http://ca.ign.com/articles/2018/01/17/alien-game-in-development-at-cold-iron-studios
http://variety.com/2018/digital/news/foxnext-games-cold-iron-studios-acquisition-alien-1202664999/
QuoteGames titles members of the Cold Iron team have worked on in the past include "Neverwinter," "Star Trek Online," "Metroid Prime 3," "BioShock Infinite," "City of Heroes," "Bioshock Infinite," "Doom" and "Borderlands."
"I am a personal fan of Cold Iron's previous work, and all of us at FoxNext Games are thrilled to be working with them as they create an action-packed persistent world, steeped in the mysteries of this beloved 'Alien' universe," Aaron Loeb, FoxNext Games president of studios, said in announcing the deal.
Nice!
Oh good, another game with pulse rifles and motion trackers. Mow down wave after wave of aliens until you eventually fight the queen. Just like 90% of all alien games. Still waiting for Alien Isolation 2.
I'm glad to hear this. If they can mix some of the better mechanics from ACM (the AI of the Lurker and the motion tracker mainly) and the atmosphere of the USCM campaign from AVP2010 I think we'd have ourselves a damn good Aliens game.
All you'd have to do to make a game featuring the USCM as intense as it should be is up the Xeno AI. 5 smart xeno's is a lot better than 10 dumb xeno's.
Quote from: Jigsaw85 on Jan 17, 2018, 05:53:37 PM
Oh good, another game with pulse rifles and motion trackers. Mow down wave after wave of aliens until you eventually fight the queen. Just like 90% of all alien games. Still waiting for Alien Isolation 2.
::)
I can't help but be a little disappointed it isn't Isolation 2 but I'm really happy to see another game on the horizon! I miss the days of regularly jumping on an Alien game when I got home. Hopefully this'll make up for Colonial Marines and have more of a lasting population.
It's interesting that it's away from Sega. I wonder if Fox is planning to handle in-house for the remainder of it's non-Disney life. Didn't they used to publish under Fox Interactive before that went under and Sega took on the license?
Looking forward to hearing more details about this and just exactly what kind of game it will be.
Just be a colonial marine game that's actually good please
I'm still waiting on a squad-based Aliens game that is great.
Yeah, Fox Interactive were bought by Vivendi after Concrete Jungle was released and they immediately closed the studio down. I think they were ones who were publishing AvP 2010 before Sega got it.
I'm hoping this game just isn't online multiplayer only. Never been a fan of these MMOs.
Agreed, Darkness. I'm excited but cautious about this. "Persistent world" is usually code for online-only micro-transaction fest these days. Maybe something like a modern Aliens Online?
It'll be interesting to see how long Fox Next will be publishing and if that will last after the acquisition by Disney. We could be seeing this game sooner rather than later. I also wonder if Fox Next will want to handle all development in house, or if they would work with independent developers such as Rebellion.
I'm cautiously optimistic. On the one hand it's great that there's a real, actual new Aliens game in development, and not just some crap for mobile phones. On the other hand this developer and publisher don't ring any bells and it's clearly super early in development, so it's probably going to be a long time before we actually see any concrete.
But hey, a new Aliens game is in development! That's definitely not something I expected to see when I woke up today (or really at any point within the next several years)! :laugh:
I don't have a good feeling about this. Sounds more like they are making a VR cash grab
The article seems to imply the game was already in development when Fox acquired Cold Iron Studios. Not sure. Or it could be a new venture. Maybe that's why Fox specifically acquired the studio if they were already doing it.
I think Cold Iron will still be operating as Cold Iron from the sounds of it.
Quote from: RidgeTop on Jan 17, 2018, 06:55:02 PM
I'm excited but cautious about this. "persistent world" is usually code for online-only micro-transaction fest these days. Maybe something like a modern Aliens Online?
I actually don't mind the idea of this being Aliens Online 2.0.
Even with what little we have to go on here it certainly sounds like it could end up being some sort of MMO-ish thing. I'd say "Destiny-type thing" given the confirmation of it being an FPS as well, but those kinds of games are really limited to the biggest publishers these days, and at this point they've already got their own "Destinies" (The Division for Ubisoft and Anthem for EA).
YES THANK GOD!!! Finally some good news lol. Looking forward to getting more info eventually!
I am excited although it is another FPS game. Would be interesting if we got an 3rd person shooter instead.
I'm not sure 3rd person would be the right approach to take. They tried it during the development of Isolation and the devs kept moving the camera to be the nose. I know 3rd person is the more standard horror mechanic but it just works better in first IMHO.
Now Predator...gimme a big 3rd person galaxy-wide free-roam thing ala GTA or Wildlands.
Hell yeah.
Yeah my dream Predator game would be one that takes place across multiple different planets with different environments and alien prey to hunt, with several trips down to Earth at various periods in history. And third-person for that would indeed be excellent.
I thought having the Aliens being in third person worked well in the Colonial Marines multiplayer, but that was partly because the Marines weren't. I feel like the best approach to take multiplayer-wise with an Alien/Predator/AVP game is to do something much more slow-paced, more akin to something like Rainbow 6: Siege or Counter-Strike, where you only have one life per round and no respawns so you can better recreate the movies' feeling of dread and tension, rather than just the bog standard team deathmatches that most multiplayer modes in past games have been.
Mixing third and first-person views for something like that would be good. Keep the marines in first, Aliens in third and maybe the Predators too. But I digress.... :laugh:
I hooe its like avp2
I miss playing as an alien
Could we just have a finished Aliens: Crucible instead? No? Okay... :(
I have only 3 hopes:
-That they don't try to tie up the game's story with the movies.
-Possibility to play as a xeno in the story.
-Some variety in the enemies.... that was the only thing ACM did right.
Well, I wish em lots of luck and I hope they make something really cool. But if its strictly online then I'm out. Can't get good internet where I live. Not a big online fan anyway, doesn't have the shelf life of offline play. Old-school gamer here. Put the cartridge/disc in, play the game with your buddies right there. No muss, no fuss. I'll keep waiting for Isolation 2, AVP4 or a decent offline Aliens style fps. Still, it's always good to see interest maintained in the franchise. Who knows, maybe this will get Sega moving on something in the future.
I heard that Sega's Alien license from Fox was based on the number of games they released, not an amount of time. I guess they were capped at three - hopefully this doesn't mean that a sequel to Isolation is off the cards though.
I'd love to see a shooter done in a really inventive way - leveraging the retro and detailed aspect of something like Alien: Isolation for a setting and design, rather than going future tech like Prometheus or Covenant. Decent equipment customisation, map choices and character options would really help sell it. Not just "all guns blazing" like A:CM, somehow some kind of horror aspect to it like Isolation would be amazing.
Online only? Meh.
Also, don't get too hyped - it was three years between the announcement of the Creative Assembly's Alien game and the release of Alien: Isolation, so this might be quite a way off.
Not getting hyped after Colonial Marines, but I loved Alien: Isolation. I'm glad Fox recognized the success that Isolation was. I hope we finally get another game that does Aliens justice (like Isolation did for Alien). The franchise needs another win. Give us a solid story campaign and good multi-player, and you win.
Dah.... What they need to do is not make another Aliens game, but a game made in the universe of Alien. Unless they are going to REDO ACM, they should just make this increasing scary in the world in which the game may take place. The success of Aisolation was because of the inclusion of other elements like the working joes and the presence of the xeno in it's high res splendor. . We need something like this and include even more...other wise yet another attempt at an exclusively xenoworld will end up like the arcade game called ACM.
I don't see multiplayer making it better.
I really will be disappointed if this turns out to be a game That relies and focus' on online and multiplayer. I like me some single player action.
Pleased to get some game news though.
Everyone pray hard for this one. I loved Alien: Isolation but that wound from A:CM hasn't healed yet.
I'll be excited if this is based on the new movies and not Aliens, like most of the video games are.
Awaiting more announcements.
'ALIEN Isolation' raised the bar super high in terms of what the expectations of what AI can do now. If it's just another 'A:CM', then they can keep it.
-Windebieste.
The "infinite story game" trend is getting really annoying and I hope its more story and character-driven than gameplay-driven.
Two ways this can go- either it'll be Overwatch with Aliens, or your bog standard MMO with Aliens. Both will probably be based around loot box economies. Neither sound super appealing to me.
A quick google shows Cold Iron Studios talking about an "out of this world" AAA project they were working on in early 2016... reading between the lines that means this might have been in production for nearly 2 years now. If that's the case then at least it won't be a horribly rushed out tie-in to Prometheus 3 I guess. Good luck to them, they'll have their work cut out if they want to make good playable xenos. That'd be the one thing which might seriously pique my interest.
With this being an FPS MMO. I don't have much hope for it NOT being a loot box/microtransactions fest. It's playability will be key, if FOX wants this game to have a long shelf life.
It's not the kind of Alien/s game I was hoping for. Hopefully it won't be a major letdown a la A:CM.
Quotebeen in production for nearly 2 years now
With the employee count they have for this to be an "AAA" game, the bespoke employees would LITERALLY have to be the best in business to make an AAA game, considering the logistical necessity.
Quotehopefully this doesn't mean that a sequel to Isolation is off the cards though.
QuoteI can't help but be a little disappointed it isn't Isolation 2
Anyone with access to LinkedIn could have told (and did) there was not going to be an IsolAlien 2 after the return numbers started coming in. Too niche, too expensive and SEGA would have had to front CA a rather large chunk of money to keep that many people whom came on just to make this game to begin with, and then turned them to another project immediately to make the kind of money SEGA expected them to make.
SEGA is just
now figuring out how to retain customers AND staff other than the TW team(s), and they sure as hell weren't committed then.
Quote from: Xhan on Jan 18, 2018, 06:08:22 AM
Anyone with access to LinkedIn could have told (and did) there was not going to be an IsolAlien 2 after the return numbers started coming in. Too niche, too expensive and SEGA would have had to front CA a rather large chunk of money to keep that many people whom came on just to make this game to begin with, and then turned them to another project immediately to make the kind of money SEGA expected them to make.
Oh, I know. I think most of us have known it's not going to be happening. But it's still disappointing.
Quote from: dinosauriac on Jan 18, 2018, 01:50:38 AM
Two ways this can go- either it'll be Overwatch with Aliens, or your bog standard MMO with Aliens. Both will probably be based around loot box economies. Neither sound super appealing to me.
I'm hoping that the stink that has been thrown up around Battlefront 2 will make them careful when it comes to Lootcrates. I really can't be arsed with it being a heavily crated system.
I'm hoping this game tackles some thing's that AVP 2010 missed like customization. I've always wanted to have a xeno who's life cycle and growth you could control, evolving better armor or claws. Maybe invest "evolution" points into becoming a preatorain or something. Maybe have perk trees where you choose between power, speed, or senses. The human equivalent could be rank and equipment. Then multiplayer could be truly dynamic and asymmetric. There's so much potential here. I don't know if anyone played the AVP mobile game where you could completely customize your character and each choice brought benefits and drawbacks. It was so much fun. Shamelessly bring in CoD like killstreak rewards like 20 kills and you get to be a queen or a power armor suit. Man, the list goes on. Please don't mess this up! This franchise is a sleeping giant. Someone finally utilize it like they did with alien iso!!!
Does anyone here wish that they cashed all in and tried to make this an AVP game instead?
Quote from: It uses the trees on Jan 18, 2018, 09:35:03 AM
I'm hoping this game tackles some thing's that AVP 2010 missed like customization.
The customization was something I actually really liked in Colonial Marines. I think it'd be a miss to not have some sort of customisation in this new game as it's become such a feature of modern games.
Quote from: The Snipes on Jan 18, 2018, 10:46:31 AM
Does anyone here wish that they cashed all in and tried to make this an AVP game instead?
To be honest, I'm still hoping for a new AvP and a new standalone Predator game down the line. There's space for all. However, 2010 does still have some life in it - usually at least 2 active servers going. On PC, at least.
If this game don't be the AvP, we can still get 3 race: humans, aliens, engineers. Thx RS, predators are no longer needed.
Co-op would be nice.
ACM with buddies on Ultimate Bad Ass was great fun wise.
I wish this was a good self-contained story with more focus on horror and less on action.
An Aliens game like Killing Floor 2. That's what I want to see.
If it's focus is going to be multiplayer then FCK single player story sht that will only leave us wonder, like Isolation and ACM did.
Propper game mechanics, those last 2 stories were horrid.
Battlefield/front with Colonial Marines.... I can live with that too.
Quote from: Hemi on Jan 18, 2018, 03:56:43 PM
An Aliens game like Killing Floor 2. That's what I want to see.
Killing Floor 2 would actually be a good template to follow, if this is indeed co-op survival rather than Marine players vs Alien players. I suppose preferably you'd have both modes. KF2 was cosmetic only with it's loot.
You don't have to pay for it every month, do you?
I strictly stay away from those games.
Quote from: RidgeTop on Jan 18, 2018, 06:56:21 PM
Quote from: Hemi on Jan 18, 2018, 03:56:43 PM
An Aliens game like Killing Floor 2. That's what I want to see.
Killing Floor 2 would actually be a good template to follow, if this is indeed co-op survival rather than Marine players vs Alien players. I suppose preferably you'd have both modes. KF2 was cosmetic only with it's loot.
Killing Floor (2) is THE template to follow if you base the game around marines beeing swarmed by Aliens. Add Infestation, Life cycle....(i'm actually crying right now...) I've searched for something similar for years, with a sci fi theme, and only Red Faction Armageddon sorta gets it right. Though Gears of War is a big contender of course. (but im on PC so...good luck with that)
With the KF template you can build iconic Nostromo maps or remake AVP's Leadworks..put some spawn in the map and blocking volumes GO!! God...why this hasn't been made yet is beyond me....
Perk marines, make your Pulse Rifle pretty (or not lol), ranks & Lootcrates. AAAAARRRRRGGGG!!
JUST MAKE THE DAMN GAME!
*throws money at screen
Quote from: maron on Jan 18, 2018, 06:59:20 PM
You don't have to pay for it every month, do you?
I strictly stay away from those games.
Subscription-based MMO's are pretty much dead at this point, so I highly doubt it'd be anything like that. And even if it was something that launched with that sort of model it'd go free-to-play within a few months.
I'd like for there to be a Killing Floor-type horde mode as an option, but maybe not the sole focus. "Horde mode" has been a staple part of Alien games for ages now, but I don't feel like any of them ever really reached their full potential. Crazily enough I felt like Colonial Marines' was the best one to date. Just being able to place sentry turrets, weld doors shut, lock down shutters etc. was all the exact sort of thing I wanted to be able to do in a mode like that. They just needed to make it better! :laugh:
It can be an online marine FPS and also still be a deep RPG-ish type game with deep story at the same time hopefully. There's so much potential with what can be done good here, its amazing. But hopefully they dont f**k it up. I'd love to travel between different colonies and meet new human characters(friend or foe), and maybe have squad mechanics, and tense moments low on ammo welding doors shut and setting up turrets while aliens come from everywhere. f**k ACM, imagine what it COULD have been, but done right, on steroids. Having moments without any weapons Alien Isolation-like, and having to creep around to regroup would be essential, too.
A good BLEND of Alien/Aliens is key here. They need to combine the horror of alien isolation with the 'action'/tension of Aliens. They should take the alien isolation AI, and pretty much apply it to multiple Aliens at once in gameplay(with additional improvements like wall-climbing, etc). Aliens should be to scale. Ammo should be effective, but scarce. Acid blood should hurt. A lot. (and possibly deform geometry). Animations for marines and especially the Aliens of course should be TOP NOTCH. Mechanics should be deep. Welding/cutting doors, arming/setting-up turrets(with limited ammo), barricading with objects around the room, setting up cameras etc.....it should be like the ultimate seige-game. Fuzzy monitors should be set up where you can see in-gameplay the aliens coming in real time.
And of course other character moments, drama, world building etc. It should be a long well-writen, believable, story.
I'd like W-Y and the movie's(Alien 1-3 only) plots to be relevant somehow, but not necessarily in the spotlight. This would all need to be great in execution of course. Anyway, this is just my dreams for a great alien(s) game, and although far-fetched, a new alien game announcement is always a time to appreciate and get a bit hyped for!
I'm actually fairly excited about this. Just jumping on board the thread.
I practically like all the Aliens games. ACM was pretty good too I think, if you don't get too hung up about the story... there is literally no better way to revisit all the fun places that were such an important part of James Cameron's masterpiece...
As long as you're not fussed about how utterly lacking in accuracy all the fun places that were such an important part of James Cameron's masterpiece are.
Shooting Aliens with a pulse rifle is always fun though.
I quite liked the expansions on the Sulaco. I thought those were cool areas.
I wonder if this'll follow the Destiny kind of formula in terms of "multiplayer shooter" or if it is going for more of an arena MP game ala Aliens: Online?
f**k YES!!!!!!!!
Quote from: SM on Jan 19, 2018, 04:30:26 AM
As long as you're not fussed about how utterly lacking in accuraty all the fun places that were such an important part of James Cameron's masterpiece are.
Shooting Aliens with a pulse rifle is always fun though.
The most frustrating of the inaccuracies to me was that there was only room for 1 drop ship in the bay, whereas in the film there was room for 2. Unless it's a completely different bay, but I doubt it. Then again Apone did say "Bay 12 please". Whatever that means. I made a point of not looking for anything else. The fact that there is anything there after Ripley's Barbecue is mind blowing...
A "tad" more plausible would be the Sub Levels surviving the blast. Kinda like a bombshelter.... though what would happen if you dropped a nuke right on top of such shelter hehehe. I don't think it would matter lol...
QuoteI quite liked the expansions on the Sulaco.
I think all the areas they created that weren't seen in the film were fine - either on the ship or at Hadley. It was the re-created stuff that was laughable.
Quote from: Corporal Hicks on Jan 19, 2018, 08:05:40 AM
I quite liked the expansions on the Sulaco. I thought those were cool areas.
I wonder if this'll follow the Destiny kind of formula in terms of "multiplayer shooter" or if it is going for more of an arena MP game ala Aliens: Online?
Knowing how god awful and annoying that is, that's probably
exactly what they're going to do. -sigh-
Seriously since when was the Alien franchise any good for MMO? Its just news, but what this?
Please a game with similar gameplay to "Natural selection 2".
Asymmetric gameplay.
2 teams : Xeno vs Marines.
Goal Marines : Destroy the Alien Hive.
Goal Aliens :. Destroy the APC.
Secondary goal : Control the most ressource point..
In alien, the ressource point generate a small hive with host.
In Marines, the ressource point generate a small camp with munition and fortification.
The resources allow leaders (Queen and officer) to unlock upgrade skill.
My dream alien game.
Quote from: SM on Jan 19, 2018, 09:28:03 PM
QuoteI quite liked the expansions on the Sulaco.
I think all the areas they created that weren't seen in the film were fine - either on the ship or at Hadley. It was the re-created stuff that was laughable.
I think people need some perspective. I still remember playing the old Commodore 64 game in an effort to enjoy an experience that would take me back to the world of Aliens. Remember how far removed THAT was from the reality of the movie? Say what you will about ACM, but it felt like you were there at Hadley's Hope mostly. ...and that is a fulfillment of decades of hoping.
Old video games weren't capable of recreating Hadley, so it's not a fair comparison.
Newer ones are, and this one was specifically promoted on the basis of its accuracy to the film - and it wasn't.
Quote from: Russ840 on Jan 17, 2018, 10:26:21 PM
I really will be disappointed if this turns out to be a game That relies and focus' on online and multiplayer. I like me some single player action.
Pleased to get some game news though.
if you think anyone actually cares about single player anymore, then your in for a rude awakening. :(
Very few developers actually care about Single Player.
Very few gamers actually care about single player.
Considering the fact that most people responding to this dont have a problem with another online multiplayer shooter, doesn´t make it any easier.
I am a Singleplayer lover myslef but your almost considered an outcast for actually enjoying singleplayer games. I dont play many multiplayer games at all because i think its boring (running around shooting at others, die, respawn....repeat).
You want to make me care about playing online against others come up with something new.
How about a online game where you actually have to work together, the game punishes you for not coorparating. They could even tie trophies/achievements or progress into that gameplay mechanic. You actually loose your achievemnets/ trophies, and in doing so you wont be able to progress in the game until you start working together. :)
If this turns out to be what Aliens : Colonial Marines was promised to be (you have different classes doing different things, ie somone is on mothion tracker duty, one is smart gun, another is pusle rifle or shotgun), working as a team to get through the game then i will be all in.
Well I enjoyed avp still hoping it gets backwards compatibility on Xbox one but a.cm was a turd no other way to describe it other than the biggest disappointment on 360 and ps3 for what should have been a better game if Sega didn't give it to gearbox but alien isolation is brill beat horror game I've played for a long long time.but would be good for this new game to be the colonial marines game we should have got 4 player co-op each has their specific role multiplayer wasn't bad but could have been better let's hope this is the one
I would love a scenario as we see in Aliens: Book Two by Mark Verheiden and Den Beauvais. We get to see earth overrun, but we focus on the story of 2 or 3 people as they try to survive the night as they try to make their way to a spaceport on the outskirts of the metropolis...
Quote from: Thomas on Jan 20, 2018, 12:37:20 PM
if you think anyone actually cares about single player anymore, then your in for a rude awakening. :(
Very few developers actually care about Single Player.
Now thats depressing, games for me are single player. The hell is a game without a plot? It have been like this for me since I was 5, it it weren't for their history and characters video games wouldn't had such a impact on my childhood. I still see multiplayer as a optional feature.
At least in Isolation they got it right.
This sounds like it could go either way. We've still got the scars from Aliens Colonial Marines. Lets not get a repeat of that.
As for a story? we can only hope.
Quote from: Thomas on Jan 20, 2018, 12:37:20 PM
Quote from: Russ840 on Jan 17, 2018, 10:26:21 PM
I really will be disappointed if this turns out to be a game That relies and focus' on online and multiplayer. I like me some single player action.
Pleased to get some game news though.
if you think anyone actually cares about single player anymore, then your in for a rude awakening. :(
Very few developers actually care about Single Player.
Very few gamers actually care about single player.
Considering the fact that most people responding to this dont have a problem with another online multiplayer shooter, doesn´t make it any easier.
I am a Singleplayer lover myslef but your almost considered an outcast for actually enjoying singleplayer games. I dont play many multiplayer games at all because i think its boring (running around shooting at others, die, respawn....repeat).
You can speak for yourself, but this is just flat out wrong. Doom 2016 is a recent example of single player being well recieved, and people were wanting more SP content for that game and less MP. Generally, strong SP campaigns are highly regarded.
How many more years until we finally get AvP4? Considering how much money the last game made, you'd think we'd have one by now.
This sounds interesting, but AvP is PRIME to be an incredible competitive multiplayer game. Even the deeply flawed AvP2010 still has a die-hard playerbase.
Seriously, what gives? AvP did the whole "assymetrical multiplayer experience" well before Team Fortress, Natural Selection, Evolve, and Overwatch came along. Considering the success of most of these games, I'm surprised that we haven't gotten a new AvP yet.
People see "AvP" and scorn it for its unoriginality, when in truth, the original AvP is one of the most innovative and forward thinking multiplayer games of all time.
Quote from: PsyKore on Jan 20, 2018, 09:36:33 PM
Quote from: Thomas on Jan 20, 2018, 12:37:20 PM
Quote from: Russ840 on Jan 17, 2018, 10:26:21 PM
I really will be disappointed if this turns out to be a game That relies and focus' on online and multiplayer. I like me some single player action.
Pleased to get some game news though.
if you think anyone actually cares about single player anymore, then your in for a rude awakening. :(
Very few developers actually care about Single Player.
Very few gamers actually care about single player.
Considering the fact that most people responding to this dont have a problem with another online multiplayer shooter, doesn´t make it any easier.
I am a Singleplayer lover myslef but your almost considered an outcast for actually enjoying singleplayer games. I dont play many multiplayer games at all because i think its boring (running around shooting at others, die, respawn....repeat).
You can speak for yourself, but this is just flat out wrong. Doom 2016 is a recent example of single player being well recieved, and people were wanting more SP content for that game and less MP. Generally, strong SP campaigns are highly regarded.
I agree with you that there are indeed a few developers who gives us good single player games like the recent doom. Like the witcher series, the uncharted series etc. but they are few and far between, and many "Single Player" games end up getting some sort of multiplayer component added to them. Take a game like Dead Space 2.
Like i mentioned i dont have a problem with multiplayer or coop games but i need more incentive to play them other then running around and shooting at someone who are running around shooting at you. I reciently started playing rocket league and im loving it. I dont know if it counts when its a "racing" game.
What i meant overall is that we seem to get more and more multiplayer games then Single Player games.
You may disagree, but then we´ll just have to agree to disagree.... :)
Quote from: SM on Jan 20, 2018, 09:06:49 AM
Old video games weren't capable of recreating Hadley, so it's not a fair comparison.
Newer ones are, and this one was specifically promoted on the basis of its accuracy to the film - and it wasn't.
Ever played the Bug Hunt Tribute map m8? That one was pretty damn close. The ACM game was not, but that map though... very nice.
Seriously, why don't we have an AVP4 yet? SO weird.
Quote from: Thomas on Jan 21, 2018, 02:16:24 AM
Quote from: PsyKore on Jan 20, 2018, 09:36:33 PM
Quote from: Thomas on Jan 20, 2018, 12:37:20 PM
Quote from: Russ840 on Jan 17, 2018, 10:26:21 PM
I really will be disappointed if this turns out to be a game That relies and focus' on online and multiplayer. I like me some single player action.
Pleased to get some game news though.
if you think anyone actually cares about single player anymore, then your in for a rude awakening. :(
Very few developers actually care about Single Player.
Very few gamers actually care about single player.
Considering the fact that most people responding to this dont have a problem with another online multiplayer shooter, doesn´t make it any easier.
I am a Singleplayer lover myslef but your almost considered an outcast for actually enjoying singleplayer games. I dont play many multiplayer games at all because i think its boring (running around shooting at others, die, respawn....repeat).
You can speak for yourself, but this is just flat out wrong. Doom 2016 is a recent example of single player being well recieved, and people were wanting more SP content for that game and less MP. Generally, strong SP campaigns are highly regarded.
I agree with you that there are indeed a few developers who gives us good single player games like the recent doom. Like the witcher series, the uncharted series etc. but they are few and far between, and many "Single Player" games end up getting some sort of multiplayer component added to them. Take a game like Dead Space 2.
Like i mentioned i dont have a problem with multiplayer or coop games but i need more incentive to play them other then running around and shooting at someone who are running around shooting at you. I reciently started playing rocket league and im loving it. I dont know if it counts when its a "racing" game.
What i meant overall is that we seem to get more and more multiplayer games then Single Player games.
You may disagree, but then we´ll just have to agree to disagree.... :)
I just don't agree that very few developers and gamers care about single player: that's just hyperbole. They're also not few and far between. Unless you want a new one every week, single player games are still consistently released, and over the past years/decades single player games have always left their mark and been the most memorable.
So I suppose it is safe to assume that any hope of a sequel to Alien: Isolation have gone out the window?
It seems like everything has to be given the CoD treatment these days...
Quote from: Bworko on Jan 20, 2018, 01:47:30 AM
Please a game with similar gameplay to "Natural selection 2".
Asymmetric gameplay.
2 teams : Xeno vs Marines.
Goal Marines : Destroy the Alien Hive.
Goal Aliens :. Destroy the APC.
Secondary goal : Control the most ressource point..
In alien, the ressource point generate a small hive with host.
In Marines, the ressource point generate a small camp with munition and fortification.
The resources allow leaders (Queen and officer) to unlock upgrade skill.
My dream alien game.
YES. My only complaint with Natural Selection 2 is that the controls can be wonky at the action plays like Counterstrike. But its been a while since I played that game.
Quote from: Alienated on Jan 22, 2018, 05:15:21 PM
So I suppose it is safe to assume that any hope of a sequel to Alien: Isolation have gone out the window?
I'm not entirely sure how it works but if Sega have lost the Alien IP then does that mean that they have lost the the Alien Isolation rights? or because they published it do they still retain them? or does it fall on to Creative Assembly? or even onto the new IP holders?
My point being is it possible for it to be picked up again for a sequel at some point in the future?
TO DEVELOPERS: Please add predators as playble race too. And ignore last two avp movies. Look at avp2 game that was the best avp game! :'( :'( :'(
Quote from: Asian on Jan 23, 2018, 08:31:04 PM
TO DEVELOPERS: Please add predators as playble race too. And ignore last two avp movies. Look at avp2 game that was the best avp game! :'( :'( :'(
No, this is an alien-only game. Not avp. (though i would like a new avp eventually, but I need a truly great Alien(s) game 1st!)
We've already had a great Alien game. What we need is a great standalone Predator game.
Quote from: Apollo on Jan 23, 2018, 11:58:58 AM
Quote from: Alienated on Jan 22, 2018, 05:15:21 PM
So I suppose it is safe to assume that any hope of a sequel to Alien: Isolation have gone out the window?
I'm not entirely sure how it works but if Sega have lost the Alien IP then does that mean that they have lost the the Alien Isolation rights? or because they published it do they still retain them? or does it fall on to Creative Assembly? or even onto the new IP holders?
My point being is it possible for it to be picked up again for a sequel at some point in the future?
I believe it's Fox that would own the rights to do a sequel if they decided to.
Quote from: Adam802 on Jan 24, 2018, 03:51:50 AM
Quote from: Asian on Jan 23, 2018, 08:31:04 PM
TO DEVELOPERS: Please add predators as playble race too. And ignore last two avp movies. Look at avp2 game that was the best avp game! :'( :'( :'(
No, this is an alien-only game. Not avp. (though i would like a new avp eventually, but I need a truly great Alien(s) game 1st!)
We've had a truly great Alien game with Isolation but we are in need of a fantastic multiplayer game!!
Quote from: Scorpio on Jan 24, 2018, 03:58:28 AM
We've already had a great Alien game. What we need is a great standalone Predator game.
Also this. Still want my open-galaxy Predator game!
I believe it's Fox that would own the rights to do a sequel if they decided to.
Ahh It's most probably this. Lets hope its THIS. That ending to Isolation deserves to be continued on.
I just want class based, objective oriented multiplayer. Each class would have different weapons/abilities, but classes would be limited in numbers per section or squad, and since the average section is made up of 8-10 guys it could look like this.
Support [x2]: Armed with a smartgun/LMG with a pistol,
Rifleman [x4]: Armed with Pulserifles/assault rifles, pistol, welder and grenades,
Pointman [x2]: Armed with shotguns/carbines, pistol, motion trackers, welders
Technician [x1]: Armed with SMGs, sentry turrets, hacking tool
Medic [x1]: Armed with Carbines/Machine Pistols, medical bag
Quote from: PVTDukeMorrison on Jan 24, 2018, 11:31:42 PM
I just want class based, objective oriented multiplayer. Each class would have different weapons/abilities, but classes would be limited in numbers per section or squad, and since the average section is made up of 8-10 guys it could look like this.
Support [x2]: Armed with a smartgun/LMG with a pistol,
Rifleman [x4]: Armed with Pulserifles/assault rifles, pistol, welder and grenades,
Pointman [x2]: Armed with shotguns/carbines, pistol, motion trackers, welders
Technician [x1]: Armed with SMGs, sentry turrets, hacking tool
Medic [x1]: Armed with Carbines/Machine Pistols, medical bag
Only thing I'd change is giving the Pointman access to the Flamethrower in addition to the shotgun. It's not Aliens with out the flamethrower.
If this were to be multiplayer only (which I hope not but I'll take anything) I'd honestly hope it was like Dead Space 2's multiplayer but with a class system for the marines. Give each map it's own narrative with objectives for the marines to accomplish and the Aliens have to stop them by killing them or completing their own counter objective.
I loved how Dead Space 2's multiplayer played and I think it'd work great for an Aliens themed game.
https://www.youtube.com/watch?v=LroupM6klFM
Persistent Universe =/= arena
Destiny have different enemies and final bosses, i see this product more like a mmo....some guys on Cold Iron have experience on mmos
Quote from: Seegson on Jan 25, 2018, 05:02:02 PM
Persistent Universe =/= arena
Destiny have different enemies and final bosses, i see this product more like a mmo....some guys on Cold Iron have experience on mmos
(https://static1.squarespace.com/static/55115a45e4b05578a4296d3b/t/556c7b8de4b0b3bb3fade2c7/1433172894842/colbert-facepalm.gif?format=500w)[/QUOTE]
I really would like to see a successful 1st/3rd person shooter that pits colonial marines against xenomorphs. I know we've seen it before but it hasn't been done really well since AVP2. I'd like to see a Left 4 Dead-esque game if possible. I'm even okay with loot crates as long as they are cosmetics and the game is frequently updated by the devs. After Gearbox's Colonial Marines, my expectations are extremely low.
Quote from: D. Compton Ambrose on Jan 25, 2018, 05:31:41 PM
Quote from: Seegson on Jan 25, 2018, 05:02:02 PM
Persistent Universe =/= arena
Destiny have different enemies and final bosses, i see this product more like a mmo....some guys on Cold Iron have experience on mmos
https://static1.squarespace.com/static/55115a45e4b05578a4296d3b/t/556c7b8de4b0b3bb3fade2c7/1433172894842/colbert-facepalm.gif?format=500w
[/quote]
What i mean is : if they are talking about persistent universe, they are not talking about online arenas like Alien Online or Overwatch
The game will be a classic mmo , or something like Destiny or The Division
I'd think something like Destiny or Division would be more likely than any sort of classic MMO. I am curious to know if that's what they mean with this persistent universe phrase.
hmmm...good point. This would indicate a larger scope. Perhaps more like WarFrame?
I hope it Isn't like The Division.
I'm hoping hey go something down the line of Wildlands except with a lot more to do.
The División is now better than ever, as a co-op experience in a believable and persistent world, its really good. The enemies on The Division are pretty the same every time...so adding Aliens and WY stuff on the mix should be easy to this kind of gameplay.
I'm hoping if they're aiming larger we'll see some new XT species. Gives some potential for new hybrids too.
I'll be honest , I think it's cool a new game is coming out , but isn't it time a new concrete jungle styled predator game , comes out. Predator seems perfect for a open world hunting game . Why hadn't that happened . The last time we seen an official predator only game was back on the ps2 , why is he being neglected for so long ?
Aliens Online, if anyone remembers it, was kinda like battlefield but no flags. This would be awesome if done right
Quote from: Gamestorm Reject on Jan 29, 2018, 05:27:55 AM
Aliens Online, if anyone remembers it, was kinda like battlefield but no flags. This would be awesome if done right
I played some of Aliens Online offline a good few years back. I still have the game files but I don't believe it works anymore.
Quote from: EVIL the PREDATOR on Jan 27, 2018, 12:54:36 PM
I'll be honest , I think it's cool a new game is coming out , but isn't it time a new concrete jungle styled predator game , comes out. Predator seems perfect for a open world hunting game . Why hadn't that happened . The last time we seen an official predator only game was back on the ps2 , why is he being neglected for so long ?
Completely agree. We've overdue for a Predator-only game. Still waiting for my open-galaxy game.
QuoteAlthough there's little in the way of concrete information regarding the studio's new Alien project, intended for release on PC and consoles, it will apparently "explore areas of the universe that fans haven't gotten to experience".
http://www.eurogamer.net/articles/2018-01-17-fox-buys-developer-cold-iron-studios-to-begin-work-on-a-new-alien-shooter
According to eurogamer,
"explore areas of the universe that fans haven't gotten to experience", this does not sound like Colonial Marines to me.
Yeah, that phrase was in all the press releases. Just like the format, that could mean literally anything at this point. I really can't wait to find out something specific.
I'd love to see some new twists on existing vehicles. Maybe a medic APC? Or just all new vehicles influenced by existing aliens look
Whatever this game turns out to be I'd like to see something that isn't just locked down to 'Aliens' , maybe something that covers the entire series in different ways. Not just a multiplayer shooter involving the USCM. These guys had a hand in Star Trek Online right? what if they did not an MMO as such, but a game community based and allows you to travel and explore LV-426 and Fury 161, dock at Sevastopol for supplies , gateway station in Earths orbit, discover the engineers and harvest the " Black Goo" , see planets and ideas that we never ever got to see in the movies.
Actually reading that back , it does sound a little MMO..... but man the Alien Universe has so much depth that it deserves to be explored.
Thats the thing, alien universe is so cool and wide that you can make a good mmo about it
I hope it has the same attention to detail isolation but with a much bigger scope .. also I think we should have the ability to kill the Xenos because it was way too stressful to play for me . Or better still make it a true alien game , in the sense of playing the iconic beast himself through the various stages of his evolution . I'm just tired of playing a man with a gun in every game that comes out .
What if it's set after the events of resurrection? There have to be other ships with crews like the Betty, gettin into all kinds of space pirate hijinks, fighting against some marine soldier types, also there's xenomorphs.
Quote from: Rabbit2100 on Jan 31, 2018, 07:58:18 AM
What if it's set after the events of resurrection? There have to be other ships with crews like the Betty, gettin into all kinds of space pirate hijinks, fighting against some marine soldier types, also there's xenomorphs.
I can just see the crowds lining up now.
It would be cool for hardcore fans, but other than that, I can't imagine this being a sales success.
Finally! Lets hope this one isn't a bomb. Really wish we had a successful (popular AVP game). 2010 isnt that bad, the lack of support however is what killed the game. Removing the Aliens/Predator/AVP universe from the clutches of sega will be a large boon.
What if they made a game about the space jockeys , and their quest to rid the galaxy of humanity ? Sort of a sci if war game, Aliens as weapons you can use sounds cool for a video game . Also throw some predator canon in there , So you are not invincible and I think we would have a good game on our hands if done right , also keep the scope on par with no mans sky ( only better!!!)
"Aliens as weapons you can use"? What?
I'm just so excited that there is finally a new game on the horizon. I like that it's going to have multiplayer, since the last game, Alien Isolation, was singleplayer only, though I'd definitely like there to be more great sinlgeplayer only entries in the future of the franchise. I wouldn't mind, like others here have mentioned, if it was similar to Natural Selection 2, though I'll take anything if the quality is on par. In these few pages we see how hard it is to please everyone, so many completely different ideas are up in the air. I wish the studio all the luck and hope for quality and that they take care of the franchise.
Erm yeah the engineers use them as a weapon of war ... every fan knows that .
@ D. Compton ... ENGINEERS..Little is known of this race. The principal theory of their connection to the Xenomorphs, which was mentioned briefly by Ridley Scott in his director's commentary for the first Alien DVD, is that the Engineer's Ship in Alien was a "bomber" and that they used them as biogenic weapons to fight an ancient war against an unknown foe. There is some evidence to support this, such as the Xenomorph's biomechanical nature. Xenomorph Eggs were believed to be used as "bombs" on an enemy planet and then the Xenomorphs would proceed to kill the entire population as they spawned...... I rest my case !
Not everyone goes along with the prequels.. Space jockeys were well established by dark horse and other media before the prequels came out.. (which were terrible might I just add)
I think he meant how would you use the Xeno's as weapons in a game that's confirmed to be an FPS
I want to be excited but I am not... we havnt had a predator game since 2005
Quote from: JokersWarPig on Feb 05, 2018, 03:57:40 PM
I think he meant how would you use the Xeno's as weapons in a game that's confirmed to be an FPS
Like the dogs in CoD? It could happen but to be honest, I'd rather just play as the Aliens.
Quote from: JokersWarPig on Feb 05, 2018, 03:57:40 PM
I think he meant how would you use the Xeno's as weapons in a game that's confirmed to be an FPS
Yes, exactly.
Makes you wonder if it's going for an original story or another retread of the ripley saga. I honestly hope not. The comics had great original ideas, they should get some inspiration from those. Or well, just make a good game.
Anyone remember Crucible?
Quote from: WanderingRonin on Feb 08, 2018, 11:38:38 AM
Makes you wonder if it's going for an original story or another retread of the ripley saga. I honestly hope not. The comics had great original ideas, they should get some inspiration from those. Or well, just make a good game.
Anyone remember Crucible?
Of course. While it isn't a sequel to
Isolation, it doesn't have to be directly connected but they should at least make some references to it, and do an aesthetically-similar take regarding environment and the player/NPC interaction with/in it.
Anyone seen or heard of the game scorn ? That for me is what a new alien game should play and feel like , it should feel "alien" .
I'm sort of tired of playing the same sh** again and again . Honestly I know you might not agree, but hasn't the bug hunt become a bit stale . Isolations alien was excellently executed , but it's been done now , and I honestly think Engineers have a story to be told and it needs to be fleshed out . A video game is a good platform to do that . We have never seen them in video game form barring isolation . And yes the cod dogs were exactly what I had in mind corporal hicks when I wrote that ;) I'm down as playing as alien itself or an engineer, but please no more running around with guns !
(https://pbs.twimg.com/media/DV1_uUFVMAAdEcJ.jpg:large)
QuotePaid a visit to one of the gang while in London. Looking sharp, as always.
https://twitter.com/FoxNext/status/963066334245306368
I am stalking the hell out of the devs for this game, I can't wait.
Unfortunately not a great amount of intel but -
QuoteMarvel is on one end of the spectrum where they have a million different characters and enemy types and hero types, but Alien has always just had a couple of enemy types to take on. How does the team behind the announced Alien shooter work within those constructs to make a compelling game while only having a few enemy types from the source material?
I don't manage that game directly, so I can't really speak for their creative vision behind it, but the way that we try to look at each different IP out there is that you have to tap into what's special about it. We would never – again speaking just for my studio in L.A. – we would never take a license like Alien and try to do a game that's heavily dependent on creating a huge roster of unique characters. It just wouldn't fit. It goes back to that thing of "Does it fit like a glove with what you're building, or not?" The way that I look at Alien is that it's much more of an intense survival, maybe a little horror, and you want to immerse players in that world, and again, give them the tools to fulfill that fantasy. You only need the few characters and enemy types that you see in that world to create something compelling.
http://www.gameinformer.com/b/features/archive/2018/03/29/foxnext-vp-general-manager-talks-fox-gaming-initiative-and-licensing-with-marvel.aspx - Thanks to RidgeTop.
Quote from: Corporal Hicks on Mar 30, 2018, 09:12:43 AM
Unfortunately not a great amount of intel but -
QuoteMarvel is on one end of the spectrum where they have a million different characters and enemy types and hero types, but Alien has always just had a couple of enemy types to take on. How does the team behind the announced Alien shooter work within those constructs to make a compelling game while only having a few enemy types from the source material?
I don't manage that game directly, so I can't really speak for their creative vision behind it, but the way that we try to look at each different IP out there is that you have to tap into what's special about it. We would never – again speaking just for my studio in L.A. – we would never take a license like Alien and try to do a game that's heavily dependent on creating a huge roster of unique characters. It just wouldn't fit. It goes back to that thing of "Does it fit like a glove with what you're building, or not?" The way that I look at Alien is that it's much more of an intense survival, maybe a little horror, and you want to immerse players in that world, and again, give them the tools to fulfill that fantasy. You only need the few characters and enemy types that you see in that world to create something compelling.
http://www.gameinformer.com/b/features/archive/2018/03/29/foxnext-vp-general-manager-talks-fox-gaming-initiative-and-licensing-with-marvel.aspx - Thanks to RidgeTop.
What I get from that is it is more Alien than Aliens... Which is weird for a shooter.
The Marine campaign in the 1999 AvP was very much a shooter and a survival horror. A single Alien could kill you easily and moved really fast, so even though you had a pulse rifle at all times you were constantly on edge and always kinda hoping you'd never run into one. :laugh: It's always possible they might go with that sort of approach.
Can be expect see some footage in the E3 this year? It would be nice see a new Alien game, specialy considering that The Predator it's destinated to be a fiasco.
Quote from: Kailem on Apr 16, 2018, 03:46:50 PM
The Marine campaign in the 1999 AvP was very much a shooter and a survival horror. A single Alien could kill you easily and moved really fast, so even though you had a pulse rifle at all times you were constantly on edge and always kinda hoping you'd never run into one. :laugh: It's always possible they might go with that sort of approach.
If they follow the movies it should be survival horror. Aliens is very much survival horror. To kill just one alien should be a challenge. So I would like to see more like a tactical based shooter / survival horror. Where you cannot let the alien get too close.
You can have Neomorphs and Hammerpedes as maybe lighter enemies that are easier to kill. The fully armoured xeno should be tough and only when you have the right gear and weapons to face them later in the game.
I really hope they find a way to tread new ground with locations, while maintaining the feel of the films..
So I've just found out about all this and went reading into it. One thing that I keep seeing people say is "Destiny Like"... I'm curious, how would you make an MMO with a persistent world feel survival horror at its core? Unless there was a brutal Permadeath mechanic in which if your marine dies, you end up having to create a new rookie and work your way back up* (Thus making it actually worth being careful and thinking, unlike Destiny. But this would require balance and specific blocks like "Group Missions are Not PK" for example)). I also can't help but think about a core mechanic of MMOs and persistent worlds, which is skill systems and looting. I feel you'll need classes for that. Medical, Combat Engineering, Systems Technician, Pilot, so on.
**Or like how Escape From Tarkov Handles it. Main Character with loot and skills, and a timeout when killed Secondary "Scavver".
Course, all we can do is speculate right now. But I'm trying to figure out in my head how it would even work. Not to mention you'd need a damn good story and consistent chapter updates for the community (Ah-la Star Trek Online. It just won't die and still has a thriving community. Plus the main storyline is actually decent and replayable to an extent, for MMO standards.). Also, no Loot Boxes... And if you gotta have microtransaction, make sure it's cosmetics only, no P2W shit.
i want another alien game with avp2 alien gameplay
I want something primarily atmospheric at heart.
If I'm going to create a pipe dream list I'd say;
-Perhaps something that ties up a loose end in a non-obstructive manner like Alien Isolation's handling of the Beacon in the Derelict.
Use for instance, both "Planet 4" and LV-223 have plenty of the virus left behind presumably and in Planet 4's case a few Alien eggs. These could both be good loose ends to tie up seeing as it's obvious the prequels will not be returning to those locations.
-Potentially get Alex White involved and have it be a quasi-sequel to The Cold Forge if you don't want to tackle the planets of the prequels in any manner.
-Four player tactical gameplay that was promised from Gearbox's original pitch for ACM.
-No acknowledgment of ACM, Fire and Stone or the Ellen Ripley novel trilogy. I would even encourage outright contradiction. Yes this is extremely petty but those stories devalue the Alien franchise as a whole.
-Continue with Alien Isolation's portrayal of the Snatcher as nigh-invincible. In a gameplay capacity instead go for a Dead Space approach with Neomorph variations as enemies being your primary foe, with the Alien reserved for only the most special of occasions.
-Dynamic set of weapons in the spirit of Dead Space, each with its unique own appeal and function.
-Chris Avellone tier of writing and character interaction.
-No Kenner garbage, if you do Snatcher variants quadruped animals produce Runners, bipedal animals produce drones and warriors only start to appear if a Queen is present.
-An element of capitalism screwing over people, as is the subtext of Alien 1979, but perhaps it doesn't have to do anything with cartoonishly evil companies or company men but simply the abject neglect and apathy the system treats people with.
-Be fun. Don't be an MMO please or Destiny like-minded, otherwise you might as well not exist at all.
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
They literally can't lol
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
C'mere... Listen. Shh. Listen.
Spoiler
You can shoot aliens.
With guns.
It's going to be greeaaat.
Quote from: OpenMaw on Aug 07, 2018, 03:01:23 AM
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
C'mere... Listen. Shh. Listen.
Spoiler
You can shoot aliens.
With guns.
It's going to be greeaaat.
Officer! Arrest that man!
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
probably
Quote from: Huggs on Aug 07, 2018, 03:08:37 AM
Quote from: OpenMaw on Aug 07, 2018, 03:01:23 AM
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
C'mere... Listen. Shh. Listen.
Spoiler
You can shoot aliens.
With guns.
It's going to be greeaaat.
Officer! Arrest that man!
Arrest him? Hung, drawn and quartered more like! :laugh:
I've been playing alien Resurrection recently, it is very hard and the Aliens kill you in about 2 hits, something similar but with multiplayer and better controls would sure be good.
Quote from: Dingbat on Aug 19, 2018, 02:41:49 PM
I've been playing alien Resurrection recently, it is very hard and the Aliens kill you in about 2 hits, something similar but with multiplayer and better controls would sure be good.
The game gets a bad rap for the controls but is actually great with a mouse. It's a good survival game.
I've turned in like 100 applications lol
Quote from: Wweyland on Aug 20, 2018, 07:58:41 AM
Quote from: Dingbat on Aug 19, 2018, 02:41:49 PM
I've been playing alien Resurrection recently, it is very hard and the Aliens kill you in about 2 hits, something similar but with multiplayer and better controls would sure be good.
The game gets a bad rap for the controls but is actually great with a mouse. It's a good survival game.
What's funny about the controls controversy, if I remember correctly, is that it used dual analog for aiming and movement, which was unheard of at the time
http://coldironstudios.com/careers/
They're still hiring for the game.
Perhaps we can alert the former members of CA to take a look at those offers. ;D
One instance where I wished I lived in America, what a shame.
Quote from: OpenMaw on Aug 07, 2018, 03:01:23 AM
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
C'mere... Listen. Shh. Listen.
Spoiler
You can shoot aliens.
With guns.
It's going to be greeaaat.
Well like it or not that is what Aliens is associated with. Comparing sales of Alien Isolation vs action oriented games definitely attests to this. Unfortunately it looks like this game is on permanent hold along with hope for the franchise.
Nonsense.
They're still hiring for the game. It'd certainly be nice to hear something more but I don't believe it's on hold.
Will the Disney take-over of Fox have any effect on the games? Or is that a different division or something.
It's entirely unknown at this point.
I can't recall if we've seen anything of the engine before. From this job posting, I'd expect it's going to be built using Unreal.
https://virtumente.com/job/senior-world-builder-cold-iron-studios/
"Senior World Builder"
I like it. It sounds like "The God Job".
I take it you need experience or college to work there. I'd take up writing the story in a heartbeat, if that was possible.
"Alien First Person shooter..."
So basically they're going to remake ACM but have it so that it isn't garbage...
Ok.
Quote from: No Name on Oct 28, 2018, 08:41:07 AM
"Alien First Person shooter..."
So basically they're going to remake ACM but have it so that it isn't garbage...
Ok.
It's likely some online monstrosity. No story, no campaign, and the servers will be shut down in a few years. Why bother making it? Beats me.
Remaking A:CM so it doesn't suck? We should be so lucky.
Quote from: Huggs on Oct 28, 2018, 01:57:15 PM
Quote from: No Name on Oct 28, 2018, 08:41:07 AM
"Alien First Person shooter..."
So basically they're going to remake ACM but have it so that it isn't garbage...
Ok.
It's likely some online monstrosity. No story, no campaign, and the servers will be shut down in a few years. Why bother making it? Beats me.
Remaking A:CM so it doesn't suck? We should be so lucky.
Hey, maybe we'll get better movie skins. The A:CM ones aren't overly terrible, but Hudson looks like he started retaining water.
Unwarranted pessimism.
Quote from: quijju on Oct 16, 2018, 04:39:45 AM
Quote from: OpenMaw on Aug 07, 2018, 03:01:23 AM
Quote from: PVTDukeMorrison on Aug 06, 2018, 11:39:07 PM
Has there been any updates on this? I feel like there's someone here who knows stuff but are under NDA. It's okay, you can tell us.
C'mere... Listen. Shh. Listen.
Spoiler
You can shoot aliens.
With guns.
It's going to be greeaaat.
Well like it or not that is what Aliens is associated with. Comparing sales of Alien Isolation vs action oriented games definitely attests to this.
Do the sales bear that out? Looking on VGChartz, Isolation sold roughly the same number of copies as AvP2010 and significantly more than Colonial Marines. VGChartz doesn't include Steam sales, but SteamDB lists Isolation's peak players as more than double that of AvP's. I can't find figures for the older games, but it looks like Isolation may be the highest-grossing Alien game of all time, or tied for that honour with AvP2010.
It is.
SEGA = unrealistic expectations.
Alien Isolation (Stealth Survival Horror) ≠ COD numbers.
Quote from: No Name on Oct 28, 2018, 08:41:07 AM
"Alien First Person shooter..."
So basically they're going to remake ACM but have it so that it isn't garbage...
Ok.
There are other Alien shooters than just ACM. ACM was just supposed to be the pinnacle. Personally, I'd like to see them do an ACM that is actually good.
But I do worry it's going to be some sort of Destiny/Borderlands type of thing. I tried D2 but it didn't seem to have enough story and I got bored of it pretty quickly.
^
Yes, there are other Aliens shooters. And that's the point. Lets say, for the sake of argument, they make something close to the quality of say, Doom 16.
I still wouldn't find it interesting, because to me, it's a massively outdated concept. Go from point A to point B, shoot some Xenos and huggers, maybe some humans, fight a Queen, the end. We've had ACM, Trilogy, Res and three AvP games with pretty much the same concept already.
I would have loved to see them try something like Aliens: Crucible, or perhaps even an infestation simulator combining elements of AvP Extinction's Alien campaign with world building elements.
I suppose those would be risky ventures though.
Wouldn't be surprised if Huggs' prediction turns out to be correct.
I enjoy shooters, but I'm all for an Aliens RPG. I'm just a sucker for creating characters and getting immersed in a world and getting emotionally attached to everything.
If they can combine those two elements, that'd be great, but I imagine that's too much to ask, and way too expensive to make.
Quote from: No Name on Oct 29, 2018, 12:02:44 PM
^
Yes, there are other Aliens shooters. And that's the point. Lets say, for the sake of argument, they make something close to the quality of say, Doom 16.
I still wouldn't find it interesting, because to me, it's a massively outdated concept. Go from point A to point B, shoot some Xenos and huggers, maybe some humans, fight a Queen, the end. We've had ACM, Trilogy, Res and three AvP games with pretty much the same concept already.
That's fair enough and I wouldn't argue with that. I'd just like to see them do a squad based thing and it actually be good!
Alien CO-OP Tactical FPS?
Quality...
Who knows?
Isolation's Creative Assembly's first, FP-SH.
A combination of Alien: Isolation and Tom Clancy's The Division could make for an interesting ALIENS game.
Shit... just place a ALIENS skin over The Division and you'd have a pretty fun game.
Instead of New York City being hit by a super virus and criminals running rampant while having to fight a mercenary force it would be Colonial Marines or some other military force in the ALIENS universe being sent in to to deal with a Colony that has gone silent. Personally I'd like it to not even be a Colony but a full on established city on some planet.
Throw in some of Alien: Isolation's great horror aspects and tone down the Division RPG elements somewhat. Keep it open world but always dark, maybe even take some Dying Light elements where you get day light every now and then and thats when its safest. You can come across survivors and its really in your interest to save survivors or else they could be used as hosts.
Have a gloomy opening telling us that the Colony/City has a population of a million or something, just massive number so we know that shit has gone south.
Whatever they do I think they need to separate themselves from the canon restrictions of the movies or set it after ALIEN3 or after A:R.
The Division is trash IMO
I despise modern MMOs.
Single Player/Multiplayer Dead Space esque; Horror Pithee.
I don't know if I would call the Division an MMO.
It has some very lite MMO features but its mainly a shooter with some RPG elements.
I don't think we'll be getting a tactical game as much as we all want it. But then again, they let Alien: Isolation be more of a hardcore SH than a typical horror shooter.
& Alien Isolation is CA's first FPS/Non-RTS.
Quote from: Chris!(($$))! on Oct 31, 2018, 06:17:28 AM
A combination of Alien: Isolation and Tom Clancy's The Division could make for an interesting ALIENS game.
That's not a bad shout to be honest. I do expect those kind of elements from the persistent online world comments. Division was another one I couldn't really get in to. I can't really get into those kind of games. I'd certainly give it a shot if that's where they're going with this, though.
Quote from: Chris!(($$))! on Oct 31, 2018, 06:17:28 AM
A combination of Alien: Isolation and Tom Clancy's The Division could make for an interesting ALIENS game.
Shit... just place a ALIENS skin over The Division and you'd have a pretty fun game.
Instead of New York City being hit by a super virus and criminals running rampant while having to fight a mercenary force it would be Colonial Marines or some other military force in the ALIENS universe being sent in to to deal with a Colony that has gone silent. Personally I'd like it to not even be a Colony but a full on established city on some planet.
Throw in some of Alien: Isolation's great horror aspects and tone down the Division RPG elements somewhat. Keep it open world but always dark, maybe even take some Dying Light elements where you get day light every now and then and thats when its safest. You can come across survivors and its really in your interest to save survivors or else they could be used as hosts.
Have a gloomy opening telling us that the Colony/City has a population of a million or something, just massive number so we know that shit has gone south.
Whatever they do I think they need to separate themselves from the canon restrictions of the movies or set it after ALIEN3 or after A:R.
Setting in a large colony with urban elements would be awesome. If we can explore the map, that'd be even better.
Quote from: Hemi on Oct 16, 2018, 08:47:12 AM
Will the Disney take-over of Fox have any effect on the games? Or is that a different division or something.
No one truly knows until the purchase goes through in January.
For now everything is business as usual.
I think a Civilization-esque game would be a wonderful direction for an Aliens game to go.
Maybe have a bit more in the way of a city builder, managing a colony or a hive, battling it out for dominance of a map.
Barring that, I wish they'd just bring Extinction to PC with a proper skirmish mode and online multiplayer. T_T
As for an Aliens FPS, atmosphere and story will be key. I liked the toughness of the Warriors in AVP2010, at least on the difficulty mode I played on. I don't think the Xenos should go down easily unless you have a really powerful gun. Forcing the player to think about whether facing off against the Xenos is a wise option would be nice.
Creative Assembly's pedigree's RTS. Ironic.
Praise Al Hope.
Quote from: Kurai on Nov 01, 2018, 05:10:18 PM
Forcing the player to think about whether facing off against the Xenos is a wise option would be nice.
The achievement for not facing Xenos should be called, "With those things running around?! You can count me out!"
Quote from: TheSailingRabbit on Nov 01, 2018, 05:25:39 PM
Quote from: Kurai on Nov 01, 2018, 05:10:18 PM
Forcing the player to think about whether facing off against the Xenos is a wise option would be nice.
The achievement for not facing Xenos should be called, "With those things running around?! You can count me out!"
The next one should be "Bishop should go" if the action is repeated or if you force an android NPC to do something :laugh:
Quote from: The Cruentus on Nov 02, 2018, 01:00:30 AM
Quote from: TheSailingRabbit on Nov 01, 2018, 05:25:39 PM
Quote from: Kurai on Nov 01, 2018, 05:10:18 PM
Forcing the player to think about whether facing off against the Xenos is a wise option would be nice.
The achievement for not facing Xenos should be called, "With those things running around?! You can count me out!"
The next one should be "Bishop should go" if the action is repeated or if you force an android NPC to do something :laugh:
Controlling androids to go right past Xenos would be a cool feature. Not just giving orders, but pressing a key or button to take manual control.
I hope the new FPS is superior to the last two at least, AVP 2010's mediocre incarnate and ACM...
https://avp.wikia.com/wiki/Aliens:_Colonial_Marines_goofs
The whole game's a Goof.
I thought the only thing AVP2010 did wrong was make go through most of the marine campaign alone. Visually and story wise it was a lot better than ACM.
Bowel movements are better than ACM.
AVP 2010's mediocre, there's nothing special about it.
Monolith's AVP is what they should have built off, but they didn't.
But it's serviceable and inoffensive.
Any news on this game? Someone said announcement imminent..
Check back December 6th.
We know the title name : Alien Blackout
https://wccftech.com/alien-blackout-trademarked-fox/
That's a pretty cool title.
Time for a thread title change, and maybe even new subforum.
City blackout?
A term for losing contact with a colony or space station/other habitat?
Fixing the naming convention?
When in the timeline will it take place I ponder.
Yes! Good find. Any new info is good news in my eyes. The title's not bad, seems interesting. I'm trying so hard to deduce any information on the game just from the little bits of info we have but I'm not really getting anywhere other than wild speculation.
Need more news! :laugh:
Where did that date come from ?
(https://66.media.tumblr.com/9762a399b3b7afba98dd25954843724f/tumblr_pilbuqqA8J1v9qrau_1280.png)
(https://66.media.tumblr.com/fcb51da0f4a28a97ebaa380b0cc88df3/tumblr_pilbupaQLj1v9qrau_1280.png)
;)
20th Century Fox, which holds the rights of the license, has indeed filed with the EUIPO the brand "Alien: Blackout" and, yes, it is a video game, with online features . As a reminder, the studio had already announced that it was developing a game in virtual reality, and he recently bought Cold Iron to work on another Alien title, without further details. :o ;D
Superb. Im excited
Indeed!
My bet is on a world infestation. Maybe earth? Although they may be animals, they cut the power. Blackout.
The Old One, you told me to come back December 6, wth man lol, thought you were on top of everything. Alien Blackout sounds great.
So excited!
Blackout...hmm....
"They cut the power." "What do you mean they cut the power? How could they cut the power, man? They're animals!"
I'd fail to believe it's Cold Iron's shooter due to the name of "Alien" instead of "Aliens", however with the Kojima visit and the timing of The Game Awards, I would guess this could be an early reveal. Kojima's been visiting studios recently to see game demos, so would make sense to visit Fox to see how this project is doing if he's a fan of the IP. Interested to know how far along it is since its only been in development for, what, two years at most?
The Game Awards tagline of "Worlds Will Change" is also suspiciously similar to "Building Better Worlds", along with the VHS screen in the original promo art that looks quite Aliens-y. Their promotional video's glitchy animation style is also very similar to that used in Prometheus.
Are we sure it's Alien: Blackout and not Aliens: Blackout? Anyway, cool name. You know they mostly come at night... mostly..
Online multiplayer shooter? Count me out then, not wasting my money on that kind of gimmick.
Yes, the trademark is "Alien: Blackout" it's 100% -that, and "ALIEN" not "ALIENS" -bear in mind-
ALIEN The Cold Forge
&
ALIEN Isolation
Both feature multiple Aliens.
Frankly I think of "Aliens" as singularly the title of James Cameron's 1986 seminal picture.
To me, it's the Alien franchise, not the Aliens franchise.
(& Most things that have "Aliens" in the title rather than "Alien" have a habit of being pretty crap IMO.)
Quote from: D88M on Nov 24, 2018, 07:10:38 PM
Online multiplayer shooter? Count me out then, not wasting my money on that kind of gimmick.
I can sympathise, but I hope it's only a component and also features a Campaign- much like the original Bungie Halo titles.
Quote from: The Old One on Nov 24, 2018, 03:22:22 PM
Time for a thread title change, and maybe even new subforum.
When it's confirmed. :)
QuoteCity blackout? A term for losing contact with a colony or space station/other habitat?
I'd say that's a safe bet! Alien makes me think it's going to be space-based, rather than colony based though.
Quote from: Perfect-Organism on Nov 24, 2018, 05:25:39 PM
My bet is on a world infestation. Maybe earth? Although they may be animals, they cut the power. Blackout.
I wouldn't imagine they'd go to Earth anymore.
Quote from: D88M on Nov 24, 2018, 07:10:38 PM
Online multiplayer shooter? Count me out then, not wasting my money on that kind of gimmick.
As hesitant as I am about the idea of a Destiny-like shooter, I'm going to wait to actually see something before judging it.
Hype😊🙌
A spiritual successor to silent hills based on Alien IP? shut up and take my money.
I hope so, best case scenario.
Is this legit?
https://twitter.com/intent/user?user_id=1040707070188638209
Looks like it.
I hope this doesn't turn out to be a cellphone game... It has happened to bigger franchises.
Anyone remember Alien pinball? :-\
Quote from: bobby brown on Nov 24, 2018, 10:05:18 PM
I hope this doesn't turn out to be a cellphone game... It has happened to bigger franchises.
Anyone remember Alien pinball? :-\
To be fair that was a DLC not an entire game. It was also quite well made and used some assets from Isolation that weren't previously released so was quite nice to see.
Judging by the "W" not "WY" on The Game Awards teaser and the Prometheus-style font and glitchy effects, I'd guess this is a game in Ridley Scott's new canon perhaps between the events of Prometheus and Covenant. Would be nice to get a bit more lore around that time in the universe!
Quote from: MattFiler on Nov 24, 2018, 09:59:42 PM
Is this legit?
https://twitter.com/intent/user?user_id=1040707070188638209
I would guess so from the profile picture. Perhaps it'll remain private until the official announcement.
https://twitter.com/alien_blackout
Another account here.
Also, when you search Alien: Blackout and check out people, The Game Awards account also shows up.
The title doesn't sound like a campaign based game. If it does turn out to be some online thing, it'll just break my heart. I'm hoping for the best, but bracing for the worst.
Maybe it's actually a direct sequel to avpr? It did say blackout.
Quote from: MattFiler on Nov 24, 2018, 10:07:09 PM
Judging by the "W" not "WY" on The Game Awards teaser and the Prometheus-style font and glitchy effects, I'd guess this is a game in Ridley Scott's new canon perhaps between the events of Prometheus and Covenant. Would be nice to get a bit more lore around that time in the universe!
I hope so, at least for the sake of fixing the naming convention:
Prometheus
Alien: Blackout
Alien: Covenant
But I also doubt it for one reason, unless they're directly contradicting R.S-
The Alien doesn't exist yet.
Quote from: The Old One on Nov 24, 2018, 10:20:01 PM
Quote from: MattFiler on Nov 24, 2018, 10:07:09 PM
Judging by the "W" not "WY" on The Game Awards teaser and the Prometheus-style font and glitchy effects, I'd guess this is a game in Ridley Scott's new canon perhaps between the events of Prometheus and Covenant. Would be nice to get a bit more lore around that time in the universe!
I hope so, at least for the sake of fixing the naming convention:
Prometheus
Alien: Blackout
Alien: Covenant
But I also doubt it for one reason, unless they're directly contradicting R.S-
The Alien doesn't exist yet.
If Alien: Awakening has been scrapped as thought, it's possible this is after Alien: Covenant potentially filling that story gap? The Xeno exists by that point. Imagine a game with the Engineers!
Also, absolutely right - I'm also confused by the choice of name. If it's an Alien shooter, it should be "Aliens: Blackout". The whole "prequel" situation would iron that out nicely.
Hoping this new release is a triple A title for the PC (in addition to the consoles) and not some "small" mobile game.
Just don't forget the regular Alien FPS tropes:
- Alien Queen Boss Fight
- Getting facehugged POV
- Visit the Space Jockey Chamber
There seems to be some genuine fear on Twitter that it might be a mobile game. I hadn't really considered it to be honest. Evolution was pretty sweet so I wouldn't be worried if FoxNext announced a mobile game as well as the shooter.
Quote from: Corporal Hicks on Nov 24, 2018, 10:42:04 PM
There seems to be some genuine fear on Twitter that it might be a mobile game. I hadn't really considered it to be honest. Evolution was pretty sweet so I wouldn't be worried if FoxNext announced a mobile game as well as the shooter.
If this is being announced at The Game Awards as it seems it likely now is, I highly doubt it's a mobile game - especially after the reaction to Diablo Immortal just a few weeks ago. The Cold Iron game has been in development for over two years at this point, it's likely a teaser trailer for that.
Yes, I find that unlikely, I also find it unlikely that Hideo Kojima would even be tangentially associated to either-
-An entirely multiplayer game, or a mobile game.
Even if he has no involvement whatsoever and his visit to the studio was merely to generate hype.
Quote from: The Old One on Nov 24, 2018, 10:48:35 PM
Yes, I find that unlikely, I also find it unlikely that Hideo Kojima would even be tangentially associated to either-
-An entirely multiplayer game, or a mobile game.
Even if he has no involvement whatsoever and his visit to the studio was merely to generate hype.
Another good point, I highly doubt Kojima would visit to view a mobile game.
Kojima's been doing the rounds recently visiting studios to see their in-development projects. He also visited Valve a few weeks back to view HL:VR. I don't think it was intended as a hype thing, but obviously that's a bonus with anything Kojima does.
Quote from: Corporal Hicks on Nov 24, 2018, 10:42:04 PM
There seems to be some genuine fear on Twitter that it might be a mobile game. I hadn't really considered it to be honest. Evolution was pretty sweet so I wouldn't be worried if FoxNext announced a mobile game as well as the shooter.
Pretty sure Cold Iron Studio's game is already confirmed to be console/PC.
Quote from: MattFiler on Nov 24, 2018, 10:07:09 PM
Judging by the "W" not "WY" on The Game Awards teaser and the Prometheus-style font and glitchy effects, I'd guess this is a game in Ridley Scott's new canon perhaps between the events of Prometheus and Covenant. Would be nice to get a bit more lore around that time in the universe!
Please God no.
it's going to be a mobile game isn't it, because we all have phones right -_- . Live service, heavy on the monetization methods and all that BS. I can see it now. ALIENS, on your PHONE.
God i hope i'm wrong i really do....
Quote from: Adam802 on Nov 24, 2018, 10:53:32 PM
Quote from: MattFiler on Nov 24, 2018, 10:07:09 PM
Judging by the "W" not "WY" on The Game Awards teaser and the Prometheus-style font and glitchy effects, I'd guess this is a game in Ridley Scott's new canon perhaps between the events of Prometheus and Covenant. Would be nice to get a bit more lore around that time in the universe!
Please God no.
Why not?
Quote from: Adam802 on Nov 24, 2018, 10:53:32 PM
Please God no.
Another walking simulator, no doubt?
"For the first time, see the world as David 8."
"Interact with an entire room. Play the piano, move the cup, choose your own questions, and gaze upon the marble wiener in..."
Alien: Teabringer
Quote from: Huggs on Nov 24, 2018, 11:02:00 PM
Quote from: Adam802 on Nov 24, 2018, 10:53:32 PM
Please God no.
Another walking simulator, no doubt?
"For the first time, see the world as David 8."
"Interact with an entire room. Play the piano, move the cup, choose your own questions, and gaze upon the marble wiener in..."
Alien: Teabringer
24 hour campaign in a large white room.
Quote from: MattFiler on Nov 24, 2018, 11:05:18 PM
Quote from: Huggs on Nov 24, 2018, 11:02:00 PM
Quote from: Adam802 on Nov 24, 2018, 10:53:32 PM
Please God no.
Another walking simulator, no doubt?
"For the first time, see the world as David 8."
"Interact with an entire room. Play the piano, move the cup, choose your own questions, and gaze upon the marble wiener in..."
Alien: Teabringer
24 hour campaign in a large white room.
Make it co-op. Someone else can play as Weyland.
Fingers crossed that it isn't a game filled with winks and nods to everything that's come before. Something scary, and exhilarating.
And one where the creature is an actual Alien and not some defective pet android's science experiment.
Another development - FoxNext have removed their name and profile photos on Twitter.
https://twitter.com/FoxNext/
who cares about another fps shooter.. every normal alien fan who isnt 13y/o , wants isolation sequel.. AVPs were alien shooters and how it ended,,,,,,
Soon™
Quote from: Huggs on Nov 24, 2018, 11:02:00 PM
Quote from: Adam802 on Nov 24, 2018, 10:53:32 PM
Please God no.
Another walking simulator, no doubt?
"For the first time, see the world as David 8."
"Interact with an entire room. Play the piano, move the cup, choose your own questions, and gaze upon the marble wiener in..."
Alien: Teabringer
Check out my let's-play where I throw the cup across the room, dick around with the piano because I'm musically illiterate, make David stand in the shower for an hour, and stare at plants.
Id love to be able to play as an alien again. With todaya tech there are so many wqs to go about it. Customizing your alien with looks and stats i think would be a lot of fun
I think the most successful Alien based game usually comes after 2-3 titles that have been fan flops but commercial successes. After of which that money goes to develop something that would be likely a commercial failure but a game developer's dream project.
The Original post signifies this theory and our best best is that we will likely see another GOOD alien game after two more iffy projects.
They are also running out of good ideas unless they just make sequels using similar engines.
But after seeing Hideo Kojima tease us with seemingly unrealated news featuring a beloved franchise, could we at least dream about the next Alien based game using the same engine as Horizon Zero Dawn and Death Stranding?
please please do not be a mobile game, i'm cool if that's something on the side but i want december 6 (if that's when) to show us this new console title. ideally i don't want it to be a destiny kind of deal, but just getting to play a new alien title with next gen graphics would be intense
What's the deal with December 6th?
the game awards event is happening december 6..geoff keighley - the producer posted a tweet on november 1 saying 'worlds will change' on december 6, with an image showing a w that conspicuously looked like weyland - then when the tweets showing kojima at fox with the alien egg showed up, the game awards replied to it saying 'worlds will change' again
Via Matt on Twitter >> https://twitter.com/MattFiler/status/953783890744881152
Where'd that come from mate?
this guy appears to be a student in the uk, i wonder how he knows this
and please tell me i'm not the only one who can make no sense of that sketch
From what I've read looks like it's all info from LinkdIn stalking?
Quote from: Corporal Hicks on Nov 25, 2018, 07:18:59 AM
Via Matt on Twitter >> https://twitter.com/MattFiler/status/953783890744881152
Where'd that come from mate?
If you notice, I tweeted that back in January on the first official announcement. Got excited about the news and did some digging around. Here are a few of the sources for that info...
- Original image source: https://twitter.com/CrypticZinc/status/878075373040263169
- Cold Iron's official launch (notice date in URL, Dec 2015): http://coldironstudios.com/wp-content/uploads/2015/12/cropped-ColdIron_Logo_Square_01-180x180.png
- Prior to the official naming, they were working together from November-ish (date in job history): https://www.linkedin.com/in/craig-zinkievich-3212aa13
- An official announcement of funding secured for Alien game (December 2016): https://mmos.com/news/cold-iron-new-aaa-online-action-game-studio
- Launching PS4/XBone/PC as referenced in the metadata on their site ("PS4/XboxOne/PC game developer in Santa Clara, CA."): http://coldironstudios.com
- Press release specifically naming Unreal Engine 4 & online (also mentioned in other places): http://coldironstudios.com/cryptic-expats-debut-a-new-game-project-and-a-new-studio-cold-iron/
"...we put together a pitch, built a great prototype, got fully-funded, and are now building an unstoppable team. We're working hard on a AAA online action game that is literally out of this world..." (December 2016)
You may also say that image is not verified to be from the Alien game which is a fair shout, but it's from the CEO of Cold Iron who as far as we know is
only working on this Alien title, and likely nothing else since they're only a small studio. It was posted in June 2017 when they'd have been
at least 6/7 months (likely more by the wording of the previous quote) into development. It mentions final art for some sections of map so clearly it was quite far along even back then.
There were a few more sources if you want me to dig them out, but I think that's enough to prove the info is trustworthy!
that is some top class investigatory work, so thanks
looks like it is indeed going to be an online focused title then
Quote from: toro on Nov 25, 2018, 08:28:03 AM
this guy appears to be a student in the uk, i wonder how he knows this
and please tell me i'm not the only one who can make no sense of that sketch
Yeah I'm a game dev student but that has no connection with my knowledge for this game :)
The image is just rough sketches that has clearly been through a lot of iterations! Most is pretty garbled without seeing the rest of it, however you can make out a couple interesting things:
- They mention "roomsets" which are typically sets of assets that can be re-purposed to build levels easily. For example in Alien: Isolation they have Science/Engineering/Habitation/Municipal/Technical "roomsets" which are used in each area of the game to provide a consistent design and visually show the player the location they're in (or in Isolation's case, which tower/level of Sevastopol you're in).
- There is also a stretch of "final art" which is interesting since this was posted back in June 2017. Game levels go through a number of stages: whitebox, placeholder art, final art. Sometimes even more stages in-between. To be at a final art stage back then adds a lot of validity to the fact that we may be seeing something from the game soon (a year and a half after that pic).
- It shows a number of other shorthands which I don't understand, and also a few size measurements of assets. The numbers at the top 255,254,253,252 could be some sort of character/player index (255 is typically a number used in reference to networking) - but that's pure speculation.
Quote from: toro on Nov 25, 2018, 11:48:47 AM
that is some top class investigatory work, so thanks
looks like it is indeed going to be an online focused title then
Cheers!
Yeah seems to be
online focused but I don't think I've come across mentions of specifically
online-only. There is hope for some story aspect.
Quote from: MattFiler on Nov 25, 2018, 11:15:26 AM
There were a few more sources if you want me to dig them out, but I think that's enough to prove the info is trustworthy!
Not at all, Matt. I'd just missed or forgotten your tweet from January. Was curious as to where it'd come from. Nice sleuthing work! I wonder if we're actually close to a release then if they've been working on it that long.
Quote from: Corporal Hicks on Nov 25, 2018, 11:55:46 AM
Quote from: MattFiler on Nov 25, 2018, 11:15:26 AM
There were a few more sources if you want me to dig them out, but I think that's enough to prove the info is trustworthy!
Not at all, Matt. I'd just missed or forgotten your tweet from January. Was curious as to where it'd come from. Nice sleuthing work! I wonder if we're actually close to a release then if they've been working on it that long.
It seems that it has been in full production for just over two years, maybe closer to three. Typical dev cycle averages around four years, so it is likely this is a proper announcement of the game and details about its features. With the Kojima visit recently I'd guess they're close to public demos, so it may even be at The Game Awards playable, who knows?
what do you think the chances are they'll announce a release for next alien day?
Quote from: toro on Nov 25, 2018, 12:05:33 PM
what do you think the chances are they'll announce a release for next alien day?
That's a good shout, especially since it's Alien's 40th anniversary year (would explain the title not being "Aliens: Blackout").
April would be a nice launch date since it's not a very crowded month, but it's not a typical release window due to a number of reasons.
Just have to wait and see.
only a couple weeks and fingers crossed we'll know more. as long as it has at least some story elements i am cool with an online shooter
sidenote- in your opinion how far away are we from photo real graphics on consoles?
Quote from: toro on Nov 25, 2018, 12:12:30 PM
only a couple weeks and fingers crossed we'll know more. as long as it has at least some story elements i am cool with an online shooter
sidenote- in your opinion how far away are we from photo real graphics on consoles?
In my opinion this game will be set Prometheus-era so I'm sure there will be some story to it. Total speculation on that though.
The question of "photo-real" graphics is a tricky one and depends entirely on the engine used, quality of assets, and skill of the team involved. It's getting closer with real-time ray tracing becoming a reality, but it's also totally down to the quality of a studio's art and animation team to make things seem realistic enough. With current tech its quite easy to fall into the uncanny valley.
Also, for anyone else doing any digging on the game, be aware "alienblackout.com" is the only official site (nothing live there yet).
There is also "alienblackout.co.uk", but that is unofficial and owned by me. Thanks Fox for only buying one domain!
i ask because other than being a gamer i have no expertise at all on this, and i quite graphics focused. i think isolation holds up well for being a four year old game. do you think we could expect with this team, and the unreal engine 4, graphics on the level of something like god of war 4?
also in your opinion, which video game do you think has the best graphics thus far? i mentioned gow4, but i still have a fondness for how pretty the order: 1886 is
Quote from: toro on Nov 25, 2018, 12:20:44 PM
i ask because other than being a gamer i have no expertise at all on this, and i quite graphics focused. i think isolation holds up well for being a four year old game. do you think we could expect with this team, and the unreal engine 4, graphics on the level of something like god of war 4?
also in your opinion, which video game do you think has the best graphics thus far? i mentioned gow4, but i still have a fondness for how pretty the order: 1886 is
Ignoring demos, Battlefield 5 with real-time ray tracing enabled is probably the best full scale production game graphically at the moment. Alien: Isolation uses a custom engine named "Cathode" which was very good for its time in terms of lighting ability. I think the new God of War uses the PhyreEngine which I'm under an NDA for so :-X.
Like I say it's totally down to the team working on the game to get it to look good. In the right hands UE4 can produce some amazing results.
i am doing the unwise thing in being super excited for this. when i typically do that, i end up disappointed ha
The Order looks terrible IMO- due to its laughable 24-30- FPS.
Otherwise-
Graphics have kinda plateaued for me honestly, there's not been that big of a jump since 2014 for me since
The Witcher and Alien Isolation.
God Of War and PS4 Spider-Man look fantastic yes, but not that much more fantastic IMO than TW.WH or Alien Isolation.
Even Naughty Dog's TLOU sequel and Rockstar's RDR prequel haven't blown me away.
I think the last time that happened, was in fact The Witcher and before that- Dead Space.
i thought the graphics, particularly the lighting, were good
(https://gamingbolt.com/wp-content/uploads/2015/02/20150220192143.jpg)
i agree though, i think the technology seems to have slowed down a bit and we haven't seen huge graphical leaps in the last four years. oh, horizon zero dawn also looked great
This game will decide what I get next...an Xbox one, PS4, or a new pc...it can't be a crappy mobile game right?
This might even be for next generation and PC.
Xbox "Scarlett" and the PSV.
There is nothing suggesting it'll be for Mobile aside from fear mongering.
They wouldn't put this much time into something and not do a console release right? What's the vibe?
It's going to be on consoles. It was announced as both PC and console.
Awesome!
Shows Kojima and says "worlds will change".
No brother, it's "war has changed".
Nice MGS4 reference though, even if it turns out to be accidental.
I doubt this is going to be a mobile game. They started work on it over 3 years ago. It can't be that complicated or large of a game if they intend for it to be mobile.
So..one last hoorah before we sail under the Disney flag? I'm game. XD
Quote from: Fleshwound on Nov 26, 2018, 03:49:52 AM
I doubt this is going to be a mobile game. They started work on it over 3 years ago. It can't be that complicated or large of a game if they intend for it to be mobile.
The way I'm looking at it is - if Blackout isn't Cold Iron's game, it just means it's
another thing to look forward to.
The title Blackout makes me think of immersive multiplayer matches that start with the lights being completly shut down with a loud noise. You and your buddies in spawn load up your pulse rifles, turn on infrared and/or flashlights and turn on your motion trackers(all depending on class selected).
Objective; restart the power and enable communications to call for extraction. A multi-step multiplayer match, ending up at the extraction point where you gotta defend yourself until the drop ship arrives and pick you up.
Alien players can disable power generators and light sources to give them and advantage.
Smells like Resident Evil with Aliens. I don't know why but it does to me.
I hope your right, I really do.
(Dead Space Pithee)
https://twitter.com/thegameawards/status/1067080358632468480
Looks like they're trying to calm the hype. Guessing the tagline is just a coincidence?
I imagine so. I really don't expect we'll be seeing anything at the show.
Damn
You expect nothing? Despite the registration of the Blackout Twitter etc?
Quote from: The Old One on Nov 26, 2018, 04:26:40 PM
You expect nothing? Despite the registration of the Blackout Twitter etc?
Both Twitter accounts are likely people jumping on the bandwagon, and to be fair the Alien: Isolation trademark registration (in the UK at least) was applied for a few months before the official announcement. Remember, they've only just applied - it hasn't been granted yet.
All in all though it does seem around the right time for an announcement since it has been in development for so long, but we'll just have to wait and see. If I remember correctly, the Alien: Isolation trademark was filed for in October, with the game then being announced in January - so this may follow a similar timeframe.
I still hold out hope we'll see something because the Kojima tweet was a little suspicious, but with this video I'd guess they're basically telling us that it's not going to happen.
Disappointing. Oh well.
"We promise you nothing and deliver less."
On the plus side, hopefully it's a good sign that the game isn't being rushed.
True.
Quote from: The Old One on Nov 26, 2018, 04:26:40 PM
You expect nothing? Despite the registration of the Blackout Twitter etc?
I really don't expect anything. The Twitter accounts were registered months ago, not recently.
Quote from: MattFiler on Nov 26, 2018, 05:12:37 PM
All in all though it does seem around the right time for an announcement since it has been in development for so long, but we'll just have to wait and see. If I remember correctly, the Alien: Isolation trademark was filed for in October, with the game then being announced in January - so this may follow a similar timeframe.
Yeah, that's exactly right. isolation was registered at the end of October, then in January the official announcement.
Well see. But fure sure Isolation set the standard on the immersion level (environment, sound, music).
I really do hope FOR ONCE this game will have CHARACTERS to care and worry about as the monster itself is not that scary anymore.
Or make it a really great multiplayer online game.
Personally i dont want a 2nd isolation as it was only about 1, hiding. 2, finding key to unlock the door 3, rinse and repeat for 15 hours.
As long as there is a great story, great graphics, pulse rifles, smart guns, sharp sticks, apcs, dropships and sulaco shape ships.
"I just need to know one thing......where they are"
Quote from: LV-12986 on Nov 26, 2018, 07:36:34 PM
As long as there is a great story, great graphics, pulse rifles, smart guns, sharp sticks, apcs, dropships and sulaco shape ships.
"I just need to know one thing......where they are"
This is the kind of optimism I like.
Seems like Kojima was just promoting the game awards overall, not any specific game. And "World will Change" is the slogan for the entire game awards, not a hint at any specific game announcement. Though there's still a chance we might see something at the awards. If not, I'd honestly be ok with that though, bc I want Cold Iron to take all the time they need with this one.
Just a coincidence staring into the egg then? lol
Yes.
Right.
Right, well I hope not! I want a new Alien game. Something prequel related would be cool.
Those moments when Fifield and the other guy were lost in the juggernaut and a ping was detected were almost terrifying. It was the last time I felt true alienness from the films. That notion that you did not know what was coming next. What creatures may lurk in the dark besides the aliens. That was a great feel! If they can bundle that vibe into a video game, I'm in.
Worlds will change only means, to me, that buy outs of some very very awesome game engines to be used for the franchise. And the use of it almost precludes it's success if done right. But then again, its always been that way, unfortunately thats where budgets get spent and stupid shit.
Can you imagine, if GTFO ended up becoming Alien:Blackout? That would be awesome!!
Alien: Blackout?
Sounds like something in the Alien Isolation world, I hope it would be a tie in with Alien Resistance and Amanda Ripley and the new crew from Defiance. Something with a Prometheus world tie in as well, maybe.
Can't wait, looking to get back into some serious gaming, yes even at 44 lol...Hopefully some cool new or franchise Sci-Fi or Sci-Fi/Horror games come out in '19.
I hope You're right, I really do.
I'm just hoping this new title, since it's an FPS will have the USCM. Hopefully they'll look as accurate as the models from ACM did.
Yes yes yes!!
Quote from: JokersWarPig on Nov 27, 2018, 05:44:35 PM
I'm just hoping this new title, since it's an FPS will have the USCM. Hopefully they'll look as accurate as the models from ACM did.
They'll probably look leagues better. Credit where credit is due, though: A:CM remembered some of the little details in the movie models.
Quote from: Nostromo on Nov 27, 2018, 05:07:41 PM
Can't wait, looking to get back into some serious gaming, yes even at 44 lol...Hopefully some cool new or franchise Sci-Fi or Sci-Fi/Horror games come out in '19.
Nostromo, you look just like I feel! Exact same age. I feel the same guilt, though I play extremely rarely and I'm very selective. I thoroughly enjoy the fear associated with Aliens games and when I get into a new one,... I get into it.
I blame AVP2 for getting addicted lol. Hoping for a blend of that and a blend of Isolation.
Quote from: MattFiler on Nov 25, 2018, 11:15:26 AM
Quote from: Corporal Hicks on Nov 25, 2018, 07:18:59 AM
Via Matt on Twitter >> https://twitter.com/MattFiler/status/953783890744881152
Where'd that come from mate?
If you notice, I tweeted that back in January on the first official announcement. Got excited about the news and did some digging around. Here are a few of the sources for that info...
- Original image source: https://twitter.com/CrypticZinc/status/878075373040263169
- Cold Iron's official launch (notice date in URL, Dec 2015): http://coldironstudios.com/wp-content/uploads/2015/12/cropped-ColdIron_Logo_Square_01-180x180.png
- Prior to the official naming, they were working together from November-ish (date in job history): https://www.linkedin.com/in/craig-zinkievich-3212aa13
- An official announcement of funding secured for Alien game (December 2016): https://mmos.com/news/cold-iron-new-aaa-online-action-game-studio
- Launching PS4/XBone/PC as referenced in the metadata on their site ("PS4/XboxOne/PC game developer in Santa Clara, CA."): http://coldironstudios.com
- Press release specifically naming Unreal Engine 4 & online (also mentioned in other places): http://coldironstudios.com/cryptic-expats-debut-a-new-game-project-and-a-new-studio-cold-iron/
"...we put together a pitch, built a great prototype, got fully-funded, and are now building an unstoppable team. We're working hard on a AAA online action game that is literally out of this world..." (December 2016)
You may also say that image is not verified to be from the Alien game which is a fair shout, but it's from the CEO of Cold Iron who as far as we know is only working on this Alien title, and likely nothing else since they're only a small studio. It was posted in June 2017 when they'd have been at least 6/7 months (likely more by the wording of the previous quote) into development. It mentions final art for some sections of map so clearly it was quite far along even back then.
There were a few more sources if you want me to dig them out, but I think that's enough to prove the info is trustworthy!
Good work! I noticed someone from Cold Iron(Matt) had liked the post. May mean nothin'
Quote from: Nostromo on Nov 28, 2018, 05:29:06 AM
I blame AVP2 for getting addicted lol. Hoping for a blend of that and a blend of Isolation.
All the way back to the NES with Alien3 here, though I liked the movies before that. That was the first real Alien game I ever played. I did get a chance to play the AVP arcade game a few times after that though.
AVP:Gold and AVP 2 were both great games. I still have the discs and have them installed on my computer although I haven't played them in years.
A new game as good as Isolation would be nice, regardless of the playstyle.
My first Aliens gaming experience was on the Cimmodore 64. Good times.
Quote from: Perfect-Organism on Nov 28, 2018, 11:43:04 PM
My first Aliens gaming experience was on the Cimmodore 64. Good times.
Alien? Same here. Commodore 64 or 128...or was it Amiga? That Alien game was actually pretty creepy. Even if the Alien was a blinking cursor lol.
Cant remember if I played Aliens: a comic book adventure or AvP arcade first.
Can't remember if I played the Alien 'FPS' or Konami arcade game first. The latter I think.
My first legit Alien game experience came where you'd least expect it: Great Lakes training command. When I got put in separations, I found out they have a lounge for the recruits in seps, as well as graduated sailors awaiting orders. The lounge was basically an arcade, and they had Aliens: Extermination.
I used a lot of quarters. That game was a pain, but a welcome one, because in seps, it's a good idea to keep your mind occupied. It was always open, because all the other girls cared about was blasting their stupid rap music on a touchscreen jukebox.
I've seen playthroughs of other Alien games, but Extermination has so far been the only one I've been able to put my hands on.
Played this one first, pretty cool for an Alien fan than.
Some random Alien game(s) video:
Quote from: TheSailingRabbit on Nov 30, 2018, 03:27:28 AM
I've seen playthroughs of other Alien games, but Extermination has so far been the only one I've been able to put my hands on.
Extermination is so much fun! I completed that on a holiday in Turkey. When I win the lottery I'll pick myself up a cabinet in the house. ;D
Quote from: Corporal Hicks on Nov 30, 2018, 08:33:24 AM
Quote from: TheSailingRabbit on Nov 30, 2018, 03:27:28 AM
I've seen playthroughs of other Alien games, but Extermination has so far been the only one I've been able to put my hands on.
Extermination is so much fun! I completed that on a holiday in Turkey. When I win the lottery I'll pick myself up a cabinet in the house. ;D
I didn't get to complete it. I didn't have a lot of money in boot camp, and even when I got my laundry card liquidated, there were a ton of twenties that I couldn't put in the quarter machine. I put a five in, thinking I had enough, and then I couldn't take down the queen.
Trips to the lounge were random, and when I had quarters, they were fun.
Which one is the sequel? Cant remember but I played one in a local mall and it was downright terrible.
I know it's probably gonna be an online shooter with no tense horror feeling, or the fear of being thrown into impossible odds, or have any cool mechanics (like welding shut doors, or repairing Sentry Turrets like an actual engineer, or setting up bulkheads, rerouting power systems, priming escape systems, and so on...), ect. It'll probably be a CoD style PvP shooter with humans vs aliens...
But I hope.. I really hope... It'll have a full length (30+ Hour) story campaign that actually captures the feeling of being "Just a jarhead" thrown into impossible odds, with potential permadeath of team mates, and intense situations where shooting isn't always the best option.
Guess we will find out soon enough.
The majority of games has you play as a "jarhead", personally I think they need to step away from it for awhile. Isolation was great for many reasons, one of them being that it focused on emulating the first film instead of the second.
Quote from: The Cruentus on Dec 04, 2018, 01:41:28 PM
The majority of games has you play as a "jarhead", personally I think they need to step away from it for awhile. Isolation was great for many reasons, one of them being that it focused on emulating the first film instead of the second.
I think they need to give the player jarhead some character. Give him something interesting, and not a carbon copy of the Marines from the movie. There's a potential for a game with a Marine protagonist to rival Isolation.
Isolation hit the nail on the head when it came to emulating the first movie, but there's only so much you can do with that because walking and hiding at a tectonically slow rate gets boring, and the fear can turn into frustration.
The issue all lies in character development, not the occupation of the character you're playing as.
Indeed. See: Isaac Clarke
Maybe instead of Jarhead or Big-Name Character, you're just a civilian who got shat on by crap circumstances and have to pull people together to... Oh wait that was Aliens: Crucible. Derp
((lol))
But no, that wouldn't be a bad way to go. Jarheads are kinda overdone at this point, I wouldn't mind being escorted by one, or helping a team of them, but don't wanna be them again.
I would enjoy an asymmetrical versus type of game, Like Dead by daylight or Friday the 13th. Imagine if one player controls the Alien and 4 players play as colonists and must complete tasks so survive the alien. perhaps there could be a 6th player that assumes the role of a synthetic and can choose if he wants to aid the alien (Like ash) or aid the colonists (Like Bishop)
The alien player could start the game as a chestburster, bursting out of a random player at the start of a match, and the player of the victim would instead assume the role of the android.
One of the most fun features of alien gameplay ever IMO, Was in rebellions Jaguar AVP game, where you could cocoon humans into aliens and watch the embryos develop on the HUD. Don't know how that worked with the established lore but I really enjoyed that mechanic.
@Bobby,
That would actually be pretty neat. Would be a different take on MP side of things for the franchise, and could even be a lot of fun long as they had 20+ maps, different game modes, and so on.
Though I'd still want a 30+ hour story campaign with a deep branching narrative, permadeath of squadmates (Based on decisions you make), a combo of Isolation survival horror and shootem up when it's needed, and multiple endings depending on how you play/choices you made (Help USCM Kill the hive, bring a sample to WY, so Independant and screw both sides in some way, and so on.).
Though I know, I'm asking for way too much, that would be Old School BioWare, or Obsidian levels of Game Design. Won't happen in the current age, even though a game like that would probably break millions if made by the right team who understand what "Player Agency" and "Narrative Choice" means >.>
I don't think anyone is even lukewarm to sussing out what Blackout is. ;D
@SM FPS Online Pewpew bang bang lul
i'll be watching the game awards tomorrow hope, hopefully we saw some blackout
Quote from: SM on Dec 06, 2018, 01:04:02 AM
I don't think anyone is even lukewarm to sussing out what Blackout is. ;D
give us a clue!
Please tell me it's not a card game.....
Pft. Give me a new CCG!
i'm all for ccg's, but it would be disappointing if blackout turns out to be anything but a story based survival horror/fps/online thing
Quote from: Corporal Hicks on Dec 06, 2018, 12:18:56 PM
Pft. Give me a new CCG!
At least you're optimistic, unlike everyone else here.
Quote from: toro on Dec 06, 2018, 12:28:56 PM
i'm all for ccg's, but it would be disappointing if blackout turns out to be anything but a story based survival horror/fps/online thing
Why? While we don't know the full specifics of the mechanics, we know Cold Iron's game is going to be some sort of online shooter. If that isn't Blackout it just means Blackout is something else to enjoy and you've still got the Cold Iron thing to still look forward to.
Quote from: TheSailingRabbit on Dec 06, 2018, 12:38:48 PM
Quote from: Corporal Hicks on Dec 06, 2018, 12:18:56 PM
Pft. Give me a new CCG!
At least you're optimistic, unlike everyone else here.
Ha. It's hard work these days. As an FYI, Upper Deck's recent card based stuff has been super fun!
you know, i wasn't even thinking about a possible two titles coming out
if that's the case, then i am excited for sure
Quote from: Corporal Hicks on Dec 06, 2018, 12:39:24 PM
Ha. It's hard work these days. As an FYI, Upper Deck's recent card based stuff has been super fun!
I already got grilled because I said I wouldn't pay $60-$70 for Biehn/Rolston/Henriksen's signatures (I know we were just kidding around) on a card. I'll touch cards . . . eventually.
Quote from: SM on Dec 06, 2018, 01:04:02 AM
I don't think anyone is even lukewarm to sussing out what Blackout is. ;D
If it's not narratively driven, I'm not interested.
i'm with you, there has to be at least some type of story/narrative at its core
If not, you can get your friends together in multiplayer and roleplay.
...that requires having friends though!
Quote from: toro on Dec 06, 2018, 07:59:22 PM
...that requires having friends though!
I know. Don't remind me.
:'(
haha, sorry!
at least we're all in this together
Quote from: toro on Dec 06, 2018, 09:16:42 PM
haha, sorry!
at least we're all in this together
Yes. That's why I came to this site in the first place.
Any leaks yet???
the show doesn't start for another 20 mins
will post anything if it's shown.
Man this is a long show..... starting to think this is a bust.
dont think we're getting it tn damn....
Well they were talking and then all the lights went out....you know like a blackout???
....and they announced a smash bros character.
Then they went and gave god of war game of the year over red dead redemption 2.
The game awards suck.
There's.. nothing.
:-\
Well.....im disappointed, lol
Confirmed: Not Shown at GA.
Damn
i feel like i just wasted three hours of my life ha
are there any video game events coming up before e3?
I forget, was Isolation initially revealed at a gaming event? Or was it just revealed on its own some random day?
i think it was at e3 in 2014
Isolation was revealed early January 2014 with a trailer, behind the scenes trailer and a website.
I'm not surprised we got nothing. It would have been really nice but it was all just rumour. Hopefully wont take too long to find out more.
This is what they basically told us lol.
January it is!
Nothing, not a god damned thing
Now that we know that this isn't Blackout (and, likely, isn't a sequel to Isolation featuring Amanda), I'm curious to see what comes of it and how it is able to live (like Isolation) or die (like Colonial Marines) on its own merits.
Indeed.
I just hope there's a narrative there at all, as some of the Multi-player focused rumors have me worried.
https://kotaku.com/alien-isolation-sequel-announced-for-phones-1831543323?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow&fbclid=IwAR2L4GXSfgW6iFaJ9xT0OfqtEh9VkvsslCXUXkoQJwPw0vNd6NzSTADcziQ
I'm sorry folks...
Yeah, blackout isn't related to the Cold Iron title (which is an FPS)
A lot of people seem to be confusing the two
To be fair until this morning it was pretty easy to assume that Blackout was title of the Cold Iron FPS.
God I hope this game is good.
AH thanks for the update on that. I woke up and saw Blackout was a Mobile and was used to people thinking it was the one by Cold Iron on other sites. Time to hop back on the "I hope the shooter won't be A:CM 2.0" train and wait patiently.
Alien Game from FoxNext and Cold Iron Studios Confirmed to be "Massively Multiplayer Online Shooter" (https://www.dualshockers.com/alien-mmo-shooter-pc-consoles-foxnext)
I expect this to be the case (still banking on an Alien Destiny) but I can't actually see where this is stated in the Blackout announcements like they claim.
Quote from: Corporal Hicks on Jan 08, 2019, 11:42:29 AM
Alien Game from FoxNext and Cold Iron Studios Confirmed to be "Massively Multiplayer Online Shooter" (https://www.dualshockers.com/alien-mmo-shooter-pc-consoles-foxnext)
I expect this to be the case (still banking on an Alien Destiny) but I can't actually see where this is stated in the Blackout announcements like they claim.
"Alien Destiny". That would be awesome I can just imagine exploring massive open areas akin to LV-426 and Hadley's Hope coming across parties of drones scouting for new hosts or infiltrating a hive structure whilst facing more numerous and deadlier Xenomorph types the deeper you go.
Found it! https://d3go.com/news/press-release-new-alien-game-from-foxnext-and-d3-go/
QuoteFoxNext Games' studio, Cold Iron Studios, is also currently at work on a massively multiplayer online shooter set in the Alien cinematic universe for consoles and PC.
Quote from: Corporal Hicks on Jan 08, 2019, 11:42:28 AM
Alien Game from FoxNext and Cold Iron Studios Confirmed to be "Massively Multiplayer Online Shooter" (https://www.dualshockers.com/alien-mmo-shooter-pc-consoles-foxnext)
Alien Destiny
$60 US Dollars base game
$20 Expansion
$20 Expansion
$40 Expansion
$30 'Annual Pass'
Destiny's the worst.
"MMO-shooter" structure.
It's narrative is a joke.
"That Wizard came from the Moon."
When it has a narrative.
"I could tell you about the Traveller."
Gameplay grindfest that manipulates
it's customers into paying for in-game items.
Please, please no.
Not that.
I'm not a fan of Destiny myself - got bored quite quickly - but as always, I'll give it a go before I make my mind up. Hopefully it'll avoid pitfalls of that genre.
For me mmo shooter equate to grinding, repetitive gameplay and bulletsponge enemies coupled with mircotransactions.
But maybe Cold Iron put together something really great. Iam definitely looking forward to a new shooter in the Alien universe and will give it a shot anyway.
I agree but since I love the alien franchise I'll play it till I get bored. Just like I did with Destiny 👍
Untitled Alien game by Cold Iron Studios will be massive online shooter!
Right...right....illegal Aliens...
If this means I can play with some of you guys in the future, I'm in.
I hope you can play as an alien too its been too long since a good playable alien perspective was done. Colonial marines multiplayer was ok i just hated not being able to play as just an alien.
Avp2010 was ok but i didnt like it as much as avp2.
Quote from: Nazrel on Jan 08, 2019, 01:20:01 PM
I hope you can play as an alien too its been too long since a good playable alien perspective was done. Colonial marines multiplayer was ok i just hated not being able to play as just an alien.
Yeah, the ability to play as an Alien would be fantastic. I hope that's something they're taking on board.
I enjoyed Destiny as a single player experience to play through the crappy story. The missions were still fun if a bit repetitive. I never got into the raiding very much. My big take is I have literally played through Colonial Marines 3 or 4 dozen times because my 5 year old loved it so much even though I didn't like it. I spent a quite a bit of time playing the multiplayer modes and bug hunt which were good (all of this is post patches). At the very least I may have to give it a run, but not until I see some user reviews.
The same goes for Blackout. I have little hope it's going to be good, but it could surprise us and be at least decent.
Massively Multiplayer seems... off, for Alien. I like the genre, Destiny is fun, but Alien (in all of its various styles and incarnations) is about a sense of claustrophobia.
I'll remain open to info (we still don't know anything yet, so I can't really judge), but something with the makings of an MMO in this universe does have me a bit wary.
Id be fine if they brought back some of the old play styles, mainly evac, survivor, tdm, capture the flag. But i reaaaaallly dont want to see battle royal as ths main game/selling point
"Lets Rock!"
I guess it could have big maps but also have a claustrophobic feeling. The Division did this pretty well when you'd get pursued by more and more enemies who wouldn't really give up unless they were killed. So just replace the bad guys shooting at you with various aliens perusing you.
It can be like AvP, but without Predators. AvE. Alien vs Engineer. Three factions: marines, aliens, engineers.
MMO? That's interesting. There's a lot of danger with that genre though, so they better make it good. If successful, it could be very good for the franchise and create a nice playerbase. I'd like to have playable aliens, good controls/performance/smooth online gameplay and no microtransactions, please... Some nice AI and no bullet sponges would be grate too.
I'd have never thought in a million years that Alien would be getting a MMO. I hope they learned from the mistakes of previous examples. I for one can't wait to see a trailer or screenshot.
Quote from: The Old One on Jan 08, 2019, 12:05:05 PM
Quote from: Corporal Hicks on Jan 08, 2019, 11:42:28 AM
Alien Game from FoxNext and Cold Iron Studios Confirmed to be "Massively Multiplayer Online Shooter" (https://www.dualshockers.com/alien-mmo-shooter-pc-consoles-foxnext)
Alien Destiny
$60 US Dollars base game
$20 Expansion
$20 Expansion
$40 Expansion
$30 'Annual Pass'
Destiny's the worst.
"MMO-shooter" structure.
It's narrative is a joke.
"That Wizard came from the Moon."
When it has a narrative.
"I could tell you about the Traveller."
Gameplay grindfest that manipulates
it's customers into paying for in-game items.
Please, please no.
Not that.
Hey, I need you to dial back this unhinged vitriol and be more supportive so I feel more secure about my personal fandom.
Quote from: Alienon on Jan 08, 2019, 02:32:34 PM
It can be like AvP, but without Predators. AvE. Alien vs Engineer. Three factions: marines, aliens, engineers.
That is something I'd also be interested in seeing. I'd love to be able to rock an Engineer rifle like Galgo in Fire and Stone.
I don't want the Engineers to be reduced to that.
One of the aspects that makes them successful IMO
Is the untouchable aura Ridley Scott grants them in Prometheus.
Walking art. Walking marble sculpture.
But any examination of an Engineer's character would be a mistake-
Like watching God use a machine gun, or "Engineer Rifle"
they don't need that- they're 'above' that kind of weaponry.
They should only be seen extremely sparsely, IMO.
Maybe the Engineers should have biomechanical lightsabers.
Even if not the Engineers as a playable faction, I'd like to be able to use some of their technology as a human character.
Quote from: Hudson on Jan 08, 2019, 03:30:07 PM
Quote from: The Old One on Jan 08, 2019, 12:05:05 PM
Quote from: Corporal Hicks on Jan 08, 2019, 11:42:28 AM
Alien Game from FoxNext and Cold Iron Studios Confirmed to be "Massively Multiplayer Online Shooter" (https://www.dualshockers.com/alien-mmo-shooter-pc-consoles-foxnext)
Alien Destiny
$60 US Dollars base game
$20 Expansion
$20 Expansion
$40 Expansion
$30 'Annual Pass'
Destiny's the worst.
"MMO-shooter" structure.
It's narrative is a joke.
"That Wizard came from the Moon."
When it has a narrative.
"I could tell you about the Traveller."
Gameplay grindfest that manipulates
it's customers into paying for in-game items.
Please, please no.
Not that.
Hey, I need you to dial back this unhinged vitriol and be more supportive so I feel more secure about my personal fandom.
Sensing.... sarcasm....
So I am a gamer, and I can tell you I have never heard of Cold Iron Studios.
An Open world MMO type game is a MAJOR type of game to develop.
I would be very hesitant to get excited for this regardless of how you feel about Destiny. Bungie is a major developer who puts out quality work.....and even they messed up Destiny.
I wouldn't start celebrating yet for this news.
I wouldnt be opposed to a giant engineer facility being examined and humans stumble across a hive
Quote from: Corporal Hicks on Jan 08, 2019, 04:35:35 PM
Even if not the Engineers as a playable faction, I'd like to be able to use some of their technology as a human character.
So would I, but handheld weaponry just comes off as... wrong.
It's inelegant. Contrary to their design philosophy.
I stole this from BD comment section but I thought it was pretty funny.
Burke: "Look, those two games are worth millions to the mobile games/pc division. now, if you're smart, we can both come out of it as heroes and we'll be set up for life"
Quote from: The Old One on Jan 08, 2019, 05:14:38 PM
Quote from: Corporal Hicks on Jan 08, 2019, 04:35:35 PM
Even if not the Engineers as a playable faction, I'd like to be able to use some of their technology as a human character.
So would I, but handheld weaponry just comes off as... wrong.
It's inelegant. Contrary to their design philosophy.
Didn't one of them kill a bunch of people with its bare hands in Prometheus?
Quote from: The Old One on Jan 08, 2019, 05:14:38 PM
Quote from: Corporal Hicks on Jan 08, 2019, 04:35:35 PM
Even if not the Engineers as a playable faction, I'd like to be able to use some of their technology as a human character.
So would I, but handheld weaponry just comes off as... wrong.
It's inelegant. Contrary to their design philosophy.
At this point I would be less surprised to see the studio greenlight something bat shit crazy than to hold steadfast to the integrity of any design concepts or conventions. Cases in point: Prometheus. Alien Covenant.
The only people who believe there's any design philosophy behind the 'engineers' are the fans. The filmmakers and the studio couldn't care less what we think, least of all Ridley Scott himself. They just want to make something pretty to sell us.
Wait, this was too vitriolic. I'll try to dial back next time. Sorry everyone.
@Local Trouble
Exactly.
Didn't need any weapons.
Shrugged off advanced human weaponry like it was nothing.
Which means, even if you wanted to put an "Engineer Rifle"
in the game, logically it should be obscenely overpowered.
@Hudson
https://youtu.be/KFuK6-dgIgM?t=86
Quote from: The Old One on Jan 08, 2019, 05:42:54 PM
@Hudson
https://youtu.be/KFuK6-dgIgM?t=86
And he didn't work on Alien Covenant, which contributes to my point that the studio doesn't really care about standards or consistency. The engineers in Covenant are a pretty good example of Ridley Scott ignoring anything that Neville Page says in that interview when making the sequel.
Quote from: The Old One on Jan 08, 2019, 05:42:54 PM
@Local Trouble
Exactly.
Didn't need any weapons.
Shrugged off advanced human weaponry like it was nothing.
Which means, even if you wanted to put an "Engineer Rifle"
in the game, logically it should be obscenely overpowered.
@Hudson
https://youtu.be/KFuK6-dgIgM?t=86
I don't remember the guns in Prometheus being terribly advanced
They shoot electricity, or some sort of futuristic slug.
I just took it for granted that must mean they're pretty advanced.
I'm cool with an Aliens MMO type game as long as I can play the game SP and the story is good. Also please god no references to prometheus/covenant ffs...
Quote from: Adam802 on Jan 08, 2019, 06:21:27 PM
Also please god no references to prometheus/covenant ffs...
It's a guarantee there will be. Fox is really pushing the envelope w/r/t emphasizing the canonicity of new Alien media since Colonial Marines, and linking everything back to Prometheus whenever possible.
Seems kind of similar to...oh, I don't know...the Star Wars 'Legends' label. Anything before Colonial Marines is probably not canon, but everything produced afterwards is, and any tie-in to Prometheus and Covenant is only going to help them sell more copies of Prometheus and Covenant.
Quote from: Hudson on Jan 08, 2019, 06:29:47 PM
Quote from: Adam802 on Jan 08, 2019, 06:21:27 PM
Also please god no references to prometheus/covenant ffs...
It's a guarantee there will be. Fox is really pushing the envelope w/r/t emphasizing the canonicity of new Alien media since Colonial Marines, and linking everything back to Prometheus whenever possible.
Seems kind of similar to...oh, I don't know...the Star Wars 'Legends' label. Anything before Colonial Marines is probably not canon, but everything produced afterwards is, and any tie-in to Prometheus and Covenant is only going to help them sell more copies of Prometheus and Covenant.
Urrg that would kill the game for me. Still, I have hope bc Isolation came after ACM and knew not to include any prequel nonsense, so who knows.
Quote from: The Old One on Jan 08, 2019, 05:42:54 PM
@Hudson
https://youtu.be/KFuK6-dgIgM?t=86
You do realize from now on, thanks to this video, everytime I see an Engineer I'll think of this guy.... ;D
(https://media2.giphy.com/media/waLMpVqp303ss/giphy.gif?cid=19f5b51a5c34eee071325062673f0a73)
Someone plz photoshop an Elvis engineer.
Quote from: Adam802 on Jan 08, 2019, 06:41:42 PM
Quote from: Hudson on Jan 08, 2019, 06:29:47 PM
Quote from: Adam802 on Jan 08, 2019, 06:21:27 PM
Also please god no references to prometheus/covenant ffs...
It's a guarantee there will be. Fox is really pushing the envelope w/r/t emphasizing the canonicity of new Alien media since Colonial Marines, and linking everything back to Prometheus whenever possible.
Seems kind of similar to...oh, I don't know...the Star Wars 'Legends' label. Anything before Colonial Marines is probably not canon, but everything produced afterwards is, and any tie-in to Prometheus and Covenant is only going to help them sell more copies of Prometheus and Covenant.
Urrg that would kill the game for me. Still, I have hope bc Isolation came after ACM and knew not to include any prequel nonsense, so who knows.
I would argue that they snuck it in during mission 8 or 9. The designs behind the SOS/warning signal in the derelict are straight from Prometheus. It's subtle, but it's there.
That moment that comes when what they're doing with the franchise makes A:CM look good.
Sorry Fox, Alien is a narrative driven claustrophobic nightmare. MMO's are not a sound idea. After some time, this game will go cold (pun intended) but Isolation will keep on ticking. No story, no single, no dice. I'm out. Don't have the internet for it anyway.
Quote from: Hudson on Jan 08, 2019, 06:48:49 PM
Someone plz photoshop an Elvis engineer.
Quote from: Adam802 on Jan 08, 2019, 06:41:42 PM
Quote from: Hudson on Jan 08, 2019, 06:29:47 PM
Quote from: Adam802 on Jan 08, 2019, 06:21:27 PM
Also please god no references to prometheus/covenant ffs...
It's a guarantee there will be. Fox is really pushing the envelope w/r/t emphasizing the canonicity of new Alien media since Colonial Marines, and linking everything back to Prometheus whenever possible.
Seems kind of similar to...oh, I don't know...the Star Wars 'Legends' label. Anything before Colonial Marines is probably not canon, but everything produced afterwards is, and any tie-in to Prometheus and Covenant is only going to help them sell more copies of Prometheus and Covenant.
Urrg that would kill the game for me. Still, I have hope bc Isolation came after ACM and knew not to include any prequel nonsense, so who knows.
I would argue that they snuck it in during mission 8 or 9. The designs behind the SOS/warning signal in the derelict are straight from Prometheus. It's subtle, but it's there.
Eh maybe. If so then they did it right by keeping it extremely subtle. Hope Cold Iron does the same.
Quote from: Adam802 on Jan 08, 2019, 06:53:25 PM
Eh maybe.
It sure as hell doesn't come from the design aesthetic of
Alien.
Quote from: Huggs on Jan 08, 2019, 06:51:58 PM
That moment that comes when what they're doing with the franchise makes A:CM look good.
Sorry Fox, Alien is a narrative driven claustrophobic nightmare. MMO's are not a sound idea. After some time, this game will go cold (pun intended) but Isolation will keep on ticking. No story, no single, no dice. I'm out. Don't have the internet for it anyway.
I'm intrigued about an MMO because I've never played one and Alien is as good an entry point for me as any, but I'm a little skeptical that there will be enough people interested in perpetuating the world for it to have any substantial longevity. Alien is an A-list franchise, but compared to other large-universe intellectual properties, it's relatively niche by my estimation.
Quote from: Huggs on Jan 08, 2019, 06:51:58 PM
That moment that comes when what they're doing with the franchise makes A:CM look good.
Sorry Fox, Alien is a narrative driven claustrophobic nightmare. MMO's are not a sound idea. After some time, this game will go cold (pun intended) but Isolation will keep on ticking. No story, no single, no dice. I'm out. Don't have the internet for it anyway.
Aww, but me and Voodoo and Verm need you on our team. :'(
how would a MMO Shooter even work
I'd assume like Destiny or Division or Wildlands or that kind of thing.
What are the chances that the developers actually resist the temptation to introduce tons of unnecessary variations of the alien in this?
Aslong as the Alien variations are based on what they come from I would be fine with it.
Would also be cool to have warrior and drone be like a class to the xenos instead of one xeno type, so we could have Warrior Runners and such
Quote from: Local Trouble on Jan 08, 2019, 08:17:54 PM
What are the chances that the developers actually resist the temptation to introduce tons of unnecessary variations of the alien in this?
Slim. I'm expecting an entire Kenner menagerie.
I wish they released more info for us. There's so many things about a possible online Aliens game that can make it amazing or make it a reskin of other titles.
Will players get to be aliens and have to go through the life cycle until they stop at a specific evolution (Barring Queen as that would just be silly.). Will Marines be random expendable characters with a Permadeath system for them? Will it be more like Planet Side (not 2) where you deploy to various stations and planets to maintain control and have to focus on various technical objectives instead of the usual "Run and gun like an idiot"? Classes for marines that apply to teamwork?
Gah... And so many other questions...
It's still some way off.
Patience.
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
You'll slip in a puddle of royal jelly.
Quote from: Vermillion on Jan 08, 2019, 11:18:34 PM
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
MMO Games tend to require mic'd up teamwork, so as long as you're not playing in the room with Grandma, unleash as many expletives as your heart desires!
Quote from: Voodoo Magic on Jan 08, 2019, 11:31:07 PM
Quote from: Vermillion on Jan 08, 2019, 11:18:34 PM
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
MMO Games tend to require mic'd up teamwork, so as long as you're not playing in the room with Grandma, unleash as many expletives as your heart desires!
We'd make a good team.
We need a replacement for Huggs, though.
Edit: Jesus, how many times am I gonna screw up with posting? Pisses me off when I don't catch my damn typos the first time.
Quote from: Local Trouble on Jan 08, 2019, 11:24:07 PM
You'll slip in a puddle of royal jelly.
I hate that god damn theory!!!!!!!
Quote from: Voodoo Magic on Jan 08, 2019, 11:31:07 PM
Quote from: Vermillion on Jan 08, 2019, 11:18:34 PM
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
MMO Games tend to require mic'd up teamwork, so as long as you're not playing in the room with Grandma, unleash as many expletives as your heart desires!
(https://uploads.tapatalk-cdn.com/20190109/0bdcb47ae3752f06d62e73cd80428232.gif)
This is me in every FPS I play
Quote from: Vermillion on Jan 09, 2019, 12:00:03 AM
Quote from: Voodoo Magic on Jan 08, 2019, 11:31:07 PM
Quote from: Vermillion on Jan 08, 2019, 11:18:34 PM
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
MMO Games tend to require mic'd up teamwork, so as long as you're not playing in the room with Grandma, unleash as many expletives as your heart desires!
https://uploads.tapatalk-cdn.com/20190109/0bdcb47ae3752f06d62e73cd80428232.gif
This is me in every FPS I play
Official Designated Hudson sticker goes to you.
There's only one Ultimate Badass.
Seeing people complaining about this, saying how its going to be bad and trash simpley because its online is getting irritating.
We dont know any details about the actual gameplay or narrative and its just so annoying to see
Quote from: TheSailingRabbit on Jan 09, 2019, 12:22:49 AM
Quote from: Vermillion on Jan 09, 2019, 12:00:03 AM
Quote from: Voodoo Magic on Jan 08, 2019, 11:31:07 PM
Quote from: Vermillion on Jan 08, 2019, 11:18:34 PM
Just allow me the pleasure to go off like Hudson did on the the Aliens.
Spray and pray. With expletives.
MMO Games tend to require mic'd up teamwork, so as long as you're not playing in the room with Grandma, unleash as many expletives as your heart desires!
https://uploads.tapatalk-cdn.com/20190109/0bdcb47ae3752f06d62e73cd80428232.gif
This is me in every FPS I play
Official Designated Hudson sticker goes to you.
There's only one Ultimate Badass.
(https://uploads.tapatalk-cdn.com/20190109/771340bca5cc27673e24d82fe9d93374.gif)
Quote from: Nazrel on Jan 09, 2019, 12:30:38 AM
Seeing people complaining about this, saying how its going to be bad and trash simpley because its online is getting irritating.
We dont know any details about the actual gameplay or narrative and its just so annoying to see
I felt less annoyed by many things after re-installing Isolation and playing Crew Expendable & Last Survivor earlier. Maybe it'll help. Just looking out for you.
It has been a lomg time since i actually took time to play it. I think isolation and avp2 will be a nive reprieve
Can we get an actual good new for once? Jeez, first the mobile game and now this.
Quote from: Stitch on Jan 08, 2019, 08:29:20 PM
Quote from: Local Trouble on Jan 08, 2019, 08:17:54 PM
What are the chances that the developers actually resist the temptation to introduce tons of unnecessary variations of the alien in this?
Slim. I'm expecting an entire Kenner menagerie.
Ugh.
Quote from: Hudson on Jan 08, 2019, 06:29:46 PM
Anything before Colonial Marines is probably not canon, but everything produced afterwards is,
and any tie-in to Prometheus and Covenant is only going to help them sell more copies of Prometheus and Covenant.
More like anything produced after 2012
with the Alien license is
intended to be Canon, despite this ACM,
The Rage War Trilogy & The Titan Novel Trilogy-
have been resigned to non-canon since.
(Thankfully) so it's not all black and white.
Quote from: Nazrel on Jan 09, 2019, 12:30:38 AM
Seeing people complaining about this, saying how its going to be bad and trash simpley because its online is getting irritating.
We dont know any details about the actual gameplay or narrative and its just so annoying to see
MMO's have a reputation for a particular type of gameplay and narrative mold.
It would be great if Cold Iron's game broke away from it, but seems unlikely.
Quote from: D88M on Jan 09, 2019, 03:39:29 AM
Can we get an actual good new for once? Jeez, first the mobile game and now this.
Isn't this the moment where the people selling you the caca are supposed to jump in and say "but wait, there's more?"
Battle Royale Alien style. So when is it going to be announced?
I really don't get any Battle Royale vibes from this so far. I would never describe Fortnite or PUBG as a persistent online worlds or MMO-shooters. They're...Battle Royales. They're a specific genre.
The old Aliens MMO was fairly popular back in the day, wasn't it?
What if they did Aliens in the style of Left 4 Dead?
I think that could work really well. That game was multiplayer and action-focused, but still managed to be pretty intense and terrifying at times.
Quote from: SiL on Jan 09, 2019, 09:32:03 AM
The old Aliens MMO was fairly popular back in the day, wasn't it?
Aliens Online? I have no idea. I wonder if there's actually any reviews of that thing archived.
Quote from: David's Creation on Jan 09, 2019, 09:33:33 AM
What if they did Aliens in the style of Left 4 Dead?
I think that could work really well. That game was multiplayer and action-focused, but still managed to be pretty intense and terrifying at times.
A proper co-op orientated game would work really well for Alien imho. Some of the most fun I had on ACM was in the co-op and Bug Hunt modes.
Quote from: Corporal Hicks on Jan 09, 2019, 09:36:10 AM
Quote from: SiL on Jan 09, 2019, 09:32:03 AM
The old Aliens MMO was fairly popular back in the day, wasn't it?
Aliens Online? I have no idea. I wonder if there's actually any reviews of that thing archived.
7.2/10 on GameSpot from 2000: https://www.gamespot.com/reviews/aliens-online-review/1900-2537932/
I thought it was much older than that! Kinda wondering how my Dad missed this. Thanks, Sil. Will check that out.
It's from 1998, so slightly older, but not much. I always thought it was '96 for some reason.
I didn't even knew there was such a thing as Aliens online.
Was this a long lived thing ?
Ran a couple of years. There's apparently been a revival recently online but I only just found out about that looking for a review. You can find gameplay on YouTube.
so what does "massively multiplayer online" mean? Can it be something like a 4 player coop game and a 16 player pvp or does it have to be more than that? What criterias are there to be called a "massively multiplayer online" game?
The standard's WOW.
But...
Well, as any Genre can have outliers.
MMO- doesn't necessarily mean
what we think it's going to mean.
Examples;
Quote from: SiL on Jan 09, 2019, 09:56:09 AM
Ran a couple of years. There's apparently been a revival recently online but I only just found out about that looking for a review. You can find gameplay on YouTube.
It was made playable offline back around 08, I think. I remember downloading it and playing against AIs.
https://gamesnostalgia.com/en/game/aliens-online
I've not tried it yet but I imagine it'll struggle on Windows 10.
Actually it loads up but can't select Aliens and only enter SCARE as Marine. I'm sure there's some modification to be made to be able to get into the maps but offline. Lemme see if I can find it.
Yeah, there is. On the main frigging page. Will give that a shot.
Hmm. Those changes were already in the download.
This game could actually be great. Is it an open world?
Quote from: Corporal Hicks on Jan 09, 2019, 11:00:53 AM
Quote from: SiL on Jan 09, 2019, 09:56:09 AM
Ran a couple of years. There's apparently been a revival recently online but I only just found out about that looking for a review. You can find gameplay on YouTube.
It was made playable offline back around 08, I think. I remember downloading it and playing against AIs.
https://gamesnostalgia.com/en/game/aliens-online
I've not tried it yet but I imagine it'll struggle on Windows 10.
Actually it loads up but can't select Aliens and only enter SCARE as Marine. I'm sure there's some modification to be made to be able to get into the maps but offline. Lemme see if I can find it.
Yeah, there is. On the main frigging page. Will give that a shot.
Hmm. Those changes were already in the download.
Never mind, I figured it. You just change the map, enter SCARE and then you're in the map. Just tried 2 levels, ran into some Alien AIs. So yeah, it still works. :)
Never played destiny so can someone explain its style??
Quote from: The Old One on Jan 09, 2019, 03:54:01 AM
Quote from: Stitch on Jan 08, 2019, 08:29:20 PM
Quote from: Local Trouble on Jan 08, 2019, 08:17:54 PM
What are the chances that the developers actually resist the temptation to introduce tons of unnecessary variations of the alien in this?
Slim. I'm expecting an entire Kenner menagerie.
Ugh.
And the fans will eat it up. They loooooves them some praetorians.
Pretty sure something like this could be claustrophobic as f**k, but with plenty of elements for sandbox or roleplay.
Aliens and Marines should get plenty of customization options. Not Kenner-esque stuff, though. Stuff that would make sense within the world, and force players to work as a team.
Although, it'd be interesting to have a mode where you and your Marines are pitted against one Alien with Isolation-level AI. Work together to keep yourselves from getting picked off one by one.
Quote from: TheSailingRabbit on Jan 09, 2019, 02:42:35 PM
Pretty sure something like this could be claustrophobic as f**k, but with plenty of elements for sandbox or roleplay.
You might be able to marry Hudson after all! ;D
Quote from: Voodoo Magic on Jan 09, 2019, 03:32:53 PM
Quote from: TheSailingRabbit on Jan 09, 2019, 02:42:35 PM
Pretty sure something like this could be claustrophobic as f**k, but with plenty of elements for sandbox or roleplay.
You might be able to marry Hudson after all! ;D
That . . .
I can't . . .
No . . .
On the serious topic where roleplay can be an encouraged byproduct in a MMO game, I do know of two real-life couples, one of them married, who met while playing World of Warcraft.
Who knows, this game may result in a couple of Alien fan couples, which would be kind of cool.
Quote from: Voodoo Magic on Jan 09, 2019, 03:58:40 PM
On the serious topic where roleplay can be an encouraged byproduct in a MMO game, I do know of two real-life couples, one of them married, who met while playing World of Warcraft.
Who knows, this game may result in a couple of Alien fan couples, which would be kind of cool.
"So, how'd you two meet?"
"I ripped a facehugger off him before it could kill him with a chestburster."
Quote from: TheSailingRabbit on Jan 09, 2019, 04:02:52 PM
Quote from: Voodoo Magic on Jan 09, 2019, 03:58:40 PM
On the serious topic where roleplay can be an encouraged byproduct in a MMO game, I do know of two real-life couples, one of them married, who met while playing World of Warcraft.
Who knows, this game may result in a couple of Alien fan couples, which would be kind of cool.
"So, how'd you two meet?"
"I ripped a facehugger off him before it could kill him with a chestburster."
That's so romantic I'm tearing up. :'(
Quote from: Voodoo Magic on Jan 09, 2019, 04:10:17 PM
Quote from: TheSailingRabbit on Jan 09, 2019, 04:02:52 PM
Quote from: Voodoo Magic on Jan 09, 2019, 03:58:40 PM
On the serious topic where roleplay can be an encouraged byproduct in a MMO game, I do know of two real-life couples, one of them married, who met while playing World of Warcraft.
Who knows, this game may result in a couple of Alien fan couples, which would be kind of cool.
"So, how'd you two meet?"
"I ripped a facehugger off him before it could kill him with a chestburster."
That's so romantic I'm tearing up. :'(
"I ended up letting my other friend get head-bitten, but it was worth it."
Anyone here play DayZ? How awesome would it be for a world like that to contain Aliens? (I think there's even been an Alien mod for one of the Arma games). Just imagine wandering around a huge landscape, somewhat sparsely populated save for other humans, either random or those who've entered in your party, and AI (or, f**k it, human controlled) Xenomorphs wandering the landscape.
It will never happen, but I can dream.
Quote from: Hudson on Jan 09, 2019, 05:32:00 PM
Anyone here play DayZ? How awesome would it be for a world like that to contain Aliens? (I think there's even been an Alien mod for one of the Arma games). Just imagine wandering around a huge landscape, somewhat sparsely populated save for other humans, either random or those who've entered in your party, and AI (or, f**k it, human controlled) Xenomorphs wandering the landscape.
It will never happen, but I can dream.
I think there's a thread about the mod for Arma, but I could be mistaken. Familiar, but not ringing too much of a bell.
Quote from: The Old One on Jan 09, 2019, 10:39:00 AM
The standard's WOW.
But...
Well, as any Genre can have outliers.
MMO- doesn't necessarily mean
what we think it's going to mean.
Examples;
https://www.youtube.com/watch?v=N33z6Wjicyk
Played that Star Wars MMORPG for a longgg time in the early to mid 2000's, great game and fun, especially with friends from previous games etc. Until Sony ruined it of course.
I need to read up more on this new Aliens game, not the mobile one, could care less about it unless it's a smart interesting game and reviews are great. Don't even feel like talking about the mobile one anymore, I'm outta there.
But this could be interesting and great, now where to read more info about it.
Quote from: LV-12986 on Jan 09, 2019, 01:45:23 PM
Never played destiny so can someone explain its style??
Destiny? You mean a shell of a game where *most* content is locked behind (literally) DLC paywalls after paying $59.99 for a game with skeleton level content while the muscles, flesh, and fat of the game are $20-39.99 per "expansion?" All if said assets are of course already existing in the game.
In Destiny, I was able to bug thru a map to see the location that would eventually be a DLC area. Granted it was an exploit and you can feel one way or the other about that...but it proves they put as little effort into the game as possible and turned it into a system of DLC cash grabs. It's not all bad...at least some of the dungeons and raids were fun.
I think he wants to know about the gameplay, progression, narrative.
But I wouldn't know where to begin frankly.
It's a loot shooter, I suppose.
With a world with no story or personality whatsoever.
Actually, it's just a shit version of Warframe.
Quote from: The Old One on Jan 09, 2019, 06:26:14 PM
I think he wants to know about the gameplay, progression, narrative.
But I wouldn't know where to begin frankly.
It's a loot shooter, I suppose.
With a world with no story or personality whatsoever.
Actually, it's just a shit version of Warframe.
Precisely.
A Destiny style game huh? If the game is going for that kind of expansiveness than just a regular FPS shooter then surly they should of been making an AVP game rather than just aliens? I mean this isn't going to be some immersive fps in which Aliens Colonial Marines (what they promised that is -_-) was going the be. This is heavy multiplayer game which means there won't be much immersion in the style of a game like Isolation. I really feel it benefit including the predator in this FPS MMO. The Predators could add more dynamic and extra content to the game especially how big an mmo can be.
Also I can guarantee that this FPS MMO will have Micro transactions its inevitable at this point.
I still hold out for my DREAM game which would be multiplayer with concepts of AVP extinction and Natural selection 2.
Be nice to have AVP Extinction remake or sequel too :/
I'd think that Prometheus opens up a whole route of directions for them to go with this that they don't need the Predators.
Microtransactions. The new dirty word of AVPG Forums.
Let me test it out:
I've had such a microtransaction day.
Huggs stop acting like a microtransaction.
Not bad!
Voodoo stop swearing! :laugh:
Quote from: Voodoo Magic on Jan 10, 2019, 11:42:18 AM
Microtransactions. The new dirty word of AVPG Forums.
Let me test it out:
I've had such a microtransaction day.
Huggs stop acting like a microtransaction.
Not bad!
Too early in the morning for this microtransaction.
Quote from: The Cruentus on Jan 10, 2019, 12:33:34 PM
Voodoo stop swearing! :laugh:
I can't! I was born with this potty mouth! :P
Quote from: TheSailingRabbit on Jan 10, 2019, 01:28:17 PM
Too early in the morning for this microtransaction.
Indeed!
Quote from: Corporal Hicks on Jan 10, 2019, 10:43:24 AM
I'd think that Prometheus opens up a whole route of directions for them to go with this that they don't need the Predators.
Yes!! So true.
Just make it a stand up fight.
(https://uploads.tapatalk-cdn.com/20190110/3de116ca7e61f54b6b9044f09dce4a4c.gif)
Well, that's great. That's just microtransaction' great, man! Now what the microtransaction are we supposed to do? We're in some real pretty microtransaction now, man!
Quote from: Voodoo Magic on Jan 10, 2019, 03:27:45 PM
Well, that's great. That's just microtransaction' great, man! Now what the microtransaction are we supposed to do? We're in some real pretty microtransaction now, man!
This is reminding me of the one thread where you take a movie title and replace a word with "bacon."
But bacon isn't a curse. It's a dream come true.
(https://media1.giphy.com/media/11WLg6RNVZ6Hxm/giphy.gif?cid=19f5b51a5c3767f465737735418b4696)
Quote from: Voodoo Magic on Jan 10, 2019, 03:43:59 PM
But bacon isn't a curse. It's a dream come true.
https://media1.giphy.com/media/11WLg6RNVZ6Hxm/giphy.gif?cid=19f5b51a5c3767f465737735418b4696
Everything's better with that microtransaction-ing bacon.
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Let's get back on topic. :)
Quote from: Corporal Hicks on Jan 10, 2019, 04:09:04 PM
https://media1.tenor.com/images/df0c278a939fad47298c1c62196be510/tenor.gif?itemid=5204982
Let's get back on topic. :)
Really Hicks? Star Wars? Can we please get back to discussing Alien please? ;) ;D. Will do sir.
Quote from: Spooky799kil on Jan 10, 2019, 03:47:55 AM
I really feel it benefit including the predator in this FPS MMO. The Predators could add more dynamic and extra content to the game especially how big an mmo can be.
I can easily see that happening in the form of an Expansion Pack a year after its release or so. Adding the Predator race, maybe their homeworld. Inject new life in a game that's already spent 12 months on the market. Yep, I can see that.
Quote from: Corporal Hicks on Jan 10, 2019, 04:09:04 PM
https://media1.tenor.com/images/df0c278a939fad47298c1c62196be510/tenor.gif?itemid=5204982
Let's get back on topic. :)
Awesome Hicks!
Quote from: Corporal Hicks on Jan 10, 2019, 10:43:24 AM
I'd think that Prometheus opens up a whole route of directions for them to go with this that they don't need the Predators.
If this game doesn't have a playable Alien faction and eventual plans for Preds or is alternatively a class based objective directed sandbox, it won't last more than a year, period; unless Disney plans on using it as a tax write off, and given Disney's open disdain for adult interactive properties, they aren't going to be using it as a tax write off.
QuoteWarframe
Not even in the same hemisphere, much less zip code. The Division + Bullet $ponge rank mode is far far more likely.
Well I'm looking forward to this game. I have a soft spot for all multiplayer FPS.
And Aliens.
Count me IN!!
Quote from: Vermillion on Jan 11, 2019, 12:09:12 AM
Well I'm looking forward to this game. I have a soft spot for all multiplayer FPS.
And Aliens.
Count me IN!!
PC or console?
Quote from: TheSailingRabbit on Jan 11, 2019, 12:13:16 AM
Quote from: Vermillion on Jan 11, 2019, 12:09:12 AM
Well I'm looking forward to this game. I have a soft spot for all multiplayer FPS.
And Aliens.
Count me IN!!
PC or console?
PC
Quote from: Vermillion on Jan 11, 2019, 01:02:52 AM
Quote from: TheSailingRabbit on Jan 11, 2019, 12:13:16 AM
Quote from: Vermillion on Jan 11, 2019, 12:09:12 AM
Well I'm looking forward to this game. I have a soft spot for all multiplayer FPS.
And Aliens.
Count me IN!!
PC or console?
PC
Yeah, I need to upgrade big-time. I can't imagine how much memory the game's gonna take up.
action-packed persistent world....TF is persistent?? Like persistent with advertisments like every other iphone game??? Give us a clue!???
The FPS isn't an iPhone game.
The shooter is a PC and console title.
Will it be Xbox One X enhanced?
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Depends what consoles they are actually building for.
Surely it won't be a PS4 or Switch exclusive.
I meant in terms of next gen but I don't know what's happening with that.
Tweet Cold Iron, ask them.
Quote from: Local Trouble on Jan 11, 2019, 08:25:05 AM
Will it be Xbox One X enhanced?
Do some digging. Their open position sections explicitly say they're looking for people skilled with Unreal Engine 4. UE4 can run easily on the PC, regular Xbone, and regular PS4. It's probably not going to be made for the next-gen console and doesn't need an enhanced edition.
Also I hate to burst people's bubble, but nowhere in any of the official statements did they say it's going to be a first-person shooter. Considering the paucity of FPS MMO's, it's much more likely going to be a third person shooter, especially if it's also coming out for console.
Earlier reports said it was an FPS.
He's right. The Variety report just says it's a shooter, not a first person one.
Daaang.
I prefer third person shooters anyway. Hopefully it'll be like Dead Space.
Considering the genre, third person never delivers the level of horror or claustrophobia like a first person can (imo).
Dead Space did it spades.
Yeah, but it could have been even scarier if it wasn't over the shoulder.
There could be an option to toggle between first and third-person viewpoints.
Quote from: Voodoo Magic on Jan 11, 2019, 03:39:45 PM
Yeah, but it could have been even scarier if it wasn't over the shoulder.
It has little to do with the viewpoint of the camera, and everything to do with directing. Plenty shitty FPS games that fail to scare even my mom. DeadSpace had a brilliant pace and direction. So did the early Resident Evil's for that matter.
Quote from: Hemi on Jan 11, 2019, 04:11:18 PM
Quote from: Voodoo Magic on Jan 11, 2019, 03:39:45 PM
Yeah, but it could have been even scarier if it wasn't over the shoulder.
It has little to do with the viewpoint of the camera, and everything to do with directing. Plenty shitty FPS games that fail to scare even my mom. DeadSpace had a brilliant pace and direction. So did the early Resident Evil's for that matter.
But all things being equal though, it is much more immersive when there
isn't a character on my screen. It simply comes off much scarier in my opinion when it feels like it's from my viewpoint, that I am the one actually in the scenario. I'm sorry, but it just does.
Quote from: Corporal Hicks on Jan 11, 2019, 10:16:04 AM
He's right. The Variety report just says it's a shooter, not a first person one.
I'm hoping FPS!
Quote from: TheSailingRabbit on Jan 11, 2019, 03:42:16 PM
There could be an option to toggle between first and third-person viewpoints.
Thing is, this being an online game, we don't know if it'll be PvP style where players are both aliens and marines, or if it'll be a standardized MMO PvE setup. Or a mix. We don't even know what the level design will be like, which plays an important part on choosing between a FPC or TPC viewpoint. Claustrophobic levels tend to wig out TPCs as seen in game history. And this being Aliens, if they do it right, should have a lot of tightly enclosed areas and focus on that type of atmosphere. Another important detail is we don't know if it'll be open world with transportation or match based tiny level junk like Cawwadooty (Again level design being key here.). If it does have open world segments, it would make sense to have the Option To Switch in a PvE overworld.
If it has PvP, I would rather first person as there's a plethora of ways to cheap-skate with a TPC, FPC allows for more skilled players to flourish.
If it's PvE only, I'm fine with option.
If it's PvE with PvP Zones, then I hope the zones will be locked to one camera view be it a TPC or FPC so that those engaged are in a level viewpoint.
None of which is hard to pull off. But overall options are nice, and if it will be optional I hope the to a FPC comes with a proper FOV Slider so people with various site ranges can avoid migraines. Only reason being it's Aliens, and I want that full immersion of "Oh shit I'm gonna be a sandwich!".
Why do the tags say Android and iOS? This is meant to be on Console ???
Quote from: Voodoo Magic on Jan 11, 2019, 04:24:33 PM
Quote from: Hemi on Jan 11, 2019, 04:11:18 PM
Quote from: Voodoo Magic on Jan 11, 2019, 03:39:45 PM
Yeah, but it could have been even scarier if it wasn't over the shoulder.
It has little to do with the viewpoint of the camera, and everything to do with directing. Plenty shitty FPS games that fail to scare even my mom. DeadSpace had a brilliant pace and direction. So did the early Resident Evil's for that matter.
But all things being equal though, it is much more immersive when there isn't a character on my screen. It simply comes off much scarier in my opinion when it feels like it's from my viewpoint, that I am the one actually in the scenario. I'm sorry, but it just does.
The first time you encounter the Divider though... That sound still haunts me
Dead space was perfect, just the way it was.
Nah, gotta disagree Voodoo Magic-
You know exactly the distance between you and the enemy in Dead Space;
there's also lots of little things the game uses to it's advantage because
you're in that perspective. Like never knowing what's behind you, but
when it attacks you- seeing just enough that you can see it coming
but by that point you can't stop it.
Lots of sound design stuff too.
The room with the broken tram hanging in the air is possibly the
room in gaming with the best sound design ever in sci-fi horror.
Anti gravity works a lot better in third person too,
as do many of the very unconventional mining tools,
Kinesis, Stasis and let's not forget keeping all the
U.I in-universe by attaching it to Isaac's back.
Not allowing you to pause and organise your
inventory- but the TPS perspective allowing
you to still see what's behind, in front or
beside you- keeping that tension ramped up
containing your moments of relief to only
the save stations, stores and transports.
And even then safety isn't a sure fire thing.
And let's not forget the realistic movement.
Most of these would be severely hindered
by a FPS perspective.
Not that some of the elements
still can't work, some of them do
but a great amount of them don't.
See; Dead Space Extraction.
Dead Space is the PERFECT sci-fi horror, physchological too-
I wouldn't change a thing.
I might have actually played Isolation if it was more like Dead Space.
Quote from: Local Trouble on Jan 11, 2019, 11:28:02 PM
I might have actually played Isolation if it was more like Dead Space.
You still should.
Is not playing Isolation akin to not playing KOTOR2?
Quote from: Local Trouble on Jan 11, 2019, 11:28:02 PM
I might have actually played Isolation if it was more like Dead Space.
100% worth it. If you're an Alien/Aliens fan, it is the only modern game that actually does the franchise justice. Don't let not being able to shoot off limbs, or forced into a First Person View keep ya from enjoying one of the best gems this generation. Instead of running and gunning like you can in dead space on the hardest difficulty, in Isolation it has an actual fear factor. You can craft stuff like noisemakers and throw it into a group of enemies to make the alien go say hi, or bypass various areas with tools you find. Not to mention the lore that can be found on terminals.
I'm not saying they should change Dead Space, nor it's not a great game, nor certain gameplay is just better when its in third person.
I'm just saying third person never delivers the level of horror or claustrophobia like a first person can in my opinion.
Why is VR in first person. Because it's simulating you actually being there. And my brain reacts in fear more to to a sensation of being there and being attacked, than a little character getting attacked. When I'm peering around the corner in a first person shooter, when I'm afraid of what's behind me, because just like in real life, I don't have eyes in the back of my head? That's the stuff.
Quote from: Local Trouble on Jan 11, 2019, 11:33:07 PM
Is not playing Isolation akin to not playing KOTOR2?
You're missing out if you are a fan of the first film. That is if you don't mind a slow paced game that isnt about shooting everything to win. Its not perfect but its easlily the best alien game ever made. Its a bit too long and depending on you skill, pretty unforgiving.
Not that I mind if you dont play it. I got to experience it and thats what really matters. ;)
No.
They aren't remotely the same, KOTOR 2's a refutation of George Lucas'
ideas of good versus evil, and the force being magical instead of the/
a manipulative God that essentially causes endless ideological war.
-
Isolation's just an expansion on what was already there, like SW Rogue One-
that also fixes a minor plot hole (The Beacon, Aliens/The exhaust port, SW)
But unlike Rogue One IMO- it feels like a spiritual send off to Ellen Ripley,
Sigourney Weaver as that's the last (hopefully) time poignantly the player
and Amanda Ripley will ever hear from her, which is partially why filling
the character of Amanda Ripley's shoes works so well.
It also features the best Alien design,
the best interpretation of the Derelict,
the best hive level / hive revelation.
the best "Alien Ron Cobb" location
and environment design since 1979.
The Working Joes, Apollo, Seegson.
Potential human and android enemies,
with an Alien you don't have the means
to kill thrown in the mix, which can be a
advantage or disadvantage depending.
Quote from: Voodoo Magic on Jan 11, 2019, 11:39:47 PM
When I'm peering around the corner in a first person shooter, when I'm afraid of what's behind me, because just like in real life, I don't have eyes in the back of my head? That's the stuff.
"Holy shit, Voodoo! It's behind you!"
Me and Verm watch helplessly as Voodoo gets his head bitten by an Alien sneaking up behind him in-game. There's brains and beer everywhere and we know we are down a valuable teammate.
Then Verm starts spraying Aliens with lead while howling obscenities and Hudson quotes.
Is this an accurate picture of what this game could be like, Voodoo?
Quote from: Voodoo Magic on Jan 11, 2019, 11:39:47 PM
I'm not saying they should change Dead Space, nor it's not a great game, nor certain gameplay is just better when its in third person.
I'm just saying third person never delivers the level of horror or claustrophobia like a first person can in my opinion.
Why is VR in first person. Because it's simulating you actually being there. And my brain reacts in fear more to to a sensation of being there and being attacked, than a little character getting attacked. When I'm peering around the corner in a first person shooter, when I'm afraid of what's behind me, because just like in real life, I don't have eyes in the back of my head? That's the stuff.
VR's (excuse my French) a gimmick POS.
TPS horror > FPS horror. Every time.
I don't thing there's even a single horror FPS,
that comes close to the critical and financial
success of the Resident Evil, Dead Space &
Silent Hill series.
Quote from: Local Trouble on Jan 11, 2019, 11:33:07 PM
Is not playing Isolation akin to not playing KOTOR2?
It's akin to not watching the first movie. You'd only be robbing yourself of a benchmark experience.
As for TP vs FP, I'd say both Dead Space and Isolation were perfectly built for their specific stories, and proved that both styles are equally effective.
Quote from: Huggs on Jan 12, 2019, 12:20:41 AM
Quote from: Local Trouble on Jan 11, 2019, 11:33:07 PM
Is not playing Isolation akin to not playing KOTOR2?
It's akin to not watching the first movie. You'd only be robbing yourself of a benchmark experience.
As for TP vs FP, I'd say both Dead Space and Isolation were perfectly built for their specific stories, and proved that both styles are equally effective.
Completely agree
Quote from: The Old One on Jan 12, 2019, 12:04:46 AM
Quote from: Voodoo Magic on Jan 11, 2019, 11:39:47 PM
I'm not saying they should change Dead Space, nor it's not a great game, nor certain gameplay is just better when its in third person.
I'm just saying third person never delivers the level of horror or claustrophobia like a first person can in my opinion.
Why is VR in first person. Because it's simulating you actually being there. And my brain reacts in fear more to to a sensation of being there and being attacked, than a little character getting attacked. When I'm peering around the corner in a first person shooter, when I'm afraid of what's behind me, because just like in real life, I don't have eyes in the back of my head? That's the stuff.
VR's (excuse my French) a gimmick POS.
If you think I'm making a case for VR games, I'm not, and you're missing my point.
QuoteTPS horror > FPS horror. Every time.
I get that's your opinion, that differs from mine.
QuoteI don't thing there's even a single horror FPS,
that comes close to the critical and financial
success of the Resident Evil, Dead Space &
Silent Hill series.
When should critical or financial success affect one's opinion? It's still going to be my opinion, regardless what may come from pulling up comparisons to Doom, F.E.A.R., Alien: Isolation or whatever.
Quote from: The Old One on Jan 12, 2019, 12:04:46 AM
Quote from: Voodoo Magic on Jan 11, 2019, 11:39:47 PM
I'm not saying they should change Dead Space, nor it's not a great game, nor certain gameplay is just better when its in third person.
I'm just saying third person never delivers the level of horror or claustrophobia like a first person can in my opinion.
Why is VR in first person. Because it's simulating you actually being there. And my brain reacts in fear more to to a sensation of being there and being attacked, than a little character getting attacked. When I'm peering around the corner in a first person shooter, when I'm afraid of what's behind me, because just like in real life, I don't have eyes in the back of my head? That's the stuff.
VR's (excuse my French) a gimmick POS.
TPS horror > FPS horror. Every time.
I don't thing there's even a single horror FPS,
that comes close to the critical and financial
success of the Resident Evil, Dead Space &
Silent Hill series.
IDK. Lot of fun VR games like Lone Echo, Beat Saber, Space Pirate Trainer, Moss,Firewall Zero Hour, Astro Bot Rescue Mission, Thumber, and about 40 others. A Gimmick = a trick or device intended to attract attention, publicity, or business. In this case, it's not a gimmick at all as it's actually already in business and is properly marketed and does have a growing fanbase. Also, you never said anything French (I know it's a metaphor, but one that never actually made logical sense.)
But onto the topic: Dead Space and the Resident Evil games within themselves are fun Third Person Shooters, but I wouldn't classify them as "Horror" despite them being marketed as such.Financial and Critical success is important in a business standpoint that focuses on General Consumers, not the hardcore gamer who likes to get lost in a game and be fully immersed, and not many market to those types. But oddly, for what it was, the OG AvP games were FPV only, and brought legit fear at various points, and they were, for the time, bit hits alongside games like SWAT3 which may be a tactical shooter, did have it's own fear factor due to how it was designed. So there are FPS games that have outdone TPV games in the fear department. Oh and the first F.E.A.R game.
A good explanation onto why FPV works well with specific games is how CD Projekt RED talked about why they went for FPV for Cyberpunk 2077 and not Third Person. It gives more immersion so that you can look at finer details, only see that which makes sense, keeps you in the narrative, and allows for a more personal experience. Where as third person games are more along the lines of seeing it all and tend to take you out of various contexts.
For a horror game, FPV can be done very well and give a proper fearfactor that Third Person can never give. Tis why Isolation was so good as a horror game itself. With third person, you don't get that rush, the adrenaline; and you're actually "Detached" from the character you control. Now can a third person game be scary? Sure, so can Tetris. But not in the way FPV can offer it. For an Aliens game, that is also a shooter, FPV I think will be a very important design choice.
Granted, it is an online game. So I assume it'll be optional, which is even better because that means more people playing together.
Quote from: Local Trouble on Jan 11, 2019, 11:28:02 PM
I might have actually played Isolation if it was more like Dead Space.
It was originally going to be a third person but because all the developers kept swinging the camera into first person perspective, they changed it properly. Personally, I'm glad it was first person. (I still need to play Dead Space, though.)
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
Quote from: Local Trouble on Jan 11, 2019, 11:28:02 PM
I might have actually played Isolation if it was more like Dead Space.
It was originally going to be a third person but because all the developers kept swinging the camera into first person perspective, they changed it properly. Personally, I'm glad it was first person. (I still need to play Dead Space, though.)
Play Dead Space 1 & 2, I think you will really enjoy them.
Two of my favorite games of all time.
Quote from: The Old One on Jan 12, 2019, 12:04:46 AMTPS horror > FPS horror. Every time.
Co-sign. Anyone disagrees, come at me bro.
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
(I still need to play Dead Space, though.)
Its quite cheap on steam.
Quote from: Samhain13 on Jan 12, 2019, 02:07:43 PM
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
(I still need to play Dead Space, though.)
Its quite cheap on steam.
Hell, it was a freebie for Xbox Live Gold subscribers. So was Dead Space 2, IIRC. Both are backward compatible on Xbox One as well.
Quote from: Samhain13 on Jan 12, 2019, 02:07:43 PM
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
(I still need to play Dead Space, though.)
Its quite cheap on steam.
I would murder someone just to experience dead space again for the first time. MURDER!!
The combination of action/ dread/ terror etc is perfect. You hate to continue it, but you also want to know how Isaac's journey ends.
Play it hicks.. You will love it.
2 & 3 aren't my favs, but the first one is gold.
I've got it. Just haven't gotten around to playing it yet.
This Hicks and Dead Space thing is like me and Terminator. ;D
Dear god! Have you never seen The Terminator? :o
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
(I still need to play Dead Space, though.)
Man, are you in for a treat. People sometimes rag on the third one. As the story progresses along, it just becomes this wild and grandiose thing. I love it though. What an immense trilogy. You're in for one hell of a ride.
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
I have no memory of my life before knowing The Terminator or Aliens lol. :laugh:
Quote from: 426Buddy on Jan 12, 2019, 05:08:53 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
I have no memory of my life before knowing The Terminator or Aliens lol. :laugh:
No snippets of Chitty Chitty Bang Bang?
Before my time good sir, I was born in 1985.
Quote from: Hemi on Jan 12, 2019, 04:44:42 PM
Quote from: Samhain13 on Jan 12, 2019, 02:07:43 PM
Quote from: Corporal Hicks on Jan 12, 2019, 10:34:29 AM
(I still need to play Dead Space, though.)
Its quite cheap on steam.
I would murder someone just to experience dead space again for the first time. MURDER!!
The combination of action/ dread/ terror etc is perfect. You hate to continue it, but you also want to know how Isaac's journey ends.
Play it hicks.. You will love it.
2 & 3 aren't my favs, but the first one is gold.
Dead space was one of the first games I played of the 360/ps3 generation, the first time playing it is one of my favorite gaming memories. I enjoyed 2 and 3, but the first had that alien vibe to it, the spaceship atmosphere on it was unique. Considering that not even its sequels were able to replicate that... the chances of a new alien game doing it are low.
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
And I will continue to do so until you do!!
And if Hicks starring role can't get you to watch The TERMINATOR, then maybe Hudson's small part can!
(https://media.giphy.com/media/dPQrWlN9yHoSA/giphy.gif)
Quote from: Voodoo Magic on Jan 12, 2019, 10:44:00 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
And I will continue to do so until you do!!
And if Hicks starring role can't get you to watch The TERMINATOR, then maybe Hudson's small part can!
https://media.giphy.com/media/dPQrWlN9yHoSA/giphy.gif
This I already knew about.
There's gotta be stories about what they did to his hair. That's freakin' golden.
Quote from: TheSailingRabbit on Jan 12, 2019, 10:47:13 PM
Quote from: Voodoo Magic on Jan 12, 2019, 10:44:00 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
And I will continue to do so until you do!!
And if Hicks starring role can't get you to watch The TERMINATOR, then maybe Hudson's small part can!
https://media.giphy.com/media/dPQrWlN9yHoSA/giphy.gif
This I already knew about.
There's gotta be stories about what they did to his hair. That's freakin' golden.
It's totally natural. Most call it the "Cameron Effect". Have you not heard of his behavior onset?
Quote from: Huggs on Jan 12, 2019, 10:49:31 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 10:47:13 PM
Quote from: Voodoo Magic on Jan 12, 2019, 10:44:00 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 05:05:34 PM
Quote from: 426Buddy on Jan 12, 2019, 05:04:30 PM
Dear god! Have you never seen The Terminator? :o
Not yet.
Ask Voodoo. He's been bugging me about since Thanksgiving.
And I will continue to do so until you do!!
And if Hicks starring role can't get you to watch The TERMINATOR, then maybe Hudson's small part can!
https://media.giphy.com/media/dPQrWlN9yHoSA/giphy.gif
This I already knew about.
There's gotta be stories about what they did to his hair. That's freakin' golden.
It's totally natural. Most call it the "Cameron Effect". Have you not heard of his behavior onset?
No, I haven't.
I'm still green to this.
Quote from: Corporal Hicks on Jan 12, 2019, 04:56:12 PM
I've got it. Just haven't gotten around to playing it yet.
That damn backlog! >:(
Quote from: Local Trouble on Jan 12, 2019, 10:55:32 PM
Quote from: Corporal Hicks on Jan 12, 2019, 04:56:12 PM
I've got it. Just haven't gotten around to playing it yet.
That damn backlog! >:(
Make the time man! Make the time!
Sometimes the sheer daunting size of the backlog makes it hard to prioritize one thing over another which in turn paralyzes you into doing nothing. Hicks may have just missed the boat and will therefore never even try Dead Space.
Oh, God, I hope that isn't the case.
For me or Hicks. :(
Quote from: Local Trouble on Jan 12, 2019, 11:14:55 PM
Sometimes the sheer daunting size of the backlog makes it hard to prioritize one thing over another which in turn paralyzes you into doing nothing.
Dropping some truth here.
Quote from: TheSailingRabbit on Jan 12, 2019, 11:17:44 PM
Oh, God, I hope that isn't the case.
For me or Hicks. :(
Welcome to Backloggers Anonymous.
Quote from: Local Trouble on Jan 12, 2019, 11:28:33 PM
Quote from: TheSailingRabbit on Jan 12, 2019, 11:17:44 PM
Oh, God, I hope that isn't the case.
For me or Hicks. :(
Welcome to Backloggers Anonymous.
"What are you backlogged on today?"
"I haven't seen Terminator One or Two, I still haven't gotten any action figures, I haven't seen Twister, and I haven't played AvP 2010."
Having never seen T1 and T2 is nearly akin to having never seen Star Wars ANH and TESB.
But your backlog paralysis may prevent you from ever seeing them. You have my sympathies.
The good news is that I've seen all six Star Wars, so I'm not a total loss.
Quote from: Local Trouble on Jan 12, 2019, 11:14:55 PM
Sometimes the sheer daunting size of the backlog makes it hard to prioritize one thing over another which in turn paralyzes you into doing nothing. Hicks may have just missed the boat and will therefore never even try Dead Space.
Dead Space requires a much bigger commitment than a 1h 48m movie though.
Quote from: TheSailingRabbit on Jan 12, 2019, 11:53:05 PM
The good news is that I've seen all six Star Wars, so I'm not a total loss.
But there are 10 Star Wars movies, soooo. :P
Quote from: Voodoo Magic on Jan 13, 2019, 12:45:27 AM
Quote from: Local Trouble on Jan 12, 2019, 11:14:55 PM
Sometimes the sheer daunting size of the backlog makes it hard to prioritize one thing over another which in turn paralyzes you into doing nothing. Hicks may have just missed the boat and will therefore never even try Dead Space.
Dead Space requires a much bigger commitment than a 1h 48m movie though.
Granted, but it's time well-spent. Ask anyone.
Quote from: Voodoo Magic on Jan 13, 2019, 12:45:27 AM
Quote from: TheSailingRabbit on Jan 12, 2019, 11:53:05 PM
The good news is that I've seen all six Star Wars, so I'm not a total loss.
But there are 10 Star Wars movies, soooo. :P
I meant to say OT and prequel trilogy.
Quote from: Local Trouble on Jan 13, 2019, 12:50:00 AM
Quote from: Voodoo Magic on Jan 13, 2019, 12:45:27 AM
Quote from: Local Trouble on Jan 12, 2019, 11:14:55 PM
Sometimes the sheer daunting size of the backlog makes it hard to prioritize one thing over another which in turn paralyzes you into doing nothing. Hicks may have just missed the boat and will therefore never even try Dead Space.
Dead Space requires a much bigger commitment than a 1h 48m movie though.
Granted, but it's time well-spent. Ask anyone.
I know it is brother. :) All I meant was it's a much larger backlog to overcome.
Quote from: TheSailingRabbit on Jan 13, 2019, 01:01:05 AM
Quote from: Voodoo Magic on Jan 13, 2019, 12:45:27 AM
Quote from: TheSailingRabbit on Jan 12, 2019, 11:53:05 PM
The good news is that I've seen all six Star Wars, so I'm not a total loss.
But there are 10 Star Wars movies, soooo. :P
I meant to say OT and prequel trilogy.
I figured that's what you meant. ;D
All six that matter tbh.
& Rogue One's alright.
I wonder if she's even played KOTOR2.
Speaking of which, if this MMO actually takes off I wonder how long before the fans clamoring for some AvP action in it will get their wish.
Quote from: Local Trouble on Jan 13, 2019, 02:51:13 PM
I wonder if she's even played KOTOR2.
Speaking of which, if this MMO actually takes off I wonder how long before the fans clamoring for some AvP action in it will get their wish.
That's what I'm figuring. 12 Months down the road Predators, maybe their homeworld, maybe their hunting reserve planet, will all be part of a paid expansion.
Quote from: Voodoo Magic on Jan 13, 2019, 03:30:26 PM
Quote from: Local Trouble on Jan 13, 2019, 02:51:13 PM
I wonder if she's even played KOTOR2.
Speaking of which, if this MMO actually takes off I wonder how long before the fans clamoring for some AvP action in it will get their wish.
That's what I'm figuring. 12 Months down the road Predators, maybe their homeworld, maybe their hunting reserve planet, will all be part of a paid expansion.
Or, we can recreate the
Predator 2 experience by kicking ass on a subway and chasing people in buildings.
Just a suggestion.
I love that idea.
Yep, that's a good one.
Those poor unsuspecting subway riding Aliens and Predators won't know what hit them.
(https://i.imgur.com/KxKVsqs.gif)
Quote from: Voodoo Magic on Jan 13, 2019, 04:31:45 PM
Those poor unsuspecting subway riding Aliens and Predators won't know what hit them.
https://i.imgur.com/KxKVsqs.gif
Would we get a Lambert model? Or do we just give Hudson a hat and revolver?
Quote from: TheSailingRabbit on Jan 13, 2019, 04:35:35 PM
Quote from: Voodoo Magic on Jan 13, 2019, 04:31:45 PM
Those poor unsuspecting subway riding Aliens and Predators won't know what hit them.
https://i.imgur.com/KxKVsqs.gif
Would we get a Lambert model? Or do we just give Hudson a hat and revolver?
Neither! We send in Chet!
(https://i.gifer.com/Zl0N.gif)
Maybe we'll even get predator killer suits!
Quote from: Voodoo Magic on Jan 13, 2019, 04:43:22 PM
Quote from: TheSailingRabbit on Jan 13, 2019, 04:35:35 PM
Quote from: Voodoo Magic on Jan 13, 2019, 04:31:45 PM
Those poor unsuspecting subway riding Aliens and Predators won't know what hit them.
https://i.imgur.com/KxKVsqs.gif
Would we get a Lambert model? Or do we just give Hudson a hat and revolver?
Neither! We send in Chet!
https://i.gifer.com/Zl0N.gif
I like the way you think.
What about his character in
Near Dark? Could vampires be immune to facehuggers?
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Sold. I want to see servers full of them.
(https://media.giphy.com/media/IsWtIz6vDCNIQ/giphy.gif)
I really hope aliens will be playable and have some customisation
Just no dinosaur heads
Quote from: Nazrel on Jan 14, 2019, 09:20:36 PM
I really hope aliens will be playable and have some customisation
Pretty sure marines will have tons of customisation, but i dont think xenos will be a playable faction.
If this is gonna be like destiny, we will have humans vs xenos (IA), with tons of missions. But add black goo + enginners to the xeno faction, so enemy types will be endless
For Aliens being a playable game, it will require some kind of node/map control...like planetside, or wwii online campaing kind of games...i dont they will choose that kind of gameplay
Whoever ends up being playable (I really hope we get more than just the marines) I do hope we get customisation. It was one of the things I did genuinely like about Colonial Marines even if it was pretty shallow. I'd hope in this day and age they'd go all out with it.
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
(https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd)
Quote from: Voodoo Magic on Jan 16, 2019, 02:48:06 PM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd
Sorry, Huggs.
Would this skin pack answer the question of what happens if a vampire bites a Predator?
What's a skin? Sorry I really don't get the term in this context.
Quote from: Perfect-Organism on Jan 16, 2019, 04:08:19 PM
What's a skin? Sorry I really don't get the term in this context.
Skin = character model you use in a game.
Quote from: TheSailingRabbit on Jan 16, 2019, 02:50:40 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:48:06 PM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd
Sorry, Huggs.
Don't be sorry. Me and Voodoo are buddies. ;)
Quote from: Huggs on Jan 17, 2019, 01:01:41 AM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:50:40 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:48:06 PM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd
Sorry, Huggs.
Don't be sorry. Me and Voodoo are buddies. ;)
https://www.youtube.com/watch?v=dzvTHhWDjIg
Yup! Nothin' but love for my homeboy.
(https://media.giphy.com/media/XXqkoR0H3DhzG/giphy.gif)
Quote from: Voodoo Magic on Jan 17, 2019, 02:06:15 AM
Quote from: Huggs on Jan 17, 2019, 01:01:41 AM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:50:40 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:48:06 PM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd
Sorry, Huggs.
Don't be sorry. Me and Voodoo are buddies. ;)
https://www.youtube.com/watch?v=dzvTHhWDjIg
Yup! Nothin' but love for my homeboy.
https://media.giphy.com/media/XXqkoR0H3DhzG/giphy.gif
He's not on our team for this MMO, though.
Quote from: TheSailingRabbit on Jan 17, 2019, 02:09:35 AM
Quote from: Voodoo Magic on Jan 17, 2019, 02:06:15 AM
Quote from: Huggs on Jan 17, 2019, 01:01:41 AM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:50:40 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:48:06 PM
Quote from: TheSailingRabbit on Jan 16, 2019, 02:35:18 PM
Quote from: Voodoo Magic on Jan 16, 2019, 02:19:13 PM
Quote from: Local Trouble on Jan 13, 2019, 08:39:33 PM
A nice tribute to Bill Paxton would be skins from Aliens, Predator 2, Terminator, Weird Science and Near Dark.
Now this is a skin pack I would pay for!
"Did we just become best friends?!"
https://media1.giphy.com/media/3oeSAD00YsGzUPTmqA/giphy.gif?cid=19f5b51a5c3f44016f2f524d327f31cd
Sorry, Huggs.
Don't be sorry. Me and Voodoo are buddies. ;)
https://www.youtube.com/watch?v=dzvTHhWDjIg
Yup! Nothin' but love for my homeboy.
https://media.giphy.com/media/XXqkoR0H3DhzG/giphy.gif
He's not on our team for this MMO, though.
Wabbit be like...
(https://thumbs.gfycat.com/ClearcutSlimyErin-size_restricted.gif)
Pretty much.
We still need a fourth member, unless you, me, and Verm are enough.
Quote from: TheSailingRabbit on Jan 17, 2019, 02:22:55 AM
Pretty much.
We still need a fourth member, unless you, me, and Verm are enough.
If this MMO will have classes like Combat Engineer, then I'll gladly join in as the squad alcoholic uncle in a jumpsuit who curses a storm while erectin' a sentry.
The dispenser is by the cooler....
Quote from: Schrödinger on Feb 16, 2019, 07:44:49 AM
Quote from: TheSailingRabbit on Jan 17, 2019, 02:22:55 AM
Pretty much.
We still need a fourth member, unless you, me, and Verm are enough.
If this MMO will have classes like Combat Engineer, then I'll gladly join in as the squad alcoholic uncle in a jumpsuit who curses a storm while erectin' a sentry.
The dispenser is by the cooler....
Pretty sure Vermillion had that nailed, but OK.
An ex-employee of Obsidian Entertainment - Chris L'Etoile has posted an Aliens tease on his twitter.
https://twitter.com/WS_Dandelion/status/1135750767590150144
https://www.linkedin.com/in/chrisletoile
Is it related to this game or something new?
My prediction is that they are going to reveal it at E3 XBox conference.
I'm always up for something new! But I would love to see some more about what we currently know.
I hadn't even considered this as something that might get an E3 reveal just because I've continually been thinking of it in terms of "it's miles and miles away from release", but that tweet certainly seems to indicate that's the case! Excited to finally see it in action.
I wouldn't get my hopes up about any E3 announcement. Based on what I know, it's quite unlikely. I'm happy to be proved wrong, though!
But unrealistic hopes are the best kind of hopes!
(https://i.imgflip.com/2dmk14.jpg?a433176)
Are they?
I dunno...I'd rather avoid another Blackout blow-out. That really bummed me out.
Yes, not again please. The reception for Read, Play, Watch turned out to be quite the debacle!
Add the Fred Dekker toxic fan blame game, and The Predator unreleased alternate endings and it was quite a painful several months I'd like to forget!
You mean you're *not* taking this vague, non-committal tweet from someone who may or may not be involved with the game we're discussing as confirmation that not only will we be seeing it released tonight, but also that Alien 5, Covenant 2, a new AvP movie and at least ten Predator sequels are all happening?
Quote from: Kailem on Jun 04, 2019, 02:23:13 PM
You mean you're *not* taking this vague, non-committal tweet from someone who may or may not be involved with the game we're discussing as confirmation that not only will we be seeing it released tonight, but also that Alien 5, Covenant 2, a new AvP movie and at least ten Predator sequels are all happening?
(https://i.imgur.com/ttyBoSC.gif)
Quote from: Voodoo Magic on Jun 04, 2019, 01:50:16 PM
Yes, not again please. The reception for Read, Play, Watch turned out to be quite the debacle!
Add the Fred Dekker toxic fan blame game, and The Predator unreleased alternate endings and it was quite a painful several months I'd like to forget!
Things we don't speak of.
Here's hoping you can take up the mantle of an alien once again and start shredding through marines.
Create the antithesis of the vapid Destiny.
But also create tight shooting gameplay, and a sparse HUD.
That's a tall order in the age of the shlooter.
Quote from: Local Trouble on Jun 17, 2019, 06:25:56 PM
That's a tall order in the age of the shlooter.
I knew we'd eventually enter the Age of the Shlooter but no one believed me!
I really hope the motion tracker is a separate tool like it was in ACM and not part of the hud.
Agreed. A:CM's multiplayer had a lot of nice ideas, just horrible implementation.
Quote from: JokersWarPig on Jun 17, 2019, 08:54:07 PM
I really hope the motion tracker is a separate tool like it was in ACM and not part of the hud.
Agreed. One of the best things that game did.
One of a sparse number.
Yeah. I'll give it actual player/weapon customisation (but so f**king shallow) and the motion tracker off the HUD mechanic. And the expanded Sulaco level design.
I'll be real, I became less excited for this thing upon learning it's tying into . . . Echo? Really? I don't like being a downer, but I would rather see an original story rather than a tie-in to a mediocre YA novel.
Until I hear something about multiplayer character customization options being phenomenal, I might skip this one. :-[
I thought it was a tie in to the new comics?
It's been nearly ten years since the last decent Alien FPS, I'm hoping it's good.
I don't see why anyone's put off by them including one character from Echo, probably not in a major role, and yes it is tying into the recent comic series ACM Rising Threat.
Quote from: TheSailingRabbit on Jun 18, 2019, 12:19:44 PM
I'll be real, I became less excited for this thing upon learning it's tying into . . . Echo? Really? I don't like being a downer, but I would rather see an original story rather than a tie-in to a mediocre YA novel.
I wouldn't call it mediocre. It was actually pretty solid.
I really hope we can play as the alien and get some awesome alien customization
Yeah, I'm dying for a new Marine vs Alien multiplayer FPS. I also really hope we get to be an alien again. AVP aliens were fun and interesting. A:CM's aliens had conceptually more depth to them, but played awful. If we can play as an alien in this one, it'll be an instant buy for me.
I didnt like 2010 avp game play all that much. And hope we can see a blend of avp2 and acm alien gameplay
Quote from: JokersWarPig on Jun 17, 2019, 08:54:07 PM
I really hope the motion tracker is a separate tool like it was in ACM and not part of the hud.
I love it when aspect of your HUD is implemented into the tools around your character and not just a static thing on screen. Dead Space did a wonderful job with this.
However I hate how ACM's motion tracker differentiated between friend and foe. Ruins tension.
Agreed.
If this game has the motion tracker mechanic (minus the Friend/Foe markers) and could capture the tension of AVP2010's Infestation mode, I think we'd have a real winner.
Yes please.
https://twitter.com/WS_Dandelion/status/1141929168436944896?s=19
Nice! Thanks for the find Hicks. It's good to know a fan of Isolation is working on the game, that at least is promising. I'm just curious what can this say about how far along (or how little) is the game already?
Interesting, they've been hiring quite a bit lately. For anyone who knows the game industry better, what does it mean, at what stage of development are they? Since they're hiring artists and writers, to me it seems like they're just starting. If so, what have they been doing till now? Just curious at how these things work...
Quote from: Still Collating... on Jul 04, 2019, 11:11:39 AM
Interesting, they've been hiring quite a bit lately. For anyone who knows the game industry better, what does it mean, at what stage of development are they? Since they're hiring artists and writers, to me it seems like they're just starting. If so, what have they been doing till now? Just curious at how these things work...
Majority of this time might've been getting concepts done and over with, maybe some legal mumbo-jumbo. Essentially pushing past the planning phase into the more physical stuff I assume.
I hope the writing team is exceptional, of course it's important the gameplay is good and DRM is non-existent, but I believe it's most important.
Knowing what the gaming industry is going through now, I'm mostly concerned with how they monetize and support the game. If the game is a full priced, 60$ product, don't add predatory microtransactions.
If there's a Season Pass (which there probably will be), it better encompass most of the DLC. Don't do an A:CM and strip key features from the game to make it a DLC. Game modes and new maps should be mostly if not all in the game or with free future updates. Failure to do so will divide the community and you can't risk that for an Alien game which already has a "small" community compared to other franchises.
Servers are a must, or the game will die.
Don't do an A:CM or No Man's Sky and ship an unfinished product and "promise" to fix it later when you've already got our money. Release the game when it's really really done, or else the game will fail and die.
Just don't get greedy Cold Iron, okay? Have in mind who this game is for, be very very careful with the monetization, be respectful to the franchise and the people buying this. Make a good game, a fun, immersive, well optimized game.
Any modding support or match customization options and the game will live on for a long time.
Blackout was comforting that it was a 5$ game with no microtransactions whatsoever, so this may be promising for the new game. We'll see. I wish the best of luck and cautious wisdom to the team at Cold Iron.
I wonder if they are going only after an MMO-Battle Royale crowd with it? Generic aesthetics and gameplay won't make me happy. I mean that simulator type of mechanics and photo realistic graphics (look good on screenshots but not in a fast action movement - details overload, blur effect) do not translate into a great game.
Quote from: molasar on Jul 23, 2019, 11:14:26 AM
I wonder if they are going only after an MMO-Battle Royale crowd with it? Generic aesthetics and gameplay won't make me happy. I mean that simulator type of mechanics and photo realistic graphics (look good on screenshots but not in a fast action movement - details overload, blur effect) do not translate into a great game.
Goodness, I hope they don't go for that crowd. There's enough of that on the market. I hope it'll be more like a PVE focused game where players can squad up and head out on missions to kill buggers, collect materials, escort personnel, ect. If it ends up being PvP with players as marines and aliens, I hope they go the Planetside route instead.
And if they do have over the top bloom and DOF... I hope we can turn that shit off. AvP Classic and AvP2 didn't need it, and those games are still awesome to this day.
I just want a campaign centered aliens fps with lots of last stand moments, and that doesn't look and play like sh*t.
Is that really too much to ask for?
Campaign wise I honestly really hope the aliens don't have the upper hand because of "circumstance" like we've seen in games like AVP2010 and ACM. I think it'd be cool if they were kind of "easy" to fight/kill at first but then as the game progresses they quickly adapt to the player and the situation that they're in. Kind of like AVP2010's survival mode but turned up to 11.
An AI director to randomize the encounters/xeno numbers would also be really cool.
So either Tristan is working on the new game, or it's something related to the game like the Threat Rising series.
A few details relating to the game from a recent interview with Brian Wood about Rising Thread: http://www.freaksugar.com/brian-wood-werther-delledera-discuss-aliens-colonial-marines-rising-threat/
QuoteFreakSugar: For folks checking this out, what can you tell us about Aliens Colonial Marines: Rising Threat?
Brian Wood: The basics are as follows: Rising Threat is an 8-issue series that builds out of my other Aliens series, Defiance, Resistance, and Rescue. By that I do not mean it's a sequel, and there is no required reading order for this. But it's all part of the larger tapestry that we, Dark Horse, Fox, and Cold Iron have been building over the last few years.
FS: This series ties into the events of the upcoming Cold Iron Studios video game. What was the process like of making that connection? Was there communication between the creative team for the book, Dark Horse, and Cold Iron Studios?
BW: Yeah, there was a lot of phone calls, a lot of shared documents, and Fox is there to help facilitate all of us working together. Titan Books is a part of this as well, they have some upcoming novels that feature Amanda Ripley and Zula Hendricks, the character Tristan Jones and I created for Aliens: Defiance. I've had phone calls with those writers, and I'm doing a little writing on the video game.
It's really ambitious, this level of collaboration, but its working because no one is so close to anyone else in the timeline to be stepping on toes. I think that's also good for readers as well. No one is "feeding into" someone else's work. We're all doing our work that's fully on its own as well as a volume in a much larger narrative.
And some story details about Rising Threat. Perhaps tie into the game somehow but...spoiler tags just in case:
Spoiler
QuoteFS: Rising Threat introduces Olivia Shipp, a leader of Colonial Marines. What can you tell us about her and the supporting cast of Marines?
BW: When we meet Olivia in the comic, she's a corporal heading up a small squad of Marines coming off a long deployment. By long I mean LONG. They have been in deep space far past what any of them signed up for, but this is what things were like for the Colonial Marines at this point: underfunded, understaffed, and overextended.
En route back to earth, Olivia happens intercept a distress call from a nearby Seegson-operated orbital refinery, and as per standing orders, they are obligated to render assistance.
Olivia's a fun character to write. Well, really all the Marines are – these darkly humorous people with iron clad moral codes and heavy weaponry. Olivia herself is young, but with that feels like multiple lifetimes of experience under her belt. She actually appears first in the young adult novel Alien: Echo that was published a few months
They're really trying to connect all of this and working to keep it cohesive. I appreciate that. And it seams that there's a nice big team of creatives on the game, I hope that works out.
But I'm very excited that Tristan is working with the game now. Hell yes! Time for some wild speculation! Imagine if he was on the creative team and had say in how the aliens in the game actually looked? ;D
So hype!
Quote from: Corporal Hicks on Jul 25, 2019, 02:33:29 PM
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Been holding onto this news for a while, but now it's official:<br />
<br />
I'll be joining Cold Iron Studios as an Associate Level Designer in July, working on a shooter set in the Alien universe!!! <br />
<br />
Thank you to the awesome <a href="https://twitter.com/hashtag/leveldesign?src=hash&ref_src=twsrc%5Etfw">#leveldesign</a> community for always making me want to improve!</p>— Jon Marchand (@Jon_Marchand) <a href="https://twitter.com/Jon_Marchand/status/1139629219648925696?ref_src=twsrc%5Etfw">June 14, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
I take it we've got a while to go then?
I'd guess so. Feels like they're only really ramping up now, but that's just guessing on my part.
My bet is we get some screenshots/a trailer next year
Screenshots next year, trailer in 2021.
Dead on prediction, I reckon.
If it takes that amount of time to make a non shit product so be it.
They could have 5 years and it might still turn out to be rough. There's just no way of knowing.
Hopefully, they'll follow the good example of Isolation and we'll have people who care about the end product deliver a solid Aliens experience.
We can only hope!
"The enemy of art is the absence of limitations." - Orson Welles
Quote from: Huggs on Jul 28, 2019, 04:29:10 AM
They could have 5 years and it might still turn out to be rough. There's just no way of knowing.
Hopefully, they'll follow the good example of Isolation and we'll have people who care about the end product deliver a solid Aliens experience.
Colonial Marines took plenty of time to come out... :-X
But yeah, as long as it's good, I don't mind waiting (though I'll still be hoping for it to hurry the hell up!!!)
Quote from: Corporal Hicks on Jul 29, 2019, 07:50:34 AM
Quote from: Huggs on Jul 28, 2019, 04:29:10 AM
They could have 5 years and it might still turn out to be rough. There's just no way of knowing.
Hopefully, they'll follow the good example of Isolation and we'll have people who care about the end product deliver a solid Aliens experience.
Colonial Marines took plenty of time to come out... :-X
But yeah, as long as it's good, I don't mind waiting (though I'll still be hoping for it to hurry the hell up!!!)
Let's hope the time is spent with actual core development instead of 5+ years of pre-production guesswork and back leaderhsip like Bioware had with Anthem. I don't know much about FoxNext and Cold Iron, so this may be out of place. What's the current betting it's going to have loot boxes, walled off content cut for "Delux Buyer" shit, and typical MMO f**kery that goes for keeping "Whales" instead of general consumers?
Or do ya think they will actually make a good product that will sell itself?
Maybe I'm just being pessimistic, but I think it's impossible to make an MMO out of Aliens, and keep it from being some silly spongueshooter with bad AI **Looks at Gearbox and Sega**. Hope I'm wrong.
God I hope so, but knowing the current status of game development, a degree of caution isn't unwarranted.
But Isolation is a very complete game, I hope it's an indicator.
I think if all they care about is making some MMO or the typical battle royale BS, they're going to wind up with a game hardly anyone is playing 1-2 years after it's out.
I don't think you could really have a decent battle royal style game with just aliens and marines.
It wasn't awful in AVP2010 though
Well, I don't think it's gonna be a "Battle Royale" game. While by technicality a BR game is a massive multiplayer online game, I think they mean MMO in the sense of like Anarchy Online or WoW or even Star Wars Galaxies.
In which, I think they'd have more luck with a Marines Only Survival game instead of that cause let's face it.
The aliens won't be brutal and scary if:
1: You got typical MMO Gameplayer where everything is a bullet sponge.
2: You got typical MMO gameplay where death is just a little hurdle and nothing to worry about.
3: You got typical MMO gameplay where "You're the chosen one" bullshit.
4: You get the typical MMO AI that is ass.
5: Third person will everything on your HUD being cheaty...
Cold Iron, if you read shit here... Here's some ideas for ya.
If it was:
1: First Person only with no HUD
2: Tracker is a tool not a HUD element, along with Compass, Watch, Map, ect.
3: Primary Story based on Character and death limits (5 allowed daily deaths and no you can't "Buy more lives". f**k MTXs), Permadeath on special operations.
4: Death is fast and visceral as hell for both aliens and marines.
5: Classes (Medic, Smartgunner, MARSOC, Pilot, Combat Engineer, ect.) each with their own kits and required (Player)skill to understand and operate. No "Do it all" types that make games unbalanced solo-trash.
6: A "Alien" character that can be used in "Control Zones" for those who wanna do that, or focused "PvP" arena matches inside of Hives for "Simulated Battles" (You know, for the Care-Bears).
7: Primary Cosmetics are unlocked through GAMEPLAY not Microtransactions. Cosmetic Microtransactions are okay as long as it's not lootboxes and core-lore equipment. No Pay To Git Gud.
8: A Before You Buy trial period for 7 days (With no walled off content) to allow you to explore all classes on several individual characters to find the playstyle you love the most.
I'd pay out the ass for that. No questions asked
I just want them to make an old school fps game.
Isolation where you can kill the enemy.
I'm not sure how much a 3rd person shooter style division-esque type mechanics would work FPS.
But maybe it would. I mean I like both division games dont get me wrong, but a game based on tension and elements of horror where you can just automatic respawn because some guy kneels next to you just seems random in an Alien series game.
I am a bit affraid that since Battle royale seems to be the new trend to make some cash that this game might be just this.
I hope i am wrong
(sorry for my english and hi everyone first post)
Well, if you think about it, Alien vs. Predator has had a kind of battle royale mode for ages in the way of Survivor/Infestation.
Quote from: Corporal Hicks on Aug 01, 2019, 09:52:00 AM
Well, if you think about it, Alien vs. Predator has had a kind of battle royale mode for ages in the way of Survivor/Infestation.
Eh to a degree maybe. But not full-on BR based on what people expect of it. Modern BR? Nah, that'll kill the gaming part of the franchise for good. No one will take it seriously cause it's already been done by every other company out there in some manner. They'd be better off making a proper MMO if they want to do that but with some tweaks to make it actually feel "Aliens".
Tbh I'm not for a battle royal mode. I've never liked them (except for Halo Combat Evolved) and I don't know how most people do.
Infestation was a great game mode, probably my favorite from AVP2010, but I don't know if I'd say it's a battle royal
Personally, I would like to have it made in a modern style of Jaguar's AvP (semi hub based open world), without Predators in this case, but with more arcadey gameplay than cinematic-simulator one.
The great gameplay, and its loop, is the bottom line here.
Maybe they treat it as a reboot of Aliens Online from 1998?
Yeah, I'm also worried because of the current state of the industry. Above all else, the possibility of microtransactions making the game Pay to Win and making everything feel like a grind cause that goes hand in hand. No bullet sponges please. Nothing ruins the fun more than that cause it can feel so unrealistic. A normal marine and an alien warrior need to be able to be killed quickly with the right weapons. Make it fast and ruthless.
AVP2010 and A:CM did well there at least when it came to the multiplayer, the characters weren't damage sponges. Though A:CM was overdoing it in Bug Hunt at the final levels. Giving the enemy more health for higher difficulty is the laziest thing I can think of. Raise the damage that the player receives, but the enemy must go down in a realistic manner too. For greater difficulty, it's not that hard to do with alien NPCs. Just throw more of them at once at the player, make the aliens faster or maybe even the unthinkable? Make them smarter?! More flanking, tactics on their side, or the use of more difficult attacks etc...
I really wish this game the best of luck, I'm just worried that the core if its idea will be corrupted by the current game market which is more then demoralizing. Just the addition of predatory microtransactions is not a mere addition of the mechanic, if its present, the whole game is built around it and the fun gets sucked out of the game much faster than normal.
For now, it's promising that the last big game, Alien Isolation set a good standard in how to please the fans and gain cult status and another good thing was that Blackout had no microtransactions, so not all is bleak yet.
The only microtransactions I'm normally ok with are cosmetic ones.
Tripwire interactive seems to understand that and it doesn't cause any kind of problem within their communities for games like Killing Floor 2 and Rising Storm 2.
You want your marine to have black armor instead of a normal screen inspired look? Go ahead and pay $5.99 or what ever, if it doesn't affect game play its cool with me.
Agreed, cosmetics aren't a problem for me either and if we have the miracle of not seeing lootboxes in the game, I'm gonna be thrilled.
Just follow the philosophy of CDPROJEKT RED And success is inevitable.
I miss the days when games were released complete and the extra stuff was unlocked by just playing the darn game.
Quote from: Fiendishly Inventive on Aug 01, 2019, 11:06:32 PM
Just follow the philosophy of CDPROJEKT RED And success is inevitable.
They are not up to the same business model and CDPROJEKT RED itself emulates Rockstar Games in this matter. Take as much time you need to make a top notch product, and it pays off. I am pessimistic here, but you never know. I predict that it is going to be a generic cash grab with better graphics, more cinematic ones, than the ones from the last alien franchise games. Because of it, they will become old fast in comparison to other AAA games. I would like to be wrong about it.
The other painful thing is to find the golden rule for an artistic-aesthetic approach between gameplay, graphics and audio (music and sound) which is an issue for all developers. For example, it has taken CD PROJEKT RED a long time to find it for CYBERPUNK 2077. Even if they can make the new Alien FPS game looks 100% photo realistic, it is not the way to go - I believe. Too many details next to each other are not good for human sight in a fast paced action game. Look good on screenshots but do not in a movement as I have written in one of my previous posts.
I know, it's a balancing act. But it isn't always immediately apparent the realism is overdone, it usually appears upon the game aging and more stylised entries standing the test of time.
Quote from: molasar on Aug 02, 2019, 12:58:44 AM
Quote from: Fiendishly Inventive on Aug 01, 2019, 11:06:32 PM
Just follow the philosophy of CDPROJEKT RED And success is inevitable.
They are not up to the same business model and CDPROJEKT RED itself emulates Rockstar Games in this matter. Take as much time you need to make a top notch product, and it pays off. I am pessimistic here, but you never know. I predict that it is going to be a generic cash grab with better graphics, more cinematic ones, than the ones from the last alien franchise games. Because of it, they will become old fast in comparison to other AAA games. I would like to be wrong about it.
The other painful thing is to find the golden rule for an artistic-aesthetic approach between gameplay, graphics and audio (music and sound) which is an issue for all developers. For example, it has taken CD PROJEKT RED a long time to find it for CYBERPUNK 2077. Even if they can make the new Alien FPS game looks 100% photo realistic, it is not the way to go - I believe. Too many details next to each other are not good for human sight in a fast paced action game. Look good on screenshots but do not in a movement as I have written in one of my previous posts.
I think the real issue is Fox/FoxNext/Disney isn't gonna follow the CDPR (Pro Consumer) mentality on game design anyways. I don't mind good graphics, but I've noticed for western games it's either "Gameplay" or "Graphics". You can't have both, and since pretty flashy graphics sells better on demo reels, gameplay gets f**ked in the ass. And I agree with you, an over the top super photorealistic Aliens Game would be silly. We don't need unrealistic motion blur at 9999999, we don't need Depth of Field, we don't need full particle simulation, ect. Cool for the people with 5000$ rigs, but most people just turn that shit off anyways.
Let's face it, other games under their reign(Disney) ended up like SWBF(ea)1 and 2 (Both had "Photorealism"), a bunch of Mobile Games, ect. They are gonna go where they think they need to go to appease investors instead of making solid content that would sell itself. So this MMO in the Cinematic Aliens Universe is gonna be filled to the brim with microtransactions, silly gimmicks, overpriced skins, "XP" boosters, ect instead of being a good core game.
And I think you're 100% right in thinking this is going to be a cash grab.
It'll look pretty, It'll sound awesome on paper and in marketing videos, it may even have a really badass tutorial section before you get slammed with a "Pay to exit noobie ship! 19.99!". But I'm calling it right now, this MMO is gonna be a money sink to trick fools and desperate fans. If I'm wrong when it comes out whenever it does, then I will legit eat a 2006 Veggie-Omlette MRE as punishment.
One of the puzzling things for me is that game studios do not communicate with fans or do not hire anyone from those dedicated communities as advisers. Especially nowadays. I know there are NDAs in place but they can still benefit from interaction with fans without sharing sensitive information. There is nothing wrong with introducing yourself here for already announced project. Although they usually call themselves huge fans.
Is there anyone on this forum connected with one of the upcoming Alien and Predator projects?
Quote from: molasar on Aug 02, 2019, 04:12:02 PM
One of the puzzling things for me is that game studios do not communicate with fans or do not hire anyone from those dedicated communities as advisers. Especially nowadays. I know there are NDAs in place but they can still benefit from interaction with fans without sharing sensitive information. There is nothing wrong with introducing yourself here for already announced project. Although they usually call themselves huge fans.
Is there anyone on this forum connected with one of the upcoming Alien and Predator projects?
It's mostly because the relationship is with the license holder. They do it on behalf of us for one reason or another but at the end of the day the guys who actually own the IP are who calls the shots.
Companies do have community managers and the like to interact with the audience but when there isn't anything complete or that they are legally allowed to show, what's the point aside from making vague or non-statements about the state of the product? That's why you mostly see it when it gets closer to release if not starting on release.
There are a few people who have some connections but I don't know why they'd leak anything or why they'd know to begin with.
Quote from: SuperiorIronman on Aug 02, 2019, 04:57:59 PM
Quote from: molasar on Aug 02, 2019, 04:12:02 PM
One of the puzzling things for me is that game studios do not communicate with fans or do not hire anyone from those dedicated communities as advisers. Especially nowadays. I know there are NDAs in place but they can still benefit from interaction with fans without sharing sensitive information. There is nothing wrong with introducing yourself here for already announced project. Although they usually call themselves huge fans.
Is there anyone on this forum connected with one of the upcoming Alien and Predator projects?
It's mostly because the relationship is with the license holder. They do it on behalf of us for one reason or another but at the end of the day the guys who actually own the IP are who calls the shots.
Companies do have community managers and the like to interact with the audience but when there isn't anything complete or that they are legally allowed to show, what's the point aside from making vague or non-statements about the state of the product? That's why you mostly see it when it gets closer to release if not starting on release.
There are a few people who have some connections but I don't know why they'd leak anything or why they'd know to begin with.
I do not expect them to share, or leak, anything with us besides posting the same stuff here which is officially passed to video gaming MSM. Just for marketing purposes only. It seems the license holder and the IP owner do not care much about it. A bad business practice IMO but it does not surprise me at all when it comes to corporations. If something goes wrong, they never blame themselves.
Yes, I am aware of community managers.
Just let me say that I would start doing a reconnaissance, where the fan base is first and foremost, for a cash grab project unless there is already the whole artistic idea (not generic one) established for it, and I doubt there is one for upcoming projects. Nothing stops them from doing surveys.
One could think that they make games just for the sake of making them and nothing else.
What would be nice is an updated version of Alien Trilogy.
Quote from: Huggs on Aug 02, 2019, 06:05:08 PM
What would be nice is an updated version of Alien Trilogy.
I agree - 100%. Should Alien blood stay green or be changed to yellow in a case of Predator cameo?
Green. But it should appear psychedelic while under the influence of cornbread.
It's all completely moot to me, the internet here sucks so bad that an online-only game isn't worth buying, even if I did have a modern rig. I'll be following the development as we learn more though, so I can cheerlead for/laugh at it, depending on how it's looking.
Quote from: Huggs on Aug 02, 2019, 06:28:05 PM
Green. But it should appear psychedelic while under the influence of cornbread.
Only if we're playing as Spunkmeyer.
Quote from: molasar on Aug 02, 2019, 04:12:02 PM
One of the puzzling things for me is that game studios do not communicate with fans or do not hire anyone from those dedicated communities as advisers. Especially nowadays. I know there are NDAs in place but they can still benefit from interaction with fans without sharing sensitive information. There is nothing wrong with introducing yourself here for already announced project. Although they usually call themselves huge fans.
Is there anyone on this forum connected with one of the upcoming Alien and Predator projects?
IP holders hire creative people to create. You can get people in to advise on things like continuity or whatever, but the people hired to do the job should be left to do the job. Engaging in internet forums can muddy things, to put it mildly.
Quote from: SM on Aug 02, 2019, 10:02:57 PM
Quote from: molasar on Aug 02, 2019, 04:12:02 PM
One of the puzzling things for me is that game studios do not communicate with fans or do not hire anyone from those dedicated communities as advisers. Especially nowadays. I know there are NDAs in place but they can still benefit from interaction with fans without sharing sensitive information. There is nothing wrong with introducing yourself here for already announced project. Although they usually call themselves huge fans.
Is there anyone on this forum connected with one of the upcoming Alien and Predator projects?
IP holders hire creative people to create. You can get people in to advise on things like continuity or whatever, but the people hired to do the job should be left to do the job. Engaging in internet forums can muddy things, to put it mildly.
If this approach works for them, I am OK with it. Not my business, not my responsibility to keep an IP valuable and profitable.
I can only vote with my wallet at the end of the day. Do not blame me for this, please. I have not promised anything.
???
Quote from: SM on Aug 02, 2019, 10:51:53 PM
???
I have meant that if they mess it up, I am not forced to purchase their product. Anyway, if something goes wrong, they will probably blame the IP for loosing its appeal or something else because in this business you never blame yourself.
Voting by purchase is certainly the correct decision.
Yes, but on a positive note I wish them all the best.
QuoteI have meant that if they mess it up, I am not forced to purchase their product.
Oh, right.
Well, yes. Obviously.
molasar is a free elf
Quote from: Schrödinger on Aug 01, 2019, 10:46:11 AM
Quote from: Corporal Hicks on Aug 01, 2019, 09:52:00 AM
Well, if you think about it, Alien vs. Predator has had a kind of battle royale mode for ages in the way of Survivor/Infestation.
Eh to a degree maybe. But not full-on BR based on what people expect of it. Modern BR?
I did say "kinda". :P To be fair, I never expect to see any BR based mechanic in this. The property doesn't really support the current BR format and I'd think these guys would be smart enough to know that.
Quote from: Corporal Hicks on Aug 04, 2019, 12:02:47 PM
Quote from: Schrödinger on Aug 01, 2019, 10:46:11 AM
Quote from: Corporal Hicks on Aug 01, 2019, 09:52:00 AM
Well, if you think about it, Alien vs. Predator has had a kind of battle royale mode for ages in the way of Survivor/Infestation.
Eh to a degree maybe. But not full-on BR based on what people expect of it. Modern BR?
I did say "kinda". :P To be fair, I never expect to see any BR based mechanic in this. The property doesn't really support the current BR format and I'd think these guys would be smart enough to know that.
Heh, don't jinx it. People though EA was smart enough to not rush products and have them loaded with MTX shit after the last 10 times that failed. People expect Activision to improve, but that... Didn't happen... We expected the best from GearBox and Sega on Colonial Marines.
Now, I'm not saying "Bash the game before it's born". But I think with how the industry is right now, the best thing to do is to not get hyped at all, especially those who are expecting a good Alien/Aliens experience. Helps curb the hurt if it fails, and if it ends up being an amazing game then we will all be elated and full of joy.
I think it's equally important to let them know we don't want those kind of mechanics (without being those stereotypical angry fans, that is).
We should do the nekkid helicopter in front of their studio as a warning.
oh god :laugh:
Quote from: Corporal Hicks on Aug 08, 2019, 01:19:06 PM
I think it's equally important to let them know we don't want those kind of mechanics (without being those stereotypical angry fans, that is).
Valid point. Bad enough gamers are under a lot of scrutinies due to bad eggs and politics we won't get into. The question now is, what is the best way to go about that in a tactful and respectful manner that could be taken seriously?
I ask simply because it seems like those who give good feedback are ignored while the toxic people get heard and one of two things always happen (A: Ignored like the non-toxic group) (B: Things change to appease them to some extent.). A lot of people go the toxic route cause it seems ot have gained more traction than being professional (Which is sad.).
I think boycotting has an effect. It may not be the end of the world for a game by any stretch, but it gets attention. Also polite communication on social media has more reach than people anticipate, even when coupled with the potential for lost revenue. It just runs into the brick wall of profit. If they think a mechanic will gain more profit in the long run, it's probably not going anywhere.
Then again, you have situations like Battlefront II which suffered a huge backlash over the monetization system they tried to implement and it was released on day one with that feature disabled. They revamped and improved the game quite a bit since that time without anything but the ability to buy crystals for skin packs since. I would think they are actually making a meager profit or losing money, but are scared of tarnishing the license.
Standing your ground on your convictions can have an effect.
This nonsense about games causing violence is tired and not based on reality. Humans are violent. That has never, and will never change. The sad reality is too many people have insulated themselves in society, and forgotten just what we are capable of. I think our arrogance as a species is pervasive.
https://www.gamesindustry.biz/articles/2019-09-11-disney-reportedly-planning-sale-of-gaming-division-foxnext
I think the game's canned. I can't think of any positive outlook after this. Specially if the game has not left preproduction.
Yeah... that doesnt sound good.
Damn it, I guess Isolation's the last official (AAA) Alien game for a time then.
Best to end on isolation.
Considering Disney doesn't want to make games themselves, but rather license their properties out to other game companies, I don't see any reason they would stop work on upcoming games mid way, especially the ones based on their Alien and Avatar IPs. Selling FoxNext has to be more attractive with those two licenses intact and in production for whatever term they set.
I dunno, maybe the genre matters, in a era were everybody is crazy for battle royale titles or team-based multiplayer shooters. Or maybe there is not enough audience to make money from an Alien based game (Disney Standards).
Quote from: Voodoo Magic on Sep 12, 2019, 12:36:45 AM
Considering Disney doesn't want to make games themselves, but rather license their properties out to other game companies, I don't see any reason they would stop work on upcoming games mid way, especially the ones based on their Alien and Avatar IPs. Selling FoxNext has to be more attractive with those two licenses intact and in production for whatever term they set.
Well, AVATAR would fit perfectly with Disney's family friendly profile. :laugh:
It seems, in regards to self-publishing games, Disney is admitting they're no good at it:
QuoteThe decision to sell the division comes as Disney has backed away from internal development of gaming titles. During an earnings call in February, Disney CEO Bob Iger made a rare concession in regards to the company's past forays into the gaming industry. "We're obviously mindful of the size of that business but over the years we've tried our hand at self-publishing ... and we've found that we haven't been particularly good at the self-publishing side," he said, noting the company would be focusing on licensing its many marquee brands in the future rather than publishing its own titles.
https://www.hollywoodreporter.com/news/disney-plans-sell-foxnext-games-1238763
Well, the video game industry makes as much or more money than the movies and is its own thing in this days. Even so it stinks from the perspective of our little niche *sigh*
:'(
Get Monolith to buy it.
Well, it's about self-publishing. Other companies may still be developing games with a Disney's license, like EA and Star Wars. Disney must give Alien license to EA. :) And we will have new Alien games every year or two. ::)
With new you mean the same game slightly tweaked every year or two ;D
I will buy. :D
Not if it's a slightly tweaked Colonial Marines each time :D
Perhaps EA makes a little the same type of game from year to year. But quality: EA>Gearbox.
I suppose really it's going to depend on how the licensing or projects survive the sale itself. And I can't help with hope EA don't get their hands on it.
Hell no to EA. Disney can move the creative rights around all they want, just please don't cancel the existing project.
EA should be the last company to touch Aliens.
Considering the backlash to Battlefront 2 I don't think Disney would be so stupid anyway..but I've been wrong before.
Buy this full priced AAA game and spend hours and hours or just more real life cash on unlocking the basic pulse rifle and the marine skins you actually want and basically all the cool stuff you remember from the movies in multiplayer...
I'd genuinely rather recieve nothing. lol
The last thing the franchise requires right now is more ACM tier content, with the general public's not so positive perception of it. More Isolation tier content and TCF tier content please.
If I could take the good things from Isolation, ACM and even AVP 2010 and force them to have a child, I would.
Quote from: Still Collating... on Sep 12, 2019, 10:34:32 AM
Hell no to EA. Disney can move the creative rights around all they want, just please don't cancel the existing project.
Licensed games cost a lot upfront. If any third party touches the alien license.. they sure as hell will chase the money. Whether someone continues development of this game or makes a new one, I don't think it's gonna be what ACM should have been or some survival horror. Alien Isolation didn't meet Sega expectations, so..
In the article it was mentioned that Bob Iger shut down a very profitable studio making games of Disney movies, and that the current games developed by Foxnext brought 200 million to the table and still.. failed? WTF man, this is absolute nonsense. I still can't believe it.
Quote from: JokersWarPig on Sep 12, 2019, 05:33:56 PM
If I could take the good things from Isolation, ACM and even AVP 2010 and force them to have a child, I would.
That would be one crazy 3 way. I'm actually glad you didn't mention AVP2, wouldn't want it to be even in the same room as ACM.
Monolith's AVP, Isolation and even Infestation- exist on another level entirely.
Here's hoping we see something in Jan for this title, or at least at the next E3. Kinda worried that it's been radio silent for almost a year.
We know they're still working on it, fortunately. They replied to a comment on their Facebook confirming it.
Quote from: Corporal Hicks on Nov 14, 2019, 08:41:28 AM
We know they're still working on it, fortunately. They replied to a comment on their Facebook confirming it.
The fact that an FB reply is the extent of it isn't exactly reassuring.
No certainly not, but it's something.
Game development takes time. I'd rather they don't rush it, stay focused and keep working hard.
As CDPR says "Coming... when it's ready."
Quote from: [cancerblack] on Nov 14, 2019, 09:03:34 AM
Quote from: Corporal Hicks on Nov 14, 2019, 08:41:28 AM
We know they're still working on it, fortunately. They replied to a comment on their Facebook confirming it.
The fact that an FB reply is the extent of it isn't exactly reassuring.
Still better than absolute silence, me thinks.
Yes, certainly- hopeful it isn't an ACM situation, I'll take Isolation or even Infestation please.
Quote from: Corporal Hicks on Nov 14, 2019, 08:41:28 AM
We know they're still working on it, fortunately. They replied to a comment on their Facebook confirming it.
Well, at least that's something. Most I got out of them on FB was a "Sorry we are currently not hiring external QA personnel at this time." when I asked about that possibility. But I'm glad you said that. Not the most motivating place to get an answer on a game, but at least it's better than an "EA-Spill" or a "Hesitant Silence"like Starforge Alpha back in the day. I'm gonna remain optimistic on it.
Quote from: Fiendishly Inventive on Nov 15, 2019, 09:10:43 AM
As CDPR says "Coming... when it's ready."
Yeah. Though we can trust CDPR with that. They got a decent set of games already that have proven that is their best method with maybe some annual showing here or there or vague hints. It works for them, and most people know CDPR is worth their weight in gold. If Cold Iron walks that path they got big shoes to fill. But I do hope that they can pull off what CDPR can. Would be nice to have another dev to support.
Quote from: Still Collating... on Nov 14, 2019, 10:40:27 PM
Game development takes time. I'd rather they don't rush it, stay focused and keep working hard.
No one said anything relating to rushing the game... Also, I think we all know game development takes time.
I think people just hope we hear something at E3 or at the 1 year mark... Hear something does not = Rush Dat Game Release...
Quote from: Schrödinger on Nov 18, 2019, 04:35:17 PM
No one said anything relating to rushing the game... Also, I think we all know game development takes time.
I think people just hope we hear something at E3 or at the 1 year mark... Hear something does not = Rush Dat Game Release...
Bingo
I agree. Sorry, didn't mean for it to come across that way.
I'd also love to hear anything new from them, but I'm just a bit scared and untrusting of game companies at the moment. I just don't wanna be hyped up to an extreme amount and then disappointed. Any new info would be lovely, but from a cautious perspective I'd rather they focus on making a good game and when they're sure that they've got a good thing on their hands, then start the marketing and info dumps.
After the last Alien shooter I'm more than cautious.
Quote from: Still Collating... on Nov 18, 2019, 11:53:45 PM
I agree. Sorry, didn't mean for it to come across that way.
I'd also love to hear anything new from them, but I'm just a bit scared and untrusting of game companies at the moment. I just don't wanna be hyped up to an extreme amount and then disappointed. Any new info would be lovely, but from a cautious perspective I'd rather they focus on making a good game and when they're sure that they've got a good thing on their hands, then start the marketing and info dumps.
Ah I get you. Yeah. A lot of misinformation and overly-flashy trailers, and over the top marketing is being shown off too much. People need to see proper gameplay, not "In engine" cinematics (Which IDK why people fall for that. In Engine doesn't mean squat when it's just a cinematic ad)). And goodness sakes they need to show more than just the normal drawl stuff. But even that is hardly trustworthy anymore (Looks at Anthem by BW/EA). I'm gonna be blunt, I'm very "On the sidewalk" for this new Aliens Game. You can't make an MMOFPS Scary and tense cause you'll just respawn and lose nothing. I just can't see this being a good Aliens product unless they have some kind of harsh Perma-Kill system in place and a lot of CQC. Now if it was being sold as say a USCM: Bug Hunt game, they could easily get away with the MMOFPS stuff especially if they took notes from Bug Hunt (Book) and included various species from the universe. But that ain't gonna happen.
Eh. I'm both excited but also pessimistic on this lol. I hope it ends up being a brutal and f**ked up experience as Alien(s) should be instead of another bad comedy or G-Rated Kids-Gambling game.
Exactly. I'll be giving the game a chance, but it will have an uphill battle of proving itself. I hope the devs aren't naive and that they don't repeat the same mistakes from the past games. I really do wish them the best and that corporate greediness doesn't dictate and ruin the game.
Quote from: Still Collating... on Nov 21, 2019, 10:06:30 AM
Exactly. I'll be giving the game a chance, but it will have an uphill battle of proving itself. I hope the devs aren't naive and that they don't repeat the same mistakes from the past games. I really do wish them the best and that corporate greediness doesn't dictate and ruin the game.
100% on that. Proving is gonna be hard. Nothing against Cold Iron but the team is mostly people who worked on MMOs (Like Star Trek Online) and mobile games. I fully expect Pay To Win (Not to be confused with Pay To Fashion. Cosmetics are fine, I know they need to maintain servers and pay core content developers) mechanics and clunky designs. But I really hope I'll be wrong. If it's a 60$ Product* with P2W systems I won't be touching it with a 10 foot pole.
( * ) Note: I get why some games have those systems. But that's only okay with a Free To Play game, not a full-priced title. The only thing that should be like that in a FPT is cosmetics only and if an MMO game "Time Savers" IE: Warframe.
I also hope it doesn't go crazy with Alien variation, reference the bad stories of the new canon, reference the good ones by all means. Basically don't do anything I've complained about for the past ten years. ;D
Quote from: Fiendishly Inventive on Nov 21, 2019, 04:10:18 PM
I also hope it doesn't go crazy with Alien variation, reference the bad stories of the new canon, reference the good ones by all means. Basically don't do anything I've complained about for the past ten years. ;D
We can only hope. Instead of Cov/Prom variants, I hope we see something more familiar like some the old toys 20-30 years ago.Old comic types implemented and such. My biggest concern though is how will Marine customization and gameplay function? I hope we will look like USCM and not some Sci-Fi merc grunt as far as customization goes, though I doubt they will shoot themselves in the foot that hard starting out. The other concern is how will they make playing a Marine a challenge and terrifying? The main staple of MMO (Even in some MMOFPS types) enemies is "Bullet Sponge", kinda hard to be scared of something that gets stuck on a ladder and takes 2 minutes to kill lol.
My hope is they will go for some type of more fast-paced/visceral combat system but alos break it up every now and then with stuff like stealth/recon, transport deliveries from one base to another (Vehicles), base defense, player-base (Yeah SWG style) defense, etc. If it's like Destiny with no variation and nothing new, it'll have a hard time trying to retain players.
Jesus Christ no, you've got it backwards. No Kenner nonsense, Soldier, Scout (And versions of the Scout for every animal present), Stalker, Praetorian and Neomorph by all means.
I don't mind if it goes more advanced than we've previously seen from the USCM- it's time for an upgrade anyway.
Totally agree with your hopes and concerns about the genre though, rarely is an MMO today worth a look.
Quote from: Fiendishly Inventive on Nov 22, 2019, 10:08:23 AM
Jesus Christ no, you've got it backwards. No Kenner nonsense, Soldier, Scout (And versions of the Scout for every animal present), Stalker, Praetorian and Neomorph by all means.
I don't mind if it goes more advanced than we've previously seen from the USCM- it's time for an upgrade anyway.
Totally agree with your hopes and concerns about the genre though, rarely is an MMO today worth a look.
Oh common, the crab-like alien was fun to terrorize other kids with since you could fill it with water. But no you do have a point. Keeping it to the core variants not only would be simpler but would also keep a better flow with those core variants based on how they attack/move/etc.
On the tech thing. It depends on how many years into the future we are talking of course, and what gets pulled from the EU or made up. I don't expect to see a private in the USCM walking around in a Starship Troopers Exosuit (From the book not the Marauders Suits from the movies and animated series/games). Or more sleek looking armor sure, but not Mass Effect style sleek you know? Unless they find a way to make it look really good and make it fit with the game and still looks USCM.
If you find an MMO worth a damn let me know. I've been looking for so long i've even gone down the rabbit hole server hopping on Star Wars Galaxies servers lol.
I'll send you a PM on the subject.
Looks like Prometheus concept art/screen cap to me, but I haven't checked to see if it's exact or not yet.
It's a frame from Prometheus, painted.
Perhaps a hint that we'll be seeing the Engineers in some fashion in this new game. Or they just liked the moment.
Its par for the course for FPS Aliens games to feature the engineers/jockeys.
Only exception I can remember off hand is Alien Res.
Yeah, we usually get them so wouldn't be a big surprise. It was always something I loved with AvP2.
If Engineers do show up and if they're anything like they are from Life and Death...oh some of our squad mates are gonna die
(providing we have any)
I honestly wouldn't mind pulling a Galgo and getting my hands on some Engineer weaponry.
I could see the Scorpion alien from Kenner working. It wasn't far off at all.
If the Engineers/Jockeys are a thing in this game, I really hope they are just outright brutal to deal with. Maybe an Instanced Boss battle with one while dealing with Xenos and security systems?
Just shoot them in their ugly bald head.
Quote from: Kimarhi on Dec 02, 2019, 10:11:02 PM
Just shoot them in their ugly bald head.
I doubt it'll be that simple. It'll probably be bullet sponge styled combat which means you can't just shoot it in the head then walk off as you can in a MilSim or TacOp styled game. Think about. An MMOFPS. If all you need to do was one or double-tap enemies in the face your player base would just blow through every shred of content way too fast, there'd be no real challenge and it would get dull quickly.
Now it could work to an extent if they made enemies as deadly as players or far more deadly (A human would turn into pink mist if shot by an Engineers rifle at center mass, or would just rip your arm off if shot in the bicep). But then comes the other issue of general consumers not wanting to play because "Too hard". I'm an advocate of the "Git Gud" gameplay style, but that's way too niche to be profitable in a game where the enemies can just rip players apart instantly (See why people typically give up trying to do the ARMA3 Campaign Mode, AI being as hard or harder than players drives people away from that. The only thing that keeps ARMA3 going is the vast online modding community and "units").
I suspect it'll be a lot like Destiny with TTK (Time To Kill) mechanics which would allow headshots to always count as criticals and allow every player in a team to get at least a magazine or two shot off into a tough-ish enemy while leaving fodder enemies to be killed in a few shots, and bosses requiring a whole team to take down if done right..
Ugh, stop reminding me that this is set to be an MMO, I really don't think including living Engineers is a good idea, or any sentient "alien" species.
Quote from: Fiendishly Inventive on Dec 08, 2019, 07:59:04 PM
Ugh, stop reminding me that this is set to be an MMO, I really don't think including living Engineers is a good idea, or any sentient "alien" species.
OnLiNe ExPeRiEnCe
A "live service" -ugh.
Quote from: Fiendishly Inventive on Dec 15, 2019, 11:18:13 PM
A "live service" -ugh.
Sorry for reminding you of that. But it being such is why I'm gonna wait a bit to see if it'll even kick off or be worth a damn. If they go the Warframe Model (Free To Play+Free Expansions+FreeUpdates with Cosmetics and TimeSavers as the MTX) they "MAY" have a chance. But I highly doubt it.
On the subject of the Engineers. Honestly, while I am against having sentient humanoid aliens, if all we have is wave after wave of xenomorphs in typical MMOFPS fashion, it'll get dull faster than a huntsmans axe bought at Wal-mart. They will need more than the Xenomorphs, or a f**kload of variants. They will also need many world spaces and tilesets to keep things interesting as well to accommodate.
If this was a normal SP/COOP game, Xenomorphs only with OG/Cov variants would work perfectly (As long as the storytelling is good), but since this is some sort of MMO, that wouldn't work long term financially. I'm calling it again, it's gonna either be a FO76, A Warframe, or a SWTOR. And I expect it to go 76 mode.
If the variation is done with Neomorphs, but treated like Dead Space's Necromorphs, that's more acceptable with them being more unique in behaviour than appearance, coming from human hosts and unique versions coming from animal life. With the very odd Deacon and Abomination.
Then you put in the Covenant "Praetomorph" version, the original Alien/Isolation "Soldier" version in, the Aliens "Hive Soldier" version, the Alien³ animal born "Scout" and probably then a "Hive Scout" version exists. That's without getting into the possibility of "Royal Castes" that start to exist when a hive gets large enough, when the remaining Praetorians become, Carriers, Ravagers, Crushers or Weavers.
I think that's plenty.
Quote from: Schrödinger on Dec 16, 2019, 01:54:20 AM
If they go the Warframe Model (Free To Play+Free Expansions+FreeUpdates with Cosmetics and TimeSavers as the MTX) they "MAY" have a chance. But I highly doubt it.
Just speaking for myself, that model alone is enough to kill all interest on my end. Eg; If you sell timesavers it means parts of the game are only there as time
wasters so you can pay to skip them. Not to mention all the other associated bullshit and nonsense.
QuoteOn the subject of the Engineers. Honestly, while I am against having sentient humanoid aliens, if all we have is wave after wave of xenomorphs in typical MMOFPS fashion, it'll get dull faster than a huntsmans axe bought at Wal-mart. They will need more than the Xenomorphs, or a f**kload of variants. They will also need many world spaces and tilesets to keep things interesting as well to accommodate.
As far as the general market goes, I unfortunately think you're right.
QuoteIf this was a normal SP/COOP game, Xenomorphs only with OG/Cov variants would work perfectly (As long as the storytelling is good), but since this is some sort of MMO, that wouldn't work long term financially. I'm calling it again, it's gonna either be a FO76, A Warframe, or a SWTOR. And I expect it to go 76 mode.
Why the f**k is it even an MMO? People want a videogame, not a broken and transaction fueled live "service".
Yes, correct, I really don't understand the appeal.
As they have not revealed anything about the game yet, I wonder if it will end up on current gen of consoles or the next one beside PC.
I don't get the appeal when it comes to certain mechanics in MMOs/F2PMMOs either, but then again I'm not a spoiled CEO or Publisher Lead. The only reason I play Warframe is that there's always more shit to do while my fabricator does the thing, Don't have to pay to keep playing. I don't buy timesavers in that game due to that. But for other F2P games I don't really get into too much since the timesavers "WallBlock" you from doing anything else which is honestly a really shitty tactic (IE: THat Mobile Harry Potter game where you could no longer progress without paying for more "Energy" or waiting a longass time, you're locked out of other gameplay unless you pay or wait. That's a shit tactic).
I also doubt it'll be a F2P game. Middle case, standard subscription base and cosmetic only MTXs like SWTOR. Worst case FO76 style where you pay 60$, and either pay for a subscription to get more stuff over other players, or be handicapped. Best Case would be the Warframe Model since we are talking MMO Business Tactics and that one has been to most consumer-friendly overall in comparison to others. I get it, you gotta keep paying for servers, developers, bills, etc to maintain your Online Game on the market, nothing can be 100% free and pay your bills. Who know's maybe Cold Iron will create a new model that breaks ground and blows all the others out of the water when it comes to maintaining their game and finances.
But that is what it is. I really hope for a singleplayer Aliens game one-day again. I will give this game a chance to see if it will be worth playing, but by that I mean I'll be waiting a month or more and watching every little non-biased review I can find.
I'm still expecting it to end up as a FO76 type of situation. And typically I'm right, but I really hope I'm wrong. If not, hey, at least I'll save money.
I haven't been here in a bit, but I'm curious how long has this game been in development?? They haven't release anything at all!!!
Nothing as of yet.
Quote from: Richman678 on Dec 26, 2019, 03:50:29 AM
I haven't been here in a bit, but I'm curious how long has this game been in development?? They haven't release anything at all!!!
I don't think we will be hearing anything for a while. They may be trying the CDPR development approach (Where it's mostly silence and working). It also looks like they are still hiring for positions as well, albeit fillers. My guess is they are still in the early development cycle which can last a few years depending on many variables. That's only a guess though, I don't know. But it makes sense to me.
Nice!
(https://media.giphy.com/media/2MMB4JT8lokbS/giphy.gif)
Please don't be trash, please don't be trash, please don't be trash. I really hope it doesn't contradict Isolation, TCF or Alien The RPG.
Quote from: Corporal Hicks on Jan 07, 2020, 09:04:47 AM
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Pleased to be working with an IP where "because of the lore" female characters tote smartguns, fly dropships, and get in powered-armor fist fights with aliens the size of a semi truck.</p>— a writer (@WS_Dandelion) <a href="https://twitter.com/WS_Dandelion/status/1214423610711932929?ref_src=twsrc%5Etfw">January 7, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Well, at least it's something lol. Odd post, not sure what to make of it, since we already expect men and women both to be on par in such a franchise, killin' and die'in because "Ohf**kAyy!". Thanks for sharing that!
Yeah, I just hope because of the size comment, he's referring to the bipedal Praetorian/Crusher and the quadrupedal Praetorian/Crusher or the Queen, and isn't going full Kenner.
Nothing to do with this post but it reminded me of an alien vs predator RTS for PS2 I think. Any one know what it is called my.googling was to no result.
You're thinking of AVPE.
Quote from: Fiendishly Inventive on Jan 08, 2020, 04:28:33 AM
You're thinking of AVP Extinction.
Yessssssss! Going to emulate that later today thanks lol. They need to remake this game.
EPSXE1 for Resurrection and PCSX2 for Extinction.
Quote from: Fiendishly Inventive on Jan 08, 2020, 03:32:14 AM
Yeah, I just hope because of the size comment, he's referring to the bipedal Praetorian/Crusher and the quadrupedal Praetorian/Crusher or the Queen, and isn't going full Kenner.
Literally everything in that post is referring to Aliens (1986).
Quote from: Schrödinger on Jan 08, 2020, 03:27:30 AM
Quote from: Corporal Hicks on Jan 07, 2020, 09:04:47 AM
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Pleased to be working with an IP where "because of the lore" female characters tote smartguns, fly dropships, and get in powered-armor fist fights with aliens the size of a semi truck.</p>— a writer (@WS_Dandelion) <a href="https://twitter.com/WS_Dandelion/status/1214423610711932929?ref_src=twsrc%5Etfw">January 7, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
Well, at least it's something lol. Odd post, not sure what to make of it, since we already expect men and women both to be on par in such a franchise, killin' and die'in because "Ohf**kAyy!". Thanks for sharing that!
It's not odd. We don't expect men and women to be on a par in Alien.
Quote from: Corporal Hicks on Jan 07, 2020, 09:04:47 AM
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Pleased to be working with an IP where "because of the lore" female characters tote smartguns, fly dropships, and get in powered-armor fist fights with aliens the size of a semi truck.</p>— a writer (@WS_Dandelion) <a href="https://twitter.com/WS_Dandelion/status/1214423610711932929?ref_src=twsrc%5Etfw">January 7, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
good news. but what a tweet
Yeah, I want everyone, to be equal potential incubation. ;D
Agreed. Why be predictable.
Indeed, The Cold Forge did that perfectly.
Quote from: Fiendishly Inventive on Jan 10, 2020, 08:34:25 AM
Yeah, I want everyone, to be equal potential incubation. ;D
You get a face hugger! And you get a face hugger! AND YOU get a face hugger! ~Opramorph... Probably.
Don't make the story predictable, write the characters as unisex as the original did, it turned out great.
https://deadline.com/2020/01/disney-sells-foxnext-games-los-angeles-and-cold-iron-studios-to-scopely-1202837961/
So?
I don't really understand, but that's not good, right?
Quote from: Drukathi on Jan 22, 2020, 07:52:56 PM
https://deadline.com/2020/01/disney-sells-foxnext-games-los-angeles-and-cold-iron-studios-to-scopely-1202837961/
So?
I don't really understand, but that's not good, right?
f**k, I really hope this doesn't affect the Cold Iron Studios Aliens game......
It does say "The transaction does not affect the separate portfolio of Fox IP licensed game titles, which will continue to be a part of Disney's licensed games business." so hopefully the game is still on.
Anyone have any more info on this?...
Quote from: Adam802 on Jan 22, 2020, 08:17:48 PM
Quote from: Drukathi on Jan 22, 2020, 07:52:56 PM
https://deadline.com/2020/01/disney-sells-foxnext-games-los-angeles-and-cold-iron-studios-to-scopely-1202837961/
So?
I don't really understand, but that's not good, right?
f**k, I really hope this doesn't affect the Cold Iron Studios Aliens game......
Anyone have any more info on this?...
My guess is that they are still allowed to finish and sell the game. However it is based on license agreement now and dependent on funding from Scopely.
I tweeted Cold Iron and several people working at the studio for info so hopefully they'll provide more insight.
Yeah. It would be interesting to know.
I hope they come out and clarify this! I can't translate how it effects us at all yet. I'm going to raise this with who I've spoke to at Disney, see if they can shed any light on it.
imagine they cancel the game oof
I guess the real question here is if Scopley actually retains the licenses - even if it's not owning the rights - for the games currently in progress as part of the deal. I've messaged Cold Iron too, but I've never heard anything from them so that was probably a waste.
I read Scopely plans to sell Cold Iron Studios anyways. Does this mean they can't use the Alien license anymore???
I'm pretty sure this is way more bad than good. Cold Iron if you lurk here you better get a kick ass trailer out because you guys need to attract a worthy buyer.
https://variety.com/2020/digital/news/disney-sells-foxnext-games-scopely-1203475758/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Quote from: Richman678 on Jan 23, 2020, 03:25:46 AM
I read Scopely plans to sell Cold Iron Studios anyways. Does this mean they can't use the Alien license anymore???
Yeah, I thought it was a little odd since Scopley seemed to focus on the mobile side of things. I imagine the FoxNext and Marvel game was more what Scopley was after, rather than a multi-platform PC shooter.
But even if they do sell Cold Iron on, without knowing if Cold Iron or whoever managed to retain the license it's still unclear as to whether or not they're still working on it.
QuoteFollowing the close of the transaction, Scopely plans to sell Cold Iron Studios, O'Brien told Variety. That's because Cold Iron is developing PC and console games, whereas Scopely is squarely focused on mobile games. About 50 employees work at Cold Iron, which is developing an "Alien" shooter game.
https://variety.com/2020/digital/news/disney-sells-foxnext-games-scopely-1203475758/
Another reason for me to hate the mouse... :-[
I hope the transfer gives the project more resources, otherwise, it's... a lesser fate.
Ooooh, AvP2 reference!!
Yeah, the good one.
Not much but...
Any news is better than no news. Thanks for the heads up. Maybe, just maybe, this game might not be dead yet.
https://twitter.com/ColdIronStudios/status/1227703799084716032 (https://twitter.com/ColdIronStudios/status/1227703799084716032)
Looks like they had a Lunch Tournament today, seems like a good sign. Hopefully things will be ok.
Contact at long last.
Loving the Sulaco office name. lol Can't see what the lab room is called though. Good to see some social activity, even if they still aren't talking about the game.
It's alive!
https://twitter.com/RogelioD/status/1253367903149146113?s=19
Hello everyone, i has been out of this forum for a very long time.
I wanted to ask, there is nothing about this new Alien game since 2018, some update or something? 😂 I know it has been a while.
Nothing substantial I'm afraid. You'll find all the activty we've come across on this thread.
Quote from: Corporal Hicks on Apr 23, 2020, 05:20:17 PM
https://twitter.com/RogelioD/status/1253367903149146113?s=19
Excellent! So this pretty much confirms the game is still alive, right?
They do seem to still be working on it.
Posted a couple of days ago on 4chan.
QuoteAround two years ago, it was announced that Cold Iron Studios were working on an Alien game. However, when Disney bought Fox and most of its assets, it set development back several months.
Insider information:
Spoiler
The timeline is set several years after Aliens, and immediately follows Alien: Infiltrator. You play as one of several Colonial Marines aboard the USS Henley-in-Arden (acting as the main hub world) with Destiny/Borderlands-style character presets. You're tasked with making regular trips onto a backwater planet after Pala Station crashes into the surface, unleashing Aliens which wreak havoc on the local Colonies and crossbreed with wildlife.
Monetisation for cosmetics, such as skins, armour decals, weapons, allow for plenty customisation options. Plenty of Easter eggs from the franchise too.
Development is still ongoing, despite silence on social media pages.
https://boards.4channel.org/v/thread/506026782
Not a great deal of information there, but I need to check with what I already know about some of those specifics to see if they match up.
The plot doesn't quite match up with what I know of the game, but my info is a couple of years old.
Still not quite sure how I feel about "open world" Alien (I struggle to imagine an Alien game as anything but tight, isolated, claustraphobic) but I'll definitely be giving this a chance when it drops... which is hopefully relatively soon. It'd be nice to at least get a name for it. :D
God yeah! I'd love to start calling it something other than Cold Iron Studios' Alien Shooter/Game. lol
hopefully this news is true!
if infiltrator is coming out in december, early 2021 release maybe?
I'm skeptical since if the Prequel novel is supposed to be released in June and got pushed back to December and we still have no release window I sincerely doubt it's going to be early 2021. Especially considering that the pandemic has halted or stalled development on titles and I see no reason why Alien would be exempt from this.
Then we have no trailer and minimal updates so I'm not expecting this in 2021. Maybe to get a trailer sometime next year or at the end of this one but we're almost halfway through 2020 and at best we don't know if the project is alive or dead any other day.
Annnnnnnd this line alone tells us its going to be tacky : unleashing Aliens which wreak havoc on the local Colonies and crossbreed with wildlife.
And then we have this : Monetisation for cosmetics, such as skins, armour decals, weapons, allow for plenty customisation options
Expectations set to ZERO that way if it does ever release i might be surprised
I'd tweeted them beginning of this year this was their reply: https://twitter.com/coldironstudios/status/1215024155806093317?s=21
Obviously this was before the pandemic so it's expected there will be delays!
ok that date does seem overly optimistic :P
you'd think we'd at least have some official news about this game before the december release for the book, since it is a prequel to the game
I just want to play as an alien again like in AvP2.
An alien sims like game could be entertaing. Build a hive take over planets.
I just want a new fun alien perspective story.
Sounds interesting. If true, I hope they don't go overboard with all the mutations and stuff.
It certainly sounds plausible for a Destiny-style Alien game. I can certainly imagine the potential for raids into heavily-infested colonies or areas of the planet and whatnot. And the wildlife aspect obviously allows for different enemy types.
At this point any information at all is welcome!
O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.
Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.
Excellent news! I remember when the Game Informer story on ACM made it seem like the game was going to involve exploring big new environments and ofc it never happened, this kinda reminds me of that original concept a bit, very cool.
all signs point to yes.
Even the original Alien had the jockey buster being fossilized into the side of a mountain. The variant thing has been in the series blood since the beginning. It makes even more sense for a videogame perspective, and you best believe every shooter is looking at Doom Eternal for variant enemy types right now.
Doesnt bother me. If you don't include variants, you get something like Resurrection...........good game, but after awhile it slogs down to just shooting the same turd colored alien over and over again.
Quote from: Nazrel on May 03, 2020, 05:18:44 PM
I just want to play as an alien again like in AvP2.
An alien sims like game could be entertaing. Build a hive take over planets.
I just want a new fun alien perspective story.
Was that actually any good? I have the game but never figured to try...
AvP2 is generally held in very high regard.
I'm hoping they don't get over the top with the hybrids. Like NA says - you should never go full Kenner. But some variety in the local Aliens will be fun. I just don't want 1000 different ones. But I'd also like to steer away from any genetic modification, I'm really bored of that. Selective breeding...sure, that works for me.
(https://i.pinimg.com/originals/c4/35/f0/c435f0959a4154d1f67d99b7b78925f7.jpg)
Christ I hope the game doesn't end up being a looter-shooter.
It's sounding like Borderlands with Aliens.
God forbid Scopely having any involvement they are only interested in the pay to win scenario. If this is the case then expect a bug ridden game from the outset! I have been playing Star Trek Starfleet Command on Mobile since it's release approx 2 years ago and it still feels like an Alpha version and any complaints to Scopely are just brushed aside. I love Alien/AvP franchise what is needed is as previous comments suggest the same thing that was present in the original AvP and AvP2 games that in my opinion is the best way to satisfy the fans and critics alike
Quote from: Nightmare Asylum on May 03, 2020, 08:23:36 PM
O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.
Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.
100%
I'd be very impressed if they made use of the neomorph, possibly some of David's Labs concepts brought to life as well. Just hate it when designers do something like add a weird crest to a typical Alien body, another limb or three etc.
Guess the term as previously mentioned is "full Kenner"
I'd absolutely love to see the Neomorphs return! Still not too sure on what exactly can be done differently with them compared to THE Alien (perhaps go back to the original limited lifecycle intent from Alien?) but very much interested in seeing someone do something with them.
Quote from: SiL on May 04, 2020, 09:53:24 AM
It's sounding like Borderlands with Aliens.
That's what I'm afraid of.
Quote from: seattle24 on May 04, 2020, 01:10:17 PM
Quote from: Nightmare Asylum on May 03, 2020, 08:23:36 PM
O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.
Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.
100%
I'd be very impressed if they made use of the neomorph, possibly some of David's Labs concepts brought to life as well. Just hate it when designers do something like add a weird crest to a typical Alien body, another limb or three etc.
Guess the term as previously mentioned is "full Kenner"
I'm the opposite - as a fan of the Kenner stuff (they were literally what got me into Aliens as a kid) I'm all for developers doing Alien variants and shit like that.
Ya I'm okay with the Kenner variants so long as they lose the toy-ish color schemes. Keep the creatures black and dark. But I'm all for showcasing the DNA reflex as it's extremely underutilized IMO.
Killer Crab Alien or bust! :laugh:
Yes, please
Some water aliens, humanoid bat-like creatures giving us flying aliens. It can be cool. But we need a straight multiplayer aspect with this game at least where we can play as an alien...
At this point I feel most of us are demanding a good length campaign and a solid competitive multiplayer. If isolation would have had 4v4 multiplayer. And 1 alien vs 12 humans and similar modes. Man that could have been epic. (Loved isolation btw. Just wanted multiplayer)
I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.
Quote from: Kradan on May 04, 2020, 09:21:03 PM
I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.
This is literally the gameplay of the original 'Alien' movie board game from 1979.
Like I'm not even joking, that's the premise of the game.
Quote from: Corporal Hicks on May 04, 2020, 01:40:25 PM
I'd absolutely love to see the Neomorphs return! Still not too sure on what exactly can be done differently with them compared to THE Alien (perhaps go back to the original limited lifecycle intent from Alien?) but very much interested in seeing someone do something with them.
if we take the alien rpg as canon, the rulebook states an adult neomorph typically dies after 24 hours
Quote from: Xenomrph on May 04, 2020, 10:01:45 PM
Quote from: Kradan on May 04, 2020, 09:21:03 PM
I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.
This is literally the gameplay of the original 'Alien' movie board game from 1979.
Like I'm not even joking, that's the premise of the game.
Should I ... be proud of myself ?
Kraden Exactly lmfao, the single alien mode with 11 humans would have been that mode. 1 player chosen as xeno, all humans are Dropped into map with nothing. And the xeno shows up in 5 minutes, the next 5 minutes has items/crate dropped in like 3 locations, in each crate there is a escape pod key and select items that can help you survive and escape or kill the bastard granted enough humans have survived and collected enough gear.
Than the last 5 minutes, random 2 dead players spawn as working Joe's that are suposed to help the players and (have working joe stations around as well so when somone/your dumb friend dies random players can bring back them back, or you can save your buddy.... kind of lol) can damage the alien and die just the same. You have 5 minutes to make it to the escape pod.
The best part is isolation allready had massive segments of the station that would have been perfect.
2-3 levels and just vents layered all over for the alien.
You could have choke points, remote controll doors, lockable airshafts and even rooms you could lock your self in. Have the mic chat only work with people within 20 feet of you.
The survival horror aspect they missed with isolation makes my blood boil.
Quote from: TYRANTKINGALIEN on May 04, 2020, 11:30:46 PM
Kraden Exactly lmfao, the single alien mode with 11 humans would have been that mode. 1 player chosen as xeno, all humans are Dropped into map with nothing. And the xeno shows up in 5 minutes, the next 5 minutes has items/crate dropped in like 3 locations, in each crate there is a escape pod key and select items that can help you survive and escape or kill the bastard granted enough humans have survived and collected enough gear.
Than the last 5 minutes, random 2 dead players spawn as working Joe's that are suposed to help the players and (have working joe stations around as well so when somone/your dumb friend dies random players can bring back them back, or you can save your buddy.... kind of lol) can damage the alien and die just the same. You have 5 minutes to make it to the escape pod.
The best part is isolation allready had massive segments of the station that would have been perfect.
2-3 levels and just vents layered all over for the alien.
You could have choke points, remote controll doors, lockable airshafts and even rooms you could lock your self in. Have the mic chat only work with people within 20 feet of you.
The survival horror aspect they missed with isolation makes my blood boil.
I'd have rather seen a version with an AI Alien hunting a bunch of players, rather than the Alien being human-controlled.
Yeeeeeah
I'm having trouble visualizing a Destiny style Alien game... but I'm intrigued!
I see it as more division style personally. Destiny is sci-fi but way too cartoony for the alienverse.
I'd be ok with it being Division style
Quote from: JokersWarPig on May 05, 2020, 05:05:04 PM
I'd be ok with it being Division style
The Division shames the Tom Clancy "brand".
I'm just not a fan of looter-shooters in general.
Quote from: Xenomrph on May 05, 2020, 08:56:32 PM
Quote from: JokersWarPig on May 05, 2020, 05:05:04 PM
I'd be ok with it being Division style
The Division shames the Tom Clancy "brand".
I'm just not a fan of looter-shooters in general.
Man every game post Rainbow six vegas 2 is shaming the tom clancy brand, you could power a city from the centrifugal force of him spinning in his grave
Quote from: PVTDukeMorrison on May 05, 2020, 10:35:58 PM
Quote from: Xenomrph on May 05, 2020, 08:56:32 PM
Quote from: JokersWarPig on May 05, 2020, 05:05:04 PM
I'd be ok with it being Division style
The Division shames the Tom Clancy "brand".
I'm just not a fan of looter-shooters in general.
Man every game post Rainbow six vegas 2 is shaming the tom clancy brand, you could power a city from the centrifugal force of him spinning in his grave
I dunno, Splinter Cell Blacklist was kind of fantastic.
I'm even willing to give HAWX and some of the Ghost Recon games a pass. GRAW was real good.
I liked the division world building but it definitely lacks the realism of the originals where you would get smoked in one hit.
Quote from: seattle24 on May 04, 2020, 01:10:17 PM
Quote from: Nightmare Asylum on May 03, 2020, 08:23:36 PM
O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.
Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.
100%
I'd be very impressed if they made use of the neomorph, possibly some of David's Labs concepts brought to life as well. Just hate it when designers do something like add a weird crest to a typical Alien body, another limb or three etc.
Guess the term as previously mentioned is "full Kenner"
Never go full Kenner!
if done right, an open world game set in the alien universe could be special: imagine touching down on an lv426-esque planet and coming upon something like the derelict
i know alien isolation did this (and very well), but exploring the mysteries of this universe we love, with no pre-defined path, is an exciting idea to me
That would be cool so long as they STAYED AWAY from Hadley's Hope and the derelict. I'm so tired of the overuse of those two structures and LV 426 in particular.
I'd be more interested in seeing a variety of human colonies, kind of like what was promised in the original A:CM.
Quote from: Kimarhi on May 06, 2020, 10:59:26 AM
That would be cool so long as they STAYED AWAY from Hadley's Hope and the derelict. I'm so tired of the overuse of those two structures and LV 426 in particular.
I'd be more interested in seeing a variety of human colonies, kind of like what was promised in the original A:CM.
Definitely agree - if players want to experience LV-426 there are like 15 other games out there that let them do that.
Hm. The big kicker for me is... Will cosmetics be "18$s for Blue" (Looking at you FO76 and Anthem). Or pull a SWTOR with Subscription+PaidContent.....Or Gears 5... 10 bucks to have a cardboard box skin for J4CK....
Don't get me wrong, I know they gotta make money. But maybe I'm just old hat. I played SWG back in the day. You pay your subscription, and that's it. Everything else you gotta earn the hard knocks way. No BS.
I'm fine if it'll be like 99cents for a skin or at least under 5 bucks and tagged as "Supporting the devs.", but anything that can be earned in the game shouldn't be buyable and should be earned via old fashioned gameplay.
But I guess we will wait and see.....
As someone who plays Destiny, more than theyd like to admit, I couldnt imagine a further removed universe from Alien. I cant even understand what kind of loot would be dropped. Destiny is a game that's literally filled with thousands of unique guns. Theres like 10 types of guns in the alien universe, extended universe as well. It just doesnt seem like an even fun idea to have a looter-shooter alien game
Quote from: Rabbit2100 on May 06, 2020, 07:59:14 PM
As someone who plays Destiny, more than theyd like to admit, I couldnt imagine a further removed universe from Alien. I cant even understand what kind of loot would be dropped. Destiny is a game that's literally filled with thousands of unique guns. Theres like 10 types of guns in the alien universe, extended universe as well. It just doesnt seem like an even fun idea to have a looter-shooter alien game
I fell off of Destiny with the current seasons (I adored Shadowkeep, but the season stuff was hard for me to keep up with and I just fell behind, so I'm waiting until the next big DLC to properly jump back into the game) and I agree with a lot of this. What works for Destiny feels so very not Alien. I'm going to hold off on judging until I see the game but... Isolation really was the perfect Alien video game experience for me, and they are going to be very hard pressed to do something that comes close.
maybe it will be less destiny, and more of a walking simulator kind of experience?
Quote from: Rabbit2100 on May 06, 2020, 07:59:14 PM
As someone who plays Destiny, more than theyd like to admit, I couldnt imagine a further removed universe from Alien. I cant even understand what kind of loot would be dropped. Destiny is a game that's literally filled with thousands of unique guns. Theres like 10 types of guns in the alien universe, extended universe as well. It just doesnt seem like an even fun idea to have a looter-shooter alien game
You'd think so, but then The Division somehow has a million granular variations on the AK-47 and whatever, each with slightly different stats. Ditto with loot drops in something like "Inquisitor: Martyr" and its weapon drops.
If they wanted to make a looter-shooter Alien game where you can find variations on the Pulse Rifle, and then "custom modded" versions of those variations, and then variations of
those that are in slightly different states of repair so that you can say Pulse Rifle X has +0.5% accuracy but -3.4% damage and +1.2% rate of fire vs Pulse Rifle Y, you'd better believe they could do it.
It's f**king stupid, and I hope to Christ that they don't do something like that.
If you are a developer with ANY imagination at all you could use the Division play style but lose the drops for something like credits or acquisitions post mission depending on how successful you were during mission. Stuff that allows a person or a unit to acquire more high speed gear post mission that makes you more combat effective. Wipe out the Alien threat, get 10,000 credits to put toward a m41a with a a drum instead of a magazine and a weapon mounted tracker, or an IR eyepiece that tracks movement instead of the handheld.
It could still be a loot shooter, without busting a cap in some alien warriors face and it dropping a brand spanking new battery for the sentry guns.
The constant stat rolling from both divisions did get tiresome.
It's random encounters, clearing out strongholds and ability to revisit missions is what kept me playing for as long as I did.
an Alien universe version of The Division is kind of what I am imagining here too, and I think i'd generally be happy with that.
I put many hours into The Division. had kind of a love hate relationship with it. loved many aspects of the world and the game (and some great co op moments, great bits of comradery with your squad mates when taking on missions). but I hated the grind (and hated myself for getting sucked into it.. chasing that next weapon with +0.0002 extra damage or whatever)
I didn't bother with The Division 2, played the demo it was sooo similar to the first.
Quote from: Xenomrph on May 06, 2020, 09:11:30 PM
Quote from: Rabbit2100 on May 06, 2020, 07:59:14 PM
As someone who plays Destiny, more than theyd like to admit, I couldnt imagine a further removed universe from Alien. I cant even understand what kind of loot would be dropped. Destiny is a game that's literally filled with thousands of unique guns. Theres like 10 types of guns in the alien universe, extended universe as well. It just doesnt seem like an even fun idea to have a looter-shooter alien game
You'd think so, but then The Division somehow has a million granular variations on the AK-47 and whatever, each with slightly different stats. Ditto with loot drops in something like "Inquisitor: Martyr" and its weapon drops.
If they wanted to make a looter-shooter Alien game where you can find variations on the Pulse Rifle, and then "custom modded" versions of those variations, and then variations of those that are in slightly different states of repair so that you can say Pulse Rifle X has +0.5% accuracy but -3.4% damage and +1.2% rate of fire vs Pulse Rifle Y, you'd better believe they could do it.
It's f**king stupid, and I hope to Christ that they don't do something like that.
God I hope it doesn't end up like that. All it should be is payment in credits and "Requisition Points" for completing missions/contracts/secondary objectives. Credits for cosmetics, booze, and other crap, ReqPoints for visiting your armory Sergeant and trading for PPE/Weapon/Etc upgrades.
That would be way better, working with baseline gear, instead of trying to get a Purple Rifle to drop out a face-hugger. Kinda hard to be scared shitless of the most dangerous creatures in the universe when they die in a shower of loot.
Acid blood and death should be all that "pops" from an Xenomorph. If it's anything more than that, time to save 60$ lol
You have a point
So Cold Iron still says the game is coming. They were sold as part of the FoxNext sale to a mobile game company who clearly does not do PC and Consoles game. Cold Iron said they expect to be sold. The game was first announced Jan 2019 with no images, name, etc and confirmed again after Alien: Blackout was released. We know there is a Titan Book coming that sets up the game and it was moved from June to December. The staff and I figured E3 would be likely since we had clues last year but no reveal at E3 or the Game Awards. There is no E3 this year but several Virtual Cons and panels so who knows. We have heard it is similar to a Destiny style game in that it is a big open world setting and you can play in groups and that it is indeed a shooter. Beyond that; who knows. One staffer said I could see a ship being your base and you drop to various planets each with their own missions. I am also wondering if this movie of the book from June to Dec. also covers delays due to the uncertain times and sale and possible clue that it could now be a PC and Next-Generation game. What do you think?
Quote from: Garethmb on May 18, 2020, 08:38:18 PM
So Cold Iron still says the game is coming. They were sold as part of the FoxNext sale to a mobile game company who clearly does not do PC and Consoles game. Cold Iron said they expect to be sold. The game was first announced Jan 2019 with no images, name, etc and confirmed again after Alien: Blackout was released. We know there is a Titan Book coming that sets up the game and it was moved from June to December. The staff and I figured E3 would be likely since we had clues last year but no reveal at E3 or the Game Awards. There is no E3 this year but several Virtual Cons and panels so who knows. We have heard it is similar to a Destiny style game in that it is a big open world setting and you can play in groups and that it is indeed a shooter. Beyond that; who knows. One staffer said I could see a ship being your base and you drop to various planets each with their own missions. I am also wondering if this movie of the book from June to Dec. also covers delays due to the uncertain times and sale and possible clue that it could now be a PC and Next-Generation game. What do you think?
If it's gonna be like Destiny I think it's gonna be hard to make an Aliens game where Aliens are just bullet sponges that bleed loot and no punishments for dying except wasted time.
I wanna be scared to face them, be challenged, and be punished for screwing up lol. Now I don't mean make it a 100%PermaDeath game with strict combat systems. I do think there needs to be really good AI, punishment for death(With stacking %s), and motivators to "GitGud" and survive. Maybe each player can have a personal team and pick a person to play as when going out? Maybe that could incorporate a death and item loss system to punish stupidity?
And if it's being made by Mobile and MMO designers, we can already bet loot boxes, subscription, PayForIngameItems(One of the dudes worked on Star Trek Online so I'm sure he's thrown in that idea...), and so on will probably be a thing to nickel and dime people. Sorry, I want to earn stuff, not be paywalled, Especially if it's a subscription-based service. Look at Star Wars Galaxies, It went for nearly a decade before SOE went into a bonfire, you earned everything in that game, all you paid was the 14.99 a month, no BS. There wasn't even a option for MTXs.
My main concern is, I don't think an Aliens MMO will be a hit. It's not gonna rock the boat, and it's not gonna bring in the kind of money WoW, Destiny, and so on bring in. It's gonna piss investors off, and it's just gonna hurt the Aliens Franchise even more. Fox would do better just to focus on Isolation style games, AvP, allow Obsidian to make that damn RPG they wanted to make so badly, and allow open-ended development the way Lucas Arts did with SW back in the day (We got so many great games because of that decision before the Mouse House days that handed the SW IP to EA, we only got one good game in a damn decade instead of dozens.....).
But, luckily, all the good games are still around and thank f**k for Emulators. So hey, I'll be playing the good stuff while I wait to see if this MMO will be worth even a $1...
Edit: Man... Some of the information from the reviews on GlassDoor (7 reviews and 3 interviews) doesn't bode well.... If I had any hype, it's all gone now lol.
not huge news but a cis/scopely job posting as of 3 days ago: https://www.linkedin.com/jobs/view/senior-environment-artist-at-scopely-1832042412
if nothing else, confirms they're still actively working on this
Will there be any elements of Prometheus in this game?
Quote from: Drukathi on May 26, 2020, 12:26:04 PM
Will there be any elements of Prometheus in this game?
No idea whatsoever. We don't even have a name for the game yet. :D
The only vague ideas we really have about the game's story come from the writeup for the prequel novel, due out late this year:
QuoteThe official prequel to the new Alien video game from Cold Iron Studios. Dr. Timothy Hoenikker arrives on Pala Station, a Weyland-Yutani facility. Lured there by the promise of alien artifacts, instead he finds a warped bureaucracy and staff of misfits testing the effects of Xenomorph bio-materials on living creatures. Unbeknownst to the personnel, however, there is an infiltrator among them whose actions could spell disaster. Also on staff is Victor Rawlings, a former marine who gathers together other veterans to prepare for the worst. As the personnel receive a delivery of alien eggs, the experiments spin out of control, and only the former Colonial Marines can stand between the humans and certain death.
Alien: Infiltrator TM & © 2020 Twentieth Century Fox Film Corporation. All rights reserved.
Alien: Infiltrator?
the tie-in novel being released (hopefully) by the end of the year: https://www.avpgalaxy.net/forum/index.php?topic=62857.0
Ok. Gotcha. Hmm.
It seems common to hear about games that get restarted because a new console is coming up.
Still no trailer or anything and the PS5 & Xbox Series X are getting close...
Quote from: David's Creation on Jun 10, 2020, 07:16:35 PM
It seems common to hear about games that get restarted because a new console is coming up.
Still no trailer or anything and the PS5 & Xbox Series X are getting close...
No, it is uncommon nowadays.
The game probably will end up as a cross-gen title or use a backward compatibility on new consoles.
https://twitter.com/MattHighison/status/1276627688678060032?s=19
A heart beat! This has life! Great
exciting! hopefully we see something before the end of the year!
SO happy this is happening!
Finally some news about this game 😀 I hope that we can get a trailer any time soon
Via Xenopedia -
QuoteDuring the COVID-19 outbreak in early 2020 the Cold Iron Studios team began working on the game from home, leading to the first photo of the game's desktop icon to be shown on social media.
(https://vignette.wikia.nocookie.net/avp/images/f/f0/Coldiron.JPG/revision/latest?cb=20200316185455)
https://www.glassdoor.co.uk/Reviews/Cold-Iron-Studios-Reviews-E2269718.htm
Some not very good reviews of the studio from its employees...
Quote from: Corporal Hicks on Jul 17, 2020, 10:14:39 AM
Via Xenopedia -
QuoteDuring the COVID-19 outbreak in early 2020 the Cold Iron Studios team began working on the game from home, leading to the first photo of the game's desktop icon to be shown on social media.
(https://vignette.wikia.nocookie.net/avp/images/f/f0/Coldiron.JPG/revision/latest?cb=20200316185455)
https://www.glassdoor.co.uk/Reviews/Cold-Iron-Studios-Reviews-E2269718.htm
Some not very good reviews of the studio from its employees...
That's never a good sign.
Quote from: JungleHunter87 on Jul 17, 2020, 10:42:21 AM
Quote from: Corporal Hicks on Jul 17, 2020, 10:14:39 AM
Via Xenopedia -
QuoteDuring the COVID-19 outbreak in early 2020 the Cold Iron Studios team began working on the game from home, leading to the first photo of the game's desktop icon to be shown on social media.
(https://vignette.wikia.nocookie.net/avp/images/f/f0/Coldiron.JPG/revision/latest?cb=20200316185455)
https://www.glassdoor.co.uk/Reviews/Cold-Iron-Studios-Reviews-E2269718.htm
Some not very good reviews of the studio from its employees...
That's never a good sign.
Nope!
The fact that we still don't even have a name for this thing is kind of insane to me, especially when there's a prequel novel that's been announced for what, a year now?
i need to stop reading those glassdoor reviews :'(
Have Daybreak made anything of note? This is the first time I've heard of them.
Can't say I've ever heard of Daybreak before.
H1Z1 and DC Universe Online to name 2. There's a bunch more on their Wiki page.
Hopefully we'll start to see some press regarding the upcoming game indeed!
Nice article Hicks!
Daybreak shepherded Everquest and DCO. As bosses go CI could have done much much worse, + Disney does not f**king get video games and never have. That's the good news.
The bad news is CI better have their shit together in terms of long term monetization.= now, not later.
Y'know, I can't help but being excited for this, just hope they stick to the older retro Alien designs instead of the modern stick bug ones
Huh
I'm kinda of expecting the game to go full Kenner with its Aliens, honestly. If this is supposed to be an open-world shlooter a la Destiny then they're going to need enemy variety. :-\
As long as they don't have ACM-level of AI - why not ?
Putting the awful enemy AI aside, even just in terms of design and story I thought Colonial Marines pushed things way too far there.
I'd be more interested in visiting a lab that was experimenting on Aliens and yielding all kinds of weird mutations a la the Newborn or the Neomorphs or the various Prometheus creatures than I would be in seeing dozens of Aliens that just have these radically different builds and "attack modes" solely for the sake of gameplay. But then, the random Aliens in Colonial Marines are just one symptom of a much larger problem that all trickled down from someone deciding that it would be a good idea for Hadley's Hope to still be standing.
Utilizing the pathogen from the prequels in the game would be a good way to get some weird genetic offshoots in there and up the enemy variety, I think.
Quote from: Nightmare Asylum on Aug 11, 2020, 06:46:10 PM
Putting the awful enemy AI aside, even just in terms of design and story I thought Colonial Marines pushed things way too far there.
Sorry, but...
#TurkHappens
Quote from: Nightmare Asylum on Aug 11, 2020, 06:34:07 PM
I'm kinda of expecting the game to go full Kenner with its Aliens, honestly. If this is supposed to be an open-world shlooter a la Destiny then they're going to need enemy variety. :-\
We are probably getting varied enemy type via humans aswell
Betting that WY and Androids will play a big part in this, Alien wise we'll probably see 3 variations per host, Drone, Warrior and Praetorian, that also not mentioning how they'll go with probable Alien experiments such as K-Series like stuff
Great news to hear its still happening! Glad they found a publisher.
Call me....not convinced. I'll be shocked if this game comes out and if it does it will be rushed out the door and suck.
Quote from: Richman678 on Aug 11, 2020, 08:36:21 PM
Call me....not convinced. I'll be shocked if this game comes out and if it does it will be rushed out the door and suck.
Your optimism is refreshing.
;) ;D
Hope for the best, prepare for the worst.
once bitten, twice shy. ;D
Well, there are a great many things that could go wrong, and a ton of things that are already rubbing me the wrong way about the game conceptually.
But the one thing I won't say is that it was "Rushed." We've known about it for, what, almost three years now? And still don't even have a name? :D
As you say, anything could happen and while 'ALIENS - Colonial Marines' was in development for six years, it was still "rushed".
-Windebieste.
Quote from: windebieste on Aug 11, 2020, 11:05:28 PM
As you say, anything could happen and while 'ALIENS - Colonial Marines' was in development for six years, it was still "rushed".
-Windebieste.
Funnily enough that's also not the only Gearbox game to have a longass development cycle and still end up rushed and bad
I'm just excited there is an Alien game on the horizon. Alien isolation did an incredible job capturing the essence of Alien. I hope this Alien shooter will capture the action and intensity of Aliens. I hope this Alien game captures of desperation felt in Aliens as well. I want to be outnumbered by hoards of Aliens, low on ammo in a cramped air duct like Vasquez and Gorman. Think there will be a queen?
Quote from: GreybackElder on Aug 12, 2020, 12:11:23 AM
Think there will be a queen?
A great many, I'd imagine.
Quote from: Nightmare Asylum on Aug 11, 2020, 06:46:10 PM
Putting the awful enemy AI aside, even just in terms of design and story I thought Colonial Marines pushed things way too far there.
I'd be more interested in visiting a lab that was experimenting on Aliens and yielding all kinds of weird mutations a la the Newborn or the Neomorphs or the various Prometheus creatures than I would be in seeing dozens of Aliens that just have these radically different builds and "attack modes" solely for the sake of gameplay. But then, the random Aliens in Colonial Marines are just one symptom of a much larger problem that all trickled down from someone deciding that it would be a good idea for Hadley's Hope to still be standing.
Utilizing the pathogen from the prequels in the game would be a good way to get some weird genetic offshoots in there and up the enemy variety, I think.
We already knew this was going to be a thing two years ago and there's not going to be much of a game without variation repetition.
Quote from: Xhan on Aug 12, 2020, 12:47:31 AM
Quote from: Nightmare Asylum on Aug 11, 2020, 06:46:10 PM
Putting the awful enemy AI aside, even just in terms of design and story I thought Colonial Marines pushed things way too far there.
I'd be more interested in visiting a lab that was experimenting on Aliens and yielding all kinds of weird mutations a la the Newborn or the Neomorphs or the various Prometheus creatures than I would be in seeing dozens of Aliens that just have these radically different builds and "attack modes" solely for the sake of gameplay. But then, the random Aliens in Colonial Marines are just one symptom of a much larger problem that all trickled down from someone deciding that it would be a good idea for Hadley's Hope to still be standing.
Utilizing the pathogen from the prequels in the game would be a good way to get some weird genetic offshoots in there and up the enemy variety, I think.
We already knew this was going to be a thing two years ago and there's not going to be much of a game without variation repetition.
Which is why I feel like this particular style of game isn't the right fit for this universe. I don't have anything at all against games like this. I adore
Destiny 2. But that is such a far cry from the sort of experience that I want out of a game with "Alien(s)" in the title.
Any experience that I've ever had in an Alien(s) game that's ever really felt true to the series for me has played up the horror angle and has forced me into tight, enclosed spaces rather than an expansive, open world.
I would
love to be wrong and would be so happy if this works, because I do enjoy games like this and I obviously love Alien. I'm just keeping myself reserved for now.
I wonder if we will get a teaser trailer at the end of the year
Quote from: Nightmare Asylum on Aug 11, 2020, 06:46:10 PM
Utilizing the pathogen from the prequels in the game would be a good way to get some weird genetic offshoots in there and up the enemy variety, I think.
I imagine that's what we'll be seeing in this one. Seems like the best option to give them some more variety and also remain constant to the lore. Unless they do just go full Kenner.
Quote from: windebieste on Aug 11, 2020, 11:05:28 PM
As you say, anything could happen and while 'ALIENS - Colonial Marines' was in development for six years, it was still "rushed".
Well, I guess technically that game was only really in development for like a year of those 6 years. :laugh:
Quote from: Bug hunt wilson on Aug 12, 2020, 02:27:07 AM
I wonder if we will get a teaser trailer at the end of the year
That's my hope. But I'm trying not to expect anything.
I hope there won't be an **Store exclusive here.
Didn't they announce the game in 2018 and shortly started development
That's great news . The possibilities are endless with a conceptual design like Destiny .
If the game is made right then it could make other games redundant .
Considering how many hours I spent with Destiny , then this would be a dream come true .
This is a second chance . I hope the don't screw this up
I like that they are going this kenner route,with wild life and that its going to be like a shooter BOrderlands style or even Destiny so you got realism elements along side a great number of UI effects..Maybe it will be like ACM but 2.0?
Quote from: acrediblesource on Aug 12, 2020, 10:28:23 AM
Maybe it will be like ACM but 2.0?
Hell no! Need to stand as far away from ACM as possible! Btw multiplayer in ACM was also poor. I also don't like the comparison with Destiny or BL - they are a looter-shooters for no-life people. It will be better if game will be more like Left 4 Dead or Killing Floor or Rainbow Six: Siege/Payday 2, but with aliens.
I mean, I play D2 and I like to think I have a life...
Then again, I also spend time on an internet forum, so I probably don't. ;)
Any indications where will the game be released?
Quote from: David on Aug 12, 2020, 04:11:14 PM
Any indications where will the game be released?
Since it isn't going to be a 2020 release, I'd imagine it will have to be a next-gen title. PS5, XBox Series X, PC, and I guess maybe Switch and Stadia?
*crosses fingers and hopes they go full Kenner*
:laugh:
I stopped having hope for something along the lines of A:Isolation as a full blown shooter...Right now my fix is Predator: Hunting Grounds. If the gaming industry chooses to make a cartoon shooter out of it....i'm ready to not play it.
Thanx for your reply. But what is Switch and Stadia?
Quote from: David on Aug 12, 2020, 07:36:29 PM
Thanx for your reply. But what is Switch and Stadia?
Gaming platforms
Aliens games are always fun. I even liked ACM reasonably well. I'm looking forward to this thing..
I'm still hesitant about the format since none of these MMO-shooters have grabbed me so far, but I'm still really excited to see Aliens get a new online shooter. Isolation is the current pinnacle of the Alien gaming experience IMHO, but I genuinely miss having an active online Aliens platform for me to jump on. I had enjoyed Colonial Marines MP but it was buggy, and the game genuinely deserved to die a death. AvP2's MP was a big part of my fandom history, so I'm just looking forward to seeing it return to that online realm. I just hope it's good and grabs me unlike those other MMO-shooters.
if the gameplay is good and fun and in addition it features alien characters thats a win.
Simple things are the hardest to pull off
Quote from: szkoki on Aug 13, 2020, 08:23:27 AM
if the gameplay is good and fun and in addition it features alien characters thats a win.
i will take that as a victory! for some reason, when i think about
(the little we know about) this game,
no man's sky always comes to mind; i'm not sure if that's a good or bad thing :laugh:
Just use the CM, WY Mercs, and xeno's in a SW: BF 2 type game. Each faction has its different set of troops from specialists, infantry, wariiors, drones, runners, etc.
I hope, since this is gonna be an MMOFPS published by Daybreak Games, and developed by a bunch of people from MMO and Mobile companies... That it will fail, hard. That way maybe more SP/Co-Op focused games will be made. Instead of Shelving the various games we heard about that seemed interesting for... This...
Honestly though, how are you gonna make the aliens scary in an MMO setting? Bullet Sponges and no punishment for death isn't scary...
Quote from: Schrödinger on Oct 07, 2020, 04:13:52 AM
I hope, since this is gonna be an MMOFPS published by Daybreak Games, and developed by a bunch of people from MMO and Mobile companies... That it will fail, hard. That way maybe more SP/Co-Op focused games will be made. Instead of Shelving the various games we heard about that seemed interesting for... This...
"Cold Iron Studios was founded in 2015 by three industry veterans who had a goal of creating games they want to play and building a team they love working with. Since then, the team has expanded to 30+ awesome developers and we've moved into a downtown office in the heart of Silicon Valley. We're a diverse group of passionate gamers with decades of experience developing and launching award-winning MMO and action titles"
Quote from: Schrödinger on Oct 07, 2020, 04:13:52 AM
Honestly though, how are you gonna make the aliens scary in an MMO setting? Bullet Sponges and no punishment for death isn't scary...
Of course it can be done if properly designed. And we have not seen anything yet.
I see that the prequel novel to the game, Aliens Infiltrator, will be released in April of next year. Don't they usually release tie-in media around the time of the actual product release?
It's hard to really predict. We got Stalking Shadows and Covenant - Origins after release, we got Hunters and Hunted before release.
Quote from: Gentleman Death on Oct 09, 2020, 04:59:50 AM
I see that the prequel novel to the game, Aliens Infiltrator, will be released in April of next year. Don't they usually release tie-in media around the time of the actual product release?
The Spider-man PS4 tie in novel 'Hostile Takeover' was released about 2-3 weeks before the game and the upcoming Miles Morales novel is being released two days before the new game so....... I'd say the the current trend is yes, it maybe released around the time of the game.
I feel like this game is never going to get a teaser or trailer... or see release for that matter. I see other major games in development releasing teasers, art, interviews, and trailers sometimes years in advance.
This has been so quiet it doesn't even have a title does it? Maybe i'm wrong and it will turn out well, I hope so.
I imagine mouse house is going over all the fox properties to make sure they fit with the rest of the media they will release.
I remember the good old days of 2018, thinking they were going to be revealing footage or something of this at the 2018 Game Awards based on some cryptic tweets.
Here we are, over two years later, without so much as a title.
Aliens: The Book of Herk Mondo.
Quote from: Kimarhi on Dec 19, 2020, 09:48:20 PM
Aliens: The Book of Herk Mondo.
If only. I drafted up a Herk Mondo game idea over a decade ago.
A side scrolling Herk Mondo game would be too fun!
Quote from: Kimarhi on Dec 19, 2020, 09:48:20 PM
Aliens: The Book of Herk Mondo.
I'll be up for that ! I love Herk Mondo
Quote from: Xiggz456 on Dec 19, 2020, 11:37:40 PM
A side scrolling Herk Mondo game would be too fun!
I wonder how hard that would be to do ourselves these days...
Art assets would be the hardest. Side scrolling shooters can be made pretty easily using drag and drop coding programs like Stencyl
the fact that mickey would slap you with his penis probably has more to do with it not being made
Quote from: Kimarhi on Dec 20, 2020, 04:34:55 PM
the fact that mickey would slap you with his penis
Remember the times when Mickey was innocent cartoon character and not a reincarnation of Emperor ?
I'm really surprised Alien: Hope for the Future hasn't gotten the Mickey dick.
Is it being developed by a Russian guy IIRC ? Maybe Disney's tentacles don't reach Mother Russia yet
They probably hacked Disney's servers, have all kinds of dirt on the executives, and can now release at their leisure.
What are the chances, counting the prequel novel is released in late April and the game comes out a month later (in theory), that there is still no miserable trailer for the game?
I've been fighting the urge to post that joke.
We better not have a book on the shelves with "prequel to the exciting new Aliens game!" on the cover without a trailer for the casuals to Google. That wouldn't help the game at all.
Yeah at this point the book will probably be pushed back again as I can't see the game coming out any time within the next few months if we haven't even had a single trailer or shred of marketing yet.
When did we learn about the book and read the blurb? 2019, with a summer 2020 release? I would imagine Weston Ochse would have been paid by now. Maybe at this point it's a Titan thing and they can't push it out any further.
No news in sight. I do not understand the secrecy that exists with this game and more with the negative precedent that was Aliens Colonial Marines, after the long development it had. The people of Cold Iron Studios should be aware that this does not benefit the hypothetical success of the game.
Arguably the issue is that there was so much hype and so many different concepts of the game that it made the disappointment that much more amplified. Probably best to keep a lid on it into they have something worth showing.
See also, Cyberpunk.
I agree with khas - this secrecy is becoming absurd. All we have received lately is a mention on the cover of another book. And I do not understand how the name announcement can cause negative hype and disappointment. We don't even know what the game is called. I doubt that logic and sanity would allow comparing this situation to Cyberpunk.
The only thing I can think of is that the game is not up to par, and they dare not show us a single image and even less a trailer or gameplay.
Quote from: Drukathi on Jan 18, 2021, 10:06:40 AM
And I do not understand how the name announcement can cause negative hype and disappointment
"cough"Blackout"cough"
Yeah, there are plenty of good reasons to not start running the hype train until they're ready. We also don't know how COVID affected their development schedule.
Or their owners changing hands several times throughout development.
Do you think Cold Iron workers read our messages in the forum? It would be interesting if someone leaked the title or some image of the game ...
I doubt it
Some devs tweeted they had a blast during a recent playtest of the game and that they can't wait to show it off. Are we close to finally seeing something from this game?!
Something is wrong when at this point, after 3 years since it was announced, we do not even know the official name of the game ...
Quote from: khas on Feb 06, 2021, 10:25:51 PM
Something is wrong when at this point, after 3 years since it was announced, we do not even know the official name of the game ...
Which is why they'll give us the book before the game ha
Quote from: khas on Feb 06, 2021, 10:25:51 PM
Something is wrong when at this point, after 3 years since it was announced, we do not even know the official name of the game ...
Alien: Bonus Situation
Quote from: Huggs on Feb 06, 2021, 11:31:55 PM
Quote from: khas on Feb 06, 2021, 10:25:51 PM
Something is wrong when at this point, after 3 years since it was announced, we do not even know the official name of the game ...
Alien: Bonus Situation
Alien: Vaporware
Hopefully they are taking so long because the scrapped the Destiny (f**king garbage) model.
Aliens: Goddamn Percentage... ha-ha-ha!!
Alien: Sense of Pride and Accomplishment
Coldest Iron: Super Alien C*ck Party Ultra.
A.K.A: SACPU
Aliens MCMGA (Make Colonial Marines Great Again or Massive Colonial Marines Gear Action)
Quote from: Huggs on Feb 08, 2021, 11:36:47 PM
Coldest Iron: Super Alien C*ck Party Ultra.
A.K.A: SACPU
I'm guessing you meant Cock but Super Alien Cuck Party Ultra sounds like the A:CM multiplayer.
Perhaps it's a remaster then.
Aliens: It's About Time
Quote from: [cancerblack] on Feb 08, 2021, 11:53:07 PM
Quote from: Huggs on Feb 08, 2021, 11:36:47 PM
Coldest Iron: Super Alien C*ck Party Ultra.
A.K.A: SACPU
I'm guessing you meant Cock but Super Alien Cuck Party Ultra sounds like the A:CM multiplayer.
ACM's MP was actually pretty fun when it wasn't bugging out. :laugh:
Sticking with that game at all is arguably worthy of the epithet, ymmv.
Seeing how long it's taking to get any news on this 3 year old project, I assume that if it even comes out we'll bring up Colonial Marines for comparison again
But it will also mean, that next Isolation is coming too !
(https://dejareviewer.files.wordpress.com/2017/06/the-circle-is-now-complete.jpg)
I just want to play as the Alien again, please
And if I have to play as a Marine again, make the gameplay like Metro, not like Destiny for god's sake
I hear ya, brother. Playing as Alien, feeling myself like an unstopable killing machine was always favourite part of any AvP game for me
But bring back the SPEED of the original AvP Alien.
That is how the first game balanced out. The Pred was a tank with slow repeating weapons, the Marine had the best overall tech with quick repeating weapons, and the Alien had neither but was literally a run away freight train cheetah monster.
Thats why I always played Prae in AvP2's multi, because if your going to be a slow as f**k unarmed space monster, you better have armor.
Even tho I slayed.
The ideal alien game is Metro gameplay for Marine and DOOM Eternal gameplay for Alien (but melee only and on UV)
I like the first part of that idea.
Quote from: Trash Queen on Feb 23, 2021, 03:14:04 PM
I like the first part of that idea.
Yeah, the second part reminds me too much of 2010 (admittedly much better, but the same arena combat, trophy kill crap - which is fine for DooM but...)
Quote from: Kimarhi on Feb 20, 2021, 03:26:44 AM
I always played Prae in AvP2's multi
Even tho I slayed.
Twins.
Quote from: [cancerblack] on Feb 23, 2021, 05:08:40 PM
Quote from: Trash Queen on Feb 23, 2021, 03:14:04 PM
I like the first part of that idea.
Yeah, the second part reminds me too much of 2010 (admittedly much better, but the same arena combat, trophy kill crap - which is fine for DooM but...)
.
AvP 2010's problem was a lack of speed, all the kill animations were slow and left you vulnerable, and didn't reward you with anything either, DOOM gameplay would be perfect for the Alien and Predator side of a AvP, fast gory animations in a fast combat loop, instead of the weird mix we got in 2010
It's still arena focused and locks you into kill animations, even if they're shorter. Just not gameplay I enjoy, as nice as the newer Doom games look.
Quote from: [cancerblack] on Feb 24, 2021, 10:12:24 PM
It's still arena focused and locks you into kill animations, even if they're shorter. Just not gameplay I enjoy, as nice as the newer Doom games look.
I mean gameplay doesn't meant level design, and using glory kill is entirely optional in Eternal, they are 1 second long and you dont get killed during it unlike 2010
I'm wary of the linearity of that rhythm.
Eternal is very much linear, specially when compared to the likes of the older games, including 2016, which has far better level design (while having more arenas), but still, fast paced gory gameplay with kill animations that dont screw you over sounds perfect for alien
In a perfect world you could have aspects of multiple types of games such as Doom, Destiny, Alien Isolation, etc. I'm not sure exactly how it would work, whether in different games modes or different styles for each level or what but there are benefits from multiple styles.
A lot of people love Isolation for the thematic elements and atmosphere (I did as well) from the first movie, but even that had some slow dragging times with nothing going on. Whereas something like Doom can provide chaotic and full out action sequences of shooting like in the second movie. Both of these experiences could fit perfectly into a game in the Alien universe if done properly. And even though Destiny definitely has its negatives such as lack of story, loot shooting, microtransactions, etc. there are many things it does well that could be blended in such as gunplay and world building/traveling.
As I mentioned before, I don't know exactly how this would be done but if possible then it could be a great result because it would reach a wide range of the fan base. If you could please the horror and suspense crowd and the sci fi action crowd while also having some great gameplay and ability to travel and experience many parts of the Alien universe then that would be an amazing game.
I never cared for the gameplay of 2010 but the story was nice. i do miss playing first person as an alien. AvP and AvP2 are fantastic but im ready for something new. Doesnt seem like custom campaigns get made anymore for avp2.
if we dont get to play as the alien in the next game ill be disappointed
Quote from: Nazrel on Feb 27, 2021, 02:28:10 AM
I never cared for the gameplay of 2010 but the story was nice. i do miss playing first person as an alien. AvP and AvP2 are fantastic but im ready for something new. Doesnt seem like custom campaigns get made anymore for avp2.
if we dont get to play as the alien in the next game ill be disappointed
Apparently, it's a human only game, but not a scary one, another one where the xenos are fodder
LOOTAH SHOOTAH
Well we don't know anything about the project. I hope they pick the destiny formula but mixed it properly with horror/tension elements. I don't want to kill aliens as sport (but certainly it is hard to imagine some kind of formula where enemies reserves respect in this type of games).
If things are not totally broken in the launch by design decisions the game could be improved later with the community feedback, you can see star wars battlefront 2 as reference.
Anyways, we must await until alien day to perhaps see something.
The Destiny formula's dead on arrival for me, no thank you man, that's not just an awful model for videogames in general but it's particularly inappropriate for Alien.
Quote from: Trash Queen on Feb 28, 2021, 03:05:06 PM
The Destiny formula's dead on arrival for me, no thank you man, that's not just an awful model for videogames in general but it's particularly inappropriate for Alien.
What elements are you referring to from Destiny? I agree it may not be the best fit for an Alien game. And while there are definitely things about Destiny that are bad, there are some things in Destiny that can be fun. Just wondering what your perspective is for that type of game?
Think of the most negative thought you can concerning it, got it? Okay that's not even close to how much I loathe it or the business model it popularized.
I can only assume you are referring to either the "looter shooter" aspect or microtransactions. I don't think they started either one or were the worst offender at either one.
The only looter shooter game with fodder AI that has good PvE is Second Extinction and 100% this game wont be like it
I hope the game will be some kind of modern version of aliens online, a pc game from 1998. In that game you choose between alien or marine (with a little customization) and then you chose a location. On each location were an alien nest with a queen. Marines objetive was killing all aliens and queen and aliens prevent this. The locations was not linear and it was more like mini open world zones.
If you pick this and add a lot of customization and a base with things to do (nexus) instead of just a selection menu and do more variable objetives on each zone (using exploration instead of kills for the loot aspect) for example kill queen, Save citizens, secure a point, extract some items, survive a time... Etc. I can look at this and see a good looking formula even with all the destiny package.
FOMO just makes me sick.
PREMIUM LIVE SERVICE
Quote from: PAS Spinelli on Mar 01, 2021, 06:52:58 PM
The only looter shooter game with fodder AI that has good PvE is Second Extinction and 100% this game wont be like it
Despite the numerous problems, I would argue that there are definitely some good PvE aspects in Destiny. If you think it has zero redeeming qualities then I think you either haven't played it very much or just do not like that type of game.
Darkness has posted the official announcement:
https://www.avpgalaxy.net/forum/index.php?topic=64796.0