Quote from: Baron Von Marlon on Feb 08, 2020, 12:24:16 AM
Quote from: Immortan Jonesy on Feb 07, 2020, 09:53:59 PM
Some movie props look big enough.
Not big enough
They should be twice the size.
Quite rightly. That would be majestic. There are similar trees in our real world though.
Quote from: Baron Von Marlon on Feb 08, 2020, 01:53:09 AM
I'd love something like this in a sequel or even an unrelated movie.
One isolated building on a whole planet with ancient alien stuff inside, like in the original script.
I like ghost ruins. A pre-human city made by an ancient realm, whose inhabitants are lone gone. It is not only gives you an universal wisdom sensation, but also the chilling feeling that something really bad happened. Even sadness or mystery. Like Alien's Space Jockey: A mysterious traveler resting in the dark biomechanical entrails of that creepy space shipwreck; from the in-universe perspective there is only silence and emptiness. However, from our perspective the atmosphere is beautifully established by the half disturbing-half melancholy Jerry Goldsmith's music. I suppose that with an old structure or building you can make a set pieces with the same atmosphere as the Derelict. I imagine that when you're talking about the original script, you mean the pyramid invented by Dan O'Bannon and Ron Cobb's design.
"Then Allah sent down on him and on the stubborn unbelievers with him a mighty rushing sound from the Heavens of His power, which destroyed them all with its vehement clamor, and neither Shaddad nor any of his company set eyes on the city."
- Arabian Nights: The City of Many-Columned Iram and Abdullah Son of Abi KilabahA culture that has survived millions of years living in catacombs turn to art to fight against oblivion. In this way they keep their science, their wisdom. I am with you in relation to the ancient sets: low relief sculptures, fresco, statues, hieroglyphs, etc. This kind of thing can tell us interesting details (at least for some of us) about this particular civilization: mythology, beliefs, culture, etc. I think it adds some substance. After all, sometimes art speaks for itself.
"Scott told us the faces might be those of apostles, wise men — a superior people, while production designer Chris Seagers revealed that the heads were meant to give a sense of history and gravity to the sacred place... a place where the Engineers stored their information."
- Collider Article via Alien Explorations.I actually dig when ancient and modern meet. Why does a civilization with the ability to travel through space have a Hellenic/Brutalist architecture and antiquity clothes? I mean despite my preference for the original mystery and the cosmic horror, I always wanted to know more about theses guys. It's as if the Prometheus crew looked like this, and it is kinda odd in my opinion...
I don't have great problem with the use of the ancient-astronauts trope in fiction. Especially because the technologically advanced element of this "future past" is Giger's legacy. I agree with Fiendishly Inventive though. So far we got tons of stones and just a pinch of the Giger's raw material. Well Gigeresque raw material actually.
My favorite dream is still the biomechanical planet. However, and even accepting the direction that Ridley took, I believe that a balance between the biomechanics and the ancient civilization vibe would have been better.