QuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.
You are the commander. They are your weapon.
Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as death is permanent and your foes will adapt their tactics to your actions while hunting you down. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever.
Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further.
Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has ever faced. Can you and your squad stop the outbreak before it's too late?
Face off in a gripping original Alien story against iconic Xenomorph creatures ranging from Facehuggers to Praetorians, Alien Queens and many more, including rogue human commandos and a brand-new threat unique to this Alien storyline
Lead strategically and change squad tactics from mission to mission, carefully managing your soldiers' health, resources, and sanity, to avoid permanent team losses and mental breakdowns
Forge unique paths for survival in a persistent world, uncovering shortcuts, creating safe zones and setting up motion trackers to stay one step ahead of these creatures
Assemble and level up squads composed of 5 starting Marines classes, with dozens of specializations, unique abilities and weapons.
Quote from: Mikey on Jun 09, 2022, 06:39:25 PMWe are eating good lately! So much Alien and Predator content. Are we in a new golden age?
Quote from: Kailem on Jun 09, 2022, 06:51:20 PMQuote from: Mikey on Jun 09, 2022, 06:39:25 PMWe are eating good lately! So much Alien and Predator content. Are we in a new golden age?
And Godzilla and Kong! :laugh:
A new beginning has potentially begun!
Quote from: Darkness on Jun 09, 2022, 06:47:59 PMOfficial site here which gives some details and screenshots about the game:
https://www.focus-entmt.com/en/games/aliens-dark-descent?fbclid=IwAR3Lmi4JSW44WnDw3ucdOjcpY7okUtANoyc3yuPy2jdXFY5IzqKFyDD_mKQQuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.
You are the commander. They are your weapon.
Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as death is permanent and your foes will adapt their tactics to your actions while hunting you down. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever.
Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further.
Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has ever faced. Can you and your squad stop the outbreak before it's too late?
Face off in a gripping original Alien story against iconic Xenomorph creatures ranging from Facehuggers to Praetorians, Alien Queens and many more, including rogue human commandos and a brand-new threat unique to this Alien storyline
Lead strategically and change squad tactics from mission to mission, carefully managing your soldiers' health, resources, and sanity, to avoid permanent team losses and mental breakdowns
Forge unique paths for survival in a persistent world, uncovering shortcuts, creating safe zones and setting up motion trackers to stay one step ahead of these creatures
Assemble and level up squads composed of 5 starting Marines classes, with dozens of specializations, unique abilities and weapons.
Quote from: Mikey on Jun 09, 2022, 06:57:46 PMQuote from: Kailem on Jun 09, 2022, 06:51:20 PMQuote from: Mikey on Jun 09, 2022, 06:39:25 PMWe are eating good lately! So much Alien and Predator content. Are we in a new golden age?
And Godzilla and Kong! :laugh:
A new beginning has potentially begun!
Can our bodies handle all of this new stuff?
Quote from: Xiggz456 on Jun 09, 2022, 10:45:34 PMWell this is unexpected but I'm hyped nonetheless! Do I spy something reminiscent of the Bug Men from the old "Colonial Marine" comic?! Color me intrigued!!!
Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMAlso saw the SMG in there from Colonial Marines! That put a smile on my face.
Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMAlso saw the SMG in there from Colonial Marines!
Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMThat put a smile on my face.
Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMColonial Marines!
Quote from: Corporal Hicks on Jun 10, 2022, 08:52:30 AMsmile on my face.
QuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.
Quote from: Darkness on Jun 09, 2022, 06:47:59 PMOfficial site here which gives some details and screenshots about the game:
https://www.focus-entmt.com/en/games/aliens-dark-descent?fbclid=IwAR3Lmi4JSW44WnDw3ucdOjcpY7okUtANoyc3yuPy2jdXFY5IzqKFyDD_mKQQuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.
You are the commander. They are your weapon.
Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as death is permanent and your foes will adapt their tactics to your actions while hunting you down. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever.
Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further.
Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has ever faced. Can you and your squad stop the outbreak before it's too late?
Face off in a gripping original Alien story against iconic Xenomorph creatures ranging from Facehuggers to Praetorians, Alien Queens and many more, including rogue human commandos and a brand-new threat unique to this Alien storyline
Lead strategically and change squad tactics from mission to mission, carefully managing your soldiers' health, resources, and sanity, to avoid permanent team losses and mental breakdowns
Forge unique paths for survival in a persistent world, uncovering shortcuts, creating safe zones and setting up motion trackers to stay one step ahead of these creatures
Assemble and level up squads composed of 5 starting Marines classes, with dozens of specializations, unique abilities and weapons.
Quote from: Corporal Hicks on Jun 10, 2022, 08:56:20 AMI've said it many times. The game maybe disappointing, but I've always enjoyed the additions to the armoury.
Quote from: Mike on Jun 10, 2022, 09:41:38 AMIs there any confirmation on the type of gameplay?
Some sites state it's RTS, or like XCOM, others say it's action...
I hope it's action, but you can give orders to your squad and switch between the soldiers.
QuoteQ: How is the game played?
A: In Aliens: Dark Descent, you control a squad of 4 Colonial Marines, issuing orders in real time. You will infiltrate large open levels filled with wonders from the Alien franchise, while annihilating enemies with your squad. Strategically plan out your raids to complete as many objectives as possible in each run before extracting your team to return back to your base. Slow down time with the press of a button to make strategic decisions during combat. Extract your Marines safely at the end of long missions and watch them gain experience and level up, unlocking precious advanced skills and specialties. Make sure to monitor your Marines' health and stress levels on the field however, because death is permanent in the game and losing your units forever, a real possibility.
The Otago ship, which has suffered serious damage after crashing on Moon Lethe, acts like your base of operations. Over the course of the game, you will rescue specialists and salvage repair materials, unlocking many perks and improvements that will directly impact the performance of your marines. Expand the armory to unlock weapons, the medbay for faster recovery times between missions, the workshop to unlock specializations and perks and more.
Q: Can you play with a pad?
A: The game has been developed from the ground up with pad accessibility in mind. Controlling your marines is highly intuitive on both keyboard and pad.
Q: What happens between missions?
A: The Otago ship, which has suffered serious damage after crashing on planet Lethe, acts like your base of operations. Over the course of the game, you will rescue specialists and salvage repair materials, unlocking many perks and improvements that will directly impact the performance of your marines. Expand the armory to unlock weapons, the medbay for faster recovery times between missions, the workshop to unlock specializations and perks and more.
Q: What does 'persistent world' mean?
A: With its objective-based mission structure and the many ways a run can spiral out of control, the player will likely not be able to clear all of a level's objectives in one go. The persistent nature of Aliens: Dark Descent's world means that any door welded, sentry gun positioned, motion tracker set or shortcut unlocked persists in-between runs, providing massive benefits to players who take the time to plan ahead for future missions.
Q: How long is the campaign?
A: The campaign is about 30h. It may be more if you wish to complete all secondary objectives.
Q: How is the development going? Will there be a Beta?
A: The teams are fully focused on game development and it's still too early to talk about a Beta. Make sure to create a Focus account to be the first to be notified if a Beta is planned!
QuoteQ: Who are the protagonists of Aliens: Dark Descent?
A: During your playthrough, you will follow the journey of the resourceful Maeko Hayes - fresh Deputy Administrator of the Weyland-Yutani Pioneer station, and Sergeant Jonas Harper - hardened Colonial Marine of the U.S.S. Otago's USCM response team.
Quote from: Predatorium on Jun 10, 2022, 10:19:57 AMIt's been 8 years since the last good installment.
Quote from: BlueMarsalis79 on Jun 10, 2022, 11:51:02 AMThis War Of Mine
Quote from: Corporal Hicks on Jun 10, 2022, 08:56:20 AMQuoteIn Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Moon Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise.
We maybe seeing more than just the Bug Men. I just hope they don't go full Kenner. A little Kenner is fine, but you never go full Kenner.
Quote from: Xenomorphine on Jun 11, 2022, 02:16:34 AMThe game of 'The Thing' was the most famous one to implement a sanity/paranoia mechanic. I imagine this was just inspired by the RPG mechanic, most likely.
QuoteSome nice moody visuals, but aside from slowing down time (which I'm assuming has limited uses), I'm calling this what it is: The description sounds like a rip of 'Space Hulk', right down to these "rogue commandos" basically being reskins of Chaos/Nurgle Space Marine encounters. Games Workshop's notoriously litigious legal department might be watching closely.
QuoteExcept that game's most recent incarnation at least had a play-as-Tyranids mode. Without one for the Aliens, this could well suffer from being a bit too same-y.
The actual visuals and lighting strongly reminded me of the recent remake of the 'Alien Breed' games. Wonder if it could be the same engine.
We drew a lot of inspiration from Dark Horse comics and novels like Sea of Sorrow - little things but I hope players will catch them. And the Alien RPG is on my desk at all times! 😇 We were already deep in production when Fireteam came out, but there should be subtle nods to it.
— Thibaut Claudel (@Republ33k) June 12, 2022
I think it was first described to me as "XCOM in real time" when I joined, and although the description has its limits, I think it's pretty accurate! It also reminds me of the old Commandos games on PC, if you knew these ones. But that's only my opinion.
— Thibaut Claudel (@Republ33k) June 12, 2022
Focus took care of it, using some of our assets! I think they nailed it!
— Thibaut Claudel (@Republ33k) June 15, 2022
Quote from: Corporal Hicks on Jun 15, 2022, 11:02:48 AM30+ hours too.
Quote from: Still Collating... on Jun 18, 2022, 06:25:01 PMYeah, too bad there is no Isolation 2, but it's pretty clear that's not gonna happen soon unfortunately...
Quote from: Still Collating... on Jun 18, 2022, 06:25:01 PMThe human mutant enemies with the chest Stark reactor don't really feel like they fit in well with the EU, but if they get some nice story exploration, why not?
Quote from: Corporal Hicks on Jun 21, 2022, 08:06:27 AMQuote from: Still Collating... on Jun 18, 2022, 06:25:01 PMThe human mutant enemies with the chest Stark reactor don't really feel like they fit in well with the EU, but if they get some nice story exploration, why not?
I'm very curious about these guys. Aesthetically speaking, they don't excite me too much, but functionally speaking I'm very content with Colonial Marines' Bugmen, or Pathogen mutants, so I'm curious to see what they're doing here and whether they work or not.
Quote from: Corporal Hicks on Aug 15, 2022, 09:12:18 PMI guess this is where we'll be getting the info we missed from SDCC!
Quote from: RidgeTop on Aug 16, 2022, 06:17:44 PMQuote from: Corporal Hicks on Aug 15, 2022, 09:12:18 PMI guess this is where we'll be getting the info we missed from SDCC!
Wasn't that for the Survios game, rather than Dark Descent? Hopefully we'll be seeing both.
Quote from: Corporal Hicks on Aug 17, 2022, 09:19:04 AMQuote from: RidgeTop on Aug 16, 2022, 06:17:44 PMQuote from: Corporal Hicks on Aug 15, 2022, 09:12:18 PMI guess this is where we'll be getting the info we missed from SDCC!
Wasn't that for the Survios game, rather than Dark Descent? Hopefully we'll be seeing both.
You're quite right. That was for the VR game. My bad. Either way, I'm happy seeing more of either game! :D
QuoteMost different is movement, which is both real-time and free-form, meaning you don't have time to think about decision-making in the same way and movement takes place in full 3D as opposed to on a grid. This ramps up the pressure as your marines push through cramped corridors, making use of motion trackers (this is the Alien universe, after all) to keep track of where aliens are stalking. You can get jumped at any time, and there's no turns or pausing to save you.
QuoteMotion trackers are used to great effect to this end. There's two kinds of motion tracker - the iconic alien classic, which sits in the corner of your screen at all times as a UI element that tracks the area immediately around your marines, and a deployable item that can be tossed out anywhere on the map. Between the two of them, you can have a constant read of what is around you, both near and further away - which is handy, but only lasts so long. The Xenomorphs will find and destroy your deployable motion trackers - and once they do, you'll be paranoid that one is lurking around every corner.
QuoteWith lots of motion trackers placed, you can see dots representing the deadly aliens darting about, up and down corridors, patrolling rooms, and actively searching for your squad. There's full-blown alert states - so when the enemy knows where you are, reinforcements will try to chase you down until you can lose them. Your party of marines will have to do things like weld shut airlock doors in order to block off aliens - but that'll also change your own path through the base.
QuoteThere's a lot of tactics to manage, too. You've got a squad of four that can be any of six different classes, each with abilities, weapons, and skills to consider. The two key stats to manage are health and stress - the former familiar and the latter a representation of the sanity of your marines. The more stressed they are, the worse their performance will be - topping out in outright panic, where a Marine is rendered practically useless.
Combat is real time, but you can slow things to a crawl, allowing orders to be issued. This also has the bonus of looking extremely cool. If you set up an ambush in a doorway, watching a hail of bullets slow-mo slam into a Xenomorph is extremely satisfying.
Quote from: Wweyland on Aug 30, 2022, 11:16:29 AMAny estimate on the release date?
Quote from: Komenja on Aug 30, 2022, 09:12:32 PMI'm digging the sound of this game so far. Probably the closest thing we'll ever get to another AvP: Extinction.
Quote from: Still Collating... on Sep 01, 2022, 03:38:40 PMI would so like to see some more gameplay soon, I hope this turns out great.
QuoteThere are areas of respite to be found on each map, and you'll need them in order to pause, take on health-restoring sustenance and let your stress levels cool down
QuoteUpon finding a room with limited access points you can seal any port that an alien might pop its head through and take five
QuoteIt's not only the hostile aliens you're up against in Dark Descent either - something very, very wrong has gone on here, and there are some pretty messed-up-looking humanoids around the place, which make the Working Joes of Alien: Isolation look like your best mates picking you up for a pint or three down the local.
QuoteThere's also time itself, as after a set number of days the installation will be nuked from orbit - it is, after all, the only way to be sure - whatever the successes of your on-the-ground team.
Quote from: BlueMarsalis79 on Sep 01, 2022, 05:00:36 PMQuote from: Still Collating... on Sep 01, 2022, 03:38:40 PMI would so like to see some more gameplay soon, I hope this turns out great.
https://64.media.tumblr.com/be9a7606e8c142bfd3a0eebc4c8d8c2a/tumblr_nwsoseF1zk1r8l821o1_500.gif
Same, very curious about what part SOMA will play.
Quote from: Corporal Hicks on Dec 14, 2022, 08:36:01 AMhttps://media.giphy.com/media/SYmkILRsQTFLO/giphy.gif
Me after logging in to check for more Dark Descent news.
Quote from: Stitch on Dec 26, 2022, 01:23:35 AMThat concept was in Gears of War Tactics. Might be interesting with aliens.Well that game is literally Xcom with Gears overlayed on top
Quote from: Kailem on Dec 25, 2022, 09:24:51 AMIt definitely sounds like losing marines is going to be something that happens and you're just going to have to deal with it.
I remember in XCOM you could get kinda fond of your soldiers if they managed to make it through several missions in one piece, and it sucked to then have them die later on in the game. It was a cool way of making you actually care about what happened to them without any of them having any sort of real character or personality.
QuotePurchase Aliens: Dark Descent to receive an exclusive black Armor Set for your squad of Colonial Marines and a unique feline companion to liven up the decks of the Otago.
Quote from: Corporal Hicks on Mar 21, 2023, 08:53:11 AMAccording to the product page on Focus' website, Dark Descent has a release date of June 2023, priced at $40 for the Standard Edition.
https://store.focus-entmt.com/us/product/814037/aliens-dark-descent
Pre-order incentive:QuotePurchase Aliens: Dark Descent to receive an exclusive black Armor Set for your squad of Colonial Marines and a unique feline companion to liven up the decks of the Otago.
Quote from: PAS Spinelli on Mar 21, 2023, 02:28:07 PMBeen waiting for news for so long, hope fully a new trailer soonPsychic!
Quote from: JT on Mar 22, 2023, 05:48:17 AMmaking a decent shooter must've been too hard.AVP 99 and AVP2 01 already came out, the last thing Alien needs is more shooters. We need more varied games where we play as the Alien or new takes on the formula like this one.
Quote from: BlueMarsalis79 on Mar 22, 2023, 02:05:42 AMWhat's the Achievement list look like? What number?Or just by getting a game that is only about achievements, and thousands of them.
(You can fake them pretty easily on Steam, unlike on console though)
Quote from: Corporal Hicks on Mar 22, 2023, 01:57:07 PMWhile I'm looking forward to Dark Descent, I'd still never turn my nose up at a modern and decent fp shooter.Maybe the VR game?
Quote from: Stitch on Mar 23, 2023, 12:45:25 AMQuote from: Corporal Hicks on Mar 22, 2023, 01:57:07 PMWhile I'm looking forward to Dark Descent, I'd still never turn my nose up at a modern and decent fp shooter.Maybe the VR game?
Quote from: Corporal Hicks on Mar 23, 2023, 09:34:14 AMI'd also hope it leans that way, but there's no denying that something like ACM in VR would be awesome.Quote from: Stitch on Mar 23, 2023, 12:45:25 AMQuote from: Corporal Hicks on Mar 22, 2023, 01:57:07 PMWhile I'm looking forward to Dark Descent, I'd still never turn my nose up at a modern and decent fp shooter.Maybe the VR game?
I really want the VR game to lean into the horror, more than a shooter. But like @Wweyland says, an AvP4 would be very very welcome.
Quote from: Corporal Hicks on Mar 23, 2023, 09:34:14 AMQuote from: Stitch on Mar 23, 2023, 12:45:25 AMQuote from: Corporal Hicks on Mar 22, 2023, 01:57:07 PMWhile I'm looking forward to Dark Descent, I'd still never turn my nose up at a modern and decent fp shooter.Maybe the VR game?
I really want the VR game to lean into the horror, more than a shooter. But like @Wweyland says, an AvP4 would be very very welcome.
Quote from: xShadowFoxX on Mar 24, 2023, 05:25:56 AMQuote from: Corporal Hicks on Mar 23, 2023, 09:34:14 AMQuote from: Stitch on Mar 23, 2023, 12:45:25 AMQuote from: Corporal Hicks on Mar 22, 2023, 01:57:07 PMWhile I'm looking forward to Dark Descent, I'd still never turn my nose up at a modern and decent fp shooter.Maybe the VR game?
I really want the VR game to lean into the horror, more than a shooter. But like @Wweyland says, an AvP4 would be very very welcome.
A vr game you say? Is that survival horror we've been hearing about?
QuoteAnd you can weld doors behind you. That's interesting. There's potential there to f**k yourself over by putting obstacles in your own way for your retreat.Hell yeah, that's what I was hoping for! It looks great so far. 40 for the standard edition sounds like a good deal, too.
Quote from: BlueMarsalis79 on May 11, 2023, 01:38:10 PMhttps://i.redd.it/1qq6r6bxtfwa1.png
Quote from: Corporal Hicks on Apr 03, 2023, 07:32:01 AMAnd you can weld doors behind you. That's interesting. There's potential there to f**k yourself over by putting obstacles in your own way for your retreat.
Quote from: PAS Spinelli on May 16, 2023, 08:39:01 PMI spotted some runners in the earlier trailers,
Quote from: [cancerblack] on May 19, 2023, 07:53:44 PMWe've seen the Crushers. And What is almost certainly a Praetorian.
Quote from: BlueMarsalis79 on May 19, 2023, 10:12:15 PMProdigy?Quote from: [cancerblack] on May 19, 2023, 07:53:44 PMWe've seen the Crushers. And What is almost certainly a Praetorian.
It has rotting human teeth for some reason, I think it is the prodigy of the hybrids, or rather modified humans.
Quote from: [cancerblack] on May 25, 2023, 09:20:47 PM*progeny <3Makes more sense. I was thinking the hybrids made a hyper intelligent version or something.
Quote from: Nukiemorph on Jun 18, 2023, 11:23:48 PMAmazon's telling me Thursday...
Quote from: Nukiemorph on Jun 18, 2023, 11:23:48 PMAmazon's telling me Thursday...
Quote from: Still Collating... on Jun 27, 2023, 08:35:27 PMI finished it also about a few days ago, like you. Something like 50 hours put in, man was I slow!
Loved the game, hope it gets story expansions or DLC, or a sequel. That ending needs to be expanded upon. It was so fun, but so stressing, I need to take a break from the game before I replay it again. I played it on easy super safe with pause. Everyone lived of course, but it was still hard keeping them alive.
I plan to try it on nightmare or a similar custom difficulty on the next playthrough. I'm so glad we got something that's this special. A love letter to the RPG, to Alien, Aliens and Alien 3, to the old Dark Horse comics like Destroying Angels and no sign of the Pathogen for once.
Quote from: Still Collating... on Jun 27, 2023, 08:35:27 PMI'm so glad we got something that's this special. A love letter to the RPG, to Alien, Aliens and Alien 3, to the old Dark Horse comics like Destroying Angels and no sign of the Pathogen for once.
Quote from: Immortan Jonesy on Jun 28, 2023, 01:07:25 PMQuote from: Still Collating... on Jun 27, 2023, 08:35:27 PMI'm so glad we got something that's this special. A love letter to the RPG, to Alien, Aliens and Alien 3, to the old Dark Horse comics like Destroying Angels and no sign of the Pathogen for once.
This time the Space Jockey stuff seems to come out of the world of Scorn! ;D 8)🙏
Quote from: Wweyland on Jun 30, 2023, 10:51:02 AMNo Pathogen? Well, thats a switch!
Quote from: Kimarhi on Jul 02, 2023, 05:33:31 AMI'm very happy that this game didn't take Prometheus and Covenant lore to make his story.Quote from: Wweyland on Jun 30, 2023, 10:51:02 AMNo Pathogen? Well, thats a switch!
It definitely feels more like the old EU to me. Which I am quite fond of.
Quote from: bobby brown on Jul 03, 2023, 01:22:41 PMI thought thewas a solid attempt at showing this. Perhaps this is an older strain.Spoiler
Big Eggs[close]
Quote from: TheBATMAN on Jun 30, 2023, 04:04:38 PMSpoiler
Nice link to the RPG with the Montero.[close]
Quote from: Kimarhi on Jul 02, 2023, 05:33:31 AMQuote from: Wweyland on Jun 30, 2023, 10:51:02 AMNo Pathogen? Well, thats a switch!
It definitely feels more like the old EU to me. Which I am quite fond of.
Quote from: BlueMarsalis79 on Jul 01, 2023, 11:05:12 PMGot spoiled on some details of the ending portion recently.Spoiler
I loathe the eight petaled massive Eggs and (therefore implied) Facehuggers here, can the regular ones not just use acid to make a hole if necessary and shoot their goo? It just seems like unnecessary bigger better dumb power scaling and totally undermines the "perfect organism" if it must adapt so much before even coming into contact with a host.[close]
The rest looks neat.
Quote from: bobby brown on Jul 14, 2023, 07:05:04 PMlike a pumpkin patch from hell.
Quote from: BenditlikeBeckum on Jul 14, 2023, 02:26:18 PMhow were eggs made in the first place if there was no queen?
Quote from: Kimarhi on Jul 16, 2023, 01:23:30 AMJust wait. Marvel is going to have an Alien snorting a line of that shit and punching superman into a blackhole.
Quote from: Wweyland on Sep 08, 2023, 09:08:27 PMOne thing that seriously throws me off is that the camera keeps spinning after each cutscene (which there are a lot of). I have played quite a lot of RTS-ses and like the camera to have "Up is North".
Now I have to rotate it all the time, otherwise, I get seriously disoriented.
Quote from: BenditlikeBeckum on Oct 26, 2023, 04:05:08 PMWelp, at least now you can try to make your own full on cybernetic team. lots of limbs will be shed.
Quote from: Wweyland on Nov 13, 2023, 08:24:35 AMI managed to finish the Dead Hills level, but I'm struggling with some game mechanics (and a few random crashes). The smuggler-subplot (and the whole mines section) remained locked for me, as I might have done things in the wrong order (or maybe it was just bugged).You could always evac and come back with a new squad
I relied heavily on the APC doing the killing for me.
In the long run, is it better to try to finish all objectives and collectibles, but leave your squad in a worse state (not dead but low health, mental issues) at the end of the level?
My biggest fear is playing the game "wrong", and being "locked out" of progressing in the final levels because either the "death clock" has run out or I'm out of resources/marines.
Quote from: Wweyland on Nov 13, 2023, 08:24:35 AMI managed to finish the Dead Hills level, but I'm struggling with some game mechanics (and a few random crashes). The smuggler-subplot (and the whole mines section) remained locked for me, as I might have done things in the wrong order (or maybe it was just bugged).
I relied heavily on the APC doing the killing for me.
In the long run, is it better to try to finish all objectives and collectibles, but leave your squad in a worse state (not dead but low health, mental issues) at the end of the level?
My biggest fear is playing the game "wrong", and being "locked out" of progressing in the final levels because either the "death clock" has run out or I'm out of resources/marines.
Quote from: Immortan Jonesy on Oct 28, 2023, 05:30:46 PM▶️ Space Jockey Corridors Concept Art by Emilien Morisset (https://www.artstation.com/artwork/49P91q)Absolutely fantastic, I love that they're adding more cosmic horror elements in the alien franchise
https://i.ibb.co/CBDZDhR/emilien-morisset-concept-art-mission-giger-02-1.jpg
https://i.ibb.co/ncwQZJc/emilien-morisset-concept-art-mission-giger-06.jpg
https://i.ibb.co/TT0wMPh/emilien-morisset-concept-art-mission-giger-08.jpg
https://i.ibb.co/grwY7P3/emilien-morisset-concept-art-mission-giger-07.jpg
https://i.ibb.co/Vp9tVDT/emilien-morisset-concept-art-mission-giger-05.jpg
https://i.ibb.co/6rnzW9x/emilien-morisset-concept-art-mission-giger-09.jpg
https://i.ibb.co/r0BFDST/emilien-morisset-concept-art-mission-giger-04.jpg
Quote from: PAS Spinelli on Nov 13, 2023, 04:20:46 PMDoes that restart the level from the beginning and do I have limited marines?Quote from: Wweyland on Nov 13, 2023, 08:24:35 AMI managed to finish the Dead Hills level, but I'm struggling with some game mechanics (and a few random crashes). The smuggler-subplot (and the whole mines section) remained locked for me, as I might have done things in the wrong order (or maybe it was just bugged).You could always evac and come back with a new squad
I relied heavily on the APC doing the killing for me.
In the long run, is it better to try to finish all objectives and collectibles, but leave your squad in a worse state (not dead but low health, mental issues) at the end of the level?
My biggest fear is playing the game "wrong", and being "locked out" of progressing in the final levels because either the "death clock" has run out or I'm out of resources/marines.
Quote from: Wweyland on Nov 13, 2023, 08:28:02 PMYou'll go back to the ship and you'll keep your progress and marinesQuote from: PAS Spinelli on Nov 13, 2023, 04:20:46 PMDoes that restart the level from the beginning and do I have limited marines?Quote from: Wweyland on Nov 13, 2023, 08:24:35 AMI managed to finish the Dead Hills level, but I'm struggling with some game mechanics (and a few random crashes). The smuggler-subplot (and the whole mines section) remained locked for me, as I might have done things in the wrong order (or maybe it was just bugged).You could always evac and come back with a new squad
I relied heavily on the APC doing the killing for me.
In the long run, is it better to try to finish all objectives and collectibles, but leave your squad in a worse state (not dead but low health, mental issues) at the end of the level?
My biggest fear is playing the game "wrong", and being "locked out" of progressing in the final levels because either the "death clock" has run out or I'm out of resources/marines.
Quote from: Xenomrph on Dec 08, 2023, 03:48:10 PMDoes the game say what year it takes place?Yep, 2198.
Quote from: Nukiemorph on Dec 08, 2023, 04:45:34 PMCool, thanks!Quote from: Xenomrph on Dec 08, 2023, 03:48:10 PMDoes the game say what year it takes place?Yep, 2198.
Quote from: Nukiemorph on Dec 08, 2023, 05:35:05 PMFireteam Elite is in 2202.Ohh, so even further in the timeline. Thanks!
Quote from: ralfy on Dec 09, 2023, 02:25:02 AMI think what's canon is ultimately dependent on what franchise holders authorize for release, including in novels, comic books, and games.You should ignore what they say and decide what you want to be canon based on what gives you the most enjoyment.
Quote from: Xenomrph on Dec 09, 2023, 02:27:31 AMQuote from: ralfy on Dec 09, 2023, 02:25:02 AMI think what's canon is ultimately dependent on what franchise holders authorize for release, including in novels, comic books, and games.You should ignore what they say and decide what you want to be canon based on what gives you the most enjoyment.
Quote from: ralfy on Dec 09, 2023, 04:04:43 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".Quote from: Xenomrph on Dec 09, 2023, 02:27:31 AMQuote from: ralfy on Dec 09, 2023, 02:25:02 AMI think what's canon is ultimately dependent on what franchise holders authorize for release, including in novels, comic books, and games.You should ignore what they say and decide what you want to be canon based on what gives you the most enjoyment.
Franchise holders decide what gets put in these works. Given that, the only way to ignore them and decide what you want is to create fan fiction in different media and release them for non-commercial use, with the hope that you won't get shut down.
Quote from: Xenomrph on Dec 09, 2023, 04:48:16 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".
Quote from: ralfy on Dec 10, 2023, 06:24:34 AMWell I mean sure, the IP holders can decide what is or isn't "officially canon" whenever they want, my point is that you shouldn't care what they say and should do what makes you happy. They can't "force" you to believe something is or isn't canon.Quote from: Xenomrph on Dec 09, 2023, 04:48:16 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".
Some will argue something is canon and some will argue otherwise, but what will be released and shown is what's approved by those who own the IP. Meanwhile, the latter can choose to go against those, too.
Quote from: Xenomrph on Dec 10, 2023, 05:05:02 PMQuote from: ralfy on Dec 10, 2023, 06:24:34 AMWell I mean sure, the IP holders can decide what is or isn't "officially canon" whenever they want, my point is that you shouldn't care what they say and should do what makes you happy. They can't "force" you to believe something is or isn't canon.Quote from: Xenomrph on Dec 09, 2023, 04:48:16 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".
Some will argue something is canon and some will argue otherwise, but what will be released and shown is what's approved by those who own the IP. Meanwhile, the latter can choose to go against those, too.
Quote from: ralfy on Dec 11, 2023, 12:38:34 AMI'm not sure you understand; independent of your ability to make fan fiction or not, "official canon" is a nonsense concept designed to guide creative talent as they make new licensed material, it is not a useful concept for the end user.Quote from: Xenomrph on Dec 10, 2023, 05:05:02 PMQuote from: ralfy on Dec 10, 2023, 06:24:34 AMWell I mean sure, the IP holders can decide what is or isn't "officially canon" whenever they want, my point is that you shouldn't care what they say and should do what makes you happy. They can't "force" you to believe something is or isn't canon.Quote from: Xenomrph on Dec 09, 2023, 04:48:16 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".
Some will argue something is canon and some will argue otherwise, but what will be released and shown is what's approved by those who own the IP. Meanwhile, the latter can choose to go against those, too.
People are fans of these shows obviously because they see them on TV and the movies, play them in games, read them in comic books and novels, etc. Except for fan-made works, these are released with permission of the IP owners. So whatever you see in them is officially canon, whether you like it or not.
Now, you can argue that something isn't, but the only way you can prove that is to create works that defy what the owners allowed. But you will need to spend money and probably even face legal problems by doing so. If you don't, then what you keep arguing should be so only takes place in your imagination.
Quote from: Xenomrph on Dec 11, 2023, 01:07:16 AMIf Titan writes an officially licensed book called "Aliens: Ripley" which reveals that Ripley had a twin sister who got abducted by Engineers when they were 10 and the Engineers transformed the sister into a cat who ended up being Jones in 'Alien' and Ripley didn't know itTitan, if you're reading this, call me.
Quote from: Xenomrph on Dec 11, 2023, 01:07:16 AMQuote from: ralfy on Dec 11, 2023, 12:38:34 AMI'm not sure you understand; independent of your ability to make fan fiction or not, "official canon" is a nonsense concept designed to guide creative talent as they make new licensed material, it is not a useful concept for the end user.Quote from: Xenomrph on Dec 10, 2023, 05:05:02 PMQuote from: ralfy on Dec 10, 2023, 06:24:34 AMWell I mean sure, the IP holders can decide what is or isn't "officially canon" whenever they want, my point is that you shouldn't care what they say and should do what makes you happy. They can't "force" you to believe something is or isn't canon.Quote from: Xenomrph on Dec 09, 2023, 04:48:16 AMI'm not saying write and publish fan-fiction (although I guess you can do what you want), just that you are not beholden to what some company thinks is or isn't "canon".
Some will argue something is canon and some will argue otherwise, but what will be released and shown is what's approved by those who own the IP. Meanwhile, the latter can choose to go against those, too.
People are fans of these shows obviously because they see them on TV and the movies, play them in games, read them in comic books and novels, etc. Except for fan-made works, these are released with permission of the IP owners. So whatever you see in them is officially canon, whether you like it or not.
Now, you can argue that something isn't, but the only way you can prove that is to create works that defy what the owners allowed. But you will need to spend money and probably even face legal problems by doing so. If you don't, then what you keep arguing should be so only takes place in your imagination.
If Titan writes an officially licensed book called "Aliens: Ripley" which reveals that Ripley had a twin sister who got abducted by Engineers when they were 10 and the Engineers transformed the sister into a cat who ended up being Jones in 'Alien' and Ripley didn't know it, you are not obligated to take that book as "canon" just because Fox/Disney/whoever says it's "officially canon".
You can say, "no thanks, I don't like it, that's stupid" and ignore it wholesale and there is not a single thing anyone can do to stop you.
Likewise, if you were to create a cool character in the Alien RPG and you really liked them and their adventures and you wanted to incorporate them into your head-canon, there is also nothing anyone can do to stop you.
For the end-user, head-canon trumps "official canon" 100% of the time.
QuoteThe canon of a work of fiction is "the body of works taking place in a particular fictional world that are widely considered to be official or authoritative; [especially] those created by the original author or developer of the world".[2] Canon is contrasted with, or used as the basis for, works of fan fiction and other derivative works.[3]
Quote from: kwisatz on Dec 11, 2023, 02:24:32 AMMight as well call ralfy for a Burke origin..
Quote from: ralfy on Dec 11, 2023, 08:47:44 AMYou can ignore it, but it's still canon.The point is that it doesn't matter; you can ignore "official canon" at will with no repercussions.
Quote from: ralfy on Dec 11, 2023, 08:47:44 AMThat means if there's anything that makes no sense, it's the idea of a "head-canon." That's because with that there's no wide consideration at all, as your view is not official or authoritative.My view doesn't have to be official or authoritative for anyone but me, and my view trumps the company line of the IP holder 100% of the time. I am not obligated to listen to, care about, or follow anything the IP holders think or say, and there is nothing they (or anyone else) can do about it.
Quote from: ralfy on Dec 11, 2023, 08:47:44 AMSimilarly, for example, I have to acknowledge the fact that Max's child is no longer a boy but a girl because of what was depicted in Fury Road. How to explain the discrepancy? Maybe future writers can include in the canon that Max became delusional in the first movie such that he thought all along that he had a boy when it was actually a girl.Your choice of Mad Max is interesting because the series is explicitly presented as unreliable-narrator folklore by George Miller; discrepancies and inconsistencies are specifically baked into the setting, on purpose.
Quote from: Nukiemorph on Dec 11, 2023, 09:36:55 PM(The girl in the Fury Road flashbacks isn't supposed to be his kid. It's a child he failed to save in a prequel comic that nobody read.)I think I read it, but it was so forgettable. There was also something related to it in the Mad Max game.
Quote from: Wweyland on Dec 11, 2023, 10:52:47 PMThe mad max game was awesome.Quote from: Nukiemorph on Dec 11, 2023, 09:36:55 PM(The girl in the Fury Road flashbacks isn't supposed to be his kid. It's a child he failed to save in a prequel comic that nobody read.)I think I read it, but it was so forgettable. There was also something related to it in the Mad Max game.
Quote from: Xenomrph on Dec 11, 2023, 10:54:50 PMQuote from: Wweyland on Dec 11, 2023, 10:52:47 PMThe mad max game was awesome.Quote from: Nukiemorph on Dec 11, 2023, 09:36:55 PM(The girl in the Fury Road flashbacks isn't supposed to be his kid. It's a child he failed to save in a prequel comic that nobody read.)I think I read it, but it was so forgettable. There was also something related to it in the Mad Max game.
Speaking of games, Aliens: Dark Descent is a videogame! Anyone have any tips for dealing with the Queen you find down in the mines?
Quote from: Xenomrph on Dec 11, 2023, 03:38:58 PMQuote from: ralfy on Dec 11, 2023, 08:47:44 AMYou can ignore it, but it's still canon.The point is that it doesn't matter; you can ignore "official canon" at will with no repercussions.Quote from: ralfy on Dec 11, 2023, 08:47:44 AMThat means if there's anything that makes no sense, it's the idea of a "head-canon." That's because with that there's no wide consideration at all, as your view is not official or authoritative.My view doesn't have to be official or authoritative for anyone but me, and my view trumps the company line of the IP holder 100% of the time. I am not obligated to listen to, care about, or follow anything the IP holders think or say, and there is nothing they (or anyone else) can do about it.Quote from: ralfy on Dec 11, 2023, 08:47:44 AMSimilarly, for example, I have to acknowledge the fact that Max's child is no longer a boy but a girl because of what was depicted in Fury Road. How to explain the discrepancy? Maybe future writers can include in the canon that Max became delusional in the first movie such that he thought all along that he had a boy when it was actually a girl.Your choice of Mad Max is interesting because the series is explicitly presented as unreliable-narrator folklore by George Miller; discrepancies and inconsistencies are specifically baked into the setting, on purpose.
Quote from: Nukiemorph on Dec 11, 2023, 09:36:55 PM(The girl in the Fury Road flashbacks isn't supposed to be his kid. It's a child he failed to save in a prequel comic that nobody read.)
Quote from: Xenomrph on Dec 11, 2023, 10:54:50 PMThe mad max game was awesome.
Speaking of games, Aliens: Dark Descent is a videogame! Anyone have any tips for dealing with the Queen you find down in the mines?
Quote from: ralfy on Dec 12, 2023, 12:04:27 AMI know what "canon" means lol, I've probably been arguing about it since before you were born.Quote from: Xenomrph on Dec 11, 2023, 03:38:58 PMQuote from: ralfy on Dec 11, 2023, 08:47:44 AMYou can ignore it, but it's still canon.The point is that it doesn't matter; you can ignore "official canon" at will with no repercussions.Quote from: ralfy on Dec 11, 2023, 08:47:44 AMThat means if there's anything that makes no sense, it's the idea of a "head-canon." That's because with that there's no wide consideration at all, as your view is not official or authoritative.My view doesn't have to be official or authoritative for anyone but me, and my view trumps the company line of the IP holder 100% of the time. I am not obligated to listen to, care about, or follow anything the IP holders think or say, and there is nothing they (or anyone else) can do about it.Quote from: ralfy on Dec 11, 2023, 08:47:44 AMSimilarly, for example, I have to acknowledge the fact that Max's child is no longer a boy but a girl because of what was depicted in Fury Road. How to explain the discrepancy? Maybe future writers can include in the canon that Max became delusional in the first movie such that he thought all along that he had a boy when it was actually a girl.Your choice of Mad Max is interesting because the series is explicitly presented as unreliable-narrator folklore by George Miller; discrepancies and inconsistencies are specifically baked into the setting, on purpose.
You can ignore or support it, but there are repercussions. If most people don't like the way the franchise is being developed, then they'll turn away. When that happens, the franchise dies, and the owners can have it remained buried indefinitely.
Of course, your view doesn't have to be authoritative or official, as it's all just in your head. Even your claim that your view trumps what is official is also just in your head.
But when fans talk about canon, they're not talking about what's in each person's head because that's irrelevant. The very definition of the term, as you explained to you earlier, is what's widely considered to be official and authoritative, and the only ones who can state what's official and authoritative are the ones who own it. Your view stays in your head or whoever fans will follow and support you.
Quote from: ralfy on Dec 12, 2023, 12:04:27 AMFinally, I don't remember seeing what you said in the first three Mad Max movies. What I do remember is that he patterned the story after literary works inspired by myths, like Moby-Dick. Hence, characters with names like Toe Cutter and Starbuck.https://www.polygon.com/platform/amp/23984150/furiosa-mad-max-timeline-trailer-continuity
Quote from: Still Collating... on Dec 11, 2023, 11:50:05 PMI have 1 flamethrower and that's my only special weapon, and I have 1 sentry gun that I don't know how to turn around lolQuote from: Xenomrph on Dec 11, 2023, 10:54:50 PMQuote from: Wweyland on Dec 11, 2023, 10:52:47 PMThe mad max game was awesome.Quote from: Nukiemorph on Dec 11, 2023, 09:36:55 PM(The girl in the Fury Road flashbacks isn't supposed to be his kid. It's a child he failed to save in a prequel comic that nobody read.)I think I read it, but it was so forgettable. There was also something related to it in the Mad Max game.
Speaking of games, Aliens: Dark Descent is a videogame! Anyone have any tips for dealing with the Queen you find down in the mines?
Tips? Focus fire on the Queen. Your best bet always is to kill her before she gets to you, cause when she does, it's game over very quickly. It would be good for you to have at least one new weapon. A flamer is good for making and arc of flame (drag and drop to make a wall of fire) so that you're protected against the huggers. A sniper rifle does great damage. Grenades are a must to stun the Queen and interrupt her charge. Before attacking, heal and have full command points at the ready. Use adrenalin when you can and use the "tactical analysis" option (costs you 1 tool for instant 2 command point regen). have one sentry pointed the way you came, behind you, and at least one if not 2 pointed at the door before you enter and meet the Queen. Once the cinematic is done, you can go back, opening the door and giving your turrets a clear line of fire. If you know how to turn your sentries that is.
Quote from: Wweyland on Dec 12, 2023, 01:48:31 PMThe Queens die surprisingly fast. I just shoot them in the face with grenades and focus fire.Yeah they're actually not too hard to kill especially on nightmare
Quote from: Xenomrph on Dec 12, 2023, 01:47:14 AMI know what "canon" means lol, I've probably been arguing about it since before you were born.
The point is that what's in my head, my head-canon, is absolutely more important than what some company says is canon. "What fans talk about" is meaningless, official canon is not a useful concept for fans or consumers. Fans (including you!) are empowered to decide for themselves what they personally want to accept as canon, independent of any "official" claims.
Even if you said "I am choosing to follow the official canon", that is a personal choice you are making, independent of the IP owners. If that's what brings you the most enjoyment then great! Keep doing it! But at the end of the day that personal choice is still head-canon (even if it aligns with the official canon). No one is forcing you, the consumer, to follow the official canon, you are choosing to.Quote from: ralfy on Dec 12, 2023, 12:04:27 AMFinally, I don't remember seeing what you said in the first three Mad Max movies. What I do remember is that he patterned the story after literary works inspired by myths, like Moby-Dick. Hence, characters with names like Toe Cutter and Starbuck.https://www.polygon.com/platform/amp/23984150/furiosa-mad-max-timeline-trailer-continuity
Quote from: ralfy on Dec 13, 2023, 12:52:26 AMYou are very clearly not grasping what I'm saying lolQuote from: Xenomrph on Dec 12, 2023, 01:47:14 AMI know what "canon" means lol, I've probably been arguing about it since before you were born.
The point is that what's in my head, my head-canon, is absolutely more important than what some company says is canon. "What fans talk about" is meaningless, official canon is not a useful concept for fans or consumers. Fans (including you!) are empowered to decide for themselves what they personally want to accept as canon, independent of any "official" claims.
Even if you said "I am choosing to follow the official canon", that is a personal choice you are making, independent of the IP owners. If that's what brings you the most enjoyment then great! Keep doing it! But at the end of the day that personal choice is still head-canon (even if it aligns with the official canon). No one is forcing you, the consumer, to follow the official canon, you are choosing to.Quote from: ralfy on Dec 12, 2023, 12:04:27 AMFinally, I don't remember seeing what you said in the first three Mad Max movies. What I do remember is that he patterned the story after literary works inspired by myths, like Moby-Dick. Hence, characters with names like Toe Cutter and Starbuck.https://www.polygon.com/platform/amp/23984150/furiosa-mad-max-timeline-trailer-continuity
"Head-canon" makes no sense because you're authorizing you're own views in your mind. In addition, the only one who thinks that your views trump those of others is you. For example, I can come up with my own "head-canon" and imagine that my views are better than those of the company and yours. Put simply, it amounts to fantasizing.
Also, "official canon" is redundant because the definition of "canon" is something widely considered official or authoritative.
You're confusing opinion with what's canonical. The first refers to what you think while the second refers to what's official. They're not the same.
Canon doesn't refer to what's widely accepted but what's widely considered as official or authoritative. That means you can choose to not accept the alternate timeline in Fury, for example, or what takes place in the Dark Descent game, but your choice doesn't make something official unofficial. And neither does your opinion that what you choose is canonical becomes so. Apparently, you didn't know the meaning of the term from the beginning.
Finally, the source you gave doesn't support your argument. Instead, it explains that what takes place in Fury can't be reconciled with the first three movies because it involves "an alternate timeline." BTW, that's canon, too, because the movie was approved by those who own the IP.
The implication, then, is that in order to deal with retconning, one has to settle for parallel universes, etc. It's like a deus ex machina.
Quote from: Xenomrph on Dec 13, 2023, 01:36:54 AMYou are very clearly not grasping what I'm saying lol
What is officially canon according to the IP holders *doesn't matter*. My opinion, my head canon, is absolutely more important to me than anything they have to say. My head canon does not have to be "official" and it absolutely is my opinion, and it trumps the "official" canon for me because, again, the official canon *doesn't matter*. It serves no purpose to the consumer. There is no "truth", it's all fiction.
Also the concept of "canon", biblical canon, absolutely was "that which is widely accepted as true". That's the origin of the concept.
But it doesn't matter, because what I choose to believe is more important for me than anything anyone else could possibly say.
And again, you choosing to follow "the official canon" is a personal choice, just like what I choose to believe. The official canon exists independent of you or me, but you are personally choosing to follow it. You are not obligated to do so.
You call it "fantasizing", I call it freedom of choice and maximizing my enjoyment of a franchise I like - and there is absolutely nothing the IP holders or you or anyone else can do to derail that. It's already fantasy - it's fiction, none of this stuff actually exists! If it became canon that Jones was actually Ripley's sister, and I chose to reject that, what, exactly, can you to do about it? Are you going to come take my Aliens toys away? Declare that I'm not a "true fan"? Say that I'm "wrong" in how I choose to enjoy a franchise? Tell me, what can you do?
I know a guy who believes with all his heart that Bishop put the egg on the Sulaco from Alien3. Any evidence I provide to the contrary, he does not care. He loves his theory, and it is what brings him maximum enjoyment out of the franchise. It is his head-canon.
Who am I to take that away from him, to tell him he's wrong and that he isn't allowed to enjoy a piece of fiction the way he wants to?
And yes, my Nad Max link supports what I'm saying - George Miller doesn't pay attention to the logic or timeline of his Mad Max movies because *it doesn't matter*. They're mythic tales and continuity isn't important. Mad Max might not even be a single person, he could just be a folklore legend that people assign the name to. You saw the phrase "alternate timeline" and fixated on it, without reading the rest of the article. Nowhere has George Miller ever said it's an alternate timeline.
Quite the opposite, in fact:
https://screenrant.com/mad-max-fury-road-movie-sequel-reboot-continuity-explained/
https://www.indiewire.com/news/general-news/listen-george-miller-talks-mad-max-continuity-practical-effects-and-more-in-1-hour-of-fury-road-interviews-272466/
If you choose to rationalize it as "alternate timelines", if that's what brings you the most enjoyment out of the franchise, then guess what? That's your head-canon.
Canon and continuity aren't synonyms - there is a defined biblical "canon" by the Catholic Church and the Bible is littered with continuity problems. Hell, even the Alien franchise has continuity problems, even within the things officially considered "canon".
The Warhammer 40K universe is chock full of continuity problems (some of it is even intentional!). The official line is "everything is canon, not everything is true." And Games Workshop actively encourages players to incorporate their own head-canon, even if it contradicts or overrides "official" media.
Shit, has Disney/Fox even said Aliens Dark Descent is actually officially "canon"? Maybe that's part of your head-canon, too...
QuoteThe canon of a work of fiction is "the body of works taking place in a particular fictional world that are widely considered to be official or authoritative; [especially] those created by the original author or developer of the world".[2] Canon is contrasted with, or used as the basis for, works of fan fiction and other derivative works.[3]
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMWhat you have in your mind is not widely considered, let alone official or authoritative.I never said that it was, nor does that matter.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMNext, there's no such thing as a "head-canon," and for the same reason. That means even the idea of a "head-canon" is part of your imagination, and nothing more.Just because you're unfamiliar with a concept doesn't mean it doesn't exist.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMThe fact that you admit that what you imagine isn't official means it's not canon, head- or otherwise. Put simply, you're imagining another timeline, and nothing more.This has nothing to do with "timelines" lol.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMNext, the definition of "canon" doesn't point out that it should be accepted. Rather, it's considered as official. That means you can argue all you want that you don't accept what's shown, but it remains official and what you think simply part of your imagination.And the part you're not grasping is that "what is official" doesn't matter.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMEven your example concerning the Bible works against you. The books that make up the Bible were selected and approved by various councils across centuries. They did not spring from each person's imagination which just happened to coincide with each other. You're obviously an ignoramus concerning this topic.The idea of biblical canon is still what groups of people choose to believe, it doesn't matter how long it took them to reach that conclusion.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMThe link you gave doesn't support your argument. You insist that that Miller used "unreliable[-]narrator folklore" but according to some sources there are production notes when the three movies were being made showing that they followed a chronology, and even anyone who saw the three movies can see the same. Meanwhile, what the source you gave doesn't support your point but instead excuses discrepancies by arguing that the new movie takes place in an alternative timeline. That means not only does your source not support your claim it's possible that you probably didn't even read it carefully.https://www.polygon.com/platform/amp/23984150/furiosa-mad-max-timeline-trailer-continuity
QuoteBut if you're trying to square that math with either the events of the original Mad Max trilogy or Fury Road, let me offer some helpful advice: don't. It probably doesn't make sense. In fact, the comics books that have come out since Fury Road have been trying to fit its timeline back into the original trilogy for years, and never gotten close to succeeding.
And you know what? That's OK.
Mad Max director, writer, and creator George Miller, in his infinite wisdom, rightly decided with the release of Fury Road that maybe Max is an idea larger than petty grievances like canon and continuity. Max is a myth and a legend, and as Miller himself has supposedly said, he works best as a campfire legend. And Furiosa is no different. The trailer says as much in its first few seconds. This is her Odyssey. She's destined to become a myth, and myths are too important to worry about whether or not the details line up.
QuoteThe Mad Max franchise has always upheld a very loose continuity, with few recurring elements aside from the title character, the Wasteland setting, and rebellion-themed narratives. In an interview with Den of Geek, Miller offered his views on the continuity debate:
"they're not really connected in any very strict way. They're another episode in a saga of a character who is pretty archetypal: the wanderer in the wasteland, basically searching for meaning. This is someone we see in the classic westerns, in samurai stories. You can't really put a chronology [of the Mad Max films] together. They were never conceived that way. After I made the first one I had no intention to make a second, the second was ultimately an attempt to do the things I couldn't in the first one and so on. They were all standalone films in many, many ways."
When asked whether this was akin to folklore, Miller replied, "Precisely."
QuoteMeanwhile, also had an extensive talk with Awards Chatter, and he admits that 'Fury Road' has no real, solid connection to the preceding films.
"There's no real continuity, just as there wasn't between the first three," Miller said.
Quote from: ralfy on Dec 13, 2023, 04:12:15 AMFinally, the franchise holders don't have to declare something as canon. They just have to authorize its release or accept any licensing requests, and that includes this video game.That isn't how "canon" works, considering license holders can release "non canon" things, or declare things to be "non canon" after the fact. "Merely releasing something" is not a good enough standard, and you don't have any quotes from the license-holders to back up your claim about what is canon and what isn't.
QuoteLet's say you want to play Aliens: Dark Descent but find out that it mostly goes against your timeline of the Alien storyline, and you argue that the game needs major revisions because of that. The game developers disagree.There's multiple problems with this:
So, you can choose to revise the game yourself and release it unofficially, obtain a license from the IP holders to develop and release a new game that follows your timeline, or close your eyes and just imagine a game following your timeline.
The first and second options will cost you money, if not a lot, and if something goes wrong legally with the first option, then you can get into trouble.
QuoteFor the latter, does it matter if you're merely a consumer? Actually, yes, because you only live to consume, and what you're consuming--this game--you don't want. That means you have to be a creator, too, but one creating for an imaginary audience. In short, you have to fantasize that you own a franchise that you're developing and playing a game made by your company and released to gamers who, because they have the same beliefs as you, will adore you so much that you'll end up telling them, "You like me. You really like me!"No, my explanations or conclusions only need to satisfy one person (me). I don't need approval from anyone else, and my views trump anything anyone could possibly say to me.
Quote from: Xenomrph on Dec 13, 2023, 05:38:38 PM@Local Trouble this shit is right up your alley.
@Corporal Hicks you'll probably love it too
Also I just figured out how the @ ping system work!
Quote from: Local Trouble on Dec 13, 2023, 06:09:32 PMProbably for the best.Quote from: Xenomrph on Dec 13, 2023, 05:38:38 PM@Local Trouble this shit is right up your alley.
@Corporal Hicks you'll probably love it too
Also I just figured out how the @ ping system work!
He'll probably ignore you soon.
Quote from: Xenomrph on Dec 13, 2023, 05:04:37 AMQuote from: ralfy on Dec 13, 2023, 04:12:15 AMWhat you have in your mind is not widely considered, let alone official or authoritative.I never said that it was, nor does that matter.Quote from: ralfy on Dec 13, 2023, 04:12:15 AMNext, there's no such thing as a "head-canon," and for the same reason. That means even the idea of a "head-canon" is part of your imagination, and nothing more.Just because you're unfamiliar with a concept doesn't mean it doesn't exist.
https://www.dictionary.com/e/slang/headcanon/
https://en.wiktionary.org/wiki/headcanon
https://www.urbandictionary.com/define.php?term=headcanon
https://fanlore.org/wiki/Headcanon
https://www.oed.com/dictionary/headcanon_n?tl=true
https://www.collinsdictionary.com/us/dictionary/english/headcanon
Hell, it's even been brought up on these very forums:
https://www.avpgalaxy.net/forum/index.php?topic=62006.msg2378560#msg2378560Quote from: ralfy on Dec 13, 2023, 04:12:15 AMThe fact that you admit that what you imagine isn't official means it's not canon, head- or otherwise. Put simply, you're imagining another timeline, and nothing more.This has nothing to do with "timelines" lol.Quote from: ralfy on Dec 13, 2023, 04:12:15 AMNext, the definition of "canon" doesn't point out that it should be accepted. Rather, it's considered as official. That means you can argue all you want that you don't accept what's shown, but it remains official and what you think simply part of your imagination.And the part you're not grasping is that "what is official" doesn't matter.Quote from: ralfy on Dec 13, 2023, 04:12:15 AMEven your example concerning the Bible works against you. The books that make up the Bible were selected and approved by various councils across centuries. They did not spring from each person's imagination which just happened to coincide with each other. You're obviously an ignoramus concerning this topic.The idea of biblical canon is still what groups of people choose to believe, it doesn't matter how long it took them to reach that conclusion.Quote from: ralfy on Dec 13, 2023, 04:12:15 AMThe link you gave doesn't support your argument. You insist that that Miller used "unreliable[-]narrator folklore" but according to some sources there are production notes when the three movies were being made showing that they followed a chronology, and even anyone who saw the three movies can see the same. Meanwhile, what the source you gave doesn't support your point but instead excuses discrepancies by arguing that the new movie takes place in an alternative timeline. That means not only does your source not support your claim it's possible that you probably didn't even read it carefully.https://www.polygon.com/platform/amp/23984150/furiosa-mad-max-timeline-trailer-continuityQuoteBut if you're trying to square that math with either the events of the original Mad Max trilogy or Fury Road, let me offer some helpful advice: don't. It probably doesn't make sense. In fact, the comics books that have come out since Fury Road have been trying to fit its timeline back into the original trilogy for years, and never gotten close to succeeding.
And you know what? That's OK.
Mad Max director, writer, and creator George Miller, in his infinite wisdom, rightly decided with the release of Fury Road that maybe Max is an idea larger than petty grievances like canon and continuity. Max is a myth and a legend, and as Miller himself has supposedly said, he works best as a campfire legend. And Furiosa is no different. The trailer says as much in its first few seconds. This is her Odyssey. She's destined to become a myth, and myths are too important to worry about whether or not the details line up.
https://screenrant.com/mad-max-fury-road-movie-sequel-reboot-continuity-explained/QuoteThe Mad Max franchise has always upheld a very loose continuity, with few recurring elements aside from the title character, the Wasteland setting, and rebellion-themed narratives. In an interview with Den of Geek, Miller offered his views on the continuity debate:
"they're not really connected in any very strict way. They're another episode in a saga of a character who is pretty archetypal: the wanderer in the wasteland, basically searching for meaning. This is someone we see in the classic westerns, in samurai stories. You can't really put a chronology [of the Mad Max films] together. They were never conceived that way. After I made the first one I had no intention to make a second, the second was ultimately an attempt to do the things I couldn't in the first one and so on. They were all standalone films in many, many ways."
When asked whether this was akin to folklore, Miller replied, "Precisely."
https://www.indiewire.com/news/general-news/listen-george-miller-talks-mad-max-continuity-practical-effects-and-more-in-1-hour-of-fury-road-interviews-272466/QuoteMeanwhile, also had an extensive talk with Awards Chatter, and he admits that 'Fury Road' has no real, solid connection to the preceding films.
"There's no real continuity, just as there wasn't between the first three," Miller said.
I'm, uh, I'm not sure you read the links particularly well. Do you have any quotes from Miller about things being alternate timelines? I kind of doubt it.Quote from: ralfy on Dec 13, 2023, 04:12:15 AMFinally, the franchise holders don't have to declare something as canon. They just have to authorize its release or accept any licensing requests, and that includes this video game.That isn't how "canon" works, considering license holders can release "non canon" things, or declare things to be "non canon" after the fact. "Merely releasing something" is not a good enough standard, and you don't have any quotes from the license-holders to back up your claim about what is canon and what isn't.
By that logic, the novelization of 'Alien Covenant' (the one that has David outright say he didn't create the Alien) is simultaneously canon alongside the movie's explanation. Likewise, the end of 'Aliens' shows Ripley and company getting into one type of cryotube, while the beginning of 'Alien3' shows them using a completely different one.
Hell, there's even a recent example (https://avp.fandom.com/wiki/Aliens:_Bishop#Goofs) - the (canon) novel "Aliens: Bishop" provides one death for Michael Bishop, while the (canon) sourcebook "The Weyland Yutani Project" provides a totally different one.
If we don't have any statements that things aren't canon, then by that logic the William Gibson Alien3 novelization and audio drama are canon - nowhere in the product descriptions is it stated that they're "alternate timelines", merely that they're from "an unproduced screenplay". Similarly, Disney/FOX has never publicly said that the DH Press novels, or the AvP movies, or the old Dark Horse comics, are "non-canon". By your standard, the fact that they were released with a copyright stamp on them means they're officially canon.
Canon and continuity aren't synonyms, but such discrepancies present audiences with some choices they have to make, be it to disregard certain sources, or come up with explanations to address those discrepancies. But those explanations or decisions are, themselves, head-canon.
The license-holders have clarified to writers and creators what is and isn't "canon", which illustrates my point: "canon" is not a useful concept for the consumer, and we wouldn't even know what it is if the creative talent didn't opt to share what they've been told with us.QuoteLet's say you want to play Aliens: Dark Descent but find out that it mostly goes against your timeline of the Alien storyline, and you argue that the game needs major revisions because of that. The game developers disagree.There's multiple problems with this:
So, you can choose to revise the game yourself and release it unofficially, obtain a license from the IP holders to develop and release a new game that follows your timeline, or close your eyes and just imagine a game following your timeline.
The first and second options will cost you money, if not a lot, and if something goes wrong legally with the first option, then you can get into trouble.
1. "the developers disagree" is irrelevant, considering that by your own standard, they are not the license holders and do not make the decisions about what is or isn't "officially canon"
2. If I have enough money to throw at the problem, I could conceivably get licensed permission from the IP holders and create contradictory materials and provide no explanation for why things don't line up. As demonstrated, any explanations for those contradictions provided by the audience are, themselves, head-canon.QuoteFor the latter, does it matter if you're merely a consumer? Actually, yes, because you only live to consume, and what you're consuming--this game--you don't want. That means you have to be a creator, too, but one creating for an imaginary audience. In short, you have to fantasize that you own a franchise that you're developing and playing a game made by your company and released to gamers who, because they have the same beliefs as you, will adore you so much that you'll end up telling them, "You like me. You really like me!"No, my explanations or conclusions only need to satisfy one person (me). I don't need approval from anyone else, and my views trump anything anyone could possibly say to me.
Head-canon addresses your "consumer/creator" conundrum by allowing the consumer to be a creator, even if they are only doing so for themselves. And they're doing so in a way that no one can overrule or take away from them, regardless of what is officially "canon" or not.
That's the point you're not grasping.
It's clear we'll never see eye-to-eye on this, and that's fine (it's less of a "we disagree with each other" thing and more of a "you do not grasp the fundamental concepts" thing), but I'll agree with one thing - it's all very off-topic and we've let it go on long enough.
QuoteIn pop culture, the word canon refers to the aspects of a story or fictional "world" or "universe" that are considered to be "official"—meaning they have been confirmed within the story or in some other way (for example, an author or director might confirm something to be canon in an interview or in bonus material).
In contrast, headcanon is simply what a fan believes (or wants) to be true about a story. It can involve backstory, what happens after the story ends, or any other aspect. Headcanon often involves shipping, which is the practice of romantically linking two characters who don't have any romantic interactions in the actual story.
Quote from: Xenomrph on Dec 14, 2023, 02:41:24 AMQuote from: ralfy on Dec 14, 2023, 02:09:22 AMI'm not sayinghttps://www.youtube.com/watch?v=A8q8PXoJwVk
https://i.imgur.com/oIXTMmY.jpeg
Quote from: ralfy on Dec 15, 2023, 12:55:32 AMQuote from: Xenomrph on Dec 14, 2023, 02:41:24 AMQuote from: ralfy on Dec 14, 2023, 02:09:22 AMI'm not sayinghttps://www.youtube.com/watch?v=A8q8PXoJwVk
https://i.imgur.com/oIXTMmY.jpeg
That's all you have left: taking only part of a point and then trolling with memes. And only because the evidence you gave went against you.
Quote from: Xenomrph on Dec 14, 2023, 02:41:24 AMYeah what that guy said.Quote from: ralfy on Dec 14, 2023, 02:09:22 AMI'm not sayinghttps://www.youtube.com/watch?v=A8q8PXoJwVk
https://i.imgur.com/oIXTMmY.jpeg
Quote from: kwisatz on Dec 15, 2023, 01:07:15 AMhttps://s20.directupload.net/images/231215/bueb4xxu.jpgDoesn't seem to load properly on my end.
Quote from: Wweyland on Dec 18, 2023, 11:20:50 AMAnyone know how big a difference the "infestation levels" make?iirc, means aliens are greater in number and more active, and send out more units than just drones
Should I take an unrested squad out versus waiting and fighting more Aliens?
Quote from: ralfy on Dec 23, 2023, 01:30:25 AMSomeone pointed out in another forum that the story isn't that strong mainly because it focuses more on being a turn-based tactical and strategic RPG (weapons development, etc., resources, labs and workshops in a base). I think it's because there's little character development even for most of the protagonists, unlike in games like those belonging to the Mass Effect series.I've read this post 7 times and I cannot discern what your point is, especially the second paragraph.
It's also starts with one alien, then followed by multiple facehuggers, with a functional base that's readily developed from a military ship that crashlands, etc.
Quote from: ralfy on Dec 23, 2023, 01:30:25 AMSomeone pointed out in another forum that the story isn't that strong mainly because it focuses more on being a turn-based tactical and strategic RPG (weapons development, etc., resources, labs and workshops in a base). I think it's because there's little character development even for most of the protagonists, unlike in games like those belonging to the Mass Effect series.
It's also starts with one alien, then followed by multiple facehuggers, with a functional base that's readily developed from a military ship that crashlands, etc.
Quote from: Wweyland on Dec 21, 2023, 10:22:13 AMAny way to make marines "conserve ammo"?
I have had cases when I needed a demolition charge, but the Marines have already shot their load.
Quote from: Still Collating... on Dec 23, 2023, 10:17:59 PMQuote from: ralfy on Dec 23, 2023, 01:30:25 AMSomeone pointed out in another forum that the story isn't that strong mainly because it focuses more on being a turn-based tactical and strategic RPG (weapons development, etc., resources, labs and workshops in a base). I think it's because there's little character development even for most of the protagonists, unlike in games like those belonging to the Mass Effect series.
It's also starts with one alien, then followed by multiple facehuggers, with a functional base that's readily developed from a military ship that crashlands, etc.
Neither AVPE nor Dark Descent is turn based.Quote from: Wweyland on Dec 21, 2023, 10:22:13 AMAny way to make marines "conserve ammo"?
I have had cases when I needed a demolition charge, but the Marines have already shot their load.
It's pretty sneaky, but near most areas where you need to demolish something, there is either a fallen colonist that can be searched for ammo or an ammo crate nearby.
Quote from: Wweyland on Dec 26, 2023, 08:22:55 PMAnyone else abuse the elevators for save points?Oh shit, I never thought to do that.
Quote from: Wweyland on Dec 26, 2023, 08:22:55 PMAnyone else abuse the elevators for save points?I did :D
Quote from: 426Buddy on Jan 22, 2024, 11:59:35 AMFinally caved and picked this up, this style of game isnt usually my cup of tea.
Im on the dead hills mission and was killed off pretty quickly. On a console, the controls are not feeling very intuitive for me.
Really enjoying the story and authenticity here but not sure if I can hang with a game this difficult. May change to story mode and see how it goes.
Quote from: BlueMarsalis79 on Jan 22, 2024, 10:38:19 PMGet good.
Quote from: 426Buddy on Jan 23, 2024, 01:06:47 PMQuote from: BlueMarsalis79 on Jan 22, 2024, 10:38:19 PMGet good.
In the last decade I have only had a very small amount of time to dedicate to gaming, which exacerbates my lower than average abilities.
Quote from: Corporal Hicks on Dec 28, 2023, 10:48:45 AMHas anyone come across a way to get that specific injury on purpose?
Quote from: Still Collating... on Jan 24, 2024, 12:35:55 AMIf it's even possible.
Quoteif possible that is?.
Quote from: BlueMarsalis79 on Jan 23, 2024, 01:20:42 PMI was talking to Kimmy about Isolation actually, Dark Descent unlike it is genuinely difficult though.
Quote from: 426Buddy on Jan 23, 2024, 01:06:47 PMI feel you, but the first squad mission was perhaps one of the most difficult ones.Quote from: BlueMarsalis79 on Jan 22, 2024, 10:38:19 PMGet good.
For most people this would be an option.
However I've never been great at video games despite having played them for 33 years or more. Even when I was young and could spend all the time in the world playing.
In the last decade I have only had a very small amount of time to dedicate to gaming, which exacerbates my lower than average abilities.
So playing something like this with a controller is feeling impossible almost. Ive gotten my squad killed maybe 7 to 10 times on the first mission already and i've only saved 1 survivor lol.
Quote from: BlueMarsalis79 on Jan 25, 2024, 04:15:00 PMI outright do not believe you only sat in place for minutes at a time as your strategy or perhaps you never played it on Hard. The behaviour of the Alien changes with difficulties, you can get away with hiding in a locker or under a desk repeatedly on normal, on hard you have to keep moving and use your tools as distractions or offensively if it sees you.
One of the best stealth videogames I have ever played, I have done the one shot, do not die once during the main campaign achievement in it; on Xbox 360 on Xbox One and PC- I know it like the back of my hand and know mechanically what you claim simply does not match the reality.
Dark Descent being more inconsistent makes the stealth in that more infuriating although it is still very rewarding.
https://www.youtube.com/watch?v=qCkqpRnk1oU
Quote from: [cancerblack] on Jan 25, 2024, 03:28:48 AMQuote from: Still Collating... on Jan 24, 2024, 12:35:55 AMIf it's even possible.Quoteif possible that is?.
Quote from: BlueMarsalis79 on Jan 25, 2024, 11:28:04 PMSounds like you never gave it a shot in the first place. If it is not for you, you do not have to make up stuff to justify that fact, I know someone else on this forum did the exact same thing (muh bugs) funnily enough.
No sequel, but it got ported to everything, just because it is that good and optimised.
Quote from: Still Collating... on Jan 26, 2024, 12:24:35 AMQuote from: [cancerblack] on Jan 25, 2024, 03:28:48 AMQuote from: Still Collating... on Jan 24, 2024, 12:35:55 AMIf it's even possible.Quoteif possible that is?.
Found a short on YouTube. It is possible to get all 4 prosthetics!
Quote from: BlueMarsalis79 on Jan 29, 2024, 04:36:29 PMThis feels every bit as authentic to Aliens as Alien Isolation did to Alien.
Quote from: BlueMarsalis79 on Jan 29, 2024, 04:36:29 PMJust finished this and just wow...
This feels every bit as authentic to Aliens as Alien Isolation did to Alien.
It even makes stuff I used to be half and half on feel one hundred percent part of the fabric by proxy, like the subtle psychic stuff, and the Crusher and Praetorian- like it had me coming away forgetting they never actually featured in the films themselves because they just feel so natural.
Had me in a constant state of panic, but really enjoyed it, hope they get to do a sequel and expand upon the arsenal and perhaps make the ARC or APC not outright invulnerable this time- perhaps give the Runner (perhaps a Shotgun like acid puke) and Prowler (a more Sniper like acid spit) some ranged abilities to shake things up next time around.
Quote from: Thatguy2068 on Mar 26, 2024, 03:07:13 PMNo playable Xenos? :(
Quote from: Wweyland on Feb 07, 2024, 02:42:57 PMI was generally afraid of the death clock at first, but it turned out great (both with time remaining and as a way to build tension).
Quote from: E. Shaw on Mar 31, 2024, 09:03:37 PMHavent played that. It might be similar to something that XCom games had.Quote from: Wweyland on Feb 07, 2024, 02:42:57 PMI was generally afraid of the death clock at first, but it turned out great (both with time remaining and as a way to build tension).
Is it like Majora's Mask?
Quote from: Still Collating... on Apr 14, 2024, 10:16:09 PMFireteam is dead dead since they announced that they're working on another game (almost certainly another Alien game). Dark Descent hasn't gotten any new info. Was never meant to be a live service game. Would've loved some DLC or special game modes, but that doesn't seem likely now. Maybe an update fixing some bugs down the line, but most are fixed, so even that isn't as likely anymore.Can you provide evidence that the dev of fireteam are making another alien game?
Quote from: BlueMarsalis79 on Apr 15, 2024, 01:48:54 AMThat's fine by me, Dark Descent and Isolation are easily the best videogames in either franchise, and we're lucky enough to have three more Alien titles in the works currently.I hope the other alien games are more horror focus than action.
Some from prior developers and one... an often requested sequel.