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Films/TV => Alien Prequel Series: Prometheus & Alien Covenant => Topic started by: Darkness on Jun 12, 2012, 06:23:20 PM

Title: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Darkness on Jun 12, 2012, 06:23:20 PM
Article on io9 about the conceptual design of the movie: http://io9.com/5917639/10-things-you-didnt-know-about-the-design-of-prometheus (http://io9.com/5917639/10-things-you-didnt-know-about-the-design-of-prometheus)

Some new concept art:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg585.imageshack.us%2Fimg585%2F7094%2F32322113.jpg&hash=c5630a40cea1f9d82aa450063dc1af5b5a221082)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg259.imageshack.us%2Fimg259%2F2753%2F96001717.jpg&hash=e5de7560919ed24aebbc2d0a4d3964380c8ea790)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F7158%2F82614619.jpg&hash=18ed691a584f0418cdda5ea7613bf887411423f6)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F4691%2F46594324.jpg&hash=5fc9db5c0b7c994ee9767a73e502cbfb17068383)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F7148%2F45875528.jpg&hash=c0ec474b950ae39fc53ca8782024334cfb69418f)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg205.imageshack.us%2Fimg205%2F9125%2F37500434.jpg&hash=7668bb6085dde9126f8efb397ab0b4a7465e3d6f)
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Infected on Jun 12, 2012, 06:31:36 PM
Why dont a concept art guy make a comic in this style?
for f**k sake it looks amazing!!!
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: 180924609 on Jun 12, 2012, 06:32:32 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F4691%2F46594324.jpg&hash=5fc9db5c0b7c994ee9767a73e502cbfb17068383)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.sci-fi-o-rama.com%2Fwp-content%2Fuploads%2F2009%2F05%2Fjames-cameron-alien-landscape1.jpg&hash=5270a7c2fe2ced51987f4b3159a989652b647284)

LV426 rock tease.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Jenga on Jun 12, 2012, 07:10:24 PM
After reading this three upsetting things became more apparent:

1) Giger definitely did not design the sculpted mural, it was merely a homage.
2) Ridley was heavily involved in the creature design and he toned down the giger elements throughout the sets and creatures to make it feel "more real" in his words. (SPOILER: I wonder if that is why the pseudo-proto-xeno has pink gums and enamel teeth?: END SPOILER)
3) Carlos Huante (whom is a great designer but not right for this project in my personal opinion) created designs for proto facehuggers and xenos (it sounds like legitimate xeno precursors) and they got cut.

I just can't wrap my head around why Ridley so clearly and specifcially white washed the giger out of this movie. The only exception is the general look of the pilot room and the engineer outer armor. So sad.
Title: Re: 10 Things You Didn't Know About Prometheus + New C...
Post by: Darkness on Jun 12, 2012, 07:18:45 PM
I thought Ridley Scott said Giger spent like 9 months designing the mural.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: PREDDY VEDDER on Jun 12, 2012, 07:19:41 PM
Love the thread. Gonna watch the movie in 4 hours so I was very hesitant (possible spoilers)  about reading this. Pics are awesome.
Title: Re: 10 Things You Didn't Know About Prometheus + New C...
Post by: Xenomrph on Jun 12, 2012, 07:21:10 PM
Cannot wait to get that Prometheus art book in the mail, holy shit.

I really love the concept art I've seen so far, I just wish the movie had been closer to it. :(
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: DaddyYautja on Jun 12, 2012, 07:23:00 PM
Quote(In Spaiht's script versions, Weyland isn't aboard the Prometheus at all — instead, there's a hidden squad of company soldiers.)

Jebus this Spaiht's script need to be released. Everything i hear from it has things that just make so much more sense.
Title: Re: 10 Things You Didn't Know About Prometheus + New C...
Post by: Jenga on Jun 12, 2012, 07:23:22 PM
Quote from: Darkness on Jun 12, 2012, 07:18:45 PM
I thought Ridley Scott said Giger spent like 9 months designing the mural.

The quote by Steven Messing is that he sculpted the mural (note from me: The reason one person could be credited is because he probably sculpted by himself at a smaller scale and then had it scanned and blown up to full scale as is often the case these days in fine art).
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: ThisBethesdaSea on Jun 12, 2012, 07:39:38 PM
Wow...so Giger wasn't even involved?? What fu€king liars they all were.


Also....you can totally see the Goblin Shark in the face of the proto-Xeno.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: xii22loop on Jun 12, 2012, 07:42:29 PM
it was so obvious Giger did no work for the film. I mean like just look at that mural, it looks like the Deacon thing.
Am I the only one that can spot this subtle difference between something that IS designed by Giger and something that is designed to LOOK Giger-like.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Gazz on Jun 12, 2012, 07:43:27 PM
Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o

It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Jenga on Jun 12, 2012, 07:55:46 PM
Quote from: ThisBethesdaSea on Jun 12, 2012, 07:39:38 PM
Wow...so Giger wasn't even involved?? What fu€king liars they all were.


Also....you can totally see the Goblin Shark in the face of the proto-Xeno.

I was thinking the same things exactly :(
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: MrSpaceJockey on Jun 12, 2012, 07:59:02 PM
Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o

It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

You're not alone...this morning I was contemplating on who could have portrayed an old Weyland, and maybe it was because "Extremely Loud and Incredibly Close" has been one of the most recent movies I've watched, but Max Von Sydow came to my mind too.  I'm really intrigued that there actually was a possibility of him being in the role.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: The Hyena on Jun 12, 2012, 08:03:45 PM
Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

Also...I thought Giger's designs weren't too good and that he was burnt out?
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Aceburster on Jun 12, 2012, 08:10:38 PM
Quote from: DaddyYautja on Jun 12, 2012, 07:23:00 PM
Quote(In Spaiht's script versions, Weyland isn't aboard the Prometheus at all — instead, there's a hidden squad of company soldiers.)

Jebus this Spaiht's script need to be released. Everything i hear from it has things that just make so much more sense.

Im curious to see what his intent was as well. Keep feelin like we literally got parts of 2 awesome yet different movies fused together and they didnt compliment each other so well. If we could get a Prometheus Makers series I bet we would hear some serious s*** about how this came together lol.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Lostsoul on Jun 12, 2012, 08:15:31 PM
The early concept of the Engineer Bio-Suit is really Predator's inspired design. Tubes on the helmet and weapons on the forearm. But I think that it would have been lame as a blend of style on a Space Jockey, even in a supposed military Bio-Suit.
However in his back, these shapes reminds the Alien's back processor / air respirator(?) and could have been a great design track. :'(
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: fiveways on Jun 12, 2012, 08:26:09 PM
Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

Also...I thought Giger's designs weren't too good and that he was burnt out?

Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: StrangeShape on Jun 12, 2012, 10:31:48 PM
Quote from: fiveways on Jun 12, 2012, 08:26:09 PM
Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

Also...I thought Giger's designs weren't too good and that he was burnt out?

Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.

Hes still a phenomeal artist tho and creates some brilliant and unique art unlike any other artist. That did not change
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Blacklabel on Jun 12, 2012, 10:33:08 PM
True. His murals for this film were really top notch. :)
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: The Hyena on Jun 12, 2012, 10:36:46 PM
Quote from: StrangeShape on Jun 12, 2012, 10:31:48 PM
Quote from: fiveways on Jun 12, 2012, 08:26:09 PM
Quote from: The Hyena on Jun 12, 2012, 08:03:45 PM
Whats that thing that looks attached with a tube to the Engineer's arm.  Is that a gun attachment onto his suit?

Also...I thought Giger's designs weren't too good and that he was burnt out?

Giger is a 72 year old man with a checked past [at least one well documented account that he often used opium].  A brilliant man, but years of opiate abuse[if obannon is to be believed] can destroy your drive and will to forward yourself.  You get as comfortable with your rut as you are with everything else around you.

Hes still a phenomeal artist tho and creates some brilliant and unique art unlike any other artist. That did not change

I agree, but wasn't it reported that his concept creature designs for Prometheus weren't stellar?
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Jenga on Jun 12, 2012, 11:20:23 PM
Quote from: The Hyena on Jun 12, 2012, 10:36:46 PM
I agree, but wasn't it reported that his concept creature designs for Prometheus weren't stellar?

Is there any report of any designs that he actually did for this film? So far we heard he was going to work on it years ago. Then we have not heard or seen a single article or interview where he actually completed any designs.

To be honest it seems like there was a falling out and he did not work for the film.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: whiterabbit on Jun 12, 2012, 11:41:49 PM
The concept art is visually stunning. It's not often that it literally defeats what was used in the movie or is that because the concept art is more akin to the alien universe than what is in Prometheus?
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: HybridNewborn on Jun 12, 2012, 11:45:31 PM
If they make a Prometheus game, they should use a bunch of stuff from the unused concept artworks. Make the game be about Shaw making her way through the other pyramids on her search for a Juggernaut to commandeer. I would love to explore that cave area with all the giant faces carved into the walls, and fight some of the horrors the creature design team came up with.
Title: Re: 10 Things You Didn't Know About Prometheus + New C...
Post by: Xenomrph on Jun 12, 2012, 11:52:40 PM
Alternately, a game where you play as an Engineer just raging out and murdering nameless scientists with your bare hands by throwing them against the walls.

David can be a "boss fight", but the twist is it only takes one hit to kill him and you just rip his head right off.

THE AUTHENTIC MOVIE EXPERIENCE, IN VIDEO GAME FORM.

Seriously it would sell a hojillion bazillion copies.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Brego on Jun 13, 2012, 12:19:19 AM
The creature design was very dissapointing and obviously not designed by Giger.  I thought but hugger and xeno looked crap.  Otherwise loved the film.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Sylizar on Jun 13, 2012, 01:57:21 AM
Xenomrph that needs to happen!

Was I the only one dissapointed that we were promised new creature art and got none. I want to see Carlos's more monstrous ideas.
Title: Re: 10 Things You Didn't Know About Prometheus + New C...
Post by: XenoVC on Jun 13, 2012, 02:03:32 AM
Quote from: Xenomrph on Jun 12, 2012, 11:52:40 PM
Alternately, a game where you play as an Engineer just raging out and murdering nameless scientists with your bare hands by throwing them against the walls.

David can be a "boss fight", but the twist is it only takes one hit to kill him and you just rip his head right off.

THE AUTHENTIC MOVIE EXPERIENCE, IN VIDEO GAME FORM.

Seriously it would sell a hojillion bazillion copies.

Only if you make a "Let's Play".
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: williammcnasty#awesome92 on Jun 13, 2012, 02:07:24 AM
Quote from: Jenga on Jun 12, 2012, 07:10:24 PM
After reading this three upsetting things became more apparent:

1) Giger definitely did not design the sculpted mural, it was merely a homage.
2) Ridley was heavily involved in the creature design and he toned down the giger elements throughout the sets and creatures to make it feel "more real" in his words. (SPOILER: I wonder if that is why the pseudo-proto-xeno has pink gums and enamel teeth?: END SPOILER)
3) Carlos Huante (whom is a great designer but not right for this project in my personal opinion) created designs for proto facehuggers and xenos (it sounds like legitimate xeno precursors) and they got cut.

I just can't wrap my head around why Ridley so clearly and specifcially white washed the giger out of this movie. The only exception is the general look of the pilot room and the engineer outer armor. So sad.


totally agree i know he wanted the more organic feel but youd think the whole point of the origin of biomechanics would have bio mechanics in it, he drifted too much with that
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: zuzuki on Jun 13, 2012, 02:35:31 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.gawkerassets.com%2Fimg%2F17pkbifel1wtjjpg%2Foriginal.jpg&hash=fb6b5a307a593162dc25984c91414270cc1d42ea)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.gawkerassets.com%2Fimg%2F17pipy1a20862jpg%2Foriginal.jpg&hash=02d9fe7cfb16ae36990ca8e7de032b819b4916d4)




I hope we get that cave in the sequel, and why the hell didn't they go with this design for the chair room? Looks brilliant
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: redalert51 on Jun 13, 2012, 02:49:10 AM
Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o

It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

Max Von Sydow , but I am more partial ,To having Christapher Plummer in the role ,both actors have strong presence
even playing a man who is approaching a hundred ..
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: G8RSG1 on Jun 13, 2012, 04:32:16 AM
You know, after seeing him describe his design for the Runner, I am actually glad that his influence isn't as heavy in the movie. Don't get me wrong, I respect that without him we would not have the Xenomorph, however, some of his later Xeno designs just took the creature in a ridiculous direction.

*dons flame suit*
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: Jay Thomas on Jun 13, 2012, 07:12:24 PM
Agree ^

Prometheus was Giger-enough for me.

I thought he designed the mural with the Alien Crucifixion type thing going on tho?
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: whiterabbit on Jun 13, 2012, 07:20:30 PM
Quote from: G8RSG1 on Jun 13, 2012, 04:32:16 AM
You know, after seeing him describe his design for the Runner, I am actually glad that his influence isn't as heavy in the movie. Don't get me wrong, I respect that without him we would not have the Xenomorph, however, some of his later Xeno designs just took the creature in a ridiculous direction.

*dons flame suit*
I think for many of us it wasn't about new designs but that fact that there was a lot of already created designs that we would have loved to have seen in a prequel. Which of course we may still well see in the next installment.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: NGR01 on Jun 13, 2012, 07:36:05 PM
Quote from: redalert51 on Jun 13, 2012, 02:49:10 AM
Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o

It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.

Max Von Sydow , but I am more partial ,To having Christapher Plummer in the role ,both actors have strong presence
even playing a man who is approaching a hundred ..

In the artbook, Weyland is drawn as Max von sydow in early preproduction art.
Title: Re: 10 Things You Didn't Know About Prometheus + New Concept Art
Post by: redalert51 on Nov 12, 2012, 04:26:21 AM
Quote from: Gazz on Jun 12, 2012, 07:43:27 PM
Quote from: Lostsoul on Jun 12, 2012, 07:36:13 PM
Would have been awesome to have Max von Sydow as Peter Weyland  :o

It's strange. Yesterday my partner asked who I would have liked to see as old Weyland and Max Von Sydow was the actor I settled on. Strange to hear that it could have become an actual possibility.
I agree , I thought of Christopher Plummer , both actors have voices that are more terrifying than any creature !