Predator: Badlands | Teaser Trailer

Started by MudButt, Apr 23, 2025, 04:02:09 PM

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Predator: Badlands | Teaser Trailer (Read 35,322 times)

Nightmare Asylum

Next month feels way too soon for a second trailer. We just got this one less than a month ago, and the movie doesn't release until November.

Coolertonic7

It took 5 months to have the official trailer for superman, so it would be a little early to have a new trailer this soon!

Preydator

I'm still betting on the main trailer being released at San Diego Comic Con. I'm sure they'll want to have a panel there for Badlands.

skull-splitter

Fingers crossed. Though the trend is to release far too many trailers these days anyway...

Mr.Turok

Quote from: Nightmare Asylum on May 16, 2025, 06:43:42 PMNext month feels way too soon for a second trailer. We just got this one less than a month ago, and the movie doesn't release until November.
Perhaps, and it also depends on how hard they want to do marketing. I've seen official trailers go from #1, #2, and Final trailers with additional behind the scene bits here and there for other films. Maybe, maybe not, but seeing how Predator is back on the big screen, I doubt they want to keep the iron cold.

Darkoo

Darkoo

#860
Inside the Tech of Predator: Badlands Teaser—VFX, Motion Capture
https://www.techi.com/predator-badlands-teaser-cutting-edge-vfx-mocap/

QuoteThis first Badlands teaser doesn't just tease a bold narrative twist: it showcases how far production tech has advanced.

Wireless, Marker-Less Motion Capture: Actors wear lightweight inertial sensors, letting the young Predator's fluid, animalistic movements be captured in unencumbered environments—far removed from the tethered setups of early CGI hybrid films.

Unreal Engine 5 & Real-Time Rendering: Lush jungle vistas and alien architecture are pre-visualized and even partially shot on LED volume stages, using in-camera VFX (influenced by ILM's StageCraft) to give actors and crew seamless immersion on set.

AI-Assisted Texture & Lighting: Procedural shading and AI-driven denoising speed up photorealistic skin detailing on Dek's armor, while advanced ray tracing brings hyper-realistic reflections and shadows to every leaf and Predator dreadlock.

Spatial Audio in Dolby Atmos: Sound designer teams employ object-based mixing so the Predator's iconic roar moves around the theater, with sub-bass frequencies delivered through dedicated LFE channels to rattle your chest.

Pause the teaser at 0:26 to spot a hidden glyph nodding to the Predator language, developed by the same linguist who created Na'vi for Avatar. It's a reminder that even small details are powered by specialized tech and creative world-building.

As Predator: Badlands marches toward its November 2025 release, it stands as a testament to how evolving technology—from AI-driven VFX pipelines to real-time LED stagecraft—continues to redefine action horror. And this time, the galaxy's deadliest hunter has become the hero of his own story.

Doomofman

Quote from: Darkoo on May 25, 2025, 09:16:57 AMInside the Tech of Predator: Badlands Teaser—VFX, Motion Capture
https://www.techi.com/predator-badlands-teaser-cutting-edge-vfx-mocap/


Pause the teaser at 0:26 to spot a hidden glyph nodding to the Predator language, developed by the same linguist who created Na'vi for Avatar. It's a reminder that even small details are powered by specialized tech and creative world-building.



Eh what? 0:26 is the shot of Thia in the tree

Nightmare Asylum

Quote from: Doomofman on May 25, 2025, 12:17:39 PM
Quote from: Darkoo on May 25, 2025, 09:16:57 AMInside the Tech of Predator: Badlands Teaser—VFX, Motion Capture
https://www.techi.com/predator-badlands-teaser-cutting-edge-vfx-mocap/


Pause the teaser at 0:26 to spot a hidden glyph nodding to the Predator language, developed by the same linguist who created Na'vi for Avatar. It's a reminder that even small details are powered by specialized tech and creative world-building.



Eh what? 0:26 is the shot of Thia in the tree

Yeah, odd. The only "glyph," if you can even call it that, is the Weyland-Yutani logo in her eyes. Maybe the author of the article was a bit mixed up there on what, exactly, the Predator language looks like? :laugh:

The prior shots at 00:24/00:25 features some Predator glyphs on Dek's gear, but those aren't exactly "hidden..."

Coolertonic7

Coolertonic7

#863

The elder seems to have a port on his pack for a plasmacaster, so we might see him with one equipped in the movie.


Thia has a chip connected to her neck, I wonder if it as something to do with why she's with Dek.

Coolertonic7

I'm putting the pictures again, because they're gone.

[cancerblack]

They're displaying as thumbnails for me when I click em

Coolertonic7

Coolertonic7

#866
Quote from: [cancerblack] on Jun 18, 2025, 02:20:16 AMThey're displaying as thumbnails for me when I click em

Yeah me too, I think I'm going to make a reddit post to have a direct link online to make them properly sized.







@[cancerblack] I fixed it.

RoguePred1987

Something is 100% happening at SDCC. But you never know, maybe it'll be exclusive to those in attendance. 5 months out from a release is a good time to put out a trailer though. And it could very well be a main trailer with a shorter final trailer later just before the release date. Considering how well PREY did after premiering there and how well Killer of Killers seems to be doing, SDCC could also be something of a victory lap for the franchise.

Preydator

Preydator

#868
SDCC is at the very end of July, so it'll be close to 3 months out from release. It's perfect for a first trailer.

Working Class Corpse

Big con like SDCC makes sense. Eager for more, but also don't want to be bombarded with them like the Alien Earth stuff.

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