Started by PRI. HUDSON, Oct 22, 2014, 02:00:25 AM
Quote from: Xhan on Oct 22, 2014, 02:25:14 AMIt's going to sell solid, but it's not going to burn down any doors.
Quote from: Xhan on Oct 24, 2014, 08:34:32 AMYou won't get anything definitive as a "mean run" of sales until the holiday season is completely over, but titles almost universally sell the bulk in the first month unless they have incredible word of mouth or literally game changing dlc, and Isolation doesn't seem like it will sell continually forever in the manner that skyrim and gta would.Frankly SEGA's fall down drunk schizophrenic management of the license has not boded well for customer support in the casual and impulse purchase ranks.It went from two to seven in the steam ranks, with halloween coming up that may shift, but unlikely.
Quote from: newbeing on Oct 28, 2014, 01:52:49 AMhttp://www.vgchartz.com/article/252029/alien-isolation-sales-top-362k-first-week-worldwide/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+VGChartz+%28VGChartz%29
Quote from: Xhan on Oct 28, 2014, 04:34:55 AMWhat Xhan said!
Quote from: razeak on Oct 27, 2014, 11:16:57 PMI'm afraid A:CM has done the damage. It managed significantly more sales. Another thing to consider is the genre. How much widespread appeal does it have? Also negative reviews from two of the bigger game sites won't help the "core" segment. The bulk of most games sales come in the first 3 days historically. It's wishful thinking for it to hit 500k across all platforms. It's a shame, because without great sales, we are unlikely to see a followup.
Quote from: PRI. HUDSON on Oct 24, 2014, 03:47:23 AMACM did about 1.39 million. Would love to see Isolation crap all over that number.
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