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Posted by Corporal Hicks
 - Jul 10, 2014, 02:36:25 PM
It certainly did. I had to backtrack during my hands on too.
Posted by HuDaFuK
 - Jul 10, 2014, 02:00:03 PM
Quote from: Shevvie on Apr 14, 2014, 05:35:11 PMYeah all 3 route's lead to the same location but I'd rather it be like that than just walking down one corridor.

Not to mention it opens up the possibility of finding the Alien blocking one route, so you have to backtrack and take another.
Posted by Corporal Hicks
 - Jun 18, 2014, 07:18:59 AM
Just a WYI but Shevvie talked a little about his EGX experience on our latest podcast: http://www.avpgalaxy.net/website/podcasts/
Posted by Shevvie
 - Apr 14, 2014, 05:35:11 PM
Yeah all 3 route's lead to the same location but I'd rather it be like that than just walking down one corridor. Each route may bring a different challenge or opportunity but yes because I think it's linear your cow example is spot on.
Posted by Space Voyager
 - Apr 14, 2014, 04:23:56 AM
He he he, nice one. But having more than one "exit" is very, very rare and more than not limited to free roaming games. And even there the main plot is rarely truly branching. I won't hold it against Isolation to have linear elements, though I'd love to see it done differently.
Posted by piff
 - Apr 14, 2014, 03:44:03 AM
Quote from: Shevvie on Apr 09, 2014, 09:11:38 PM
Eh, I get the feeling that the game will be heavily story driven giving you a linear direction anyway so I was actually pleasantly surprised to see that I had 3 routes to choose from rather than one corridor.  I do admit that they nailed the look of the map.

well its not that hard to make 3 choices in a point and click game. And then animate the linear gameplay from there

Posted by Jarac
 - Apr 10, 2014, 05:06:56 AM
Quote from: PRI. HUDSON on Apr 09, 2014, 08:22:44 PM
Quote from: Jarac on Apr 09, 2014, 04:47:18 PM
Quote from: PRI. HUDSON on Apr 09, 2014, 01:55:36 PM
Quote from: Jarac on Apr 09, 2014, 12:00:48 PM
Good write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.

Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.

I usually don't agree with IGN's reviews, nor GameInformer. I tend to prefer fan reviews, especially since a few games proved that reviews can be bought for their opinions or their silence (A:CM's review embargo was a disgrace on this industry).

With the games I buy, my opinions fall in line with theirs. I am sure if I branched out more, my views would differ.

Fair enough.
Posted by The1PerfectOrganism
 - Apr 09, 2014, 09:13:09 PM
Quote from: Shevvie on Apr 09, 2014, 09:11:38 PM
Eh, I get the feeling that the game will be heavily story driven giving you a linear direction anyway so I was actually pleasantly surprised to see that I had 3 routes to choose from rather than one corridor.  I do admit that they nailed the look of the map.


I think it'll be an RPG in some sense.
Posted by Shevvie
 - Apr 09, 2014, 09:11:38 PM
Eh, I get the feeling that the game will be heavily story driven giving you a linear direction anyway so I was actually pleasantly surprised to see that I had 3 routes to choose from rather than one corridor.  I do admit that they nailed the look of the map.
Posted by Nightlord
 - Apr 09, 2014, 08:46:44 PM
Quote from: Snark on Apr 09, 2014, 07:08:44 PM
Quote from: Nightlord on Apr 07, 2014, 09:36:25 PM
Quote from: Shevvie on Apr 07, 2014, 05:48:23 PM
Below is a map of the area we played in during the demo. Took me about 30 mins to get through this rather small section.


That's a pretty disappointing map to be honest, it looks way too linear. Par for the course in a demo level though I suppose.
I do see a switch floor button there, so hopefully some levels will be multi-tiered.

I don't think the map is supposed to look like a video game map. I think it is supposed to look like a map you would actually find in that station. Remember how basic computer graphics are in Alien.
What Mus said, the design of the map is grand it's just the scope that's disappointing.
Posted by PRI. HUDSON
 - Apr 09, 2014, 08:22:44 PM
Quote from: Jarac on Apr 09, 2014, 04:47:18 PM
Quote from: PRI. HUDSON on Apr 09, 2014, 01:55:36 PM
Quote from: Jarac on Apr 09, 2014, 12:00:48 PM
Good write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.

Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.

I usually don't agree with IGN's reviews, nor GameInformer. I tend to prefer fan reviews, especially since a few games proved that reviews can be bought for their opinions or their silence (A:CM's review embargo was a disgrace on this industry).

With the games I buy, my opinions fall in line with theirs. I am sure if I branched out more, my views would differ.
Posted by Mus
 - Apr 09, 2014, 07:23:53 PM
i think he means the layout
Posted by Snark
 - Apr 09, 2014, 07:08:44 PM
Quote from: Nightlord on Apr 07, 2014, 09:36:25 PM
Quote from: Shevvie on Apr 07, 2014, 05:48:23 PM
Below is a map of the area we played in during the demo. Took me about 30 mins to get through this rather small section.


That's a pretty disappointing map to be honest, it looks way too linear. Par for the course in a demo level though I suppose.
I do see a switch floor button there, so hopefully some levels will be multi-tiered.

I don't think the map is supposed to look like a video game map. I think it is supposed to look like a map you would actually find in that station. Remember how basic computer graphics are in Alien.
Posted by Jarac
 - Apr 09, 2014, 04:47:18 PM
Quote from: PRI. HUDSON on Apr 09, 2014, 01:55:36 PM
Quote from: Jarac on Apr 09, 2014, 12:00:48 PM
Good write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.

Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.

I usually don't agree with IGN's reviews, nor GameInformer. I tend to prefer fan reviews, especially since a few games proved that reviews can be bought for their opinions or their silence (A:CM's review embargo was a disgrace on this industry).
Posted by PRI. HUDSON
 - Apr 09, 2014, 01:55:36 PM
Quote from: Jarac on Apr 09, 2014, 12:00:48 PM
Good write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.

Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.
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