Started by Corporal Hicks, Oct 11, 2016, 01:01:45 PM
Quote from: The Eighth Passenger on Oct 11, 2016, 04:42:36 PMFirst question for Wayne:I know from his Alien and Blade Runner days that Ridley was always very involved with the art department. In fact, he apparently micromanaged it to such a degree that no major production designer ever wanted to work with him. Is this still the case? Did you work directly with Scott or mostly through Cov's PD, Chris Seagers?If you had direct interaction with Scott, what was he like? Is he still such a harsh taskmaster or is he more relaxed now? Did he allow you a lot of artistic freedom or was his instructions very specific?Second question:I take it the concept paintings you did were mostly for environments? Was it mostly for landscapes or mostly for spaceship/temple interiors? Did you get to design any of the film's vehicles/spaceships? Were you doing a lot of 3d modelling or were you just doing layouts in 3d and then doing paintovers?At one point you mentioned you were working on some super-high-res images while they were still filming. Were those for scenic backings?
Quote from: Enoch on Oct 11, 2016, 03:57:53 PMSpoler-free questions My main question is pretty much story oriented so I dont think he ll even try to say anything about that... He ll probally speak about designs, concepts,some not-spolery ideas etc. NO STORY!
Quote from: Himmelblau on Oct 11, 2016, 04:50:31 PMRegarding The Covenant ship itself:Design wise... How big is it compared to Nostromo, Sulaco??, or Is it more close to the Elsyium ship from Pandorum?
Quote from: Enoch on Oct 11, 2016, 06:37:25 PMWayne confirmed that he didnt do any matte paintings for Covenant!
Quote from: The Eighth Passenger on Oct 11, 2016, 09:16:00 PMYes, thank you professor.Backings are something else altogether.
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