AvPGalaxy Forums

Games => Predator: Hunting Grounds => Topic started by: molasar on Aug 19, 2020, 02:43:03 PM

Title: August/September Update
Post by: molasar on Aug 19, 2020, 02:43:03 PM
So '87 Dutch as a Sep paid DLC is coming and a new map.

(https://live.staticflickr.com/65535/50226479072_8f8d41cb67_b.jpg)

(https://blog.playstation.com/tachyon/2020/08/50226479337_ed433223e6_o.jpg)

(https://vignette.wikia.nocookie.net/avp/images/d/d3/Dutch_promo.jpg)


https://blog.playstation.com/2020/08/19/predator-hunting-grounds-august-update/
Title: Re: August/September Update
Post by: Mike’s Monsters on Aug 19, 2020, 03:01:23 PM
August update coming the 21st.
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 19, 2020, 03:11:41 PM
I thought they'd wait a bit longer on the City Hunter stuff but cool nonetheless.

So Friday we will be receiving the 2.0 patch and next week we will be getting word on the paid DLC. The playstation store from what I understand updates on Tuesday so next week is probably the reveal along with launch. Dutch and new map for September but if I had to guess for August it might be an OWLF class. The OWLF gear seems like that'd be gearing up for it.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 19, 2020, 03:31:35 PM
A new map and mode in September is music to my ears!

Fixed crossplay will be music to others!

Quote from: molasar on Aug 19, 2020, 02:43:03 PM
So '87 Dutch as a Sep paid DLC is coming and a new map.

Who am I to question the great Mole-star, but when was Dutch '87 announced as the paid September DLC? Did I miss it?
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 19, 2020, 03:40:45 PM
87 Dutch was leaked and the shadow on the road map pretty much confirms he's going to be the paid DLC.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 19, 2020, 03:56:43 PM
Quote from: SuperiorIronman on Aug 19, 2020, 03:40:45 PM
87 Dutch was leaked and the shadow on the road map pretty much confirms he's going to be the paid DLC.

Ahh. Thanks SI. I knew about the leak but the shadow I missed. That's the clincher. The risks of reading this on a small smartphone.

Dutch 87 paid DLC.  Weeee

Not an exact match though, based on the position of the head relative to the gun, but yeah, looks like Dutch.

(https://i.ibb.co/qjnrsSC/IMG-20200819-115434.jpg)
Title: Re: August/September Update
Post by: molasar on Aug 19, 2020, 04:37:23 PM
My guess is that the new map is going to be some kind of jungle based cave labyrinth.
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 19, 2020, 05:22:51 PM
Excited for the new masks and mode
Title: Re: August/September Update
Post by: Kailem on Aug 19, 2020, 05:49:03 PM
Quote from: SuperiorIronman on Aug 19, 2020, 03:11:41 PMSo Friday we will be receiving the 2.0 patch and next week we will be getting word on the paid DLC. The playstation store from what I understand updates on Tuesday so next week is probably the reveal along with launch. Dutch and new map for September but if I had to guess for August it might be an OWLF class. The OWLF gear seems like that'd be gearing up for it.

The blog post says the 28th for the patch and no paid DLC for this month. From the fact that they're giving away the classic combi-stick and wrist launcher this month rather than September like they initially said I'm guessing they fell behind with their release schedule and the map got pushed back.

Not gonna like, having to wait another month for a new map and making Dutch 87 paid DLC after we already bought the previous version kinda sucks. But at least we know when the map is coming now.......unless it gets pushed back again.

Still, the new stuff here does sound cool. An anti-cloaking grenade could be cool, and that OWLF rifle looks good too. And I'm looking forward to seeing those new masks.

And Hicks will finally be able to join us via PC instead of having to sully his hands with controller aiming at last!  :D
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 19, 2020, 05:57:48 PM
Quote from: Kailem on Aug 19, 2020, 05:49:03 PM
Quote from: SuperiorIronman on Aug 19, 2020, 03:11:41 PMSo Friday we will be receiving the 2.0 patch and next week we will be getting word on the paid DLC. The playstation store from what I understand updates on Tuesday so next week is probably the reveal along with launch. Dutch and new map for September but if I had to guess for August it might be an OWLF class. The OWLF gear seems like that'd be gearing up for it.

The blog post says the 28th for the patch and no paid DLC for this month. From the fact that they're giving away the classic combi-stick and wrist launcher this month rather than September like they initially said I'm guessing they fell behind with their release schedule and the map got pushed back.

Not gonna like, having to wait another month for a new map and making Dutch 87 paid DLC after we already bought the previous version kinda sucks. But at least we know when the map is coming now.......unless it gets pushed back again.

Still, the new stuff here does sound cool. An anti-cloaking grenade could be cool, and that OWLF rifle looks good too. And I'm looking forward to seeing those new masks.

And Hicks will finally be able to join us via PC instead of having to sully his hands with controller aiming at last!  :D

Article got updated, I posted before the change and they clarified it on Twitter. Article now has the 28th.

"Next week we will be revealing what you can expect from this month's Paid DLC. It is a good one! Until then, see you in the hunt!"

We will get a paid DLC according to the article so while the launch date has changed, this is still in the article.
Title: Re: August/September Update
Post by: Drukathi on Aug 19, 2020, 06:06:16 PM
The best update - release this game in Steam.
Title: Re: August/September Update
Post by: molasar on Aug 19, 2020, 06:19:28 PM
Quote from: Drukathi on Aug 19, 2020, 06:06:16 PM
The best update - release this game in Steam.

https://www.theverge.com/2020/7/9/21318978/sony-epic-games-fortnite-investment-250-million-game-development
Title: Re: August/September Update
Post by: Kailem on Aug 19, 2020, 06:23:47 PM
Quote from: SuperiorIronman on Aug 19, 2020, 05:57:48 PM
Quote from: Kailem on Aug 19, 2020, 05:49:03 PM
Quote from: SuperiorIronman on Aug 19, 2020, 03:11:41 PMSo Friday we will be receiving the 2.0 patch and next week we will be getting word on the paid DLC. The playstation store from what I understand updates on Tuesday so next week is probably the reveal along with launch. Dutch and new map for September but if I had to guess for August it might be an OWLF class. The OWLF gear seems like that'd be gearing up for it.

The blog post says the 28th for the patch and no paid DLC for this month. From the fact that they're giving away the classic combi-stick and wrist launcher this month rather than September like they initially said I'm guessing they fell behind with their release schedule and the map got pushed back.

Not gonna like, having to wait another month for a new map and making Dutch 87 paid DLC after we already bought the previous version kinda sucks. But at least we know when the map is coming now.......unless it gets pushed back again.

Still, the new stuff here does sound cool. An anti-cloaking grenade could be cool, and that OWLF rifle looks good too. And I'm looking forward to seeing those new masks.

And Hicks will finally be able to join us via PC instead of having to sully his hands with controller aiming at last!  :D

Article got updated, I posted before the change and they clarified it on Twitter. Article now has the 28th.

"Next week we will be revealing what you can expect from this month's Paid DLC. It is a good one! Until then, see you in the hunt!"

We will get a paid DLC according to the article so while the launch date has changed, this is still in the article.

Ah yeah I saw some people saying it originally said the 21st and not the 28th.

And you're right, I must have missed that it says this month's paid DLC at the end there. A bit weird that they wouldn't mention what it is in this post or even have "paid DLC 4" in the updated road map picture for this month rather than next. But either way I guess we'll find out next week.
Title: Re: August/September Update
Post by: Tichinde on Aug 19, 2020, 07:27:47 PM
I mean this might seem like a small thing but I think it would be really cool if we could customize the Elder's armor and skin tone? like I feel like that should be here by now.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 19, 2020, 07:31:17 PM
I think the priority should be to fix that City Hunter first.

Hopefully 87' Dutch will help with those long Predator wait times.

This guy could have helped...

https://twitter.com/FnVoodooMagic/status/1296167216321302535
Title: Re: August/September Update
Post by: Kailem on Aug 19, 2020, 07:49:31 PM
This time he wins the arm wrestling match! :laugh:
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 19, 2020, 07:52:23 PM
Quote from: Kailem on Aug 19, 2020, 07:49:31 PM
This time he wins the arm wrestling match! :laugh:

(https://media1.tenor.com/images/c58ad2f53adbea2209232e3169f64356/tenor.gif)
Title: Re: August/September Update
Post by: Mr.Turok on Aug 19, 2020, 08:36:36 PM
Guess I was right in a way, both update and DLC will come out at the same time. Wonder what the paid DLC is going to be? I hope its a new Fireteam class cuz its the cherry on the top with all this Fireteam love that the update is getting!

And as for the new gun:

(https://live.staticflickr.com/65535/50226479412_2b00892000_b.jpg)

Please...for the love of all that is Paya the conquering warrior.....

(https://vignette.wikia.nocookie.net/terminator/images/4/4a/M-25.png/revision/latest?cb=20160908223057)

Let it be some kind of cool plasma weapon.....

(https://vignette.wikia.nocookie.net/terminator/images/3/35/Tresistance-tc2000r-game-inventory.png/revision/latest?cb=20191117230919)

A prototype plasma gun if it must be it! Looks just like ones in Terminator, please breathe life into me! 

Title: Re: August/September Update
Post by: RidgeTop on Aug 19, 2020, 10:37:10 PM
Another shot of the new map posted to their social media:

(https://scontent-den4-1.xx.fbcdn.net/v/t1.0-9/118158316_10157975968316312_1905475391395273660_o.jpg?_nc_cat=107&_nc_sid=da1649&_nc_ohc=q_0AhySlS-MAX-LN7Nd&_nc_ht=scontent-den4-1.xx&oh=560b56459c9955b4fbe3c1d2acef1bb7&oe=5F6145CF)

Looking like this new map might have a cave system. Could make for some pretty tense engagements.
Title: Re: August/September Update
Post by: Kailem on Aug 20, 2020, 12:55:53 AM
I'm liking the amount of verticality there seems to be there, for both the Predator and the fireteam. That should definitely make for some interesting fights
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 20, 2020, 03:51:07 PM
Until you fireteam character falls....

Help me up man!  Come on!  I'm bleeding out!!!
Title: Re: August/September Update
Post by: Tichinde on Aug 20, 2020, 07:57:50 PM
Quote from: Voodoo Magic on Aug 20, 2020, 03:51:07 PM
Until you fireteam character falls....

Help me up man!  Come on!  I'm bleeding out!!!

Well at that point I, the polite predator, come in and lift him up by his skull and spine  :D
Title: Re: August/September Update
Post by: Mr.Turok on Aug 20, 2020, 08:23:16 PM
Quote from: Voodoo Magic on Aug 20, 2020, 03:51:07 PM
Until you fireteam character falls....

Help me up man!  Come on!  I'm bleeding out!!!
Unfortunately your Fireteam character will never be ready for every single encounter. My sniper scout build is a strong one that sniped many Preds in their netted buttocks but there will always be a Pred out there that can find and gut me and even then I block/knife them so good that my team has a better advantage against it after my death. 

Honestly the new Fireteam tools will really give an edge in matches as usually Preds win more often. Those stand still cloaked Preds now gotta be smarter with that tactic when the De-Cloaking Bomb hits the trees. 
Title: Re: August/September Update
Post by: SpaceKase on Aug 21, 2020, 12:09:18 AM
Quote from: Mr.Turok on Aug 19, 2020, 08:36:36 PM
...
And as for the new gun:
Please...for the love of all that is Paya the conquering warrior.....
Let it be some kind of cool plasma weapon.....

"Hey! Just what ya see here, pal."
Title: Re: August/September Update
Post by: The Shuriken on Aug 21, 2020, 12:57:33 PM
So is this new mode being teased possibly the data mined lone wolf mode?
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 21, 2020, 07:01:12 PM
Quote from: Mr.Turok on Aug 20, 2020, 08:23:16 PM
Quote from: Voodoo Magic on Aug 20, 2020, 03:51:07 PM
Until you fireteam character falls....

Help me up man!  Come on!  I'm bleeding out!!!
Unfortunately your Fireteam character will never be ready for every single encounter. My sniper scout build is a strong one that sniped many Preds in their netted buttocks but there will always be a Pred out there that can find and gut me and even then I block/knife them so good that my team has a better advantage against it after my death. 

Honestly the new Fireteam tools will really give an edge in matches as usually Preds win more often. Those stand still cloaked Preds now gotta be smarter with that tactic when the De-Cloaking Bomb hits the trees.

I never use the trees anymore as a Predator. I find it always leaves me too vulnerable. Landing upon or hiding behind rocks, hills and structures via lots of jumping has been my preferred m.o.
Title: Re: August/September Update
Post by: Kailem on Aug 21, 2020, 07:49:47 PM
Conversely I love using the trees, and this will not stop me! I fear no anti-cloak!!
Title: Re: August/September Update
Post by: Galactus123 on Aug 21, 2020, 08:44:59 PM
I'm a bit disappointed that its another jungle map. I wish they would make a forest map. Like the forests in AvP:R.
Title: Re: August/September Update
Post by: Tichinde on Aug 21, 2020, 11:20:14 PM
Lmao. I basically ignore the cloak, I'm less hunter more warrior. I also Don't know how it works, people spot me while crouching anyway, so I just don't know
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 21, 2020, 11:31:08 PM
Quote from: Tichinde on Aug 21, 2020, 11:20:14 PM
Lmao. I basically ignore the cloak, I'm less hunter more warrior. I also Don't know how it works, people spot me while crouching anyway, so I just don't know

Movement will show the shimmer. Players already looking for you can also spot you before you stop and become fully invisible. Switching to thermal will also make a sound and cause your eyes to briefly glow which FT can also spot. Predator also makes sounds which can lead players right to you. It's always good to stay on the move when cloaked.

In my experience playing both FT and Predator they tend to be in the same spots anyhow so players will know to check certain locations ahead of time.
Title: Re: August/September Update
Post by: Tichinde on Aug 22, 2020, 01:29:31 AM
Quote from: SuperiorIronman on Aug 21, 2020, 11:31:08 PM
Quote from: Tichinde on Aug 21, 2020, 11:20:14 PM
Lmao. I basically ignore the cloak, I'm less hunter more warrior. I also Don't know how it works, people spot me while crouching anyway, so I just don't know

Movement will show the shimmer. Players already looking for you can also spot you before you stop and become fully invisible. Switching to thermal will also make a sound and cause your eyes to briefly glow which FT can also spot. Predator also makes sounds which can lead players right to you. It's always good to stay on the move when cloaked.

In my experience playing both FT and Predator they tend to be in the same spots anyhow so players will know to check certain locations ahead of time.

Thanks. This is helpful, I didn't know you could become FULLY invisible at all. I will definitely use this knowledge in future games. Problem is though, Samurai's cloak lasts about 20-25 seconds iirc so it's practically useless for long term engagements, and like you said it makes a noise the fireteam can hear whenever you decloak
Title: Re: August/September Update
Post by: Mr.Turok on Aug 23, 2020, 08:16:14 PM
Quote from: Tichinde on Aug 22, 2020, 01:29:31 AM
Thanks. This is helpful, I didn't know you could become FULLY invisible at all. I will definitely use this knowledge in future games. Problem is though, Samurai's cloak lasts about 20-25 seconds iirc so it's practically useless for long term engagements, and like you said it makes a noise the fireteam can hear whenever you decloak

Well that depends, do you thermal at the same time cuz that combo drains energy like crazy. I haven't used Samurai much so I didn't realize if cloaking time is low or not. I would supplement this weakness with the large extra energy battery or the perk that decreases cloaking energy consumption.

Quote from: Voodoo Magic on Aug 21, 2020, 07:01:12 PM
I never use the trees anymore as a Predator. I find it always leaves me too vulnerable. Landing upon or hiding behind rocks, hills and structures via lots of jumping has been my preferred m.o.

Thats a very good unorthodox tactic as people would be used to engaging with a Pred in trees first and not for the one who just plasma showered you ground level behind a tree. I crouch after shooting from treetop while I see Fireteam try and figure out where it came from before I sneak in another so even if they hit at my direction, less of a chance bullets will hit me as thats not where my head is at, thats just empty air lol.

Which reminds me, am I the only one who wants the original plasmacaster soundfx from the first film? The recent ones always sound like those $1 ray gun toy sounds.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 24, 2020, 02:48:47 PM
Quote from: Mr.Turok on Aug 23, 2020, 08:16:14 PM
Which reminds me, am I the only one who wants the original plasmacaster soundfx from the first film? The recent ones always sound like those $1 ray gun toy sounds.

That would definitely be cool, but lower on my personal list of issues I guess.  :)

Quote from: Mr.Turok on Aug 23, 2020, 08:16:14 PM
Thats a very good unorthodox tactic as people would be used to engaging with a Pred in trees first and not for the one who just plasma showered you ground level behind a tree.

It enables you to use that advantage in third person when hiding behind a tree as a Predator. You can rotate your camera around and see 'em coming when the Fireteam cannot!
Title: Re: August/September Update
Post by: molasar on Aug 25, 2020, 02:43:17 PM
(https://blog.playstation.com/tachyon/2020/08/Predator-Hunting-Grounds-DLC.jpg)

https://blog.playstation.com/2020/08/25/dutch-87-and-a-free-trial-coming-to-predator-hunting-grounds/
Title: Re: August/September Update
Post by: Corporal Hicks on Aug 25, 2020, 03:02:51 PM
I can't decide if that image is an in-game model or not?
Title: Re: August/September Update
Post by: molasar on Aug 25, 2020, 03:07:36 PM
Quote from: Corporal Hicks on Aug 25, 2020, 03:02:51 PM
I can't decide if that image is an in-game model or not?

It looks like his head is photoshopped on the model
Title: Re: August/September Update
Post by: Bug hunt wilson on Aug 25, 2020, 03:56:44 PM
I wish that xbox one users can get this game to
Title: Re: August/September Update
Post by: Lost_Hunter on Aug 25, 2020, 04:04:53 PM
I don't think the head is but the arm and gun are definitely a model. Looks cool, I'll be throwing down for this. It would be nice if Illfonic through in a map from the original movie. Billy's log, the waterfall, just spit ballin.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 25, 2020, 04:14:35 PM
What in the drunk photoshopping world.....

(https://i.ibb.co/p0LQgr2/Screenshot-20200825-121226-Samsung-Internet.jpg)
Title: Re: August/September Update
Post by: Mike’s Monsters on Aug 25, 2020, 05:09:55 PM
Quote from: Corporal Hicks on Aug 25, 2020, 03:02:51 PM
I can't decide if that image is an in-game model or not?

Might be a combo of both. There's things not matching, and stuff that looks totally photo real.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 25, 2020, 05:31:24 PM
It's definitely a hybrid at the very least of this 1987 promotional pic, perhaps another bodybuilder stand-in and/or a game model.

(https://forum.predator.illfonic.com/uploads/default/original/2X/a/a6ef1fe614234ac9f27dcfe300490129cc83d983.png)

(https://vignette.wikia.nocookie.net/avp/images/d/d3/Dutch_promo.jpg)
Title: Re: August/September Update
Post by: molasar on Aug 25, 2020, 05:50:17 PM
Quote from: Lost_Hunter on Aug 25, 2020, 04:04:53 PM
I don't think the head is but the arm and gun are definitely a model.

I meant that they used AS head from the film promo photo and put it on 3D model.
Quote from: Voodoo Magic on Aug 25, 2020, 04:14:35 PM
What in the drunk photoshopping world.....

https://i.ibb.co/p0LQgr2/Screenshot-20200825-121226-Samsung-Internet.jpg


I have noticed this 3D clipping too.
Title: Re: August/September Update
Post by: Sexual tyrannasuarus on Aug 25, 2020, 06:35:44 PM
Where's Danny Glover damnitt!?
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 25, 2020, 07:19:28 PM
If assumptions are correct, it is such an odd choice to superimpose Arnold's live film head on a game model that will be paid content, rather than using the game model's legitimate head. False advertising? We'll see. I've already crossed paths in the Illfonic forums with people believing what we see in that pic will be Dutch 1987's actual in-game head, already setting themselves up for a fall if the ingame head fails to live up to expectations.

For a while everything felt managed well by Illfonic in my humble opinion. Then not capitalizing on Predators 10th anniversary, offering Alpha for free so soon after people sometimes paid absorbent prices to seek out the codes, not staggering fireteam releases with Predators to offset the wait times, the worst paid DLC yet where the City Hunter is broken in so many ways and still hasn't been patched a month after players paid, and now the way the (paid) Dutch 1987 is being handled so far just boggles the mind. :-\

Title: Re: August/September Update
Post by: molasar on Aug 25, 2020, 07:48:42 PM
Quote from: Voodoo Magic on Aug 25, 2020, 07:19:28 PM
If assumptions are correct, it is such an odd choice to superimpose Arnold's live film head on a game model that will be paid content, rather than using the game model's legitimate head. False advertising? We'll see. I've already crossed paths in the Illfonic forums with people believing what we see in that pic will be Dutch 1987's actual in-game head, already setting themselves up for a fall if the ingame head fails to live up to expectations.

For a while everything felt managed well by Illfonic in my humble opinion. Then not capitalizing on Predators 10th anniversary, offering Alpha for free so soon after people sometimes paid absorbent prices to seek out the codes, not staggering fireteam releases with Predators to offset the wait times, the worst paid DLC yet where the City Hunter is broken in so many ways and still hasn't been patched a month after players paid, and now the way the (paid) Dutch 1987 is being handled so far just boggles the mind. :-\



I guess they do not have the final version of the head yet. Even another screenshot is not showing it in the blog article.
Title: Re: August/September Update
Post by: Kailem on Aug 25, 2020, 07:56:19 PM
Yeah no mention of any sort of "hey, if you bought the previous Dutch DLC you get this one for free for a limited time" or anything like that, just straight-up "buy him again!" And you know all the voice lines are going to be the same ones we already got in the current version as well, so it won't even have that going for it.

Chances are that because I'm a damn fool I'll still end up getting it anyway, but I might at least wait a little to see if there are any new voice lines at all. But it's hard not to see this as the calculated move it is. They knew full-well that if they put the original Dutch skin out first rather than the "old Dutch" we got that everyone would have just bought that and be done with it. This way they know there's a lot more chance they can get people to double-dip.

I get it, it's Dutch. But still, I doubt too many people would have been disappointed with Harrigan or Royce, or even a character from the comics, perhaps. I'd totally be down with an Enoch Nakai fireteam DLC too.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 25, 2020, 10:05:32 PM
Quote from: Kailem on Aug 25, 2020, 07:56:19 PM
Yeah no mention of any sort of "hey, if you bought the
I get it, it's Dutch. But still, I doubt too many people would have been disappointed with Harrigan or Royce, or even a character from the comics, perhaps. I'd totally be down with an Enoch Nakai fireteam DLC too.

Before we get those, we have to complete the Dutch collection!

Dutch 2025
Dutch 1987
Baby Dutch
Teenager Dutch
Old Man Dutch
Arm Wrestling Dutch
Thumb Wrestling Dutch
Double Dutch
Triple Dutch
Dutch's Twin
Dutch's Triplett
Dutch's Clone
Dutch 8
Anti-Dutch
Ninja Dutch
Retired Dutch
Cybernetic Dutch

;D
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 25, 2020, 10:14:04 PM
It's a "bull-shot" which is pretty standard for videogames. Just a really good (oftentimes photoshoped) image to get the general point across since for promos you often can't get certain poses in-game. So they take it and dress the image up or pose the model. 

Both incarnations of Dutch are important for different reasons more or less that 2025 is the first time Arnold has been officially back, and 87 because the game's based on the first movie and anything related to that holds a bit of weight to the fanbase. Monetary reasons of course is why this happens in the first place but even getting it at all is huge given how Arnold historically just doesn't come back for these. I doubt he has any new lines but this being what it is I don't doubt it'd sell. Now if we get a third version of Arnold that isn't as distinct we'd have a problem but this isn't Battlefront's Millenium Falcons all over again.

I wouldn't be surprised if within the 2.0 update we get the other masks due to the 87 connection. While AVP and Predators did have three masks, we know of Berserker and Scar and I don't know why we'd get Scar's mask for free when you'd think that'd be a selling point for the character class. I feel like it'd make more sense now that I think about it that it's going to be Jungle Hunter and its derivatives before they move on.

The original mask
(https://www.therpf.com/forums/attachments/cp01-0001-1-jpg.1125154/)

2010 classic
(https://www.sideshow.com/storage/product-images/400047/battle-damaged-classic-predator-mask_predator_gallery_5c4c54ff5eedf.jpg)

And I'd wager it's either some Amengi (original suit Predator) inspired mask or it's getting to use the mask on Dutch's shoulder.


Quote from: Voodoo Magic on Aug 25, 2020, 10:05:32 PM
Quote from: Kailem on Aug 25, 2020, 07:56:19 PM
Yeah no mention of any sort of "hey, if you bought the
I get it, it's Dutch. But still, I doubt too many people would have been disappointed with Harrigan or Royce, or even a character from the comics, perhaps. I'd totally be down with an Enoch Nakai fireteam DLC too.

Before we get those, we have to complete the Dutch collection!

Dutch 2025
Dutch 1987
Baby Dutch
Teenager Dutch
Old Man Dutch
Arm Wrestling Dutch
Thumb Wrestling Dutch
Double Dutch
Triple Dutch
Dutch's Twin
Dutch's Triplett
Dutch's Clone
Dutch 8
Anti-Dutch
Ninja Dutch
Retired Dutch
Cybernetic Dutch

;D

No joke Voodoo, I'd pay to see a Hunting Grounds equivalent to the AVP Arcade Dutch.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 25, 2020, 11:15:39 PM
Quote from: SuperiorIronman on Aug 25, 2020, 10:14:04 PM
Now if we get a third version of Arnold that isn't as distinct we'd have a problem but this isn't Battlefront's Millenium Falcons all over again.

In my humble opinion it would have been wiser to break up the two Dutchs with an alternate Fire team DLC.

QuoteNo joke Voodoo, I'd pay to see a Hunting Grounds equivalent to the AVP Arcade Dutch.

I have my eyes on a different cyborg...

https://twitter.com/FnVoodooMagic/status/1296167216321302535?
Title: Re: August/September Update
Post by: molasar on Aug 26, 2020, 04:31:39 AM
Predator: Hunting Grounds Signed Poster & Dutch 87 DLC (US only sweepstake)

'Three winners will each receive a Predator: Hunting Grounds poster signed by Dutch himself and one code for the Dutch '87 DLC for PS4 or PC.'

https://gleam.io/O46rR/the-original-returns-sweepstakes

(https://d36eyd5j1kt1m6.cloudfront.net/user-assets/1259046/W7jLdnpdyKHoUE44/signed.jpg)
Title: Re: August/September Update
Post by: RidgeTop on Aug 26, 2020, 07:49:00 AM
The actual model:

(https://i.imgur.com/V8j11X7.jpg)
Title: Re: August/September Update
Post by: Corporal Hicks on Aug 26, 2020, 07:58:53 AM
I think that looks pretty good!
Title: Re: August/September Update
Post by: molasar on Aug 26, 2020, 08:21:27 AM
Higher resolution


(https://www.gamespark.jp/imgs/p/1UNSdyJKsYSbpw0t-zkIAAoLiAcGBQQDAgEA/424318.jpg)

(https://www.gamespark.jp/imgs/p/1UNSdyJKsYSbpw0t-zkIAAoLiAcGBQQDAgEA/424319.jpg)

(https://www.gamespark.jp/imgs/p/1UNSdyJKsYSbpw0t-zkIAAoLiAcGBQQDAgEA/424320.jpg)
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 26, 2020, 11:19:15 AM
Well.... It's a likeness. Could be worse I guess. I do think the City Hunter modeler got more work.  :-\

Quote from: Corporal Hicks on Aug 26, 2020, 07:58:53 AM
I think that looks pretty good!

You think? I don't know. The eyes are all wrong, throwing off the entire model I think. Illfonic did such a better job with Dutch 2025...

(https://i1.wp.com/media.criticalhit.net//2020/06/Predator_-Hunting-Grounds-2.jpg)

(https://i.ibb.co/jRgmq3F/Resized-Screenshot-20200526-125323-You-Tube.png)
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 26, 2020, 12:52:30 PM
I have a feeling his head model is an altered version of his 2025 appearance. Given how the models in Hunting Grounds works with heads being separate parts (at least on Predator), it might be that in order to save time they used an existing Arnold head (2025) to build 87 Dutch off of. Whether that got a slight remodel or not that would explain the weird features.

He kind of looks like modern Arnold just aged back and so if they used that head as a baseline it could just be modern Dutch elements shining through.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 26, 2020, 12:57:34 PM
Quote from: SuperiorIronman on Aug 26, 2020, 12:52:30 PM
I have a feeling his head model is an altered version of his 2025 appearance. Given how the models in Hunting Grounds works with heads being separate parts (at least on Predator), it might be that in order to save time they used an existing Arnold head (2025) to build 87 Dutch off of. Whether that got a slight remodel or not that would explain the weird features.

He kind of looks like modern Arnold just aged back and so if they used that head as a baseline it could just be modern Dutch elements shining through.

Could be. For instance, Arnold's nose is not the shape it used to be, which comes from age. The nose never stops growing in life.

(https://i.ibb.co/jkJKf7H/Screenshot-20200826-074441-Samsung-Internet.jpg)
Title: Re: August/September Update
Post by: acrediblesource on Aug 26, 2020, 07:11:29 PM
Back in 87, his forehead wrinkles weren't very clear. infact he had very tight skin at his age. I think the texturing work is just a copy paste over from 2025.
Title: Re: August/September Update
Post by: Kailem on Aug 26, 2020, 07:23:59 PM
I see what you mean about the eyes, but for me the most distracting thing is the hair. I'm getting John Cena vibes more than I am 80's Arnold Schwarzenegger there. It just looks a little bit too full, at least from those angles.
Title: Re: August/September Update
Post by: molasar on Aug 26, 2020, 08:04:31 PM
https://twitter.com/IllFonic/status/1298691037821575169
Title: Re: August/September Update
Post by: Galactus123 on Aug 26, 2020, 08:23:43 PM
The model could be better. Shouldn't his hair color be a bit lighter?
Title: Re: August/September Update
Post by: molasar on Aug 26, 2020, 08:28:46 PM
This is still a huge jump from this

(https://photos.wowroms.com/emulators-roms-logo/22/137120/420-420/Predator.jpg)

BTW I still like a C64 version.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 26, 2020, 08:43:26 PM
Quote from: Kailem on Aug 26, 2020, 07:23:59 PM
I see what you mean about the eyes, but for me the most distracting thing is the hair. I'm getting John Cena vibes more than I am 80's Arnold Schwarzenegger there. It just looks a little bit too full, at least from those angles.

I guess we know why they photoshopped Arnold's head on the game model's body in the promo.  :-\

Quote from: molasar on Aug 26, 2020, 08:28:46 PM
This is still a huge jump from this

https://photos.wowroms.com/emulators-roms-logo/22/137120/420-420/Predator.jpg

BTW I still like a C64 version.

:laugh:

Btw, thanks for posting those pics Mole-star!
Title: Re: August/September Update
Post by: Enjoy on Aug 27, 2020, 06:16:50 AM
COMANDOJOHNSONFANCYPANTS      Is my username If anyone want's to add me as a friend to game on playstation   network. 
Title: Re: August/September Update
Post by: Mike’s Monsters on Aug 27, 2020, 05:52:35 PM
They just released the first half of the next update. Lots of fixes including City Hunter's roar.

https://forum.predator.illfonic.com/t/patch-2-0-part-i/13475
Title: Re: August/September Update
Post by: Tichinde on Aug 27, 2020, 08:01:05 PM
doesn't look like they fixed the mask. Voodoo will still be displeased
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 27, 2020, 08:30:15 PM
Thanks for posting Mikey!

Quote from: Tichinde on Aug 27, 2020, 08:01:05 PM
doesn't look like they fixed the mask. Voodoo will still be displeased

Maybe that quacker of a biomask will be addressed in part two? Hopefully? 🤞
Title: Re: August/September Update
Post by: Tichinde on Aug 27, 2020, 08:46:28 PM
Quote from: Voodoo Magic on Aug 27, 2020, 08:30:15 PM
Thanks for posting Mikey!

Quote from: Tichinde on Aug 27, 2020, 08:01:05 PM
doesn't look like they fixed the mask. Voodoo will still be displeased

Maybe that quacker of a biomask will be addressed in part two? Hopefully? 🤞

Well as someone who didn't buy it. I can tell you I at least have a pretty serious issue I'm a little upset about. It says that at level 100 you should have the city hunter combistick... I'm 150, it's locked...

pls help
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 27, 2020, 09:27:04 PM
New datamines, posting em on the datamine thread rn
Title: Re: August/September Update
Post by: molasar on Aug 27, 2020, 09:28:33 PM
Quote from: Tichinde on Aug 27, 2020, 08:46:28 PM
Well as someone who didn't buy it. I can tell you I at least have a pretty serious issue I'm a little upset about. It says that at level 100 you should have the city hunter combistick... I'm 150, it's locked...

pls help

It will be available in tomorrow's Part II update.
Title: Re: August/September Update
Post by: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

Not to mention that the loadouts are all busted again after this patch, and not just because some of the gear and perks have new weight numbers. Weapons are missing or changed in some loadouts, and the second Predator loadout won't even, well, load.

Add to that the fact that the game crashed in my very first post-patch Predator match and I'm suddenly not feeling like this is going to be the update to fix all the things that have been broken for so long.

Oh, and people can still get under the coastal village buildings on Backwater, so I'd imagine they can still get under the map too. Because that's not something that needed to be fixed.....
Title: Re: August/September Update
Post by: Kradan on Aug 28, 2020, 07:35:37 AM
City Hunter is cursed, I'm telling ya
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 28, 2020, 07:39:12 AM
Quote from: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

Not to mention that the loadouts are all busted again after this patch, and not just because some of the gear and perks have new weight numbers. Weapons are missing or changed in some loadouts, and the second Predator loadout won't even, well, load.

Add to that the fact that the game crashed in my very first post-patch Predator match and I'm suddenly not feeling like this is going to be the update to fix all the things that have been broken for so long.

Oh, and people can still get under the coastal village buildings on Backwater, so I'd imagine they can still get under the map too. Because that's not something that needed to be fixed.....
The roar is from Predator 2, from when he is cauterizing his arm
Also I think some weapons were changed in order thus explaining the switched loadouts
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 28, 2020, 11:47:33 AM
Quote from: PAS Spinelli on Aug 28, 2020, 07:39:12 AM
The roar is from Predator 2, from when he is cauterizing his arm

Really? Wow, I didn't think of that. Yeah, I guess it could be. I have to give it another listen. Doesn't that Predator 2 roar have the cauterizing sizzling sound in the beginning of it, then it gets muffled when it cuts to Herb's wife? Well, that would explain why it cuts short. :laugh: I can't imagine Illfonic massaged the sound file considering they didn't opt to massage the better roar beginning with the syringe sound. Maybe you're both right and one of the AVP games already massaged it and Illfonic lifted it?
Title: Re: August/September Update
Post by: molasar on Aug 28, 2020, 02:33:51 PM
https://forum.predator.illfonic.com/t/patch-2-0-part-ii/13552
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 28, 2020, 02:46:55 PM
New masks
(https://media.discordapp.net/attachments/744297900321931306/748912946557747251/unknown.png?width=621&height=677)
Title: Re: August/September Update
Post by: Corporal Hicks on Aug 28, 2020, 05:17:35 PM
That top mask (can't see the name) looks like the one on Dutch's shoulder?
Title: Re: August/September Update
Post by: Kailem on Aug 28, 2020, 05:20:34 PM
Quote from: PAS Spinelli on Aug 28, 2020, 07:39:12 AMThe roar is from Predator 2, from when he is cauterizing his arm
Also I think some weapons were changed in order thus explaining the switched loadouts

That's it! I knew I'd heard it somewhere in P2, I just couldn't think where. To me it's become synonymous with AVP since it was basically the roar you'd hear over and over again for the Predators.

Still not sure how they managed to mess it up when games from around 20 years ago got it right though.
Title: Re: August/September Update
Post by: Sexual tyrannasuarus on Aug 28, 2020, 10:32:23 PM
If you can't win a match as predator you should just not play the game. There's no balance at all. I'm done giving hard earned money to this until they add claymore traps or Danny Glover
Title: Re: August/September Update
Post by: molasar on Aug 28, 2020, 11:06:17 PM
https://forum.predator.illfonic.com/t/patch-2-0-part-iii-crossplay-party-invites/13605
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 29, 2020, 01:28:30 AM
So I think I can safely say that the 2.0 update definitively murdered melee builds. And I hate to say it but as much as I hate dealing with the bow myself, I am seeing its usage. 
Title: Re: August/September Update
Post by: Tichinde on Aug 29, 2020, 02:32:30 AM
Quote from: SuperiorIronman on Aug 29, 2020, 01:28:30 AM
So I think I can safely say that the 2.0 update definitively murdered melee builds. And I hate to say it but as much as I hate dealing with the bow myself, I am seeing its usage.

Berserker and Samurai are still fine if you run "fearless" but everyone else yeah. You just have to soften them up now, which kinda sucks because I used to limit myself to not using the plasma caster because it was more fun and challenging that way, but you can't do that with hunter anymore
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 29, 2020, 02:49:50 AM
Yeah I really liked my Hunter builds but I shifted over to Berserker tonight and kind of got the hang of the bow. Spear throws are pretty good as well. I tried melee though and for the damage I put out it wasn't nearly as good as what the FT could put into me. A single FT member can be a huge problem now thanks to the new guns and weapon changes.

I get Illfonic wanted matches to be longer but killing melee like they did kind of blows. It's just not viable right now.
Title: Re: August/September Update
Post by: Tichinde on Aug 29, 2020, 02:58:56 AM
Quote from: SuperiorIronman on Aug 29, 2020, 02:49:50 AM
Yeah I really liked my Hunter builds but I shifted over to Berserker tonight and kind of got the hang of the bow. Spear throws are pretty good as well. I tried melee though and for the damage I put out it wasn't nearly as good as what the FT could put into me. A single FT member can be a huge problem now thanks to the new guns and weapon changes.

I get Illfonic wanted matches to be longer but killing melee like they did kind of blows. It's just not viable right now.

I think the problem is that the FT guys are all very upset about getting annihilated, but I don't think they fully realize that a good cohesive team pre patch was more than enough for one predator. It's just when they break up that's problems arise, so they tried to make FT feel more powerful, but I think they shifted the balance to the other side  :-\
Title: Re: August/September Update
Post by: Sexual tyrannasuarus on Aug 29, 2020, 06:00:11 AM
Has anyone else been recieving an error ce-34878-0 after the update?
Title: Re: August/September Update
Post by: Darren on Aug 29, 2020, 12:10:30 PM
Is anyone having problems with the update it keeps giving me errors
Title: Re: August/September Update
Post by: acrediblesource on Aug 29, 2020, 04:11:44 PM
PC or PS?
Title: Re: August/September Update
Post by: Predboy on Aug 29, 2020, 04:38:35 PM
Quote from: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

I was surprised to see they replaced the old roar with a worse one. All they had to do was take away the syringe injection sound. I don't understand how anyone listened to that and thought it was a good idea to put it as the new roar. Not only does it sound weak, but like you said, the sound drops dramatically making it sound worse. I was hoping they would try and use the roar city hunter made before getting struck by lightning. Always loved that scene because of it.
Title: Re: August/September Update
Post by: Enjoy on Aug 29, 2020, 05:22:52 PM
It would be nice if when playing as predator you could create a 1st person view for zooming and scoping out from a distance with the bio mask. And being able to lean out from a tree while shooting  so the predator could fight while taking partial cover.
Title: Re: August/September Update
Post by: Tichinde on Aug 29, 2020, 09:34:33 PM
Funny Idea I thought I should toss out there. When the FT takes off the biomask how about I permanently get infrared, kindof a pet-peeve but since I'm an unmasked yautja based off of P2 should I not still see in the infared spectrum? Also, it's too damn hard to find the FT without any sort of Infared when they take off the mask  :-[
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 29, 2020, 10:57:45 PM
One idea I tossed out was Predator retaining infrared but in the state Jungle Hunter had it. So toggling it loses the tracking information and alters the colors. So Predator players can still track to a degree but not nearly as effectively. For game-play purposes though I think it's ultimately fine how they handled it.

Weird though that Predator continuity is pretty inconsistent with how they see between Jungle and City Hunters as well as bits from Neca. They also weirdly can color coordinate which you'd think they couldn't given the spectrum they see the world in.
Title: Re: August/September Update
Post by: Mr.Turok on Aug 30, 2020, 01:43:21 AM
I'm glad with these new updates, its actually fun now being both sides and the Pred count is down between 3-5 minutes! Plus I can finally customize colors for both Jungle and Elder! Just wish they can do something about them crashes.  :-\

Which reminds me.....as I saw this in the datamine thread

(https://media.discordapp.net/attachments/571433623774035971/748934658594701312/unknown.png?width=498&height=677)

Purple shades on a Pred made me think ever seen a Purple Predator? Dat's down right strange, iznit?

No.

Coz tey don't exist..... ::)

*Cloaks away*
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 30, 2020, 02:17:45 AM
Quote from: Mr.Turok on Aug 30, 2020, 01:43:21 AM
I'm glad with these new updates, its actually fun now being both sides and the Pred count is down between 3-5 minutes! Plus I can finally customize colors for both Jungle and Elder! Just wish they can do something about them crashes.  :-\

Which reminds me.....as I saw this in the datamine thread

https://media.discordapp.net/attachments/571433623774035971/748934658594701312/unknown.png?width=498&height=677

Purple shades on a Pred made me think ever seen a Purple Predator? Dat's down right strange, iznit?

No.

Coz tey don't exist..... ::)

*Cloaks away*
don't diss my boy he qt
Title: Re: August/September Update
Post by: Tichinde on Aug 30, 2020, 03:35:27 AM
I think they unbalanced it and made FT OP, but at least it's a challenge now 🤷‍♂️
Title: Re: August/September Update
Post by: Kailem on Aug 30, 2020, 06:19:06 AM
It's hard to tell, half my Predator matches have crashed before I've had a chance to finish them.

I think this legitimately might be the worst state the game has ever been in, and during a free trial weekend no less. That's some expert-level timing right there.
Title: Re: August/September Update
Post by: Mr.Turok on Aug 30, 2020, 02:32:19 PM
Not going to lie tho, you are right. Those crashes really is ruining the impression for first timers and overall experience for the regulars.
Title: Re: August/September Update
Post by: SuperiorIronman on Aug 30, 2020, 02:39:53 PM
My crashes have been few and far between. They shouldn't be happening at all but given the situation of its launch and crossplay maybe being a factor I get it.

I crash every couple of weeks really.
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 30, 2020, 04:20:11 PM
I crash rarely as well. I hardly play as a City Hunter so maybe there's a connection but I'm not experiencing that fortunately.

Quote from: Predboy on Aug 29, 2020, 04:38:35 PM
Quote from: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

I was surprised to see they replaced the old roar with a worse one. All they had to do was take away the syringe injection sound. I don't understand how anyone listened to that and thought it was a good idea to put it as the new roar. Not only does it sound weak, but like you said, the sound drops dramatically making it sound worse. I was hoping they would try and use the roar city hunter made before getting struck by lightning. Always loved that scene because of it.

This 100 times over!

I mean come on Illfonic. You screw up the City Hunter roar the first time maybe you can claim ignorance. But when you screw up the roar the second time, and your remedy... your fix for the first mistake is a roar that lasts only 30% of the animation, it is just a sloppy effort. It all feels lazy and like someone is not taking any pride in their work. All they had to do is cut off the medical syringe noise of the first roar and soften it up in the beginning and boom - fixed. Instead you replace broke with even more broken.




Title: Re: August/September Update
Post by: SuperiorIronman on Aug 30, 2020, 06:28:24 PM
I suspect it might be a result of how they fixed the roar.

The new roar is shorter but that's simply not an issue for the in-game roar nor is it for the intro and outro when FT is killed. However when FT escaped because all Predators initially had the same roar it's timed to Jungle Hunter and not City Hunter. While City Hunter's fit, the new shortened version doesn't. Basically being a massive oversight. So the outro roar needs to be as long as the healing roar in order for the "Prey escaped" animation to sync up.

I haven't seen it yet but does City Hunter have a different roar when unmasked?
Title: Re: August/September Update
Post by: Predboy on Aug 30, 2020, 06:35:41 PM
Quote from: Voodoo Magic on Aug 30, 2020, 04:20:11 PM
I crash rarely as well. I hardly play as a City Hunter so maybe there's a connection but I'm not experiencing that fortunately.

Quote from: Predboy on Aug 29, 2020, 04:38:35 PM
Quote from: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

I was surprised to see they replaced the old roar with a worse one. All they had to do was take away the syringe injection sound. I don't understand how anyone listened to that and thought it was a good idea to put it as the new roar. Not only does it sound weak, but like you said, the sound drops dramatically making it sound worse. I was hoping they would try and use the roar city hunter made before getting struck by lightning. Always loved that scene because of it.

This 100 times over!

I mean come on Illfonic. You screw up the City Hunter roar the first time maybe you can claim ignorance. But when you screw up the roar the second time, and your remedy... your fix for the first mistake is a roar that lasts only 30% of the animation, it is just a sloppy effort. It all feels lazy and like someone is not taking any pride in their work. All they had to do is cut off the medical syringe noise of the first roar and soften it up in the beginning and boom - fixed. Instead you replace broke with even more broken.

https://www.youtube.com/watch?v=0Csve-B-E3w



Good lord it's even worse in that scene. Seeing this constant sloppy/lazy work from illfonic keeps me from even considering getting this game one day. I planned on holding out until they finally added the content this game needed on release, but if they can't even get something as simple as this done right, then I think it's time for me to forget about this game.
Title: Re: August/September Update
Post by: Tichinde on Aug 30, 2020, 07:05:18 PM
Quote from: Voodoo Magic on Aug 30, 2020, 04:20:11 PM
I crash rarely as well. I hardly play as a City Hunter so maybe there's a connection but I'm not experiencing that fortunately.

Quote from: Predboy on Aug 29, 2020, 04:38:35 PM
Quote from: Kailem on Aug 28, 2020, 05:34:09 AM
In an unbelievable turn of events they "fixed" City Hunter's roar; by swapping it out with a different one that's also broken!

His new one is one of the main roars from the AVP PC games, only this time it cuts off halfway through, so not only does it just sound weird but he's also left doing the animation with no sound.

I was surprised to see they replaced the old roar with a worse one. All they had to do was take away the syringe injection sound. I don't understand how anyone listened to that and thought it was a good idea to put it as the new roar. Not only does it sound weak, but like you said, the sound drops dramatically making it sound worse. I was hoping they would try and use the roar city hunter made before getting struck by lightning. Always loved that scene because of it.

This 100 times over!

I mean come on Illfonic. You screw up the City Hunter roar the first time maybe you can claim ignorance. But when you screw up the roar the second time, and your remedy... your fix for the first mistake is a roar that lasts only 30% of the animation, it is just a sloppy effort. It all feels lazy and like someone is not taking any pride in their work. All they had to do is cut off the medical syringe noise of the first roar and soften it up in the beginning and boom - fixed. Instead you replace broke with even more broken.

https://www.youtube.com/watch?v=0Csve-B-E3w

Sad you don't wanna play as city hunter voodoo.  :(
Title: Re: August/September Update
Post by: PAS Spinelli on Aug 30, 2020, 10:21:52 PM
They cut off the echo of the roar, its fine rn imo but it def can be better
Title: Re: August/September Update
Post by: reaper_bonez on Aug 31, 2020, 05:42:15 PM
The game keeps crashing while still in the menus,  even after system and game updates have been done
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 31, 2020, 08:56:14 PM
Quote from: Tichinde on Aug 30, 2020, 07:05:18 PM
Sad you don't wanna play as city hunter voodoo.  :(

Yeah, eventually I'm going to have to just wave the white flag and play him. I have to remind myself at least it's better than Concrete Jungle's City Hunter skin.  :laugh:

#Isurrender
Title: Re: August/September Update
Post by: Kradan on Aug 31, 2020, 09:04:36 PM
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e7ed25af-0b8c-46bd-929c-9138930ef6bc/dcr6u4h-2477680f-6638-4698-b6d6-d790a9a7dadd.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvZTdlZDI1YWYtMGI4Yy00NmJkLTkyOWMtOTEzODkzMGVmNmJjXC9kY3I2dTRoLTI0Nzc2ODBmLTY2MzgtNDY5OC1iNmQ2LWQ3OTBhOWE3ZGFkZC5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wNuUz5chr_1xPF9QgeO9PXYLFgI_cc-2LBW3-eyVNnY)

That one ?
Title: Re: August/September Update
Post by: Voodoo Magic on Aug 31, 2020, 10:19:18 PM
Quote from: Kradan on Aug 31, 2020, 09:04:36 PM
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e7ed25af-0b8c-46bd-929c-9138930ef6bc/dcr6u4h-2477680f-6638-4698-b6d6-d790a9a7dadd.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvZTdlZDI1YWYtMGI4Yy00NmJkLTkyOWMtOTEzODkzMGVmNmJjXC9kY3I2dTRoLTI0Nzc2ODBmLTY2MzgtNDY5OC1iNmQ2LWQ3OTBhOWE3ZGFkZC5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.wNuUz5chr_1xPF9QgeO9PXYLFgI_cc-2LBW3-eyVNnY

That one ?

Yep!  Hmm. That looks better than I remember it. The biomask sure looks better than Illfonic's Ducky Hunter, that's for certain.

Darn. Retracting statement in 3....2.....1....
Title: Re: August/September Update
Post by: molasar on Sep 01, 2020, 02:28:43 PM
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 01, 2020, 03:12:34 PM
(https://forum.predator.illfonic.com/uploads/default/original/2X/4/4d1cb8cf1cbeaab1b524d0b485e2b6769b00b724.jpeg)
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 01, 2020, 04:05:02 PM
He definitely looks better in-game then he does in menus or the promo.

The Mercenary rifle seems like it's meant to be used at close range. Sort of a close quarters equivalent to the Hammerhead though I'm only saying that as it lacks any kind of scope. Otherwise it plays roughly the same just no scopes. I feel like the Mercenary rifle would work better with 2025 though I'm not 100% if buffs stack. Taking advantage of hipfire though you'd probably need a ammo pack.

Dutch 87 is about as good as Dutch 2025. Basically Accuracy is traded for damage and duration for a damage resistance. 87 though has more stamina and less gear so I'd say 87 isn't bad but if you're used to 2025 you're not going to get much out of him.

If he has new lines I haven't heard them so he sounds roughly the same.
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 01, 2020, 05:55:37 PM
I'm looking forward to playing as Arnold's stunt double Peter Kent!  ;D

(https://i.ibb.co/jMX3WTh/Screenshot-20200901-135006-Chrome.jpg)
Title: Re: August/September Update
Post by: Corporal Hicks on Sep 01, 2020, 07:04:52 PM
Adam, Mikey, Kaliem and I are livestreaming tonight with the new Dutch.

Title: Re: August/September Update
Post by: Corporal Hicks on Sep 01, 2020, 07:24:05 PM
Title: Re: August/September Update
Post by: jwff on Sep 01, 2020, 09:05:19 PM
is anyone else having trouble getting the game to work? I'm on level 150 and it goes to the screen where you start the match then quits..It will only work if I log in as another user and start at level 1
Title: Re: August/September Update
Post by: jwff on Sep 01, 2020, 09:08:15 PM
I am talking about the predator hunting grounds game
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 01, 2020, 11:23:58 PM
Quote from: jwff on Sep 01, 2020, 09:05:19 PM
is anyone else having trouble getting the game to work? I'm on level 150 and it goes to the screen where you start the match then quits..It will only work if I log in as another user and start at level 1

Many have had the same problem on PS4. Deleting your saved game data should fix it. You will have to redo your custom builds though.
Title: Re: August/September Update
Post by: Corporal Hicks on Sep 02, 2020, 08:14:42 AM
Have to say I rather enjoying the new Dutch and the Mercenary weapon. I do feel like it's a colossal waste not having new "old" lines from the movie, but I think in-game he actually looks fantastic. The M16 was huge fun. Definitely a close quarters weapon, but has a very nice feel to it.

I am definitely ready for that new map and mode though.
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 02, 2020, 04:31:47 PM
Quote from: Corporal Hicks on Sep 02, 2020, 08:14:42 AM
I think in-game he actually looks fantastic.

Try viewing him without his sunglasses....

Spoiler
(https://i.gifer.com/Kwfw.gif)

;D
[close]
Title: Re: August/September Update
Post by: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 03, 2020, 01:19:12 PM
Quote from: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic

:D

Don't I get credit for Dutch 2025, Elder, Alpha, and Samurai? 

#NoComplaintsMade!

That's it, you're getting the Dutch bug eyes!!!

(https://i.ibb.co/jfjc2vt/Screenshot-20200903-091702-Gallery.jpg)
Title: Re: August/September Update
Post by: Kradan on Sep 03, 2020, 05:20:35 PM
 :o :o :o
Title: Re: August/September Update
Post by: molasar on Sep 03, 2020, 06:28:52 PM
Quote from: Voodoo Magic on Sep 03, 2020, 01:19:12 PM
That's it, you're getting the Dutch bug eyes!!!

(https://i.ibb.co/jfjc2vt/Screenshot-20200903-091702-Gallery.jpg)


Title: Re: August/September Update
Post by: PAS Spinelli on Sep 03, 2020, 10:13:11 PM
Quote from: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic
Heyheyhey, don't get us wrong, we've been getting monstrosities like the AvP preds for years, we are used to this routine okay
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 04, 2020, 05:27:47 PM
 :D
Title: Re: August/September Update
Post by: PAS Spinelli on Sep 05, 2020, 01:27:02 AM
New bug in the game
Spotting a predator weapon might make Dutch call it of a Drone
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 05, 2020, 01:48:27 AM
Not sure if it's a bug. FT will call the smart-disk a drone if you spot it while it's going through the air.
Title: Re: August/September Update
Post by: PAS Spinelli on Sep 05, 2020, 02:27:46 AM
Quote from: SuperiorIronman on Sep 05, 2020, 01:48:27 AM
Not sure if it's a bug. FT will call the smart-disk a drone if you spot it while it's going through the air.
The Falcon is called of Drone in the files, so def a bug
Title: Re: August/September Update
Post by: molasar on Sep 05, 2020, 10:16:28 AM
https://forum.predator.illfonic.com/t/patch-notes-2-03/14059
Title: Re: August/September Update
Post by: Kailem on Sep 05, 2020, 04:17:47 PM
I'm glad they didn't just wait until the next content update to put a patch out for these issues like they did with City Hunter and all the bugs that were introduced with him. I haven't had a chance to play it again since this patch though, so have the crashes actually been fixed? Or is it even more of a dumpster fire than it has been this past week?
Title: Re: August/September Update
Post by: Mike’s Monsters on Sep 05, 2020, 10:25:27 PM
Ridgetop and I played last night with the only issue being that we kept getting placed with very horrible FT members. No crashes or major issues we came across.
Title: Re: August/September Update
Post by: shadowedge on Sep 05, 2020, 10:58:47 PM
Quote from: The Shuriken on Aug 21, 2020, 12:57:33 PM
So is this new mode being teased possibly the data mined lone wolf mode?
I wish it was a love wolf mode but it looks like from the leaks it is some kind of giant 15 or 16 player mode.
Title: Re: August/September Update
Post by: Mr.Turok on Sep 06, 2020, 06:49:56 PM
Quote from: PAS Spinelli on Sep 03, 2020, 10:13:11 PM
Quote from: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic
Heyheyhey, don't get us wrong, we've been getting monstrosities like the AvP preds for years, we are used to this routine okay

Were the AVP Preds that bad? I didn't like how the mandibles were placed super loose sure but they looked kind of neat.
Title: Re: August/September Update
Post by: PAS Spinelli on Sep 06, 2020, 08:07:02 PM
Quote from: Mr.Turok on Sep 06, 2020, 06:49:56 PM
Quote from: PAS Spinelli on Sep 03, 2020, 10:13:11 PM
Quote from: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic
Heyheyhey, don't get us wrong, we've been getting monstrosities like the AvP preds for years, we are used to this routine okay

Were the AVP Preds that bad? I didn't like how the mandibles were placed super loose sure but they looked kind of neat.
Ugly brows, human eyes, terribly ugly mouth, and of course, mandibles are there as if they were a cool detail, not part of it's anatomy
Title: Re: August/September Update
Post by: Kradan on Sep 07, 2020, 10:35:17 AM
Quote from: Mr.Turok on Sep 06, 2020, 06:49:56 PM
Quote from: PAS Spinelli on Sep 03, 2020, 10:13:11 PM
Quote from: Kradan on Sep 03, 2020, 07:30:18 AM
Nitpicking Magic
Heyheyhey, don't get us wrong, we've been getting monstrosities like the AvP preds for years, we are used to this routine okay

Were the AVP Preds that bad? I didn't like how the mandibles were placed super loose sure but they looked kind of neat.

I've asked myself that question many times, my friend

Title: Re: August/September Update
Post by: Tichinde on Sep 07, 2020, 05:26:28 PM
the only AVP pred that looked moderately decent was the ancient, and I think that's partly because he had so much new stuff going on with his face like the extra quills and the engraved tusks, he also had somewhat of diagonal eyebrows which adds to the inhuman look, I also just appreciate the tribal ornamentation enough to give it somewhat of a pass.

Scar looked like a wet blob

(https://vignette.wikia.nocookie.net/avp/images/e/e0/Scar2.png/revision/latest/top-crop/width/720/height/900?cb=20150114200541)

To this day I still wonder why his lower lip looks like it was torn off. It's not visible on any other design but here it looks like he just lost part of his face
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 08, 2020, 03:36:00 AM
The way that rubber folds between Scar's mandibles with no rhyme or reason always bothered me too.

(https://i.ibb.co/JvkLqB5/IMG-20190321-130931.jpg)
Title: Re: August/September Update
Post by: Enjoy on Sep 08, 2020, 03:40:35 AM
When long jumping, instead of hovering in the air after hitting an object, a little monkey bar action to get past the tree branch would be nice or anything other then floating for a second and falling. More climbing and crawling and swinging and hanging movements.
Title: Re: August/September Update
Post by: 426Buddy on Sep 08, 2020, 09:37:00 PM
Quote from: Voodoo Magic on Sep 08, 2020, 03:36:00 AM
The way that rubber folds between Scar's mandibles with no rhyme or reason always bothered me too.

(https://i.ibb.co/JvkLqB5/IMG-20190321-130931.jpg)

Drives me crazy, its my biggest gripe with non-stan predators. It's the worst by far on Scar though.
Title: Re: August/September Update
Post by: The Shuriken on Sep 09, 2020, 01:42:08 AM
Quote from: Tichinde on Sep 07, 2020, 05:26:28 PM
the only AVP pred that looked moderately decent was the ancient, and I think that's partly because he had so much new stuff going on with his face like the extra quills and the engraved tusks, he also had somewhat of diagonal eyebrows which adds to the inhuman look, I also just appreciate the tribal ornamentation enough to give it somewhat of a pass.

Scar looked like a wet blob

(https://vignette.wikia.nocookie.net/avp/images/e/e0/Scar2.png/revision/latest/top-crop/width/720/height/900?cb=20150114200541)

To this day I still wonder why his lower lip looks like it was torn off. It's not visible on any other design but here it looks like he just lost part of his face

Hot Toys redeemed Scar with their action figure. Redesigned the face to look much better.
Title: Re: August/September Update
Post by: Tichinde on Sep 10, 2020, 01:12:39 AM
Quote from: The Shuriken on Sep 09, 2020, 01:42:08 AM
Quote from: Tichinde on Sep 07, 2020, 05:26:28 PM
the only AVP pred that looked moderately decent was the ancient, and I think that's partly because he had so much new stuff going on with his face like the extra quills and the engraved tusks, he also had somewhat of diagonal eyebrows which adds to the inhuman look, I also just appreciate the tribal ornamentation enough to give it somewhat of a pass.

Scar looked like a wet blob

(https://vignette.wikia.nocookie.net/avp/images/e/e0/Scar2.png/revision/latest/top-crop/width/720/height/900?cb=20150114200541)

To this day I still wonder why his lower lip looks like it was torn off. It's not visible on any other design but here it looks like he just lost part of his face

Hot Toys redeemed Scar with their action figure. Redesigned the face to look much better.

Yeah, they even made the Mandible Full extension roar thing he does kinda cool. I actually think that it looks good on the toy instead of the movie where it kinda looks like he's breaking his jaw to roar.

Though I give points to AVPR because that roar seemed better and more natural, but it might have been because I couldn't see most of it  :P
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 10, 2020, 02:52:58 PM
Scar looks fine when he's otherwise determined or angry (which is what Neca's roaring heads seem to be based off of). The face really works then but the problem is really that he was meant to emote and connect with the audience which he does too well. In other shots he looks fine barring personal preferences but the first time we really get to see him without a mask and he comes off as being a bit too nice looking. The Predator is one of those characters where it just feels wrong to see "smile" if that makes sense. For me it's kind of the difference between Savage and Professor Hulks.
Title: Re: August/September Update
Post by: Tichinde on Sep 10, 2020, 03:37:08 PM
Quote from: SuperiorIronman on Sep 10, 2020, 02:52:58 PM
Scar looks fine when he's otherwise determined or angry (which is what Neca's roaring heads seem to be based off of). The face really works then but the problem is really that he was meant to emote and connect with the audience which he does too well. In other shots he looks fine barring personal preferences but the first time we really get to see him without a mask and he comes off as being a bit too nice looking. The Predator is one of those characters where it just feels wrong to see "smile" if that makes sense. For me it's kind of the difference between Savage and Professor Hulks.

No, you hit it on the head. They are a species of hunters and killers. They are carnivores, they are instinctual monsters from outer-space.

Scar was literally too human. There is no other way to describe it, the brows, the eye contact, the entire demeanor was too passive, it wasn't like an alien like a monster, which is the problem.

It's funny too, because he's so INHUMAN early on when kills the guys at the pyramid and growls at Weyland he's so predatory, then he becomes so vulnerable with Lex, almost gives me whiplash
Title: Re: August/September Update
Post by: The Shuriken on Sep 11, 2020, 02:09:06 AM
If Scar ends up in the game, who do you think the 3D modelers will look to, the movie or Hot Toys?
Title: Re: August/September Update
Post by: Tichinde on Sep 11, 2020, 02:52:41 AM
Quote from: The Shuriken on Sep 11, 2020, 02:09:06 AM
If Scar ends up in the game, who do you think the 3D modelers will look to, the movie or Hot Toys?

I don't think they are gonna be painfully accurate, they weren't with the Elder and Greyback, they also use somewhat stylized graphics, so scar would probably be like what they have now or the hit toys but I imagine when he roars he'll do the full mandible stretch.

But yeah. I hope they go for the hot toys
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 11, 2020, 03:12:10 PM
Yeah, I'd bet on the Hot Toys Scar.
Title: Re: August/September Update
Post by: Lost_Hunter on Sep 11, 2020, 05:13:39 PM
Don't wanna be negative but as long as we're throwing ADI under the bus, it's a red flag when 1/6 scale or Neca figures have to "fix" the designs in the film. They're Predator and Aliens just don't hold up on screen. Their best work in either franchise was Alien 3 and Chet.


Forgot about the Queen in AVP, that was awesome!
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 11, 2020, 08:37:07 PM
I did like the Queen!
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 11, 2020, 10:42:43 PM
I wouldn't say they don't hold up. At least Celtic and Wolf I see having a lot of fans and all things considered Celtic wasn't in AVP that long as opposed to Scar.

I will say the armor design caught on though as to this day I can still see people gravitate to that as opposed to the other styles and it influencing some modern ones like the Berserker in Hunting Grounds definitely taking notes from it.
Title: Re: August/September Update
Post by: Tichinde on Sep 12, 2020, 02:24:42 AM
Quote from: SuperiorIronman on Sep 11, 2020, 10:42:43 PM
I wouldn't say they don't hold up. At least Celtic and Wolf I see having a lot of fans and all things considered Celtic wasn't in AVP that long as opposed to Scar.

I will say the armor design caught on though as to this day I can still see people gravitate to that as opposed to the other styles and it influencing some modern ones like the Berserker in Hunting Grounds definitely taking notes from it.

Well celtic never took the mask off 🙃 and Wolf was missing half his face, plus he was in the dark. Agree on the armor though, and I like wolf myself everything about him, I'd say him and fugitive are good examples of ADI being competent, as well as the queen.
Title: Re: August/September Update
Post by: 426Buddy on Sep 12, 2020, 11:00:53 AM
I like the AvP armor designs. I don't think it was executed well in the film but upon seeing some great EU art using it, I really started liking that armor style.

Title: Re: August/September Update
Post by: Mr.Turok on Sep 19, 2020, 07:28:16 PM
Quote from: 426Buddy on Sep 12, 2020, 11:00:53 AM
I like the AvP armor designs. I don't think it was executed well in the film but upon seeing some great EU art using it, I really started liking that armor style.
I always loved how they look like a level up armor upgrade of the Jungle Hunter. More thicker and reinforced. Some people didn't like how thick they looked, comparing them to football players rather than the athletic build of Jungle Hunter. I guess wearing full armor make them look like that (as it does to anything wearing full armor) , but have it follow Jungle Hunter's look like Ancient Predator, and it just looks like they leveled up in terms of physical ability and gear.

(https://www.jhstoys.com/uploads/6/1/3/7/61377571/s737619424575262359_p39_i237_w640.jpeg)

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/db5afcc9-8f64-4445-9d5b-f9ab80f6a3f5/d7ytrvc-fcba5ae5-168e-4238-87a3-d386660a9c7a.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvZGI1YWZjYzktOGY2NC00NDQ1LTlkNWItZjlhYjgwZjZhM2Y1XC9kN3l0cnZjLWZjYmE1YWU1LTE2OGUtNDIzOC04N2EzLWQzODY2NjBhOWM3YS5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.DtUFYUQ-Hs7N_MZ4OI-GInOs28Aubxf0SyBKGpLvf0k)

comparing to Elder as body is technically Jungle Hunter but older

(https://pbs.twimg.com/media/CD43NbHVEAAtfR4.jpg)

________________________________

Look at it now though, now I remember how I hate the eyes of the AVP Preds, look too human while Elder has the beady alien look as they originally had.



Quote from: Voodoo Magic on Sep 11, 2020, 08:37:07 PM
I did like the Queen!

If I recall correctly, wasn't the Queen model the same one they used in Aliens, like the exact same one. I think the crew said something about starting from scratch until someone remembered that it was still stored in one of the warehouse and lucky enough it was still there, abit a bit aged but with a little polish it was restored to its former glory.
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 21, 2020, 01:46:45 PM
Quote from: Mr.Turok on Sep 19, 2020, 07:28:16 PM
Quote from: Voodoo Magic on Sep 11, 2020, 08:37:07 PM
I did like the Queen!

If I recall correctly, wasn't the Queen model the same one they used in Aliens, like the exact same one. I think the crew said something about starting from scratch until someone remembered that it was still stored in one of the warehouse and lucky enough it was still there, abit a bit aged but with a little polish it was restored to its former glory.

Wow, really? I mean, really, really? Because that would explain A LOT!
Title: Re: August/September Update
Post by: Corporal Hicks on Sep 21, 2020, 03:26:12 PM
You maybe thinking Resurrection. AvP's Queen was a freshly built completely animatronically operated one.
Title: Re: August/September Update
Post by: 426Buddy on Sep 21, 2020, 06:16:55 PM
The queen from AvP was a redesign. They made huge structural changes that effect how it looks and how it moves. I believe the only thing remaining from the original queen was the head, I know Bob burns had it for a long time. He even lent it to ADI to use for the Resurrection queen.

Personally I greatly prefer the original queen. However I do still like the AvP queen even though it runs like a trex. They did a nice job on the full size animatronic, was pretty cool.
Title: Re: August/September Update
Post by: Santoslive19 on Sep 22, 2020, 12:01:35 AM
Quote from: PAS Spinelli on Aug 28, 2020, 02:46:55 PM
New masks
(https://media.discordapp.net/attachments/744297900321931306/748912946557747251/unknown.png?width=621&height=677)
[/quote
Any new leaks? On the updates?]
Title: Re: August/September Update
Post by: RidgeTop on Sep 24, 2020, 03:22:37 AM
Via Reddit

(https://preview.redd.it/ki3gslx70zo51.jpg?width=960&crop=smart&auto=webp&s=f38fafbca13a2a9d840c039ccddc4b5b9ffdc349)
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 24, 2020, 12:14:03 PM
Quote from: RidgeTop on Sep 24, 2020, 03:22:37 AM
Via Reddit

(https://preview.redd.it/ki3gslx70zo51.jpg?width=960&crop=smart&auto=webp&s=f38fafbca13a2a9d840c039ccddc4b5b9ffdc349)

(https://i.ibb.co/ZWMZzjn/20200924-081248.gif)
Title: Re: August/September Update
Post by: acrediblesource on Sep 24, 2020, 02:14:27 PM
I would like to know how long they worked on it. it appears in screenshots in the pax south interview session and that was in February! So they put alot of work into it since then and not even showed anything except for 2 official screenshots. Very hush hush!
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 25, 2020, 12:06:29 PM
Quote from: acrediblesource on Sep 24, 2020, 02:14:27 PM
I would like to know how long they worked on it. it appears in screenshots in the pax south interview session and that was in February! So they put alot of work into it since then and not even showed anything except for 2 official screenshots. Very hush hush!

It's not just a map they're creating, but all those missions, related models, animations, mechanics, sounds and Zeus voice recordings too! (assumingly)
Title: Re: August/September Update
Post by: molasar on Sep 25, 2020, 08:26:00 PM
New "Map and Mode coming Tuesday 29th. More exciting details then!"

https://twitter.com/IllFonic/status/1309540421614342144


(https://external-preview.redd.it/B8E3AsH3NjDMF_Ivogj5dbHGmk924o4TZghmwYOp8Zc.png?width=960&crop=smart&auto=webp&s=a37af93c818ac0d115b12c42e6e45e4e0b0d1b3a)
Title: Re: August/September Update
Post by: Mr.Turok on Sep 26, 2020, 01:44:35 AM
Yo I'm so sick and tired of people trying to shove Aliens into this game. I'm just happy that at least we are getting it 4 days from now. I just hope there the other maps from the datamining is included as a surprise cuz people are going  crazy looking at the same jungle theme maps. This game needs more modes and maps badly.
Title: Re: August/September Update
Post by: Corporal Hicks on Sep 29, 2020, 08:30:31 AM
Fingers crossed we get the big update today!
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 29, 2020, 12:45:51 PM
(https://media.tenor.com/images/810f3572916e10614234210136566ac3/tenor.gif)
Title: Re: August/September Update
Post by: molasar on Sep 29, 2020, 02:22:43 PM
Update 2.05 is up.


https://forum.predator.illfonic.com/t/patch-notes-2-05/14947


"It's a 4v4 with Fireteam and Predator.

New Map: Excavation
This map still features the iconic jungle –but will force both the Fireteam and Predator to think vertically and spatially as they traverse through an intricate multi-level cave system.

New Mode: Clash
Clash is the ultimate 4v4 PVP that puts players in an all-out, no-holds-barred war. Lasting roughly fifteen minutes, two Fireteams will spawn on one of the four Predator: Hunting Grounds maps with one goal:to capture a location before the next capture area spawns. While each team battles it out to claim territory, every point gained and enemy killed fills up your team's Predator meter. Once filled, the Predator mode is unlocked and one person on your team will become the extraterrestrial hunter."
Title: Re: August/September Update
Post by: Samhain13 on Sep 29, 2020, 02:45:08 PM
Quote from: molasar on Sep 29, 2020, 02:22:43 PM
New Mode: Clash
Clash is the ultimate 4v4 PVP that puts players in an all-out, no-holds-barred war. Lasting roughly fifteen minutes, two Fireteams will spawn on one of the four Predator: Hunting Grounds maps with one goal:to capture a location before the next capture area spawns. While each team battles it out to claim territory, every point gained and enemy killed fills up your team%u2019s Predator meter. Once filled, the Predator mode is unlocked and one person on your team will become the extraterrestrial hunter."

Huh. So each team will have a Predator and then we gonna have Predator vs Predator fight ? I'm interested.
Title: Re: August/September Update
Post by: molasar on Sep 29, 2020, 03:06:32 PM
https://blog.playstation.com/2020/09/29/new-map-and-mode-arrive-today-in-predator-hunting-grounds/

(https://live.staticflickr.com/65535/50395393501_db33712fe2_k.jpg)

(https://live.staticflickr.com/65535/50395559907_dad0933aa2_k.jpg)

(https://live.staticflickr.com/65535/50395392956_85bdd831f8_k.jpg)

(https://live.staticflickr.com/65535/50395391996_ff25858f46_k.jpg)
Title: Re: August/September Update
Post by: Corporal Hicks on Sep 29, 2020, 03:23:31 PM
I can't say it's a mode that I would have thought of, but I'm eager to give it a go!
Title: Re: August/September Update
Post by: Drukathi on Sep 29, 2020, 03:33:36 PM
Still no Steam version?
Title: Re: August/September Update
Post by: Voodoo Magic on Sep 29, 2020, 03:56:50 PM
Loadouts increased from 6 to 12?

(https://media1.tenor.com/images/b19ed3c2ae61a327321157aae180cea9/tenor.gif)

Second this map "is ground zero for a unique dig site that was once a thriving scientific hive seeking artifacts deep in the caves of the Predator jungle."  When they follow up with this: "A word of warning: don't get caught alone, there are enemies at every turn" I wonder..... is there more than Stargazer down there? :o

Title: Re: August/September Update
Post by: Stitch on Sep 29, 2020, 06:06:38 PM
Quote from: molasar on Sep 29, 2020, 02:22:43 PM
Update 2.05 is up.


https://forum.predator.illfonic.com/t/patch-notes-2-05/14947


"It's a 4v4 with Fireteam and Predator.

New Map: Excavation
This map still features the iconic jungle –but will force both the Fireteam and Predator to think vertically and spatially as they traverse through an intricate multi-level cave system.

New Mode: Clash
Clash is the ultimate 4v4 PVP that puts players in an all-out, no-holds-barred war. Lasting roughly fifteen minutes, two Fireteams will spawn on one of the four Predator: Hunting Grounds maps with one goal:to capture a location before the next capture area spawns. While each team battles it out to claim territory, every point gained and enemy killed fills up your team's Predator meter. Once filled, the Predator mode is unlocked and one person on your team will become the extraterrestrial hunter."
OK that sounds awesome. Who's up for a game tonight?
Title: Re: August/September Update
Post by: El Pistolero on Sep 29, 2020, 06:34:06 PM
The new Mode is bullshit. Zero fun. This is very sad, that this is all they came up with, a team deathmatch?
Title: Re: August/September Update
Post by: Kailem on Sep 29, 2020, 07:55:05 PM
Interesting. The new mode sounds like a cross between king of the hill and the Predator Hunt mode from AVP2010. I figured it would be some sort of humans vs humans mode, but I'm interested to see how  the Predator is going to work in there. Is it just going to be the one Predator, or one for each team? It's not entirely clear on that.

And I'm legit surprised to see they gave us a bunch more loadout slots! Time to break out the screenshots and re-make the classes I had to remove to make room for all the new DLC Predators they kept adding.

The new map looks cool too. I like the new cave flavour they went with. It should make for some cool, claustrophobic encounters. And I'm intrigued as to what "easter eggs" there are too! Looking forward to giving it a go!

Quote from: El Pistolero on Sep 29, 2020, 06:34:06 PM
The new Mode is bullshit.

All of it? The cabinet minister, the whole business?
Title: Re: August/September Update
Post by: molasar on Sep 29, 2020, 08:54:12 PM
Quote from: Kailem on Sep 29, 2020, 07:55:05 PM
one for each team?

One for each team at the same time if criteria are met.
Title: Re: August/September Update
Post by: Wweyland on Sep 29, 2020, 09:38:07 PM
They should really get this to Steam
Title: Re: August/September Update
Post by: Stitch on Sep 29, 2020, 11:45:09 PM
Quote from: Wweyland on Sep 29, 2020, 09:38:07 PM
They should really get this to Steam
Probably in 6 months or so
Title: Re: August/September Update
Post by: razeak on Sep 30, 2020, 12:07:30 AM
Does it fell like the PS4 took a performance hit on this mode? Everything just looks clunky in motion to me.
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 30, 2020, 12:35:05 AM
Noticed I can't mute people in Clash. Other than that I've had no issue with it.

Yeah I really like the new game mode. I like how fast paced it is and no build really stands out to me aside from weapons. It's quick dumb fun which is pretty much what I wanted. I don't know if I like it more than Hunt but I like Clash.

Gonna run private and check out the new map. Apparently this has a Predator skull on it.
Title: Re: August/September Update
Post by: Tichinde on Sep 30, 2020, 02:59:22 AM
Quote from: SuperiorIronman on Sep 30, 2020, 12:35:05 AM
Noticed I can't mute people in Clash. Other than that I've had no issue with it.

Yeah I really like the new game mode. I like how fast paced it is and no build really stands out to me aside from weapons. It's quick dumb fun which is pretty much what I wanted. I don't know if I like it more than Hunt but I like Clash.

Gonna run private and check out the new map. Apparently this has a Predator skull on it.

(https://media.discordapp.net/attachments/603703151090073823/760627731078840340/263be0eada207ef711a9318fa33075998fb70e5a_2_690x388.png)

not sure about a skull, but they have a full blown body
Title: Re: August/September Update
Post by: Kailem on Sep 30, 2020, 06:09:00 AM
That's cool! I haven't come across that mission yet. Obviously that's the one that was datamined a while back.

Overall I'm liking the new map. The cave system is cool, though the map overall does feel a little smaller than I expected, though the caves and the verticality offset that a bit. I'm liking all the little details it has, and even just finding an enemy camp with a different layout and a couple of new buildings is refreshing after looking at the same ones over and over again for the past six months.

The new missions I've encountered on it have been cool too, but it's a bit disappointing to see that the majority of them seem to be straight-up recycled from the other maps. Literally all the same voice lines and objectives, just on this new map. Considering we've never had any duplicate missions until now, that kinda sucks (especially when the vast majority of them are just variations on "go here, hold square, hold out for three waves of enemies" as it is).

I think the new mode is ok for a quick go every now and then, but it's definitely not going to hold the same sort of attention span as the default Hunt mode does. And yeah it absolutely tanks the framerate, especially when you're trying to shoot at other human players, so that's not good.

And since overall my game didn't explode like it has done many times before with previous patches, I'm going to label this one as "the good!"
Title: Re: August/September Update
Post by: SuperiorIronman on Sep 30, 2020, 01:48:58 PM
Quote from: Tichinde on Sep 30, 2020, 02:59:22 AM
Quote from: SuperiorIronman on Sep 30, 2020, 12:35:05 AM
Noticed I can't mute people in Clash. Other than that I've had no issue with it.

Yeah I really like the new game mode. I like how fast paced it is and no build really stands out to me aside from weapons. It's quick dumb fun which is pretty much what I wanted. I don't know if I like it more than Hunt but I like Clash.

Gonna run private and check out the new map. Apparently this has a Predator skull on it.

(https://media.discordapp.net/attachments/603703151090073823/760627731078840340/263be0eada207ef711a9318fa33075998fb70e5a_2_690x388.png)

not sure about a skull, but they have a full blown body

In the cave section you can find in at least one of the spaces where they're excavating bones and such a Predator skull or two among some Human and a horse skull I think (though I could be misremembering the horse looking skull as the caves have two or three plots of these).

Haven't been able to run a match as FT on it yet but someone said something about an old Predator mask being found on it for a mission where you blow up a wall. I think they said it was something like Jungle Hunter's or Elder's.
Title: Re: August/September Update
Post by: Facewipes on Oct 01, 2020, 02:35:59 PM
Sadly it is too little, too late. They should have had maps rolling out from the first month instead they were
more interested in nickle and dime'ing people for skins that most people didn't care about as you don't
really see them in gameplay anyway.
I really wanted this game to succeed as much as any fan out there but
I won't be returning as they burned their bridge right at the start by emulating their dated Friday The 13th
approach to content which was already dated at the time.
Title: Re: August/September Update
Post by: SuperiorIronman on Oct 01, 2020, 03:32:59 PM
I don't think people didn't care about the skins. For as often as I find City Hunters and Dutch in a match I sincerely doubt the community just slept on that.
Title: Re: August/September Update
Post by: bendinglight on Oct 01, 2020, 10:01:54 PM
Quote from: Kailem on Sep 30, 2020, 06:09:00 AM

The new missions I've encountered on it have been cool too, but it's a bit disappointing to see that the majority of them seem to be straight-up recycled from the other maps. Literally all the same voice lines and objectives, just on this new map. Considering we've never had any duplicate missions until now, that kinda sucks (especially when the vast majority of them are just variations on "go here, hold square, hold out for three waves of enemies" as it is).


I was bummed about this too when I was running through some pub matches on the new map. Figured Illfonic would have put together some new missions (across all maps would have been great) but nope. It would be interesting to know how many folks the studio still has engaged on the game and how many have moved onto their next game.

I also enjoy the new mode but only sparingly, imo. Hunt mode is still the best in my mind - some of the perk changes are a welcome sight as well.

Title: Re: August/September Update
Post by: Mr.Turok on Oct 02, 2020, 02:37:38 AM
It looks like both on the sub reddit and illfonic forums, nobody is happy with the new mode and that just only one map. People were hoping for more interesting gameplay and maps, rather instead we get more glitches like drop in frames, the key button to become Predator in Clash mode does not respond, the fact that its a capture the flag with only still 4 players on each side with the possibility of becoming one Predator, and fundamentally not much change for the game. Don't get me wrong, I love seeing an allied Predator fighting an enemy Predator its pretty fun to witness, only that such battles are rare as either side melts the Pred before the other appears to do a PvsP battle. People, including myself, were hoping for more player inclusivity such as 12 FT vs 3P. Heck, perhaps if it was a 5 vs 5 game, where you got 4 fireteams and one Pred on each side, things would be more interesting, as there is more consistent player flow and action coming in. Perhaps if a more engaging mode came out before this, the fanbase would be a bit more receptive of it, but due to the lack of actual gameplay changes other than DLC skins, people bashed this mode very hard.

People even lament the fact that the new mode is pretty much Call of Duty with a possible chance of Predator, citing the new mode they had back in Ghosts when you have a big amount of kill streak you get to be a Predator. Which is honestly ironic and terribly sad. Its a shame really, I really did expect more from this patch but its just.....flat.

I did like the new map in that its also a large cave area where we get to see more indications of Predator activity in ancient human history but its also overshadowed by the fact that many assets such as missions were copy and pasted in the map, such as the satellite laser mission being an exact same word by word dialogue and gameplay but just a different area. So far, from what I played, we got only one or two new missions but everything else was basically moved over from the previous maps.

Give this patch a 2/5, such a let down honestly.  :'(
Title: Re: August/September Update
Post by: Corporal Hicks on Oct 02, 2020, 09:54:46 AM
I've still not had the chance to jump on the new update this week.  :(

Some renders/images up on ArtStation of the new map: https://www.artstation.com/artwork/eaxwzX
Title: Re: August/September Update
Post by: seattle24 on Oct 02, 2020, 10:08:24 AM
Quote from: Facewipes on Oct 01, 2020, 02:35:59 PM
Sadly it is too little, too late. They should have had maps rolling out from the first month instead they were
more interested in nickle and dime'ing people for skins that most people didn't care about as you don't
really see them in gameplay anyway.
I really wanted this game to succeed as much as any fan out there but
I won't be returning as they burned their bridge right at the start by emulating their dated Friday The 13th
approach to content which was already dated at the time.

In hindsight, until this week, the game was functioning on one game mode and three maps. 5 or 6 months. For a £35 game. I'm struggling to think of a worse value game in my entire life. New games for HALF the price offer 10 times more. In the same release window as Predator I purchased Stranded Deep on PSN for £15.99 and the scope and size was way beyond Predator.

I was kinda looking forward to returning to it having left it alone for the last 2 or 3 months but the fan feedback after the latest patch is atrocious.

I mean, they're professional game developers, in the past half year since it was released they could have developed a small city block map with the city hunter Predator. Or even just implemented a small change to the Jungle and done a Predators-style one with 3 player predators and 8 fire team members. It's 2020! That would have been within the realms of achievable wouldn't it?

Aye, I don't know. It probably is far more difficult than I'm implying. However £35 for the most basic of games is now looking like a bit of a rubbish investment.
Title: Re: August/September Update
Post by: Voodoo Magic on Oct 02, 2020, 09:49:05 PM
I'm really enjoying the new game mode honestly. I've had a blast playing it and it's a nice change of pace. Now if they can only fix those party bugs.

Quote from: Corporal Hicks on Oct 02, 2020, 09:54:46 AM
I've still not had the chance to jump on the new update this week.  :(

Some renders/images up on ArtStation of the new map: https://www.artstation.com/artwork/eaxwzX

Take 10 minutes in your own private party at least if you can, and explore that new map. There's some cool stuff in there!
Title: Re: August/September Update
Post by: Mr.Turok on Oct 03, 2020, 04:33:27 AM
I love how the new lore within the map tells that been around since 10,000 years ago and even longer, if going with the giant bear skulls buried in the temples. Bears in South America once existed during the Pleistocene era between 1 million to 10,000 years ago and these were known as the South American Short Faced Bear, Arctotherium angustidens. Since there are Predator skulls, I wonder if those were buried there as a sign of respect for the Predators or even trophies of the human warriors who managed to best them? So many wonders, I do say.

Speaking of new things, I would love to see new Predator trophies based on prehistoric ice age times like a sabertooth skull, short faced bear skull, perhaps an obsidian knife from an ancient ice age hunter, or perhaps a broken flint spear? More trophies and accessory options for Predator is always good.

As for Clash, I've been having another go and it isn't that bad, just wish that there were more players as its too few for the gameplay. I'm used to having more thrown in the mixed like COD and other multiplayer FPS. Perks exclusively for Clash would be nice as most of the perks in the game works for Hunt mode.