Post reply

The message has the following error or errors that must be corrected before continuing:
Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Note: this post will not display until it has been approved by a moderator.
Other options
Shortcuts: ALT+S post or ALT+P preview

Topic summary

Posted by Crazy Rich
 - Feb 28, 2013, 08:45:00 AM
Quote from: Space Sweeper on Feb 27, 2013, 04:41:12 PM
Even early, unfinished, and without the player character doing much in the action, I felt more tension in that than the entirety of A:CM. I wish I was joking.

Not for me... it just felt like a basic RPG.
Posted by Gate
 - Feb 27, 2013, 11:53:40 PM
oh my god its like KOTOR with xenos....

Can someone please remind me exactly why this game was canned. I'm sad.
Posted by The Runner
 - Feb 27, 2013, 11:16:26 PM
Quote from: livin_target on Feb 20, 2013, 05:19:10 PM
Ehhh... I feel as if they would've fallen into the same trap as most modern alien games by making their aliens rather non-threatening. Granted, that was early development footage but the aliens didn't seem particularly deadly. I guess it would be harder to balance aliens up against a squad that was perishable (otherwise, if you go too far in the other direction, the squad just becomes a huge hindrance, even moreso than your invulnerable buddies that get in the way in A:CM). The action seemed a bit rigid but I suppose that could be down to it being alpha/beta/whatever footage.

On the plus side, the customization looked very diverse and even although it was just a little taster, the characters seemed to have more personality than most alien/predator games.

Weren't they going to have Facehuggers infect a bunch of wildlife, and we'd get some new aliens?
Posted by Space Sweeper
 - Feb 27, 2013, 04:41:12 PM
Even early, unfinished, and without the player character doing much in the action, I felt more tension in that than the entirety of A:CM. I wish I was joking.
Posted by Ash 937
 - Feb 25, 2013, 05:25:42 AM
It doesn't look like anyone can make a good Aliens game these days.  At least this one has the excuse of being unfinished though.

I agree that SEGA should release it anyway as downloadable title.
Posted by alanwu1233
 - Feb 21, 2013, 10:24:20 PM
I thought it was Resident Evil 6 at first sight.
Posted by Inverse Effect
 - Feb 21, 2013, 09:02:20 PM
Looks alright to be honest even for Alpha footage or whatever. The clunkyness of Kotor II i could look past in favour of fun gameplay it had. Same story here, least the weapons sound like they have power behind them.
Posted by livin_target
 - Feb 20, 2013, 05:19:10 PM
Ehhh... I feel as if they would've fallen into the same trap as most modern alien games by making their aliens rather non-threatening. Granted, that was early development footage but the aliens didn't seem particularly deadly. I guess it would be harder to balance aliens up against a squad that was perishable (otherwise, if you go too far in the other direction, the squad just becomes a huge hindrance, even moreso than your invulnerable buddies that get in the way in A:CM). The action seemed a bit rigid but I suppose that could be down to it being alpha/beta/whatever footage.

On the plus side, the customization looked very diverse and even although it was just a little taster, the characters seemed to have more personality than most alien/predator games.
Posted by SpeedyMaxx
 - Feb 20, 2013, 01:18:42 AM
Looking at those menus, it looked like there was a great deal of character customization, not only in appearance or voice but in background (a la Mass Effect). I got the impression you could play as a civilian or a Marine as your primary. The player kept running the build for Santos or whoever.

What's more important: the basic alien was HUGE in comparison to the player character. When it got Santos by the throat at the end, I inadvertently did my own take on Parker: "That thing is HUGE!"
Posted by Cal427eb
 - Feb 20, 2013, 01:10:27 AM
Quote from: Nightlord on Feb 20, 2013, 01:09:39 AM
Well that was interesting.

Didn't look amazingly great or anything but still makes me wonder what could've been.

I remember hearing somewhere that there was meant to be a plot twist in the middle of the game, you turned out to be a WY android and could follow your programming and kill your team or save them.
Would've been cool if true.
That would have been interesting. Sort of like the KOTOR twist.
Posted by Nightlord
 - Feb 20, 2013, 01:09:39 AM
Well that was interesting.

Didn't look amazingly great or anything but still makes me wonder what could've been.

I remember hearing somewhere that there was meant to be a plot twist in the middle of the game, you turned out to be a WY android and could follow your programming and kill your team or save them.
Would've been cool if true.
Posted by SpeedyMaxx
 - Feb 20, 2013, 01:03:19 AM
It looks great. And yes, exactly, you can do an RPG - not just with this license, but with Prometheus as well, which was admittedly less combat-focused.

Really pissed that this can't happen.
Posted by szkoki
 - Feb 19, 2013, 09:43:19 PM
the menu is dope
Posted by Cal427eb
 - Feb 19, 2013, 08:32:17 PM
Doesn't look half bad for a game in very early development.
AvPGalaxy: About | Contact | Cookie Policy | Manage Cookie Settings | Privacy Policy | Legal Info
Facebook Twitter Instagram YouTube Patreon RSS Feed
Contact: General Queries | Submit News