.

If I remember rightly the new Creative Assembly game is the last one under Sega's license?
Posted by PRI. HUDSON
 - May 18, 2013, 08:20:59 AM
Quote from: demonbane on May 18, 2013, 01:52:53 AM
http://www.eurogamer.net/articles/2013-05-10-aliens-colonial-marines-managed-1-31-million-sales

It says sales not shipped. Odd. Did they manage to sell more within a month? Or are they lying through their teeth to hide the damage?

Doesn't matter. Rumored budget was large, 65 mill. 1.31 million copies would still put them in the red.
Posted by demonbane
 - May 18, 2013, 01:52:53 AM
http://www.eurogamer.net/articles/2013-05-10-aliens-colonial-marines-managed-1-31-million-sales

It says sales not shipped. Odd. Did they manage to sell more within a month? Or are they lying through their teeth to hide the damage?
Posted by PRI. HUDSON
 - May 17, 2013, 08:45:49 AM
Quote from: demonbane on May 17, 2013, 04:46:52 AM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
Glad it failed. May force SEGA to really put some effort into the next game.
Or pass the licence to a better caretaker.

That's what I am REALLY hoping for.
Posted by demonbane
 - May 17, 2013, 04:46:52 AM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
Glad it failed. May force SEGA to really put some effort into the next game.
Or pass the licence to a better caretaker.
Posted by PRI. HUDSON
 - May 16, 2013, 11:41:13 PM
Quote from: ShadowPred on May 16, 2013, 11:15:24 PM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
May force SEGA to really put some effort into the next game.


They never do.

You may say I'm a dreamer, but I'm not the only one.
Posted by ShadowPred
 - May 16, 2013, 11:15:24 PM
Quote from: PRI. HUDSON on May 16, 2013, 10:21:18 PM
May force SEGA to really put some effort into the next game.


They never do.
Posted by PRI. HUDSON
 - May 16, 2013, 10:21:18 PM
Glad it failed. May force SEGA to really put some effort into the next game.
Posted by PsyKore
 - May 16, 2013, 03:39:47 AM
Yeah... it's a joke mate.
Posted by demonbane
 - May 15, 2013, 07:05:33 PM
Quote from: PsyKore on May 15, 2013, 05:53:37 AM
1.3 million victims conned.
It is shipped, not sold. There is a huge difference between the two.
Posted by PsyKore
 - May 15, 2013, 05:53:37 AM
1.3 million victims conned.
Posted by demonbane
 - May 14, 2013, 04:40:53 AM
Quote from: Local Trouble on May 14, 2013, 03:07:35 AM
Did you buy another copy like I suggested?
Why should anyone do that to support this scam further?
Posted by Local Trouble
 - May 14, 2013, 03:07:35 AM
Did you buy another copy like I suggested?
Posted by PRI. HUDSON
 - May 13, 2013, 10:16:38 PM
Quote from: Xenomrph on May 13, 2013, 09:16:21 AM
Quote from: demonbane on May 13, 2013, 06:15:39 AM
Quote from: Xenomrph on May 12, 2013, 01:05:26 PM
There's other variables that his estimate isn't accounting for, and also doesn't include sales numbers for digital copies.

That and I countered his estimate with basic common sense - if what he's saying is true, where even highly-regarded, well received games that sell millions of copies are considered "failures", then the game industry would have imploded ages ago. The fact that video games are still made shows that there's something wrong with his numbers.
"Hollywood accounting" works the same way - sales figures can be manipulated in such a way that it's a "valid" interpretation that a movie was a total failure, but that doesn't mean it was actually true or even makes sense.
You forgot how much time and money was invested in A:CM compared to other games reaching millions. Cost is difference. You didn't mention that.
We don't know what the game's actual budget was, and we also don't know how many digital copies of the game sold. Gearbox and Sega didn't lay anybody off that we know of (nor did either of them cancel any other projects due to Colonial Marines being some kind of financially crippling failure or something like that) so I'm pretty confident they made some money out of the whole endeavor.

W/e makes you sleep at night. This game did not sell many copies on digital download. I would bet the house on that. This game is going to take a loss. The numbers will surface sooner or later.
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