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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on Jul 02, 2011, 02:48:06 PM

Title: Colonial Marines in PC Gamer
Post by: ikarop on Jul 02, 2011, 02:48:06 PM

Aliens: Colonial Marines is the cover story of the August issue of PC Gamer. The 6-page article features new screenshots and details on the game. You can find the scans here at our forums.

Special thanks to magazinesfromthepast.wikia.com for the scans.

Link To Post

Title: Re: Colonial Marines at PC Gamer
Post by: Effectz on Jul 02, 2011, 02:54:43 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi53.tinypic.com%2F2i8hxtg.jpg&hash=4e67ddce8f2ef5e7eaf08e6cd81435b9087df56a)
Title: Re: Colonial Marines at PC Gamer
Post by: newbeing on Jul 02, 2011, 03:06:38 PM
The Xeno model looks really good. The hip area could use a little more work, but the rest looks wonderful. The crusher alien doesn't look too bad either.
Title: Re: Colonial Marines at PC Gamer
Post by: Nightlord on Jul 02, 2011, 03:08:57 PM
QuoteYou'll also visit the famous ships, the Nostromo and the Sulaco.
Either thats a mistake or magical things are happening in this game.
Title: Re: Colonial Marines at PC Gamer
Post by: kakarotssj4 on Jul 02, 2011, 03:11:39 PM
HOW R WE SUPPOSED TO VISIT NOSTROMO.....IT WAS BLOWN UP. Btw, Amazing article :)
Title: Re: Colonial Marines at PC Gamer
Post by: Brother on Jul 02, 2011, 03:14:00 PM
Meet the Alien King??
Title: Re: Colonial Marines at PC Gamer
Post by: Nightlord on Jul 02, 2011, 03:20:11 PM
Well at least there's no mention of blade arms so this guy can be safely ruled out
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimages.ea.com%2Feagames%2Fofficial%2Favp_extinction%2Faliens%2Faliens_12.jpg&hash=a7586be0ca715b830b9a0e07d0749d3eae7f3b56)
Title: Re: Colonial Marines at PC Gamer
Post by: Sexy Poot on Jul 02, 2011, 04:05:18 PM
Where do u see any mention of a king?
Title: Re: Colonial Marines at PC Gamer
Post by: newbeing on Jul 02, 2011, 04:08:14 PM
He mentions a huge alien bigger than the queen, but I'm wondering if he's mistaking the queen for something else.

Title: Re: Colonial Marines at PC Gamer
Post by: Remonster on Jul 02, 2011, 04:29:48 PM
I really hope its not a silent protagonist. Those are so damn old.
Title: Re: Colonial Marines at PC Gamer
Post by: WinterActual on Jul 02, 2011, 04:35:13 PM
MAAAN DOOOWN! WINTER IS DOWN, BRING A MEDIC OVER HEEERE!
Title: Re: Colonial Marines at PC Gamer
Post by: The Xenoborg on Jul 02, 2011, 04:46:07 PM
Quote from: newbeing on Jul 02, 2011, 04:08:14 PM
... I'm wondering if he's mistaking the queen for something else.

I read in some other previews, that it was in fact the Queen.
Title: Re: Colonial Marines at PC Gamer
Post by: Chris!(($$))! on Jul 02, 2011, 05:22:40 PM
We can see the Charger/Crusher Xeno on page 3 bottom right picture.
It looks like a quadruped Praetorian with bigger arms yet still retains the Bio Mechanical looks, I am fine with its design. Not let just see why it exists.

Quote from: Nightlord on Jul 02, 2011, 03:08:57 PM
QuoteYou'll also visit the famous ships, the Nostromo and the Sulaco.
Either thats a mistake or magical things are happening in this game.

Either they confirmed a Multiplayer map or its a mistake. There is no way in hell can they explain the Nostromo still existing.

Even having similar classed vessels would be hard to explain since its 57-60 years since ALIEN.
Title: Re: Colonial Marines at PC Gamer
Post by: ikarop on Jul 02, 2011, 05:39:11 PM
Here's a much better quality version of the Crusher MFTP just sent me:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F1170%2Fimage1uan.jpg&hash=e99d3dcb1110b70467438ac23c04b875c1df3819) (http://img707.imageshack.us/img707/1170/image1uan.jpg)
Title: Re: Colonial Marines at PC Gamer
Post by: Chris!(($$))! on Jul 02, 2011, 05:47:01 PM
Nice.
I also noticed what the Smart Gunner's armor says.
"Front Towards Enemy"
Title: Re: Colonial Marines at PC Gamer
Post by: newbeing on Jul 02, 2011, 05:51:46 PM
My friend says the crusher looks very zergish. I'm inclined to agree, but that isn't a bad thing.
Title: Re: Colonial Marines at PC Gamer
Post by: Brother on Jul 02, 2011, 05:56:38 PM
Is a big ugly motherf**ker.
Title: Re: Colonial Marines in PC Gamer
Post by: frostedone on Jul 02, 2011, 06:53:54 PM
This is awesome! Thanks for the scans.

So A:R didn't happen. Good news!

Also it was a nice touch adding all of the games that Aliens has inspired. Pretty much every notable FPS.
Title: Re: Colonial Marines in PC Gamer
Post by: Bio Mech Hunter on Jul 02, 2011, 07:10:19 PM
Epic. I'll have to read the full article later when I get some free time. The crusher does look a bit Zerg-ish, but still very much has the Alien's bio-mechanical makeup.

Although the Warrior model is not an exact replica of the ones in "Aliens", it does look pretty damn good and actually quite similar in aesthetic. My biggest gripe is how GB seems to be making them too damn small. Which has been a never ending issue with their portrayal in pretty much any media except the films they're based on. And that's irritating to say the least...
Title: Re: Colonial Marines in PC Gamer
Post by: Effectz on Jul 02, 2011, 07:23:59 PM
I like the design,looks like a fat preatorian
Title: Re: Colonial Marines in PC Gamer
Post by: locusta on Jul 02, 2011, 07:26:15 PM
Well, I´m no more so concerned about the Crusher Xeno. Judged by the picture it´s not that bad and it has some Runner elements too. Not sure if it´s just from the muzzle flash, but I even dig the brownish tint to the texture.
Title: Re: Colonial Marines in PC Gamer
Post by: Griffith on Jul 02, 2011, 07:52:55 PM
Ikarop is it possible that we can get the front art of the magazine? I mean the original art and not a scan, I'm speachless about this news.
Title: Re: Colonial Marines in PC Gamer
Post by: n3m0 on Jul 02, 2011, 08:05:57 PM
ERROR: There was no Alien: Ressurection.

i lol'd hard  :D
Title: Re: Colonial Marines in PC Gamer
Post by: ikarop on Jul 02, 2011, 09:57:41 PM
Quote from: Griffith on Jul 02, 2011, 07:52:55 PM
Ikarop is it possible that we can get the front art of the magazine? I mean the original art and not a scan, I'm speachless about this news.

I've officially requested the print press kit already. It usually becomes available a few months after the assets have been featured on the magazines so it might take a while. It will release eventually. And if they decide not to release it via official channels... :)
Title: Re: Colonial Marines in PC Gamer
Post by: TyrantGer on Jul 02, 2011, 10:19:24 PM
Christ, I want this game so damn bad!! Why do we have to wait until next year?! WWWWHHHHYYYY??!!!!!
Title: Re: Colonial Marines in PC Gamer
Post by: King Rathalos on Jul 02, 2011, 10:31:06 PM
Just looked at this, the game looks absolutely fantastic. 8)
Title: Re: Colonial Marines in PC Gamer
Post by: Space Sweeper on Jul 02, 2011, 11:44:55 PM
Crusher looks great; dumb name, but it looks cool and fitting.
Title: Re: Colonial Marines in PC Gamer
Post by: Salt The Fries on Jul 03, 2011, 12:05:33 AM
I don't like the name either, but It's just a nickname, it's not like it'd pop up over his head in the game.
Title: Re: Colonial Marines in PC Gamer
Post by: GreenLantern on Jul 03, 2011, 12:48:18 AM
lol Alien on the front wants a piggy back ride
Title: Re: Colonial Marines in PC Gamer
Post by: williammcnasty#awesome92 on Jul 03, 2011, 12:58:43 AM
crusher...huh...interesting aproach, waiting for fox to intervine bitching about how they own the series and totally f**k it up like theyve been doing since 1992,

and i guesse people play the voices of the aliens in the game, check out this link i was looking to see if lance henrikson was up to anything cool and saw colonial marines at the top of the list and saw in the cast details there are voice actors for the aliens.......

wonder how this will turn out
http://www.imdb.com/title/tt1277125/fullcredits#cast (http://www.imdb.com/title/tt1277125/fullcredits#cast)
Title: Re: Colonial Marines at PC Gamer
Post by: Nutlink on Jul 03, 2011, 01:47:33 AM
Quote from: Chris!(($$))! on Jul 02, 2011, 05:22:40 PM
Even having similar classed vessels would be hard to explain since its 57-60 years since ALIEN.

Not really.  In today's aviation the DC-9 first flew in 1965, yet Northwest Airlines still had them in their fleet when they were picked up by Delta (not the originals, but updated models) when I worked for them in 2009.  A lot of airlines run aircraft that are 20 years old.  With the US Navy we had the USS Kitty Hawk which was around from 1961 to 2009, or the USS Enterprise, which was commissioned in 1961, and is planned for decom in 2013.

It's not hard to believe that even more expensive ships in a space fleet would stay in service even longer with various upgrades here and there.
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 03, 2011, 02:28:59 AM
True, I suppose they could be updated models of the Nostromo similar class freighters. But the exact same ones floating around wouldn't make much sense. 

Quote from: tacksoap on Jul 03, 2011, 12:58:43 AM
crusher...huh...interesting aproach, waiting for fox to intervine bitching about how they own the series and totally f**k it up like theyve been doing since 1992,

and i guesse people play the voices of the aliens in the game, check out this link i was looking to see if lance henrikson was up to anything cool and saw colonial marines at the top of the list and saw in the cast details there are voice actors for the aliens.......

wonder how this will turn out
http://www.imdb.com/title/tt1277125/fullcredits#cast (http://www.imdb.com/title/tt1277125/fullcredits#cast)

Sound effects. They do this sort of thing all the time. You should look at what other work those people have done. Plus it could potentially be for multiplayer when playing as the Xenos and say voice commands are issued or something like that.
Title: Re: Colonial Marines in PC Gamer
Post by: HicksLives! on Jul 03, 2011, 02:30:00 AM
WTF? Visit the Nostromo? They better have a time machine or something, because IT IS GONE!!!
Title: Re: Colonial Marines in PC Gamer
Post by: Xhan on Jul 03, 2011, 04:18:04 AM
meh.

It is nice to have previewer who mostly knows what the f**k they are talking about.
Title: Re: Colonial Marines in PC Gamer
Post by: Kimarhi on Jul 03, 2011, 04:23:21 AM
Narcissus maybe?  Or jockey ship?

If the Nostromo comes back Ima wtf for serious.
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 03, 2011, 04:34:35 AM
It looks like some guns will have addable silencers/suppressors judging by the pistol the Marine is holding in the picture where they are welding the door shut.
Title: Re: Colonial Marines in PC Gamer
Post by: SpreadEagleBeagle on Jul 03, 2011, 06:41:03 AM
 :(

Maaan.... looks sweet, but it sounds like this game is going to be another bug hunt. I'm getting a bad Zombie Survival game vibe here for some reason. The Aliens are short/small and seem to be weak so to speak and the emphasized danger here seems to be on mini-bosses and such so that the everyday warrior can act as cannon fodder.
Title: Re: Colonial Marines in PC Gamer
Post by: Brother on Jul 03, 2011, 08:16:10 AM
That's a valid point, all the previews mention loads and loads of xenos, so one or two alone won't be much of a threat, hate to see that happening to a killing machine.
Title: Re: Colonial Marines in PC Gamer
Post by: Fujimaster on Jul 03, 2011, 08:28:21 AM
I heard somewhere main parts of the ship survived the blast. Dont know how but the main explosions we see are the cargo and engines. This is loose information so don't quote me on it
Title: Re: Colonial Marines in PC Gamer
Post by: belikel on Jul 03, 2011, 08:35:10 AM
Had such high hopes for the game. But after seeing this crusher... meh :-\ Why can't they just stick to the canon versions?! As if chet wasn't horrible enough >:(
Title: Re: Colonial Marines in PC Gamer
Post by: Vertigo on Jul 03, 2011, 08:41:25 AM
Did we already know about the contracting of Syd Mead to design the interiors, and the hiring of two Battlestar Galactica senior writers? And apparently there will be gameplay systems to represent every bit of equipment we see the marines using in Aliens. Combine that with a pretty engine which looks nothing like Unreal Tech 3, and it sounds like a seriously promising title...

As for the Nostromo, I'm betting on either a multiplayer map, or the Nostromo's class of freighter making an appearance in the game (like the Ferarco in AvP '99). Perhaps as a derelict, or something like that.
Title: Re: Colonial Marines in PC Gamer
Post by: WinterActual on Jul 03, 2011, 08:43:48 AM
Quote from: Brother on Jul 03, 2011, 08:16:10 AM
That's a valid point, all the previews mention loads and loads of xenos, so one or two alone won't be much of a threat, hate to see that happening to a killing machine.
I dunno some dev said even a single xeno is a big threat.
Title: Re: Colonial Marines in PC Gamer
Post by: Brother on Jul 03, 2011, 09:00:02 AM
And it should be that way. Fewer hard to kill rather than loads of easy ones.
Title: Re: Colonial Marines in PC Gamer
Post by: newbeing on Jul 03, 2011, 11:56:11 AM
Hopefully they'll have a nightmare difficulty that will greatly up the damage resistance on the Aliens.

I can see what you guys are saying, but there has to be some difficulty curve for newcomers.
Title: Re: Colonial Marines in PC Gamer
Post by: Corporal Hicks on Jul 03, 2011, 12:53:53 PM
Mostly just the same information from E3 but there was something about the enthusiasm of the writer. Made me happy and excited to. Some fantastic screenshots there.
Title: Re: Colonial Marines in PC Gamer
Post by: Effectz on Jul 03, 2011, 01:56:45 PM
What i dont understand is how did the Orbital Nuke of LV-426 go horribly wrong?It went ''Bang'' Didn't it.Even the Nostromo,i hope they tell this story well.After Duke Nukem im gonna be a skeptic,not putting all my eggs in one basket.
Title: Re: Colonial Marines in PC Gamer
Post by: Ghostface on Jul 03, 2011, 02:04:15 PM
Oh damn Predxeno's gonna shit himself when he reads that article.
Quote
There have been dozens of aliens tie in novels and comics, but none of them have been considered canon. 20th century fox, owners of the series, haven't decided if Colonial Marines will be, but Randy says they're open to it.

My fears about the crusher have subsided a little after seeing that pic. It doesn't look as bad as I feared.
Title: Re: Colonial Marines in PC Gamer
Post by: Xhan on Jul 03, 2011, 05:46:16 PM
Funny that how it looks is apparently all that matters...
Title: Re: Colonial Marines in PC Gamer
Post by: Kimarhi on Jul 03, 2011, 05:53:16 PM
Quote from: Effectz on Jul 03, 2011, 01:56:45 PM
What i dont understand is how did the Orbital Nuke of LV-426 go horribly wrong?It went ''Bang'' Didn't it.Even the Nostromo,i hope they tell this story well.After Duke Nukem im gonna be a skeptic,not putting all my eggs in one basket.

There was no orbital nuke.
Title: Re: Colonial Marines in PC Gamer
Post by: Griffith on Jul 03, 2011, 07:15:18 PM
Quote from: Vertigo on Jul 03, 2011, 08:41:25 AM
Did we already know about the contracting of Syd Mead to design the interiors, and the hiring of two Battlestar Galactica senior writers? And apparently there will be gameplay systems to represent every bit of equipment we see the marines using in Aliens. Combine that with a pretty engine which looks nothing like Unreal Tech 3, and it sounds like a seriously promising title...

About syd mead designing the interiors let's remember that it was Ron Cobb who designed almost all the iconic shapes and structures that defined the alien Tech universe corridors, airlocks, operations, medlab, etc. I like syd mead designs but  i feel he is too domotic, let's hope that his designs fits well into de franchise
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 03, 2011, 07:27:26 PM
Quote from: Kimarhi on Jul 03, 2011, 05:53:16 PM
Quote from: Effectz on Jul 03, 2011, 01:56:45 PM
What i dont understand is how did the Orbital Nuke of LV-426 go horribly wrong?It went ''Bang'' Didn't it.Even the Nostromo,i hope they tell this story well.After Duke Nukem im gonna be a skeptic,not putting all my eggs in one basket.

There was no orbital nuke.

People seem to forget this because of the exchange of lines between Ripley, Hicks and Burke. "Nuke the site from orbit. Its the only way to be sure"

Obviously a orbital nuke would have been more effective than the reactor malfunctioning, but for the sake of this game, Ripley and company didn't think of that.

For the purpose of the game, the reactor's explosion still would have killed all humans at the colony but who knows about the Xenos.
Title: Re: Colonial Marines in PC Gamer
Post by: JayHy17 on Jul 03, 2011, 09:44:17 PM
God damn this game looks good!
Title: Re: Colonial Marines in PC Gamer
Post by: SpreadEagleBeagle on Jul 03, 2011, 10:41:18 PM
Looks awesome, smells rank...
Title: Re: Colonial Marines in PC Gamer
Post by: DragonBossk on Jul 04, 2011, 08:35:34 AM
QuoteError: There was no Alien: Resurrection

*Claps slowly*

Well done gearbox, well done.
Title: Re: Colonial Marines in PC Gamer
Post by: XenoVC on Jul 04, 2011, 09:03:15 AM
Quote from: Effectz on Jul 02, 2011, 07:23:59 PM
looks like a fat preatorian

but with turd Alien 3 colors so it's new.

And if it isn't a Praetorian, honestly hope this game doesn't go into cheesy Aliens arcade territory in this atmosphere.
Title: Re: Colonial Marines in PC Gamer
Post by: ikarop on Jul 04, 2011, 01:20:56 PM
Digital version of the cover for anyone interested:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F8531%2Fpcgamerukaugustissue.jpg&hash=cd2499e5b642d4635decf46c8e812a99d3a87c3d) (http://img7.imageshack.us/img7/8531/pcgamerukaugustissue.jpg)
Title: Re: Colonial Marines in PC Gamer
Post by: Effectz on Jul 04, 2011, 06:25:08 PM
Quote from: Chris!(($$))! on Jul 03, 2011, 07:27:26 PM
Quote from: Kimarhi on Jul 03, 2011, 05:53:16 PM
Quote from: Effectz on Jul 03, 2011, 01:56:45 PM
What i dont understand is how did the Orbital Nuke of LV-426 go horribly wrong?It went ''Bang'' Didn't it.Even the Nostromo,i hope they tell this story well.After Duke Nukem im gonna be a skeptic,not putting all my eggs in one basket.

There was no orbital nuke.

People seem to forget this because of the exchange of lines between Ripley, Hicks and Burke. "Nuke the site from orbit. Its the only way to be sure"

Obviously a orbital nuke would have been more effective than the reactor malfunctioning, but for the sake of this game, Ripley and company didn't think of that.

For the purpose of the game, the reactor's explosion still would have killed all humans at the colony but who knows about the Xenos.

Yea my mistake,had a brain fart there.But if the Reactor blew up how would handleys hope be still standing,Guess only time will tell.
Title: Re: Colonial Marines in PC Gamer
Post by: D.R. on Jul 04, 2011, 08:42:11 PM
Jeeze, why do the aliens have to be so small?
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 04, 2011, 09:50:50 PM
The Xenomorphs are not small. In the cover of the PC Gamer Mag, the Xeno jumping could easily have its legs down and not be jumping and still be at least a head taller than Winter who I will assume is 6 ft - 6 ft 2 in. Now that would make the Xeno 7 ft - 7 ft 2 in. Still 4-6 inches short of the minimum height.
Title: Re: Colonial Marines in PC Gamer
Post by: locusta on Jul 04, 2011, 10:45:56 PM
P.B. is right. Arm length and especially head shape tells the f**k up.

Not sure why nobody sees the ALIENS anymore in right sizes. Just look at the ALIENS hero puppet and somebody in charge should get a feeling for proportions....
Title: Re: Colonial Marines in PC Gamer
Post by: SpreadEagleBeagle on Jul 04, 2011, 11:17:47 PM
Exactly.

I want me 8 ft friends back.
Title: Re: Colonial Marines in PC Gamer
Post by: MarcusVerus on Jul 05, 2011, 12:32:05 AM
Quote from: SpreadEagleBeagle on Jul 04, 2011, 11:17:47 PM
Exactly.

I want me 8 ft friends back.

Exactly my thought.
Title: Re: Colonial Marines in PC Gamer
Post by: XenoVC on Jul 05, 2011, 08:00:12 AM
Quote from: ikarop on Jul 04, 2011, 01:20:56 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F8531%2Fpcgamerukaugustissue.jpg&hash=cd2499e5b642d4635decf46c8e812a99d3a87c3d) (http://img7.imageshack.us/img7/8531/pcgamerukaugustissue.jpg)

Now that is noooice.

Someone go complain about it's tail blade elsewhere.
Title: Re: Colonial Marines in PC Gamer
Post by: Salt The Fries on Jul 05, 2011, 08:20:08 AM
But if Xeno jumped on your back, then there's no way you could shake him off, even if you're Arnold...Remember with what ease Kane's Son grabbed Parker in the first movie? BTW, is that Xeno mounting him ???
Title: Re: Colonial Marines in PC Gamer
Post by: AvatarIII on Jul 05, 2011, 08:47:14 AM
i just got issue 60 of the official playstation magazine and it has a very similar article, keep an eye out on the magazines wiki to see if they upload scans. (unfortunately i haven't got a scanner)
they are on the cover
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg830.imageshack.us%2Fimg830%2F972%2Fofficialps.jpg&hash=229e20c3c0054f74275928de18377c39055ab7c7) (http://imageshack.us/photo/my-images/830/officialps.jpg/)
Title: Re: Colonial Marines in PC Gamer
Post by: WinterActual on Jul 05, 2011, 08:50:08 AM
Are there any new screens, different from PC Gamer ones ?
Title: Re: Colonial Marines in PC Gamer
Post by: AvatarIII on Jul 05, 2011, 08:56:45 AM
Quote from: Moss on Jul 05, 2011, 08:50:08 AM
Are there any new screens, different from PC Gamer ones ?

i don't think so, i will have to look at them side by side to be sure though, there is a page long randy pitchford interview though, so that would be extra,
like i said the article is pretty similar, working all with the same information as far as i can tell (it even has a timeline very similar to the one in PC Gamer) it's just written by a different writer,
Title: Re: Colonial Marines in PC Gamer
Post by: ikarop on Jul 05, 2011, 07:31:51 PM
I've just confirmed with Gearbox and Sega that the mention of the Nostromo in the PC Gamer article is indeed a typo. According to Gearbox: "We aren't doing any time travel in this game."

The screenshots used on the magazine are expected to release in about 2-3 weeks.
Title: Re: Colonial Marines in PC Gamer
Post by: newbeing on Jul 05, 2011, 07:43:50 PM
Quote from: ikarop on Jul 05, 2011, 07:31:51 PM
I've just confirmed with Gearbox and Sega that the mention to the Nostromo in the PC Gamer article is indeed a typo. According to Gearbox: "We aren't doing any time travel in this game."

The screenshots used on the magazine are expected to release in about 2-3 weeks.

Great!  Now when can we expect some gameplay vids :P
Title: Re: Colonial Marines in PC Gamer
Post by: Deathly_rYaN on Jul 05, 2011, 11:08:33 PM
Quote from: ikarop on Jul 05, 2011, 07:31:51 PM
I've just confirmed with Gearbox and Sega that the mention to the Nostromo in the PC Gamer article is indeed a typo. According to Gearbox: "We aren't doing any time travel in this game."

The screenshots used on the magazine are expected to release in about 2-3 weeks.
Oh god, thank you! That would have being hell!
Title: Re: Colonial Marines in PC Gamer
Post by: Nightlord on Jul 05, 2011, 11:20:49 PM
Quote from: ikarop on Jul 05, 2011, 07:31:51 PM
I've just confirmed with Gearbox and Sega that the mention to the Nostromo in the PC Gamer article is indeed a typo. According to Gearbox: "We aren't doing any time travel in this game."

The screenshots used on the magazine are expected to release in about 2-3 weeks.
Good and maybe bad, I hope the Nostromo shows up for multiplayer.
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 06, 2011, 12:50:12 AM
Quote from: Nightlord on Jul 05, 2011, 11:20:49 PM
Quote from: ikarop on Jul 05, 2011, 07:31:51 PM
I've just confirmed with Gearbox and Sega that the mention to the Nostromo in the PC Gamer article is indeed a typo. According to Gearbox: "We aren't doing any time travel in this game."

The screenshots used on the magazine are expected to release in about 2-3 weeks.
Good and maybe bad, I hope the Nostromo shows up for multiplayer.

We don't even know what Multiplayer will be yet.
Title: Re: Colonial Marines in PC Gamer
Post by: Mr. Yutani on Jul 07, 2011, 07:54:28 PM
I am hoping they add a multiplayer to this game and hopefully its a lot better than Aliens vs Predator 2010!
Title: Re: Colonial Marines in PC Gamer
Post by: Chris!(($$))! on Jul 08, 2011, 02:01:52 AM
The game will have multiplayer. Otherwise we don't know what sorts of mp.
Title: Re: Colonial Marines in PC Gamer
Post by: Space Sweeper on Jul 08, 2011, 06:18:07 AM
Quote from: locusta on Jul 04, 2011, 10:45:56 PM
P.B. is right. Arm length and especially head shape tells the f**k up.

Not sure why nobody sees the ALIENS anymore in right sizes. Just look at the ALIENS hero puppet and somebody in charge should get a feeling for proportions....
Damn right.

I want a moment of un-armed terror where you get cornered by one of em' and have the 8 foot bastard unfold itself right infront of you as you turn around..
Title: Re: Colonial Marines in PC Gamer
Post by: Corporal Hicks on Jul 08, 2011, 08:04:47 AM
Quote from: Mr. Yutani on Jul 07, 2011, 07:54:28 PM
I am hoping they add a multiplayer to this game and hopefully its a lot better than Aliens vs Predator 2010!

They have to. It's gaming suicide otherwise. I think its just a case of waiting to find out (other than co-op), what sort it'll have.
Title: Re: Colonial Marines in PC Gamer
Post by: Saurian on Jul 20, 2011, 10:37:24 PM
i saw the august and september and one has duke nukem and another game on the other. what gives?
Title: Re: Colonial Marines in PC Gamer
Post by: ikarop on Jul 20, 2011, 10:49:24 PM
Quote from: Saurian on Jul 20, 2011, 10:37:24 PM
i saw the august and september and one has duke nukem and another game on the other. what gives?

This is the UK issue. I assume you're in the US.
Title: Re: Colonial Marines in PC Gamer
Post by: Saurian on Jul 20, 2011, 10:56:56 PM
oh man this is the uk....poopie
Title: Re: Colonial Marines in PC Gamer
Post by: Glaive on Aug 04, 2011, 01:34:43 PM
Quote from: Chris!(($$))! on Jul 03, 2011, 07:27:26 PM
Quote from: Kimarhi on Jul 03, 2011, 05:53:16 PM
Quote from: Effectz on Jul 03, 2011, 01:56:45 PM
What i dont understand is how did the Orbital Nuke of LV-426 go horribly wrong?It went ''Bang'' Didn't it.Even the Nostromo,i hope they tell this story well.After Duke Nukem im gonna be a skeptic,not putting all my eggs in one basket.

There was no orbital nuke.

People seem to forget this because of the exchange of lines between Ripley, Hicks and Burke. "Nuke the site from orbit. Its the only way to be sure"

Obviously a orbital nuke would have been more effective than the reactor malfunctioning, but for the sake of this game, Ripley and company didn't think of that.

For the purpose of the game, the reactor's explosion still would have killed all humans at the colony but who knows about the Xenos.

People, "Nuke the site from orbit..." means drop a nuke from orbit, not detonate a nuke IN orbit...
Title: Re: Colonial Marines in PC Gamer
Post by: Kimarhi on Aug 04, 2011, 11:36:15 PM
We know.

The only time you detonate a nuke in orbit is to disable a wide array of communications with your emp, which would cover a much broader area (it is actually what MI for the US is most afraid of, instead of terrorist detonating a nuke within a city since at a certain height even a tactical nuke could disable a huge portion of the eastern seaboard, or if you placed one high enough in the atmosphere the entirity of mainland usa).

To do damage to an enemy who needed no tech to keep coming after you however, a direct strike would be neccessary.
Title: Re: Colonial Marines in PC Gamer
Post by: PVTDukeMorrison on Aug 06, 2011, 04:46:57 AM
I read that the explosion of the reactor went mainly upward, so the colony was not destroyed, but heavily damaged, and that large underground portions of the colony remain unscathed. If I find the article I will post it, unless someone already has.
Title: Re: Colonial Marines in PC Gamer
Post by: ikarop on Aug 06, 2011, 09:26:20 AM
Quote from: PVTDukeMorrison on Aug 06, 2011, 04:46:57 AM
I read that the explosion of the reactor went mainly upward, so the colony was not destroyed, but heavily damaged, and that large underground portions of the colony remain unscathed. If I find the article I will post it, unless someone already has.

Not an article. That came from our Q&A with Sega and Gearbox during E3: http://www.avpgalaxy.net/forum/index.php?topic=39083.0 (http://www.avpgalaxy.net/forum/index.php?topic=39083.0)