Quote from: SuperiorIronman on Apr 01, 2020, 06:22:31 PM
It probably will be another Concrete Jungle situation and more or less another Alien Isolation. This is not the game that's made for a casual audience and it's budget and presentation are reflective of that. Hunting Grounds has it's problems but it's meant to be a multiplayer title for the Predator fanbase first. The issue with presenting yourself to the niche audience is that while we'll get it, the rest of the gaming community looks at it and says "why does this exist". The general consumer doesn't look at things with the same biases we do and the general consumer simply does not understand the technical hurdles of game development or how easy it is to change things.
Yes the game will change from Beta to launch, that's why a Beta happens. Writing off a product as the worst of the year because you didn't like a beta where variables are in flux and not all content is available should revoke credibility. An open Beta happens to stress test servers and see how the community interacts with the product in the current state. At the end of the day the developers have been open about what the product is and you should not expect a full game (or a finished product) from a Beta. I understand the game releases this month but being a digital product, why wouldn't they be able to work on this? Even for disk games a day one patch is not uncommon and in addition to that it needs to connect with a server anyways so you will be patching the game on launch and after. The game is not currently gold to the best of my knowledge either so it's not even ready for storefronts yet.
I'm not saying it doesn't have it's problems but this is like looking at a prototype microwave exploding and saying the whole production line will. You're not wrong, but with time before launch who is going to launch like that when time and resources are available?
Both Concrete Jungle and Isolation were Single Player game so no, it won't be another one...
This game is actually made for Casual audience:
Super quick matchmaking, I'll bet there won't be dedicated server support. Casual gamer need one click only to join or create a game ! At the expanse of very poor experience.
Comic book stylish Marvel looking game with Colorful rainbow predator, with the success of comic book this last decade, this can ONLY be for casuals actually. How can I judge? It would be indeed hard to resist to the urge to:
A) Make a video game with a badass monster with super power and cool stuff blowing everything up.
B) Make a thrilling experience of a Cold killer that spends its time hiding for the perfect moment to strike.
I'm sure casuals would call for A anytime.
Paid cosmetics so you can feel "unique" and be the "you" you always wanted to be (while not dropping proper mod support I bet).
I don't even understand this is even a thing video game companies consider (and why it's greedy) why on earth would you paralyze modelers, animators, shadders worker on the repetitive same items rather than developing something else once you've nailed the character? This makes no sense, by basic math if you spend your time doing different hair-style for the same character, you can't have time to do hair for other things like animals, other characters...
I've played enough betas to know there aren't drastic changes with the finished one.
I've also seen many "first day" and "last day" patch that beside fixing hard crash and tweaking here and there a few damages knob on the console doesn't drastically improve the balance for the game. AVP2010 is still broken and what is most likely to happen is the drop of support sooner than the continuous support needed. You also don't re-design a game with patch. You tweak a few things, prevent crash but you don't overhaul the thing.