User Information

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: AvP Galaxy's Let's Play Alien: Blackout  (Read 1215 times)

Corporal Hicks
Feb 05, 2019, 10:41:06 AM
Topic on: Feb 05, 2019, 10:41:06 AM
We're taking a break from Aliens vs. Predator: Requiem for our Let's Play of the brand new Alien: Blackout. Praise, criticism and some light mocking are incoming!








« Last Edit: Feb 05, 2019, 11:22:57 AM by Corporal Hicks »

Samhain13
Feb 05, 2019, 12:50:55 PM
Reply #1 on: Feb 05, 2019, 12:50:55 PM
What do you guys use to record on an Android?

How many missions the game has?


Corporal Hicks
Feb 05, 2019, 01:21:41 PM
Reply #2 on: Feb 05, 2019, 01:21:41 PM
I'm recording it on the PC via Android Emulation. And there's 7 missions.


Samhain13
Feb 05, 2019, 11:07:27 PM
Reply #3 on: Feb 05, 2019, 11:07:27 PM
Oh, must be more enjoyable to play an android game on a PC screen. I will try to do it like this too.

The game really looks like an unique entry in regards to gameplay from what I'm seeing on your vid. Seems like it won't take long for you guys to finish this one.

When you guys go for the other games I recommend using some mods that improve the experience. ACM got the Templar's mod, AVP Classic got the Redux Mod.


Corporal Hicks
Feb 06, 2019, 04:06:23 PM
Reply #4 on: Feb 06, 2019, 04:06:23 PM
And the last three missions are now up.  :)







Oh, must be more enjoyable to play an android game on a PC screen. I will try to do it like this too.

In general, maybe not so much but Blackout in particular I think works really well on the PC.

Quote
When you guys go for the other games I recommend using some mods that improve the experience. ACM got the Templar's mod, AVP Classic got the Redux Mod.

We're certainly intending to do some stuff with Templar, maybe not so much Redux.


Still Collating...
Feb 07, 2019, 12:08:59 AM
Reply #5 on: Feb 07, 2019, 12:08:59 AM
Enjoyed your Lets Plays guys. I really liked that you were trying to keep the alien in the camera view whenever you could, most others were just glued to the map and it wasn't as fun as it could be,

I agree that this gameplay mechanic has a lot of potential in it and that it could be developed further to give it a bit more depth.


 

Facebook Twitter Instagram YouTube RSS Feed