I think the COD games are easy as hell on normal, then on veteran they're frustratingly impossible. Hardened is the only difficulty I can stand, but the settings are wack. They just make a tighter experience, but that says nothing for the AI or the actual creativity or non-linearity of the campaign.
I agree that you shouldn't have to play a game on hard for it to be challenging, but if that's such a big complaint, you owe the game more than not even trying this specific mode that makes the entire game more difficult. If I were a reviewer, I would certainly do that and then inform my readers how I felt about normal mode.
and I'm not saying to "forgive" the campaign, I'm saying "forgive" the bloody multiplayer, because it's awesome. It has quite a bit of depth, more than the average shooter these days, and the different modes go a long way. Call of Duty has plenty of modes, most being the simple difference between objective locations, weapon loadouts, and other gimmicks all on the same maps that hardly qualify as "different modes."
I mean they're a nice switch, but unless you play mad Search & Destroy, you still do the same things ever... bloody... time. Aliens has proven to offer a lot of variety so far, lots of weapons, skills, set-ups, and strategies.
And the best part is, none of you really know, because none of you have really played it
Quote from: And stuff on Feb 14, 2013, 12:42:41 AM
Quote from: RagingDragon on Feb 14, 2013, 12:27:30 AM
2 - Hardly any of the reviewers even mention the multiplayer, other than to say "oh it's pretty alright" and move on, which is hilarious give the amount of content actually in the multiplayer portion of the game. By all rights, that's the main focus here, and the campaign is just an afterthought typical CoD or BF style. But no, people have to shit themselves over the campaign mode.
Most people don't play games like this for the MP element, unless it's co-op campaign. The devs should've scrapped the versus modes and focused on the single player and couch-co-op aspects.
Unfortunately the campaign did end up like a CoD style "afterthought", which is exactly what ruined it.
Edit: You should read the IGN review and you'll see what I mean. The MP might be okay in this installment, but most games aren't about the MP. At least not non-competitive ones.
I think this is just wrong. The games that started making millions and dragged the entire industry into the AAA category were online games, multiplayer games. I enjoy single player too, but we're getting old. Single-player gamers are faaaaaar outnumbered by the hordes and hordes of internet players who've populated servers for years at this point.
Story mode doesn't keep a game alive past initial sales, unless your entire game is focused on it. Sure, DLC can cause some extra spikes in the player pool, but single-player isn't designed to last near as long, nor make nearly as much money, as a game like COD or Battlefield. For Aliens being an FPS, it was the smartest thing they couldve done to focus on mp. That's what will keep the game alive and make the money.
This is all moot, because by all rights they shouldve developed
both to a much higher quality, but if I have to pick one, it will be mp all day long.