Started by kvon17, Jun 08, 2009, 05:09:29 AM
Quote from: Aeus on Jun 08, 2009, 11:18:09 PMEveryones favorite Corporal Hicks showed me this:http://www.gameplanet.co.nz/pc/games/158877.Aliens-vs.-Predator/videos/133291.20090605.Aliens-vs.-Predator/I'm fairly sure it's new. If not, feel free to burn me at the stake.EDIT: As the game progresses you collect more soundbytes to use as a Predator.In the final product you can choose which trophy kill you want to use.Health is on the RIGHT...Energy/Power on the LEFT of the hud.AI definitely isn't done for Marines. If they hear you in the final game jumping around, they will hunt you down based on what they've heard.Mines can be stuck to walls.Predators have a COUNTERING system.NEW KILL, where the Predator pins a delimbed Alien to the floor with his foot, and then stabs it through the head.AI is very unscripted.Predators can COUNTER the Aliens pounce, making it flip over onto the floor.When you shank a Marine, his arm can come off, and when it does, it f**king pours blood all over the floor. This makes Aeus very happy.GAME is currently PRE-ALPHA.MARINES have a COUNTER to the Predator pounce.ALIENS in the final game will be A LOT harder than they are at the moment. They will use more AI Pathing to approach the player.ALIENS take shitloads of melee hits.
Quote from: Xhan on Jun 09, 2009, 02:21:30 AMProbably because it was posted here. Bandwidth.Looks like the counter is universal and has, at this point, priority over pouncing/leaping... which makes rather little sense. Something with a Predator's weight shouldn't be knocked back, a roll would work better in that regard. Looks like tail slap is also in. (maybe charge versus tap). The Alien may be limb per button rather select/deselect.
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