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Posted by Still Collating...
 - Aug 24, 2018, 10:29:34 AM
Quote from: gold on Aug 24, 2018, 12:00:21 AM
Aaaargh why is killing Xeno's so much fun in this game ? :) :)

Right click, open image in new tab for the full carnage.





What a sight to see.
Posted by The Cruentus
 - Aug 24, 2018, 10:24:36 AM

Yes, join the rest in space, they all float up there.
Posted by Corporal Hicks
 - Aug 24, 2018, 07:39:21 AM
You should be floating in space right now.  :o
Posted by gold
 - Aug 24, 2018, 12:00:21 AM
Aaaargh why is killing Xeno's so much fun in this game ? :) :)

Right click, open image in new tab for the full carnage.





Posted by Samhain13
 - Aug 16, 2018, 02:01:32 PM
Quote from: Corporal Hicks on Aug 16, 2018, 07:46:19 AM
Quote from: Samhain13 on Aug 15, 2018, 03:30:58 PM
Quote from: gold on Aug 15, 2018, 11:40:09 AM
ACM actually got something of a cult status amongs fans the past 3-4 years.

There are still some people that like playing it online. The guys at the A:CM Bug Hunt Steam group have game sessions religiously every saturday since it's release, the admin have over 2000 hours of gameplay.

So I would say the multiplayer might have a cult status for some people.

To be fair, I always found the multiplayer genuinely entertaining (ignoring the various bugs that never got patched on consoles). It was nice to have an Alien game with more "updated" mechanics. I remember having so much fun on our various game nights.

It was the only game of the franchise that added a lot of customization for the multiplayer, both in apperance and weapons/xeno abilities, there were a lot of ways you could play, this kind of variety helps the player to not get bored. And since I like those things, it did make the multiplayer more enjoyable to me, as I felt those things were missing in the previous games, the customization on AVP2010 kind of disappointed me.

The third person for the aliens was another thing I liked.
Posted by Corporal Hicks
 - Aug 16, 2018, 07:46:19 AM
Quote from: Samhain13 on Aug 15, 2018, 03:30:58 PM
Quote from: gold on Aug 15, 2018, 11:40:09 AM
ACM actually got something of a cult status amongs fans the past 3-4 years.

There are still some people that like playing it online. The guys at the A:CM Bug Hunt Steam group have game sessions religiously every saturday since it's release, the admin have over 2000 hours of gameplay.

So I would say the multiplayer might have a cult status for some people.

To be fair, I always found the multiplayer genuinely entertaining (ignoring the various bugs that never got patched on consoles). It was nice to have an Alien game with more "updated" mechanics. I remember having so much fun on our various game nights.
Posted by Xenomrph
 - Aug 16, 2018, 07:11:27 AM
Quote from: The Old One on Aug 15, 2018, 10:49:34 AM
ACM is terrible, there's not a redeeming thing about it.
It's a cheap, barely functional, badly written and performed cashgrab.

It's in competition with Requiem for the worst thing to be officially licensed for this franchise.

Hoo boy are there officially licensed things that are "worse" than Requiem.
I mean, this is a franchise that's gotten officially licensed chidren's wristwatches. The rabbit-hole is real, real deep if you go digging.

As for no redeeming qualities, there are certain things I thought were genuinely executed well. I liked the visual design of the levels, I felt the aesthetics fit in well with 'Aliens'. I also liked the weapon selection - they felt like logical extensions of the guns from 'Aliens', and the "corporate" guns were distinct from the "USCM" guns both in form and function. Also pretty much every weapon and attachment was useful in some capacity, as opposed to most Aliens/AvP games where the Pulse Rifle is the best gun in the game. At least A:CM had moments where it was genuinely in your best interest to put the pulse rifle away and break out one of the other guns, rather than switching weapons only when you ran out of PR ammo. :P
Posted by Huggs
 - Aug 16, 2018, 02:46:39 AM
Quote from: gold on Aug 16, 2018, 01:10:38 AM
You just can't get over the fact that some people like A:CM can you?

Why is that? Like this unhealthy hatred that always rears it's head as soon as someone says something they like about it. It's like you're afraid of it or something.

I don't know about him, but it scares me to death, and not in a good way.
Posted by SM
 - Aug 16, 2018, 01:25:03 AM
*cough*

Quote from: SM on Sep 17, 2016, 10:23:01 PM
Writing in video games is generally neither here nor there for me, and while I don't dispute it's always fun shooting Aliens, this was quite possibly the worst written video game I've ever played.

(Also, as an aside, CMTM was published in 1995)
Posted by gold
 - Aug 16, 2018, 01:10:38 AM
Quote from: SM on Aug 15, 2018, 08:40:52 PM
'Cult status' in the same way The Room has 'cult status'.

You just can't get over the fact that some people like A:CM can you?

Why is that? Like this unhealthy hatred that always rears it's head as soon as someone says something they like about it. It's like you're afraid of it or something.
Posted by JokersWarPig
 - Aug 15, 2018, 09:00:51 PM
In retrospect I think if ACM had multiplayer only, or heavily focused on multiplayer, it would have been received better. The thing about that though is if they had done that we'd be bashing them for not including a campaign.
Posted by The Old One
 - Aug 15, 2018, 08:51:32 PM
At least Tommy Wiseau had genuine passion for his project.
Posted by SM
 - Aug 15, 2018, 08:40:52 PM
'Cult status' in the same way The Room has 'cult status'.
Posted by 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯
 - Aug 15, 2018, 05:03:24 PM
Quote from: 426Buddy on Aug 15, 2018, 04:03:23 PM
:laugh: ACM has a cult status?  :laugh:

Surely Turk alone is already enough to bestow cult status?
Posted by 426Buddy
 - Aug 15, 2018, 04:14:15 PM
Woops i meant the single player.

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