Quote from: Xenomrph on Apr 27, 2019, 06:11:26 PM
I'm a real big fan of the Kenner stuff, even today. Don't get me wrong, I adore the Runner and i think it gets the job done, especially since it's technically conveying the lineage of two completely different hosts.
That said, I agree with SuperiorIronman that the Alien should convey via quick visual shorthand what the Alien's host was. Be that dreadlocks and mandibles, horns, a snake tail, wings, I'm pretty okay with any of that.
Yeah, the action figures always looked too cartoonish to me, but the one in '
Alien 3' didn't look different
enough, IMO. Should certainly have had larger/more powerful jaws, at least and the lack of dorsal tubes didn't make biological sense. Although, in fairness, I don't remember how far along they were in the design when they decided to go with that alternative canine host element.
QuoteI never got that impression from the toys' mini-comics re: genetic manipulation. Even the little intro with each mini-comic says the Space Marines are going from planet to planet, encountering ever more dangerous Alien evolutions as they go - that implies that the Aliens' forms are occurring naturally, rather than the result of an outside artificial force.
Hmm, I might be misremembering the Denis Beauvais cards with the flying Queen. Not sure. It was a long time ago!
Quote from: The Old One on Apr 27, 2019, 06:54:38 PM
Retract the dreadlocks and Dave Dorman's the best Official design.
Can't say I agree with that, if only because it never made sense why Dorman made the upper jaws so tiny in comparison tot he lower. They should be more equal.
Shaun Noelte's isn't 100% ideal (I'd do away with the hair-like protrusions and make the chin less pronounced, but it's suitably ferocious), but it's probably come the closest to how used to imagine a Predalien appearing. Especially with the jaws looking like a properly cohesive configuration, as opposed to seeming like they were jsut glued on teh sides of he head, as the film version had.
https://www.avpgalaxy.net/website/interviews/shaun-noelte/I liked the 2010 game version, too, though felt the floppy dreadlocks looked out of place and made it look like a cartoon girl in a few unfortunate pictures.