Started by The Necronoir, Jun 29, 2021, 02:26:54 PM
Quote from: acrediblesource on Jun 29, 2021, 04:57:44 PMHeadquarters has a horizontal lift that takes you from the platform at the cliffs edge to the main central HQ location really fast. Ive still yet to enter the one you spoke about (from below the main structure under the water fall?).
Quote from: Corporal Hicks on Jun 29, 2021, 06:37:19 PMhttps://www.youtube.com/watch?v=P5rROUCuw8s
Quote from: The Necronoir on Jun 29, 2021, 04:45:56 PMJust took my time playing a solo private match as Isabelle in the new map. Assorted thoughts and impressions:IsabelleThe voice acting is solid - and great to hear Alice back in the role after so long.The new weapon is really interesting, to say the least. Lined up a head-shot on the first enemy I saw (which happened to be one of the heavy PMCs), only to send him rag-dolling 20 feet through the air. I don't know which of us was more shocked! Seems to function as a hit-scan sniper rifle, but the impact site results in a small plasma caster explosion (complete with sound effect). I can see this decimating a predator in skilled hands. It might take some tweaking to get the balance right.HeadquartersSpeaking of decimating predators, if you're going to do it anywhere, it's going to be here! The map is extremely large and almost completely open in the middle. This is due to a combination of very little undergrowth and the bowl-shaped terrain, which funnels everything into the centre.When I say extremely large, I mean almost too large. A lot of it feels quite empty as well, lacking the clutter and other little touches that make the current maps so interesting and distinctly different. The only way I can see this making sense from a game design standpoint is if there is some truth to that rumoured 3 v 12 mode. That would seem about right for a map of this size.The Stargazer HQ is a very peculiar building. Perhaps some of the missions will shed more light on it, but it seems to be drawing and pumping a lot of water from the river it sits over, perhaps for hydro power, or maybe something more nefarious (thinking the nerve agent from existing missions).Having explored the map pretty extensively, I think I've narrowed down the source of my misgivings, which is that it feels very "James Bond". You have a river marina and luxurious treetop accommodation, where Bond would spend the first act sauntering around, having his first veiled interactions with the villain, and probably seducing a few women. Then you have the outlandish "secret lair" perched on top of a waterfall where the infiltration and action would play out, before the whole thing is primed to blow in the final act.Speaking of outlandish, or perhaps otherworldly, the underside of the part that juts out over the waterfall is a suspended elevator entrance, taking you up through a kind of oculus-shaped portal that reminds me very much of the bomb compartment of the juggernaut in Covenant...That's all from me, for now. Curious to hear what others think.
Quote from: Samhain13 on Jun 29, 2021, 09:11:35 PMI think Isabelle class and new Sniper are fine. Its fun to have something different and they aren't much good stats wise... I prefer it like that and not be an overpowered pay to win dlc sniper class, sniper builds are already strong enough on this game.
Quote from: Sabres21768 on Jun 30, 2021, 10:32:46 AMI'd love it if someone would just do a tour of the Stargazer building. I want to see what's in there.
Quote from: Mr.Turok on Jul 01, 2021, 01:48:38 AMThere is still lots to do, I wonder why patch notes are barely non existent this time around?
Quote from: Mr.Turok on Jul 01, 2021, 01:48:38 AMI just hope those bugged OWLF tapes get fixed. I hear some of the are still not yet accessible even though you collected all of the new sets. Damm shame really and its going to be a while until the next hotfix pops up.
QuoteI can still list things that need to be fixed such as pigs only spawning when Fireteam is nearby which is risky for a Predator to go for as even a semi-experience Fireteam can just go to a pig screaming
Quote from: Kailem on Jul 01, 2021, 12:34:34 PMI'm glad they at least fixed a couple of the bigger/more annoying Airstrip bugs, namely the invisible chopper on a certain mission and players spawning all over the place when they're reinforced.
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