Aliens: Fireteam Elite Catch All

Started by Corporal Hicks, Mar 09, 2021, 03:26:43 PM

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Aliens: Fireteam Elite Catch All (Read 93,672 times)

molasar

molasar

#270
Quote from: Kimarhi on Aug 17, 2021, 01:18:23 AM

Isolation was a good Alien title, but AvP2010 was underwhelming and ACM was terribad. 

If we were to talk about gameplay only, they were all bad.

Kimarhi

Kimarhi

#271
I don't disagree with Isolation.  I only rate it highly for the top notch visual presentation and world building, which saved it for me.  But I doubt I could force my ADD ass to play through the game again anytime soon. 

Kradan

Kradan

#272
Quote from: molasar on Aug 17, 2021, 01:58:48 AM
Quote from: Kimarhi on Aug 17, 2021, 01:18:23 AM

Isolation was a good Alien title, but AvP2010 was underwhelming and ACM was terribad. 

If we were to talk about gameplay only, they were all bad.


bobby brown

avp2010 was fuuun!

Miss playing as an alien. It's all really want...

Hemi

Hemi

#274
I'm hoping for a smooth Gears 5-esc gameplay for fireteam. Fingers crossed.

molasar

molasar

#275
Quote from: Kradan on Aug 17, 2021, 05:47:02 AM
Quote from: molasar on Aug 17, 2021, 01:58:48 AM
Quote from: Kimarhi on Aug 17, 2021, 01:18:23 AM

Isolation was a good Alien title, but AvP2010 was underwhelming and ACM was terribad. 

If we were to talk about gameplay only, they were all bad.

https://thumbs.gfycat.com/DigitalDamagedHyracotherium-size_restricted.gif

Then present arguments that they have the best FPS mechanics and refinement in FPS category of games. Or A:Iso has the best stealth mechanics among games with such mechanics.

Or they are the best examples of what other developers of FPS and stealth games should copy from.

BlueMarsalis79

Are you being ridiculous?

Alien Isolation's received universal acclaim for a reason. And a multitude of video essays by respected craftsmen in the industry that better explain why than I can ever hope to.

It's an excellent survival horror experience. And a deeply tense stealth one.

molasar

molasar

#277
Quote from: Trash Queen on Aug 17, 2021, 01:14:20 PM
Are you being ridiculous?

Alien Isolation's received universal acclaim for a reason. And a multitude of video essays by respected craftsmen in the industry that better explain why than I can ever hope to.

It's an excellent survival horror experience. And a deeply tense stealth one.

We are talking about gameplay mechanics, not graphics, audio, atmosphere elements.

BTW if you want to experience one of the best stealth mechanics, play both MGSV games. Also there are other survival horror games out there that mix elements better.

BlueMarsalis79

So am I and when I mention video essays I'm referring primarily to the ones on the artificial intelligence by Tommy Thompson.

Hemi

Hemi

#279
Enemy AI wise it's one of the most impressive ever made:



https://www.youtube.com/watch?v=P7d5lF6U0eQ&t=0s

Very elaborate and ingenius behaviour tree for a single enemy.

molasar

molasar

#280
Quote from: Trash Queen on Aug 17, 2021, 01:25:20 PM
So am I and when I mention video essays I'm referring primarily to the ones on the artificial intelligence by Tommy Thompson.

As a matter of fact there is nothing special in AI as we deal in the game with one enemy in such instances. Thus it easy to implement in small sections algorithm with wider variety of choices and adding script triggers to it.

BTW for great gameplay a feedback between players interaction with elements should be clear and not confusing. This is what A:Iso does not have. It is tries to be a simulator that is very limited at the same time.




Quote from: Hemi on Aug 17, 2021, 01:30:58 PM
Enemy AI wise it's one of the most impressive ever made:



https://www.youtube.com/watch?v=P7d5lF6U0eQ&t=0s

Very elaborate and ingenius behaviour tree for a single enemy.

Nah. I do not see anything special about it from a designer point of view. Even for its time.

BlueMarsalis79

I'm sorry I'm one hundred percent taking Tommy Thompson's word over yours.

He's as qualified as it gets on this subject:
https://www.aiandgames.com/staff/tommy/

molasar

molasar

#282
Quote from: Trash Queen on Aug 17, 2021, 01:45:04 PM
I'm sorry I'm one hundred percent taking Tommy Thompson's word over yours.

He's as qualified as it gets on this subject:
https://www.aiandgames.com/staff/tommy/

When he will manage to create a game with great gameplay then we can talk about it.



BlueMarsalis79

If that's your parameters for discussion then by all means stop engaging.

molasar

molasar

#284
Quote from: Trash Queen on Aug 17, 2021, 01:48:47 PM
If that's your parameters for discussion then by all means stop engaging.

I fought that we are talking about video games, not how to simulate AI without a thought of benefitting gameplay.


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