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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: Corporal Hicks on Aug 19, 2010, 11:24:40 AM

Title: ACM Status Update #2
Post by: Corporal Hicks on Aug 19, 2010, 11:24:40 AM
Since the original thread went wildly off track, I've decided to start a nice new clean one. Any Twitter updates or articles stating the progress of the game, please post here.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 19, 2010, 08:31:50 PM
Quote from: funcroc;2037239http://www.paxsite.com/paxprime/schedule.php

And a little summary

QuoteSunday, 3:00 PM - 4:00 PM, Pegasus Theatre
Gearbox!

Gearbox Software continues the now well established PAX tradition of "What's up with Gearbox" panel! We'll be discussing Borderlands and the DLC packs, the Brothers in Arms franchise and Aliens: Colonial Marines. There will be time during the panel for gamers to get answers on all their favorite Gearbox games. There may even be a little Claptrap surprise!

Panelists include: Randy Pitchford [CEO, Gearbox Software], Brian Martel [Executive Vice President, Gearbox Software], Mikey Neumann [Creative Director, Gearbox Software]

SEE, the prophets of the A:CM Deity will be speaking at Pax Prime.

If you think about it, you can actually connect A:CM with a Jesus like story.
First there was the PS1 game which died and then was "resurrected" as the next gen A:CM only for it to be a very mysterious, secretive and quiet journey after the resurrection.
Title: Re: ACM Status Update #2
Post by: JayHy17 on Aug 20, 2010, 04:38:51 AM
oh hell yes!!!


p.s. hicks, i tried to send you a pm but it didnt work???   
Title: Re: ACM Status Update #2
Post by: Dr.Pred on Aug 20, 2010, 05:49:25 AM
Sweet :) it seems we'll hear about its progress after all. Besides that I'm still hoping for the DNF rumors to be true ;D
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 20, 2010, 06:14:55 AM
Same, I want A:CM and DNF and a Borderlands 4th DLC and eventually a Borderlands sequel.
Title: Re: ACM Status Update #2
Post by: Brother on Aug 20, 2010, 09:05:31 AM
Wanna say twaz about time, but let's see what happens.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Aug 20, 2010, 09:50:25 AM
I hope to see something there. It'll be a nice change of pace. Some videos would be lovely  ;D
Title: Re: ACM Status Update #2
Post by: Space Voyager on Aug 20, 2010, 09:56:39 AM
Quote from: Brother on Aug 20, 2010, 09:05:31 AM
Wanna say twaz about time, but let's see what happens.
What bro said.
Title: Re: ACM Status Update #2
Post by: Cal427eb on Aug 20, 2010, 10:04:48 AM
Finalllllly. i hope they at least have a trailer. But at least this means the game is still being made.
Title: Re: ACM Status Update #2
Post by: Bug Hunt on Aug 20, 2010, 02:07:51 PM
A trailer would be epic!
Title: Re: ACM Status Update #2
Post by: Razz on Aug 20, 2010, 03:24:46 PM
I want to hope, i really do but alas i fear my heart will be broke once again if i do, i'll believe it when i see it. :-\
Title: Re: ACM Status Update #2
Post by: Stalker on Aug 20, 2010, 03:57:06 PM
If they do reveal anything, it's been so long since we last saw any info that the game could look completely different now than those old screenshots.

Fingers crossed we get some good news, Colonial Marines has been in a black hole for far too long.
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 20, 2010, 05:11:36 PM
Phew...at last some moving! I hope we will see screens and all hopes for trailer!
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 20, 2010, 07:39:48 PM
Even if we don't see the game itself I am betting this is their way of putting the game back out in the media. Hopefully meaning we will see it at events coming afterward like Eurogamer
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Aug 21, 2010, 12:42:14 AM
I hope the rumors of them at Pax are true....
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Aug 21, 2010, 01:08:44 AM
Pax is very low key, they never give much info there, the big news happens at E3 tokyo game show and maybe eurogamer other than them it will just be random.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 21, 2010, 04:09:14 AM
Quote from: Chris!(($$))! on Aug 19, 2010, 08:31:50 PM
Quote from: funcroc;2037239http://www.paxsite.com/paxprime/schedule.php

And a little summary

QuoteSunday, 3:00 PM - 4:00 PM, Pegasus Theatre
Gearbox!

Gearbox Software continues the now well established PAX tradition of "What's up with Gearbox" panel! We'll be discussing Borderlands and the DLC packs, the Brothers in Arms franchise and Aliens: Colonial Marines. There will be time during the panel for gamers to get answers on all their favorite Gearbox games. There may even be a little Claptrap surprise!

Panelists include: Randy Pitchford [CEO, Gearbox Software], Brian Martel [Executive Vice President, Gearbox Software], Mikey Neumann [Creative Director, Gearbox Software]

SEE, the prophets of the A:CM Deity will be speaking at Pax Prime.

If you think about it, you can actually connect A:CM with a Jesus like story.
First there was the PS1 game which died and then was "resurrected" as the next gen A:CM only for it to be a very mysterious, secretive and quiet journey after the resurrection.

http://www.youtube.com/watch?v=76RrdwElnTU
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 21, 2010, 05:43:40 AM
What are you celebrating?

Until I see an official HD 1080p teaser trailer and some serious gameplay footage that puts AVP 3 in the hurt locker, I ain't celebrating nothing.

The game can still get cancelled or have a ridiculous release date something like late 2011 :D

Yeah, that would be so they're style.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 21, 2010, 05:46:11 AM
I'm easily excited by anything A:CM related. It is the reason I joined this site, afterall.
Title: Re: ACM Status Update #2
Post by: Brother on Aug 21, 2010, 08:23:36 AM
If they're style is being grammatically incorrect.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 21, 2010, 08:37:14 PM
Quote from: PHANTOM on Aug 21, 2010, 05:43:40 AM
What are you celebrating?

Until I see an official HD 1080p teaser trailer and some serious gameplay footage that puts AVP 3 in the hurt locker, I ain't celebrating nothing.

The game can still get cancelled or have a ridiculous release date something like late 2011 :D

Yeah, that would be so they're style.

I can wait till 2011 but in between now and then some news + media would definitely be needed.
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 22, 2010, 12:09:09 AM
Something, just something that you can see instead of hear. I could careless of Q and A, thats all talk. I can already see how this is going to unfold.

Question : So Randy, is Alien Colonial Marines still in the works?

Answer : Yes, we are still working on it and it looks good, I'm very happy with it.

^ Ummm ok, that really doesn't tells us much since your opinion on the game really doesn't matter. You could have said the game is a masterpiece and the game ends of being a complete fail by the fans when it's released. It really doesn't matter what he saids at all, in the end it's all talk and no walk.

The only way you can truly be taken seriously is if you show physical evidence to support what you are saying, a trailer, gameplay footage ect.



Title: Re: ACM Status Update #2
Post by: avp11 on Aug 22, 2010, 12:58:20 AM
Stop putting these negative things, theirs going to be a trailer n gameplay !! :'( :'( please
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 22, 2010, 02:38:27 AM
Listen I'll be the first one to jump for joy and flood these forums with positivity the moment I see something real, something I can sink my teeth in, a teaser trailer or gameplay footage.

Until I see something real, anything they say is completely invalid. So don't get me wrong, I really do hope they do show us something.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Aug 22, 2010, 03:14:47 AM
Quote from: PHANTOM on Aug 22, 2010, 02:38:27 AM
Listen I'll be the first one to jump for joy and flood these forums with positivity the moment I see something real, something I can sink my teeth in, a teaser trailer or gameplay footage.

Until I see something real, anything they say is completely invalid. So don't get me wrong, I really do hope they do show us something.

/\ this.
Title: Re: ACM Status Update #2
Post by: Griffith on Aug 22, 2010, 03:28:11 AM
Quote from: PHANTOM on Aug 22, 2010, 02:38:27 AM
Listen I'll be the first one to jump for joy and flood these forums with positivity the moment I see something real, something I can sink my teeth in, a teaser trailer or gameplay footage.

Until I see something real, anything they say is completely invalid. So don't get me wrong, I really do hope they do show us something.

God....are you reading my mind?
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 22, 2010, 05:25:53 AM
Don't be upset if we get nothing at Pax Prime other than talk. I think it will be Eurogamer where they start to show off A:CM IF they are using Pax Prime to remind people the game is being made.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Aug 22, 2010, 05:53:06 AM
Quote from: Chris!(($$))! on Aug 22, 2010, 05:25:53 AM
Don't be upset if we get nothing at Pax Prime other than talk. I think it will be Eurogamer where they start to show off A:CM IF they are using Pax Prime to remind people the game is being made.

I think most of us passed the upset phase a while ago.  Gearbox reminding us the game is being made means nothing at this point if they don't have anything to show.
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Aug 22, 2010, 06:44:15 AM
Quote from: Griffith on Aug 22, 2010, 03:28:11 AM
Quote from: PHANTOM on Aug 22, 2010, 02:38:27 AM
Listen I'll be the first one to jump for joy and flood these forums with positivity the moment I see something real, something I can sink my teeth in, a teaser trailer or gameplay footage.

Until I see something real, anything they say is completely invalid. So don't get me wrong, I really do hope they do show us something.

God....are you reading my mind?
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 22, 2010, 07:29:56 AM
Quote from: RidgeTop on Aug 22, 2010, 05:53:06 AM
Quote from: Chris!(($$))! on Aug 22, 2010, 05:25:53 AM
Don't be upset if we get nothing at Pax Prime other than talk. I think it will be Eurogamer where they start to show off A:CM IF they are using Pax Prime to remind people the game is being made.

I think most of us passed the upset phase a while ago.  Gearbox reminding us the game is being made means nothing at this point if they don't have anything to show.

There is a difference between having nothing to show and not being able to show.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Aug 22, 2010, 10:13:13 AM
Quote from: Chris!(($$))! on Aug 22, 2010, 05:25:53 AM
Don't be upset if we get nothing at Pax Prime other than talk. I think it will be Eurogamer where they start to show off A:CM IF they are using Pax Prime to remind people the game is being made.

God I hope so. I'd love to go again.
Title: Re: ACM Status Update #2
Post by: Takhen on Aug 22, 2010, 11:36:03 AM
AdamF (marketing coordinator of GBX) posted this on GBX forums:
QuoteHave a first hand look at live presentations and never before seen footage of upcoming Gearbox releases!
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 22, 2010, 04:15:06 PM
Now, that is getting me a little pumped. :)
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Aug 22, 2010, 04:50:46 PM
I doubt it will be a:cm, borderlands 2 maybe, like I said before in shows small like pax, they (usually) only show more of what everyone has seen, so if a game has had only screen shots and maybe a teaser they might give some more screens and another trailer, and if they have shown mp/co game play and mp/coop trailer they might give some sp game play or a trailer or vise versa, though this isn't always the case there are exceptions but this is the usual, and I know there hasn't been anything for borderlands but it is a known series that there is a almost guaranteed sequel, though it doesn't mean acm isn't there I am sure, almost positive it will be, just not game play, a q/a, screenshots and a teaser trailer maybe, and maybe a behind closed doors unplayable game play or another trailer though. Though behind close door stuff is useless to us anyway.
Title: Re: ACM Status Update #2
Post by: Brother on Aug 22, 2010, 05:24:18 PM
What ever it is, after all this time it's better that nothing.
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 22, 2010, 07:53:16 PM
But thats the problem I'm talking about right there, it falls under that lame scale of "it's better than nothing" :-\
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 22, 2010, 08:31:31 PM
I'm happy with being easily excited. Although my standards for what constitutes as 'news' about this game are probably pretty low.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Aug 22, 2010, 08:58:01 PM
Quote from: SpaceMarines on Aug 22, 2010, 08:31:31 PM
I'm happy with being easily excited. Although my standards for what constitutes as 'news' about this game are probably pretty low.
Same here even one concept or even a logo on there presentation will bring me to climax happiness.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 22, 2010, 10:34:33 PM
AS long as its news its good. But the bigger things like videos, trailers are the things to get exited about.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Aug 23, 2010, 06:36:10 AM
DAMN, there goes another thread! Is it really that hard to limit ourselves to status updates in status update thread?! And I'm no better really...
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 23, 2010, 06:36:57 AM
I thought this was for both status updates and comments about the status updates.
Title: Re: ACM Status Update #2
Post by: Razz on Aug 23, 2010, 08:17:08 AM
Quote from: Space Voyager on Aug 23, 2010, 06:36:10 AMIs it really that hard to limit ourselves to status updates in status update thread?!
What Status updates? if it was a thread dedicated to just that then you would find it being a very unlively place to post, its no surprise the mear mention of this game brings frustration and another "olol its going to be either cancelled or another DNF game" posts.

The only status update we've had is that GBX will be at PAX but even then there is no guarentee that the game will be there and i'm honestly expecting the whole "we're working on it, be patient" bollocks, i don't want to say any more since what happened to the other thread because of the shit storm Ash* prevoked so i'll say no more about how i really feel when it comes to this game.

Heh ironic is that i'm actually going to be in Seattle when PAX rolls around, if i had the slight bit of confidence in GBX/Sega and if it was possible i would go. :-\
Title: Re: ACM Status Update #2
Post by: Space Voyager on Aug 23, 2010, 08:55:11 AM
That was why the old thread was cut down, because it contained practically no status updates and a lot of ranting.
Title: Re: ACM Status Update #2
Post by: Brother on Aug 23, 2010, 10:04:37 AM
Hicks was right about the speculations thread, let's keep this one clean.

http://www.avpgalaxy.net/forum/index.php?topic=34468.new#new
Title: Re: ACM Status Update #2
Post by: Brother on Aug 23, 2010, 01:30:34 PM
By AdamF (Posted by JayHy on the Gbx forum)

"We dont have any plans on recording the panel ourselves but the media that attend may.. or individuals that attend may.

I'm not sure if PAX actually records all their panels on their end.

Likewise I sent an updated description of our panel which should be up on the site next week. Here you guys go


Gearbox Software, developers of Borderlands, Brothers in Arms, Aliens: Colonial Marines and others, appear once again to candidly talk with PAX about everything they are involved with! Jump in for juicy exclusives, surprising disclosure, unbelievable scoops and behind the scenes access on what Gearbox is up to - straight from the source. Have a first hand look at live presentations and never before seen footage of upcoming Gearbox releases! A question and answer session will give YOU the chance to address the rumors and tell the team what you want to see from Gearbox next!

Panelists include: Randy Pitchford [CEO, Gearbox Software], Brian Martel, [Executive Vice President, Gearbox Software], Mikey Neumann [Creative Director, Gearbox Software


Title: Re: ACM Status Update #2
Post by: JayHy17 on Aug 23, 2010, 02:36:19 PM
 ;)

If they are straight up listing Aliens CM on the list of games commin from GBX, then im having a good feeling we are gonna get to see something. They know its been a long time, i just hope people who arnt attending PAX get to see whats being shown! I got a gooood feelin bout dis
Title: Re: ACM Status Update #2
Post by: Machiko Naguchi on Aug 23, 2010, 06:16:54 PM
I would tend to agree, as I don't think they would list it at the beginning if they were going to cancel it or have no news about it.
Title: Re: ACM Status Update #2
Post by: AlienHunterAACMdivision on Aug 23, 2010, 09:15:34 PM
I hope your both right, I really do...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 23, 2010, 10:45:08 PM
Quote from: JayHy17 on Aug 23, 2010, 02:36:19 PM
;)

If they are straight up listing Aliens CM on the list of games commin from GBX, then im having a good feeling we are gonna get to see something. They know its been a long time, i just hope people who arnt attending PAX get to see whats being shown! I got a gooood feelin bout dis

That's exactly what I was thinking.
Also you beat me to it Brother, I was going to post that. :p
Title: Re: ACM Status Update #2
Post by: Darkness on Aug 25, 2010, 04:29:04 PM
IGN said something about the event:

QuoteSince the release of Borderlands (and not forgetting its subsequent DLC supplements) speculation has mounted as to what the Texas-based team are at work on. Work on Aliens: Colonial Marines, a game that's been developed for SEGA since 2006, seems to have stalled indefinitely, meaning that the most likely candidate is Duke Nukem Forever.

http://uk.xbox360.ign.com/articles/111/1115815p1.html
Title: Re: ACM Status Update #2
Post by: RidgeTop on Aug 25, 2010, 05:30:27 PM
Quote from: Darkness on Aug 25, 2010, 04:29:04 PM
IGN said something about the event:

QuoteSince the release of Borderlands (and not forgetting its subsequent DLC supplements) speculation has mounted as to what the Texas-based team are at work on. Work on Aliens: Colonial Marines, a game that's been developed for SEGA since 2006, seems to have stalled indefinitely, meaning that the most likely candidate is Duke Nukem Forever.

http://uk.xbox360.ign.com/articles/111/1115815p1.html

Depressing.
Title: Re: ACM Status Update #2
Post by: JayHy17 on Aug 25, 2010, 05:51:59 PM
Quote from: Darkness on Aug 25, 2010, 04:29:04 PM
IGN said something about the event:

QuoteSince the release of Borderlands (and not forgetting its subsequent DLC supplements) speculation has mounted as to what the Texas-based team are at work on. Work on Aliens: Colonial Marines, a game that's been developed for SEGA since 2006, seems to have stalled indefinitely, meaning that the most likely candidate is Duke Nukem Forever.

http://uk.xbox360.ign.com/articles/111/1115815p1.html

They just want to confirm duke is real. Have you guys read the PAX statement by AdamF(Gbx)   Aliens is on the list.... Why would they put it on there? To tell everyone at PAX its canned??   I doubt it.   Its commin.
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 25, 2010, 07:32:53 PM
Quote from: RidgeTop on Aug 25, 2010, 05:30:27 PM
Quote from: Darkness on Aug 25, 2010, 04:29:04 PM
IGN said something about the event:

QuoteSince the release of Borderlands (and not forgetting its subsequent DLC supplements) speculation has mounted as to what the Texas-based team are at work on. Work on Aliens: Colonial Marines, a game that's been developed for SEGA since 2006, seems to have stalled indefinitely, meaning that the most likely candidate is Duke Nukem Forever.

http://uk.xbox360.ign.com/articles/111/1115815p1.html

Depressing.


I tried to tell ya. A game with no news, no updates, no footage can only mean one thing.....

its going to be cancelled. Think about it, how long did it take to make AVP 3? Not never long, we heard about it and bam before you knew it, it was released.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Aug 25, 2010, 07:36:20 PM
They wouldn't post it on there games for pax if it was, websites speculate all the time.
Quote from: PHANTOM on Aug 25, 2010, 07:32:53 PM
Quote from: RidgeTop on Aug 25, 2010, 05:30:27 PM
Quote from: Darkness on Aug 25, 2010, 04:29:04 PM
IGN said something about the event:

QuoteSince the release of Borderlands (and not forgetting its subsequent DLC supplements) speculation has mounted as to what the Texas-based team are at work on. Work on Aliens: Colonial Marines, a game that's been developed for SEGA since 2006, seems to have stalled indefinitely, meaning that the most likely candidate is Duke Nukem Forever.

http://uk.xbox360.ign.com/articles/111/1115815p1.html
and you don't know much about the development for avp do you they were already making it for about 2 years before sega even announced it, because sega only anounced it when they had the rights to the avp franchise.
Depressing.


I tried to tell ya. A game with no news, no updates, no footage can only mean one thing.....

its going to be cancelled. Think about it, how long did it take to make AVP 3? Not never long, we heard about it and bam before you knew it, it was released.
You don't know much about the development of avp do you it was in development for a year or two before sega even got the rights to it, so yeah, just because thats when a game is announced doesn't mean thats when they start making it.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 25, 2010, 08:03:12 PM
Damnit, MrBrokenTusks. I was going to post exactly that... Oh well, less writing for me.  ;D
Title: Re: ACM Status Update #2
Post by: PHANTOM on Aug 25, 2010, 10:52:11 PM
Look lol, relax ok.

All I'm sayin is, when AVP 3 pictures came out before anyone knew it the game was released. When Aliens Colonial Marines first released it's pictures.....

thats all we got for years. By this time already, the fans should have already played the dam game, got bored of it and already in the talks about ACM2 ;D

We've all passed the point of which a dog should have been thrown a bone atleast a solid full year ago.

Ok I'm done, promise. You can all continue to support the invisible game and the invisible man lol.
Title: Re: ACM Status Update #2
Post by: avp11 on Aug 25, 2010, 11:32:28 PM
Well my personal opinion i think its still being worked on, this game will have a huge fan base, adding new fans aswell, they could announce it a pax and show it off for more upcoming events, theirs no reason to doubt it yet, sega said we'd hear more after avp 3, here the information comes  ;) ( i hope)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 25, 2010, 11:58:33 PM
Quote from: PHANTOM on Aug 25, 2010, 10:52:11 PM
Look lol, relax ok.

All I'm sayin is, when AVP 3 pictures came out before anyone knew it the game was released. When Aliens Colonial Marines first released it's pictures.....

thats all we got for years. By this time already, the fans should have already played the dam game, got bored of it and already in the talks about ACM2 ;D

We've all passed the point of which a dog should have been thrown a bone atleast a solid full year ago.

Ok I'm done, promise. You can all continue to support the invisible game and the invisible man lol.

Don't worry, I am chill axing for now.  ::)  :P
Title: Re: ACM Status Update #2
Post by: Brother on Aug 26, 2010, 01:57:04 PM
Someone said the game will get canned at pax lolz
Title: Re: ACM Status Update #2
Post by: JayHy17 on Aug 26, 2010, 02:31:39 PM
How can you be so blind people... Here, let me post the PAX update AGAIN

Sunday, 3:00 PM - 4:00 PM, Pegasus Theatre
Gearbox!
Gearbox Software, developers of Borderlands, Brothers in Arms, Aliens: Colonial Marines and others, appear once again to candidly talk with PAX about everything they are involved with! Jump in for juicy exclusives, surprising disclosures, unbelievable scoops and behind the scenes access on what Gearbox is up to - straight from the source. Have a first hand look at live presentations and never before seen footage of upcoming Gearbox releases! A question and answer session will give YOU the chance to address the rumors and tell the team what you want to see from Gearbox next!


Panelists include: Randy Pitchford [CEO, Gearbox Software], Brian Martel, [Executive Vice President, Gearbox Software], Mikey Neumann [Creative Director, Gearbox Software]
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 26, 2010, 07:52:04 PM
Quote from: Brother on Aug 26, 2010, 01:57:04 PM
Someone said the game will get canned at pax lolz

That was one of your better smart ass comments.  ;D  :P
Title: Re: ACM Status Update #2
Post by: Ash 937 on Aug 26, 2010, 11:18:39 PM
Quote from: JayHy17 on Aug 26, 2010, 02:31:39 PM
Gearbox Software, developers of Borderlands, Brothers in Arms, Aliens: Colonial Marines and others, appear once again to candidly talk with PAX about everything they are involved with!

I think that the first thing we need to establish is whether or not Gearbox got clearance from their leaders over at FOX to disclose any new information about this game.  Otherwise it wouldn't be the first time we were promised information by GBX and given nothing. 

Quote from: JayHy17 on Aug 25, 2010, 05:51:59 PM
They just want to confirm duke is real.

A confirmation of Duke could be good or bad.  DNF is a much more high profile game than A:CM.  If GBX is still committed to A:CM, they could step up their effort and get this thing out the door so that they can begin finishing DNF as soon as possible.  On the other hand, they may just decide to cancel A:CM altogether so that they can focus on DNF immediately.


Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 27, 2010, 12:44:14 AM
Or they could make both so everyone can be happy with two potentially awesome games.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Aug 27, 2010, 01:30:17 AM
Quote from: Chris!(($$))! on Aug 27, 2010, 12:44:14 AM
Or they could make both so everyone can be happy with two potentially awesome games.

...that's what i was saying.  ::)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 27, 2010, 06:54:46 AM
I suppose, it didn't seem like that at first.  :o  ;D
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 28, 2010, 07:14:15 PM
And the other side is IF(Oh my god NO,PLEASE   NO !!!) they say they will work on DNF and after that on A:CM. If this happen I guarantee you that we will never see A:CM  :'(  All my hopes are in PAX. I want to wake up and see reveal and gameplay trailer at Gametrailers. This can be like early XMass for us you know!
Title: Re: ACM Status Update #2
Post by: Ash 937 on Aug 28, 2010, 08:55:44 PM
Quote from: Moss on Aug 28, 2010, 07:14:15 PM
And the other side is IF(Oh my god NO,PLEASE   NO !!!) they say they will work on DNF and after that on A:CM. If this happen I guarantee you that we will never see A:CM  :'(  All my hopes are in PAX.

I agree.  I will pay very close attention to exactly how things are said about this game when GBX answers questions about it.  Here are some phrases that I think are signs that this game is doomed:

...If all they say is, "We are still working on it and the progress is great.  We can't wait to show it to you later" (obviously).

...If they give a tentative release date for ANY one of their other projects but do not say a single thing about a tentative release date for A:CM.

...If they announce a new or secret project and say they are shifting a lot of their resources to it.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 29, 2010, 06:54:05 AM
What I think will happen is that most of GBX will be working on A:CM but a small part of their team will be working on Duke Nukem (Either Begins or Forever)
So 3/4 on A:CM
and 1/4 on DNF or DB.
Title: Re: ACM Status Update #2
Post by: The Necronoir on Sep 01, 2010, 04:20:11 AM
Randy Pitchford has been interviewed as part of a Kotaku article looking at guns in videogames, where he begins his response with this interesting tidbit:

QuoteWe've got an arsenal of weapons — from authentic WW2 small arms to futuristic guns that inspired Borderlands to an actual Pulse Rifle from Aliens that fires .45 calibre ammunition.

Now obviously this doesn't reveal anything much on its own, but it seems significant that Aliens was one of the first things that popped into his head, and certainly suggests that Gearbox isn't trying to downplay its link with the franchise, as you might expect if they were moving toward cancellation.

Read the full article here - http://www.kotaku.com.au/2010/08/what-do-game-developers-know-about-real-guns/ (http://www.kotaku.com.au/2010/08/what-do-game-developers-know-about-real-guns/)
Title: Re: ACM Status Update #2
Post by: Hive Tyrant on Sep 01, 2010, 10:05:41 AM
Either that, or he remembered it because it's... well, unique.

Also, I want one.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 01, 2010, 10:43:16 AM
I think it's sweet they had an actual bullet firing PR made. That is so unique amongst the firearms people.
Title: Re: ACM Status Update #2
Post by: Cal427eb on Sep 01, 2010, 07:14:06 PM
Too bad the gun doesn't sound like the movies, but if it did that would be kind of silly.
Title: Re: ACM Status Update #2
Post by: Takhen on Sep 01, 2010, 09:31:09 PM
They showed it in the Jace Hall show.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 01, 2010, 10:45:33 PM
Quote from: Cal427eb on Sep 01, 2010, 07:14:06 PM
Too bad the gun doesn't sound like the movies, but if it did that would be kind of silly.

Yah. But I think those sounds did come from a real gun just not the PR.
Title: Re: ACM Status Update #2
Post by: Cal427eb on Sep 02, 2010, 07:07:19 PM
Quote from: Chris!(($$))! on Sep 01, 2010, 10:45:33 PM
Quote from: Cal427eb on Sep 01, 2010, 07:14:06 PM
Too bad the gun doesn't sound like the movies, but if it did that would be kind of silly.

Yah. But I think those sounds did come from a real gun just not the PR.
Any ideas what it might be?
Title: Re: ACM Status Update #2
Post by: Brother on Sep 02, 2010, 09:25:12 PM
A tweet by AdamF

Originally Posted by PezRadar
@stonkovich we didn't list it in the panel description for nothing. it will be talked about.


Talking about A:CM.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 02, 2010, 11:45:04 PM
That sounds good.  THIS would've sounded more reassuring:

"...we didn't list it in the panel description for nothing.  We got our clearance from Sega.  It will be talked about."



Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 03, 2010, 12:47:44 AM
QuoteDenial.

Brian Thomas just tweeted:

@tinyincrements Last video for PAX rendered. Seattle here comes the Gearbox Away Team! http://twitpic.com/2kml8m

Quoted from Pulser.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Sep 03, 2010, 02:03:03 AM
So much joy from a single page!

Even Ash said he's optimistic. :)
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 03, 2010, 06:08:30 AM
Quote from: SpaceMarines on Sep 03, 2010, 02:03:03 AM
So much joy from a single page!

Even Ash said he's optimistic. :)

Even at my most cynical, I always have a sense of hope that A:CM will turn out alright.  I know I don't always express it but its only because I have been let down by Gearbox and Sega before.  I want the game to be good for fans because so many of us have been loyal to the franchise for twenty years of let downs by sub-par sequels and crappy spin-offs.  It's about time we were given something that lives up to the standards we expect.  Maybe Gearbox can pull it off or maybe they can't.  The lack of news over the years for this game has been ridiculous but I think we will learn at PAX if that trend is finally ending.  I still stand by all of my previous comments though because I think we deserved to be more informed over the past few years.
Title: Re: ACM Status Update #2
Post by: Sinister on Sep 03, 2010, 06:38:53 AM
When is the earliest that we can find out about A:CM? Initially I thought it was Friday, but seems GBX aren't scheduled to talk until Sunday?
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 03, 2010, 08:02:21 AM
I wouldn't expect anything until Monday or something.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 03, 2010, 05:12:15 PM
http://yfrog.com/5evmslzj

Well they've certainly got a Duke Nukem stage setup.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Sep 03, 2010, 05:17:41 PM
Its good to know that this game is still in works. I hope we will get it by 2011 or 2012.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Sep 03, 2010, 05:30:30 PM
Now its just the waiting game, and that is so boring.
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 03, 2010, 05:38:09 PM
DNF is even playable at PAX. What the hell.... This game which is basically myth,comes up and its playable,confirmed in development etc. but A:CM which is announced since idk atleast when the dinosaurs were alive and nothing. I swear if I/We dont hear/see anything about A:CM at PAX I will say f**k you GBX and SEGA and I will not give a damn about this game anymore! I really really hope GBX/SEGA show us something at PAX. God..there is playable DNF,it cant be A:CM NOT to be there,it have to be!
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 03, 2010, 08:28:21 PM
http://www.joystiq.com/2010/09/03/duke-nukem-forever-being-completed-by-gearbox-expected-next-yea/

It looks like Duke Nukem is the main game that Gearbox is working on. It's scheduled to be released in 2011 and there is no way that a studio as small as Gearbox could focus on two big titles at the same time.  But really guys... you should have seen this coming, Aliens CM was abandoned quite a while back and its either still on hold or cancelled at this point.  Hopefully Gearbox will at least let us know which of those it is.
Title: Re: ACM Status Update #2
Post by: Cellien on Sep 03, 2010, 08:28:45 PM
Quote from: Moss on Sep 03, 2010, 05:38:09 PM
DNF is even playable at PAX. What the hell.... This game which is basically myth,comes up and its playable,confirmed in development etc. but A:CM which is announced since idk atleast when the dinosaurs were alive and nothing.

Duke Nukem Forever was announced almost 15 years ago...  ACM, what?  2-3 years ago?  Maybe it's the NEW game to get the "Forever" title.  Aliens CM:  Forever!
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 03, 2010, 08:32:24 PM
Quote from: RidgeTop on Sep 03, 2010, 08:28:21 PM
http://www.joystiq.com/2010/09/03/duke-nukem-forever-being-completed-by-gearbox-expected-next-yea/

It looks like Duke Nukem is the main game that Gearbox is working on, It's scheduled to be released in 2011 and there is no way that a studio as small as Gearbox could focus on two big titles at the same time.  But really guys... you should have seen this coming, Aliens CM was abandoned quite a while back and its either still on hold or cancelled at this point.  Hopefully Gearbox will at least let us know which of those it is.

Not necessarily. DNF was started and almost finished by another company. GBX is just finishing it. Of course you could be right. I am happy it will get GBX some attention and hopefully some more attention on A:CM.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 04, 2010, 12:33:46 AM
Gearbox will be showing Aliens: Colonial Marines from 3:00pm-4:00pm this upcoming Sunday, September 5th, 2010.  (http://www.paxsite.com/paxprime/schedule.php)

(Press CTRL+F and type in "Aliens").
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 04, 2010, 01:32:10 AM
That's ridiculous.  I think they should devote more than an hour to A:CM.  I realize that there is a lot of mystery circulating around how much more development is needed before DNF to be released but A:CM has been developed from the ground-up by GBX and I think they should devote a little more time to showcasing an actual game that they worked on instead of the work that they inherited from somebody else.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 04, 2010, 02:29:41 AM
Quote from: BLAIN on Sep 04, 2010, 12:33:46 AM
Gearbox will be showing Aliens: Colonial Marines from 3:00pm-4:00pm this upcoming Sunday, September 5th, 2010.  (http://www.paxsite.com/paxprime/schedule.php)

(Press CTRL+F and type in "Aliens").

Nowhere does it say they will be showing it, and the entire Gearbox panel is from 3:00-4:00, where I'm sure they will mostly be discussing Duke Nukem Forever and perhaps Borderlands 2.  Aliens CM may get a mention, but I'd lay money on it that no footage will be shown.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 04, 2010, 02:31:37 AM
They mention the two titles that have yet to be released and which Gearbox are working on...I think it's pretty safe to assume they are showing it. However, they may not...
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 04, 2010, 02:34:26 AM
Quote from: BLAIN on Sep 04, 2010, 02:31:37 AM
They mention the two titles that have yet to be released and which Gearbox are working on...I think it's pretty safe to assume they are showing it. However, they may not...

It's just as likely if not more so that those two titles are Borderlands 2 and Brothers in Arms 4.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 04, 2010, 02:35:32 AM
Let's hope not.  :-\
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 04, 2010, 02:36:44 AM
Quote from: BLAIN on Sep 04, 2010, 02:35:32 AM
Let's hope not.  :-\

Don't get me wrong, I'd love to see it, however it's impossible for me to take anything regarding Aliens CM seriously after this long until I see it.
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 04, 2010, 03:21:33 AM
Quote from: Cellien on Sep 03, 2010, 08:28:45 PM


Duke Nukem Forever was announced almost 15 years ago...  ACM, what?  2-3 years ago?
I know I know,I said "Lets wait a lil bit longer,it will be released soon" a 14 years ago,a year after DNF announce and what happened....
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 04, 2010, 06:00:22 PM
Quote from: Ash 937 on Sep 04, 2010, 01:32:10 AM
That's ridiculous.  I think they should devote more than an hour to A:CM.  I realize that there is a lot of mystery circulating around how much more development is needed before DNF to be released but A:CM has been developed from the ground-up by GBX and I think they should devote a little more time to showcasing an actual game that they worked on instead of the work that they inherited from somebody else.

Apparently GBX now owns the IP to Duke. Which means it's their adopted child like its other children Borderlands and BiA which means they make the decision when and where they want to show it off... Unlike Aliens which has a HUGE complicated parental issues with Fox, Sega, Cameron, Scott, Fincher, GBX, Rebellion, etc.
So this may still be Sega's fault... If they aren't letting GBX show off ALIENS why should GBX have to wait when they can show off Duke Nukem who they now have rights to.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 04, 2010, 06:33:26 PM
Quote from: Chris!(($$))! on Sep 04, 2010, 06:00:22 PM
Quote from: Ash 937 on Sep 04, 2010, 01:32:10 AM
That's ridiculous.  I think they should devote more than an hour to A:CM.  I realize that there is a lot of mystery circulating around how much more development is needed before DNF to be released but A:CM has been developed from the ground-up by GBX and I think they should devote a little more time to showcasing an actual game that they worked on instead of the work that they inherited from somebody else.

Apparently GBX now owns the IP to Duke. Which means it's their adopted child like its other children Borderlands and BiA which means they make the decision when and where they want to show it off... Unlike Aliens which has a HUGE complicated parental issues with Fox, Sega, Cameron, Scott, Fincher, GBX, Rebellion, etc.
So this may still be Sega's fault... If they aren't letting GBX show off ALIENS why should GBX have to wait when they can show off Duke Nukem who they now have rights to.

2K Games owns the rights to Duke Nukem and Borderlands, and Ubisoft owns Brothers in Arms.  Gearbox is a developer and it's mostly the publishers who own IP.

And the Aliens "parental issues" you mentioned are not that complicated.  Fox holds the film and franchise rights, and Sega holds the Game rights.  Rebellion and the directors you mentioned have no involvement in Aliens CM.  Sega makes all the decisions related to the games although they may have to clear some of those decisons through Fox.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 05, 2010, 12:11:51 AM
Quote from: Chris!(($$))! on Sep 04, 2010, 06:00:22 PM
Apparently GBX now owns the IP to Duke. Which means it's their adopted child like its other children Borderlands and BiA which means they make the decision when and where they want to show it off... Unlike Aliens which has a HUGE complicated parental issues with Fox, Sega, Cameron, Scott, Fincher, GBX, Rebellion, etc.
So this may still be Sega's fault... If they aren't letting GBX show off ALIENS why should GBX have to wait when they can show off Duke Nukem who they now have rights to.

Yeah dude.  I never saw the "paternal" issues of the Alien franchise being so complicated.  I'm gonna speculate and say the biggest culprit behind why A:CM has not been completed has everything to do with David Fincher.  He is holding out to see the final version of the game script before he gives his personal authorization for the game to be completed by Gearbox.  Meanwhile, Scott and Cameron have given their clearance for this game to be made.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 05, 2010, 01:14:45 AM
Quote from: Ash 937 on Sep 05, 2010, 12:11:51 AM
Quote from: Chris!(($$))! on Sep 04, 2010, 06:00:22 PM
Apparently GBX now owns the IP to Duke. Which means it's their adopted child like its other children Borderlands and BiA which means they make the decision when and where they want to show it off... Unlike Aliens which has a HUGE complicated parental issues with Fox, Sega, Cameron, Scott, Fincher, GBX, Rebellion, etc.
So this may still be Sega's fault... If they aren't letting GBX show off ALIENS why should GBX have to wait when they can show off Duke Nukem who they now have rights to.

Yeah dude.  I never saw the "paternal" issues of the Alien franchise being so complicated.  I'm gonna speculate and say the biggest culprit behind why A:CM has not been completed has everything to do with David Fincher.  He is holding out to see the final version of the game script before he gives his personal authorization for the game to be completed by Gearbox.  Meanwhile, Scott and Cameron have given their clearance for this game to be made.

Again, none of the directors of the Alien films have any ownership of the Alien franchise, and they are not involved in any way with Aliens CM.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 05, 2010, 02:58:30 AM
Quote from: RidgeTop on Sep 05, 2010, 01:14:45 AM
Again, none of the directors of the Alien films have any ownership of the Alien franchise, and they are not involved in any way with Aliens CM.

Actually, Ridgetop...you might be right for once.  I was thinking about it and I came to the conclusion that if David Fincher really had ownership in the franchise then Alien3 would've been a better movie.  But I also read an interview with Fincher where he said that the Hollywood movie business was an industry where you "fail upwards."  In other words, if someone makes a bad movie, they are allowed to make better films with bigger budgets later.  Maybe Fincher wanted to start off with making a disaster of Alien3 so he would have the chance to make Se7en and Fight Club.  So bad film or not, some of these directors may have a say in which direction the franchise goes...and by default, this goes for the video games too. Plus, David Fincher is the only director to ever shoot a film on Fury 161.  If the developers of A:CM wanted to make a level on that planet, I'm sure he would be one of the guys they would have to go first.  It would be easier, however, to make a level on LV-426 since both Cameron and Scott shot their Alien films on that planet.  So if Randy Pitchford wanted to make a level for A:CM on that planet, he could always go to Cameron if Scott wasn't available and visa versa.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 05, 2010, 04:24:42 AM
For once? How am I normally wrong? And for the third time now... The directors have zero involvement in the games nor do they have any ownership of the franchise.  Fox owns it all and Sega has permission to make the games.  Gearbox reports to Sega and Sega reports to Fox, that's it.

David Fincher does not control the use of Fury 161, Fox does.
Title: Re: ACM Status Update #2
Post by: cloverfan98 on Sep 05, 2010, 05:00:31 AM
Its looking like we may never get some concreate info on this game. And I may be the only one, but I'd take Aliens over Duke any day.
Title: Re: ACM Status Update #2
Post by: Sharp Sticks on Sep 05, 2010, 05:14:12 AM
Hey, if Duke Nukem forever is coming out, anything can happen. Me and my flying pigs anxiously await more news from PAX.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 05, 2010, 05:57:52 AM
Quote from: RidgeTop on Sep 05, 2010, 04:24:42 AM

David Fincher does not control the use of Fury 161, Fox does.

I never said Fincher controlled Fury 161.  That would be silly.  All I said was that since he is the only director to have ever filmed a movie on that particular planet, that Fox, Sega, and Gearbox should all consult Fincher if they plan on making a Fury 161 level for A:CM.  Fincher has first-hand knowledge of the outer terrain and the inner corridors of the prison colony on that Fury 161.  He is a well-traveled guy who could of very good use to the guys who are making A:CM.
Title: Re: ACM Status Update #2
Post by: The Necronoir on Sep 05, 2010, 06:07:03 AM
Quote from: Sharp Sticks on Sep 05, 2010, 05:14:12 AM
Hey, if Duke Nukem forever is coming out, anything can happen. Me and my flying pigs anxiously await more news from PAX.

Exactly! And if Gearbox are the ones who are going to resurrect one dead project from the deepest level of development hell, I think it makes them a number one candidate for the long-promised, never-delivered Colonial Marines too...
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 05, 2010, 07:20:39 AM
QuoteIf the developers of A:CM wanted to make a level on that planet, I'm sure he would be one of the guys they would have to go first.

You can see how how I might have thought that's what you meant.  Fincher won't even speak to Fox these days because he feels they did not give him nearly enough creative control of Alien 3.  If Gearbox really wants to get some good imput from those who were involved in the look of the films, they should talk to the concept artists and production designers of the Alien trilogy. I'd say they had a pretty good start with Concept artist Syd Mead.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 05, 2010, 09:49:10 AM
RidgeTop, he's having you on. Behave, Ash.

Anyway, today is the day.
Title: Re: ACM Status Update #2
Post by: RoyaleDuke on Sep 05, 2010, 05:20:19 PM
Man, I really hope they show something on this game. As much as I'd like to hear about BiA4 and more info on DNF, I swear that I would much rather hear and see new info about A:CM,

But, I'm not holding my breath...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 05, 2010, 06:08:32 PM
Quote from: RidgeTop on Sep 04, 2010, 06:33:26 PM
2K Games owns the rights to Duke Nukem and Borderlands, and Ubisoft owns Brothers in Arms.  Gearbox is a developer and it's mostly the publishers who own IP.

I am not entirely sure about Duke Nukem but the IPs to Borderlands and BiA defintiely belong to Gearbox.

Quote from: RidgeTop on Sep 04, 2010, 06:33:26 PM
And the Aliens "parental issues" you mentioned are not that complicated.  Fox holds the film and franchise rights, and Sega holds the Game rights.  Rebellion and the directors you mentioned have no involvement in Aliens CM.  Sega makes all the decisions related to the games although they may have to clear some of those decisons through Fox.

I was joking about that entire part. I didn't quite mean A:CM either, more ALIENS in general.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 05, 2010, 07:47:58 PM
What time is it over at PAX anyway? When does their panel start?
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 05, 2010, 07:59:58 PM
Quote from: Corporal Hicks on Sep 05, 2010, 07:47:58 PM
What time is it over at PAX anyway? When does their panel start?

3:00-4:00 Pacific time, so two hours from now.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 05, 2010, 10:36:00 PM
Its 3:35 there now.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 05, 2010, 11:19:37 PM
Looks like they've talked about Borderlands, now onto Duke Nukem.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 05, 2010, 11:20:09 PM
No Aliens:Colonial Marines? f**kers.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 05, 2010, 11:27:07 PM
Quote"They showed four new screenshots from Aliens: Colonial Marines to show that they are indeed hard at work on the title, and that it will be coming out. They didn't have gameplay or anything to show us, but they wanted to underscore the fact that the game remains a priority, and that the company has been growing and can handle multiple titles at once. So: no release date, no gameplay, no footage, but hey ... the four screenshots looked exciting. Hopefully we can get those to show you later"

From GBX. No source link yet.

EDIT: http://g4tv.com/thefeed/blog/post/707337/Gearbox-Software-Announces-XXX.html
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 05, 2010, 11:35:24 PM
Can't wait for them damn screen shots.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 05, 2010, 11:36:55 PM
Probably stuff we've already seen before.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 05, 2010, 11:53:18 PM
If they're new and awesome I'll forgive this but I'm really disappointed at the moment.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 05, 2010, 11:53:57 PM
I don't want to play devil's advocate or anything, BUT aren't four screenshots a little light for information for a game that we haven't heard anything about for years?  Has a game ever been canceled at a game expo like PAX?  I still wouldn't be surprised if this game gets canceled next month.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 05, 2010, 11:55:27 PM
Same here, my friend.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.threadbombing.com%2Fdata%2Fmedia%2F2%2F281akc8.gif&hash=d8ed59907bc55b1323385e1387bf40b92f219f8b)
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 06, 2010, 12:00:46 AM
Hopefully if the Alien Anthology sells gangbusters (it will),  Sega and Gearbox will be motivated to kick CM into high gear.  If we're lucky, we'll see it by the end of 2011.
Title: Re: ACM Status Update #2
Post by: BANE on Sep 06, 2010, 12:01:27 AM
My Predicted release date: December 22nd, 2012.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 06, 2010, 12:04:05 AM
Also, what exactly did GBX say about A:CM?  Did they just say, "Here, are some screenshots to prove we are working on this.  Now STFU?" or did they actually discuss the game at some sort of length to show that they actually care about it? 
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 06, 2010, 12:09:34 AM
http://kotaku.com/5630732//gallery/

Not even screenshots. Artwork.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 06, 2010, 12:17:47 AM
I think those are actually screens using the engine, just not gameplay screens.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 06, 2010, 12:19:53 AM
Quote from: RidgeTop on Sep 06, 2010, 12:17:47 AM
I think those are actually screens using the engine, just not gameplay screens.

Evidently so. Poor quality images made me jump to conclusions. My apologies.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 06, 2010, 12:23:15 AM
Still a pathetic excuse for news about this game.
Title: Re: ACM Status Update #2
Post by: [Alpha]Frost on Sep 06, 2010, 12:35:01 AM
Yeah, bit of a let down for me too. I expected some actual... you know... talk about the game. :P
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 06, 2010, 12:44:09 AM
Ikarop cleaned the images up for us:


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg188.imageshack.us%2Fimg188%2F2695%2Fimg0010w1200copy.jpg&hash=d5ac5de33bb50049ce595c0498cd5097fc940792)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg201.imageshack.us%2Fimg201%2F2929%2Fimg0010w120.jpg&hash=578b30201c33cf549bb5798758cc86d068cfc159)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg690.imageshack.us%2Fimg690%2F7340%2Fimg0009w1200.jpg&hash=2c6677d441ac50c0805535bc50c38f53a830af6b)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F2739%2Fimgg0007w1200.jpg&hash=cf3c574f9b66a1bd46525e442af2a1af3b0f3f80)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg831.imageshack.us%2Fimg831%2F3586%2Fimg0008w1200.jpg&hash=78484e9a5bdd0ef40e51d26de03ce20366049ec6)
Title: Re: ACM Status Update #2
Post by: RidgeTop on Sep 06, 2010, 12:50:15 AM
Quote from: Corporal Hicks on Sep 06, 2010, 12:44:09 AM
Ikarop cleaned the images up for us:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv130%2FCorpral_Hicks%2Fimg_0010-w1200copy.jpg&hash=3d7d4aa9f3c237ad18499fb2a616b4d8d5c9cf2c)
http://img.photobucket.com/albums/v130/Corpral_Hicks/img_0011-w1200.jpg
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv130%2FCorpral_Hicks%2Fimg_0009-w1200.jpg&hash=1bee4e5c386ca2fa8cc57788130eb43f2c68a6e5)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv130%2FCorpral_Hicks%2Fimg_0007-w1200.jpg&hash=2fba8b45b6085aaa77d52e540b6ecd1d4cbfcd36)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv130%2FCorpral_Hicks%2Fimg_0008-w1200.jpg&hash=58e4fbd2ef8893ad3fac4c14dbf18e588be2369a)

They certainly look nice, I really hope we get to play this game eventually. 
Title: Re: ACM Status Update #2
Post by: XxecutionerxX on Sep 06, 2010, 01:16:57 AM
In the second screenshot, are the marines shooting at another group of humans or androids?
Title: Re: ACM Status Update #2
Post by: ShadowPred on Sep 06, 2010, 01:31:55 AM
Looking awesome still. I hope it doesn't play like shit.
Title: Re: ACM Status Update #2
Post by: Requiem28 on Sep 06, 2010, 02:15:50 AM
looks good
Title: Re: ACM Status Update #2
Post by: Corporate Merc on Sep 06, 2010, 02:18:17 AM
Lookin good so far but this is still a FPS right or did they go 3rd person judging by the stills?
Title: Re: ACM Status Update #2
Post by: newbeing on Sep 06, 2010, 02:19:46 AM
Quote from: XxecutionerxX on Sep 06, 2010, 01:16:57 AM
In the second screenshot, are the marines shooting at another group of humans or androids?

Looks to me like marines firing at another group of marines. Could be androids though, hard to tell or maybe its a concept for MP?

Corporate Merc, the game is still FPS, just the screenshots are put together not from the characters point of view, which sort of sucks, but hey its better than nothing.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 06, 2010, 02:20:46 AM
Quote from: [Alpha]Frost on Sep 06, 2010, 12:35:01 AM
Yeah, bit of a let down for me too. I expected some actual... you know... talk about the game. :P

They probably did talk about it, just no one has uploaded what it was.

Its still First Person, that won't change.
The screens are all in engine but they are staged.
Title: Re: ACM Status Update #2
Post by: Rated-rsuperstar on Sep 06, 2010, 02:41:18 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.

Pretty much. Ironic that Gearbox decides to finish someone else's game that's in development hell when they already have one.
Title: Re: ACM Status Update #2
Post by: Jekku on Sep 06, 2010, 03:39:31 AM
The screens look great.  Although, one of them reminded my brother of Batman Begins and so I took his idea and illustrated it.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg94.imageshack.us%2Fimg94%2F6271%2Fbataliens.jpg&hash=239db0c262d91f4d6045da483b75de9b2030a389) (http://img94.imageshack.us/i/bataliens.jpg/)

I just wish they would have talked about it more.  Oh well, at least they mentioned it and showed off some new screens!
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 06, 2010, 04:08:25 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.

Duke Nukem Forever is coming out, this Renders your argument invalid.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Sep 06, 2010, 04:34:19 AM
Quote from: XxecutionerxX on Sep 06, 2010, 01:16:57 AM
In the second screenshot, are the marines shooting at another group of humans or androids?

wait a second... they are!


Quote from: Jekku on Sep 06, 2010, 03:39:31 AM
The screens look great.  Although, one of them reminded my brother of Batman Begins and so I took his idea and illustrated it.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg94.imageshack.us%2Fimg94%2F6271%2Fbataliens.jpg&hash=239db0c262d91f4d6045da483b75de9b2030a389) (http://img94.imageshack.us/i/bataliens.jpg/)

I just wish they would have talked about it more.  Oh well, at least they mentioned it and showed off some new screens!


*spiderman kiss scene*
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Sep 06, 2010, 04:44:41 AM
I like those screenshots, but still. Extreme disappointment.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 06, 2010, 05:10:09 AM
Quote from: Chris!(($$))! on Sep 06, 2010, 04:08:25 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.

Duke Nukem Forever is coming out, this Renders your argument invalid.

My argument is perfectly valid.  The odds are completely against A:CM at this point.  DNF has helped make that happen...so I hope you enjoy playing that when it comes out instead of A:CM.
Title: Re: ACM Status Update #2
Post by: Jekku on Sep 06, 2010, 05:35:59 AM
Quote from: Ash 937 on Sep 06, 2010, 05:10:09 AM
Quote from: Chris!(($$))! on Sep 06, 2010, 04:08:25 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.

Duke Nukem Forever is coming out, this Renders your argument invalid.

My argument is perfectly valid.  The odds are completely against A:CM at this point.  DNF has helped make that happen...so I hope you enjoy playing that when it comes out instead of A:CM.

What else does your crystal ball tell you?  :P
Title: Re: ACM Status Update #2
Post by: PHANTOM on Sep 06, 2010, 05:53:32 AM
Pictures look ok I guess but, lets see if we keep getting steady news now.
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 06, 2010, 06:41:49 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.
I told you! Like I said,DNF will be released but A:CM will not. /thread
Title: Re: ACM Status Update #2
Post by: Griffith on Sep 06, 2010, 07:13:20 AM
Quote from: Moss on Sep 06, 2010, 06:41:49 AM
Quote from: Ash 937 on Sep 06, 2010, 12:13:31 AM
That's it.  This game is never coming out.
I told you! Like I said,DNF will be released but A:CM will not. /thread

well, it seems that is time to spread the rage on /v/ ..brb
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 06, 2010, 08:17:20 AM
Its not rage because a small group of people(including me) already knew that A:CM will never be released lol
Title: Re: ACM Status Update #2
Post by: Vulhala on Sep 06, 2010, 08:31:29 AM
Screens look good. But that's just not enough info for me. We'll be waiting a while before we get this one guys  :-\
Title: Re: ACM Status Update #2
Post by: Hive Tyrant on Sep 06, 2010, 08:47:52 AM
Why would they show us screens of A:CM if it's not going to be released? It's just delayed 'cuz they're working on DNF.  ::)
Title: Re: ACM Status Update #2
Post by: Vulhala on Sep 06, 2010, 08:58:03 AM
Don't get me wrong, I honestly believe we'll see it. Just not for a while. Maybe they'll release it concurrently with the Alien Prequel  :D
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Sep 06, 2010, 09:07:25 AM
Shifting priorities from Aliens: Colonial Marines to Duke Nukem Forever would be very bad. It's like unearthing a fossil of a dead animal and wanting to revive it and leaving a living animal to become one (a fossil, I mean). You can't have both at the same time, but...come on!
Title: Re: ACM Status Update #2
Post by: RavagerDX on Sep 06, 2010, 11:13:31 AM
I'm just happy we got something.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Sep 06, 2010, 11:31:50 AM
Quote from: Vulhala on Sep 06, 2010, 08:58:03 AM
Don't get me wrong, I honestly believe we'll see it. Just not for a while. Maybe they'll release it concurrently with the Alien Prequel  :D

you never know, maybe sega thought that releasing alongside the prequel would be a money spinner.

the more time spent on ACM the better, imho
Title: Re: ACM Status Update #2
Post by: The Necronoir on Sep 06, 2010, 11:53:28 AM
Whoa! What's with the massive alien re-design? In all the earlier interviews they talked about using Aliens as the primary source material, with a bit of Alien thrown in, which was reflected in the early screens. Now we have AVP aliens (with the bowed dorsal tubes and ridged tails) with AVP-R heads (visible in the screen where it hangs upside down)...
Title: Re: ACM Status Update #2
Post by: Brother on Sep 06, 2010, 12:00:12 PM
Created a new topic for the screens, let's keep this one for the status updates.

http://www.avpgalaxy.net/forum/index.php?topic=34711.new#new
Title: Re: ACM Status Update #2
Post by: shinigami on Sep 06, 2010, 12:55:55 PM
Looks like they were ripped from a movie. Nice.  :)
Title: Re: ACM Status Update #2
Post by: skull-splitter on Sep 06, 2010, 02:28:18 PM
Oh man, AvP3 should've looked like this...

(then again, with all the comments SEGA got on AvP, perhaps they learn for the next incarnation)
Title: Re: ACM Status Update #2
Post by: XxecutionerxX on Sep 06, 2010, 02:35:52 PM
"Aliens: Colonial Marines Still Alive"

http://xbox360.ign.com/articles/111/1118581p1.html
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Sep 06, 2010, 02:51:27 PM
If they release these properly, I am going to have to get a a:cm profile, full of epic f*ucking win so happy right now, and I think you might have double posted the news article? Or my computer is spazed up.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 06, 2010, 04:20:22 PM
Quote from: AvatarIII on Sep 06, 2010, 11:31:50 AM
you never know, maybe sega thought that releasing alongside the prequel would be a money spinner.

The Japanese do love the Alien franchise.  I believe that even Alien3 was met with a positive reception when it was released there back in the day.  If SEGA has some fans on the board that decides when to release games, I wouldn't be surprised if we see this game released when the prequel comes out.  But at this point, I'm a little hesitant to give SEGA the credit of that much foresight when the development history of A:CM has been anything but intelligent on their part.

Quote from: AvatarIII on Sep 06, 2010, 11:31:50 AM
the more time spent on ACM the better, imho

There is such a thing as spending too much time on development.  Game engines and consoles can become obsolete if a developer is not punctual with their product.  I'd rather see an A:CM that is slightly rushed at this point than over-developed.  If GBX isn't lying and they really have been working on this game for as long as they say they have then the game should be done by now.  It's not because they haven't been working on it and thats why they can't even produce screens that are in-game. 

At the end of the day, I still believe that this game will be canceled very soon.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Sep 06, 2010, 04:22:36 PM
I don't think sega even released avp in japan :/ be interesting to see if they do with this.
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 06, 2010, 06:10:32 PM
Quote from: Ash 937 on Sep 06, 2010, 04:20:22 PM
I'd rather see an A:CM that is slightly rushed at this point than over-developed.  If GBX isn't lying and they really have been working on this game for as long as they say they have then the game should be done by now.  It's not because they haven't been working on it and thats why they can't even produce screens that are in-game. 

At the end of the day, I still believe that this game will be canceled very soon.
Finally some serious and nice post! I agree 100% Now everybody will say that we are trolls or haters or some..nah thats the truth about this game. 4 screens for 4 years what the hell...is it so hard to capture a damn video clip?
Title: Re: ACM Status Update #2
Post by: QUAGMIRE83 on Sep 06, 2010, 06:12:50 PM
finally some news about this game or more confirmation that it's still being developed, can't wait to hear more
Title: Re: ACM Status Update #2
Post by: Brother on Sep 09, 2010, 01:10:47 AM
Botman was asked if they know what the recommended specs would be for A:CM, he said they don't know yet, but they will probably be similar to what Borderlands had.

Intel Processor   -      Pentium 4 2.4GHz 
AMD Processor   -    Athlon XP 2400+
Nvidia Graphics Card   -    GeForce 8600 GS
ATI Graphics Card   -    Radeon X850 Series
RAM Memory   -    2 GB    
Hard Disk Space   -    8 GB    
Direct X   -    9

Also he confirmed that A:CM won't support DX11 and would look the same on a DX9 and DX11 cards.
Title: Re: ACM Status Update #2
Post by: Brother on Sep 09, 2010, 11:19:12 AM
1. It's been available for pre-order for years now
2. The retailers' release date are not correct
Title: Re: ACM Status Update #2
Post by: WinterActual on Sep 10, 2010, 02:26:02 PM
And ofcourse we are in full darkness again  ;D  Another year of waiting for another 4 screens next year lol
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 10, 2010, 07:23:39 PM
Quote from: Moss on Sep 10, 2010, 02:26:02 PM
And ofcourse we are in full darkness again  ;D  Another year of waiting for another 4 screens next year lol

I am actually quite satisfied if this turns out to be the case.  I printed each fuzzy screen already and one thing I like to do is turn off all the lights in my room and then light a match in front of one of my prints.  My room stays completely dark except for the light that touches the image.  For a moment I look at it in silence.  Then I shake the match out and lie on my bed and think about what I just saw.  I try to remember as many details as I can to myself until I fall asleep.

I discovered that a person only needs to see one image for a few minutes and if they really focus hard and allow an image to get burned deep into their memory, they can spend a year discussing every detail of that particular image.  The totally awesome thing about it is that instead of just one fuzzy image, GBX gave us four so I think I can be satisfied with what we have for almost half a decade.  :D
Title: Re: ACM Status Update #2
Post by: Brother on Sep 10, 2010, 07:58:47 PM
I'll have what ever he's smoking.
Title: Re: ACM Status Update #2
Post by: Force on Sep 10, 2010, 10:26:55 PM
lol, me too man.
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Sep 11, 2010, 10:35:45 PM
Can I have about 4 to 5 pounds of it?
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 12, 2010, 12:34:40 AM
4-5 pounds would probably make you want to go into other threads and bother people.
Title: Re: ACM Status Update #2
Post by: Undel on Sep 17, 2010, 03:31:11 PM
Please stay on topic. This thread is for status updates, not AvP3 vs ACM discussion.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Sep 17, 2010, 03:43:01 PM
Quote from: Force on Sep 10, 2010, 10:26:55 PM
lol, me too man.

that post works perfectly next to a pic of hudson.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Sep 17, 2010, 04:41:52 PM
Whoopie-f**kin'-Do.
Title: Re: ACM Status Update #2
Post by: Corporal Lewis Hicks on Oct 14, 2010, 06:43:49 PM
http://uk.pc.gamespy.com/pc/sega-alien-shooter/1127743p1.html

Just a Update
Title: Re: ACM Status Update #2
Post by: stroggificated on Oct 14, 2010, 08:30:56 PM
Quote"I know it's been radio silent for long, and we know that must be frustrating for some people, but the game was announced too soon."
Yeah, you're right. I'm even really pissed off.   ::)
A:R =Disappointment
AVP=Disappointment
AVPR=Disappointment
A: RPG Game= Announced, but cancelled
AVPGame=Disappontment
A:CM=Announced, but DNF has to come first.

Hell Yeah! Hell yeah!  :-X ;D


Quote from: Salt The Fries on Sep 06, 2010, 09:07:25 AM
Shifting priorities from Aliens: Colonial Marines to Duke Nukem Forever would be very bad. It's like unearthing a fossil of a dead animal and wanting to revive it and leaving a living animal to become one (a fossil, I mean). You can't have both at the same time, but...come on!
Damn right!

I gonna need a new computer for a maybe halfassed game. That's for sure.  :-X
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 14, 2010, 11:35:33 PM
A:CM could have the highest priority at GBX right now and DNF would still be released first. Its in its polishing stage unlike A:CM, cause we don't know what stage it is. However considering Lorin Wood stopped working on A:CM and was the lead conceptual designer I am guessing they are past the concept stage.  :P
Title: Re: ACM Status Update #2
Post by: Gate on Oct 18, 2010, 09:09:34 PM
I'm kind of frightened.. what if they try to tie it in with the Prequel?
Title: Re: ACM Status Update #2
Post by: Corporal Lewis Hicks on Oct 18, 2010, 09:36:30 PM
I wouldn't think they would just scrap the story set between Aliens and Alien 3 they would have wasted their time and well if it isn't broke don't fix it.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 18, 2010, 10:55:15 PM
They may not try to tie them into eachother. But they may be waiting on them to make sure nothing conflicts story/canon wise.
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Oct 19, 2010, 08:22:35 AM
QuoteAliens: Colonial Marines is still being worked on, the studio confirmed, but don't expect to see it anytime soon.

2012 ??? By the way, if A:CM (ever) gets released and it turns out to be a bomb and a dissapointment (because of its prolonged development cycle, like many games did), I'll be the first one to laugh at GBX.
Title: Re: ACM Status Update #2
Post by: cloverfan98 on Oct 27, 2010, 04:48:37 PM
Quote from: Salt The Fries on Oct 19, 2010, 08:22:35 AM
QuoteAliens: Colonial Marines is still being worked on, the studio confirmed, but don't expect to see it anytime soon.

2012 ??? By the way, if A:CM (ever) gets released and it turns out to be a bomb and a dissapointment (because of its prolonged development cycle, like many games did), I'll be the first one to laugh at GBX.

This is starting to become a new Duke Nukem Forever. And is anyone else mad that Duke is stealing the spotlight from A:CM? There's nothing special about Duke other then the fact that is game was delayed for years. As soon as Forever comes out, no one will care about Duke.
Title: Re: ACM Status Update #2
Post by: Griffith on Oct 27, 2010, 11:06:44 PM
I don't know about you guys but with the release of the Alien Antholgy people at gearbox should be hyped and motivated to see that they are working on a franchise that deserve their best effort and dedication, I mean if they built a pulse rifle it's for sure that they at least did a private screening at GBX HQ.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 28, 2010, 10:38:35 PM
They probably built a Smart Gun too but I wouldn't know, I am not allowed into Area 51.
Title: Re: ACM Status Update #2
Post by: WinterActual on Oct 29, 2010, 09:33:23 AM
Like I said long long time ago - DNF is nothing special anymore. Anything new that was supposed to be made in this game is already made by hundred other games and DNF will be just another shooter. If this game was released a year or two or 3 after the announce ok - back then everything was still new into the FPS gengre but now meh. Even the story is so boring - aliens and pigs invade the earth - lets kick some ass yeaah very interesning huh Show up the ACM footage already, its something different and we need good current gen game with this franchaise. Come on, no one care about some tall blonde Terminator like dumbass, its not so badass anymore. Duke had his moment long time ago and he wasted this moment.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Oct 29, 2010, 02:26:08 PM
"and i'm all out of gum".
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 29, 2010, 10:15:02 PM
I agree with Moss about DNF. All the old fans will love it but most people will get it thinking that it's going to be amazing only to realize its what they have been playing over all these years waiting for DNF. The invincible bad ass main character, the awesome weapons, etc. Its not saying that it won't be a quality game but, not sure how to say it.
Title: Re: ACM Status Update #2
Post by: cloverfan98 on Oct 30, 2010, 03:33:16 AM
Quote from: Moss on Oct 29, 2010, 09:33:23 AM
Like I said long long time ago - DNF is nothing special anymore. Anything new that was supposed to be made in this game is already made by hundred other games and DNF will be just another shooter. If this game was released a year or two or 3 after the announce ok - back then everything was still new into the FPS gengre but now meh. Even the story is so boring - aliens and pigs invade the earth - lets kick some ass yeaah very interesning huh Show up the ACM footage already, its something different and we need good current gen game with this franchaise. Come on, no one care about some tall blonde Terminator like dumbass, its not so badass anymore. Duke had his moment long time ago and he wasted this moment.

Could not have said it better myself. Bravo dude. Now if only Gearbox would listen.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 30, 2010, 10:06:52 PM
Now if only the entire DNF community would listen.  ::)
Title: Re: ACM Status Update #2
Post by: Razz on Oct 31, 2010, 07:05:14 PM
Quote from: Chris!(($$))! on Oct 30, 2010, 10:06:52 PM
Now if only the entire DNF community would listen.  ::)
La la la la i am not listening, i want my Duke!  :P

Blame sega and fox for being retarded assholes for making GBX keep tight lipped about ACM.
Title: Re: ACM Status Update #2
Post by: predalien27 on Nov 02, 2010, 02:59:33 AM
Because of Sega and Fox, we can't have nice things! >:(  :D
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 02, 2010, 10:50:37 PM
Sega will have to do something about it sooner or later. They don't get to keep the license forever.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Nov 04, 2010, 07:19:36 PM
Quote from: Chris!(($$))! on Oct 29, 2010, 10:15:02 PM
I agree with Moss about DNF. All the old fans will love it but most people will get it thinking that it's going to be amazing only to realize its what they have been playing over all these years waiting for DNF. The invincible bad ass main character, the awesome weapons, etc. Its not saying that it won't be a quality game but, not sure how to say it.
Tbf they would probably say the same about us ^^
Title: Re: ACM Status Update #2
Post by: Pn2501 on Nov 04, 2010, 07:35:09 PM
Quote from: predalien27 on Nov 02, 2010, 02:59:33 AM
Because of Sega and Fox, we can't have nice things! >:(  :D
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fpictures.mastermarf.com%2Fblog%2F2009%2F090718-why-we-cant-have.jpg&hash=226942affa2b6938c49fa27f8e7d9930c2162e53)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 04, 2010, 08:32:33 PM
Quote from: MrBrokenTusks. on Nov 04, 2010, 07:19:36 PM
Quote from: Chris!(($$))! on Oct 29, 2010, 10:15:02 PM
I agree with Moss about DNF. All the old fans will love it but most people will get it thinking that it's going to be amazing only to realize its what they have been playing over all these years waiting for DNF. The invincible bad ass main character, the awesome weapons, etc. Its not saying that it won't be a quality game but, not sure how to say it.
Tbf they would probably say the same about us ^^

Probably. But we all know we are right.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 10, 2010, 10:05:43 AM
Ok, yous gonna love this one.
http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/ (http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/)
Title: Re: ACM Status Update #2
Post by: Gate on Nov 10, 2010, 11:58:57 AM
I've seen it coming. I've seen it for so long. Never once did I think it would replace Aliens: Colonial Marines. We've had Battlefront, Starship Troopers, many sci-fi shooters..
Title: Re: ACM Status Update #2
Post by: AvatarIII on Nov 10, 2010, 12:02:10 PM
yeah, i don't think COD:8 will detract for A:CM at all, for a start i think the sci-fi setting will put a lot of hardcore COD fans off. the fact it's a new COD developer will put people off too, i actually hope that A:CM comes out long enough after COD8 that i won't have to buy both at the same time though, i say early 12 is better, since it will give sci-fi shooter fans (of which i am one) enough time to get bored with COD8.
better for them to take their time than rush a product out and have to compete with COD, i mean look at MOH, i've heard lots of talk of bugs and stuff, i kind of think they rushed it out to get in the market before CODBO, but i feel that only hurt it, with people not buying it because Black Ops was on the horizon,
Title: Re: ACM Status Update #2
Post by: Badmothafcka312 on Nov 10, 2010, 05:12:11 PM
Quote from: Brother on Nov 10, 2010, 10:05:43 AM
Ok, yous gonna love this one.
http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/ (http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/)
http://www.youtube.com/watch?v=WWaLxFIVX1s# (http://www.youtube.com/watch?v=WWaLxFIVX1s#)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 10, 2010, 11:11:58 PM
Quote from: AvatarIII on Nov 10, 2010, 12:02:10 PM
yeah, i don't think COD:8 will detract for A:CM at all, for a start i think the sci-fi setting will put a lot of hardcore COD fans off. the fact it's a new COD developer will put people off too, i actually hope that A:CM comes out long enough after COD8 that i won't have to buy both at the same time though, i say early 12 is better, since it will give sci-fi shooter fans (of which i am one) enough time to get bored with COD8.
better for them to take their time than rush a product out and have to compete with COD, i mean look at MOH, i've heard lots of talk of bugs and stuff, i kind of think they rushed it out to get in the market before CODBO, but i feel that only hurt it, with people not buying it because Black Ops was on the horizon,

I am getting really tired of this whole CoD dominating the shooters stage... Most of the time I feel forced to buy a CoD game because I know EVERYONE else will be getting it.
A:CM will also be A:CM... CoD In Space won't do much. I remember people saying that Dead Space would get in the way of A:CM.
A CoD game itself may actually be good but because it's entire community, a community of primarily younger kids and people who will exploit the game in any which way, carries over only means Black Ops will eventually have all the same problems MW2 had.
Title: Re: ACM Status Update #2
Post by: Razz on Nov 10, 2010, 11:15:46 PM
Quote from: Brother on Nov 10, 2010, 10:05:43 AM
Ok, yous gonna love this one.
http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/ (http://preparationsforbirth.wordpress.com/2010/11/10/activision-just-killed-aliens-colonial-marines/)
That is the biggest load of bullshit i've ever read, although i myself hold little faith in ACM getting released before i start collecting my pension due to sega being retarded assholes i'd have to admit that has got to be some of the dumbest shit that has ever been written.
Title: Re: ACM Status Update #2
Post by: Griffith on Nov 11, 2010, 01:18:32 AM
I f**king knew it, and you know what? It makes perfect sense Of course that COD series and A:CM are two different universes and communities but for christ sake this industry is about making money, would you stand up against a future based COD game? with a release date? when you have (until today Nov. 10th) nothing to show (and NO Pax pictures doesn't count as something being "worked on") the best example you can compare this is with CoD: Black Ops vs Medal of Honor: Tier one, 2 FPS released almost at the same date wich can compete because of their gameplay/history etc, etc, and both did good numbers. If A:CM will be ever released someday (wich I still doubt) they better offer an EPIC History/gameplay something that kick the shit out of any FPS released before something so magnificent that could match any other Future FPS series and stand against the new ones.

This part killed me: Gearbox Software has exactly eleven months to get out in front of Sledgehammer Games. November is always Call Of Duty time and Aliens: Colonial Marines needs to be released before then to have any chance in hell of making money or an impact.

Because even if it's not true, It's depressing to know that any other game can be produced in less than a Half time than A:CM do.And It's more depressing to go to gearbox forums and see no news about the development progress if there has been any, just pure bullshit and assumptions about... I wonder If that's a pulse rifle or a new weapon? In that blurry picture

10 years people.. f**k you Sega Learn 2 keep your mouth shut so we can continue with our lives without being dissapointed.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 11, 2010, 07:19:37 AM
Told yous gonna love it.
Title: Re: ACM Status Update #2
Post by: RazorSlash on Nov 11, 2010, 09:51:31 PM
Quote from: Chris!(($$))! on Nov 10, 2010, 11:11:58 PM
I am getting really tired of this whole CoD dominating the shooters stage... Most of the time I feel forced to buy a CoD game because I know EVERYONE else will be getting it.
Same.
Everyone was talking about Black Ops today
I ended up asking "Whats so good about it? Its basically just Modern Warfare 2, which was sub-par at best, with SOME new features. The hype is just stupid and the controls are most likely broken."
Wanna know the answer I got?
"Atleast I don't play Sci-Fi games like AvP and Prototype because I'm afraid of the real world!"

Then they proceeded to tell me I would rather play "Black Cocks" than Black Ops.

Keep in mind everyone in my school is 16-18


Anyway, I saw this coming. I think everyone did. The game has been dead for years. The only glimmer of hope was the supposed E3 booth, but I don't even think that made it through
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 12, 2010, 12:12:38 AM
Quote from: RazorSlash on Nov 11, 2010, 09:51:31 PM
The hype is just stupid and the controls are most likely broken."



I would actually say the controls for CoD games are very good. The literal controls. They are smooth and easy to learn.
Thats if I have to pick my favorite thing from a CoD game.
Only thing I would change with CoD controls is have the D-pad used as weapon selection, having only two weapons is stupid. People should be able to carry a side arm and two rifle sized weapons... Basically the one thing AvP3 got right.
Title: Re: ACM Status Update #2
Post by: predalien27 on Nov 12, 2010, 12:16:46 AM
Quote from: RazorSlash on Nov 11, 2010, 09:51:31 PM
Quote from: Chris!(($$))! on Nov 10, 2010, 11:11:58 PM
I am getting really tired of this whole CoD dominating the shooters stage... Most of the time I feel forced to buy a CoD game because I know EVERYONE else will be getting it.
Same.
Everyone was talking about Black Ops today
I ended up asking "Whats so good about it? Its basically just Modern Warfare 2, which was sub-par at best, with SOME new features. The hype is just stupid and the controls are most likely broken."
Wanna know the answer I got?
"Atleast I don't play Sci-Fi games like AvP and Prototype because I'm afraid of the real world!"

Then they proceeded to tell me I would rather play "Black Cocks" than Black Ops.

Keep in mind everyone in my school is 16-18


Anyway, I saw this coming. I think everyone did. The game has been dead for years. The only glimmer of hope was the supposed E3 booth, but I don't even think that made it through
That's pretty close to the answer I get when I say I don't enjoy CoD.  :D
Title: Re: ACM Status Update #2
Post by: Gate on Nov 14, 2010, 04:46:20 PM
Quote from: predalien27 on Nov 12, 2010, 12:16:46 AM
Quote from: RazorSlash on Nov 11, 2010, 09:51:31 PM
Quote from: Chris!(($$))! on Nov 10, 2010, 11:11:58 PM
I am getting really tired of this whole CoD dominating the shooters stage... Most of the time I feel forced to buy a CoD game because I know EVERYONE else will be getting it.
Same.
Everyone was talking about Black Ops today
I ended up asking "Whats so good about it? Its basically just Modern Warfare 2, which was sub-par at best, with SOME new features. The hype is just stupid and the controls are most likely broken."
Wanna know the answer I got?
"Atleast I don't play Sci-Fi games like AvP and Prototype because I'm afraid of the real world!"

Then they proceeded to tell me I would rather play "Black Cocks" than Black Ops.

Keep in mind everyone in my school is 16-18


Anyway, I saw this coming. I think everyone did. The game has been dead for years. The only glimmer of hope was the supposed E3 booth, but I don't even think that made it through
That's pretty close to the answer I get when I say I don't enjoy CoD.  :D

Just tell them that you're getting head while they play black cocks.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Nov 15, 2010, 05:56:56 PM
I still know that I'd rather have a "rushed" product than no product at all.  I've simply waited too long for this game and I want all of the waiting and hoping I've done to be worth some product in the end...even if it is a crappy product no less.  I haven't checked this board for a while because I was feeling demoralized by the whole A:CM situation.  Now, i just want something (anything, really) from Gearbox.

As for my two cents about the article...it's obvious that Call of Duty owns the fps genre right not but its also true that there are still those out there (like me) that prefer shooters that are more "Sci-Fi" oriented.  It makes perfect sense for Activision to go after what's left of the naysayers of the CoD franchise by releasing a product that can truly go up against Halo and all of its clones.  But different publishers/developers create different games.  A:CM is still slated to be a Co-Op game last time I checked.  CoD will not be Co-Op based so the two games should be miles apart from each other in terms of gameplay mechanics...even if they are both set in deep space.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 15, 2010, 06:11:38 PM
See it's when people prefer crappy products than something else is where things go wrong. Like in the case of the avp movies, I would have been much happier if they weren't made at all, as I'm sure many people would.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 15, 2010, 06:51:42 PM
Doesn't matter for how long they were being made cause the time spent on a movie/game doesn't necessarily mean you'll get quality. It's ready when it's ready is always better than - deliver it even if it's broken/crappy.

The time it takes pissed everybody off, nobody is happy about it, not GBX not Sega not the fans. All we can do is wait, yelling at them won't move the game forward.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Nov 15, 2010, 06:56:51 PM
But the AvP movies weren't in development for as long as A:CM.  I said what I said with the assumption that the game is far enough along to be more than half-way decent.  Gearbox has already said the game is presentable and it's only Sega that's holding them back.

And why are you comparing the production cycle of a film to the production cycle of a video game anyway?  It's sort of like comparing apples and oranges to me.  I'd also like to know which people you know "preferred" the idea of crappy AvP films over good ones.  I don't think the fans had much to do with the way those movies turned out.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 15, 2010, 10:44:49 PM
Quote from: Ash 937 on Nov 15, 2010, 06:56:51 PM
And why are you comparing the production cycle of a film to the production cycle of a video game anyway?  It's sort of like comparing apples and oranges to me.

Not comparing the production cycle, I said the time spent is pretty much irrelevant. I'm criticizing the "better rushed than nothing" attitude, backing it up with the avp movies - better no movies than crappy movies.

Quote from: Ash 937 on Nov 15, 2010, 06:56:51 PM
I'd also like to know which people you know "preferred" the idea of crappy AvP films over good ones.  I don't think the fans had much to do with the way those movies turned out.

I didn't say people preferred crappy movies over good ones. Again, no movies would have been better.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 16, 2010, 12:12:51 AM
We have waited this long enough, now we have to wait longer for DNF to be done with, we might as well wait until the game is 150% done.
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 17, 2010, 04:15:51 PM
Quote from: Chris!(($$))! on Nov 16, 2010, 12:12:51 AM
We have waited this long enough, now we have to wait longer for DNF to be done with, we might as well wait until the game is 150% done.
I dont wanna rain on your parade but after DNF release, Gearbox will announce Borderlands 2, or some other "secret" project mentioned on their site.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 17, 2010, 04:55:41 PM
And you know this..how?
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 17, 2010, 06:09:52 PM
Its obvious. If Gearbox were interested in A:CM they would announce A:CM officialy after the last Borderlands DLC at least. Or after Borderlands release, not after all DLCs, after announce of DNF and now HOPEFULY after its release. I am done with all this waiting, its pointless. Why they never released the last 3 screens in full resolution to the community? No reason right, or just these screens are nothing new, they are maybe months or years old and they are just bullshiting us. I bet its not MAYBE but its THEY ARE that old  ;)
Title: Re: ACM Status Update #2
Post by: Brother on Nov 17, 2010, 07:24:10 PM
So you are guessing, ok.
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 17, 2010, 07:43:59 PM
After DNF release you will remember this post and you will know that Im not quessing ;)
Title: Re: ACM Status Update #2
Post by: Brother on Nov 17, 2010, 11:19:15 PM
If you weren't guessing you would have given some info or a fact. You are guessing. And there a lot of people guessing and speculating for a long time, somebody is bound to be right about something sometime.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Nov 18, 2010, 02:37:50 AM
Is it a fact that some people are guessing that this game will never come out?   ::)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 18, 2010, 11:10:21 PM
Quote from: Moss on Nov 17, 2010, 06:09:52 PM
Its obvious. If Gearbox were interested in A:CM they would announce A:CM officialy after the last Borderlands DLC at least. Or after Borderlands release, not after all DLCs, after announce of DNF and now HOPEFULY after its release. I am done with all this waiting, its pointless. Why they never released the last 3 screens in full resolution to the community? No reason right, or just these screens are nothing new, they are maybe months or years old and they are just bullshiting us. I bet its not MAYBE but its THEY ARE that old  ;)

A:CM has been announced officially... That's why we are all here... It was just too soon.

Which last 3 screens? The Halloween Party concept art or the Pax shots? Either way, they never said they would release them other than through PAX.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 18, 2010, 11:11:31 PM
Quote from: Ash 937 on Nov 18, 2010, 02:37:50 AM
Is it a fact that some people are guessing that this game will never come out?   ::)

I am guessing that it is indeed a fact.

::)  :P
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 19, 2010, 08:29:31 PM
Quote from: Chris!(($$))! on Nov 18, 2010, 11:10:21 PM
they never said they would release them other than through PAX.
Why not? What are they hidding? I know what - nothing, because they cant show us anything more than some 2 years(at best) old screens. They have lets say 30 old screens, never released to the public just in case and now they release 2-3 screens every year to keep the fire in you. Now you will say I am trolling but no, you are blinded by this game. This game is a myth, a ghost and you are keeping it alive. I wanted this game as much as you do but not anymore. GBX cant break my dreams and my hopes anymore. The only thing that can make me believe is a at least 2 min gameplay trailer, NO CAM quality, but we will never see this trailer folks.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 19, 2010, 08:38:56 PM
Nah, you're hung up on the game as much as the rest of us, otherwise you wouldn't be trollin' so hard. You and the few other guys who represent the myth theory.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Nov 19, 2010, 10:48:37 PM
I told you guys this was going be the next Duke Nukem.

I TOLD YOU.

Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 19, 2010, 11:21:03 PM
Quote from: Brother on Nov 19, 2010, 08:38:56 PM
Nah, you're hung up on the game as much as the rest of us, otherwise you wouldn't be trollin' so hard. You and the few other guys who represent the myth theory.
In our case the troll is a person who says that A:CM will be released, because in fact it will never be released  :P
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 20, 2010, 12:09:40 AM
The funny part is, comparing this game to DNF is no longer valid... Since that game is in fact coming out.

It would almost be easier for them to take three or so more screens shots (talking about PAX here where it was at least in-engine) than to go digging around those "30 magical back-up shots" you claim they have.
Title: Re: ACM Status Update #2
Post by: Brother on Nov 20, 2010, 08:05:54 AM
Whelp, time to update the ignore list.
Title: Re: ACM Status Update #2
Post by: Razz on Nov 20, 2010, 01:09:42 PM
Quote from: chupacabras acheronsis on Nov 19, 2010, 10:48:37 PM
I told you guys this was going be the next Duke Nukem.

I TOLD YOU.
Well since DNF is getting released something has to fill that void that DNF once occupied right?  :P
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 20, 2010, 08:18:33 PM
Quote from: Chris!(($$))! on Nov 20, 2010, 12:09:40 AM
The funny part is, comparing this game to DNF is no longer valid... Since that game is in fact coming out.

No man please dont say that! For me DNF was the bottom of gaming and now A:CM is the new DNF. What god damn destiny...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 21, 2010, 05:17:51 AM
I'd hardly compare two to four years of silent development to DNF's 12 years.
Title: Re: ACM Status Update #2
Post by: DragonBossk on Nov 22, 2010, 12:47:22 PM
Quote from: Chris!(($$))! on Nov 21, 2010, 05:17:51 AM
I'd hardly compare two to four years of silent development to DNF's 12 years.

Agreed, the same goes will other anticipated games like HL2 Ep3 (or what may now just be HL3). Though if they don't release it by about 2013 then graphically it will be outdated, so lets hope the gameplay is up to scratch.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 23, 2010, 06:19:15 PM
Quote from: DragonBossk on Nov 22, 2010, 12:47:22 PM
Though if they don't release it by about 2013 then graphically it will be outdated.

Not necessarily. Of course it is possible but I am sure they are aware of what happens when a game is in development for too long.  Hopefully that won't happen to A:CM.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Nov 25, 2010, 05:36:00 AM
Quote from: DragonBossk on Nov 22, 2010, 12:47:22 PM
Agreed, the same goes will other anticipated games like HL2 Ep3 (or what may now just be HL3). Though if they don't release it by about 2013 then graphically it will be outdated, so lets hope the gameplay is up to scratch.

Thankfully, the HL series has always been able to rely on top-notch storytelling which is the best way to overlook slightly dated graphics imo.   ;D

Quote from: Chris!(($$))! on Nov 23, 2010, 06:19:15 PM
Of course it is possible but I am sure they are aware of what happens when a game is in development for too long.  Hopefully that won't happen to A:CM.

How long is "too long" for a game to be in development?  I'd say GBX is pushing it no matter which way you look at it.


Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 25, 2010, 07:26:02 PM
Quote from: Ash 937 on Nov 25, 2010, 05:36:00 AM
Quote from: DragonBossk on Nov 22, 2010, 12:47:22 PM
Agreed, the same goes will other anticipated games like HL2 Ep3 (or what may now just be HL3). Though if they don't release it by about 2013 then graphically it will be outdated, so lets hope the gameplay is up to scratch.

Thankfully, the HL series has always been able to rely on top-notch storytelling which is the best way to overlook slightly dated graphics imo.   ;D

I'd put Half-Life's gameplay, physics and modding community way before story when it comes to a reason for playing it. But story does count too.

Quote
Quote from: Chris!(($$))! on Nov 23, 2010, 06:19:15 PM
Of course it is possible but I am sure they are aware of what happens when a game is in development for too long.  Hopefully that won't happen to A:CM.

How long is "too long" for a game to be in development?  I'd say GBX is pushing it no matter which way you look at it.

Too long is waiting for ALIEN 5, Not the Prequels, an actual ALIEN 5, to be released before giving us news about A:CM.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Nov 25, 2010, 10:00:17 PM
Quote from: Chris!(($$))! on Nov 25, 2010, 07:26:02 PM

Too long is waiting for ALIEN 5, Not the Prequels, an actual ALIEN 5, to be released before giving us news about A:CM.

How long has Alien 5 been in development hell for?  I think its funny that they are developing both the Alien Prequel and Alien 5 at the same time.  This sorta reminds me of how AvP3 and A:CM were both in development for the same time at one point.

Wow...Alien 5 is in development just like A:CM!  Thanks for giving me the heads up about it, Chris.  I had no idea.  Hopefully FOX doesn't get in the way of it too much like they did with Alien3.  Any word on who the director will be this time around?
Title: Re: ACM Status Update #2
Post by: Gate on Nov 25, 2010, 11:28:34 PM
There is no Alien 5.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fraoworld.files.wordpress.com%2F2009%2F01%2Ffacepalm.jpg&hash=f481c9fc59346e68aae7a601fe0821efff797595)
Title: Re: ACM Status Update #2
Post by: DragonBossk on Nov 25, 2010, 11:56:12 PM
Quote from: Ash 937 on Nov 25, 2010, 10:00:17 PM

I think its funny that they are developing both the Alien Prequel and Alien 5 at the same time.


Lol I think some quick research beforehand would have been useful.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Nov 26, 2010, 03:05:25 AM
lol. We all know I was talking about a "what if" ALIEN 5.  ;D Smart asses haha.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Dec 06, 2010, 04:00:53 PM
Quote from: Chris!(($$))! on Nov 26, 2010, 03:05:25 AM
lol. We all know I was talking about a "what if" ALIEN 5.  ;D Smart asses haha.

let's hope Ash was just being a smartass :o
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 06, 2010, 04:57:40 PM
I was hoping that the release of the Alien Prequel would be enough to hold me down until A:CM was released.  But now that the prequels have been pushed back a full year, I'm curious to find out which will come out first, the game or the film(s).

Title: Re: ACM Status Update #2
Post by: Mindscrewer on Dec 06, 2010, 08:03:51 PM
Maybe the release of the film was pushed back due to complications with Colonial Marines development. Or the prequel release has been pushed back for other Colonial Marines reasons.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 06, 2010, 08:42:49 PM
comeone man your talkin crayzeh
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 06, 2010, 11:10:48 PM
No way they place a game's priority before a movie.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 07, 2010, 01:17:04 AM
You can't be sure of that Chris.  FOX has always been pretty sly about generating as much money from possible out of this franchise.  I wouldn't put it past them if this was part of their plan all along.  They're not idiots.  They can use the release of A:CM as a direct way to advertise the release of the prequel and visa versa. 

If A:CM just gets pushed back beyond the release of the prequel, FOX can just release the game to coincide with the release of Alien 5.
:P
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 09, 2010, 01:53:14 AM
The "what if" Alien 5....  :P
Well, we know that Fox wants the most money but they did put out the AvP movies which made money but still failed but then again they also put out AvP3 and Predators within 5 months of each other.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Dec 10, 2010, 12:39:46 AM
Aliens CM is discussed in an interview with someone from Sega in the new GameInformer issue. I'll post the article when I get home.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 10, 2010, 02:26:02 AM
you what now-

i hope its good news. hope, not expect.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Dec 10, 2010, 03:42:40 AM
In the recently released January issue of GameInformer, Matt Helgeson interviews Sega of America's executive vice president of sales and marketing, Alan Pritchard.  During the interview Matt asks...

Aliens: Colonial Marines is still coming out?

"Colonial Marines is still on.  We've been working closely with Gearbox behind the scenes, and we'll be able to tell you a lot about that in the next couple months.  It won't be November 11th (as previously reported). We haven't announced a date yet.  This was kind of a pickup for us, with Activision acquiring Vivendi and us having the Aliens license.  With the state of code available to us with Aliens Vs. Predator from Rebellion, that kind of forced us and allowed us to slightly alter our Aliens road-map and strategy.  It made sense to release that first."

Nothing really new I guess, good to have an update though, I'll post a scan if you guys like.

UPDATE: Scanner was not working so my iPhone camera will have to do.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg87.imageshack.us%2Fimg87%2F323%2Fimg0192s.jpg&hash=f250d686ced19de572803de0cd0a723da32fd0f8)
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 10, 2010, 04:49:24 AM
Most of the news for A:CM is like a perpetual echo of the same rhetoric that bounces from one year into the next.  Every time I hear the same thing about its progress, I lose a little more faith in the title.

On the upside, it's nice to hear Sega talk about this game for a change.  They are the real people in charge of the project, not Gearbox.  If Sega says it'll happen soon I have more reason to trust their words after the "string-along" Gearbox has put fans through for years without any authority.

Quote from: RidgeTop on Dec 10, 2010, 03:42:40 AM
With the state of code available to us with Aliens Vs. Predator from Rebellion, that kind of forced us and allowed us to slightly alter our Aliens road-map and strategy.  It made sense to release that first."

I'm very curious to get some elaboration on what alterations the A:CM project has undertaken since AvP3 was released since the majority of the news we have for A:CM pre-dates AvP3 by a few years.  Is Alan Pritchard referring to just release date strategies or does this extend to the build of the game as well?
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Dec 10, 2010, 05:01:10 AM
Great, finaly some decent info since its better then nothing. Got any scans of the latest issue?
Title: Re: ACM Status Update #2
Post by: Brother on Dec 10, 2010, 12:34:10 PM
Nah, it's canceled, a lot.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 10, 2010, 06:17:58 PM
Sega has announced some of their 2011 lineup, A:CM is listed as TBC 2011.

Nowgamer
http://www.nowgamer.com/news/4820/sega-confirm-2011-uk-release-schedule (http://www.nowgamer.com/news/4820/sega-confirm-2011-uk-release-schedule)

Spong
http://spong.com/article/23287/SEGA-2011-Lineup-Aliens-Colonial-Marines-is-Coming-Update (http://spong.com/article/23287/SEGA-2011-Lineup-Aliens-Colonial-Marines-is-Coming-Update)
Title: Re: ACM Status Update #2
Post by: WinterActual on Dec 10, 2010, 08:00:08 PM
I hope A:CM will never touch AvP 2010 engine or code  :-\
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 11, 2010, 12:00:31 AM
Quote from: Moss on Dec 10, 2010, 08:00:08 PM
I hope A:CM will never touch AvP 2010 engine or code  :-\

They wouldn't dare. Not only does the standard old UE3 engine surpass AvP3's engine I am sure GBX's heavily modified engine could easily show how much better it is than AvP3's engine.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 11, 2010, 12:02:40 AM
See, Sega now acknowledges and cares about A:CM. We always knew GBX did but it was Sega who we needed to get to admit the game exists.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Dec 11, 2010, 01:05:57 AM
This is something, I guess.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Dec 11, 2010, 03:37:05 AM
We have to wait for DNF to come out next year, and see what happens. I hope DNF will not get push back.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 11, 2010, 08:34:58 AM
Randy P. was pretty confident that dnf is right on track and close to finished, I'd say Q1 2011. Then it's candy time..
Title: Re: ACM Status Update #2
Post by: Brother on Dec 11, 2010, 08:35:59 AM
It's a lot for the people who were hoping it was dead :)
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Dec 11, 2010, 09:59:15 AM
I fear ACM may bite the dust next year, or even by new years.  :-\
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Dec 11, 2010, 01:16:54 PM
It's bad when we're all happy by a small paragraph. Can't wait to see some actual footage or new screenshots.
Title: Re: ACM Status Update #2
Post by: RazorSlash on Dec 11, 2010, 05:39:47 PM
Aliens: Colonial Marines Forever
Title: Re: ACM Status Update #2
Post by: Inverse Effect on Dec 11, 2010, 06:45:05 PM
2011 for me is gonna be sweet. But hey, least this news is better than nothing.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 12, 2010, 12:43:51 AM
Quote from: Brother on Dec 11, 2010, 08:34:58 AM
Randy P. was pretty confident that dnf is right on track and close to finished, I'd say Q1 2011. Then it's candy time..

"right on track..."

"close to finished..."

Hmm...those lines sound very familiar.  But I think if it were true, we would've seen a lot more of DNF than what's already been released.  So far we have gotten very little.  I doubt it will be a Q1 2011 release...I'd say Summer 2011 at the earliest. 
Title: Re: ACM Status Update #2
Post by: Brother on Dec 12, 2010, 02:47:04 AM
Yeah, familiar, he said it.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 12, 2010, 04:39:27 AM
Quote from: Corporal Hicks on Dec 11, 2010, 01:16:54 PM
It's bad when we're all happy by a small paragraph. Can't wait to see some actual footage or new screenshots.

Mass orgasm...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 12, 2010, 04:41:58 AM
In the last paragraph regarding A:CM or the ALIENS franchise... I he talking about new ALIENS games that are going to be announced?
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Dec 12, 2010, 06:53:24 AM
Quote from: Chris!(($$))! on Dec 12, 2010, 04:39:27 AM
Quote from: Corporal Hicks on Dec 11, 2010, 01:16:54 PM
It's bad when we're all happy by a small paragraph. Can't wait to see some actual footage or new screenshots.

Mass orgasm...

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fpretprieel.nl%2Fpictures%2FRandy_Marsh_covered_in_ectoplasm.jpg&hash=e500d8449adc4a13b10850aa0a763e640a267e30)
[close]
Title: Re: ACM Status Update #2
Post by: Brother on Dec 12, 2010, 08:54:23 AM
It's in the answer to an a:cm question but I don't think it's an aliens game. Weird that he mentioned it there though.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 12, 2010, 08:55:38 AM
Yah, that is Chris after seeing the first new trailer of a:cm all right.
Title: Re: ACM Status Update #2
Post by: Badmothafcka312 on Dec 12, 2010, 12:37:01 PM
Quote from: Moss on Dec 10, 2010, 08:00:08 PM
I hope A:CM will never touch AvP 2010 engine or code  :-\

Amen.
Title: Re: ACM Status Update #2
Post by: JayHy17 on Dec 13, 2010, 12:45:56 AM
If ACM comes out in 2011 that makes 2011 an epic year for new video games.  ;D
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 13, 2010, 03:10:17 AM
Quote from: Brother on Dec 12, 2010, 08:55:38 AM
Yah, that is Chris after seeing the first new trailer of a:cm all right.

Not quite but very close.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Dec 13, 2010, 03:12:17 AM
Yeah. You don't have a mustache.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 13, 2010, 03:55:30 AM
Not sure how you know that but are right. I shave.  ::)  :P
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 13, 2010, 03:56:53 AM
you should look for holes in your walls.

Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 14, 2010, 12:42:56 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fafeatheradrift.files.wordpress.com%2F2010%2F04%2Fpeeping_tom.jpg&hash=ed8faadc56a5529b5d1063757a7ea04c981e566c)

hehe.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Dec 14, 2010, 12:45:18 AM
Quote from: Chris!(($$))! on Dec 13, 2010, 03:55:30 AM
Not sure how you know that...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs3.tinypic.com%2F2dsrbd4_th.jpg&hash=78ef30a2647cf50137c6c6d15c4983ece91e12eb)
Title: Re: ACM Status Update #2
Post by: JayHy17 on Dec 14, 2010, 04:14:24 PM
Nothing new, but ign.com is talking about Aliens CM, as well as Destructoid.  Its good seeing ACM in the open.

http://xbox360.ign.com/articles/114/1140132p1.html (http://xbox360.ign.com/articles/114/1140132p1.html)

Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 14, 2010, 08:36:09 PM
Yes, it's almost as if Sega loosened the chains on A:CM just enough so that it could stretch it's neck out enough to peer out of the grimmy window of the GBX studio.  We, the fanbase, have been waiting for a sign of life from this game for a while and although the window is too dirty, we have heard a faint "grunt" coming from the beast within.  We know it's alive now but we aren't sure how alive it really is.  The window is too dirty for us to peer through but we know something is in there sustaining its existence.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 14, 2010, 08:46:54 PM
You need better metaphors.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 14, 2010, 09:01:50 PM
Quote from: Brother on Dec 14, 2010, 08:46:54 PM
You need better metaphors.

Haha.  I'm up for suggestions.  What do you got?
Title: Re: ACM Status Update #2
Post by: predxeno on Dec 14, 2010, 10:14:57 PM
http://xbox360.ign.com/articles/114/1140132p1.html (http://xbox360.ign.com/articles/114/1140132p1.html)

Check this out.  A:CM reveal is IMMINENT!!!  All marines..."LET"S ROCK!!!"
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 14, 2010, 11:03:40 PM
^^^ Sorry but JayHy beat you to it.

Quote from: JayHy17 on Dec 14, 2010, 04:14:24 PM
Nothing new, but ign.com is talking about Aliens CM, as well as Destructoid.  Its good seeing ACM in the open.

http://xbox360.ign.com/articles/114/1140132p1.html (http://xbox360.ign.com/articles/114/1140132p1.html)
Title: Re: ACM Status Update #2
Post by: predxeno on Dec 14, 2010, 11:46:07 PM
Dammit. >:(
Title: Re: ACM Status Update #2
Post by: Brother on Dec 20, 2010, 06:15:49 PM
Sh0dan posted an interview with Randy Pitchford on the gbx forum, made by Rick van Beem in October this year.

Here is the quote regarding A:CM

QuoteI first asked him if Aliens: Colonial Marines (SEGA) was still in development. I love this license (who doesn´t) but I was getting a little bit scared due to all the other projects Gearbox has in development that this project would have been put on the back burner. Randy said that everything is still looking good, but that working with 20th Century Fox makes the process a bit longer because they are very protective of their intellectual Property (IP). It is something I have experienced myself, when we (Playlogic Entertainment) were doing the Aliens in the Attic game for them. Fox is very wary and does not want its valuable IP damaged and rightly so. Aliens in the Attic is not their most important IP, but having experienced working with them I can only imagine how many bumps there are in the development cycle of Colonial Marines. Randy promised me however that it's still coming and that the game looks damn good.

Gbx forum post - http://gbxforums.gearboxsoftware.com/showpost.php?p=2167183&postcount=1025 (http://gbxforums.gearboxsoftware.com/showpost.php?p=2167183&postcount=1025)

Full article - http://rickvanbeem.com/2010/10/16/pitching-pitchford/ (http://rickvanbeem.com/2010/10/16/pitching-pitchford/)
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 20, 2010, 07:44:43 PM
If they were so protective of their Alien IP, how do they explain the catastrophe that was AvP Requiem?
Title: Re: ACM Status Update #2
Post by: AvatarIII on Dec 20, 2010, 07:51:31 PM
Quote from: Ash 937 on Dec 20, 2010, 07:44:43 PM
If they were so protective of their Alien IP, how do they explain the catastrophe that was AvP Requiem?

or the disappointing AvP,
Title: Re: ACM Status Update #2
Post by: Brother on Dec 20, 2010, 07:54:43 PM
Yes the list goes on. Let's hope this game will not make the same mistakes..
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 21, 2010, 12:05:58 AM
FOOOOOX!!!!!!!!!!!!!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F_V6s20Hz7UOo%2FS7uJk8t0lSI%2FAAAAAAAAAFY%2FXatWa-nD1W0%2Fs1600%2Fshake%2Ba%2Bfist.jpg&hash=82fa207ece5aa90ede2859aa453a08051b3d725a)
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Dec 21, 2010, 02:33:37 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fonceuponageek.com%2Fimages%2Fsw_megan_fox.jpg&hash=76de9e63625b39a6d5b33d1e32a98a2f89592c00)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 21, 2010, 05:16:13 AM
Quote from: Ash 937 on Dec 20, 2010, 07:44:43 PM
If they were so protective of their Alien IP, how do they explain the catastrophe that was AvP Requiem?

Well
Quote from: Jockey;2167247I think the proper way to put it is "Fox doesnt want its valuable IP damaged by others", they already did a decent job at that..

Title: Re: ACM Status Update #2
Post by: predxeno on Dec 21, 2010, 05:25:35 AM
Hopefully this game will focus more on the mood provided by the original "Aliens" movie and not on the mood set by the recent AVP films as did AVP2010 according to some.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 21, 2010, 08:07:42 AM
A mof**kin' sequel to Aliens.
Title: Re: ACM Status Update #2
Post by: WinterActual on Dec 21, 2010, 08:45:05 AM
I hope this game will focus on coop survival and objective based gameplay. Barricade and welding system, armor customization system, class system which can be turned on or off. With released mapping tools, and great optimization for PC. I hope just for these things.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 21, 2010, 05:54:38 PM
Quote from: Moss on Dec 21, 2010, 08:45:05 AM
I hope this game will focus on coop survival and objective based gameplay. Barricade and welding system, armor customization system, class system which can be turned on or off. With released mapping tools, and great optimization for PC. I hope just for these things.

Basically what I want as well. If they want to add in multiplayer thats fine but at least have the great co-op and objective based gameplay.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 21, 2010, 08:42:44 PM
IMO in-game customization should be secondary. i don't want it to devolve into a hat party like Team Fortress 2. a mark in your armor or helmet is fine but the point is that if a player wants to dress in bright pink with zebra stripes and use star sunglasses it should be player sided only in order to keep the immersion for the other players.

as for outside mods, i'd like the game to want to be customized, so you don't have to mess around with the config files or replace things you might lose a backup of later. remember the first Ghost Recon? it had an built in open mod manager. something like that.
Title: Re: ACM Status Update #2
Post by: WinterActual on Dec 21, 2010, 10:59:50 PM
Like I said "ARMOR customization", like painting on your armor, adding or remove knee pads etc. Not char customization like Saints Row or Sims :D :D More like Rainbowsix Vegas 1 and 2 :)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 22, 2010, 12:06:09 AM
Quote from: Moss on Dec 21, 2010, 10:59:50 PM
Like I said "ARMOR customization", like painting on your armor, adding or remove knee pads etc. Not char customization like Saints Row or Sims :D :D More like Rainbowsix Vegas 1 and 2 :)

Exactly. Some good examples of armor/weapon customization include Vegas 1 + 2, Black Ops, and Halo Reach. You can customize a lot of things on your weapons and/or armor in those games. But NOTHING pink or stupid in any way shape or form. Thats one bad thing about Halo, but Halo isn't exactly in the same gritty sci-fi world as ALIENS even though there would be no Halo without ALIENS. In Aliens we wouldn't see shit like marines running around with bright pink/yellow armor.
Title: Re: ACM Status Update #2
Post by: predxeno on Dec 22, 2010, 01:43:12 AM
Quote from: Chris!(($$))! on Dec 22, 2010, 12:06:09 AM
but Halo isn't exactly in the same gritty sci-fi world as ALIENS even though there would be no Halo without ALIENS. In Aliens we wouldn't see shit like marines running around with bright pink/yellow armor.

You mean Halo is somewhat based off of Aliens? :o
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 22, 2010, 02:55:56 AM
Aliens is the best sci-fi movie ever.  Halo is the best video game ever.  There is no way a game based off Aliens will be better than Halo.  There is no way a movie based off Halo will be as good as Aliens.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Dec 22, 2010, 07:40:03 AM
If Duke comes out next year, and Alien Prequel comes out in 2012. Then I can see them releaseing the movie as a tie in to hype up the Prequel.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Dec 22, 2010, 11:31:25 AM
Quote from: Chris!(($$))! on Dec 22, 2010, 12:06:09 AM
Quote from: Moss on Dec 21, 2010, 10:59:50 PM
Like I said "ARMOR customization", like painting on your armor, adding or remove knee pads etc. Not char customization like Saints Row or Sims :D :D More like Rainbowsix Vegas 1 and 2 :)

Exactly. Some good examples of armor/weapon customization include Vegas 1 + 2, Black Ops, and Halo Reach. You can customize a lot of things on your weapons and/or armor in those games. But NOTHING pink or stupid in any way shape or form. Thats one bad thing about Halo, but Halo isn't exactly in the same gritty sci-fi world as ALIENS even though there would be no Halo without ALIENS. In Aliens we wouldn't see shit like marines running around with bright pink/yellow armor.

My armour in Reach is all pink. In fact I am the Hello Kity warrior.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 22, 2010, 11:46:40 AM
Awesome.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 22, 2010, 07:22:23 PM
Quote from: Corporal Hicks on Dec 22, 2010, 11:31:25 AM
Quote from: Chris!(($$))! on Dec 22, 2010, 12:06:09 AM
Quote from: Moss on Dec 21, 2010, 10:59:50 PM
Like I said "ARMOR customization", like painting on your armor, adding or remove knee pads etc. Not char customization like Saints Row or Sims :D :D More like Rainbowsix Vegas 1 and 2 :)

Exactly. Some good examples of armor/weapon customization include Vegas 1 + 2, Black Ops, and Halo Reach. You can customize a lot of things on your weapons and/or armor in those games. But NOTHING pink or stupid in any way shape or form. Thats one bad thing about Halo, but Halo isn't exactly in the same gritty sci-fi world as ALIENS even though there would be no Halo without ALIENS. In Aliens we wouldn't see shit like marines running around with bright pink/yellow armor.

My armour in Reach is all pink. In fact I am the Hello Kity warrior.

Do you make your character a girl just for shits and giggles? I have a few friends who do that.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Dec 23, 2010, 12:42:57 PM
It's not a girl. It's just pink armour.
Title: Re: ACM Status Update #2
Post by: predxeno on Dec 23, 2010, 05:04:47 PM
Like Donut, from Red vs. Blue? :D

http://media.photobucket.com/image/red%20vs%20blue%20donut/Silver_Dragon90/Red%20vs%20Blue%20Pictures/RedvsBlueDonut.jpg (http://media.photobucket.com/image/red%20vs%20blue%20donut/Silver_Dragon90/Red%20vs%20Blue%20Pictures/RedvsBlueDonut.jpg)
Title: Re: ACM Status Update #2
Post by: Brother on Dec 28, 2010, 05:48:30 PM
funcroc posted posted an interview of Randy P. with Bigdownload, has a small mention of A:CM.

QuoteAny hints that you can give us about upcoming Gearbox Software game announcements?

Heh. We'll be talking more soon about our Aliens: Colonial Marines project and we are very excited about our partnership with Sega and 20th Century Fox on that game and can't wait to show more of what's being developed there. It's very exciting. Beyond that, we're not ready to announce any other things that we have in development, but will in due time.

Full interview - http://news.bigdownload.com/2010/12/28/interview-we-chat-with-gearboxs-randy-pitchford-about-duke-nuk/ (http://news.bigdownload.com/2010/12/28/interview-we-chat-with-gearboxs-randy-pitchford-about-duke-nuk/)

OP - http://gbxforums.gearboxsoftware.com/showpost.php?p=2172485&postcount=1086 (http://gbxforums.gearboxsoftware.com/showpost.php?p=2172485&postcount=1086)
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 28, 2010, 05:55:06 PM
It's the same goddamn stuff

-we are very excited/we are real fans of the alien franchise

-everything is going well

-we can't show you more

all these interviews are bullshit.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 28, 2010, 05:58:04 PM
Quote from: chupacabras acheronsis on Dec 28, 2010, 05:55:06 PM
all these interviews are bullshit.

You do realize that the interview is about dnf?
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Dec 28, 2010, 06:02:19 PM
doesn't change anything. they are avoiding talking about this game.
Title: Re: ACM Status Update #2
Post by: Brother on Dec 28, 2010, 06:05:11 PM
It changes something, makes your statement about the interview being bs wrong. They still can't talk about A:CM, we all gotta live with it.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 28, 2010, 09:52:16 PM
So Randy and the Sega VP have said soon, I think if we add those two positives together we still get a positive. Not a negative....  ::)
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 30, 2010, 06:09:04 AM
Quote from: Chris!(($$))! on Dec 28, 2010, 09:52:16 PM
So Randy and the Sega VP have said soon, I think if we add those two positives together we still get a positive. Not a negative....  ::)

It's a negative.  They didn't give us anything new.  All they said was "soon" and we've already heard that for years.
Two negatives = a negative.
::) ;D
Title: Re: ACM Status Update #2
Post by: predxeno on Dec 30, 2010, 06:24:36 AM
Quote from: Ash 937 on Dec 30, 2010, 06:09:04 AM
Quote from: Chris!(($$))! on Dec 28, 2010, 09:52:16 PM
So Randy and the Sega VP have said soon, I think if we add those two positives together we still get a positive. Not a negative....  ::)

It's a negative.  They didn't give us anything new.  All they said was "soon" and we've already heard that for years.
Two negatives = a negative.
::) ;D


Two positives = a negative
Two negatives = a negative

This is going great.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Dec 30, 2010, 08:22:14 PM
Quote from: predxeno on Dec 30, 2010, 06:24:36 AM
Quote from: Ash 937 on Dec 30, 2010, 06:09:04 AM
Quote from: Chris!(($$))! on Dec 28, 2010, 09:52:16 PM
So Randy and the Sega VP have said soon, I think if we add those two positives together we still get a positive. Not a negative....  ::)

It's a negative.  They didn't give us anything new.  All they said was "soon" and we've already heard that for years.
Two negatives = a negative.
::) ;D


Yep, simply spectacular.

Two positives = a negative
Two negatives = a negative

This is going great.
Title: Re: ACM Status Update #2
Post by: ShadowPred on Dec 31, 2010, 01:55:46 AM
Quote from: predxeno on Dec 30, 2010, 06:24:36 AM
Quote from: Ash 937 on Dec 30, 2010, 06:09:04 AM
Quote from: Chris!(($$))! on Dec 28, 2010, 09:52:16 PM
So Randy and the Sega VP have said soon, I think if we add those two positives together we still get a positive. Not a negative....  ::)

It's a negative.  They didn't give us anything new.  All they said was "soon" and we've already heard that for years.
Two negatives = a negative.
::) ;D


Two positives = a negative
Two negatives = a negative

This is going great.

Predxeno is correct.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Dec 31, 2010, 04:30:40 AM
If you put two negative numbers together you have to add them but the result is still a negative number.  If we have two people saying two things that are negative it just adds to the negativity of the situation.  In the end you get a much bigger negative number.  This is where A:CM is at right now.

We need a HUGE POSITIVE to get out of this mess like gameplay footage or the rumblings of a massive ad campaign for the game. 

Every time I hear the word "soon" associated with A:CM, it just gets more negative for me.  :-\
Title: Re: ACM Status Update #2
Post by: Brother on Dec 31, 2010, 07:39:05 AM
lmfao
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 02, 2011, 02:10:03 AM
Quote from: Brother on Dec 31, 2010, 07:39:05 AM
lmfao

Agreed.
Title: Re: ACM Status Update #2
Post by: milesspencer1120 on Jan 02, 2011, 11:32:31 PM
So...while this is only speculative, and hardly from a dependable source (in my opinion), VGreleases seems to think the game will be released November 11th...again, I have serious doubts, but is any amount of hope really a negative thing?

http://vgreleases.com/Xbox360/ReleaseDate-113427.aspx (http://vgreleases.com/Xbox360/ReleaseDate-113427.aspx)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 03, 2011, 11:18:38 PM
They tend to come up with random releases whether it be 10/10/10, 11/11/11 or anything.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Jan 04, 2011, 01:08:36 AM
or 12/12/12

oh wait.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 04, 2011, 01:44:39 AM
12/21/12 or 21/12/12 depending on where you live.
Title: Re: ACM Status Update #2
Post by: Griffith on Jan 04, 2011, 04:04:24 AM
never a negative thing, hope is what keep us alive
Title: Re: ACM Status Update #2
Post by: Space Voyager on Jan 04, 2011, 02:02:27 PM
Quote from: Griffith on Jan 04, 2011, 04:04:24 AM
never a negative thing, hope is what keep us alive

I opt for some good food and drinks, I'll leave the hope to you. ;)
Title: Re: ACM Status Update #2
Post by: DragonBossk on Jan 05, 2011, 12:28:00 PM
Quote from: Space Voyager on Jan 04, 2011, 02:02:27 PM
Quote from: Griffith on Jan 04, 2011, 04:04:24 AM
never a negative thing, hope is what keep us alive

I opt for some good food and drinks, I'll leave the hope to you. ;)

Damn you just made me feel hungry  :D
Title: Re: ACM Status Update #2
Post by: QUAGMIRE83 on Jan 06, 2011, 04:55:24 PM
well the screen shot is a start but we need more to get our hopes back on track. i don't care if it's info or pics
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 06, 2011, 11:33:20 PM
I personally think that all these little things popping up means that the NDA isn't quite as strict as it used to be.
Title: Re: ACM Status Update #2
Post by: Razz on Jan 07, 2011, 12:26:55 AM
According to the latest Edge magazine with an interview with Randy Pitchford, Aliens: Colonial Marines won't be coming in 2011. Not surprised to be honest.
Title: Re: ACM Status Update #2
Post by: Vulhala on Jan 07, 2011, 12:29:23 AM
To be honest, neither am I. Any chance you could provide a scan?
Title: Re: ACM Status Update #2
Post by: Razz on Jan 07, 2011, 12:34:05 AM
Na i got this info off someone from neogaf who has an early issue of Edge.
Title: Re: ACM Status Update #2
Post by: predxeno on Jan 07, 2011, 01:40:16 AM
Quote from: Razz on Jan 07, 2011, 12:26:55 AM
According to the latest Edge magazine with an interview with Randy Pitchford, Aliens: Colonial Marines won't be coming in 2011. Not surprised to be honest.

Great.  This just keeps getting better and better.  This probably means the Alien Prequel is going to be postponed, too, to time with this game's release so both Gearbox and Fox can juice the most out of this franchise as possible.  Then again, I could try to get a PS3 or a better computer and use 2011 to beat AVP2010 that I was never able to beat in 2010 thanks to my lack of the aforementioned PS3 or better computer.
Title: Re: ACM Status Update #2
Post by: RidgeTop on Jan 07, 2011, 02:55:44 AM
I just hope we'll at least see some proper footage during E3 this summer.
Title: Re: ACM Status Update #2
Post by: ShadowPred on Jan 07, 2011, 03:43:38 AM
Quote from: Razz on Jan 07, 2011, 12:26:55 AM
According to the latest Edge magazine with an interview with Randy Pitchford, Aliens: Colonial Marines won't be coming in 2011. Not surprised to be honest.


I was waiting to read this.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 07, 2011, 05:38:27 AM
Wait till we get the full interview.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 07, 2011, 09:32:57 AM
It was listed as TBC 2011 in SEGA's lineup, not a surprise at all.
Title: Re: ACM Status Update #2
Post by: Rated-rsuperstar on Jan 07, 2011, 07:21:18 PM
What a load of crap. Makes me wonder why they even took the project if they have no intention of ever taking it off the back burner. On the bright side, Rebellion's sequel to AVP3 can't be too far off.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 07, 2011, 11:38:30 PM
Quote from: Rated-rsuperstar on Jan 07, 2011, 07:21:18 PM
What a load of crap. Makes me wonder why they even took the project if they have no intention of ever taking it off the back burner. On the bright side, Rebellion's sequel to AVP3 can't be too far off.

Dude... I don't even think SEGA is stupid enough to let Rebellion touch the franchise again. I would only let them if they had a full out plan to fix everything already wrong with AvP3 for free and then start work one "AvP4"
Title: Re: ACM Status Update #2
Post by: RidgeTop on Jan 08, 2011, 12:26:04 AM
Plenty here thought AVP 2010 was decent and it did quite well in sales.  It's because of SEGA that the console support was dropped, not Rebellion.  In fact, Rebellion did work on updates released through Steam using their own funds, SEGA was simply unwilling to pay the fees that Microsoft and Sony charge to release updates on their consoles.  It's cool if you don't like AVP 2010, but I'd at least give Rebellion some credit for the hard work they did to add a modern game to the franchise.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 08, 2011, 06:29:52 AM
I do realize that Rebellion tried to some degree for our sakes but somewhere Sega does know AvP3 was a failure compared to most of its competition. And being the corporate f**ks they are they sure as hell won't blame it on themselves so it was immediately Rebellion's fault in their eyes.
Title: Re: ACM Status Update #2
Post by: predxeno on Jan 08, 2011, 06:43:00 AM
Weren't their rumors and such that Rebellion wants to do a sequel to AVP2010?
Title: Re: ACM Status Update #2
Post by: Brother on Jan 08, 2011, 10:14:46 AM
They said so themselves about a year ago.
Title: Re: ACM Status Update #2
Post by: newbeing on Jan 08, 2011, 04:59:37 PM
Quote from: Chris!(($$))! on Jan 08, 2011, 06:29:52 AM
I do realize that Rebellion tried to some degree for our sakes but somewhere Sega does know AvP3 was a failure compared to most of its competition. And being the corporate f**ks they are they sure as hell won't blame it on themselves so it was immediately Rebellion's fault in their eyes.

Warts and all AvP was one of Sega's most successful games last year bad scores or not. So I think in Sega's eyes they see potential for future successes with the Alien and AvP (and possibly Predator) franchises. It was said that Rebellion was rushed into releasing AvP after the license was handed of by Vivendi. I don't know how true that is, but if it was maybe with some time and more funding Rebellion could create something closer to the classic two AvP games.

In any case I think Sega see the possibility for some really great sales from this franchise.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 08, 2011, 06:34:26 PM
But I am sure they also see all the hate and flame they got for f**king it up. (Yes I know they never truly replied to our flames but I am sure they saw it)
Title: Re: ACM Status Update #2
Post by: RidgeTop on Jan 08, 2011, 07:03:35 PM
We all have our opinions on AVP, but let's keep them on that board and get back to discussing Colonial Marines.
Title: Re: ACM Status Update #2
Post by: Razz on Jan 09, 2011, 06:57:50 PM
If there is anything to discuss apart from debating info from 2008 and the fact its not coming out this year.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 09, 2011, 11:57:34 PM
No...  ;)
Title: Re: ACM Status Update #2
Post by: TJ Doc on Jan 10, 2011, 04:31:53 PM
I have some not so great news.

No Aliens: Colonial Marines in 2011 (http://www.oxm.co.uk/article.php?id=25002)
Title: Re: ACM Status Update #2
Post by: Brother on Jan 10, 2011, 04:35:04 PM
Old news TJ.
Title: Re: ACM Status Update #2
Post by: TJ Doc on Jan 10, 2011, 04:41:57 PM
BUT IT WAS NEW TO MEEEEeeeee...  :(

Oh well. Bummer.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 10, 2011, 11:21:01 PM
From Eurogamer, Randy P. says the info from NeoGAF is false.

http://www.eurogamer.net/articles/2011-01-10-gearbox-denies-new-aliens-cm-delay (http://www.eurogamer.net/articles/2011-01-10-gearbox-denies-new-aliens-cm-delay)

Title: Re: ACM Status Update #2
Post by: predxeno on Jan 10, 2011, 11:50:47 PM
If that's true; what a relief.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 11, 2011, 03:21:21 AM
^If its not true then its a lie about a lie about the truth?
Title: Re: ACM Status Update #2
Post by: predxeno on Jan 11, 2011, 04:25:51 AM
I miss the good old days of my life; where anytime I found out about this awesome new movie or game, it was thru a TV commercial or trailer.  There were no attempts to dig out info this early on, I just waited and saw what I got, all of it 100% official.
Title: Re: ACM Status Update #2
Post by: Space Sweeper on Jan 11, 2011, 05:28:56 PM
Quote from: Chris!(($$))! on Jan 11, 2011, 03:21:21 AM
^If its not true then its a lie about a lie about the truth?
...

Spoiler
WE NEED TO GO DEEPER
[close]
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Jan 11, 2011, 05:32:19 PM
Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fknowyourmeme.com%2Fi%2F000%2F063%2F180%2Foriginal%2FWe_need_to_go_derper.jpg%3F1280583467&hash=692a8e857e1f8f6d558e0ff0966a15dea904c308)
[close]
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 12, 2011, 01:45:51 AM
^ Nice.


Quote from: predxeno on Jan 11, 2011, 04:25:51 AM
I miss the good old days of my life; where anytime I found out about this awesome new movie or game, it was thru a TV commercial or trailer.  There were no attempts to dig out info this early on, I just waited and saw what I got, all of it 100% official.

Yah f**k the internet.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 12, 2011, 08:49:38 AM
Shodan posted an interview with Kevin Riepl, he talks about A:CM and other current projects.

Interview - http://www.bloody-disgusting.com/news/videogames/1147 (http://www.bloody-disgusting.com/news/videogames/1147)

GBX forum post - http://gbxforums.gearboxsoftware.com/showthread.php?t=116094 (http://gbxforums.gearboxsoftware.com/showthread.php?t=116094)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Jan 12, 2011, 06:14:39 PM
Thanks for the link. I love interviews with composers. They're extremely interesting people.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Jan 18, 2011, 06:51:36 PM
For a while, it seemed like a good idea that A:CM would release to coincide with Ridley Scott's "Alien Prequel".  I have no way to confirm if that was the logic that Fox or Sega were following but the premiere date for "Prometheus" (formerly known as "The Alien Prequel") is right near I might have expected a release for A:CM (Q1 2012).  I wonder if the release of this game will be affected by the fact that Scott's film no longer seems to pertain to the "Alien" universe.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 18, 2011, 07:13:56 PM
There was no confirmation that the game was ever somehow connected with the movie so it's very possible that the events around the movie never affected A:CM.
Title: Re: ACM Status Update #2
Post by: predxeno on Jan 18, 2011, 08:34:40 PM
Quote from: Brother on Jan 18, 2011, 07:13:56 PM
There was no confirmation that the game was ever somehow connected with the movie so it's very possible that the events around the movie never affected A:CM.

He meant that the 2 might be released together to take advantage of all the publicity.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 18, 2011, 08:42:33 PM
Yes, and like I said, there was never a word from any officials (only fan speculation) that the game and the movie are connected, release-wise or otherwise. Now that the movie is no more it makes it clearer.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Jan 21, 2011, 06:21:04 AM
Quote from: Brother on Jan 10, 2011, 11:21:01 PM
From Eurogamer, Randy P. says the info from NeoGAF is false.

http://www.eurogamer.net/articles/2011-01-10-gearbox-denies-new-aliens-cm-delay (http://www.eurogamer.net/articles/2011-01-10-gearbox-denies-new-aliens-cm-delay)

A small update on the incident.

http://www.destructoid.com/pitchford-to-dodge-all-aliens-colonial-marines-questions-191353.phtml (http://www.destructoid.com/pitchford-to-dodge-all-aliens-colonial-marines-questions-191353.phtml)
Title: Re: ACM Status Update #2
Post by: RidgeTop on Jan 21, 2011, 07:04:29 AM
Yeah, It's really not up to Randy to talk release dates yet.  Oh well, the more he's asked about it, the more SEGA will see the demand for this game to get done.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Jan 21, 2011, 08:50:30 AM
I think we should get a Twitter campaign going and bombard Sega's Twitter with RTs asking about CM.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 21, 2011, 09:27:52 AM
Doubt it would work. It's all been tried over the years (maybe not twitter but forums, e-mails etc.).

Will participate in the angry mob though.
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Jan 21, 2011, 10:39:05 AM
Right, let's stampede the company. I'll get the guns.
Title: Re: ACM Status Update #2
Post by: Gate on Jan 21, 2011, 12:18:06 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmvbg.wikispaces.com%2Ffile%2Fview%2Fangry-mob.bmp%2F109151923%2Fangry-mob.bmp&hash=c12dd51a22086ac93a1b6da9b40c22268713c508)
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 21, 2011, 12:24:55 PM
I don't think there's a need for that now. I can tell you there's movement going on behind-the-scenes. So I hope it won't be long until they come out of hibernation.
Title: Re: ACM Status Update #2
Post by: newbeing on Jan 21, 2011, 02:39:02 PM
Quote from: ikarop on Jan 21, 2011, 12:24:55 PM
I don't think there's a need for that. I can tell you there's movement going on behind-the-scenes. So I hope it won't be long until they come out of hibernation.


I hope AvPGalaxy is actively perusing an interview or preview with Sega and/or Gearbox. 
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 21, 2011, 02:59:24 PM
Quote from: newbeing on Jan 21, 2011, 02:39:02 PM
Quote from: ikarop on Jan 21, 2011, 12:24:55 PM
I don't think there's a need for that. I can tell you there's movement going on behind-the-scenes. So I hope it won't be long until they come out of hibernation.


I hope AvPGalaxy is actively perusing an interview or preview with Sega and/or Gearbox. 

Homework is done. Once they are allowed to give interviews I'm sure we'll get one.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 21, 2011, 03:06:15 PM
DNF is coming out on the beginning of May, silence is coming to an end.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Jan 22, 2011, 06:10:20 AM
DNF can come out whenever it wants.  The first GBX game I will buy will be A:CM for the simple reason that I've waited too long for it to come out to give GBX any of my money until they deliver the product that I want most.  After I get through with A:CM I might be enticed to buy DNF (pending reviews) since it will likely be a year or two old and have been significantly dropped in price.
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Jan 22, 2011, 08:55:23 AM
Just because DNF is confirmed doesn't mean this is. Hold on to your butts.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 22, 2011, 07:00:09 PM
Quote from: Corporal Hicks on Jan 21, 2011, 08:50:30 AM
I think we should get a Twitter campaign going and bombard Sega's Twitter with RTs asking about CM.

It could work if we could get the entire community to do it and fill Sega's twitter to the point that it is ONLY concerning A:CM.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 22, 2011, 09:42:33 PM
Nah it won't do any good. I'm willing to wit patiently for a couple more months, it's been four years.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 24, 2011, 04:07:59 AM
Well I don't think it would work as in Sega thinking, "OH! They clearly want it, okay here's five minutes of gameplay." But it could bother them enough to tell us when they may be giving us 5 mins of gameplay.
Title: Re: ACM Status Update #2
Post by: Griffith on Jan 24, 2011, 05:39:33 AM
I support the petiton but before spamming Sega's Twitter I suggest first to do a poll and see if the community is up to.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 24, 2011, 09:53:12 AM
Keep chillin' for just a bit more.

Nice pic Griffith :)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 24, 2011, 11:02:56 PM
Remember when Randy told us to bother Sega?
Title: Re: ACM Status Update #2
Post by: Brother on Jan 24, 2011, 11:12:54 PM
When was this?

And if he did, good move. Don't bother us, bother sega.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 25, 2011, 07:55:29 PM
Quote from: Brother on Jan 24, 2011, 11:12:54 PM
When was this?

And if he did, good move. Don't bother us, bother sega.

It was quite a while ago when he said it. It was more along the lines as I can't control when we show off A:CM since its not our IP but Sega can so bother them.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 25, 2011, 10:55:31 PM
Good move, the guy is awesome.
Title: Re: ACM Status Update #2
Post by: Griffith on Jan 26, 2011, 03:30:10 AM
Quote from: Brother on Jan 24, 2011, 09:53:12 AM
Keep chillin' for just a bit more.

Nice pic Griffith :)
;D

Chestburster says LOL
Title: Re: ACM Status Update #2
Post by: Fujimaster on Jan 26, 2011, 12:10:00 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdavidbarrie.typepad.com%2Fphotos%2Funcategorized%2F2008%2F10%2F23%2Fneon.jpg&hash=752aedb17c213dcb3cde32219182fcf93cb50b0b)
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Jan 27, 2011, 07:50:39 AM
DNF comes out this may, maybe in June at E3, we will see something.
Title: Re: ACM Status Update #2
Post by: WinterActual on Jan 28, 2011, 04:45:06 PM
Quote from: Hellspawn28 on Jan 27, 2011, 07:50:39 AM
DNF comes out this may, maybe in June at E3, we will see something.
Yes I am hoping for christmass season release.
Title: Re: ACM Status Update #2
Post by: Brother on Jan 28, 2011, 05:31:17 PM
But, you said it was canned?!
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Jan 29, 2011, 06:13:23 PM
He converted.
Title: Re: ACM Status Update #2
Post by: MrBrokenTusks. on Jan 30, 2011, 04:42:54 PM
Quote from: Moss on Jan 28, 2011, 04:45:06 PM
Quote from: Hellspawn28 on Jan 27, 2011, 07:50:39 AM
DNF comes out this may, maybe in June at E3, we will see something.
Yes I am hoping for christmass season release.
No way, games shown in e3 would only come out at christmas are movie games and games that have a lot of media for them, add about 6 months and you have a more realistic date.

It will most likely be shown like it's the first time.
Title: Re: ACM Status Update #2
Post by: WinterActual on Jan 30, 2011, 07:41:06 PM
Quote from: Brother on Jan 28, 2011, 05:31:17 PM
But, you said it was canned?!
Yea kinda, if they dont say or show shit about A:CM at E3, I am 100% on "canned" opinion.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Jan 31, 2011, 05:27:46 AM
Quote from: Moss on Jan 30, 2011, 07:41:06 PM
Quote from: Brother on Jan 28, 2011, 05:31:17 PM
But, you said it was canned?!
Yea kinda, if they dont say or show shit about A:CM at E3, I am 100% on "canned" opinion.

While some people would be drawn to conclude that A:CM has been "canned," I think there is enough evidence on the contrary at this point to assume its coming out.  Not all games that are not shown at E3 are "canned."  You are doing this out of fear, fear that if you put your heart into hoping and it gets "canned" you will be crushed.  I understand.  Sometimes it's not easy to have faith in these things just like its not easy putting faith in a flighty relationship.  A:CM has been like the lover that teases you with emotions so much that you get to the point where its just easier to wish for a time when they weren't there, when you didn't have to think about it.  Now you just want it to go away and get canned.  Let yourself go with this one Moss...A:CM will be there for you someday, and it will be a match made in heaven.  Trust me.   ;)
Title: Re: ACM Status Update #2
Post by: Brother on Jan 31, 2011, 12:17:10 PM
Spoken like a true believer.
Title: Re: ACM Status Update #2
Post by: Razz on Jan 31, 2011, 02:54:17 PM
Preach it Brotha. 8)
Title: Re: ACM Status Update #2
Post by: Brother on Jan 31, 2011, 03:03:02 PM
^lolz

Now, I gotta re-educate the rest of the brothers.

*grabs a bat*
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 02, 2011, 12:44:44 AM
Quote from: Ash 937 on Jan 31, 2011, 05:27:46 AM
Quote from: Moss on Jan 30, 2011, 07:41:06 PM
Quote from: Brother on Jan 28, 2011, 05:31:17 PM
But, you said it was canned?!
Yea kinda, if they dont say or show shit about A:CM at E3, I am 100% on "canned" opinion.

While some people would be drawn to conclude that A:CM has been "canned," I think there is enough evidence on the contrary at this point to assume its coming out.  Not all games that are not shown at E3 are "canned."  You are doing this out of fear, fear that if you put your heart into hoping and it gets "canned" you will be crushed.  I understand.  Sometimes it's not easy to have faith in these things just like its not easy putting faith in a flighty relationship.  A:CM has been like the lover that teases you with emotions so much that you get to the point where its just easier to wish for a time when they weren't there, when you didn't have to think about it.  Now you just want it to go away and get canned.  Let yourself go with this one Moss...A:CM will be there for you someday, and it will be a match made in heaven.  Trust me.   ;)

Thats what I call change of heart. HOT DAMN.

Quote from: Brother on Jan 31, 2011, 03:03:02 PM
^lolz

Now, I gotta re-educate the rest of the brothers.

*grabs a bat*

Rightfully quoted.
Title: Re: ACM Status Update #2
Post by: WinterActual on Feb 02, 2011, 07:00:10 PM
Quote from: Ash 937 on Jan 31, 2011, 05:27:46 AM
Quote from: Moss on Jan 30, 2011, 07:41:06 PM
Quote from: Brother on Jan 28, 2011, 05:31:17 PM
But, you said it was canned?!
Yea kinda, if they dont say or show shit about A:CM at E3, I am 100% on "canned" opinion.

While some people would be drawn to conclude that A:CM has been "canned," I think there is enough evidence on the contrary at this point to assume its coming out.  Not all games that are not shown at E3 are "canned."  You are doing this out of fear, fear that if you put your heart into hoping and it gets "canned" you will be crushed.  I understand.  Sometimes it's not easy to have faith in these things just like its not easy putting faith in a flighty relationship.  A:CM has been like the lover that teases you with emotions so much that you get to the point where its just easier to wish for a time when they weren't there, when you didn't have to think about it.  Now you just want it to go away and get canned.  Let yourself go with this one Moss...A:CM will be there for you someday, and it will be a match made in heaven.  Trust me.   ;)
Its not about that. I just want Sega or Gearbox or whoever stay behind this to decide is it canned or not. Its better just to tell us ok its canned guys we are sorry, instead of lieing us..
Title: Re: ACM Status Update #2
Post by: Brother on Feb 02, 2011, 08:18:12 PM
-_-

For the 146th time, they never said it was canned..they've only said it's coming along. As far as the info we've received goes - they're not lying.

And a question, what's their benefit, in case they were lying?

"hai, we were bullshitting you all along and we made a million bucks?!"
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 02, 2011, 11:11:18 PM
^That reminds me of "I'm Still Here" with Joaquin Phoenix.
Title: Re: ACM Status Update #2
Post by: Alx on Feb 08, 2011, 05:19:04 PM
The latest issue of xbox 360 world has a page on acm and tells of a autumn release date this year!!!!
Title: Re: ACM Status Update #2
Post by: Brother on Feb 08, 2011, 06:51:40 PM
Scan or link or something?
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 08, 2011, 07:12:13 PM
Quote from: Alx on Feb 08, 2011, 05:19:04 PM
The latest issue of xbox 360 world has a page on acm and tells of a autumn release date this year!!!!

You haven't been in a coma since 2008 have you?  Just want to be sure you didn't just wake up and grab the closest Xbox 360 magazine to you :D

Edit: Well you ain't lying, but are there really new details?
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fcdn.medialib.computerandvideogames.com%2Fscreens%2Fscreenshot_244752.jpg&hash=1db39bc1d0f749072883badc0486b0757044973e)
Title: Re: ACM Status Update #2
Post by: Alx on Feb 08, 2011, 07:47:08 PM
No for real, I jus was browsing the mag section and saw aliens on the cover of march 2011 xbox 360 world, thy gave it a page but it's really nothing I haven't heard before, but they give the release date autumn this year
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Feb 08, 2011, 08:07:38 PM
Mass Effect 3 and ACM?

P:
Title: Re: ACM Status Update #2
Post by: Brother on Feb 08, 2011, 08:15:47 PM
Would be nice to have the whole article, to see if they mention their sources and stuff.

Autumn this year is early.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 08, 2011, 08:45:32 PM
Quote from: Brother on Feb 08, 2011, 08:15:47 PM
Would be nice to have the whole article, to see if they mention their sources and stuff.

Autumn this year is early.
I just contacted GBX and they said no official statements in regards to the planned release date for A:CM has been given yet, neither to online retailers or the press. It doesn't match the ETA I've heard either. Here's the full article for anyone interested:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F2561706%2FACM1.jpg&hash=3403bdc7ee90ea8a36bf1e9f6c1cff95242603d6) (http://dl.dropbox.com/u/2561706/ACM1.jpg)

Actually they even mention www.alienscolonialmarines.net (http://www.alienscolonialmarines.net) to be the official site, which is quite amusing if you ask me...
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 08, 2011, 09:10:35 PM
Thanks for the article Ikarop.
Wow, they were totally grasping for straws when they said "new info".
Also the official site is a bit of a lol. Congrats for Alienscolonialmarines.net I guess.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Feb 08, 2011, 09:28:16 PM
It's not bad to throw out a bit of rehashed information from time to time.  Not everyone is waiting for this game and a lot people already think it's canceled.  Instead of mocking the article for saying things we, the fan base, already know about, we should be happy that someone is publishing anything at all for this game right now.

The more publicity this game gets, the more interest it will build...and if enough people are clamoring for it soon, the better our chances will be for an actual release (instead of cancellation).
Title: Re: ACM Status Update #2
Post by: Brother on Feb 08, 2011, 09:46:32 PM
That's a bold statement in the sign OUT AUTUMN 2011!!!

Made by a guy who can't wait to play it for guys like him.

OUT MARCH 2012!!
Title: Re: ACM Status Update #2
Post by: Fujimaster on Feb 08, 2011, 10:19:44 PM
LOL! In space no one can hear you tapping your watch
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 08, 2011, 10:29:10 PM
Quote from: Ash 937 on Feb 08, 2011, 09:28:16 PM
It's not bad to throw out a bit of rehashed information from time to time.  Not everyone is waiting for this game and a lot people already think it's canceled.  Instead of mocking the article for saying things we, the fan base, already know about, we should be happy that someone is publishing anything at all for this game right now.

The more publicity this game gets, the more interest it will build...and if enough people are clamoring for it soon, the better our chances will be for an actual release (instead of cancellation).

What I'm mocking is an example of bad journalism. It says "new info" despite the fact that the info is very clearly old and just rehashed info from the game informer article from 2008.
Really the article just talks about how it has been delayed for a long time and how AvP was crap, that doesn't really distill a lot of confidence for the consumer nor does pulling a release date out of their ass.
Articles like this don't really help anything. Maybe if the journalist applied themselves and pursued Sega or Gearbox maybe it would actually show that there is interest in the game rather than writing up a pointless fluff article.
Title: Re: ACM Status Update #2
Post by: Le Celticant on Feb 08, 2011, 11:19:53 PM
Or maybe SEGA contacted all the media and told them they'll give them further details in the coming month.
Journalism to catch people attention are doing a 'update' news which doesn't contain anything new but may attract people attention for the following events & media related to the game.
SEGA could have pay them also by asking to keep telling about the game with the materials they already have to keep interest in it.
The reputation of the game has dropped and everyone is more concerned about Duke Nukem Forever so to remind it... they are doing useless news.
Title: Re: ACM Status Update #2
Post by: Gate on Feb 09, 2011, 12:28:13 PM
What's even funnier, is that website says that a new article CM aint coming in 2011, LOL
Title: Re: ACM Status Update #2
Post by: Mother_ on Feb 09, 2011, 06:23:42 PM
Truly excellent. Haha.

As an aside, and on a more serious note, I think that speaks volumes for the complete lack of web presence that Sega and GBX have put out about this game. Way to promote shit, guys.
Title: Re: ACM Status Update #2
Post by: Alx on Feb 09, 2011, 08:34:39 PM
I just don't understand this game, I bought a ps2 when I heard aliens cm was comin out for it and then that died now this one has been delayed so much I don't no wot to think. I mean honestly I have so much love for these films and have done since my childhood (thanx mum n dad lol) and it seems so f**king unfair that I can't enjoy an interactive experience with them. I want to relive destroying the alien hive at the end of aliens watching the pulse rifle ammo counter dropping as it decimates the alien eggs and xenos themselfs, y y y r gearbox and ESP sega doing this. Sega should just sell it as they prob don't give two shits I'm sure there are plenty of publishers who would b proud to develop this licence further...
Title: Re: ACM Status Update #2
Post by: Brother on Feb 09, 2011, 09:23:11 PM
The frustration is understandable.

Salvation be happening soon.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 09, 2011, 10:58:06 PM
Quote from: Alx on Feb 09, 2011, 08:34:39 PM
I just don't understand this game, I bought a ps2 when I heard aliens cm was comin out for it and then that died now this one has been delayed so much I don't no wot to think. I mean honestly I have so much love for these films and have done since my childhood (thanx mum n dad lol) and it seems so f**king unfair that I can't enjoy an interactive experience with them. I want to relive destroying the alien hive at the end of aliens watching the pulse rifle ammo counter dropping as it decimates the alien eggs and xenos themselfs, y y y r gearbox and ESP sega doing this. Sega should just sell it as they prob don't give two shits I'm sure there are plenty of publishers who would b proud to develop this licence further...

It actually hasn't bee delayed that many times. In fact I think it was only once or twice.
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Feb 10, 2011, 01:02:07 AM
Quote from: Brother on Feb 09, 2011, 09:23:11 PM
The frustration is understandable.

Salvation be happening soon.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.damnedifgodexists.com%2Fblog%2Fwp-content%2Fuploads%2F2009%2F04%2Fhave-faith-in-god-motivational-poster.jpg&hash=110920cc45c72f0324af96be29b8c207a7374d5a)
Title: Re: ACM Status Update #2
Post by: Ash 937 on Feb 10, 2011, 01:22:16 AM
Quote from: Alx on Feb 09, 2011, 08:34:39 PM
I just don't understand this game, I bought a ps2 when I heard aliens cm was comin out for it and then that died now this one has been delayed so much I don't no wot to think. I mean honestly I have so much love for these films and have done since my childhood (thanx mum n dad lol) and it seems so f**king unfair that I can't enjoy an interactive experience with them. I want to relive destroying the alien hive at the end of aliens watching the pulse rifle ammo counter dropping as it decimates the alien eggs and xenos themselfs, y y y r gearbox and ESP sega doing this. Sega should just sell it as they prob don't give two shits I'm sure there are plenty of publishers who would b proud to develop this licence further...

While I do think that there are better publishers out there than Sega, I don't think there are many developers out there that are better than Gearbox (just a handful, really).  I think a lot of people keep hoping and anticipating for this game because Gearbox is behind it.  If they weren't, I think the whole thing would've died down a long time ago.  I don't remember a huge cry from the fan base when Sega canceled Obsidian's Aliens-based RPG...but if you are aware of the playability problems with Fallout: New Vegas then Obsidian doesn't come off as a top notch developer either.  Maybe the skepticism that it wouldn't be a great game gave people less reason to fuss about the lack of information being released. 

I think Sega knows they have something special on their hands.  I doubt they'd let this one go.  To put in it Alien terminology, the crew (Gearbox) is not expendable this time.     ;)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 10, 2011, 10:58:41 PM
Quote from: Ash 937 on Feb 10, 2011, 01:22:16 AM
Quote from: Alx on Feb 09, 2011, 08:34:39 PM
I just don't understand this game, I bought a ps2 when I heard aliens cm was comin out for it and then that died now this one has been delayed so much I don't no wot to think. I mean honestly I have so much love for these films and have done since my childhood (thanx mum n dad lol) and it seems so f**king unfair that I can't enjoy an interactive experience with them. I want to relive destroying the alien hive at the end of aliens watching the pulse rifle ammo counter dropping as it decimates the alien eggs and xenos themselfs, y y y r gearbox and ESP sega doing this. Sega should just sell it as they prob don't give two shits I'm sure there are plenty of publishers who would b proud to develop this licence further...

While I do think that there are better publishers out there than Sega, I don't think there are many developers out there that are better than Gearbox (just a handful, really).  I think a lot of people keep hoping and anticipating for this game because Gearbox is behind it.  If they weren't, I think the whole thing would've died down a long time ago.  I don't remember a huge cry from the fan base when Sega canceled Obsidian's Aliens-based RPG...but if you are aware of the playability problems with Fallout: New Vegas then Obsidian doesn't come off as a top notch developer either.  Maybe the skepticism that it wouldn't be a great game gave people less reason to fuss about the lack of information being released. 

I think Sega knows they have something special on their hands.  I doubt they'd let this one go.  To put in it Alien terminology, the crew (Gearbox) is not expendable this time.     ;)

Nice and I really do agree. There few developers I think could be classed as better or as good as Gearbox don't really care for Sci-Fi. Well there's id, Valve, DICE (Who definitely don't care for the Sci-fi genre.) and that's all I can really think of.. I guess BioWare but now they are doing this Old Republic MMO bull shit, just give us KotOR 3 god dammit.
Title: Re: ACM Status Update #2
Post by: scm on Feb 11, 2011, 10:44:58 AM
Quote from: Chris!(($$))! on Feb 10, 2011, 10:58:41 PM
Quote from: Ash 937 on Feb 10, 2011, 01:22:16 AM
Quote from: Alx on Feb 09, 2011, 08:34:39 PM
I just don't understand this game, I bought a ps2 when I heard aliens cm was comin out for it and then that died now this one has been delayed so much I don't no wot to think. I mean honestly I have so much love for these films and have done since my childhood (thanx mum n dad lol) and it seems so f**king unfair that I can't enjoy an interactive experience with them. I want to relive destroying the alien hive at the end of aliens watching the pulse rifle ammo counter dropping as it decimates the alien eggs and xenos themselfs, y y y r gearbox and ESP sega doing this. Sega should just sell it as they prob don't give two shits I'm sure there are plenty of publishers who would b proud to develop this licence further...

While I do think that there are better publishers out there than Sega, I don't think there are many developers out there that are better than Gearbox (just a handful, really).  I think a lot of people keep hoping and anticipating for this game because Gearbox is behind it.  If they weren't, I think the whole thing would've died down a long time ago.  I don't remember a huge cry from the fan base when Sega canceled Obsidian's Aliens-based RPG...but if you are aware of the playability problems with Fallout: New Vegas then Obsidian doesn't come off as a top notch developer either.  Maybe the skepticism that it wouldn't be a great game gave people less reason to fuss about the lack of information being released. 

I think Sega knows they have something special on their hands.  I doubt they'd let this one go.  To put in it Alien terminology, the crew (Gearbox) is not expendable this time.     ;)

Nice and I really do agree. There few developers I think could be classed as better or as good as Gearbox don't really care for Sci-Fi. Well there's id, Valve, DICE (Who definitely don't care for the Sci-fi genre.) and that's all I can really think of.. I guess BioWare but now they are doing this Old Republic MMO bull shit, just give us KotOR 3 god dammit.

I don't get how you can say DICE doesn't care for scifi just look at 2142.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 12, 2011, 12:14:32 AM
That's grounded in Sci-fi but its not like they are fighting against aliens or zombies or robots or something more along the lines of the traditional sci-fi genre. If you consider 2142, a futuristic shooter, to be sci-fi then so is Modern Warfare 2 considering its also futuristic.
Title: Re: ACM Status Update #2
Post by: Maphisto86 on Feb 17, 2011, 07:05:43 PM
I would not count out Gearbox simply because they are not known for developing titles for the Sci-fi genre. Besides, Borderlands is not exactly applicable to real life.  :P
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 18, 2011, 06:15:30 AM
Quote from: Maphisto86 on Feb 17, 2011, 07:05:43 PM
I would not count out Gearbox simply because they are not known for developing titles for the Sci-fi genre. Besides, Borderlands is not exactly applicable to real life.  :P

Cause Half Life doesn't count I assume?
Title: Re: ACM Status Update #2
Post by: Maphisto86 on Feb 21, 2011, 07:24:25 AM
Oh yeah, forgot about Half-Life. Well that's comforting too!  ;D I hope some of the veterans involved in that franchise can lend some of their magic to Colonial Marines.
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Feb 21, 2011, 08:07:24 AM
Gearbox only did that expansion, Opposing Force.
Title: Re: ACM Status Update #2
Post by: Maphisto86 on Feb 21, 2011, 08:18:20 AM
That's correct  :-[. The original was done by Valve Software, but for an expansion, Opposing Force lived up to the expectations made of the main game.  8)
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Feb 21, 2011, 08:22:38 AM
I played that during my high school years, I don't remember it anymore :D
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Feb 21, 2011, 08:08:33 PM
They also brought Halo to the PC and are making DNF. I would say they have enough experience. Plus it their ability to represent the source material accurately is what makes us all happy its Gearbox.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Mar 24, 2011, 04:53:52 PM
This isn't directly related to A:CM Status but...

DNF just got delayed and I think that if DNF gets caught up again in its usual delays, and GBX won't release ACM until DNF is released then we might have to start waiting longer for ACM that we already expect.  I want DNF to come out asap for the sake of ACM.  :-\

http://www.wired.com/gamelife/2011/03/duke-nukem-forever-delayed/ (http://www.wired.com/gamelife/2011/03/duke-nukem-forever-delayed/)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 24, 2011, 05:13:24 PM
As long as its released BEFORE E3.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Mar 24, 2011, 07:27:58 PM
Early April fools joke?
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 24, 2011, 09:10:27 PM
Quote from: Chris!(($$))! on Mar 24, 2011, 05:13:24 PM
As long as its released BEFORE E3.

It won't considering E3 is June 7th-9th, and yes this is real according to Randy Pitchfords twitter. My guess is they ran into some sort of snag with certification on consoles or into a major game ending bug that needed to be fixed before getting their GM. Who knows, but being so close to the end I'm sure they're either in the last big push or past it.

I doubt it would affect A:CM chances of showing at e3 considering its Sega's call.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 24, 2011, 10:02:48 PM
I thought E3 was in July... Guess not. Hopefully it doesn't affect A:CM's chances of being at E3. We're so close... SO DAMN CLOSE.
Title: Re: ACM Status Update #2
Post by: Brother on Mar 24, 2011, 10:42:41 PM
Not so close, just closer than we were yesterday.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Mar 27, 2011, 04:19:38 AM
I don't see this game coming out until 2012 at least. Releasing around Prometheus might be the most logical thing to do.
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Mar 27, 2011, 07:03:03 AM
Quote from: Hellspawn28 on Mar 27, 2011, 04:19:38 AM
I don't see this game coming out until 2012 at least. Releasing around Prometheus might be the most logical thing to do.
[/quote

Yeah, when peoplestart remembering the franchise.
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Mar 27, 2011, 08:48:47 PM
When they sta-
And what have the comic book series released in the past year been doing?
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Mar 27, 2011, 10:08:17 PM
nothing, to the majority of non-readers.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Mar 28, 2011, 04:15:19 AM
I think its going to make the most sense to release A:CM near the opening weekend for Prometheus at this point as well.  Sure, I'd like to see it sooner but Prometheus seems like its going and if SEGA can capitalize on it's success with a few more sales then we might get a little more downloadable content and (possibly) a sequel somewhere down the road.

Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on Mar 28, 2011, 07:54:22 AM
What has Prometheus got to do with it? There has hardly been confirmation from the man himself that Aliens are even in it!
Title: Re: ACM Status Update #2
Post by: Brother on Mar 28, 2011, 08:18:25 AM
True. If that rumor about the E3 re-reveal is true, my prediction about 2012 Q1 release is very possible.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Mar 28, 2011, 01:22:50 PM
Q1 would be nice, but i'll take Q4 if i have to.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 28, 2011, 02:06:07 PM
Quote from: Brother on Mar 28, 2011, 08:18:25 AM
True. If that rumor about the E3 re-reveal is true, my prediction about 2012 Q1 release is very possible.
ACM already has a release window, at least according to some trusted sources. I'll post it once it's OK to do so, but a Q1 release might be just a bit early. These kind of things change all the time anyway so don't quote me on that. As for the E3 re-reveal, I was asked to gather some info on how that originated and this is what the person who originally tweeted (http://twitter.com/ahaywa/status/48848032099344384) the info replied:

Quote
What the producer told me was more an off-the-cuff comment during conversation rather than any sort of formal statement or response to a question, and he said not to quote him as part of that segment of the conversation (...)

(...) Just based on my own experience, I'd expect more information to be teased prior to June, though certainly I anticipate a significant showing at E3 consistent with what he told me.
It's just speculation so far, but an appearance at this year's E3 would definitely make sense IMO.
Title: Re: ACM Status Update #2
Post by: Brother on Mar 28, 2011, 02:09:06 PM
Yup. I predicted Q1 a while ago, my guess based on what's been going on recently. The time difference between E3 and first 3-4 months of 2012 is somewhat reasonable. No latter than Q2 tho, that would sux.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Mar 28, 2011, 03:07:59 PM
Quote from: ikarop on Mar 28, 2011, 02:06:07 PM
It's just speculation so far, but an appearance at this year's E3 would definitely make sense IMO.

i definately think that it'll be at E3, simply because DNF will be out (i assume :D), and GBX will have nothing else to show, unless they anniounce Borderlands 2, or something completely different, they'll pretty much have to show ACM to justify thier existence, or at least their presence at the expo.  :D
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 28, 2011, 11:37:04 PM
Quote from: AvatarIII on Mar 28, 2011, 03:07:59 PM
Quote from: ikarop on Mar 28, 2011, 02:06:07 PM
It's just speculation so far, but an appearance at this year's E3 would definitely make sense IMO.

i definately think that it'll be at E3, simply because DNF will be out (i assume :D), and GBX will have nothing else to show, unless they anniounce Borderlands 2, or something completely different, they'll pretty much have to show ACM to justify thier existence, or at least their presence at the expo.  :D

Studios always have something to show, and GBX has plenty of stuff on the pipeline atm. It doesn't have to be BL2 indeed, they have more IPs and internal projects going on. Either way I don't think that would be a reason not to show ACM at an event like E3. Different publishers, different booths. It's probably too early to start discussing E3 plans anyway.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 29, 2011, 12:22:31 AM
Quote from: ikarop on Mar 28, 2011, 11:37:04 PM
It's probably too early to start discussing E3 plans anyway.

But its our only hope.  ::)
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Mar 30, 2011, 01:26:48 AM
Quote from: DJ Pu$$yface on Mar 28, 2011, 07:54:22 AM
What has Prometheus got to do with it? There has hardly been confirmation from the man himself that Aliens are even in it!

The movie is a Aliens movie, and having a Alien related release around the same time would make sense. Look at the upcoming GL game for example.
Title: Re: ACM Status Update #2
Post by: Brother on Mar 30, 2011, 09:00:37 AM
It's bs if you ask me, again acm to suffer because of other awesome projects.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Mar 30, 2011, 12:46:56 PM
Quote from: Hellspawn28 on Mar 30, 2011, 01:26:48 AM
Quote from: DJ Pu$$yface on Mar 28, 2011, 07:54:22 AM
What has Prometheus got to do with it? There has hardly been confirmation from the man himself that Aliens are even in it!

The movie is a Aliens movie, and having a Alien related release around the same time would make sense. Look at the upcoming GL game for example.

not quite the same thing, GL is a tie in movie,
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Mar 30, 2011, 05:18:59 PM
Well it's good to know that we are seeing something at E3. I hope for a release date.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 30, 2011, 10:03:46 PM
Quote from: Hellspawn28 on Mar 30, 2011, 05:18:59 PM
Well it's good to know that we are seeing something at E3. I hope for a release date.

Its not confirmed yet. All rumors and speculation.
Title: Re: ACM Status Update #2
Post by: predxeno on Mar 30, 2011, 10:18:34 PM
They should just drop DNF and release A:CM already.  How many years has DNF been in fan-anticipated production anyway?  Is it as long as A:CM's?
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Mar 30, 2011, 11:54:44 PM
First of all.
Please be quiet about Duke Nukem if you don't know about it.

Secondly

It's been in development hell for longer than A:CM
Title: Re: ACM Status Update #2
Post by: predxeno on Mar 31, 2011, 01:03:33 AM
Fine, sorry. :-[
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Mar 31, 2011, 02:37:39 AM
People waited for DNF since Summer 1997, nearly 14 years. The original ACM game was in work since 2001 then got scrap, and re-created around 2008 IIRC. So I would say more people are hype up for DNF.
Title: Re: ACM Status Update #2
Post by: predxeno on Mar 31, 2011, 03:58:36 AM
Oh yeah, I think I remember something about that.  There was this guy who preordered DNF from Ganestop years ago before it got constantly pushed back and he's still got the receipt.  Poor guy.
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Mar 31, 2011, 07:55:35 AM
Quote from: Hellspawn28 on Mar 31, 2011, 02:37:39 AM
People waited for DNF since Summer 1997, nearly 14 years. The original ACM game was in work since 2001 then got scrap, and re-created around 2008 IIRC. So I would say more people are hype up for DNF.
I think maybe somewhat earlier than in 2008, 2008 is when we first saw anything. The license was acquired in December, 2006 and that's when my anticipation began! At the time me and my friend were like "how awesome it would be for it to have graphical fidelity similar to FEAR"...Boy, how times have changed.
Title: Re: ACM Status Update #2
Post by: Brother on Mar 31, 2011, 08:29:21 AM
Doesn't really matter who's been waiting longer, cause the big boys do not care. They make the decisions that we have to live with, we can only hope that our thing arrives asap.
Title: Re: ACM Status Update #2
Post by: Brother on Mar 31, 2011, 07:37:45 PM
http://www.gearboxity.com/content/view/625/33/ (http://www.gearboxity.com/content/view/625/33/)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Mar 31, 2011, 07:39:28 PM
QuoteAny news on Aliens: Colonial Marines? - M. Viveiros

    Randy Pitchford, Gearbox Software CEO and President:

    We are very passionate and committed to the Aliens project. I feel that it's a dream project to be able to spend time in that space with the brand. The progress is exciting and I do not expect that it will be very long now before Sega and Fox and Gearbox all come together to update everyone on the game and show what we've been up to.

Not much but at least it looks like we'll be ending the silence soon.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 31, 2011, 10:28:54 PM
Quote from: predxeno on Mar 30, 2011, 10:18:34 PM
They should just drop DNF and release A:CM already.  How many years has DNF been in fan-anticipated production anyway?  Is it as long as A:CM's?

OH this would have started SUCH a flame war on GBX forums.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Mar 31, 2011, 10:50:08 PM
Randy likes to tell everyone how much he loves his damn job, and i don't question he and all the crew really do, but that's literally everything he has said for the past two years. over and over again.

i Can't feel anything anymore.
Title: Re: ACM Status Update #2
Post by: predxeno on Mar 31, 2011, 10:54:43 PM
Quote from: Chris!(($$))! on Mar 31, 2011, 10:28:54 PM
Quote from: predxeno on Mar 30, 2011, 10:18:34 PM
They should just drop DNF and release A:CM already.  How many years has DNF been in fan-anticipated production anyway?  Is it as long as A:CM's?

OH this would have started SUCH a flame war on GBX forums.

I'll be sure not to mention that on those forums or any other forums for that matter.
Title: Re: ACM Status Update #2
Post by: AvatarIII on Apr 01, 2011, 10:29:43 AM
Quote from: chupacabras acheronsis on Mar 31, 2011, 10:50:08 PM
Randy likes to tell everyone how much he loves his damn job, and i don't question he and all the crew really do, but that's literally everything he has said for the past two years. over and over again.

i Can't feel anything anymore.

gearbox staff are paid in "good feelings" since he is the head of GBX, he gets paid the most. they are not a game developer they are a dream recycler, they take the hopes and dreams of casual gamers, mulch them up, and turn them into good feelings, then take games from other developers and just finish them, :D
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Apr 01, 2011, 11:07:10 PM
Quote from: AvatarIII on Apr 01, 2011, 10:29:43 AM
Quote from: chupacabras acheronsis on Mar 31, 2011, 10:50:08 PM
Randy likes to tell everyone how much he loves his damn job, and i don't question he and all the crew really do, but that's literally everything he has said for the past two years. over and over again.

i Can't feel anything anymore.

gearbox staff are paid in "good feelings" since he is the head of GBX, he gets paid the most. they are not a game developer they are a dream recycler, they take the hopes and dreams of casual gamers, mulch them up, and turn them into good feelings, then take games from other developers and just finish them, :D

lol. Doesn't explain Borderlands.
Title: Re: ACM Status Update #2
Post by: Carter_J_Burke on Apr 03, 2011, 11:19:37 AM
Well I have been waiting for many moons to hear concrete news of this game but god I certainly hope that when it arrives it plays better and has more depth than that whore of a game AVP, and the direness of Borderlands.  As in so many cases these days its all flash and no bang, the console market now is so saturated in meaningless stale seen it all before fps.  They need to start slowing things up, dont cater solely to the ADHD brigade, inject atmosphere and purpose into these Aliens/ AVP games, give players reasons to work together in co-ops, and more than just the rudimentary switch flicking we see in these current console offerings.  I am mainly a pc gamer, yet a decent new, and innovative console game I would buy, but not if its any of the current fare. Alien games just haven't hit the nail yet imo and I sincerely hope that the promise of CM is realised, because to say AVP was a wasted opportunity is an understatement.

And to the developers involved in this game I would say...Look, this is an emotional moment for all of us, okay? I know that. But, let's not make snap judgments, please. This is clearly an important game we're dealing with and I don't think that you or I, or anybody, has the right to arbitrarily f**k it up.
Title: Re: ACM Status Update #2
Post by: Fujimaster on Apr 03, 2011, 11:50:13 AM
Welcome to the forums Burke. And 'ditto' were all thinking the same thing (luv the bit at the end).
Title: Re: ACM Status Update #2
Post by: Brother on Apr 03, 2011, 11:55:54 AM
Hair hair.
Title: Re: ACM Status Update #2
Post by: Carter_J_Burke on Apr 03, 2011, 12:14:33 PM
Ty Fujimaster for the welcome :)
Title: Re: ACM Status Update #2
Post by: predxeno on Apr 03, 2011, 07:10:45 PM
Welcome to "The Galaxy", Burke. :)
Title: Re: ACM Status Update #2
Post by: AvatarIII on Apr 04, 2011, 02:06:05 PM
Quote from: Chris!(($$))! on Apr 01, 2011, 11:07:10 PM
Quote from: AvatarIII on Apr 01, 2011, 10:29:43 AM
Quote from: chupacabras acheronsis on Mar 31, 2011, 10:50:08 PM
Randy likes to tell everyone how much he loves his damn job, and i don't question he and all the crew really do, but that's literally everything he has said for the past two years. over and over again.

i Can't feel anything anymore.

gearbox staff are paid in "good feelings" since he is the head of GBX, he gets paid the most. they are not a game developer they are a dream recycler, they take the hopes and dreams of casual gamers, mulch them up, and turn them into good feelings, then take games from other developers and just finish them, :D

lol. Doesn't explain Borderlands.

that was just their hobby, they felt so damn good they needed something to keep them busy.
Title: Re: ACM Status Update #2
Post by: Fujimaster on Apr 05, 2011, 09:57:34 AM
Quote from: AvatarIII on Apr 04, 2011, 02:06:05 PM
Quote from: Chris!(($$))! on Apr 01, 2011, 11:07:10 PM
Quote from: AvatarIII on Apr 01, 2011, 10:29:43 AM
Quote from: chupacabras acheronsis on Mar 31, 2011, 10:50:08 PM
Randy likes to tell everyone how much he loves his damn job, and i don't question he and all the crew really do, but that's literally everything he has said for the past two years. over and over again.

i Can't feel anything anymore.

gearbox staff are paid in "good feelings" since he is the head of GBX, he gets paid the most. they are not a game developer they are a dream recycler, they take the hopes and dreams of casual gamers, mulch them up, and turn them into good feelings, then take games from other developers and just finish them, :D

lol. Doesn't explain Borderlands.

that was just their hobby, they felt so damn good they needed something to keep them busy.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi237.photobucket.com%2Falbums%2Fff24%2Funlucky137%2Fother%2520random%2Froflcopter.gif&hash=4b9c9e7292572cc2d98ba23c7be4c83ea9668e42)
Title: Re: ACM Status Update #2
Post by: Sgt. Apone on Apr 08, 2011, 09:42:37 PM
There's already a trailer out on the web.

Here's the link: http://www.youtube.com/watch?v=sIi2rR5rW28#ws (http://www.youtube.com/watch?v=sIi2rR5rW28#ws)
Title: Re: ACM Status Update #2
Post by: Brother on Apr 08, 2011, 09:52:07 PM
Old news.
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on Apr 10, 2011, 07:56:08 AM
Very very old news.
Title: Re: ACM Status Update #2
Post by: Sgt. Apone on Apr 10, 2011, 09:39:31 PM
My bad. New to the site.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Apr 10, 2011, 11:04:19 PM
No worries, man.

I remember that a version of that trailer is one of things that originally got me to this site.
Title: Re: ACM Status Update #2
Post by: Brother on Apr 15, 2011, 07:06:16 AM
Yesterday devs from GBX had a meeting with Sega, presumably about A:CM.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 15, 2011, 10:15:42 AM
Quote from: Brother on Apr 15, 2011, 07:06:16 AM
Yesterday devs from GBX had a meeting with Sega, presumably about A:CM.

Indeed. Actually they've had meetings about ACM a few times already this year. There's movement going on behind-the-scenes, remember? :P.

I think Zach already mentioned it, but I'd like to note that every source I speak with also mentions how good ACM is coming along. The game must be looking good this time indeed.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Apr 15, 2011, 10:42:13 AM
Finally I see some REAL good news! Thanks, Brother and ikarop!
Title: Re: ACM Status Update #2
Post by: XxecutionerxX on Apr 15, 2011, 02:22:22 PM
Can't wait for E3 and see what has been done.  :)
Title: Re: ACM Status Update #2
Post by: Husky on Apr 15, 2011, 06:47:17 PM
The fact that Zach is replying to our banter about Aliens makes me feel like we're closer to the light at the end of the tunnel than we were even just a few months ago.

I bet those winter meetings with Sega went a long way towards proving that GBX had come up with some good stuff to show off.

Even Zach's follow up tweet to Jay was something to the effect of "how awesome [A:CM] was looking"

We may get info during E3, but we're still a good 8-12 months away from having the game in our grubby hands.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 23, 2011, 02:32:56 AM
I already commented (http://www.avpgalaxy.net/forum/index.php?topic=34412.msg1087325#msg1087325) on the tidbit Brother posted a few comments above. But since I always double-check everything, I also asked for comment from Sega's Community Manager for A:CM.

This is what Sega commented on the meetings:

Quote from: SegaI can confirm the teams were meeting to discuss the ACM project. The teams at both Sega and Gearbox meet often, discussion of the title during production is a regularity. (...)

(...) More solid news of the game is coming later in the year, rather than tweets from devs and such.
Title: Re: ACM Status Update #2
Post by: Brother on Apr 23, 2011, 07:46:35 AM
Not soon enough.
Title: Re: ACM Status Update #2
Post by: Fujimaster on Apr 23, 2011, 11:34:32 PM
Good News though
Title: Re: ACM Status Update #2
Post by: beb on Apr 25, 2011, 02:24:27 AM
ive sent messages to senduamesage they refuse to respond it seems like its not that important and release dates are all over theplace websites say 2012 and some say late 2011 but if you want bug these senduamessage guys the work for oxm
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Apr 25, 2011, 06:36:48 AM
I can't wait to see what they will give us soon. I hope for a release date soon this year.
Title: Re: ACM Status Update #2
Post by: PHANTOM on Apr 27, 2011, 02:46:10 AM
Bro...

(looks at watch and date)


News...Really? :-\


Title: Re: ACM Status Update #2
Post by: Fujimaster on Apr 27, 2011, 08:51:56 AM
Quote from: PHANTOM on Apr 27, 2011, 02:46:10 AM
Bro...

(looks at watch and date)


News...Really? :-\

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fssgnews.netfirms.com%2Fsonic_waiting.gif&hash=0158673fbeb7cd601539b527c47f58cc24e1a538)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Apr 27, 2011, 06:41:51 PM
Just wait... We already have tons of rumors that it will be at E3. So thats what we are waiting for. Post some ideas in the ideas threads instead. Be productive.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Apr 28, 2011, 06:52:44 AM
Quote from: Hellspawn28 on Apr 25, 2011, 06:36:48 AM
I hope for a release date soon this year.
Nah, IMO there is no way in hell to create ACM this year and make it a great game... Anything this year would be overly optimistic or would mean that the game would be rushed out and suck.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Apr 28, 2011, 07:17:59 AM
There is a possible chance of it to be release in Q1 2012.
Title: Re: ACM Status Update #2
Post by: Brother on Apr 28, 2011, 07:33:59 AM
A:CM is not being "created" this year.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Apr 28, 2011, 05:43:49 PM
Quote from: Space Voyager on Apr 28, 2011, 06:52:44 AM
Quote from: Hellspawn28 on Apr 25, 2011, 06:36:48 AM
I hope for a release date soon this year.
Nah, IMO there is no way in hell to create ACM this year and make it a great game... Anything this year would be overly optimistic or would mean that the game would be rushed out and suck.

I'd like to know how you know this cause as far as I knew, we had NO idea whatsoever as to where the game is development wise.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Apr 29, 2011, 07:21:29 AM
Quote from: Chris!(($$))! on Apr 28, 2011, 05:43:49 PMI'd like to know how you know this cause as far as I knew, we had NO idea whatsoever as to where the game is development wise.

No way for me to know, naturally. This is speculation based on no new material on the game, no real coverage (PR), nothing. If work was done, it would most likely be shown, so I'm GUESSING the game can not be finished this year.
Title: Re: ACM Status Update #2
Post by: Brother on Apr 29, 2011, 07:25:55 AM
They had several meetings on A:CM's progress with Sega this year, I doubt they'll get together to chat about how nothing is being done.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Apr 29, 2011, 08:23:53 AM
Quote from: Brother on Apr 29, 2011, 07:25:55 AM
They had several meetings on A:CM's progress with Sega this year, I doubt they'll get together to chat about how nothing is being done.

True. They will probably talk about what is to be done?
Title: Re: ACM Status Update #2
Post by: Fujimaster on Apr 29, 2011, 08:28:05 AM
Quote from: Space Voyager on Apr 29, 2011, 08:23:53 AM
Quote from: Brother on Apr 29, 2011, 07:25:55 AM
They had several meetings on A:CM's progress with Sega this year, I doubt they'll get together to chat about how nothing is being done.

True. They will probably talk about what is to be done?

To be. Or not to be. That is the question.
Title: Re: ACM Status Update #2
Post by: Brother on Apr 29, 2011, 08:45:22 AM
Hmm...got canceled, again?
Title: Re: ACM Status Update #2
Post by: beb on Apr 29, 2011, 04:46:38 PM
does anyone watch oxm gearbox had an interview with them they said once they were done duke they would work on acm get your facts straight they didnt give up on it they just needed everybody for crunch time duke is out of the way now so there is no reason to not work on it
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Apr 29, 2011, 07:34:33 PM
Quote from: beb on Apr 29, 2011, 04:46:38 PM
does anyone watch oxm gearbox had an interview with them they said once they were done duke they would work on acm get your facts straight they didnt give up on it they just needed everybody for crunch time duke is out of the way now so there is no reason to not work on it

Link? I believe you, I just want to see it anyways.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Apr 30, 2011, 04:26:27 AM
Quote from: beb on Apr 29, 2011, 04:46:38 PM
does anyone watch oxm gearbox had an interview with them they said once they were done duke they would work on acm get your facts straight they didnt give up on it they just needed everybody for crunch time duke is out of the way now so there is no reason to not work on it

One thing that is annoying about this is that GBX is always just about to work on ACM before some other project takes precedence over it.  They said they would work on it after they finished the last Brothers In Arms game.  Then they said they'd work on it after Borderlands came out.  NOW they are saying they'll step up work on ACM once DNF is released.  Does anyone else see a pattern here?

It's not that I'm not optimistic or hopeful about ACM coming out...I think GBX will get around to it eventually.  I just wouldn't be surprised if another new game was announced and released before ACM.  I also wouldn't be surprised if we didn't get any new news until we got to the 65th page of this thread either.

Title: Re: ACM Status Update #2
Post by: WinterActual on Apr 30, 2011, 08:57:57 AM
Quote from: Ash 937 on Apr 30, 2011, 04:26:27 AM
I just wouldn't be surprised if another new game was announced and released before ACM. 
Yep, Borderlands 2 friend :)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Apr 30, 2011, 06:28:03 PM
Brother in Arms was always going to come first. Borderlands came first because Sega decided to put AvP3 first, DNF came first because it would be stupid to hold off that game any longer. I don't think anything else will come before A:CM again, plus Sega's (and Fox's) money is going into this and why would they want it delayed any farther.
Title: Re: ACM Status Update #2
Post by: beb on Apr 30, 2011, 10:48:55 PM
the oxm report was on xbox live its somewhere online but i do agree that gbx makes excuses first brother in arms now duke i cant find the footage. gbx has acm on there website as 1 of the 2 games there only working on so thats kind od somthing
Title: Re: ACM Status Update #2
Post by: Purebreedalien on Apr 30, 2011, 11:55:21 PM
Quote from: beb on Apr 30, 2011, 10:48:55 PM
the oxm report was on xbox live its somewhere online but i do agree that gbx makes excuses first brother in arms now duke i cant find the footage. gbx has acm on there website as 1 of the 2 games there only working on so thats kind od somthing

Beb's right, after Duke Nukem Forever their next game in the 'In Development' section is Aliens: Colonial Marines.

http://www.gearboxsoftware.com/games/ (http://www.gearboxsoftware.com/games/)
Title: Re: ACM Status Update #2
Post by: ikarop on May 01, 2011, 04:56:32 AM
Quote from: Purebreedalien on Apr 30, 2011, 11:55:21 PM
Beb's right, after Duke Nukem Forever their next game in the 'In Development' section is Aliens: Colonial Marines.

http://www.gearboxsoftware.com/games/ (http://www.gearboxsoftware.com/games/)
But I want another BIA game...  :'(  :D
Title: Re: ACM Status Update #2
Post by: Brother on May 01, 2011, 05:44:16 AM
Quote from: Purebreedalien on Apr 30, 2011, 11:55:21 PM
Quote from: beb on Apr 30, 2011, 10:48:55 PM
the oxm report was on xbox live its somewhere online but i do agree that gbx makes excuses first brother in arms now duke i cant find the footage. gbx has acm on there website as 1 of the 2 games there only working on so thats kind od somthing

Beb's right, after Duke Nukem Forever their next game in the 'In Development' section is Aliens: Colonial Marines.

http://www.gearboxsoftware.com/games/ (http://www.gearboxsoftware.com/games/)

She's been up and down that list for a long time, doesn't mean anything.
Title: Re: ACM Status Update #2
Post by: serej1 on May 01, 2011, 10:53:51 AM
lol, they relased  Tony Hawk Pro Skater 3 :P  I don't know that ^^
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on May 01, 2011, 03:40:58 PM
Radical.
Title: Re: ACM Status Update #2
Post by: DJ Pu$$yface on May 01, 2011, 08:32:02 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.tumblr.com%2Ftumblr_lin9op0vRX1qcado6.gif&hash=889a167f7c7a5a139ab65580b94509c3ccdb326a)
Title: Re: ACM Status Update #2
Post by: Private W Hudson on May 02, 2011, 06:51:57 AM
Hey guys i dunno if this old or anything new, But have you noticed on IMDB that William Hope aka Gorman. He is doing voice acting on Aliens : Colonial Marines.

Source : http://www.imdb.com/title/tt1277125/ (http://www.imdb.com/title/tt1277125/)


Havent been on forums much so i'm not sure if it's new. Sorry if it's not.
Title: Re: ACM Status Update #2
Post by: Fujimaster on May 02, 2011, 07:09:26 AM
Quote from: Private W Hudson on May 02, 2011, 06:51:57 AM
Hey guys i dunno if this old or anything new, But have you noticed on IMDB that William Hope aka Gorman. He is doing voice acting on Aliens : Colonial Marines.

Source : http://www.imdb.com/title/tt1277125/ (http://www.imdb.com/title/tt1277125/)


Havent been on forums much so i'm not sure if it's new. Sorry if it's not.

And Aimée Lee as the voice of the Alien Queen. WTF is this shit.
Title: Re: ACM Status Update #2
Post by: Private W Hudson on May 02, 2011, 08:09:57 AM
Quote from: Fujimaster on May 02, 2011, 07:09:26 AM
Quote from: Private W Hudson on May 02, 2011, 06:51:57 AM
Hey guys i dunno if this old or anything new, But have you noticed on IMDB that William Hope aka Gorman. He is doing voice acting on Aliens : Colonial Marines.

Source : http://www.imdb.com/title/tt1277125/ (http://www.imdb.com/title/tt1277125/)


Havent been on forums much so i'm not sure if it's new. Sorry if it's not.

And Aimée Lee as the voice of the Alien Queen. WTF is this shit.

Damn straight.. Didnt notice that before, that's a tad weird. Apparently the Queen is going to talk.
Title: Re: ACM Status Update #2
Post by: Fujimaster on May 02, 2011, 08:22:51 AM
I'd love to see Amiée Lee resume, or her casting interview.

Movie Producer: "So, past experience?"
Aimée Lee: "I did the voice of the velociraptors in Jurassic Park with a bit of T-rex work. Oh and have you seen the lastest King Kong movie? I did Kong."

:laugh:

Title: Re: ACM Status Update #2
Post by: Space Voyager on May 02, 2011, 11:28:57 AM
HE HE HE!!!
Title: Re: ACM Status Update #2
Post by: ikarop on May 02, 2011, 01:19:59 PM
Quote from: Private W Hudson on May 02, 2011, 06:51:57 AM
Hey guys i dunno if this old or anything new, But have you noticed on IMDB that William Hope aka Gorman. He is doing voice acting on Aliens : Colonial Marines.

Source : http://www.imdb.com/title/tt1277125/ (http://www.imdb.com/title/tt1277125/)


Havent been on forums much so i'm not sure if it's new. Sorry if it's not.
T4P! I believe you already posted it at the official GBX forums last month, but it sure wasn't posted here. Either way Mr. Hope may not be the only 'celebrity' doing work for A:CM  ;).
Title: Re: ACM Status Update #2
Post by: Brother on May 02, 2011, 03:36:37 PM
L4nc3.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 02, 2011, 09:53:10 PM
Quote from: Brother on May 02, 2011, 03:36:37 PM
L4nc3.

::)
Title: Re: ACM Status Update #2
Post by: worriors on May 05, 2011, 08:31:51 PM
Not sure if this hase been posted, because i hav'nt been on here in a while.

Anyway, I've just seen that Amazon.co.uk, game.co.uk, and Play.com each have the game for pre-order, along with details about the game.
Title: Re: ACM Status Update #2
Post by: Brother on May 05, 2011, 09:00:14 PM
For years naw.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 05, 2011, 10:08:08 PM
Quote from: worriors on May 05, 2011, 08:31:51 PM
Not sure if this hase been posted, because i hav'nt been on here in a while.

Anyway, I've just seen that Amazon.co.uk, game.co.uk, and Play.com each have the game for pre-order, along with details about the game.

Theres also a wikipedia page on it, might want to check that out.
Title: Re: ACM Status Update #2
Post by: newbeing on May 06, 2011, 01:52:01 PM
Can't even preorder on US Amazon. All the details are gone as well.
Title: Re: ACM Status Update #2
Post by: worriors on May 06, 2011, 05:54:16 PM
Thanks CHRIS, just checked out the http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines (http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines) page, i like the fact that the writers of BattleStar Galactica are doing the story.

Also i see that it was originaly meant for the PS2, does anyone have any gameplay of this version???

Thanks
Title: Re: ACM Status Update #2
Post by: Salt The Fries on May 06, 2011, 09:42:48 PM
Quote from: worriors on May 06, 2011, 05:54:16 PM
Thanks CHRIS, just checked out the http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines (http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines) page, i like the fact that the writers of BattleStar Galactica are doing the story.

Also i see that it was originaly meant for the PS2, does anyone have any gameplay of this version???

Thanks
That game was unrelated to this Gearbox title in its development cycle. Here is some footage from beta version of that PS2 game:

http://www.youtube.com/watch?v=rIeLGifENbI# (http://www.youtube.com/watch?v=rIeLGifENbI#)
Title: Re: ACM Status Update #2
Post by: beb on May 06, 2011, 10:24:04 PM
wow that  beta was shitty glad they dropped that you would think they would learn from avp 2 pc
Title: Re: ACM Status Update #2
Post by: Pn2501 on May 07, 2011, 02:05:43 AM
Quote from: Salt The Fries on May 06, 2011, 09:42:48 PM
Quote from: worriors on May 06, 2011, 05:54:16 PM
Thanks CHRIS, just checked out the http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines (http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines) page, i like the fact that the writers of BattleStar Galactica are doing the story.

Also i see that it was originaly meant for the PS2, does anyone have any gameplay of this version???

Thanks
That game was unrelated to this Gearbox title in its development cycle. Here is some footage from beta version of that PS2 game:

http://www.youtube.com/watch?v=rIeLGifENbI# (http://www.youtube.com/watch?v=rIeLGifENbI#)

wow that looks as shit as avp for jaguar. damn
Title: Re: ACM Status Update #2
Post by: Cap. Fitzgerald on May 07, 2011, 06:35:11 AM
It looks like a cross between Halo:CE and AvP:Jaguar
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 07, 2011, 04:36:05 PM
Quote from: worriors on May 06, 2011, 05:54:16 PM
Thanks CHRIS, just checked out the http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines (http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines) page, i like the fact that the writers of BattleStar Galactica are doing the story.

Also i see that it was originaly meant for the PS2, does anyone have any gameplay of this version???

Thanks

I was sort of being sarcastic... But your welcome.
Title: Re: ACM Status Update #2
Post by: RidgeTop on May 11, 2011, 02:15:45 AM
Here's an update on some potential news: http://www.joystiq.com/2011/05/10/gearbox-assembling-community-event-for-june-11/ (http://www.joystiq.com/2011/05/10/gearbox-assembling-community-event-for-june-11/)

Article from Joystiq:

"Gearbox Software has announced plans to host its first-ever "Community Day" on June 11 in Dallas, Texas. The free event will take place at the Palladium Ballroom and feature several of the studio's games, along with developer panels.

The event will give players a chance to try out Duke Nukem Forever's multiplayer several days before it's alleged release on June 14. Panel topics will span Duke Nukem Forever, Borderlands, Aliens: Colonial Marines, Brothers in Arms and additional subjects. The day will also see the "first public unveiling of never-before-seen materials by Gearbox."

If you're interested in attending, you'll have to register for the event. For out-of-towners, the registration form also lists several hotels with discounted rates and complimentary shuttle service to the fiesta."


Let's hope Aliens CM gets more than a mention this time.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on May 11, 2011, 02:26:20 AM
I'm getting cautiously optimistic about this.
Title: Re: ACM Status Update #2
Post by: locohead on May 11, 2011, 01:44:06 PM
we can always be hopefull
Title: Re: ACM Status Update #2
Post by: Space Sweeper on May 11, 2011, 05:31:09 PM
My body... is on standby...
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on May 11, 2011, 05:42:41 PM
humph.

i'm not giving any of my f**ks.
Title: Re: ACM Status Update #2
Post by: ikarop on May 11, 2011, 08:15:58 PM
Always nice to see a mention.

http://twitter.com/Gamedigital/status/68408555660771328 (http://twitter.com/#)

QuoteRandy mentions Aliens Colonial Marines and mentions a successor to Borderlands! Oooh wow. Tease! http://t.co/Qk76c83 (http://t.co/Qk76c83)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 11, 2011, 10:30:53 PM
Where can I find that interview or Q/A with Randy?
Title: Re: ACM Status Update #2
Post by: Griffith on May 12, 2011, 12:55:12 AM
Quote from: ikarop on May 11, 2011, 08:15:58 PM
Always nice to see a mention.

http://twitter.com/Gamedigital/status/68408555660771328 (http://twitter.com/#)

QuoteRandy mentions Aliens Colonial Marines and mentions a successor to Borderlands! Oooh wow. Tease! http://t.co/Qk76c83 (http://t.co/Qk76c83)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmyspace.roflposters.com%2Fimages%2Frofl%2Fmyspace%2F1213828852382.jpg.%255Broflposters.com%255D.myspace.jpg&hash=20c13f52aacc99efa77b018d76105376b54ef1cf)
Title: Re: ACM Status Update #2
Post by: Brother on May 12, 2011, 02:38:09 PM
QuoteMeanwhile, Sega is thought to be readying another Alien title in Alien: Colonial Marines, which is being developed by Duke Nukem Forever studio Gearbox in the US. We expect to see more on that one at E3 next month.

http://www.computerandvideogames.com/300998/news/new-alien-game-confirmed-for-console-will-be-peer-to-dead-space-2-sega/ (http://www.computerandvideogames.com/300998/news/new-alien-game-confirmed-for-console-will-be-peer-to-dead-space-2-sega/)
Title: Re: ACM Status Update #2
Post by: ikarop on May 12, 2011, 02:43:26 PM
Quote from: Chris!(($$))! on May 11, 2011, 10:30:53 PM
Where can I find that interview or Q/A with Randy?
It was just a DNF promo event at GAME, A:CM simply got a mention but nothing new was revealed.

http://www.eurogamer.net/articles/2011-05-12-duke-nukem-had-gay-robot-sidekick (http://www.eurogamer.net/articles/2011-05-12-duke-nukem-had-gay-robot-sidekick)
Title: Re: ACM Status Update #2
Post by: Nightlord on May 12, 2011, 09:44:40 PM
More bad news ......

http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg (http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg)

WHY GEARBOX WHY
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on May 12, 2011, 09:50:25 PM
i hope they make the next BIA in an interesting setting, Bastonge, perhaps. as long as they redeem Hell's Highway...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 12, 2011, 10:06:02 PM
Quote from: Nightlord on May 12, 2011, 09:44:40 PM
More bad news ......

http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg (http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg)

WHY GEARBOX WHY

They said soon which has absolutely no meaning whatsoever. Imagine them saying that soon like a fraction of all the times they have said soon for A:CM.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on May 14, 2011, 02:40:26 AM
A:CM to be released on 11/21/011?

http://www.vg247.com/2011/05/13/leaked-gamestop-document-rumors-possible-release-dates-for-mgs-rising-tomb-raider-more/ (http://www.vg247.com/2011/05/13/leaked-gamestop-document-rumors-possible-release-dates-for-mgs-rising-tomb-raider-more/)
Title: Re: ACM Status Update #2
Post by: ikarop on May 14, 2011, 01:48:21 PM
Quote from: Hellspawn28 on May 14, 2011, 02:40:26 AM
A:CM to be released on 11/21/011?

http://www.vg247.com/2011/05/13/leaked-gamestop-document-rumors-possible-release-dates-for-mgs-rising-tomb-raider-more/ (http://www.vg247.com/2011/05/13/leaked-gamestop-document-rumors-possible-release-dates-for-mgs-rising-tomb-raider-more/)
No official or updated statements in regards to the planned release date for A:CM have been given yet, neither to online retailers or the press.

There's a reason why that date keeps being brought up tho. According to a former studio source I spoke with once, Q4 2011 was the date being used at GBX many months ago. But I'm sure that was just a placeholder date. Besides that date has been already refuted by Sega (http://www.avpgalaxy.net/2010/12/11/aliens-cm-release-update/) themselves at one interview with Game Informer early this year.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on May 16, 2011, 06:32:20 AM
The site did look fishy (I mean Final Fantasy XIII-2 on New Years Day?). If the game was coming out later then this year then I feel like that it would be bury from the competition. November has Elder Scrolls V: Skyrim, Modern Warfare 3, Uncharted 3: Drake's Deception, Hitman: Absolution, and Legend of Zelda: Skyward Sword is also set on around that time as well.
Title: Re: ACM Status Update #2
Post by: newbeing on May 19, 2011, 03:01:32 PM
Pvt. William Hudson posted this on the Gearbox forums

http://www.gameinformer.com/b/features/archive/2011/05/18/the-games-of-e3-2011.aspx (http://www.gameinformer.com/b/features/archive/2011/05/18/the-games-of-e3-2011.aspx)
QuoteSega:
Aliens: Colonial Marines (PS3, Xbox 360, PC)
Binary Domain (PS3, Xbox 360)
*Rumored* Mario & Sonic At The London 2012 Olympics Games (Wii, 3DS)
*Rumored* Sonic Generations (PS3, Xbox 360)
*Rumored* Captain America: Super Soldier (PS3, Xbox 360, Wii, 3DS, DS)

Edit: Welp I just noticed A:CM was removed from the list...
Title: Re: ACM Status Update #2
Post by: RidgeTop on May 19, 2011, 05:57:38 PM
Strange, hopefully Sega didn't tell them not to expect it.
Title: Re: ACM Status Update #2
Post by: ikarop on May 19, 2011, 06:26:29 PM
AvPGalaxy contacted Sega and Gearbox about this earlier today, and the answer has been the same from all representatives. Neither Sega or Gearbox have made any official confirmation of A:CM being at E3 on the record. Gameinformer.com was probably asked to remove it for the reason mentioned above.
Title: Re: ACM Status Update #2
Post by: Brother on May 19, 2011, 06:40:47 PM
What a shame.
Title: Re: ACM Status Update #2
Post by: newbeing on May 19, 2011, 07:15:10 PM
it could still appear at e3
Title: Re: ACM Status Update #2
Post by: Brother on May 19, 2011, 07:25:05 PM
Was removed now to be added later..has happened too many times.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 19, 2011, 10:02:56 PM
Only time will tell.
Title: Re: ACM Status Update #2
Post by: PHANTOM on May 19, 2011, 11:36:13 PM
I bet the game is barely being worked on :D


Title: Re: ACM Status Update #2
Post by: csutkakoma on May 20, 2011, 12:11:39 AM
Quote from: PHANTOM on May 19, 2011, 11:36:13 PM
I bet the game is barely being worked on :D

I suspect this is the case. I hope it won't be another Duke Nukem Forever!  :P
Title: Re: ACM Status Update #2
Post by: ikarop on May 20, 2011, 12:40:27 AM
Quote from: PHANTOM on May 19, 2011, 11:36:13 PM
I bet the game is barely being worked on :D
The game is far from being barely worked on.

To go with the GI reports, I've just heard some exciting info on supposed E3 plans for ACM. Big plans. Then again none from any media outlet, and that includes us, has been able to get an official confirmation on anything regarding any plans yet. And official statements regarding E3 are still a couple of weeks away from being released.

More rumours and 'confirmed' game lists are likely to appear in the coming weeks. So for our own sanity I'd suggest everyone goes in hyper sleep for a couple of weeks. Or just try not to believe anything unless it has been officially confirmed.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on May 20, 2011, 04:58:47 PM
If it's not at E3 then I'm starting to care less about this game. It could show up since I remember other games where never listed down at last year's E3 (Like MK9 for example) and still show up.
Title: Re: ACM Status Update #2
Post by: newbeing on May 20, 2011, 06:06:45 PM
Hopefully the big reveal will also include the release date.
Title: Re: ACM Status Update #2
Post by: Brother on May 20, 2011, 06:15:07 PM
Or at least a window.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 21, 2011, 12:24:21 AM
Quote from: Hellspawn28 on May 20, 2011, 04:58:47 PM
If it's not at E3 then I'm starting to care less about this game. It could show up since I remember other games where never listed down at last year's E3 (Like MK9 for example) and still show up.

If its not at E3 there is still GBX Community Days which is what in the same week.
Title: Re: ACM Status Update #2
Post by: skull-splitter on May 22, 2011, 01:36:32 PM
I can hold my breath.
Title: Re: ACM Status Update #2
Post by: MarcusVerus on May 22, 2011, 03:30:03 PM
In the Gearbox Forum they mentioned Aliens: CM when they announced the Community Day (http://gbxforums.gearboxsoftware.com/showthread.php?t=120990 (http://gbxforums.gearboxsoftware.com/showthread.php?t=120990)). Maybe we will get some information there.

This is the announcement:

Open to all, Gearbox Community Day is a celebration of our awesome fans, our history as a studio, the launch of Duke Nukem Forever, and of what lies ahead for Gearbox.

This will be your chance to play Duke Nukem Forever alongside the Gearbox crew before the game is released in North America. You'll get to hear the stories and meet the people behind some of Gearbox's biggest games, including Borderlands, Brothers in Arms, Aliens: Colonial Marines and more!

Better yet, you'll get to experience the first public unveiling of never-before-seen materials by Gearbox.
Title: Re: ACM Status Update #2
Post by: AvatarIII on May 22, 2011, 06:35:39 PM
Quote from: Chris!(($$))! on May 12, 2011, 10:06:02 PM
Quote from: Nightlord on May 12, 2011, 09:44:40 PM
More bad news ......

http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg (http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg)

WHY GEARBOX WHY

They said soon which has absolutely no meaning whatsoever. Imagine them saying that soon like a fraction of all the times they have said soon for A:CM.

yeah, also it just says "expect to hear more about it soon" which could mean an announcement saying "it'll be out after A:CM"
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 23, 2011, 02:48:49 AM
Quote from: AvatarIII on May 22, 2011, 06:35:39 PM
Quote from: Chris!(($$))! on May 12, 2011, 10:06:02 PM
Quote from: Nightlord on May 12, 2011, 09:44:40 PM
More bad news ......

http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg (http://www.computerandvideogames.com/301145/news/next-brothers-in-arms-news-very-soon/?site=cvg)

WHY GEARBOX WHY

They said soon which has absolutely no meaning whatsoever. Imagine them saying that soon like a fraction of all the times they have said soon for A:CM.

yeah, also it just says "expect to hear more about it soon" which could mean an announcement saying "it'll be out after A:CM"


Potentially yes. And an announcement asking when A:CM will be out will answer "Once we are done with DNF"
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on May 23, 2011, 03:06:22 AM
Quote"Once we are done with DNF"

Funny. i used to say that in the same manner as "when the pigs fly" a few years ago.
Title: Re: ACM Status Update #2
Post by: XenoVC on May 23, 2011, 07:39:52 AM
Quote"Once we are done with DNF"


The irony of this....there's so much hive resin or whatever spewing forth from it, I'm webbed up on the wall, waiting to birth an Alien.
Title: Re: ACM Status Update #2
Post by: PHANTOM on May 23, 2011, 03:50:16 PM
All I know is after DNF comes out...

they better show me the money brah. Maybe the lack of news is because of plans to release the game when the next Alien film comes out.
Title: Re: ACM Status Update #2
Post by: beb on May 24, 2011, 10:01:35 PM
if anyone has xbox on sentuamessage acm is still in the works said one of the ceos of gearbox i suggest anyone watch this 
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 24, 2011, 10:16:34 PM
Quote from: beb on May 24, 2011, 10:01:35 PM
if anyone has xbox on sentuamessage acm is still in the works said one of the ceos of gearbox i suggest anyone watch this

Its not really news. But at least it got mentioned.
Title: Re: ACM Status Update #2
Post by: ikarop on May 25, 2011, 11:26:42 AM
Today I've contacted Sega again in an effort to confirm a possible appearance at E3. This time providing all the information I have on this supposed and rumoured E3 re-reveal. And the answer has been "a BIG no comment". Right now I think it would better to just assume that A:CM is not going to be at the show.
Title: Re: ACM Status Update #2
Post by: beb on May 25, 2011, 04:39:35 PM
well that's obvious with the ceo of gearbox saying they pushed back duke and are still working on duke and gave us no information on anything but we are working on it i say f$$k duke and all the misery that game has brought me since i heard acm was suppose to be released months ago
Title: Re: ACM Status Update #2
Post by: Griffith on May 25, 2011, 09:25:27 PM
Quote from: ikarop on May 25, 2011, 11:26:42 AM
Today I've contacted Sega again in an effort to confirm a possible appearance at E3. This time providing all the information I have on this supposed and rumoured E3 re-reveal. And the answer has been "a BIG no comment". Right now I think it would better to just assume that A:CM is not going to be at the show.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fguywhotypes.files.wordpress.com%2F2011%2F03%2Frage-face.jpeg&hash=2db84fe7c2e9cf4094db49e3e125f7469f9496ee)

RAGE
Title: Re: ACM Status Update #2
Post by: PHANTOM on May 26, 2011, 12:15:32 AM
You look just like I feel....
Title: Re: ACM Status Update #2
Post by: Ash 937 on May 26, 2011, 01:42:30 AM
Quote from: beb on May 25, 2011, 04:39:35 PM
well that's obvious with the ceo of gearbox saying they pushed back duke and are still working on duke and gave us no information on anything but we are working on it i say f$$k duke and all the misery that game has brought me since i heard acm was suppose to be released months ago

Duke Nukem has already gone gold.  Unless they are already working on downloadable content, I don't see why they shouldn't be working on A:CM now.  Nothing else has really been publicized.

If GBX puts one more game ahead of ACM then I'm just going to assume that it will never come out.  That's it.
Title: Re: ACM Status Update #2
Post by: PHANTOM on May 26, 2011, 04:27:28 AM
Quote from: Ash 937 on May 26, 2011, 01:42:30 AM
If GBX puts one more game ahead of ACM then I'm just going to assume that it will never come out.  That's it.

You gotta assume it's being cancelled if they put another game ahead of it, or the classic "it's been put on hold for now," which really means...

wait a couple of more years bitch haha :D
Title: Re: ACM Status Update #2
Post by: DragonBossk on May 26, 2011, 03:10:05 PM
Quote from: Ash 937 on May 26, 2011, 01:42:30 AM
Quote from: beb on May 25, 2011, 04:39:35 PM
well that's obvious with the ceo of gearbox saying they pushed back duke and are still working on duke and gave us no information on anything but we are working on it i say f$$k duke and all the misery that game has brought me since i heard acm was suppose to be released months ago

Duke Nukem has already gone gold.  Unless they are already working on downloadable content, I don't see why they shouldn't be working on A:CM now.  Nothing else has really been publicized.

If GBX puts one more game ahead of ACM then I'm just going to assume that it will never come out.  That's it.

Well Valve already has put L4D, L4D2 and Portal 2 ahead of HL2 Ep 3 with only two concept art pics and no info to speak of, yet it's still very likely to eventually come out.

My point is even if they put one more game first (probably borderlands related) it's not too late to give up hope...yet.
Title: Re: ACM Status Update #2
Post by: Ash 937 on May 26, 2011, 06:42:25 PM
Quote from: DragonBossk on May 26, 2011, 03:10:05 PM
Well Valve already has put L4D, L4D2 and Portal 2 ahead of HL2 Ep 3 with only two concept art pics and no info to speak of, yet it's still very likely to eventually come out.

My point is even if they put one more game first (probably borderlands related) it's not too late to give up hope...yet.

Everyone has a threshold. I think I've remained relatively optimistic through every hopeful let-down and every promise-turned-lie about upcoming news and release date for A:CM.  There are really only a handful of people that keep the conversations of the A:CM boards going...and I've done my part to discuss the game out of interest and enthusiasm.  But it's just about time for me to throw in the towel for this game.  I'm burned out from waiting and how much longer I wait will have everything to do with the next game GBX plans to release in their schedule.

That's it.
Title: Re: ACM Status Update #2
Post by: Brother on May 26, 2011, 07:09:59 PM
*Arnie voice*

"She'll be back"
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on May 26, 2011, 10:04:03 PM
http://www.youtube.com/watch?v=hqTUl0ICFMw#ws (http://www.youtube.com/watch?v=hqTUl0ICFMw#ws)
Title: Re: ACM Status Update #2
Post by: Hemi on May 26, 2011, 11:29:59 PM
http://www.joystiq.com/2011/05/26/severed-head-in-the-mail-terrifies-teases-aliens-colonial-mari/ (http://www.joystiq.com/2011/05/26/severed-head-in-the-mail-terrifies-teases-aliens-colonial-mari/)

dunno if this been posted yet
Title: Re: ACM Status Update #2
Post by: RidgeTop on May 26, 2011, 11:53:40 PM
Quote from: Hemi on May 26, 2011, 11:29:59 PM
http://www.joystiq.com/2011/05/26/severed-head-in-the-mail-terrifies-teases-aliens-colonial-mari/ (http://www.joystiq.com/2011/05/26/severed-head-in-the-mail-terrifies-teases-aliens-colonial-mari/)

dunno if this been posted yet

Yep, there is a thread for it here: http://www.avpgalaxy.net/forum/index.php?topic=38908.0 (http://www.avpgalaxy.net/forum/index.php?topic=38908.0)
Title: Re: ACM Status Update #2
Post by: Space Voyager on Jun 02, 2011, 08:40:51 AM
Short IGN news post.

http://pc.ign.com/articles/117/1171922p1.html (http://pc.ign.com/articles/117/1171922p1.html)

And ACM in GameSpot Synch.

http://www.gamespot.com/shows/gamespot-sync/?event=gamespot_sync20110601&tag=updates%3Blatest%3Ball%3Btitle%3B9 (http://www.gamespot.com/shows/gamespot-sync/?event=gamespot_sync20110601&tag=updates%3Blatest%3Ball%3Btitle%3B9)
Title: Re: ACM Status Update #2
Post by: Sh0dan on Jun 02, 2011, 09:23:02 PM
Did you guys see this?

http://twitter.com/# (http://twitter.com/#)!/kevinrieplmusic/status/76325429677531136

QuoteAliens™: Colonial Marines http://shar.es/H4c9H (http://shar.es/H4c9H) sites finally up. check out teaser w a touch of my music for the game in it

Seems like we got a little taste of Riepls music in that trailer.  :)
Title: Re: ACM Status Update #2
Post by: ikarop on Jun 02, 2011, 10:08:35 PM
For those who know who Zach Ford is, he will be one of the devs demonstrating the game at E3, while Randy stands next to him.

http://twitter.com/#!/zaford20/status/76381455198072832 (http://twitter.com/#!/zaford20/status/76381455198072832)
Title: Re: ACM Status Update #2
Post by: Brother on Jun 07, 2011, 03:51:55 PM
  zaford20 

Longest day, and it was only a half day. Tomorrow will be awesome for Aliens.

8 hours ago
Title: Re: ACM Status Update #2
Post by: PHANTOM on Jun 11, 2011, 05:54:51 PM
Quote from: Ash 937 on May 26, 2011, 06:42:25 PM

That's it.
Title: Re: ACM Status Update #2
Post by: ikarop on Jul 01, 2011, 06:54:29 PM
There's a new short interview with Composer Kevin Riepl at Nerdreactor, ACM got a mention:

QuoteN.R: You are currently working on Gearbox's Aliens: Colonial Marines, by SEGA. Coming from a long list of credits that don't have any predecessors, do you feel when it comes to something that has been in the realm of video games and films for some time that there is this looming expectation of it? Do you take that, turn around, and use the notion for drive to exceed anything else before and make it your own?

K.R: Yes, I definitely think there is looming expectations for this game and its music. Fans are hoping you don't screw it up or create something that takes them out of the Aliens universe. Without a doubt I take that excitement and use it for inspiration and drive. To blend James Horner, Jerry Goldsmith and a little bit of myself into a score is somewhat of a daunting task not to mention an awesome opportunity. So far, what I've created for the game is fitting perfectly within the Aliens universe and franchise. Being a huge fan of the first 2 films, it's an honor to be able to blend elements of Goldsmith and Horner infused with a touch of Riepl!
http://nerdreactor.com/2011/07/01/kevin-riepl-interview-on-hunted-the-demons-forge-aliens-colonial-marines-more/ (http://nerdreactor.com/2011/07/01/kevin-riepl-interview-on-hunted-the-demons-forge-aliens-colonial-marines-more/)

Title: Re: ACM Status Update #2
Post by: ikarop on Aug 10, 2011, 04:38:00 PM
A new screenshot from a print press kit was released today by mistake. It should be officially released around the end of August so if you happen to come across it, please refrain from posting it here.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 11, 2011, 01:43:15 AM
Oooh... I know one of the gold diggers will find it.
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 11, 2011, 02:23:46 AM
Never! The screenshot isn't very revealing anyway. It shows a group of marines fighting xenos on a corridor/tunnel from the player's perspective. It will be officially released soon so no worries.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Aug 11, 2011, 07:10:39 AM
Any word on a official release date other then Spring 2012?
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 11, 2011, 02:12:03 PM
Nothing official yet.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 11, 2011, 05:25:07 PM
Quote from: ikarop on Aug 11, 2011, 02:23:46 AM
Never! The screenshot isn't very revealing anyway. It shows a group of marines fighting xenos on a corridor/tunnel from the player's perspective. It will be officially released soon so no worries.

Thats sounds cool. I want to see it more now...  :P

Edit: I actually found a very small picture of what I believe is the screenshot. But its too small to give me my ALIENS fix. Its like taking an advil when you need f**king vicodin.
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 11, 2011, 05:41:38 PM
You're too late for the vicodin pill, Chris!(($$))!. An Advil will have to do for now.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 11, 2011, 06:25:56 PM
Oh well... :( I can wait. For now.
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 11, 2011, 06:56:45 PM
I saw the pic at 262x150. Damn Sega, why you are so dumb?? You are hidding something that later on you will want to give us for exchange of our money. Ok keep the screens for ya and I will keep my money for me, your choice smartass!
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Aug 12, 2011, 01:39:27 AM
Looks like you saw the same picture as me.  ;D
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 07, 2011, 02:14:40 PM
Randy will be at G4TV tonight to talk about Borderlands 2 and ACM.

http://twitter.com/#!/xplay/status/111439868172840961 (http://twitter.com/#!/xplay/status/111439868172840961)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 07, 2011, 10:25:39 PM
Any word on news of the terrible event that happened on that dreadful Friday?
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 07, 2011, 11:22:12 PM
Sega was kind enough to let us know about it prior PAX but I'm not allowed to say anything else about that. We're still waiting for an official comment from them to post at the site.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Sep 07, 2011, 11:53:29 PM
Quote from: ikarop on Sep 07, 2011, 02:14:40 PM
Randy will be at G4TV tonight to talk about Borderlands 2 and ACM.

http://twitter.com/#!/xplay/status/111439868172840961 (http://twitter.com/#!/xplay/status/111439868172840961)

I would bet real money that the focus will land solely on Borderlands 2.  The IP belongs to GBX so they don't have to go through any red tape to talk about it.  All we will hear about A:CM is that it's coming along great and the folks at GBX can't wait to show us more soon.
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 16, 2011, 01:53:58 PM
The next GTTV episode will feature ACM (September 29th).
Quote
They Mostly Come at Night. Mostly.
It's a huge episode for exclusives: more gameplay of Aliens: Colonial Marines than you've ever seen, and the first footage anywhere of Starbreeze's next, Syndicate.
http://www.gametrailers.com/show/gametrailers-tv (http://www.gametrailers.com/show/gametrailers-tv)
Title: Re: ACM Status Update #2
Post by: Fujimaster on Sep 16, 2011, 02:18:49 PM
This pleases the Fujimaster
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Sep 16, 2011, 08:14:21 PM
Quote from: ikarop on Sep 16, 2011, 01:53:58 PM
The next GTTV episode will feature ACM (September 29th).
Quote
They Mostly Come at Night. Mostly.
It's a huge episode for exclusives: more gameplay of Aliens: Colonial Marines than you've ever seen, and the first footage anywhere of Starbreeze's next, Syndicate.
http://www.gametrailers.com/show/gametrailers-tv (http://www.gametrailers.com/show/gametrailers-tv)

13 Days? Hey man I don't wanna rain on your parade but im not gonna last 13 HOURS!
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Sep 16, 2011, 08:46:24 PM
I wonder when Gearbox will give us a official release date already other then Spring 2012. I have been watching the Tokyo Game Show and so far I have not hear anything about ACM yet.
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 16, 2011, 09:31:49 PM
That's because Aliens isn't at TGS. Sega is talking about other games at that show.
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Sep 16, 2011, 10:34:40 PM
Quote from: ikarop on Sep 16, 2011, 09:31:49 PM
That's because Aliens isn't at TGS. Sega is talking about other games at that show.

Hey ikarop, im sorta new so plz dont take this the wrong way, but how do you know all these things?
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 16, 2011, 11:26:12 PM
I'm lucky enough to be in contact with some of the people involved in these projects. Both officially and unofficially.

Sega's line-up (http://tgs.sega.jp/2011/) for TGS is not a secret anyway. Plus they always focus on their Japanese titles for TGS.
Title: Re: ACM Status Update #2
Post by: NUB DESTROYER on Sep 16, 2011, 11:39:44 PM
is that the definitive line up?

I live an hour away from Makuhari Messe, and I think it's like around 1200 yen only to enter (around 15 usd) for the public. Id love to go if there's any ACM exhibits of any kind



EDIT lol, ok so no ACM
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 17, 2011, 12:17:27 PM
When it comes to games, you trust Ikarop.
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 17, 2011, 07:18:08 PM
Quote from: NUB DESTROYER on Sep 16, 2011, 11:39:44 PM
is that the definitive line up?

I live an hour away from Makuhari Messe, and I think it's like around 1200 yen only to enter (around 15 usd) for the public. Id love to go if there's any ACM exhibits of any kind



EDIT lol, ok so no ACM

If I were you, I'd go to TGS anyway. It must be an amazing experience to attend such a big event. $15 is a bargain tbh.

The game won't be at Eurogamer Expo either. We confirmed it with GBX yesterday.
Title: Re: ACM Status Update #2
Post by: NUB DESTROYER on Sep 17, 2011, 11:13:20 PM
Quote from: ikarop on Sep 17, 2011, 07:18:08 PM
If I were you, I'd go to TGS anyway. It must be an amazing experience to attend such a big event. $15 is a bargain tbh.

The game won't be at Eurogamer Expo either. I confirmed it with GBX yesterday.
You know what? I did try to go. Took the train, got to the convention hall then saw the lines and went "oh shiii".

Decided to hang out at Starbucks for 2 hours instead  :\
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 17, 2011, 11:59:32 PM
Aw, that's too bad. Maybe next year!
Title: Re: ACM Status Update #2
Post by: NUB DESTROYER on Sep 18, 2011, 03:18:27 AM
Actually I paid and went inside for like 45 minutes. But the lines to play the demos were immense. A lot of PS Vita demos that I wasn't interested in. The only thing I wanted to play was SFxT, which I did. But that left me unimpressed

Next year is not likely for me.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 19, 2011, 06:17:27 PM
Shame about not being at EuroGamer. I'd booked it for Battlefield 3 but I had hoped. I hope they're at something in the UK. I'm eager to get down and get my hands on it.
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 19, 2011, 06:50:49 PM
Quote from: Corporal Hicks on Sep 19, 2011, 06:17:27 PMI'm eager to get down and get my hands on it.

That's what she said, etc...
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 19, 2011, 10:59:13 PM
lolz.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 20, 2011, 04:38:04 PM
Shocking. But yes, she has said that a few times ;)
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Sep 26, 2011, 10:29:13 PM
I hear that G4TV on Spike showcases ACM soon? Anyone know what day or time?

Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 26, 2011, 10:44:45 PM
Quote from: Hellspawn28 on Sep 26, 2011, 10:29:13 PM
I hear that G4TV on Spike showcases ACM soon? Anyone know what day or time?

The 29th.
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Sep 27, 2011, 12:41:48 AM
I hope they will give us a full release date on the 29th. I'm hoping March 2012, I can wait a few more months. Skyrim will keep me busy.
Title: Re: ACM Status Update #2
Post by: NUB DESTROYER on Sep 27, 2011, 12:57:44 AM
Yeah I hope also that ACM's release date will be no less than 2 months from the Prometheus date. Otherwise it's just sensory overload. For now SSF4:AE is keeping me busy
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 27, 2011, 07:24:51 PM
Quote from: Hellspawn28 on Sep 26, 2011, 10:29:13 PM
I hear that G4TV on Spike showcases ACM soon? Anyone know what day or time?

As Chris!(($$))! pointed out, September 29th if you're in the US and the 30th if you're in Europe. I recently confirmed with Sega that the footage will be from the E3 demo. Also for anyone wondering, it's going to be more than just a few seconds of new gameplay.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Sep 27, 2011, 10:29:38 PM
The demo lasted about 10 mins didn't it???
Thats fine with me.
Sucks to be anyone who was at E3/Pax/GBX Day though.  :laugh:
Any word on whether its the same exact build or a more polished up one?
Title: Re: ACM Status Update #2
Post by: newbeing on Sep 28, 2011, 04:02:56 AM
Just a little promo for it: http://www.gametrailers.com/video/episode-422-gt-tv/721500 (http://www.gametrailers.com/video/episode-422-gt-tv/721500)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Sep 28, 2011, 05:02:24 PM
It will be available after the fact, right? Don't have to watch it live?
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 28, 2011, 05:05:03 PM
Yup. It will be available online shortly after the show.
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Sep 28, 2011, 07:49:18 PM
Well its about damn time  :)
Title: Re: ACM Status Update #2
Post by: Ratchetcomand on Oct 01, 2011, 06:15:21 AM
Does anyone know if Gearbox will be at the New York Comic Con?
Title: Re: ACM Status Update #2
Post by: jord_an666 on Oct 04, 2011, 06:41:36 PM
I can't wait for this game, I remember hearing about the Queen being the least of the players worries, I just want to know what it is  ;D
Title: Re: ACM Status Update #2
Post by: MarcusVerus on Oct 09, 2011, 03:02:42 PM
Quote from: Hellspawn28 on Oct 01, 2011, 06:15:21 AM
Does anyone know if Gearbox will be at the New York Comic Con?

They're not on the exhibitor list.
Title: Re: ACM Status Update #2
Post by: ikarop on Oct 10, 2011, 09:45:45 PM
Just learned that the game was at a Russian Expo called Igromir 2011 last week. http://igromir-expo.ru/ (http://igromir-expo.ru/)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fstatic.ps3t.ru%2Fmisc%2F3d-photo%2FDSC00180.JPG&hash=b0a3f3ed3afdc0fb48a566abc49cd2b6b7d272b2)
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Oct 10, 2011, 10:44:11 PM
Oh... It was in Russia so you KNOW something is going to be leaked. :p
Title: Re: ACM Status Update #2
Post by: MarcusVerus on Oct 10, 2011, 11:24:22 PM
Quote from: ikarop on Oct 10, 2011, 09:45:45 PM
Just learned that the game was at a Russian Expo called Igromir 2011 last week. http://igromir-expo.ru/ (http://igromir-expo.ru/)

http://static.ps3t.ru/misc/3d-photo/DSC00180.JPG

Was there something new or did they just show the demo again?
Title: Re: ACM Status Update #2
Post by: ikarop on Oct 11, 2011, 12:22:28 PM
Not that I know of.

And if anyone sees this on the news: http://www.gamerzines.com/xbox-360/news/aliens-colonial-timegate.html (http://www.gamerzines.com/xbox-360/news/aliens-colonial-timegate.html)

It's old news: http://www.avpgalaxy.net/2011/06/10/timegate-studios-involved-with-acm/ (http://www.avpgalaxy.net/2011/06/10/timegate-studios-involved-with-acm/)

We caught wind of it way before E3 and eventually got the greenlight to post it when Randy recently mentioned it. From what I understand TimeGate is basically helping GBX with the legwork that they started. Two teams are always better than one so no worries.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Oct 12, 2011, 08:45:35 PM
I hope they bring the Hadley's Hope booth over here if they come to any conventions here.
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 02, 2012, 06:19:53 PM
Kind of a small update, but I noticed that John Mulkey was hired as a Design Director for Aliens: Colonial marines. Some of his earlier work includes level design for AvP2. That's good to hear.
Title: Re: ACM Status Update #2
Post by: A.F on Feb 20, 2012, 08:33:04 PM
When we are going to have the FAQ?
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 20, 2012, 08:44:58 PM
Quote from: A.F on Feb 20, 2012, 08:33:04 PM
When we are going to have the FAQ?

Do you mean the Q&A? It's on Sega's hands at the moment.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Feb 20, 2012, 09:42:08 PM
We do have a fantastic FAQ here though.

http://www.avpgalaxy.net/forum/index.php?topic=39588.0 (http://www.avpgalaxy.net/forum/index.php?topic=39588.0)
Title: Re: ACM Status Update #2
Post by: A.F on Feb 21, 2012, 12:56:36 PM
Quote from: ikarop on Feb 20, 2012, 08:44:58 PM
Quote from: A.F on Feb 20, 2012, 08:33:04 PM
When we are going to have the FAQ?

Do you mean the Q&A? It's on Sega's hands at the moment.

Yeah ohhh so we are going to have the Q&A answers after the game release?
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 21, 2012, 02:25:24 PM
With the recent magazine and website articles having Q&A with Gearbox I'm assuming Sega is waiting for all those publications to be release before giving out our Q&A.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 21, 2012, 08:25:35 PM
Not the case. Just gotta be patient. It's a very extensive and lengthy Q&A.
Title: Re: ACM Status Update #2
Post by: newbeing on Feb 21, 2012, 08:48:04 PM
Does Fox need to clear answers as well or just Sega?
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 21, 2012, 08:59:30 PM
Usually both. But I'm not sure this time around. It hasn't been mentioned.
Title: Re: ACM Status Update #2
Post by: WinterActual on Feb 27, 2012, 09:06:21 PM
I have the feeling that GBX will pick only the questions that are the same or close to the ones they answered in the latest articles.
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Feb 27, 2012, 09:09:41 PM
Quote from: HicksUSCM on Feb 27, 2012, 09:06:21 PM
I have the feeling that GBX will pick only the questions that are the same or close to the ones they answered in the latest articles.
Same here, champ.
Title: Re: ACM Status Update #2
Post by: A.F on Feb 27, 2012, 09:29:42 PM
Quote from: HicksUSCM on Feb 27, 2012, 09:06:21 PM
I have the feeling that GBX will pick only the questions that are the same or close to the ones they answered in the latest articles.

We are waiting a lot for the Q & A I know it would be like that !!!
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 27, 2012, 09:37:07 PM
Actually we selected the questions for the interview, added a few of our own, etc... Every question has always been answered in previous Q&A so no worries. These things take time so please be patient.
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Feb 27, 2012, 09:58:32 PM
Quote from: ikarop on Feb 27, 2012, 09:37:07 PM
Actually we selected the questions for the interview, added a few of our own, etc... Every question has always been answered in previous Q&A so no worries. These things take time so please be patient.

ETA?
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 27, 2012, 10:12:44 PM
Just ASAP.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Feb 27, 2012, 11:42:59 PM
excelent. how many are there in total?
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 27, 2012, 11:58:15 PM
A lot! It's our lengthiest Q&A to date.
Title: Re: ACM Status Update #2
Post by: Prime113 on Feb 28, 2012, 07:41:27 AM
Good. Good.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 02, 2012, 06:52:18 AM
Just noticed they lifted the embargo on this: http://east.paxsite.com/schedule.php (http://east.paxsite.com/schedule.php)

QuoteInside Gearbox Software
Manticore Theatre
Sunday 4:30pm - 5:30pm
Gearbox Software is at PAX East with our panel! If you've made it to our PAX Prime panels, you will know not to miss this one! Get a behind the scenes look at the Gearbox Software lineup including: Borderlands 2, Aliens: Colonial Marines and other great Gearbox Software franchises. And what is a Gearbox panel without never before seen reveals, huge exclusives, massive surprises, and of course... FREE PIZZA!
Panelists include: Randy Pitchford [President/CEO, Gearbox Software], Brian Martel [Chief Creative Officer, Gearbox Software], Mikey Neumann [Writer, Gearbox Software], Jeramy Cooke [Art Director, Gearbox Software], Paul Hellquist [Creative Director, Gearbox Software], Brian Burleson [Producer, Gearbox Software], John Mulkey [Sr. Design Director, Gearbox Software]
Apparently they also will have some Colonial Marines cosplayers attending PAX again this year.
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 02, 2012, 03:54:45 PM
So they're probably going to bring that Hadley's Hope set up then?
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 02, 2012, 08:08:31 PM
Details are uncertain ATM.

And new wallpaper from GBX: http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg (http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg)
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 02, 2012, 08:10:24 PM
Well either way I'll be attending.
Title: Re: ACM Status Update #2
Post by: Griffith on Mar 03, 2012, 02:19:39 AM
Quote from: ikarop on Mar 02, 2012, 08:08:31 PM
Details are uncertain ATM.

And new wallpaper from GBX: http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg (http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg)

I wonder if that wallpaper was scheduled to be realeased because I twitted to Gearbox that the ammount of tweets regarding to Borderlands 2 was an insult to A:CM fans, then two hours later they released the wallpaper.
Title: Re: ACM Status Update #2
Post by: WinterActual on Mar 03, 2012, 07:33:24 AM
It's not new as wallpaper -> http://i42.tinypic.com/2ro48jm.jpg (http://i42.tinypic.com/2ro48jm.jpg) we already have it.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 03, 2012, 11:25:43 AM
I'm aware. I originally posted (http://www.avpgalaxy.net/2011/09/26/promotional-image-for-colonial-marines/) that image myself. Still Gearbox oficially released their version yesterday.
Title: Re: ACM Status Update #2
Post by: Ash 937 on Mar 03, 2012, 07:50:29 PM
Quote
Gearbox Software is at PAX East with our panel! If you've made it to our PAX Prime panels, you will know not to miss this one!

I'd beg to differ on this point.  PAX was easily "missable" last year for any fan waiting to get news on A:CM.  As I recall, all GBX released were a few lousy out-of-game pics of xenos attacking marines...much like the one that was just released is linked in this post:

Quote from: ikarop on Mar 02, 2012, 08:08:31 PM
Details are uncertain ATM.

And new wallpaper from GBX: http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg (http://www.gearboxity.com/images/web/acm_wallpaper_1080.jpg)

Their hype machine blows.  I want real news at this point.  No more wallpapers, please.
Title: Re: ACM Status Update #2
Post by: Razz on Mar 04, 2012, 10:22:27 PM
Yeah i'm kinda getting tired of seeing wallpapers of screens/art we've seen for a while, some real news plus newer screenshots would be welcome. Oh well. :-\
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 07, 2012, 08:38:10 PM
ChrisF, Gearbox Community Manager
QuoteThere's some news coming soon that I think will get you guys pretty excited, especially those of you coming to PAX East...
http://forums.gearboxsoftware.com/showpost.php?p=2552124&postcount=34 (http://forums.gearboxsoftware.com/showpost.php?p=2552124&postcount=34)
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 08, 2012, 06:11:36 PM
(https://p.twimg.com/AneypVkCAAEiuym.jpg) (https://twitter.com/#!/mikeyface/status/177807133532880898/photo/1)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Mar 08, 2012, 06:18:51 PM
Hmmm. Recordings of what?
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 08, 2012, 06:20:32 PM
Quote from: Corporal Hicks on Mar 08, 2012, 06:18:51 PM
Hmmm. Recordings of what?

Character dialog.
Title: Re: ACM Status Update #2
Post by: RagingDragon on Mar 08, 2012, 06:45:27 PM
That wallpaper is so cool.  So stupid, but I still think it's just a great picture.  That marine is beyond toast. :laugh:

Hicks tried the ole' point blank to the face... didn't go so well, and that was minus one alien on the back.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 08, 2012, 11:15:13 PM
Quote from: RagingDragon on Mar 08, 2012, 06:45:27 PM
That wallpaper is so cool.  So stupid, but I still think it's just a great picture.  That marine is beyond toast. :laugh:

Hicks tried the ole' point blank to the face... didn't go so well, and that was minus one alien on the back.

The Marines can be badasses just not in CQB.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 10, 2012, 10:01:07 AM
Gearbox are still looking at our Q&A. As I've said before it's lengthy! And there's a new banner on the Gearbox forums:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fforums.gearboxsoftware.com%2Fimages%2Fgbx_gfx%2FACM_forumBanner.jpg&hash=624b9f2354d226688ab6b12a75516d9bcfbeee1b) (http://forums.gearboxsoftware.com/forumdisplay.php?s=fd1aad8f1c3f4d447af5019fccf69e2b&f=69)
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 10, 2012, 06:18:48 PM
Quote from: ikarop on Mar 10, 2012, 10:01:07 AM
Gearbox are still looking at our Q&A. As I've said before it's lengthy! And there's a new banner on the Gearbox forums:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fforums.gearboxsoftware.com%2Fimages%2Fgbx_gfx%2FACM_forumBanner.jpg&hash=624b9f2354d226688ab6b12a75516d9bcfbeee1b) (http://forums.gearboxsoftware.com/forumdisplay.php?s=fd1aad8f1c3f4d447af5019fccf69e2b&f=69)

A:CM is now on the gearbox front page and their A:CM section has been revamped.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 13, 2012, 04:40:36 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg822.imageshack.us%2Fimg822%2F8150%2F47578810150728787256948.jpg&hash=bb3e7a38c066404d2d5fc603bf03aa7eb2812027) (http://www.gearboxity.com/content/view/842/33/)

Direct link: http://img822.imageshack.us/img822/8150/47578810150728787256948.jpg (http://img822.imageshack.us/img822/8150/47578810150728787256948.jpg)
Title: Re: ACM Status Update #2
Post by: [USCM]Winter on Mar 13, 2012, 04:52:43 PM
From where it's that picture?
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 13, 2012, 05:18:41 PM
The source is linked on the picture. It's from a Gearbox event.
Title: Re: ACM Status Update #2
Post by: Chris!(($$))! on Mar 13, 2012, 10:02:57 PM
Is that a framed screen shot or is that one frame out of a video?
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 13, 2012, 10:10:30 PM
Framed screenshot.

Edit: GBX teasing ACM's appearance at PAX East.

QuoteAliens: Colonial Marines will be at PAX East! We'll be sharing more details before the show kicks off, but one thing's for sure -- you will NOT want to miss this.

http://www.facebook.com/aliensgames (http://www.facebook.com/aliensgames)

http://blogs.sega.com/2012/03/14/pack-your-bags-sega-is-headed-to-pax-east/ (http://blogs.sega.com/2012/03/14/pack-your-bags-sega-is-headed-to-pax-east/)
Title: Re: ACM Status Update #2
Post by: Moosh89 on Mar 25, 2012, 07:35:23 PM
any new updates on the Q&A? Just curious! :)
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 25, 2012, 08:12:26 PM
The questions are still with GBX. The Q&A will be sent back to us immediately once all is complete.
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 25, 2012, 09:35:59 PM
Adam Fletcher ‏ @PezRadar
Quote
Setting up some A:CM fun for this week. Holy shit at these pizzas! Huge!

https://twitter.com/#!/PezRadar/status/184012403133005824/photo/1
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Mar 25, 2012, 09:42:41 PM
What happens this week?
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Mar 25, 2012, 09:46:53 PM
they're bringing the ninja turtles over it seems.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 25, 2012, 09:57:58 PM
It's pre-PAX week. Sega was at Gearbox not long ago filming the crew for some behind-the-scenes stuff too. They are all very busy lately.
Title: Re: ACM Status Update #2
Post by: Space Sweeper on Mar 26, 2012, 10:50:18 AM
Wonder if it'll be yet another "get the fans worked up and show 'em nothing type deal".
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Mar 26, 2012, 11:08:43 AM
like if they weren't doing that so far.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 26, 2012, 03:01:39 PM
Since none else bothered to post it. ACM T-shirt below:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg571.imageshack.us%2Fimg571%2F5343%2F546620050.jpg&hash=b61f3b0d919e7e2805c9c19743204330bb298872) (https://twitter.com/#!/PezRadar/status/184129063093420032)
Title: Re: ACM Status Update #2
Post by: newbeing on Mar 26, 2012, 05:12:32 PM
kevinrieplmusic ‏ @kevinrieplmusic
Quoteprepping all my music from back in 2007-08-09 that was written for a certain xeno game. need to get ALL ready for orch...VERY SOON
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Mar 27, 2012, 05:41:21 PM
Quote from: ikarop on Mar 26, 2012, 03:01:39 PM
Since none else bothered to post it. ACM T-shirt below:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fd3j5vwomefv46c.cloudfront.net%2Fphotos%2Ffull%2F546620050.jpg%3Fkey%3D1024765%26amp%3BExpires%3D1332775037%26amp%3BKey-Pair-Id%3DAPKAIYVGSUJFNRFZBBTA%26amp%3BSignature%3DHUJ6eIrlKyxXkPxjS3wB6LihKs8wGvXlDqSQiAm9sMlpBHT4ECjp-UBNgDsRrAA7HoFaZ-tk8m9sijlrCfeEZwDk3WDTterI2IwkcBLdghiQ0MLLdx6jecNQpf-qGHMoQnkRi3ZmpdAmkjBQRIPKaYn5OCifHA47BFuN3psDXEQ_&hash=2ba6d1bda270b56ebaa572c37bad6fb5e6046cc6) (https://twitter.com/#!/PezRadar/status/184129063093420032)

Where below?!
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Mar 27, 2012, 06:09:41 PM
Quote from: Corporal Hicks on Mar 27, 2012, 05:41:21 PM
Quote from: ikarop on Mar 26, 2012, 03:01:39 PM
Since none else bothered to post it. ACM T-shirt below:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fd3j5vwomefv46c.cloudfront.net%2Fphotos%2Ffull%2F546620050.jpg%3Fkey%3D1024765%26amp%3BExpires%3D1332775037%26amp%3BKey-Pair-Id%3DAPKAIYVGSUJFNRFZBBTA%26amp%3BSignature%3DHUJ6eIrlKyxXkPxjS3wB6LihKs8wGvXlDqSQiAm9sMlpBHT4ECjp-UBNgDsRrAA7HoFaZ-tk8m9sijlrCfeEZwDk3WDTterI2IwkcBLdghiQ0MLLdx6jecNQpf-qGHMoQnkRi3ZmpdAmkjBQRIPKaYn5OCifHA47BFuN3psDXEQ_&hash=2ba6d1bda270b56ebaa572c37bad6fb5e6046cc6) (https://twitter.com/#!/PezRadar/status/184129063093420032)

Where below?!

Maybe you're not reading it right...:D

No,  but seriously I can't see it either and using quote function to elicit the url doesn't prove to be successful either, since the link seems to be personalized.
Title: Re: ACM Status Update #2
Post by: ikarop on Mar 27, 2012, 06:41:14 PM
Try again now.
Title: Re: ACM Status Update #2
Post by: WinterActual on Mar 27, 2012, 07:14:18 PM
Too bad they will never release those stencils to the public ;(
Title: Re: ACM Status Update #2
Post by: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*
Title: Re: ACM Status Update #2
Post by: alienfan95610 on Mar 30, 2012, 01:47:16 PM
Quote from: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*

I've never said anything here...but can't hold my tongue any longer....either give us the game or stop f**king with us....
Title: Re: ACM Status Update #2
Post by: CyberDemon13 on Mar 30, 2012, 02:16:47 PM
Dude, GBX JUST said they're releasing new info on the 4th. Read up before posting ignorantly. ;)
Title: Re: ACM Status Update #2
Post by: Razz on Mar 30, 2012, 02:26:57 PM
Quote from: alienfan95610 on Mar 30, 2012, 01:47:16 PM
Quote from: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*

I've never said anything here...but can't hold my tongue any longer....either give us the game or stop f**king with us....
Have a look at the other threads, more info is due next week when the embargo lifts from the Dallas event not to mention PAX East aswell.

I refuse to get excited till I see a date but we're slowly getting there, keep the faith. :)
Title: Re: ACM Status Update #2
Post by: [USCM]Winter on Mar 30, 2012, 02:57:44 PM
Quote from: Razz on Mar 30, 2012, 02:26:57 PM
Quote from: alienfan95610 on Mar 30, 2012, 01:47:16 PM
Quote from: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*

I've never said anything here...but can't hold my tongue any longer....either give us the game or stop f**king with us....
Have a look at the other threads, more info is due next week when the embargo lifts from the Dallas event not to mention PAX East aswell.

I refuse to get excited till I see a date but we're slowly getting there, keep the faith. :)
Yes release date is coming
Title: Re: ACM Status Update #2
Post by: Spudy1216 on Mar 31, 2012, 08:40:02 PM
Amazon says its due to be released on August 31st 2012

http://www.amazon.co.uk/Aliens-Colonial-Marines-Xbox-360/dp/B001ASUMNG/ref=sr_1_1?ie=UTF8&qid=1333226349&sr=8-1 (http://www.amazon.co.uk/Aliens-Colonial-Marines-Xbox-360/dp/B001ASUMNG/ref=sr_1_1?ie=UTF8&qid=1333226349&sr=8-1)

:D
Title: Re: ACM Status Update #2
Post by: RagingDragon on Mar 31, 2012, 10:35:59 PM
Quote from: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*
Thats weird.  The Total War games are extremely popular, unless they're talking about a different game. 
Title: Re: ACM Status Update #2
Post by: Predaker on Mar 31, 2012, 10:44:04 PM
Quote from: RagingDragon on Mar 31, 2012, 10:35:59 PM
Quote from: Sh0dan on Mar 30, 2012, 11:40:40 AM
Sega To Cancel Games - Sonic, Football Manager, Total War, Alien IPs Survive (http://"http://www.nowgamer.com/news/1303678/sega_to_cancel_games_sonic_football_manager_%20total_war_alien_ips_survive.html")

QuoteSega will focus on less titles, concentrating on "strong IPs" such as Sonic the Hedgehog, Football Manager, Total War and the upcoming Aliens title, all of which are expected to "continue posting solid earnings".

ACM is okay. *wipes sweat from brow*
Thats weird.  The Total War games are extremely popular, unless they're talking about a different game.
I believe what it says is that although Sega cancels some games, Alien, Total War, Sonic, etc. are going to survive. (They didn't get cut)
Title: Re: ACM Status Update #2
Post by: RagingDragon on Mar 31, 2012, 10:47:41 PM
Holy cow, that was mighty dumb of me.

:laugh:  Thanks.
Title: Re: ACM Status Update #2
Post by: Predaker on Mar 31, 2012, 11:18:37 PM
Quote from: RagingDragon on Mar 31, 2012, 10:47:41 PM
Holy cow, that was mighty dumb of me.

:laugh:  Thanks.
Sure thing!  :laugh: Waiting on this game has given me a fever, also.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 04, 2012, 11:30:41 PM
For anyone interested, Sega is giving away some cool Alien bandannas this Friday via twitter:

http://blogs.sega.com/2012/04/04/free-stuff-friday-for-april-6-2012/ (http://blogs.sega.com/2012/04/04/free-stuff-friday-for-april-6-2012/)
Title: Re: ACM Status Update #2
Post by: newbeing on Apr 05, 2012, 05:52:18 PM
Starting at Thread for PAX East stuff coming up tomorrow. And to kick it off...

(https://p.twimg.com/Apufcq9CMAM54rV.jpg:large)

Quote from: ikarop on Apr 05, 2012, 03:58:04 PM
Tonks (Husky at our forums) will be doing an exclusive write up for AvPGalaxy about PAX East and A:CM. He also will be providing all of us with pictures and info throughout the weekend. Even got him on Sega's list actually. In short, we all will be trying our best to give people the best online coverage of PAX East :).
QuoteInside Gearbox Software
Gearbox Software is at PAX East with our panel!  If you've made it to our PAX Prime panels, you will know not to miss this one! Get a behind the scenes look at the Gearbox Software lineup including: Borderlands 2, Aliens: Colonial Marines and other great Gearbox Software franchises.  And what is a Gearbox panel without never before seen reveals, huge exclusives, massive surprises, and of course... FREE PIZZA!

PANELISTS:
Randy Pitchford [President/CEO, Gearbox Software], Brian Martel [Chief Creative Officer, Gearbox Software], Mikey Neumann [Writer, Gearbox Software], Jeramy Cooke [Art Director, Gearbox Software], Paul Hellquist [Creative Director, Gearbox Software], Brian Burleson [Producer, Gearbox Software], John Mulkey [Sr. Design Director, Gearbox Software], David Eddings [Voice of Claptrap]
Title: Re: ACM Status Update #2
Post by: RagingDragon on Apr 05, 2012, 06:40:21 PM
Awesome.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 05, 2012, 09:09:48 PM
Awfully similar to the figurine from the CE would you say? :)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F4273%2Fapvxxlmcaaaqqk.jpg&hash=45ae7216b0f1bd90980de615035f13f28c467056)
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Apr 05, 2012, 09:11:53 PM
a real performer is going in there, right?

imagine that, stopping by to talk to a guy who's strapped to a yellow forklift while wrestling with a xenomorph. gold.
Title: Re: ACM Status Update #2
Post by: newbeing on Apr 05, 2012, 10:45:06 PM
Quote from: chupacabras acheronsis on Apr 05, 2012, 09:11:53 PM
a real performer is going in there, right?

imagine that, stopping by to talk to a guy who's strapped to a yellow forklift while wrestling with a xenomorph. gold.

You can jump in it for a photo op.

Like Randy Pitchford here
(https://p.twimg.com/ApwF8dtCIAAbbna.jpg)
Title: Re: ACM Status Update #2
Post by: Prime113 on Apr 05, 2012, 10:48:57 PM
Quote from: newbeing on Apr 05, 2012, 10:45:06 PM
Quote from: chupacabras acheronsis on Apr 05, 2012, 09:11:53 PM
a real performer is going in there, right?

imagine that, stopping by to talk to a guy who's strapped to a yellow forklift while wrestling with a xenomorph. gold.

You can jump in it for a photo op.

Like Randy Pitchford here
https://p.twimg.com/ApwF8dtCIAAbbna.jpg

Awwwwesoome! I wanna do it!
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 05, 2012, 11:45:25 PM
Another giveaway at Gamespy: http://www.facebook.com/GameSpy/app_121121694568521 (http://www.facebook.com/GameSpy/app_121121694568521)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F%5Burl%3Dhttp%3A%2F%2Fnorthsocial.com%2Fapp%2Fcommon%2Fimage.php%3Fsection%3Dsweepstakes%26amp%3Bfp%3DXn6uNCl3EyccTvjDrb6PbmJSwo3CdsjSspu3OQJKOc4.%26amp%3Btype%3Dlanding_image%26amp%3Btime%3D1333575421%255Dhttp%3A%2F%2Fnorthsocial.com%2Fapp%2Fcommon%2Fimage.php%3Fsection%3Dsweepstakes%26amp%3Bfp%3DXn6uNCl3EyccTvjDrb6PbmJSwo3CdsjSspu3OQJKOc4.%26amp%3Btype%3Dlanding_image%26amp%3Btime%3D1333575421%255B%2Furl%255D&hash=3a0cd31d0fc69ab13863db2db7e9e53804732cc2)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fbulk2.destructoid.com%2Ful%2F225196-%2F3-620x.jpg&hash=07158dd8b7a26be503a18aa838a65f9c7ac5b61b)
Title: Re: ACM Status Update #2
Post by: Prime113 on Apr 05, 2012, 11:54:24 PM
Quote from: ikarop on Apr 05, 2012, 11:45:25 PM
Another giveaway at Gamespy: http://www.facebook.com/GameSpy/app_121121694568521 (http://www.facebook.com/GameSpy/app_121121694568521)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F%5Burl%3Dhttp%3A%2F%2Fnorthsocial.com%2Fapp%2Fcommon%2Fimage.php%3Fsection%3Dsweepstakes%26amp%3Bfp%3DXn6uNCl3EyccTvjDrb6PbmJSwo3CdsjSspu3OQJKOc4.%26amp%3Btype%3Dlanding_image%26amp%3Btime%3D1333575421%255Dhttp%3A%2F%2Fnorthsocial.com%2Fapp%2Fcommon%2Fimage.php%3Fsection%3Dsweepstakes%26amp%3Bfp%3DXn6uNCl3EyccTvjDrb6PbmJSwo3CdsjSspu3OQJKOc4.%26amp%3Btype%3Dlanding_image%26amp%3Btime%3D1333575421%255B%2Furl%255D&hash=3a0cd31d0fc69ab13863db2db7e9e53804732cc2)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fbulk2.destructoid.com%2Ful%2F225196-%2F3-620x.jpg&hash=07158dd8b7a26be503a18aa838a65f9c7ac5b61b)

I must f**kin' has that!
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Apr 06, 2012, 12:22:18 PM
I want that shit. Really want that hoodie.
Title: Re: ACM Status Update #2
Post by: Space Voyager on Apr 06, 2012, 01:02:59 PM
HOT DAMN that is cool!
Title: Re: ACM Status Update #2
Post by: RagingDragon on Apr 06, 2012, 03:26:43 PM
Man that hoodie...  I wasn't interested in the bandana at first, but look at that!  I'd wear it like that all of the time.
Title: Re: ACM Status Update #2
Post by: WinterActual on Apr 06, 2012, 03:57:35 PM
Another giveaway just for the US residents. God dammit!
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Apr 08, 2012, 12:41:39 PM
Quote from: ikarop on Apr 06, 2012, 12:36:05 PM
But that hoodie is a Large... and you're a tiny magic elf  :P.

I'm a medium/large, thank you very much! My hoodies are all large! :P I hope they bring some cool goodies like that over here for some of the UK events. I'm chomping at the bits to have Colonial Marines over here.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 17, 2012, 01:16:28 PM
Aliens Colonial Marines will make an appearance at http://www.rezzedgameshow.com/# (http://www.rezzedgameshow.com/#) this July (UK).
Title: Re: ACM Status Update #2
Post by: newbeing on Apr 17, 2012, 01:31:52 PM
Edge and Playstation magazine both have Aliens as their cover story this month.
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Apr 17, 2012, 01:37:06 PM
the machine is at full capacity, i see.
Title: Re: ACM Status Update #2
Post by: ikarop on Apr 17, 2012, 01:43:30 PM
Quote from: newbeing on Apr 17, 2012, 01:31:52 PM
Edge and Playstation magazine both have Aliens as their cover story this month.

Indeed. Plenty of new images on those. Will post the scans shortly.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.officialplaystationmagazine.co.uk%2Ffiles%2F2012%2F04%2FAlien-feature.jpg&hash=1a0713c5aacc9a259538501350d03fbea0996c0f)
Title: Re: ACM Status Update #2
Post by: Razz on Apr 17, 2012, 02:01:41 PM
Quote from: ikarop on Apr 17, 2012, 01:16:28 PM
Aliens Colonial Marines will make an appearance at http://www.rezzedgameshow.com/# (http://www.rezzedgameshow.com/#) this July (UK).
Damn thats in Brighton, the ass end of the UK, if it was set in London I could get to it pretty easily via virgin express train. :-\
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Apr 17, 2012, 05:10:48 PM
Quote from: ikarop on Apr 17, 2012, 01:16:28 PM
Aliens Colonial Marines will make an appearance at http://www.rezzedgameshow.com/# (http://www.rezzedgameshow.com/#) this July (UK).

About f**king time. *ticket ordered*
Title: Re: ACM Status Update #2
Post by: Stringer2355 on Jun 02, 2012, 02:19:50 PM
Aliens:Colonial Marines

Usually ships within 2 to 3 weeks.

http://www.amazon.com/Aliens-Colonial-Marines-Playstation-3/dp/B005THAX6K/ref=wl_it_dp_o_pC_nS_nC?ie=UTF8&colid=14HYYVBUY3PXB&coliid=I2GF2AY4YK5PRV (http://www.amazon.com/Aliens-Colonial-Marines-Playstation-3/dp/B005THAX6K/ref=wl_it_dp_o_pC_nS_nC?ie=UTF8&colid=14HYYVBUY3PXB&coliid=I2GF2AY4YK5PRV)

???

Update
--------------------

Now it say's "Sign up to be notified when this item becomes available."

they did add the Collector's Edition

http://www.amazon.com/Colonial-Marines-Collectors-Edition-Playstation-3/dp/B007P0X6CM/ref=sr_1_10?s=videogames&ie=UTF8&qid=1338670005&sr=1-10 (http://www.amazon.com/Colonial-Marines-Collectors-Edition-Playstation-3/dp/B007P0X6CM/ref=sr_1_10?s=videogames&ie=UTF8&qid=1338670005&sr=1-10)

can not yet preorder yet though
Title: Re: ACM Status Update #2
Post by: ikarop on Jun 07, 2012, 09:14:34 PM
The official site has been updated again: http://www.sega.com/alienscolonialmarines/ (http://www.sega.com/alienscolonialmarines/)
Title: Re: ACM Status Update #2
Post by: newbeing on Aug 02, 2012, 10:57:01 AM
Kevin Riepl posted this yesterday on his twitter feed.
Quote#SilentNight score complete. Now prepping for the #Sega #Gearbox #AliensColonialMarines recording sessions next wk. shall be a blast
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 04, 2012, 04:45:51 PM
http://www.gearboxsoftware.com/communityday (http://www.gearboxsoftware.com/communityday)

QuoteThis year's Gearbox Community Day is on September 15, 2012 in Dallas, TX!

We had a blast celebrating with our awesome fans at Gearbox Community Day last year, and with both Borderlands 2 and Aliens: Colonial Marines coming up, this year's promises to be bigger and better in nearly every way.

EB Expo (October 5th to 7th):  http://www.ebexpo.com.au/index.php?page=publishers (http://www.ebexpo.com.au/index.php?page=publishers)

Pax Prime (August 31 through September 2): http://blogs.sega.com/2012/08/09/sega-brings-nine-playable-games-to-pax-prime/ (http://blogs.sega.com/2012/08/09/sega-brings-nine-playable-games-to-pax-prime/)
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 25, 2012, 01:53:52 PM
Goodies that Sega will give away at PAX:


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm8.staticflickr.com%2F7276%2F7853885284_0115139763.jpg&hash=9225d271b421e25c4fff162400cfb0b18f0d2b0f)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8289%2F7853939890_efa0b0b40f.jpg&hash=d66899d0817c4650b9443b1c02cbd6af008bc289)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8299%2F7853939666_1ca4f2de94.jpg&hash=df5cfce9a2ebf3ab0870201a7f57a6b7cf9294ba)

http://blogs.sega.com/2012/08/24/sega-pax-the-swag-post/#more-15271 (http://blogs.sega.com/2012/08/24/sega-pax-the-swag-post/#more-15271)
Title: Re: ACM Status Update #2
Post by: Griffith on Aug 25, 2012, 03:45:03 PM
Am I the only one who's not excited a bit about PAX?, unless they show some current Rendering/animation footage and single player campaign this whole PAX thing it's like.. Meh ¬¬ Sure the give aways are cool but it's not enough, however a demo.....well  ::)
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 25, 2012, 08:43:12 PM
I think the feeling is mutual all around. We have been bombarded with the same media over and over again for the last month or two of the same Beta or Alpha (anyone correct me please).

But if industry trends dictate, The 'First looks' text write ups on new game and their hands on reviews may  happen 8 months before release and an actual 'gold ' demo  4 months before the game is released.

We are 6 months away from release. We've only seen overviews and they were slim on the details.
So chances are good PAX and following Pax will be some major stuff. Hopefully a Demo release or at least more solid gameplay footage and explainations.

Fingers crossed. ;D
Title: Re: ACM Status Update #2
Post by: Razz on Aug 25, 2012, 10:34:31 PM
I just want to see a good solid single player walkthrough like the E3 2011 demo but with less overly excited narration from Randy.
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 27, 2012, 02:55:06 PM
QuoteOn August 30th, GameSpot is launching our newest trailer and will debut the newest Xenomorph in Aliens: Colonial Marines! Check back each day for a sneak peek into the trailer and a reveal of the existing Xenomorphs! Today we show off - The Soldier.

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc6/c0.0.843.403/p843x403/284830_308663159232561_1834243138_n.jpg)

https://www.facebook.com/aliensgames (https://www.facebook.com/aliensgames)
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Aug 27, 2012, 02:59:33 PM
hopefully new means new this time.
Title: Re: ACM Status Update #2
Post by: Razz on Aug 27, 2012, 03:09:01 PM
Quote from: chupacabras acheronsis on Aug 27, 2012, 02:59:33 PM
hopefully new means new this time.
Title: Re: ACM Status Update #2
Post by: alanwu1233 on Aug 27, 2012, 03:12:06 PM
Quote from: Razz on Aug 27, 2012, 03:09:01 PM
Quote from: chupacabras acheronsis on Aug 27, 2012, 02:59:33 PM
hopefully new means new this time.
I bet.
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Aug 27, 2012, 05:24:07 PM
The warrior looks great, I just miss the head spikes  :(
Title: Re: ACM Status Update #2
Post by: RagingDragon on Aug 27, 2012, 05:37:38 PM
I think I'm more nervous than excited...
Title: Re: ACM Status Update #2
Post by: Griffith on Aug 27, 2012, 06:01:15 PM
Quote from: RagingDragon on Aug 27, 2012, 05:37:38 PM
I think I'm more nervous than excited...

Man you just stole my exact same thought
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Aug 27, 2012, 06:34:46 PM
Quote from: PVTDukeMorrison on Aug 27, 2012, 05:24:07 PM
The warrior looks great, I just miss the head spikes  :(

i miss the more sharp angle of the forehead, they look a bit to smooth.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 27, 2012, 06:53:12 PM
I noticed that too. They were in the high res 'Moon' trailer though. I suppose they needed to cut a few poly corners.

Quote from: PVTDukeMorrison on Aug 27, 2012, 05:24:07 PM
The warrior looks great, I just miss the head spikes  :(
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 27, 2012, 07:50:53 PM
Gamespot Expo, San Antonio, Texas
August 29, 2012, 11:00 a.m. - 4:00 p.m

QuoteSEGA will be showcasing Aliens: Colonial Marines™, the highly anticipated first-person shooter from critically acclaimed studio Gearbox Software that will bring new levels of bone-chilling suspense and adrenaline-filled action to the renowned ALIENS franchise. The original 12ft alien queen special effects prop used in the iconic 1986 film ALIENS will be featured in SEGA's booth, courtesy of Twentieth Century Fox Film Corporation.

http://www.poweruprewards.com/PUR/Index/EXPO_Info (http://www.poweruprewards.com/PUR/Index/EXPO_Info)
Title: Re: ACM Status Update #2
Post by: ShadowPred on Aug 27, 2012, 08:57:17 PM
Quote from: ikarop on Aug 27, 2012, 02:55:06 PM
QuoteOn August 30th, GameSpot is launching our newest trailer and will debut the newest Xenomorph in Aliens: Colonial Marines! Check back each day for a sneak peek into the trailer and a reveal of the existing Xenomorphs! Today we show off - The Soldier.

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc6/c0.0.843.403/p843x403/284830_308663159232561_1834243138_n.jpg)

https://www.facebook.com/aliensgames (https://www.facebook.com/aliensgames)


You know my voice will be heard.
Title: Re: ACM Status Update #2
Post by: The Runner on Aug 27, 2012, 09:38:46 PM
Fix dem damn back tubes.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 28, 2012, 03:14:59 AM
I'm pretty particular with the Xenos when it comes to detailed, I have to say they are spectacular models.
I was concerned however at one time with
1. their cranial  at the back of their head midway not being rounded enough, but I digress after several minutes of analyis with the films, they may be quite accurate.
2. the back tubes may lack detail in the light but they are all there. im sure its poly limits.

They outfitted the bodys with more creature proportions rather than a person in a rubber suit look, i'm ok with that so long as it works.

SSHITTDAMN!
Title: Re: ACM Status Update #2
Post by: SM on Aug 28, 2012, 03:21:01 AM
Quote from: The Runner on Aug 27, 2012, 09:38:46 PM
Fix dem damn back tubes.

Is there only two?
Title: Re: ACM Status Update #2
Post by: Blacklabel on Aug 28, 2012, 08:42:55 AM
Given that NECA is making Aliens toys in 2013.. and they already have one Gearbox license... what's the chances on them making ALIENS: Colonial marines toys?

Crusher, soldier, queen, etc? :P
Title: Re: ACM Status Update #2
Post by: newbeing on Aug 28, 2012, 02:18:37 PM
Quote from: ikarop on Aug 27, 2012, 02:55:06 PM
QuoteOn August 30th, GameSpot is launching our newest trailer and will debut the newest Xenomorph in Aliens: Colonial Marines! Check back each day for a sneak peek into the trailer and a reveal of the existing Xenomorphs! Today we show off - The Soldier.

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc6/c0.0.843.403/p843x403/284830_308663159232561_1834243138_n.jpg)

https://www.facebook.com/aliensgames (https://www.facebook.com/aliensgames)

Lurker today
(https://sphotos-b.xx.fbcdn.net/hphotos-prn1/621754_308976142534596_879602616_o.jpg)
Title: Re: ACM Status Update #2
Post by: MrSpaceJockey on Aug 28, 2012, 02:42:11 PM
Hur. Didn't bother to give it original giger hands or anything. Oh well.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 28, 2012, 03:15:38 PM
The Xeno Lurker is a new one not in the current videos i've seen.
So Far there have been Xeno Soldier (Aliens), XENO giger (Giger's Alien), Xeno spitters(crested) , Queen, Crusher.
Title: Re: ACM Status Update #2
Post by: newbeing on Aug 28, 2012, 03:34:43 PM
Quote from: acrediblesource on Aug 28, 2012, 03:15:38 PM
The Xeno Lurker is a new one not in the current videos i've seen.
So Far there have been Xeno Soldier (Aliens), XENO giger (Giger's Alien), Xeno spitters(crested) , Queen, Crusher.

It's actually been seen since the first MP videos were shown before PAX. It's the alien that has the smooth cowl and pounces to attack. I think this is the first time we've clearly seen the skull under the cowl.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 28, 2012, 05:20:23 PM
Hopefully the new video will clear this up. Ive seen the smooth crest one in a 5:40 Multiplayer demo but it was completely black except for its smooth highlight. The lurker has all sorts of details including skull and ridges.

Quote from: newbeing on Aug 28, 2012, 03:34:43 PM
Quote from: acrediblesource on Aug 28, 2012, 03:15:38 PM
The Xeno Lurker is a new one not in the current videos i've seen.
So Far there have been Xeno Soldier (Aliens), XENO giger (Giger's Alien), Xeno spitters(crested) , Queen, Crusher.

It's actually been seen since the first MP videos were shown before PAX. It's the alien that has the smooth cowl and pounces to attack. I think this is the first time we've clearly seen the skull under the cowl.
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 28, 2012, 06:04:35 PM
Lurker's feet looks terrible. It's like a creation from SPORE rofl
Title: Re: ACM Status Update #2
Post by: The Runner on Aug 28, 2012, 08:47:35 PM
Fastest xenomorph!?!? Where's the Runner!??! :'(
Title: Re: ACM Status Update #2
Post by: FightFinda on Aug 28, 2012, 11:06:58 PM
Quote from: The Runner on Aug 28, 2012, 08:47:35 PM
Fastest xenomorph!?!? Where's the Runner!??! :'(

I'm not sure, where's the FightFinda?
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 28, 2012, 11:07:31 PM
I also feel the feet lacks the creepiness of the Alien.  but whaaakan udo? The webbed look is OUUT!

Quote from: WinterActual on Aug 28, 2012, 06:04:35 PM
Lurker's feet looks terrible. It's like a creation from SPORE rofl
Title: Re: ACM Status Update #2
Post by: newbeing on Aug 28, 2012, 11:29:06 PM
QuoteJeremiahWehler
Top two managers scores get the Payloader figurine from the CE. They're here now and are awesome!
(https://p.twimg.com/A1ZADKiCEAAZF5p.jpg)

Title: Re: ACM Status Update #2
Post by: SM on Aug 28, 2012, 11:31:51 PM
Fontanelles?  ???
Title: Re: ACM Status Update #2
Post by: ShadowPred on Aug 29, 2012, 12:42:08 AM
I lost all the energy to care, best wishes to all who carry the fight against the game.

Title: Re: ACM Status Update #2
Post by: The Runner on Aug 29, 2012, 12:43:43 AM
How about instead of adding all these new aliens, they fix the problems they have with the originals game wise.......instead of making this Jurassic Park in Space with Triceratops Crushers, Dilophosaur mimic spitting Aliens, thunder thighed T.rex Queens etc.

And ShadowPred why???
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 29, 2012, 01:03:05 AM
Spitting was in the movies. Just sayin'.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Aug 29, 2012, 02:01:52 AM
I'd like to fight for the game. I fight less against it the more we know about it. So ultimately i'll stop fighting against it altogether and just fight for it.

Quote from: ShadowPred on Aug 29, 2012, 12:42:08 AM
I lost all the energy to care, best wishes to all who carry the fight against the game.
Title: Re: ACM Status Update #2
Post by: ShadowPred on Aug 29, 2012, 02:07:44 AM
Quote from: The Runner on Aug 29, 2012, 12:43:43 AM
How about instead of adding all these new aliens, they fix the problems they have with the originals game wise.......instead of making this Jurassic Park in Space with Triceratops Crushers, Dilophosaur mimic spitting Aliens, thunder thighed T.rex Queens etc.

And ShadowPred why???


I figure I can bitch about the game when it comes out. I know for a fact that I've ranted enough about this game, and seeing as how Gearbox doesn't show anything new at all, then it's only right that I stop and not go in circles during discussions. It happens far too often and I'm putting a stop to it when I see myself retreading old ground.
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 29, 2012, 03:03:52 PM
(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc7/329101_309339672498243_305174729_o.jpg)

QuoteTomorrow GameSpot reveals both the Aliens: Colonial Marines trailer and the newest Xenomorph to be added to the game. Today's sneak peek is - The Crusher!
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 29, 2012, 03:11:08 PM
I don't know why but the Crusher's color palette remind me of some insect rather than a xenomorph lol
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Aug 29, 2012, 03:34:28 PM
Quote from: ikarop on Aug 29, 2012, 03:03:52 PM
(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc7/329101_309339672498243_305174729_o.jpg)

QuoteTomorrow GameSpot reveals both the Aliens: Colonial Marines trailer and the newest Xenomorph to be added to the game. Today's sneak peek is - The Crusher!

Thunder thighs...
Title: Re: ACM Status Update #2
Post by: FightFinda on Aug 29, 2012, 03:51:55 PM
Quote from: PVTDukeMorrison on Aug 29, 2012, 03:34:28 PM
Quote from: ikarop on Aug 29, 2012, 03:03:52 PM
(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-snc7/329101_309339672498243_305174729_o.jpg)

QuoteTomorrow GameSpot reveals both the Aliens: Colonial Marines trailer and the newest Xenomorph to be added to the game. Today's sneak peek is - The Crusher!

Thunder thighs...

Hehe, that pic must have been a direct attack from GBX on The Runner's original comment on the Queen.
Title: Re: ACM Status Update #2
Post by: The Runner on Aug 29, 2012, 09:04:41 PM
Gah the bastards. Crusher has floppy ass tubes just like it's kin.
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Aug 29, 2012, 09:41:52 PM
Y'know, now that I finally get a clear look at the Crusher, I kinda like the design. Nothing I'd want to see in a movie, but for a video game, yeah. It's not bad.
Title: Re: ACM Status Update #2
Post by: ShadowPred on Aug 29, 2012, 09:45:02 PM
Why do they tease us with images of Xenos we know are in the game already?
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Aug 29, 2012, 09:52:18 PM
Quote from: SpaceMarines on Aug 29, 2012, 09:41:52 PM
Y'know, now that I finally get a clear look at the Crusher, I kinda like the design. Nothing I'd want to see in a movie, but for a video game, yeah. It's not bad.

the head's alright. layers feel a bit too simple but it's functional. it's the torso that bugs me. it feels kinda lazy.
Title: Re: ACM Status Update #2
Post by: The Runner on Aug 29, 2012, 11:05:24 PM
Damn hip bones.
Title: Re: ACM Status Update #2
Post by: MrSpaceJockey on Aug 29, 2012, 11:42:41 PM
Hip bones don't look that bad here.

It's only when they're placed on the classic Geegs alien; then it becomes an un-f**king-forgivable deed.
Title: Re: ACM Status Update #2
Post by: WinterActual on Aug 30, 2012, 04:54:07 AM
Quote from: ShadowPred on Aug 29, 2012, 09:45:02 PM
Why do they tease us with images of Xenos we know are in the game already?
They don't tease us, mate. They tease the guys who never watched or played aliens related stuff  ;)
Title: Re: ACM Status Update #2
Post by: ShadowPred on Aug 30, 2012, 04:55:50 AM
Quote from: WinterActual on Aug 30, 2012, 04:54:07 AM
Quote from: ShadowPred on Aug 29, 2012, 09:45:02 PM
Why do they tease us with images of Xenos we know are in the game already?
They don't tease us, mate. They tease the guys who never watched or played aliens related stuff  ;)

lol
Title: Re: ACM Status Update #2
Post by: RagingDragon on Aug 30, 2012, 07:22:28 AM
Wow, I really do like that design... but I wish it were actually scary, and grabbed you and slowly smashed your head against the wall or simply pinned you down and rammed you over and over until dead.  The charging-animal thing I think makes them look pretty retarded, like, well, big dumb f**king animals.

Just about cancels everything that's scary about an Alien minus the blood.

Why don't they make one called 'The Brawler' that just runs up and beats the f**k out of you? :laugh:

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F3.bp.blogspot.com%2F-kOEB_YTsa24%2FTZ3Rv_IG6HI%2FAAAAAAAAMmQ%2F1GHEDkl0o4E%2Fs1600%2Fbeatdown.gif&hash=a4273c336ea4568260198a8123642e2b6ec692d6)
[close]
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Aug 30, 2012, 08:08:52 AM
i'd like if the xeno as a whole didn't looked like a fat regular. they should give it a different ribcage design like the queen, and a more rigid tail to balance itself.
Title: Re: ACM Status Update #2
Post by: Griffith on Aug 30, 2012, 06:09:20 PM
Ikarop do you have any idea if after the Escape Trailer more stuff will shown up soon?, besides PAX of course, another trailer maybe or marine weaponry in detail
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 30, 2012, 06:30:16 PM
The latest official comment from Sega PR in regards to new information that I got is that "there's a lot of good info incoming with the upcoming PAX show - particularly from the Gearbox Panel".

http://prime.paxsite.com/schedule/panel/inside-gearbox-software (http://prime.paxsite.com/schedule/panel/inside-gearbox-software)

If it isn't already posted here or on the front page then I can't say.
Title: Re: ACM Status Update #2
Post by: Griffith on Aug 30, 2012, 06:53:20 PM
Oh well I really hope we can get good info at PAX, thanks for the quick response ikarop  ;)
Title: Re: ACM Status Update #2
Post by: ikarop on Aug 31, 2012, 02:59:55 PM
ACM playable at the Eurogamer Expo: http://www.eurogamer.net/expo/whats-on#show-floor (http://www.eurogamer.net/expo/whats-on#show-floor)
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 01, 2012, 08:20:21 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage9.s3.amazonaws.com%2F3f000c24dda711e1ae7d123138178d5e_7.jpg&hash=6590a28df8e822a18b29eeb5f40781ca1b59eb51)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage1.s3.amazonaws.com%2Fe850cc1ce01011e1818012313b012024_7.jpg&hash=68351ddb22569eec91ac47996065717817020098)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage8.s3.amazonaws.com%2F95fea5e6de9a11e191e722000a1c86a6_7.jpg&hash=3a2e43066b5c26dd846c0673a84360b62d093e5c)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage1.s3.amazonaws.com%2Fcde98256dfcf11e192a722000a1e8b14_7.jpg&hash=c2d56c0c2a4a3e4009abd4d73e9565a0acc9fd91)

http://kevinriepl.tumblr.com (http://kevinriepl.tumblr.com)
Title: Re: ACM Status Update #2
Post by: The Runner on Sep 01, 2012, 08:24:35 PM
Aliens: Colonial Marines: The Musical.  ;D
Title: Re: ACM Status Update #2
Post by: chupacabras acheronsis on Sep 01, 2012, 08:28:21 PM
i hope this score is it's own thing and not another re arranging.

more drums and anvils, less trumpets please. also violins.
Title: Re: ACM Status Update #2
Post by: SM on Sep 03, 2012, 05:01:48 AM
Cowbell?
Title: Re: ACM Status Update #2
Post by: SpaceMarines on Sep 03, 2012, 05:10:42 AM
Quote from: SM on Sep 03, 2012, 05:01:48 AM
Cowbell?

'Cause... ya KNOW I... feel a fev-AH comin'..... AHnnn.
Title: Re: ACM Status Update #2
Post by: p1nk81cd on Sep 08, 2012, 05:06:12 AM
Quote from: The Runner on Aug 29, 2012, 09:04:41 PM
Gah the bastards. Crusher has floppy ass tubes just like it's kin.

And that silly jutted-out jaw, Jesus, she looks like Bruce Campbell! :laugh:
Please give us our Dog Alien skin, this time...not so good AvP2010 denied us that privilege. :(
Title: Re: ACM Status Update #2
Post by: FightFinda on Sep 08, 2012, 01:17:08 PM
Quote from: Mr. Runner on Sep 08, 2012, 05:06:12 AM
Quote from: The Runner on Aug 29, 2012, 09:04:41 PM
Gah the bastards. Crusher has floppy ass tubes just like it's kin.

And that silly jutted-out jaw, Jesus, she looks like Bruce Campbell! :laugh:
Please give us our Dog Alien skin, this time...not so good AvP2010 denied us that privilege. :(
If you're referring to the lurker, I love the undershot jaw, makes it look more menacing. The aliens have a large, protruding jaw and chin anyway.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Sep 10, 2012, 06:40:00 PM
So far i like everything I hear in the trailers especially the Escape trailer. If you skip to the end when when the title sequence comes in and slow it down, it has a very creepy droning sound which I would love for the game.

Modern,suspensful experimental and droning single notes  is always good for the Aliens franchise (kind of like the original 'alarm' you hear in the Aliens and prometheus trailer.


Frankly if they went with the original 'marine' army drum solo thing it would have been way to campy (as campy as it sounded like in the movie). I do however expect the army solo thing to happen at some point in the game (ie, recapping a story or a introduction to a character).
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 11, 2012, 01:40:46 PM
QuoteTonight 6:30/5:30c on #xplay: @GearboxSoftware's @DuvalMagic has EXCLUSIVE new details on the Xenomorph wasting Aliens: Colonial Marines!
https://twitter.com/xplay/status/245506989847887874 (https://twitter.com/xplay/status/245506989847887874)
Title: Re: ACM Status Update #2
Post by: FightFinda on Sep 11, 2012, 03:09:48 PM
Quote from: ikarop on Sep 11, 2012, 01:40:46 PM
QuoteTonight 6:30/5:30c on #xplay: @GearboxSoftware's @DuvalMagic has EXCLUSIVE new details on the Xenomorph wasting Aliens: Colonial Marines!
https://twitter.com/xplay/status/245506989847887874 (https://twitter.com/xplay/status/245506989847887874)
Sorry but what timezone is this based on?
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 11, 2012, 03:14:53 PM
6:30 PM ET according to their twitter.
Title: Re: ACM Status Update #2
Post by: FightFinda on Sep 11, 2012, 03:47:04 PM
Thanks matey.
Title: Re: ACM Status Update #2
Post by: The Runner on Sep 11, 2012, 09:50:52 PM
Only less then an hour for me :P
Title: Re: ACM Status Update #2
Post by: FightFinda on Sep 11, 2012, 10:34:54 PM
It's less than an hour for everyone, it'll still pop up on my screen the same as yours but it'll be a different time over here :D
Title: Re: ACM Status Update #2
Post by: Sinncrow on Sep 11, 2012, 10:51:00 PM
Where is the link to the video? It should have appeared 20min ago according to my time zone
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 11, 2012, 11:18:15 PM
Quote from: Sinncrow on Sep 11, 2012, 10:51:00 PM
Where is the link to the video? It should have appeared 20min ago according to my time zone

Not very revealing.

http://www.avpgalaxy.net/forum/index.php?topic=45402.msg1483191#msg1483191 (http://www.avpgalaxy.net/forum/index.php?topic=45402.msg1483191#msg1483191)
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Sep 12, 2012, 08:06:44 AM
What is this thing - the weapon - at 1:20 when Pitchman goes "sonic electronic ballbusters" ???
Title: Re: ACM Status Update #2
Post by: ikarop on Sep 21, 2012, 12:50:01 PM
http://www.develop-online.net/press-releases/91087/New-York-Comic-Con-2012 (http://www.develop-online.net/press-releases/91087/New-York-Comic-Con-2012)
Title: Re: ACM Status Update #2
Post by: newbeing on Oct 03, 2012, 05:14:55 PM
Looks like there will be another press event?
From twitter:

QuoteEric Alt ‏@Eric_Alt
Got an invite to an Aliens: Colonial Marines press event that listed as its selling points (in order) Game Demo, Open Bar, Lance Henriksen

Also if anyone wants a deal for A:CM on steam.

QuoteGreen Man Gaming ‏@GreenManGaming
Excited for Aliens: Colonial Marines? Pre-purchase it from #GreenManGaming for 25% off with our code GMG25-EVFWS-4Z4ZN

Posted on 121005

QuoteAdam Fletcher ‏@PezRadar
Also looking forward to late next week... We get to show off some Aliens: Colonial Marines :D
Title: Re: ACM Status Update #2
Post by: ikarop on Oct 05, 2012, 08:43:45 PM
The game is currently being shown at the EB expo will be at the New York Comic-con next weekend.

http://nycc12.mapyourshow.com/5_0/sessions/sessiondetails.cfm?ScheduledSessionID=18ADC9 (http://nycc12.mapyourshow.com/5_0/sessions/sessiondetails.cfm?ScheduledSessionID=18ADC9)

http://nycc12.mapyourshow.com/5_0/sessions/sessiondetails.cfm?ScheduledSessionID=18AACF (http://nycc12.mapyourshow.com/5_0/sessions/sessiondetails.cfm?ScheduledSessionID=18AACF)
Title: Re: ACM Status Update #2
Post by: newbeing on Oct 19, 2012, 12:49:21 AM
Gameplay preview of A:CM next week on X-play
http://www.g4tv.com/thefeed/blog/post/728976/next-week-on-x-play-the-last-of-us-and-aliens-colonial-marines/ (http://www.g4tv.com/thefeed/blog/post/728976/next-week-on-x-play-the-last-of-us-and-aliens-colonial-marines/)
Title: Re: ACM Status Update #2
Post by: ikarop on Oct 22, 2012, 03:15:42 PM
QuoteTonight, 6:30PM ET on #Xplay: We're chatting w/ Lance Henrikson about @GearboxSoftware's Aliens Colonial Marines for our gameplay preview.

http://twitter.com/xplay/status/260398860847968256 (http://twitter.com/xplay/status/260398860847968256)
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Oct 22, 2012, 10:00:59 PM
they don't have  this live online, do they?
Title: Re: ACM Status Update #2
Post by: ikarop on Oct 22, 2012, 10:44:55 PM
Not live but it goes online shortly after it's aired.

Edit: http://www.avpgalaxy.net/forum/index.php?topic=45906.msg1518412#msg1518412 (http://www.avpgalaxy.net/forum/index.php?topic=45906.msg1518412#msg1518412)




https://twitter.com/RachaelDownie/status/268074167709085700 (https://twitter.com/RachaelDownie/status/268074167709085700)

QuoteCan't wait for the Sega and Gearbox Colonial Marines World Exclusive Preview Event this week with @EnterTheHub
Title: Re: ACM Status Update #2
Post by: newbeing on Nov 13, 2012, 04:55:58 AM
Quote from: ikarop on Oct 22, 2012, 10:44:55 PM
QuoteCan't wait for the Sega and Gearbox Colonial Marines World Exclusive Preview Event this week with @EnterTheHub

Cool. Wonder how big it will be.
Title: Re: ACM Status Update #2
Post by: Griffith on Nov 13, 2012, 04:25:03 PM
We are in mid november, Does Gearbox have a marketing campaign to launch anytime soon? I mean come on we are 3 months left, and we know barely nothing about the game
Title: Re: ACM Status Update #2
Post by: RagingDragon on Nov 13, 2012, 04:36:00 PM
Maybe after the Halo/Cod buzz dies down, they can really start to push it after Christmas?
Title: Re: ACM Status Update #2
Post by: Predaker on Nov 13, 2012, 04:46:15 PM
Does it have to be certified for the consoles about two months before the release date? That would mean they have roughly four weeks left to finish the game.
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 13, 2012, 05:32:34 PM
Quote from: Griffith on Nov 13, 2012, 04:25:03 PM
Does Gearbox have a marketing campaign to launch anytime soon?
No.
Title: Re: ACM Status Update #2
Post by: Predaker on Nov 13, 2012, 06:02:55 PM
I'm not going to wait for some big marketing campaign to begin. I would be honestly surprised at this point. The game is so close to release now. We will get a few more videos and interviews but other than that it doesn't feel like they really want to open up about this game for whatever reason.
Title: Re: ACM Status Update #2
Post by: Griffith on Nov 14, 2012, 05:27:36 AM
Quote from: WinterActual on Nov 13, 2012, 05:32:34 PM
Quote from: Griffith on Nov 13, 2012, 04:25:03 PM
Does Gearbox have a marketing campaign to launch anytime soon?
No.

You know.. truth hurts
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 14, 2012, 03:56:59 PM
A:CM rated 18 in Germany http://usk.de/ (http://usk.de/)
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 14, 2012, 04:24:46 PM
Thats a nice relief actually.
Title: Re: ACM Status Update #2
Post by: Predaker on Nov 15, 2012, 01:16:26 AM
Thanks for the update ikarop.

Looks like Gearbox is done working on the game now. Time to get rated and certified!
Title: Re: ACM Status Update #2
Post by: p1nk81cd on Nov 15, 2012, 01:25:51 AM
Quote from: ikarop on Nov 14, 2012, 03:56:59 PM
A:CM rated 18 in Germany http://usk.de/ (http://usk.de/)

Unicron: ...Excellent...
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 15, 2012, 07:38:26 AM
Quote from: ikarop on Oct 22, 2012, 10:44:55 PM
https://twitter.com/RachaelDownie/status/268074167709085700 (https://twitter.com/RachaelDownie/status/268074167709085700)

QuoteCan't wait for the Sega and Gearbox Colonial Marines World Exclusive Preview Event this week with @EnterTheHub

Happy to reveal that AvPGalaxy will be covering this UK preview event!
Title: Re: ACM Status Update #2
Post by: newbeing on Nov 15, 2012, 01:30:42 PM
Nice. Is Corporal Hicks going to this?
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 15, 2012, 03:06:50 PM
Yes, he will be in London today for this.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Nov 15, 2012, 03:44:09 PM
On the tube now guys.
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 15, 2012, 03:49:54 PM
(https://pbs.twimg.com/media/A7wAzpoCAAEjDLn.jpg) (http://www.twitter.com/GamesRadar)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Nov 15, 2012, 03:51:51 PM
There's a pic on the UKCM page on Facebook too.
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 15, 2012, 03:54:07 PM
Yup, some cosplayers doing cosplay.

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/535577_498406323523893_1562860990_n.jpg)




(https://pbs.twimg.com/media/A7xGrhiCIAE_1WG.jpg)




(https://pbs.twimg.com/media/A7xfzPWCUAA0EjH.jpg)




(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fd3j5vwomefv46c.cloudfront.net%2Fphotos%2Ffull%2F687676744.jpg%3Fkey%3D1024768%26amp%3BExpires%3D1353025527%26amp%3BKey-Pair-Id%3DAPKAIYVGSUJFNRFZBBTA%26amp%3BSignature%3DVEXAB-gUdxmNSKTvzSWz4tSwP9QDPJuP4Nbs7d4%7EdI-i1olUSaVNeNREw1jZPHR%7EUYscTE0glpJicGeWgokYM34nfsGdrMcE-kk0wvBJoC4yBxKHjoemFPMXm00HuRe-H9GwXGqlvBpMD%7EG-xCUatI-MZedYSAIEEr14LSFKwr4_&hash=248a8b50c71bf061b65a169f4eea794d8deb993b)




(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage6.instagram.com%2F3658605c301e11e2a23c22000a1f9d66_7.jpg&hash=6048701bf5d11fb8e683756d99a67ed8029b4a3b)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fsphotos-f.ak.fbcdn.net%2Fhphotos-ak-snc7%2Fc0.0.843.403%2Fp843x403%2F295719_309251439189295_738694862_n.jpg&hash=c69d1d83fa181c804fc7c86338e1973da51db430)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Nov 15, 2012, 03:56:36 PM
Sega uses them for all their CM stuff over here. Lucky bastards.
Title: Re: ACM Status Update #2
Post by: WinterActual on Nov 15, 2012, 05:51:52 PM
Lol at the russian ammo crate xD
Title: Re: ACM Status Update #2
Post by: RagingDragon on Nov 15, 2012, 06:28:13 PM
Quote from: ikarop on Nov 15, 2012, 03:54:07 PM
Yup, some cosplayers doing cosplay.

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/535577_498406323523893_1562860990_n.jpg)

Forever awesome.
Title: Re: ACM Status Update #2
Post by: newbeing on Nov 15, 2012, 08:16:19 PM
any idea when the press embargo will be lifted?
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 15, 2012, 09:06:32 PM
Not sure if the specific date is public but not this month.



http://blogs.sega.com/2012/11/16/more-aliens-colonial-marines-wallpapers/ (http://blogs.sega.com/2012/11/16/more-aliens-colonial-marines-wallpapers/)


http://www.moviescopemag.com/features/glasgow-film-festival-2013-announces-three-new-strands-in-programme/ (http://www.moviescopemag.com/features/glasgow-film-festival-2013-announces-three-new-strands-in-programme/)

QuoteFlorence will explore how computer games have influenced the way people make and watch films. The strand will include a costume gala screening and a live review of new game Aliens: Colonial Marines before a screening of James Cameron's classic Aliens.
Title: Re: ACM Status Update #2
Post by: newbeing on Nov 28, 2012, 01:15:21 AM
From the Aliens: CM facebook
QuoteIf you like this concept art for the exterior of Hadley's Hope, check our page on Thursday to see it in video form!

(https://sphotos-a.xx.fbcdn.net/hphotos-prn1/c0.0.843.403/p843x403/63771_340678716031005_259770682_n.jpg)
Title: Re: ACM Status Update #2
Post by: ikarop on Nov 28, 2012, 01:39:23 AM
I posted those here a while ago http://www.avpgalaxy.net/forum/index.php?topic=45543.msg1484897#msg1484897 (http://www.avpgalaxy.net/forum/index.php?topic=45543.msg1484897#msg1484897)
Title: Re: ACM Status Update #2
Post by: newbeing on Nov 28, 2012, 02:56:04 AM
Quote from: ikarop on Nov 28, 2012, 01:39:23 AM
I posted those here a while ago http://www.avpgalaxy.net/forum/index.php?topic=45543.msg1484897#msg1484897 (http://www.avpgalaxy.net/forum/index.php?topic=45543.msg1484897#msg1484897)

Oh yeah I know. I was just copying what was said on Facebook, including the image they were referring to.
Title: Re: ACM Status Update #2
Post by: PVTDukeMorrison on Nov 28, 2012, 04:00:09 AM
Soooooo new trailer?
Title: Re: ACM Status Update #2
Post by: ikarop on Dec 05, 2012, 05:43:07 PM
Quote from: OXM UKRead about the game's multiplayer in our most recent Aliens: Colonial Marines hands-on, and stay tuned for more on the subject next week.
http://www.oxm.co.uk/48215/pitchford-talks-aliens-gearbox-chat-with-ridley-scott

Since OXM is openly talking about it... Expect a lengthy read on the subject from us too.
Title: Re: ACM Status Update #2
Post by: ikarop on Dec 05, 2012, 07:39:09 PM
Predaker, you were asking about the 8 vs. 8 bit mentioned in the OXM UK TDM preview article (which is 4 months old btw, only the underlined quote from above is new).

I asked and Sega has kindly confirmed to us that TDM supports up to 6 vs. 6 players.
Title: Re: ACM Status Update #2
Post by: Predaker on Dec 05, 2012, 07:41:56 PM
Thanks for the info ikarop! Much appreciated.
Title: Re: ACM Status Update #2
Post by: ikarop on Dec 10, 2012, 12:53:03 PM
Since "professional" press members can't help blabbing about it:

QuoteAliens: Colonial Marines preview done for @starpulse! Embargoed till 9 amET Tuesday. Now. Time to FINALLY do some online Christmas shopping.

https://twitter.com/adanzis/status/277960337670696960 (https://twitter.com/adanzis/status/277960337670696960)
Title: Re: ACM Status Update #2
Post by: ikarop on Dec 10, 2012, 07:24:55 PM
New multiplayer game mode revealed in a Fact Sheet released by Sega today:

Quote
Badass competitive multiplayer.
Play as Xenomorphs or Marines in a range of thrilling game modes – Team Deathmatch, Escape, Extermination and Survivor. Xeno players will have to focus on agile movement and timing of quick, devastating attacks. Marines take them on with teamwork and incredible firepower.

Fact Sheet PDF (http://www.avpgalaxy.net/wordpress/wp-content/uploads/2012/12/1641ACM-Fact-Sheet_FINAL.pdf)
Title: Re: ACM Status Update #2
Post by: Sinncrow on Dec 11, 2012, 01:00:03 AM
Quote from: ikarop on Dec 10, 2012, 07:24:55 PM
New multiplayer game mode revealed in a Fact Sheet released by Sega today:

Quote
Badass competitive multiplayer.
Play as Xenomorphs or Marines in a range of thrilling game modes – Team Deathmatch, Escape, Extermination and Survivor. Xeno players will have to focus on agile movement and timing of quick, devastating attacks. Marines take them on with teamwork and incredible firepower.

Fact Sheet PDF (http://www.avpgalaxy.net/wordpress/wp-content/uploads/2012/12/1641ACM-Fact-Sheet_FINAL.pdf)

Oooo, I wonder what extermination is all about?
Title: Re: ACM Status Update #2
Post by: ikarop on Dec 22, 2012, 05:08:17 PM
http://www.gamespot.com/aliens-colonial-marines-2012/videos/aliens-colonial-marines-story-trailer-6401917/ (http://www.gamespot.com/aliens-colonial-marines-2012/videos/aliens-colonial-marines-story-trailer-6401917/) ?
Title: Re: ACM Status Update #2
Post by: Salt The Fries on Dec 22, 2012, 05:19:17 PM
Does it even work?
Title: Re: ACM Status Update #2
Post by: aliens13 on Dec 22, 2012, 05:25:45 PM
The 27th will be enabled the trailer seems.
Title: Re: ACM Status Update #2
Post by: acrediblesource on Dec 22, 2012, 07:21:53 PM
We must start fire for Gearbox.     

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m94oz0vrW81rtvb1so1_500.png&hash=8e5732f460ba95737bbb0c57c1754ff599e310f9)
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 05, 2013, 10:56:05 PM
Spoiler
(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-ash3%3Cbr%20/%3E/13628_10151373148931278_2037025664_o.jpg)
[close]

QuoteBuckle Up, Soldier! Welcome to Aliens: Colonial Marines.

· Details on all playable characters, including abilities and skills that are unique to your character and your play style.

· Compete by yourself or with friends in the co-op campaign.

· Exclusive detailed maps featuring locations of dog tags, voice recordings, and other hidden items.

· Tactics for fighting alien and human foes, including expert strategies for defeating the bosses.

· A complete list of Achievements and Trophies, along with tips on how and when to accomplish them.

Signature Series treatment, with premium cover, extra art and bonus content, makes this a collectible item for any fan!
http://www.facebook.com/BradyGamesStrategy (http://www.facebook.com/BradyGamesStrategy)
http://www.amazon.com/Aliens-Colonial-Marines-Signature-Series/dp/0744013844/ (http://www.amazon.com/Aliens-Colonial-Marines-Signature-Series/dp/0744013844/)




QuoteAdds new 3D Vision profiles for the following games: Aliens: Colonial Marines – rated Fair
http://www.geforce.com/drivers/results/55121 (http://www.geforce.com/drivers/results/55121)

That was fast.
Title: Re: ACM Status Update #2
Post by: newbeing on Jan 07, 2013, 04:27:52 PM
3D vision hmm. Might have to look into that for this game. I'm still curious to know if it utilizes PhysX
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 16, 2013, 02:56:10 PM
Promotional giveaway: http://www.kongregate.com/pages/aliens-vs-colonial-marines (http://www.kongregate.com/pages/aliens-vs-colonial-marines)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fcdn4.kongregate.com%2Fassets%2Ffiles%2F0000%2F6952%2Favm_landing_prize.jpg&hash=fdd647d87d7de4ebd8052b8de16864a9d352b1b0)

QuoteStarts: 12:00 AM US Pacific Time: January 15, 2013

Ends: 11:59 PM US Pacific Time: January 24, 2013

Goals: Complete either the Aliens Quest or the Colonial Marines Quest

Prize:
1 winner will receive: Aliens: Colonial Marines game, Xbox 360 250 GB Console, Custom NERF Pulse Rifle, Colonial Marines Recruitment Hoodie, Power Loader T-Shirt, Chestburster Scan T-shirt, USS Sulaco Colonial Marines hat, Facehugger, and Casey doll head

5 Runner Ups will receive: Aliens: Colonial Marines game

There is a total of six (6) prizes available with an overall ARV of USD $900.00. The odds of winning any prize depends upon the number of eligible entries received for this drawing.

Drawing Date: On or about January 31,2013.
Thnx to enex for the link.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Jan 16, 2013, 05:02:05 PM
Can't see anything specific in the rules. Is it US only? That is a gritting awesome pack of prizes.
Title: Re: ACM Status Update #2
Post by: WinterActual on Jan 16, 2013, 05:03:24 PM
Hey Ikarop do you have the full art from your avatar?

EDIT: I've found it but its tagged :\ http://www.pcgames.de/screenshots/original/2012/12/PCG113_App_iTunes01.jpg (http://www.pcgames.de/screenshots/original/2012/12/PCG113_App_iTunes01.jpg)
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 26, 2013, 04:40:16 AM
http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/ (http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/)
Title: Re: ACM Status Update #2
Post by: Cal427eb on Jan 26, 2013, 04:43:29 AM
Quote from: ikarop on Jan 26, 2013, 04:40:16 AM
http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/ (http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/)
They have a launch party in South Africa of all places.  :laugh:
Title: Re: ACM Status Update #2
Post by: Predaker on Jan 26, 2013, 05:00:57 AM
Quote from: Cal427eb on Jan 26, 2013, 04:43:29 AM
Quote from: ikarop on Jan 26, 2013, 04:40:16 AM
http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/ (http://www.el33tonline.com/past/2013/1/25/win_tickets_to_the_aliens/)
They have a launch party in South Africa of all places.  :laugh:

They are also having a community event in San Francisco soon.

http://forums.gearboxsoftware.com/showthread.php?t=233488 (http://forums.gearboxsoftware.com/showthread.php?t=233488)
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 29, 2013, 03:25:16 PM
https://twitter.com/axisanim/status/296259036171620353 (https://twitter.com/axisanim/status/296259036171620353)
QuoteThere is a more to come from us on Aliens thanks to @UberAgency and Sega. #aliens #colonialmarines http://www.thedrum.com/news/2013/01/29/sega-set-aliens-colonial-marines-tv-advertising-campaign-uber (http://www.thedrum.com/news/2013/01/29/sega-set-aliens-colonial-marines-tv-advertising-campaign-uber)

Related: http://www.avpgalaxy.net/2012/02/13/aliens-colonial-marines-contact-trailer-released/ (http://www.avpgalaxy.net/2012/02/13/aliens-colonial-marines-contact-trailer-released/)
Title: Re: ACM Status Update #2
Post by: Corporate Merc on Jan 29, 2013, 03:48:46 PM
Quote from: ikarop on Jan 29, 2013, 03:25:16 PM
https://twitter.com/axisanim/status/296259036171620353 (https://twitter.com/axisanim/status/296259036171620353)
QuoteThere is more to come from us on Aliens thanks to @UberAgency and Sega. #aliens #colonialmarines http://www.thedrum.com/news/2013/01/29/sega-set-aliens-colonial-marines-tv-advertising-campaign-uber (http://www.thedrum.com/news/2013/01/29/sega-set-aliens-colonial-marines-tv-advertising-campaign-uber)

Related: http://www.avpgalaxy.net/2012/02/13/aliens-colonial-marines-contact-trailer-released/ (http://www.avpgalaxy.net/2012/02/13/aliens-colonial-marines-contact-trailer-released/)

So this is a CGI online series sort of like the one leading up to halo 4?
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 29, 2013, 05:33:24 PM
https://twitter.com/GAMEHempstead/status/296305839189405696

QuoteExperience FEAR on a big Screen. ALIENS COLONIAL MARINES preview evening at Cineworld in Ashford on 11/2/13 from 8pm
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Jan 31, 2013, 07:05:31 AM
I'm off that week but thats over a 3 hour drive for me. If I get a car by then xD
Title: Re: ACM Status Update #2
Post by: ikarop on Jan 31, 2013, 10:11:45 PM
http://www.gearboxsoftware.com/party (http://www.gearboxsoftware.com/party)
Title: Re: ACM Status Update #2
Post by: Njm1983 on Feb 01, 2013, 12:02:10 AM
QuoteFor more details on Aliens: Colonial Marines -- the canonical sequel to Aliens hitting Xbox 360, PlayStation 3 and PC on February 12 – visit sega.com/alienscolonialmarines

Aftert reading that, Im gonna jump on the band wagon and say.... They are really stroking the "canon" thing to its maximum potential
Title: Re: ACM Status Update #2
Post by: Cal427eb on Feb 01, 2013, 01:50:23 AM
Quote from: Njm1983 on Feb 01, 2013, 12:02:10 AM
QuoteFor more details on Aliens: Colonial Marines -- the canonical sequel to Aliens hitting Xbox 360, PlayStation 3 and PC on February 12 – visit sega.com/alienscolonialmarines

Aftert reading that, Im gonna jump on the band wagon and say.... They are really stroking the "canon" thing to its maximum potential
It's been in every f**king interview I've read so far.
Title: Re: ACM Status Update #2
Post by: SM on Feb 01, 2013, 01:51:42 AM
'Stroking' being the operative verb.  ;D
Title: Re: ACM Status Update #2
Post by: acrediblesource on Feb 01, 2013, 05:11:05 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m3f1aqoNUN1ro8ysbo1_500.jpg&hash=0266324f189dcd8f09cb6d1b3c7e31f7c6b203d9)
Title: Re: ACM Status Update #2
Post by: ShadowPred on Feb 01, 2013, 05:24:03 AM
Quote from: Njm1983 on Feb 01, 2013, 12:02:10 AM
QuoteFor more details on Aliens: Colonial Marines -- the canonical sequel to Aliens hitting Xbox 360, PlayStation 3 and PC on February 12 – visit sega.com/alienscolonialmarines



Ugh...
Title: Re: ACM Status Update #2
Post by: Njm1983 on Feb 01, 2013, 05:44:52 AM


QuoteUgh...


Yeah thats what occurs right after stroking the canon.
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Feb 01, 2013, 07:02:57 AM
Quote from: Njm1983 on Feb 01, 2013, 12:02:10 AM
QuoteFor more details on Aliens: Colonial Marines -- the canonical sequel to Aliens hitting Xbox 360, PlayStation 3 and PC on February 12 – visit sega.com/alienscolonialmarines

Aftert reading that, Im gonna jump on the band wagon and say.... They are really stroking the "canon" thing to its maximum potential
Which'll be their biggest downfall with fans, I think.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 01, 2013, 06:15:24 PM
http://bigkidsteve.com/projects.html (http://bigkidsteve.com/projects.html) (Lead Level Designer)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2Fn3169y.jpg&hash=3bd0f19aad79627225fd42df000e77d59fd16279)

Title: Re: ACM Status Update #2
Post by: AMC_Duke on Feb 01, 2013, 06:38:10 PM
Quote from: ikarop on Feb 01, 2013, 06:15:24 PM
http://bigkidsteve.com/projects.html (http://bigkidsteve.com/projects.html) (Lead Level Designer)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fbigkidsteve.com%2Fuploads%2F3%2F1%2F0%2F8%2F3108246%2F6852187_orig.jpg&hash=a933288d6d85c4968add8477e803d416685b1ad0)

I would have more game modes and fodus less on the license and more on making a great fps  :-[ that sounds .... it makes me worry about the quality of that game
Title: Re: ACM Status Update #2
Post by: acrediblesource on Feb 01, 2013, 06:39:57 PM
I'm not sure what this means but it doesn't sound good at least from this guys perspective.
-I would re-skin L4D with xenos and marines.
Does that mean everything including animations created for ACM are totally trash to HIM?  Thats too subjective.

-I would have put large player trigger scripted events in each map that would modify the flow of each level dramatically.
Something tells me that this game has a fairly consistent pace. Which isn't bad, but I guess he imagined more breathing room and a chance to do more interactive segments or something.

-i would have more game modes and focus less on the license and more on making a great FPS.
This probably means that there are far more shooting going on than there is an actual interactive game being played. hense the interactive segments could proabably have been pushed.

Thats just my perspective here. So far we havent seen any diary logs or interactive components of the game that breathe life into this story. I think there was a mention that we might meet Newts mother, but man, i would like to know how much more there is in this game.
Title: Re: ACM Status Update #2
Post by: Stringer2355 on Feb 01, 2013, 10:19:38 PM
"UE3 hates the PS3"   :(
Title: Re: ACM Status Update #2
Post by: Cal427eb on Feb 01, 2013, 10:20:28 PM
Quote from: Stringer2355 on Feb 01, 2013, 10:19:38 PM
"UE3 hates the PS3"   :(
Okay.
Title: Re: ACM Status Update #2
Post by: Stringer2355 on Feb 01, 2013, 10:30:57 PM
Quote from: Cal427eb on Feb 01, 2013, 10:20:28 PM
Quote from: Stringer2355 on Feb 01, 2013, 10:19:38 PM
"UE3 hates the PS3"   :(
Okay.

http://bigkidsteve.com/projects.html (http://bigkidsteve.com/projects.html)

2nd row, 2nd image, in the center

UE3 = Unreal Engine 3
Title: Re: ACM Status Update #2
Post by: Cal427eb on Feb 01, 2013, 10:32:21 PM
Quote from: Stringer2355 on Feb 01, 2013, 10:30:57 PM
Quote from: Cal427eb on Feb 01, 2013, 10:20:28 PM
Quote from: Stringer2355 on Feb 01, 2013, 10:19:38 PM
"UE3 hates the PS3"   :(
Okay.

http://([url=http://bigkidsteve.com/uploads/3/1/0/8/3108246/6498013.jpg]http://bigkidsteve.com/uploads/3/1/0/8/3108246/6498013.jpg[/url]

UE3 = Unreal Engine 3
I already know that?
Title: Re: ACM Status Update #2
Post by: Predaker on Feb 01, 2013, 10:48:21 PM
Thanks ikarop. I read all six pages before the link was marked "forbidden."
Title: Re: ACM Status Update #2
Post by: Crazy Rich on Feb 01, 2013, 10:53:50 PM
Quote from: Corporal Hicks on Feb 01, 2013, 07:02:57 AM
Quote from: Njm1983 on Feb 01, 2013, 12:02:10 AM
QuoteFor more details on Aliens: Colonial Marines -- the canonical sequel to Aliens hitting Xbox 360, PlayStation 3 and PC on February 12 – visit sega.com/alienscolonialmarines

Aftert reading that, Im gonna jump on the band wagon and say.... They are really stroking the "canon" thing to its maximum potential
Which'll be their biggest downfall with fans, I think.

I would hope that fans would play the game to enjoy it for reasons besides "canon". I'm personally not focusing too much on the "canon" aspect. I'm just happy that a group of people took the time to give us a game in the Aliens universe, an opportunity to play as colonial marines or in multiplayer's case as xenomorphs in an environment and atmosphere that is based on the movie "ALIENS". The story for the campaign may turn out to not be the most canon worthy story but if it is a good story than that is good enough for me.
Title: Re: ACM Status Update #2
Post by: WinterActual on Feb 02, 2013, 06:04:48 AM
Quote from: Stringer2355 on Feb 01, 2013, 10:19:38 PM
"UE3 hates the PS3"   :(
No. The devs hates to optimize their games for the Cell processor.
Title: Re: ACM Status Update #2
Post by: Hubbs on Feb 03, 2013, 04:59:58 PM
Not too sure where to ask this but...how does this game differ from the previous AvP game that was released a few years ago.

http://uk.ign.com/articles/2010/02/17/aliens-vs-predator-review-2 (http://uk.ign.com/articles/2010/02/17/aliens-vs-predator-review-2)
This one.
Title: Re: ACM Status Update #2
Post by: WinterActual on Feb 03, 2013, 05:05:19 PM
It lacks predators
Its coop oriented
Overall its more polished
Somehow true to the Aliens movie
Title: Re: ACM Status Update #2
Post by: acrediblesource on Feb 03, 2013, 05:05:58 PM
Quote from: Hubbs on Feb 03, 2013, 04:59:58 PM
Not too sure where to ask this but...how does this game differ from the previous AvP game that was released a few years ago.

http://uk.ign.com/articles/2010/02/17/aliens-vs-predator-review-2 (http://uk.ign.com/articles/2010/02/17/aliens-vs-predator-review-2)
This one.

HRMM, thats a real tough one. Anyone know what the difference is? LOL. If you're afraid to read other posts then i suggest you rush to your local VHS rental store and ask costumer service.
Title: Re: ACM Status Update #2
Post by: Hubbs on Feb 03, 2013, 05:17:12 PM
Oh yeah no preds hehe  :P

More coop eh hmmm I trust single player will still be catered for? same kind of online multiplayer options?
Title: Re: ACM Status Update #2
Post by: Cal427eb on Feb 03, 2013, 06:27:03 PM
Quote from: Hubbs on Feb 03, 2013, 05:17:12 PM
Oh yeah no preds hehe  :P

More coop eh hmmm I trust single player will still be catered for? same kind of online multiplayer options?
Yup. Drop in drop out co-op for campaign up to 4 players.
Title: Re: ACM Status Update #2
Post by: Le Celticant on Feb 03, 2013, 07:58:15 PM
Quote from: WinterActual on Feb 03, 2013, 05:05:19 PM
It lacks predators
Its coop oriented
Overall its more polished
Somehow true to the Aliens movie

1) It lacks a lot of things.
2) L4D is also coop oriented though you would be surprise how many people think its just a TDM shooter.
3) That is not true according to what we've seen. It has more features than AVP has but everything is pretty unpolished from game graphics, to animation, gameplay mechanic, voice actor, etc.
4) What? Ah forgive me, I miss-read the first time and didn't see the "somehow".  :D
Title: Re: ACM Status Update #2
Post by: Hubbs on Feb 04, 2013, 12:42:15 PM
So is this game more coop over FPS? sorry to be rather slow on this.
Title: Re: ACM Status Update #2
Post by: WinterActual on Feb 04, 2013, 12:45:02 PM
Quote from: Le Celticant on Feb 03, 2013, 07:58:15 PM
Quote from: WinterActual on Feb 03, 2013, 05:05:19 PM
It lacks predators
Its coop oriented
Overall its more polished
Somehow true to the Aliens movie

1) It lacks a lot of things.
2) L4D is also coop oriented though you would be surprise how many people think its just a TDM shooter.
3) That is not true according to what we've seen. It has more features than AVP has but everything is pretty unpolished from game graphics, to animation, gameplay mechanic, voice actor, etc.
4) What? Ah forgive me, I miss-read the first time and didn't see the "somehow".  :D
Dude I am not comparing the game with L4D, I am just saying how it differs from AvP 2010. And with more polished I had in mind its finished while AvP '10 was released half way done. I am not saying the voice acting is good or the graphics are superior etc. I know they suck, relax  :laugh:
Title: Re: ACM Status Update #2
Post by: Le Celticant on Feb 04, 2013, 06:06:55 PM
Oh! My mistake, I'm so sorry!
Though, I wouldn't bet on the fact that the game is finished and not halfway done.
That's the first thing I'll check when getting it.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 04, 2013, 08:25:19 PM
Posted a minute ago. Be fast!

QuoteGet in quick we only have a limited number left.

Male t-shirts
962WK-THM7Y-M4DCF-9KM4C-F9XPZ
94YKJ-TQKDR-QFK69-C4Y74-CFGKZ
94Y66-HKPKW-DWX4D-DTFMV-T4XVZ

Female t-shirts
94PDY-W69YY-429H2-HG4KM-M32TZ
94QKW-4M4GD-2GQ4C-9G9XR-W4HCZ

http://www.xboxplayers.co.uk/site/showthread.php?3237-Aliens-Colonial-Marines-Games-Week&s=814a4f15184b29432d04e36ff0b07d68&p=9048&viewfull=1#post9048 (http://www.xboxplayers.co.uk/site/showthread.php?3237-Aliens-Colonial-Marines-Games-Week&s=814a4f15184b29432d04e36ff0b07d68&p=9048&viewfull=1#post9048)
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 05, 2013, 05:58:17 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F2mruq29.jpg&hash=7e292bdeab9f53baf65de61a1f00f2b34486c515)
Title: Re: ACM Status Update #2
Post by: Corporate Merc on Feb 05, 2013, 07:13:40 PM
You always get the good stuff :p ,let us know how it is.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 05, 2013, 07:17:38 PM
It's not mine. I don't even own an X360 :P.
Title: Re: ACM Status Update #2
Post by: Corporate Merc on Feb 05, 2013, 09:16:12 PM
Quote from: ikarop on Feb 05, 2013, 07:17:38 PM
It's not mine. I don't even own an X360 :P.

Tease :p.
Title: Re: ACM Status Update #2
Post by: Cal427eb on Feb 06, 2013, 01:48:00 AM
Quote from: ikarop on Feb 05, 2013, 07:17:38 PM
It's not mine. I don't even own an X360 :P.
You'll still get it anyways somehow won't you?  :P
Title: Re: ACM Status Update #2
Post by: Stringer2355 on Feb 06, 2013, 05:46:08 AM
Gamestop has updated there pre-order bonus

"   Get Your Upgrade Boost

Pickup Your Copy No Later Than 2/13/13 and get an edge on your rivals!

Gain Early Access To Epic Weapon Upgrades!    "

http://www.gamestop.com/collection/aliens-colonial-marines (http://www.gamestop.com/collection/aliens-colonial-marines)
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 06, 2013, 03:06:45 PM
http://www.youtube.com/watch?v=E8YOLgQIdCo#ws (http://www.youtube.com/watch?v=E8YOLgQIdCo#ws)
Title: Re: ACM Status Update #2
Post by: Corporate Merc on Feb 06, 2013, 11:47:21 PM
Quote from: ikarop on Feb 06, 2013, 03:06:45 PM
http://www.youtube.com/watch?v=E8YOLgQIdCo#ws (http://www.youtube.com/watch?v=E8YOLgQIdCo#ws)

Sweet :) Digging all the aliens on the outside cool design. That's gonna be mine in a few days.
Title: Re: ACM Status Update #2
Post by: Prime113 on Feb 07, 2013, 01:27:50 PM
Quote from: Stringer2355 on Feb 06, 2013, 05:46:08 AM
Gamestop has updated there pre-order bonus

"   Get Your Upgrade Boost

Pickup Your Copy No Later Than 2/13/13 and get an edge on your rivals!

Gain Early Access To Epic Weapon Upgrades!    "

http://www.gamestop.com/collection/aliens-colonial-marines (http://www.gamestop.com/collection/aliens-colonial-marines)

Niiiice. I'll take any extras I can get.
Title: Re: ACM Status Update #2
Post by: Le Celticant on Feb 09, 2013, 12:52:01 AM
How many DLC / Stupid bonus / Update / HotFix are we going to pay to get a full game functional?

Damn it makes me realize how much I loved AVP2.
Everyone had the same game, the same maps, the same class & character, a functional SP with minor bug and a MP that was enjoyable with a lot of diversity with a lot of maps and game mod.

:-\
Title: Re: ACM Status Update #2
Post by: Omega1 on Feb 09, 2013, 01:10:55 AM
Quote from: Le Celticant on Feb 09, 2013, 12:52:01 AM
How many DLC / Stupid bonus / Update / HotFix are we going to pay to get a full game functional?

Damn it makes me realize how much I loved AVP2.
Everyone had the same game, the same maps, the same class & character, a functional SP with minor bug and a MP that was enjoyable with a lot of diversity with a lot of maps and game mod.

:-\

Almost all video games released these days turn out to be vessels for DLC, but not giving a proper ending to your story only for one to have to buy DLC to see how it ends is just a scam, plain and simple.

How I really wish AVP2's servers were still up, it is still the best Aliens experience to date in video game format, in both single and multiplayer (personal favorite being the alien life cycle mode), and this is from 2001 for f**k sake!
Title: Re: ACM Status Update #2
Post by: Le Celticant on Feb 09, 2013, 01:29:04 AM
AVP2 has some replacement to Sierra Master Server if you want to check and keep playing it.
What's funny is that this game only had 2 and a half years of development and there were able to introduce more things than any other AVP/Alien/Predator game managed:

-Wide variety of weapons for each class (Unmatched yet)
-4 side instead of 3 taking the Weyland as a fully functional team. Even if some disagree that it was a good idea, I still love the fact you were able to play human vs human. This game just gave you choice! And you had so much you could do with it!
-It has every environment of every movie (Nostromo interior, colony ala Hadley's Hope, leadwork very influenced by ALIEN³ and even some segment of the Auriga was in the game).
-You could interact a lot more with the environment than any game every did in the licence: Ladder, Water, Vent, Doors, hackable object, torch-able in both MP and SP.
-The SP story was IMO genius by making each specie crossover at some point and interact on certain event from past, present and future within a very Cameron immersible atmosphere where you felt to be part of colonial marines.
-It had an SDK which allow the community to keep pushing the limit of the game even if developers/publishers stopped the support.

I could go on and on as I did with comparing AVP2 and AVP2010.
But is it anymore worth it?
I'm tired of having to fight constantly against the shit they manage to sell us.
Title: Re: ACM Status Update #2
Post by: Omega1 on Feb 09, 2013, 01:40:41 AM
Quote from: Le Celticant on Feb 09, 2013, 01:29:04 AM
AVP2 has some replacement to Sierra Master Server if you want to check and keep playing it.
What's funny is that this game only had 2 and a half years of development and there were able to introduce more things than any other AVP/Alien/Predator game managed:

-Wide variety of weapons for each class (Unmatched yet)
-4 side instead of 3 taking the Weyland as a fully functional team. Even if some disagree that it was a good idea, I still love the fact you were able to play human vs human. This game just gave you choice! And you had so much you could do with it!
-It has every environment of every movie (Nostromo interior, colony ala Hadley's Hope, leadwork very influenced by ALIEN³ and even some segment of the Auriga was in the game).
-You could interact a lot more with the environment than any game every did in the licence: Ladder, Water, Vent, Doors, hackable object, torch-able in both MP and SP.
-The SP story was IMO genius by making each specie crossover at some point and interact on certain event from past, present and future within a very Cameron immersible atmosphere where you felt to be part of colonial marines.
-It had an SDK which allow the community to keep pushing the limit of the game even if developers/publishers stopped the support.

I could go on and on as I did with comparing AVP2 and AVP2010.
But is it anymore worth it?
I'm tired of having to fight constantly against the shit they manage to sell us.

Downloaded the master server patch now so I will give it a run at some point this weekend.

As for being tired of this crap, you aren't the only one!
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 11, 2013, 08:30:34 PM
http://blogs.sega.com/2013/02/11/all-new-aliens-colonial-marines-wallpaper/ (http://blogs.sega.com/2013/02/11/all-new-aliens-colonial-marines-wallpaper/)
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 12, 2013, 08:55:46 AM
http://www.itv.com/news/london/update/2013-02-11/mysterious-egg-appears-by-the-thames/ (http://www.itv.com/news/london/update/2013-02-11/mysterious-egg-appears-by-the-thames/)
Title: Re: ACM Status Update #2
Post by: Darkness on Feb 12, 2013, 10:08:32 AM
Heh, I love that kind of marketing.
Title: Re: ACM Status Update #2
Post by: ikarop on Feb 15, 2013, 12:16:07 PM
Map app for the game: http://www.androidpit.com/en/android/market/apps/app/com.bradygames.acm/Aliens-Colonial-Marines-App (http://www.androidpit.com/en/android/market/apps/app/com.bradygames.acm/Aliens-Colonial-Marines-App)
Title: Re: ACM Status Update #2
Post by: Corporal Hicks on Feb 15, 2013, 12:17:04 PM
That's cool. Would never have thought of that. Is that a typical thing these days for games?