Aliens: Fireteam Elite Catch All

Started by Corporal Hicks, Mar 09, 2021, 03:26:43 PM

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Aliens: Fireteam Elite Catch All (Read 94,600 times)

BlueMarsalis79

BlueMarsalis79

#120
But surely we can be provided a reason.

Kailem

Kailem

#121
They could easily just say the more "specialised" castes only appear in hives of a certain age, and that the one at Hadley's Hope was too new for them to have been bred in to it yet. Which I'm pretty sure is already the explanation for a bunch of them anyway.

SiL

SiL

#122
Games need new enemies to keep you engaged over twenty hours of interaction, movies don't. Throwing half a dozen Alien types into a film is kind of pointless; you'd never develop any of them enough to be interesting.

BlueMarsalis79

BlueMarsalis79

#123
It can serve the purpose of making the shapes moving around not as instantly recognisable to the viewer, or indeed the people in the scenario itself, it can serve many in the right narrative.

SiL

SiL

#124
You can do that really without new types.

BlueMarsalis79

BlueMarsalis79

#125
Like I said it can serve many purposes.

SiL

SiL

#126
I'd be interested in hearing any that can't be done with existing types.

BlueMarsalis79

BlueMarsalis79

#127
Creating a mass of Aliens that come apart not into identical forms as in prior films but distinct ones.

Xenomorphine

Xenomorphine

#128
Quote from: Kailem on Jun 26, 2021, 01:21:04 PM
They could easily just say the more "specialised" castes only appear in hives of a certain age, and that the one at Hadley's Hope was too new for them to have been bred in to it yet. Which I'm pretty sure is already the explanation for a bunch of them anyway.

Why would age have anything to do with all these new forms?

Besides which, here, the Nostromo/Hadley's Hope types are in the minority and being depicted as the exception to the rule, not the reverse.

SiL

SiL

#129
Quote from: Trash Queen on Jun 26, 2021, 11:22:20 PM
Creating a mass of Aliens that come apart not into identical forms as in prior films but distinct ones.
You have that option with existing designs. You don't need new "types" of Alien for that.

BlueMarsalis79

BlueMarsalis79

#130
That's not true though for the average person, we might be able to tell them apart, most of the Aliens still have nearly identical forms generally.

A Praetorian's obviously farther apart in design from a Warrior for example, than a Drone from a Runner, or either from even a Praetomorph.

So it is all about how big the creatives want that contrast to be.

SiL

SiL

#131
Put a domed head next to a ridged head and people will notice. Put an AvPR design next to Giger's and people will notice.

BlueMarsalis79

BlueMarsalis79

#132
Perhaps so, but as I said, it is up to the creatives how big a contrast they want.

SiL

SiL

#133
So the answer is there's no good reason to add dozens of designs and unique types in a movie. It's entirely superficial.

BlueMarsalis79

BlueMarsalis79

#134
The reason's only as good as can be thought of, I'm sure smarter than me can think of something superb, but a big distinction in appearance sounds like a good one to me potentially.

And that's not superficial.

It serves a purpose, whether you agree with that purpose, that's another matter entirely.

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