You're right on that, they should have gone for something great, and they failed. But they suffer for it in the marketplace with poor game sales. I'm just saying, it's very common for early press showings, trailers, demos, etc. to look better, worse, or close to the final product. And developers are always going to praise their own game as much as they can in interviews, even if it's all bullshit. This is why we have game reviews. Suing for disappointment, even if something initially looked promising but ended up lacking, just seems pointless.