Randy Pitchford Talks Aliens: Colonial Marines

Started by ikarop, May 04, 2012, 08:12:31 PM

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Randy Pitchford Talks Aliens: Colonial Marines (Read 43,112 times)

SM

Quote from: Sully on May 10, 2012, 12:17:30 PM
Quote from: SM on May 06, 2012, 11:07:46 PM
QuoteIts back to Alien-status, that is to say, the derelict is there with no atmosphere.  Thats the whole f**king reason Dallas' crew were wearing space-suits.


The AP station blowing up isn't instantly going to undo 20 years worth of terraforming.

Oh.  I don't have your experience in terraforming, silly me.

That's okay.  You're not the first nor will you be the last to say something silly.

RoyaleDuke

Quote from: Predaker on May 10, 2012, 04:49:48 PM
I am curious to know why exactly they decided to resurrect Hadley's Hope and the AP. They could have done parts of the game on LV-426 without going back to the exact same place. I can accept the derelict survivng, but why bother trying to explain HH and the AP? Pure fan service? Did FOX make the final decision on this or what?

I still have the original Gameinformer Announcement mag, and it seems they've always intended on going the current direction with the "resurrecting" Hadley's Hope, having the Sulaco, Derelict, etc. I think the only possible thing that is missing is the planned Fury 161 level(which they consulted with Fincher about btw, It's right there in the mag) but who knows maybe they are hiding that from us. I won't miss it.

I am glad that the Derelict made it in, the way they made it sound in the mag made it seem like it was going to be a big part of the endgame. And I am happy that a lot of what I've seen of the game seems to match up with what they said they were making minus some discrepancies that I can't really be too upset about as at the very least, it seems like this is closer to a true CM experience.

Xenomrph

Quotethe planned Fury 161 level(which they consulted with Fincher about btw, It's right there in the mag)
Wait seriously? And he didn't tell them to go f**k themselves? I mean I thought it was pretty well-known that Fincher hates talking about Alien3.

RoyaleDuke

Quote from: Xenomrph on May 14, 2012, 07:14:38 AM
Quotethe planned Fury 161 level(which they consulted with Fincher about btw, It's right there in the mag)
Wait seriously? And he didn't tell them to go f**k themselves? I mean I thought it was pretty well-known that Fincher hates talking about Alien3.

It's right here in the mag, and yeah he just glossed over some design stuff nothing too serious. I'm talking like concept art and unused background Mattes and stuff, they just wanted to know a bit more about Fury 161 and the Prison Colony there.

Xenomrph

That's pretty awesome that Fincher actually helped them out, though. :)

Ash 937

Quote from: Xenomrph on May 14, 2012, 07:14:38 AM
Quotethe planned Fury 161 level(which they consulted with Fincher about btw, It's right there in the mag)
Wait seriously? And he didn't tell them to go f**k themselves? I mean I thought it was pretty well-known that Fincher hates talking about Alien3.

Out of all the directors involved in constructing the Alien universe, Fincher had the least creative control over adding anything new to it.  It would be somewhat humorous to find out that while this is one of the few times he opened up to give some insight about what he thought that world should look like that it gets completely scrapped from the final product.  I think it would be reason enough for him continue telling people to go f**ck themsevles in the future.   :-\

WinterActual

Btw guys I was thinking about something. Maybe they altered the Aliens ending a bit too. Lets say the opening of ACM is how the dropship fly away but the explosion is not that bigger or something like that (its up to them) and then we see "XX weeks later" screen and here we go the badasses arrive!

RoyaleDuke

Quote from: Xenomrph on May 14, 2012, 06:04:05 PM
That's pretty awesome that Fincher actually helped them out, though. :)

Yeah, it was nifty reading about that they even talked to JC briefly but it seems they mostly went with Ridley for consultation.

I mean they said that after they talked with Fincher they learned a crapload about Alien 3 and what could've been, and how much larger the complex actually is.

They said something to the effect that was the last time Fincher seemed to be open to talking about it, so they got as much as they could but seeing as how that level/chapter/act seems to be cut is a real spit in the face to Fincher. It almost seemed like he could've gotten more of his vision to the audiences through this game but alas much like Alien 3's production it seems that it just didn't pan out.
Quote from: Ash 937 on May 14, 2012, 06:23:24 PM
Quote from: Xenomrph on May 14, 2012, 07:14:38 AM
Quotethe planned Fury 161 level(which they consulted with Fincher about btw, It's right there in the mag)
Wait seriously? And he didn't tell them to go f**k themselves? I mean I thought it was pretty well-known that Fincher hates talking about Alien3.

Out of all the directors involved in constructing the Alien universe, Fincher had the least creative control over adding anything new to it.  It would be somewhat humorous to find out that while this is one of the few times he opened up to give some insight about what he thought that world should look like that it gets completely scrapped from the final product.  I think it would be reason enough for him continue telling people to go f**ck themsevles in the future.   :-\

Yeah I feel pretty much the same way, as much as I don't like Alien 3 in any of its incarnations he got the short end of the stick to say the least, shafted by two industries on the same subject matter...TWICE. ouch Fincher.

EDIT: I might see about doing some scans and digging out the issue again. The original article is no longer around, and I feel some people need a refresher.

Xenomrph

Well if Colonial Marines sells well I wouldn't be surprised if they cranked out a sequel and included some of the Fury 161 stuff.

Chris!(($$))!

Quote from: HicksUSCM on May 14, 2012, 06:29:13 PM
Btw guys I was thinking about something. Maybe they altered the Aliens ending a bit too. Lets say the opening of ACM is how the dropship fly away but the explosion is not that bigger or something like that (its up to them) and then we see "XX weeks later" screen and here we go the badasses arrive!

This gave me an idea for an opening sequence for A:CM.

The Drop Ship flies away and out of view, you see the explosion, the intro music slowly creeps in and quietly, then the explosion fades slowly revealing the remains of the colony and AP. While that is happening the title screen fades into view in the very ALIEN and ALIENSish fashion ending with the I in ALIENS lighting up the entire screen.

SM

QuoteI mean they said that after they talked with Fincher they learned a crapload about Alien 3 and what could've been, and how much larger the complex actually is.


That's hardly a secret.  We see that big Blade Runner landscape exterior and Aaron says the place is "ten miles square" (ie. covers 100 square miles).

Xenomrph

I don't remember Aaron saying that, but the place did look damn huge from some of the exterior shots we see in the movie.

RoyaleDuke

Quote from: SM on May 14, 2012, 10:53:34 PM
QuoteI mean they said that after they talked with Fincher they learned a crapload about Alien 3 and what could've been, and how much larger the complex actually is.


That's hardly a secret.  We see that big Blade Runner landscape exterior and Aaron says the place is "ten miles square" (ie. covers 100 square miles).

My point, and to a more important extent Gearbox's point was that we would get to see those familiar areas from the film but so much more than that.

SM

And my point is Fincher isn't giving away secrets about the film in that regard.  Since they aren't secrets to begin with.

If he gave them a map or something (like the one briefly gilmpsed in the film) and they used that, then THAT would be sweet.

Barringer

I don't know anything about the multiplayer, but if the maps in multiplayer are not reused maps from the singleplayer/co-op, perhaps Fury 161 is in the game in that format?

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