Started by Corporal Hicks, Nov 17, 2021, 03:59:55 PM
Quote from: Corporal Hicks on Nov 25, 2021, 09:33:40 AMQuote from: Engineer on Nov 23, 2021, 02:33:34 PMI want to see blackout get ported to the switchYeah, I'd love that! Though I do think it played best on PC. I'd still love to see a Blackout 2 with expanded distraction possibilities and ways to defeat Aliens by opening airlocks and etc.
Quote from: Engineer on Nov 23, 2021, 02:33:34 PMI want to see blackout get ported to the switch
It's just three weeks until Alien: Isolation launches on iOS and Android! Check to see if you're on the supported device list, then pre-order or pre-register to get the game first when it releases on December 16th.iOS: https://t.co/WvIhZJMuWbAndroid: https://t.co/akUfW7ktxe pic.twitter.com/TubVZhB5VA— Feral Interactive (@feralgames) November 25, 2021
It's just three weeks until Alien: Isolation launches on iOS and Android! Check to see if you're on the supported device list, then pre-order or pre-register to get the game first when it releases on December 16th.iOS: https://t.co/WvIhZJMuWbAndroid: https://t.co/akUfW7ktxe pic.twitter.com/TubVZhB5VA
[Reviewed on iPad Pro & iPhone 11 Pro Max. Review copy provided by Feral Interactive]
One of my favorite gaming memories is from when I was pretty young, early teens I think. I was on a long flight and had along with me a PSone, the slimmed down version of the original PlayStation which released in the year 2000. Attached to the console was a portable 5″ LCD screen and battery pack. I played through the original Resident Evil, and although the screen was smaller, with headphones on, that eerie experience had me occupied for most of that flight.
Portable gaming devices have seen a bit of a resurgence as of late with the Nintendo Switch, and the upcoming Steam Deck, but there’s been one form of portable gaming that’s remained the most popular, and that’s mobile. Mobile games may have the biggest share of the gaming market, but among the gaming community, they’ve earned a negative reputation for being trivial money sinks. There are of course exceptions to this stereotype, but it’s easy to feel that too many go for the lowest common denominator of shallow time wasters. With our favorite franchises, we’ve faired a bit better on this front. Predators & AVP: Evolution by Angry Mob games, and the lite-sequel to Isolation, Alien: Blackout by D3 Go! were all solid games for mobile that didn’t push absurd micro-transactions as is so common among the platform today.Mobile games didn’t always have this reputation though. When smartphones were first hitting the market and with tablets becoming popular shortly after, there were a number of games for them that were genuinely solid experiences. Dead Space and Infinity Blade come to mind, but the first time I remember being truly impressed with the potential of the platform was with an iOS tech demo called Epic Citadel. This short walking simulator showcased Unreal Engine 3 running on mobile hardware, and seeing it on the first generation of iPad back in 2010 showed that console quality experiences could be possible on a mobile device. I haven’t been impressed to that extent with anything else I’ve played on mobile devices since… until now.
Captured on iPhone 11 Pro Max
Click here for the full review.
Link To Post
Quote from: Prez on Dec 15, 2021, 09:54:50 PMThank you Ridgetop for the excellent review.
Quote from: Engineer on Dec 15, 2021, 10:07:51 PMI was already planning to buy this game again lol but now you've convinced me to get a compatible controller to use too!
Quote from: Darkness on Dec 16, 2021, 10:26:07 AMDon't you think it defeats the purpose of playing it on mobile if you have to use a controller? I'm currently playing a lot of old emulated games on my tablet, connecting my dualshock to it and trying to prop it up. It is a bit of a chore. I'm not saying touchscreen controls are great either. But if I was wanting to play this portable, the Switch version would be the one to get.
Page created in 0.039 seconds with 20 queries.