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Games => Alien-Predator Games => Aliens vs. Predator (PS3, X360, PC) => Topic started by: Darkness on Feb 14, 2010, 05:34:49 PM

Title: Fan Reviews
Post by: Darkness on Feb 14, 2010, 05:34:49 PM
As some retailers have shipped the game early, those who have played the game are free to discuss it. You can use this thread to post reviews in.

This thread is for people who have played the game. For those who haven't and want to know spoilers and so forth, you can ask your questions in this thread (http://www.avpgalaxy.net/forum/index.php?topic=29182.0).
Title: Re: Fan Reviews
Post by: Baasje92 on Feb 14, 2010, 05:39:35 PM
Quote from: Darkness on Feb 14, 2010, 05:34:49 PM
As some retailers have shipped the game early, those who have played the game are free to discuss it. You can use this thread to post reviews in.

This thread is for people who have played the game. For those who haven't and want to know spoilers and so forth, you can ask your questions in this thread (http://www.avpgalaxy.net/forum/index.php?topic=29182.0).
Make sure the reviews of those people in here, will use spoiler tags, cause if it has to do with the story line i don't want to know so far :P want to find out myself  :D
Title: Re: Fan Reviews
Post by: RidgeTop on Feb 14, 2010, 08:31:05 PM
Perhaps a poll for a score out of 10 would fit in this thread?
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 14, 2010, 08:46:44 PM
Quote from: RidgeTop on Feb 14, 2010, 08:31:05 PM
Perhaps a poll for a score out of 10 would fit in this thread?
I agree poll is a good idea but you would have to make sure the spammers don't just click on 1 or the ones who will click ten without having played it.
Title: Re: Fan Reviews
Post by: RidgeTop on Feb 14, 2010, 09:17:56 PM
Quote from: Predator:o:95 on Feb 14, 2010, 08:46:44 PM
Quote from: RidgeTop on Feb 14, 2010, 08:31:05 PM
Perhaps a poll for a score out of 10 would fit in this thread?
I agree poll is a good idea but you would have to make sure the spammers don't just click on 1 or the ones who will click ten without having played it.

Yeah good point.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 14, 2010, 09:32:14 PM
but i doubt anyone would take the poll seriously. ;)
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 15, 2010, 10:00:41 PM
This is a review of the instruction manual...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv293%2FMG3-Kiryu%2FPhoto-1.jpg&hash=5d9017dca94c6858c1f88e6e6926d0ca8f6b72fa)

They used an image of the Plush Facehugger...

Really?
Come on now...
Title: Re: Fan Reviews
Post by: Aeus on Feb 15, 2010, 10:04:01 PM
Ahahah, Mikey you have made my day.  :D
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 15, 2010, 10:06:12 PM
Being a graphic designer. I see these things in a way I shouldn't.

I am pretty sure my nerd status just went up a notch.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 15, 2010, 10:11:28 PM
*grumbles* f**king Americans. Devs in the UK, the films were filmed in the UK. 'Bout time we got some awesomeness in return.
Title: Re: Fan Reviews
Post by: Aeus on Feb 15, 2010, 10:12:12 PM
Quote from: Mikey on Feb 15, 2010, 10:06:12 PM
Being a graphic designer. I see these things in a way I shouldn't.

I am pretty sure my nerd status just went up a notch.

You have ruined the manual for me.

This is something that cannot be forgiven.  :D
Title: Re: Fan Reviews
Post by: ikarop on Feb 15, 2010, 10:13:17 PM
I feel your pain Mikey! You're not alone :P.
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 15, 2010, 10:20:01 PM
Quote from: Aeus on Feb 15, 2010, 10:12:12 PM
Quote from: Mikey on Feb 15, 2010, 10:06:12 PM
Being a graphic designer. I see these things in a way I shouldn't.

I am pretty sure my nerd status just went up a notch.

You have ruined the manual for me.

This is something that cannot be forgiven.  :D

Then I have done my job.
;)

Peace and love!

:D
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 15, 2010, 10:26:57 PM
Quote from: Corporal Hicks on Feb 15, 2010, 10:11:28 PM
*grumbles* f**king Americans. Devs in the UK, the films were filmed in the UK. 'Bout time we got some awesomeness in return.

Hey, I feel your pain, but thanks to university I can't play this game until the following Friday!

Ohhh...  :(
Title: Re: Fan Reviews
Post by: DrHobo on Feb 15, 2010, 10:36:21 PM
And I shouldn't play this game thanks to exams. Well, not excessively.
Title: Re: Fan Reviews
Post by: mavox1 on Feb 16, 2010, 04:02:05 AM
ive gotten about 7 hours total in this game, ranging from survivor mode, marine campaign, and predator hunt, mixed species DM

i played it on 360 at a friends house, with another TV, 360, and a copy to boot.

survival is very bare bones from what i can tell, the aliens really dont do much differently in terms of attacking etc, just the same thing over and imo...theres no welding doors, auto turrets, and the map is pull straight form the campaign we played. keep in mind thats only about 30min-45min with that mode, but it felt very bland.

predator hunt was decent, we played online against 5 others on jungle...seems the pred is fairly hard to spot, could have been the lcd is was playing on, but the only way i could find him was waiting for the laser and rushing him.. once you get the pred it is loads of fun,but that map was just too small imo. i placed second.

the marine sp is alright from what i played and saw, not anything that you wouldnt expect imo...some fairly good atmosphere, seems like it drops off in intensity farily quickly though

i see alot of what the reviewers were saying about level design and AI..it never really offers up a good variety imo...kill some xenos, haul a power node, hold off a wave, rinse and repeat. the game really does feel older in terms of development

based on what i played, id give it a 7/10 from fan's perspective...keep in mind, i havent played all of the online modes or much of the alien/pred campaign

pros:

great sound.

true to the series character, models look great.

aliens movement is fluid...for the most part. their are some awkward animations, like the tranisition from crawling to standing.


cons:
far too linear

online seems rather bland and uninspired, but fun to me

AI isn't bright at all

opening fight scene should haven been playable imo, it sounded just like aliens..i would have loved to have just been somewhat involved with entering the complex and building the tension, but no.




i think rebellion is a talented dev, and this game shows, but they need much more to fully flesh out a game like this...it feels rather small of me to be a critic, but my opinion is just me being honest.

sega should wake up and supply rebellion with whatever they require next time around, FULLY fund this product imo for the sequel. they shown what they can do, and i hope it sells well. great attempt
Title: Game over man! (AVP related)
Post by: PRI. HUDSON on Feb 16, 2010, 04:52:30 AM
Beat Marine campaign tonight.

:)

I realllllly enjoyed the game. Graphics could have been better but something tells me this game, graphics wise, is made for the PC.
Title: Re: Game over man! (AVP related)
Post by: Corporate Merc on Feb 16, 2010, 04:53:59 AM
I'll bet it was, watched the whole thing on youtube. Cant wait to get my hands on it.
Title: Re: Fan Reviews
Post by: Malachi on Feb 16, 2010, 04:54:41 AM
For those who has tried the PC version , I want to know if its more optimized than the demo , in term of graphic and frames
Title: Re: Fan Reviews
Post by: Zephon on Feb 16, 2010, 05:02:37 AM
Quote from: Malachi on Feb 16, 2010, 04:54:41 AM
For those who has tried the PC version , I want to know if its more optimized than the demo , in term of graphic and frames

And more importantly is it playable in EU?
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 16, 2010, 06:05:57 AM
I have the Marine and Alien campaign done.
I am enjoying it. Not the greatest game ever, but I know I will be addicted to multiplayer.
Title: Re: Fan Reviews
Post by: roguepl on Feb 16, 2010, 08:49:33 AM
About the Queen...

Spoiler
NO acutal queen fight? What the f**k? Why, WHY IN GODS NAME in marine mission she just sits like a stupid cow while a marine is running around destroying the eggs, and flames are all around?
[close]
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 09:14:31 AM
Quote from: Mikey on Feb 16, 2010, 06:05:57 AM
I have the Marine and Alien campaign done.
I am enjoying it. Not the greatest game ever, but I know I will be addicted to multiplayer.

Done? What difficulty and how much time for each?
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 16, 2010, 09:36:10 AM
Putting this on Notification, I need as much reviews as I can get up until Friday!
Title: Re: Fan Reviews
Post by: kroenen77 on Feb 16, 2010, 09:46:09 AM
Plush Facehugger???Oh god!I hope they don´t use plush facehuggers in the next AVP-Movie. ;D
Can somebody post some pics of his hunter edition,please?I would be happy to see one on real pics.
Title: Re: Fan Reviews
Post by: Noodle on Feb 16, 2010, 10:09:14 AM
Quote from: Mikey on Feb 15, 2010, 10:00:41 PM
This is a review of the instruction manual...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv293%2FMG3-Kiryu%2FPhoto-1.jpg&hash=5d9017dca94c6858c1f88e6e6926d0ca8f6b72fa)

They used an image of the Plush Facehugger...

Really?
Come on now...

That instruction manual looks pretty nice, is it like that the whole way through or just for the character information pages?
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 16, 2010, 10:10:25 AM
I finished all three species on hard. It wasn't hard for me.
I enjoyed the game.
The Marine campaign was the most fun in my opinion, it was very intense. The beginning of the campaign felt very AVP2-ish, and that is a good thing.
The others... Alien had to be the weakest campaign.
Predator felt very Predator-ish. Unlike multiplayer.

I finally was able to get into a match just now, only 3 people playing including myself.
So I will have to wait to judge multiplayer.

Overall though, it was an enjoyable experience, not amazing. Just fun though.

Quote from: Noodle on Feb 16, 2010, 10:09:14 AM
That instruction manual looks pretty nice, is it like that the whole way through or just for the character information pages?

Really just the character pages.
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 10:11:48 AM
Time?
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 16, 2010, 10:13:28 AM
3-4 hours for each campaign I think.
I started playing around 2 PM-ish this after noon... And it's about 2 AM now.
Mind there was an hour or two that I didn't play it.
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 16, 2010, 10:18:02 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.

3-4 hours on each campaign is still 9-12 hours man, it`s not that bad!
Title: Re: Fan Reviews
Post by: thecool444 on Feb 16, 2010, 10:20:44 AM
Yeah that is very good considering most AAA games are only 6 hours in length.
Title: Re: Fan Reviews
Post by: JaHawk2009 on Feb 16, 2010, 10:21:35 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.
This is why I'm NOT gonna play all 3 campaigns at once. I'm gonna do one a week, playing multiplayer the rest of the time. Then FFXIII comes out and I can be distracted from AVP for a month :)
Title: Re: Fan Reviews
Post by: Noodle on Feb 16, 2010, 10:29:54 AM
Quote from: JaHawk2009 on Feb 16, 2010, 10:21:35 AM
This is why I'm NOT gonna play all 3 campaigns at once. I'm gonna do one a week, playing multiplayer the rest of the time. Then FFXIII comes out and I can be distracted from AVP for a month :)

I don't think I would be able to do that, it's all three campaigns straight up for me  :)
Title: Re: Fan Reviews
Post by: spychi on Feb 16, 2010, 10:38:19 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.
have faith Brother
yeah and remember AvP 2 campaigns weren't long as well
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 10:57:57 AM
Quote from: S.Y.L on Feb 16, 2010, 10:18:02 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.

3-4 hours on each campaign is still 9-12 hours man, it`s not that bad!

It's not that bad, I expected to take someone longer time when playing on hard. I'm gonna' take my time with it every time I play the campaigns.

Now call Steam and tell them we want it tomorrow in Europe.
Title: Re: Fan Reviews
Post by: Giger_Incubator on Feb 16, 2010, 11:10:32 AM
Quote from: Brother on Feb 16, 2010, 10:57:57 AM
Quote from: S.Y.L on Feb 16, 2010, 10:18:02 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.

3-4 hours on each campaign is still 9-12 hours man, it`s not that bad!

It's not that bad, I expected to take someone longer time when playing on hard. I'm gonna' take my time with it every time I play the campaigns.

Now call Steam and tell them we want it tomorrow in Europe.

It just blew my mind, for some reason, that you're from Europe...
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 16, 2010, 11:14:45 AM
Quote from: spychi on Feb 16, 2010, 10:38:19 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.
have faith Brother
yeah and remember AvP 2 campaigns weren't long as well
True. I beat the cmpaigns for AVP 1999 and AVP2 very, very quickly. I was kidna dissapointed with their length too. At least it didn't get bland.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 16, 2010, 11:25:13 AM
Quote from: S.Y.L on Feb 16, 2010, 10:18:02 AM
Quote from: Brother on Feb 16, 2010, 10:15:47 AM
Well now, this sux.

3-4 hours on each campaign is still 9-12 hours man, it`s not that bad!

What are the current Tripple A title's campaign lengths?  That seems like a nice length game for todays standards.
Title: Re: Fan Reviews
Post by: EatWheat on Feb 16, 2010, 12:22:35 PM
Cod 6 the whole campaign is 4-5 hours long
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 16, 2010, 03:06:55 PM
Makes me wonder about some of these reviewers.
Title: Re: Fan Reviews
Post by: spychi on Feb 16, 2010, 03:31:36 PM
Quote from: Corporal Hicks on Feb 16, 2010, 03:06:55 PM
Makes me wonder about some of these reviewers.
i wouldn't mind them, seriously they have a bad taste thats all
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 03:39:37 PM
i just hope the rest of the reviews are good ones i know the bad ones that didn't take into account the good parts it will stop people buying it even if it was a stupidly written review.
Title: Re: Fan Reviews
Post by: heady89 on Feb 16, 2010, 03:51:00 PM
Quote from: Friday13 on Feb 16, 2010, 03:39:37 PM
i just hope the rest of the reviews are good ones i know the bad ones that didn't take into account the good parts it will stop people buying it even if it was a stupidly written review.

Or the fact is they aren't Aliens fanboys.
As many reviews there is now that have given it a rather mediocre score, question yourself is it the reviewers who are stupid or the game actually lacks something.. i would bet my balls on the latter seriously stop the moaning and accept it.

Just pray to god this release doesn't affect Aliens Colonial Marines by Gearbox in a negative way.
Title: Re: Fan Reviews
Post by: GrimyGhost on Feb 16, 2010, 03:52:52 PM
Quote from: heady89 on Feb 16, 2010, 03:51:00 PM
Quote from: Friday13 on Feb 16, 2010, 03:39:37 PM
i just hope the rest of the reviews are good ones i know the bad ones that didn't take into account the good parts it will stop people buying it even if it was a stupidly written review.

Or the fact is they aren't Aliens fanboys.
As many reviews there is now that have given it a rather mediocre score, question yourself is it the reviewers who are stupid or the game actually lacks something.. i would bet my balls on the latter seriously stop the moaning and accept it.
how about you except the fact there have been more positive reviews than negative... so perhaps.... just maybe..... the negative reviews are nitpicking little shits.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 04:08:15 PM
Quote from: GrimyGhost on Feb 16, 2010, 03:52:52 PM
Quote from: heady89 on Feb 16, 2010, 03:51:00 PM
Quote from: Friday13 on Feb 16, 2010, 03:39:37 PM
i just hope the rest of the reviews are good ones i know the bad ones that didn't take into account the good parts it will stop people buying it even if it was a stupidly written review.

Or the fact is they aren't Aliens fanboys.
As many reviews there is now that have given it a rather mediocre score, question yourself is it the reviewers who are stupid or the game actually lacks something.. i would bet my balls on the latter seriously stop the moaning and accept it.
how about you except the fact there have been more positive reviews than negative... so perhaps.... just maybe..... the negative reviews are nitpicking little shits.
Exactly what i was trying to say is that they are overly against it but on average the game gets good reviews. I can see where they get there cons from but the bad reviews cons are absurd some of the stuff they hate the game for.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 16, 2010, 04:17:41 PM
Quote from: GrimyGhost on Feb 16, 2010, 03:52:52 PM
how about you except the fact there have been more positive reviews than negative... so perhaps.... just maybe..... the negative reviews are nitpicking little shits.

I believe a "Bo-yah" is acceptable at this point.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 04:19:55 PM
Quote from: Corporal Hicks on Feb 16, 2010, 04:17:41 PM
Quote from: GrimyGhost on Feb 16, 2010, 03:52:52 PM
how about you except the fact there have been more positive reviews than negative... so perhaps.... just maybe..... the negative reviews are nitpicking little shits.

I believe a "Bo-yah" is acceptable at this point.
YER totally :D
Game Over Man
Title: Re: Fan Reviews
Post by: Xenomorphine on Feb 16, 2010, 04:35:02 PM
I've only seen the video links of the campaigns, but what strikes me as the most bizarre developer decision would be:

Spoiler
Not having Alien vision as standard Predator equipment. Why do they need to 'earn' it? I like how the mask replays historical events, but forcing you to switch into human vision to see Aliens, before you get it, is just downright odd.

If only for the fact that human vision goes against canon for them.
[close]
Title: Re: Fan Reviews
Post by: Ijapa on Feb 16, 2010, 04:59:50 PM
Quote from: GrimyGhost on Feb 16, 2010, 03:52:52 PM
Quote from: heady89 on Feb 16, 2010, 03:51:00 PM
Quote from: Friday13 on Feb 16, 2010, 03:39:37 PM
i just hope the rest of the reviews are good ones i know the bad ones that didn't take into account the good parts it will stop people buying it even if it was a stupidly written review.

Or the fact is they aren't Aliens fanboys.
As many reviews there is now that have given it a rather mediocre score, question yourself is it the reviewers who are stupid or the game actually lacks something.. i would bet my balls on the latter seriously stop the moaning and accept it.
how about you except the fact there have been more positive reviews than negative... so perhaps.... just maybe..... the negative reviews are nitpicking little shits.

Or rather different strokes for different folks. One reviewer might like the Alien's wall walk and another might think the controls are wacky.
Title: Re: Fan Reviews
Post by: RoyaleDuke on Feb 16, 2010, 05:24:16 PM
Have yet to receive my copy for review because the Hunter edition's are delayed from factory and won't be here till until tomorrow.

RAGE MODE ENGAGED.
Title: Re: Fan Reviews
Post by: Revolutionary on Feb 16, 2010, 05:29:01 PM
Quote from: RoyaleDuke on Feb 16, 2010, 05:24:16 PM
Have yet to receive my copy for review because the Hunter edition's are delayed from factory and won't be here till until tomorrow.

RAGE MODE ENGAGED.

I live about an hour away and went all the way up to Gamestop to pick mine up. I tried to call and ask before hand, but nobody picked up the phone. You could imagine how pissed I am...
Title: Re: Fan Reviews
Post by: xboxgamer4life on Feb 16, 2010, 05:32:04 PM
Quote from: EatWheat on Feb 16, 2010, 12:22:35 PM
Cod 6 the whole campaign is 4-5 hours long
i would say its much shorter then that. i ran through the campaign on the 2nd harderst difficulty in 2 hours 45 minutes.
Title: Re: Fan Reviews
Post by: xUSMCx on Feb 16, 2010, 05:34:48 PM
Took me about a month to to mw2 campaign.
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 05:35:45 PM
Well now...slow down.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 05:39:06 PM
Quote from: xUSMCx on Feb 16, 2010, 05:34:48 PM
Took me about a month to to mw2 campaign.
Yes but i reckon you did like a mission a week. I can\'t see you going on it everyday and do it in less than a few days.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 05:51:22 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
On average how many times did you die per mission?
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 16, 2010, 06:00:58 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 05:51:22 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
On average how many times did you die per mission?

I couldn't tell you man. It was a lot. Some parts I died in the double digits till I found a method that worked.
Title: Re: Fan Reviews
Post by: Its Game Time on Feb 16, 2010, 06:05:21 PM
Yeah, i've finally got the money. I'm going to see if i can go in town today and pick it up. I really want to play it... hopefully i wont be disapointed
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 06:07:10 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 06:00:58 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 05:51:22 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
On average how many times did you die per mission?

I couldn\'t tell you man. It was a lot. Some parts I died in the double digits till I found a method that worked.
sweet it is quite true to the movies in the health aspect then.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 16, 2010, 06:07:38 PM
Quote from: Its Game Time on Feb 16, 2010, 06:05:21 PM
Yeah, i've finally got the money. I'm going to see if i can go in town today and pick it up. I really want to play it... hopefully i wont be disapointed

I wasn't. It may not have been what I expected but in the end I still liked what I got.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 16, 2010, 06:08:43 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 06:07:10 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 06:00:58 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 05:51:22 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
On average how many times did you die per mission?

I couldn\'t tell you man. It was a lot. Some parts I died in the double digits till I found a method that worked.
sweet it is quite true to the movies in the health aspect then.

No it wasn't. Marine health regenerates PARTIALLY. It was the amount of enemies and acid splatters that got me good. Praetorians were a bitch too.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 06:10:32 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 06:08:43 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 06:07:10 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 06:00:58 PM
Quote from: TESTDRIVEBOY on Feb 16, 2010, 05:51:22 PM
Quote from: PRI. HUDSON on Feb 16, 2010, 05:49:12 PM
Marine campaign is SO intense. I played it on Hard mode to start. Nightmare difficulty may not happen for me. Hard mode was tough enough.
On average how many times did you die per mission?
I like the acid blood damage it would feel weird if it wasn\'t in the game. :)

I couldn\\\'t tell you man. It was a lot. Some parts I died in the double digits till I found a method that worked.
sweet it is quite true to the movies in the health aspect then.

No it wasn\'t. Marine health regenerates PARTIALLY. It was the amount of enemies and acid splatters that got me good. Praetorians were a bitch too.
Title: Re: Fan Reviews
Post by: nico_celtic on Feb 16, 2010, 06:12:58 PM
I love this game its great!!!!! excelent!!! ive been waiting a long time f0or this game!!! and now i have it!!! im so happy!!!!!!!!
Title: Re: Fan Reviews
Post by: Brother on Feb 16, 2010, 06:14:03 PM
Can yall please keep it under spoiler tags 'till Friday for the sake of European players?
Title: Re: Fan Reviews
Post by: nico_celtic on Feb 16, 2010, 06:15:32 PM
Quote from: Malachi on Feb 16, 2010, 04:54:41 AM
For those who has tried the PC version , I want to know if its more optimized than the demo , in term of graphic and frames

True i have it for pc.
Title: Re: Fan Reviews
Post by: Mike’s Monsters on Feb 16, 2010, 06:40:45 PM
Honestly, the length of each campaign didn't bother me. It felt just right.
I am more into the multiplayer aspect of this game, that's where it really needs to be good.
Title: Re: Fan Reviews
Post by: Hudson1138 on Feb 16, 2010, 07:03:14 PM
okay Questino that hasnt really been full blown answered! graphics! I know graphics do not a good game make! but demo multiplayer graphics compared to final multiplayer graphics?!?!?!

can anyone elaborate?? and give a comparisson, im mostly talking about the console version!
Title: Re: Fan Reviews
Post by: Agent-Kiwi on Feb 16, 2010, 07:14:52 PM
The overall game is great, I enjoyed the marines campaign a lot. It's by far the best. I also played the Alien campaign and I'm about the half with the Preds.

However, one thing drives me crazy. It's the way you fist fight with the Aliens as a Pred. It's just retarded. It's like you box against Tyson, the Xenos are much stronger than you. 
Title: Re: Fan Reviews
Post by: FearPeteySodes on Feb 16, 2010, 07:36:28 PM
Quote from: Hudson1138 on Feb 16, 2010, 07:03:14 PM
okay Questino that hasnt really been full blown answered! graphics! I know graphics do not a good game make! but demo multiplayer graphics compared to final multiplayer graphics?!?!?!

can anyone elaborate?? and give a comparisson, im mostly talking about the console version!

I'm curious if there is any extra AA in SP as well.
Title: Re: Fan Reviews
Post by: ajm on Feb 16, 2010, 07:38:30 PM
Quote from: Brother on Feb 16, 2010, 06:14:03 PM
Can yall please keep it under spoiler tags 'till Friday for the sake of European players?

I understand asking for this in a standard thread but this one is called "Fan Reviews".  Surely you enter such threads at your own risk?
Title: Re: Fan Reviews
Post by: stemot on Feb 16, 2010, 07:43:23 PM
Quote from: ajm on Feb 16, 2010, 07:38:30 PM
Quote from: Brother on Feb 16, 2010, 06:14:03 PM
Can yall please keep it under spoiler tags 'till Friday for the sake of European players?

I understand asking for this in a standard thread but this one is called "Fan Reviews".  Surely you enter such threads at your own risk?

I don't see why entering a thread to find out what fellow fans thought of the game should lead to me being spoiled to the storyline. Especially since the thread title mentions nothing of spoilers.
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 16, 2010, 07:45:01 PM
Quote from: ajm on Feb 16, 2010, 07:38:30 PM
Quote from: Brother on Feb 16, 2010, 06:14:03 PM
Can yall please keep it under spoiler tags 'till Friday for the sake of European players?

I understand asking for this in a standard thread but this one is called "Fan Reviews".  Surely you enter such threads at your own risk?
:D You got told.
But yer I agree I don't like spoilers either. But we are in the wrong thread to ask to use spoilers. : :-X
Title: Re: Fan Reviews
Post by: VvOLF7 on Feb 16, 2010, 08:23:17 PM
Me and my bud are one of 2 people in our city to have a copy of the game in our posession due to only 1 out of the 3 Gamestops getting the shipment today (by this posting im sure other people have picked it up there also)

Only got to play a bit of the Pred Campaign and due to the lack of Americans (like myself) dealing with shipping confusion i waited for a ranked match but no such luck, so based on the Pred Campaign i feel the game is so much smoother than the demo and for all you Bugs the Predator Heavy attack does take a hell of a lot longer to hit than demo Heavy. That is once again based on the Campaign play, but i doubt it changed that drastically from SP-MP.
 
If i'm wrong i apologize, after getting 1hr into pred campaign i had to head to work (which i was already late for)  And as for me and my bud are not sleeping tonight and hitting up some Survival Mode like the good ol' PC game on Gamespy :-P Sad to say we have made a console transition so we're on XBL.  Hope to see fellow xbox gamers on MP. Happy Hunting!

Title: Re: Fan Reviews
Post by: Dajanksta on Feb 16, 2010, 08:24:08 PM
Playing it on nightmare so the campaigns take longer. So far the pred is decent. And the survivor and pred hunt are a blast! I love that. Only issues with multiplayer is when we started pred hunt inwas the pred but it started me in front of all the marines. Obviously I was dead in 2 seconds
Title: Re: Fan Reviews
Post by: randy4321 on Feb 16, 2010, 08:27:53 PM
Quote from: Dajanksta on Feb 16, 2010, 08:24:08 PM
Playing it on nightmare so the campaigns take longer. So far the pred is decent. And the survivor and pred hunt are a blast! I love that. Only issues with multiplayer is when we started pred hunt inwas the pred but it started me in front of all the marines. Obviously I was dead in 2 seconds
I'm kind of dissapointed that you can't weld doors in survivor mode. Oh well it should still be somewhat fun.
Title: Re: Fan Reviews
Post by: heady89 on Feb 16, 2010, 08:37:14 PM
Quote from: VvOLF7 on Feb 16, 2010, 08:23:17 PM
Me and my bud are one of 2 people in our city to have a copy of the game in our posession due to only 1 out of the 3 Gamestops getting the shipment today (by this posting im sure other people have picked it up there also)

Only got to play a bit of the Pred Campaign and due to the lack of Americans (like myself) dealing with shipping confusion i waited for a ranked match but no such luck, so based on the Pred Campaign i feel the game is so much smoother than the demo and for all you Bugs the Predator Heavy attack does take a hell of a lot longer to hit than demo Heavy. That is once again based on the Campaign play, but i doubt it changed that drastically from SP-MP.
 
If i'm wrong i apologize, after getting 1hr into pred campaign i had to head to work (which i was already late for)  And as for me and my bud are not sleeping tonight and hitting up some Survival Mode like the good ol' PC game on Gamespy :-P Sad to say we have made a console transition so we're on XBL.  Hope to see fellow xbox gamers on MP. Happy Hunting!

The difference between mp and sp can be quite significant taking into account balancing etc.
Title: Re: Fan Reviews
Post by: VvOLF7 on Feb 16, 2010, 09:24:26 PM
Very True senor  ;D, but it just took me by surprise how much of a longer "wind-up" the heavy attack took in the final SP compared to the MP demo Heavy attack speed. The Preds H.Atk seemed quicker than the Bugs standing tail whip in the demo and some felt that sort of difference seemed unbalanced, and i agreed.  So if the change reflected in the SP (final) is carried over the MP(final), the balance would seem to be restored :-D
Title: Re: Fan Reviews
Post by: PHANTOM on Feb 16, 2010, 11:38:14 PM
I got the PC version from steam, all maxed out on 1920x1200. So far, I've played it for about 5 minutes and from what I saw it was dam good!

I'm not going to rate it just yet, until I play the multiplayer and try all three story lines. But again, so far.....

It's state of the badass art bro 8)
Title: Re: Fan Reviews
Post by: ViolentTMAC on Feb 16, 2010, 11:56:45 PM
It's definitely a game made ONLY for the fans. Freakin lovin the Marine Campaign so far!   ;D
Title: Re: Fan Reviews
Post by: PsychoticMarik on Feb 17, 2010, 12:00:28 AM
Quote from: ViolentTMAC on Feb 16, 2010, 11:56:45 PM
It's definitely a game made ONLY for the fans. Freakin lovin the Marine Campaign so far!   ;D
Which overall...is not a good thing.
Title: Re: Fan Reviews
Post by: -mimic- on Feb 17, 2010, 12:23:06 AM
Quote from: PsychoticMarik on Feb 17, 2010, 12:00:28 AM
Quote from: ViolentTMAC on Feb 16, 2010, 11:56:45 PM
It's definitely a game made ONLY for the fans. Freakin lovin the Marine Campaign so far!   ;D
Which overall...is not a good thing.

Exactly.

But this is rebellion 2010. So you gotta be a little realistic.  ;D
Title: Re: Fan Reviews
Post by: Cloud on Feb 17, 2010, 04:52:37 AM
I got my game today all i have too say is its a f**king awesome game.The game is amazing with 3 campaighns and a amazing multiplayer i for fact love this game.The Single player is great.With hordes of aliens.Deadly marines.And mean predators.The alien is very fun.Extremely intresting i had my downs on the alien campaign because ive never been a fan of playing aliens but the first level just scoops you in.its like a bannana split but with extra fudge.The graphics are very good well detailed in some ways less and others.And the Trophy kills are exciting.Its like a box of chocolate what kool trophy kill am i going too see.ive only tested a little bit of each but i have too say there all amazing.Now the multiplayer is great.Reachs the standards i have too say though that infenstation is my favorite of all.as 1 alien kills marines and turns the into aliens very heart pounding.The game has easy controls in my opnion i adjusted very quickly only issue is the alien walking on walls cellings etc etc.The marines are very easy too use point aim shot heal game over lol.Predators are very easy too use.All in all the game has good details good campaigns good multiplayer and a AMAZING story i give this game a 9.5/10
Title: Re: Fan Reviews
Post by: kingdong24 on Feb 17, 2010, 05:02:53 AM
Got my copy today right after work.  All I can say is so far very awesome game.  The mulitplayer is the most enjoyable I've ever played.
Title: Re: Fan Reviews
Post by: Corporate Merc on Feb 17, 2010, 05:33:49 AM
Mother F@#king awsome game man, the graphics were pretty good (even though im playing on HDTV 1080p), the predator campaign was cool as hell and im about halfway through marine. Marine is probably my fav to play as in SP and in MP, the battle w/ the pred was cool and creepy at the same time. The little audio diaries are pretty cool (remind me of DOOM 3 big time) the multiplayer is "freakin sweet" aswell. The only thing that sucks is that for pred hunt you cant bring your party in (we had 5) and for species deathmatch you cant choose who you wanna be it chooses for you?!?! Other than that Badass game all around. * 2 thumbs up*
Title: Re: Fan Reviews
Post by: Kimarhi on Feb 17, 2010, 05:42:17 AM
I'm just a little ways into it, but I don't like how situationally unaware the AI is in the game.  They don't try to flank, call for backup, or anything that most common FPS do in today's games.  You can get the drop on almost anyone and if his comrade is standing with his back turned you can get away with (murda!) literally. 

Yeah, that's nice, and would show the Alien to be a badass, IF the guy he was killing wasn't begging and moaning, and the alien wasn't snarling every 1.2 milliseconds.

In the mulitplay, rail/scope sights would've been nice, and I'm not to fond of the grappling/block mechanic.

I prefer Rebellions original take on the Alien/Pred.  If one of the other species got near you as a human you were dead.  If a human caught an Alien or a pred out in the open, they were dead.

Realism over gameplay mechanics?  Yeah.  For me at least.  I can't get over how stupid it feels for a 6' marine to be bitchslapping 8' tall badasses that physically manhandle humans in the film. 
Title: Re: Fan Reviews
Post by: Its Game Time on Feb 17, 2010, 09:00:21 AM
Quote from: PRI. HUDSON on Feb 16, 2010, 06:07:38 PM
Quote from: Its Game Time on Feb 16, 2010, 06:05:21 PM
Yeah, i've finally got the money. I'm going to see if i can go in town today and pick it up. I really want to play it... hopefully i wont be disapointed

I wasn't. It may not have been what I expected but in the end I still liked what I got.

I ended up getting the Game, i'm about halfway, and its pretty awesome! Granted it could be better in some aspects but i'm so far enjoying it. Here is how i rate the gameplay...

Predator: 6.5/10
Marine: 7.5/10
Alien: 8.5/10

Thats not saying i hate the predator gameplay, thats pretty sweet, however the marine and alien campaigns are just downright better!


What i've been doing is switching back and forth from, Marine to Pred to Alien then back to marine. It gives it a bit of a cinematic feel to it! I love the game so far, its done pretty well in my opinion. The detail is spectacular, having said that i should point out that some of the detail does suck in some ways. If you go up real close to a sentry turret, it looks like something from a Nintendo 64 game, however generally the detail in the game is pretty good as far as i can tell!
Title: Re: Fan Reviews
Post by: xboxgamer4life on Feb 17, 2010, 09:23:27 AM
so i beat marine campaign on hard i give it a
8.5/10
i played some infestation. about 10 social matches.
i give it a 9.5/10
it was the most fun i have had online in months maybe a year. but i did lower my expectations after playing the demo. also i was expecting small maps. there are a couple mig awsome maps
by the way if anyone wants to play my gamertag is si rambo is
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 17, 2010, 10:53:11 AM
for 360/ps3 players.....

Whats the difference in the retail gamefrom the demo if any?

Just curious.........

:)
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 17, 2010, 11:58:45 AM
Quote from: Its Game Time on Feb 17, 2010, 09:00:21 AM
The detail is spectacular, having said that i should point out that some of the detail does suck in some ways. If you go up real close to a sentry turret, it looks like something from a Nintendo 64 game, however generally the detail in the game is pretty good as far as i can tell!

that`s the case across a lot of games.
i had a checkpoint in MW2 where you have to set the sentry gun on top of the diner and each time i restarted there was a split second where i was holding a collection of boxes... until the textures loaded in and the normal map made it sexy again. i guess it comes down to where it`s decided that max-ing out the detail/polys isn`t really worth it.
Title: Re: Fan Reviews
Post by: federico8221 on Feb 17, 2010, 03:40:47 PM
Quote from: LogansFolly on Feb 17, 2010, 10:53:11 AM
for 360/ps3 players.....

Whats the difference in the retail gamefrom the demo if any?

Just curious.........

:)

I would like to know this too.. nice question.. is anybody able to answer this? Graphic? Gameplay? Balance between species?

Thanks guys!!
Title: Re: Fan Reviews
Post by: ShadowStalker on Feb 17, 2010, 04:05:23 PM
So how good is this game? I havent been able to play it yet, my ps3 is messed up and have no clue when it will be getting fixed
Title: Re: Fan Reviews
Post by: cptn_winkle on Feb 17, 2010, 04:31:52 PM
Quote from: Mikey on Feb 15, 2010, 10:00:41 PM
This is a review of the instruction manual...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv293%2FMG3-Kiryu%2FPhoto-1.jpg&hash=5d9017dca94c6858c1f88e6e6926d0ca8f6b72fa)

They used an image of the Plush Facehugger...

Really?
Come on now...


Lol!! This cracks me up.!! Well not really, I bought the normal and hnter version ( one is a present ) yesterday gamespot only had the normal one, but now that I started thinking about this detail, PLEASE Don't tell me the facehugger is the actuall plushy one! I already have it and I didn't pay $40 extra bucks to get another one!!

Anyone got the hunter pack already? I pick it up at the store today, hope I am wrong.

Played first marine level, pretty cool. Not like my experience when I first played the first AVP but pretty good nonetheless, I only wish Aliens blew up when you shoot em a Grenade like in the other games, not just bounce around...it was a lot darker than AVP Requiem
Title: Re: Fan Reviews
Post by: Ferno on Feb 17, 2010, 04:33:55 PM
Well, I am a fan, but I won't let that cloud my judgement for this game and this is a mediocre game at best. I'm close to completing the marine campaign, and will say that it feels so unpolished. The marine campaign is so so, just the level designs aren't really captivating. I love the sound in this game, and they deserve praise for it. I played a bit of the alien and predator campaign, and I will say that I can see those can't hold a torch to the marine campaign. The alien controls are cool, but it seems off as hell. The way you scale walls just feels out of place. I mean, I know the alien is about sticking to the darkness, moving fast, and scaling walls, just the mechanic doesn't feel right. As for the predator, the controls for him are alright, and could be A LOT better. I hate the way the mounted gun really works, the targeting system for it is kinda horrible. I really hate the jumping system for the predator. It's not a bad idea, but it's poorly executed because of the level designs. It's like you're too damn cramped to jump anywere so it's worthless. Now, this isn't the worse game invented, because it's a lot of fun to be had in multiplayer especially with the same species team matches. I found myself coordinating with my team a lot, and found it to be hilariously fun. I think they could've added a couple of more things for the infestation mode. They should've taken note from the game Killing Floor on steam. But in all honesty, I wanted more from this game, and it is disappointing knowing that the original game is better than this one. If they make another game, I hope they really do get it fully right next time. This is just my opinion on it though.



**Edit**

I forgot about the graphics, and it isn't as bad as a lot of peeps are making it out to be. I'm playing on a 32'' HDTV, and the graphics are good. Just they aren't the greatest out there, and could be a lot better.
Title: Re: Fan Reviews
Post by: MikkoM on Feb 17, 2010, 04:49:56 PM
How about the PC version? Is it any good? What about the controls? As a predator is the best tactic always to sneak behind your enemies (at least human enemies) and take a trophy or stealt kill? Is the shoulder cannon/disc useful at all? How bad is the AI?

I would really want to know something about the PC version of the game, since almost all of the official reviews are for the Xbox 360 version of the game.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 17, 2010, 04:54:48 PM
Quote from: federico8221 on Feb 17, 2010, 03:40:47 PM
Quote from: LogansFolly on Feb 17, 2010, 10:53:11 AM
for 360/ps3 players.....

Whats the difference in the retail gamefrom the demo if any?

Just curious.........

:)

I would like to know this too.. nice question.. is anybody able to answer this? Graphic? Gameplay? Balance between species?

Thanks guys!!

Somebody please answer!?!?!
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 17, 2010, 05:26:05 PM
Not a review but the is a cool achievement guide.http://www.xbox360achievements.org/forum/showthread.php?t=208066 (http://www.xbox360achievements.org/forum/showthread.php?t=208066)
Title: Re: Fan Reviews
Post by: Sbm76 on Feb 17, 2010, 06:04:21 PM
As for a graphics comparison between the demo and retail version I would say that it's about the same. I guess the level chosen for the demo is not the most representative one for the game though. Some levels in the retail game are really beautiful with lighting, smoke, fog etc.

After having played through the marine and predator campaign I can say that I have had a lot of fun with the game, and I really can't understand some of the bad reviews. If you like the franchise then you will get a lot of entertainment out of this title. Can't wait until I have time later tonight to finish the alien campaign, then I will move on to multiplayer.
Title: Re: Fan Reviews
Post by: Redskins on Feb 17, 2010, 06:45:44 PM
Well I'm sad  :'(

The store I pre-orderd from, had a shipping error and only recieved PS3 copies of the game, the 360 and more importantly for me the PC version will arrive in another 3 days.

And if thats not worse enough, I have a flu :P
Title: Re: Fan Reviews
Post by: Ratchetcomand on Feb 17, 2010, 09:43:48 PM
I think the game is great so far, I have not got that far into the story mode yet. But I have a issue with the darkness though.
Title: Re: Fan Reviews
Post by: FearPeteySodes on Feb 17, 2010, 09:50:17 PM
I just played the level based on moving AVP temple and i gotta say it is sooo badass!

Got it on TDM as a pred and i kid you not recreated the scene where Scar casters 3  aliens who were rushing him down a corridor. Such a great time.
Title: Re: Fan Reviews
Post by: strangedemon on Feb 17, 2010, 10:03:59 PM
I don't play video games too much and I am a fan of all the alien and predator movies. I did play aliens vs predator on pc back in 99 which was fun. I can say that this new game lives up to its suspense and fun level which was to be expected.
:-\
Graphics were not to todays "expected" standards but still good as a video game. The characters were cool and the storyline was excellent for a video game which stayed in complete tune with the franchise. There were just few letdowns but these letdowns wouldn't deter me from playing the game more. I have beaten the marine campaign on normal difficulty which still gave me a hard time when crazy situations came up. I played the marine campaign from around 6:30 to 11:45 with about an hour break inbetween. It kept me on the edge of my seat for most of the play.
Spoiler
The Predator is probably the hardest foe to encounter as a "boss" level as he is hard to track when he is down on health.
[close]
The controls were different, but are very adaptable. The sytle of play can be seen as old school. This game reminded me of alien trilogy from the Playstation 1 in terms of style. The sounds effects and music were excellent which kept me driven into the game.
:D
I am looking forward to completing the Predator campaign as I have only started to get my feet wet in that part of the game. True Alien and Predator fans will enjoy this game more than others. Gamers will enjoy since you can play from 3 different perspectives as the game is very story driven. There is a lot of carnage from all sides which is very entertaining.
;D
I give this game an 8.9 out of 10 since there are some flaws but still is very fun experience.
Title: Re: Fan Reviews
Post by: thrown_hammer on Feb 17, 2010, 10:20:15 PM
So far I have an hour or two in the Alien campaign. I am not one to rush through a game so I can tell everyone how fast I finished it, so it will take me awhile to finish all three for sure.

Graphics are pretty good, but not AMAZING. I forgive that for three reasons. I don't judge gameplay by eyecandy, I think part of the bland design has a little to do with allowing the Alien to scamper around, and there never seemed to be alot of clutter in the Alien movies so it looks "correct".

Overall it feels like a 1999 reboot. The mechanics, the picking up of weapons, just the whole feel of the multiplayer is very "Quake" style. But I am okay with that because I have waited a very long time for this game to get made for a console that has the HP to run it.

So if they were aiming for new gamers that expect everything to play like COD, then they missed the mark by quite a bit. But if they were trying to appeal to nostalgic gamers that remember the originals, then bullseye.

Overall I will give it a 7/10. It is what I expected, but could of been alot more.

Very happy with it, and will play for a long time.
Title: Re: Fan Reviews
Post by: Curse on Feb 17, 2010, 10:20:54 PM
i pre ordered my ps3 copy and didnt get my skins and my redemption code for the maps isnt valid, SEGA can f*ck themselves
Title: Re: Fan Reviews
Post by: thrown_hammer on Feb 17, 2010, 10:23:38 PM
Quote from: Curse on Feb 17, 2010, 10:20:54 PM
i pre ordered my ps3 copy and didnt get my skins and my redemption code for the maps isnt valid, SEGA can f*ck themselves

Search. All the PS3 players have that problem. It is coming, so hold onto your codes.

Or PM me the codes for the extra maps cause Sega is jerx!  ;D
Title: Re: Fan Reviews
Post by: MrBrokenTusks. on Feb 17, 2010, 10:24:24 PM
Quote from: Curse on Feb 17, 2010, 10:20:54 PM
i pre ordered my ps3 copy and didnt get my skins and my redemption code for the maps isnt valid, SEGA can f*ck themselves
The map codes go live Friday I think .
Title: Re: Fan Reviews
Post by: Jaermal on Feb 17, 2010, 10:52:12 PM
PC Review 
---------------

First off, I want to say that I liked the first two AVP games.  The first one I liked more than the second because I thought it had a better atmosphere.

Second... I think a lot of people expect too much from games these days.  If they're not a totally new look at a genre of a game type (like 1st Person Shooter), then people automatically think "I've seen stuff similar to this... lame..."

I admit I've only mostly played the demo, and then about an hour into the Marine Campaign... and one online game in a Team Deathmatch right before I had to leave for work.  I got stuck playing a marine (I prefer to be an alien) because the menu is a tad different than the demo and I didn't know where to click to change it... or Team DM automatically selects a race for you, but I think everyone else just knew what was going on and chose quicker.


(I'm playing only in the DirectX 9 version, I think.  I have a GTX 260 video card... and not the most beastly PC ever, but it runs it very nicely with high settings.)

Gameplay
-------------

Since I've only played roughly an hour into the Marine campaign, I can't speak much for story development, but I can say I was surprised with how much talking there is from fellow marines.

The main female character, I forget her name, moves around & talks about as much as Alyx from Half-Life 2... when she's around that is.  When she's not around, she's helping you out through radio chat.  I definately wasn't expecting that kind of cinematic feeling and depth from this game.  I was thinking that the characters wouldn't be so well animated.

The first marine areas do feel linear, but there isn't a whole lot you can do in games like this.  I mean, there are little side rooms that you can go into, but there's nothing really interesting to find besides maybe an occasional hidden Audio Journal or Health stuff.  It looks just like the movies though, I think... but they gave it a little bit of their own feel, and I love it so far.

The AI of the aliens has been impressive.  I keep hearing people mention bad AI in this game, but I can't imagine why... so far anyway. 

Aliens will lean away from gunfire while running on walls... I've had one run at me down a hall way, jump on the side wall, then actually run 15 feet past me along the wall in order to swing around and try to get me from the side... instead of just attacking me as soon as it got within melee range.

They'll stop in dark places as well.  I've had 2 aliens coming from different directions, one stopped... so I turned to look for the other, I killed it, and by that time the one behind me had snuck up on me.  XD  Pretty scary and cool.

They also remind me of zombies from Left 4 Dead, as they rarely run straight at you.  They kinda run in a curve around your side sometimes, then step in to claw you.

The only downside I've seen is that they sometimes jump from wall to wall too much when you use little burst fires against them... like, they'll be in one spot, you'll fire, they jump to a side wall... you fire again, and they hop back right where they were to start with.

And... I think it's too easy to knock aliens away.  That's fine though, you get overrun pretty easily, so without that knockback you'd die pretty frequently.


Anyway, that's pretty much it... I'm pleasantly surprised so far.  (I might add more later)

-= Jaermal
Title: Re: Fan Reviews
Post by: Curse on Feb 17, 2010, 11:10:37 PM
either way gamestop assh*les didnt give me my skins did u guys get ur facehugger broken
Title: Re: Fan Reviews
Post by: ShadowStalker on Feb 17, 2010, 11:50:54 PM
Quote from: Curse on Feb 17, 2010, 11:10:37 PM
either way gamestop assh*les didnt give me my skins did u guys get ur facehugger broken

Lol just plant a facehugger in one of their houses and watch chaos ensue! That will teach them!  ::)
Title: Re: Fan Reviews
Post by: xboxgamer4life on Feb 17, 2010, 11:56:41 PM
have only played 1 survival match and im ranked 30th altime on 3 block. lasted for 22 minutes. and in the top 100 only 3 guys got more kills then me. its so awsome
Title: Re: Fan Reviews
Post by: Maxyboy on Feb 17, 2010, 11:59:02 PM
Quote from: Mikey on Feb 15, 2010, 10:00:41 PM
This is a review of the instruction manual...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv293%2FMG3-Kiryu%2FPhoto-1.jpg&hash=5d9017dca94c6858c1f88e6e6926d0ca8f6b72fa)

They used an image of the Plush Facehugger...

Really?
Come on now...
Cheapskates...
Title: Re: Fan Reviews
Post by: xboxgamer4life on Feb 18, 2010, 12:13:55 AM
the biggest problem for me is searching for ranked matches. i cant find any. i like how the unranked is set up. i want to be able to browse the games. also theree seams to be a glitch. my guy is a level 15 and i havent played a single ranked match
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 12:49:54 AM
Well I've completed the Aliens campaign and I've just finished the 2nd level of the marine campaign. I enjoyed the Aliens campaign but I do have to agree with the majority and say the lack of a more substantial story was a bit disappointing but I thoroughly enjoy the Alien gameplay mechanics.

But the Marine campaign. f**k me, loaded with atmosphere. I love fighting through the Refinery. I'm shitting it due to the tension but so f**king impressed/happy at how it plays.
Title: Re: Fan Reviews
Post by: Freelance on Feb 18, 2010, 02:16:09 AM
Quote from: Redskins on Feb 17, 2010, 06:45:44 PM
Well I'm sad  :'(

The store I pre-orderd from, had a shipping error and only recieved PS3 copies of the game, the 360 and more importantly for me the PC version will arrive in another 3 days.

And if thats not worse enough, I have a flu :P

Are you from Canada too? I'm in Ontario and the store I've pre-ordered from said the same thing you said, except for the 'arriving in 3 days' part. They have no clue when it's coming in. I'm a sad panda right now :(
Title: Re: Fan Reviews
Post by: Dajanksta on Feb 18, 2010, 02:35:17 AM
Quote from: Freelance on Feb 18, 2010, 02:16:09 AM
Quote from: Redskins on Feb 17, 2010, 06:45:44 PM
Well I'm sad  :'(

The store I pre-orderd from, had a shipping error and only recieved PS3 copies of the game, the 360 and more importantly for me the PC version will arrive in another 3 days.

And if thats not worse enough, I have a flu :P

Are you from Canada too? I'm in Ontario and the store I've pre-ordered from said the same thing you said, except for the 'arriving in 3 days' part. They have no clue when it's coming in. I'm a sad panda right now :(

Dang I have some friends on by xbox live that I always play online with and they got the game early in canada from some store lol.
Title: Re: Fan Reviews
Post by: Alfredtrek88 on Feb 18, 2010, 03:26:18 AM
I was wondering regarding the multiplayer, is it true that you cannot choose your species unless in deathmatch? What is that all about? 
Title: Re: Fan Reviews
Post by: Redskins on Feb 18, 2010, 03:26:30 AM
Quote from: Freelance on Feb 18, 2010, 02:16:09 AM
Quote from: Redskins on Feb 17, 2010, 06:45:44 PM
Well I'm sad  :'(

The store I pre-orderd from, had a shipping error and only recieved PS3 copies of the game, the 360 and more importantly for me the PC version will arrive in another 3 days.

And if thats not worse enough, I have a flu :P

Are you from Canada too? I'm in Ontario and the store I've pre-ordered from said the same thing you said, except for the 'arriving in 3 days' part. They have no clue when it's coming in. I'm a sad panda right now :(

That would be me, Canadian born, and Ontario raised. Mabye it was a mass thing then.

Ya, I called in the release date to see if somebody else could pick up my pre-order for me, since I got a huge flu (still), then he mentioned they haven't gotten it in but they should have it tomorrow or in the next 3 days. I call in tomorrow/today, he says not today, call back tomorrow :(

It sucks, I have like 5 friends all playing the game saying how awesome and amazing it is while I'm stuck on a couch at home watching movies all day throwing up.

It's obvious who has the better situation here...  :-\
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 18, 2010, 03:32:53 AM
The Marine campaign is pretty awesome.
Title: Re: Fan Reviews
Post by: Rated-rsuperstar on Feb 18, 2010, 05:04:08 AM
Quote from: Alfredtrek88 on Feb 18, 2010, 03:26:18 AM
I was wondering regarding the multiplayer, is it true that you cannot choose your species unless in deathmatch? What is that all about?

You can choose your species in deathmatch and mixed species team deathmatch. Team deathmatch is chosen for you. And I can't remember what the option is for domination.
Title: Re: Fan Reviews
Post by: Death+Doom on Feb 18, 2010, 05:05:37 AM
What I think 9/10. In actuality 8/10. Damn I really should have worn my swimsuit when I first played.....
Title: Re: Fan Reviews
Post by: Kimarhi on Feb 18, 2010, 05:21:25 AM
The Alien campaign was just a big tease at what could've been. 

It seemed obvious it didn't get the care that either the original or AvP2 gave the singleplayer in the other games for the alien.  It had moments, but the scale was incredibly small.  We're suppossed to be excited because three marines trap you in a room and plan on killing you?  Thats level two shit right there, not near game finale stuff.

If your going to script enemies into a game, you should at least develop them into an adversary instead of seemingly realizing you forgot to include them and throwing them in at the end. 

"Hey guys.  I feel we forgot something.......OH SHIT! THE PREDS!"

"It'll be alright man, just throw three in randomly at the end.  It'll all make sense.  We had that glowing beacon going off at the beggining of the campaign that we never talked about again remember?"

It was fun to run around a kill people.  But it wasn't immersive at all.  Absolutely NO story, no setup, no payoff.  It was toothless, punchless, and had no bite.  I played the Alien SP feeling like I wasted time.  Yeah my character is rocketing through space looking for skulls to f**k, but I had nothing to do with it.  f**king Lance Henrickson did that shit, not me.

It would've been nice had the Alien campaign felt like it amounted to something and it had some weight on future events.

At least in AvP1 you wer set up to invade earth, and AvP2 you repelled WY from LV1201.  Granted Tomiko blew up the pods, but she wouldn't have if their wasn't a continued Alien threat on the planet.
Title: Re: Fan Reviews
Post by: m138jewski on Feb 18, 2010, 05:49:46 AM
I have only played the demo and about and hour into the marine campaign. I enjoy it. Its not groundbreaking, its not an elite game but for fans of either series, its a joy, definitely worth owning. I also don't get the criticism of the graphics I'm seeing so much of. Its not MW2 or anything, but its not all bad. Some of the environments I've seen so far are awesome, definitely capture the vibe of aliens and alien 3. The lighting is also impressive.
Title: Re: Fan Reviews
Post by: Lil Theo on Feb 18, 2010, 06:06:15 AM

I do feel like the Marine campaign got a lot of love, and the Alien and Predator campaigns were neglected.

They weren't bad though.

Both Predator and Alien campaigns had cool parts in them.

Like recovering the ancient mask for example.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 06:41:08 AM
Only finished the Alien campaign on hard so far. There was a sudden jump in difficulty when we got to the predators at the end. I was kin da confused by the fact that I couldn't stealth or trophy kill them and I died a few times. Compared to the rest of the campaign where I think I only got spotted a few times and easily massacared the Marines... I don't know. Kinda odd. But I did enjoy it. It was pretty mindless, but fun.

Off to play Marine on hard now. >.> Then some Pred to wash off the feeling of doom. After I finish that I will play through Alien on easy to get all the royal Jelly and then play it again on Nightmare. Apart from the last level I don't think it'll give me much strife.
Title: Re: Fan Reviews
Post by: Ratchetcomand on Feb 18, 2010, 06:46:10 AM
I have not finish playing any of the campaigns yet, but I have been playing most of the muti player lately. So far I enjoy the Predator campaign the most since it has most fun vaule out of it, while I think the Alien campaign so far has the best story mode so far. I think this game is great, and I'm not sure if I like it a bit more then AVP2 or not. Right now I give the game at least a 8.8/10. I can't wait to finish it soon.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 06:48:31 AM
Any other Aussies online? >.> I haven't been able to find an online game yet with the full version of the game.
Title: Re: Fan Reviews
Post by: RoyaleDuke on Feb 18, 2010, 07:02:38 AM
I think I need a new pair of pants, this game is TOO AWESOME.

I'd post more but it is late, and I am tired.
Title: Re: Fan Reviews
Post by: chrisr232007 on Feb 18, 2010, 07:23:59 AM
I loved it which I just finish all three which the endings are great and cant wait for AVP 2.  I give the the game a 8/10 which if the the graphics were a lil more better and the game for each species was longer I would have gave it a 10/10.  Now I going back for second, thirds, and so on haha.  Also cant wait to go online and kills some of my friends too haha.
Title: Re: Fan Reviews
Post by: Big Head Ninja on Feb 18, 2010, 07:28:56 AM
I have to say that I agree on the thoughts on the Alien campaign, it's not tapping into its potential much. I'm playing it on hard and while it started out interesting (The captivity level) and is pretty fun, it's overall just lots of arena stealth segments joined together with no real narrative. Something that should be improved on in a potential sequel definitely. I'm up to the ruins level so far, I'm looking forward to trying out the other campaigns as sadly the multiplayer is quite empty.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 08:11:34 AM
I just found out that I, for some reason, cannot change weapons as the predator online. Yes, I've gone and collected them and nothing happens when I try to change to them... >.>
Title: Re: Fan Reviews
Post by: Johnny Handsome on Feb 18, 2010, 08:51:11 AM
Quote from: roguepl on Feb 16, 2010, 08:49:33 AM
About the Queen...

Spoiler
NO acutal queen fight? What the f**k? Why, WHY IN GODS NAME in marine mission she just sits like a stupid cow while a marine is running around destroying the eggs, and flames are all around?
[close]
Spoiler
Because thats exactly what she did in Aliens?
[close]
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 18, 2010, 08:57:42 AM
Graphics 7/10 (Clearly looks best on PC, which is fine because I won't bitch about it)
Sound 9/10 (Lots of stuff pulled from the films which is a huge plus)
Gameplay 8/10 (Marine and Predator play only so far, nothing special or unique but it's fun so an 8 is a fair score)
Replay Value 9/10 (So many modes to choose from plus the skins and achievements. I know I will be playing AVP for a long time)

Overall score, I would go for a 7.5 to an 8. Could have been better, but worth the wait. If I had this on PC I am sure my score be much higher.
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.
Title: Re: Fan Reviews
Post by: x-M-x on Feb 18, 2010, 09:54:54 AM
or get the controls like AVP2 (if your using the PC ver) then you'll be fine? lol


Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 10:25:23 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.
I don't think you did.... I love the controls. I found them amazing. The alien has never been so fluid and real for me as it has in this game.
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 11:05:20 AM
Anyone else get scared shitless when they realized it was a Praetorian jumping at them in survivor? >.>
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 11:32:28 AM
Indeed. The controls are wonderful when you've fully grasped them. I find it easier to play than on the old PC games.
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 18, 2010, 11:34:24 AM
Quote from: Corporal Hicks on Feb 18, 2010, 11:32:28 AM
Indeed. The controls are wonderful when you've fully grasped them. I find it easier to play than on the old PC games.

How come you have it already? Did you import it from the US?
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 11:47:48 AM
Review copy, PBA.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 11:48:51 AM
OMG the dome skin IS the giger alien? :O Instantly become my favourite game ever I think. I thought that would be the runner, which doesn't seem to actually be a skin. Does anyone know the difference between warrior and warrior ridged?
I am loving predator hunt and species deathmatch. This game has done a lot better then I expected.
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 18, 2010, 11:51:41 AM
Quote from: visagepoissons on Feb 18, 2010, 11:48:51 AM
Does anyone know the difference between warrior and warrior ridged?

the ridged versions are 34p more expensive but deliver a more satisfying *crunch* ;)
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 12:14:47 PM
Quote from: visagepoissons on Feb 18, 2010, 11:48:51 AM
OMG the dome skin IS the giger alien? :O Instantly become my favourite game ever I think. I thought that would be the runner, which doesn't seem to actually be a skin. Does anyone know the difference between warrior and warrior ridged?
I am loving predator hunt and species deathmatch. This game has done a lot better then I expected.

It IS the Giger Alien?!

... f**k yes.
Title: In your opinion.....
Post by: The Replacement on Feb 18, 2010, 12:16:12 PM
I haven't bought the game yet. Have to wait till friday. I'm a big multiplayer fan. I prefare it to single player campeigns to be honest. Having said that I was curious as to whether those who are currently enjoying the game feel there is enough variety in the multi player maps. And whether they feel the 'Aliens' feel has properly been represented.

This is impostant for me, I'm a huge aliens fan (as most of you are). I love the Pred movies, but Aliens is the highlight for me  ;D.

So does the multiplayer feel like it has nice variety from map to map and does the 'Aliens' atmosphere come through in many of them?

I'm not going to ask people to be objective, the nature of the question is based on personal feel. But I would ask that we try and be measured. Thanks in advance  ;D
Title: Re: In your opinion.....
Post by: Baasje92 on Feb 18, 2010, 12:25:18 PM
Most of the maps are jungle based, i was told (pred maps mostly)
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 12:30:20 PM
Quote from: Hive Tyrant on Feb 18, 2010, 12:14:47 PM
Quote from: visagepoissons on Feb 18, 2010, 11:48:51 AM
OMG the dome skin IS the giger alien? :O Instantly become my favourite game ever I think. I thought that would be the runner, which doesn't seem to actually be a skin. Does anyone know the difference between warrior and warrior ridged?
I am loving predator hunt and species deathmatch. This game has done a lot better then I expected.

It IS the Giger Alien?!

... f**k yes.
Not EXACTLY but VERY similar.
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 12:31:31 PM
Quote from: visagepoissons on Feb 18, 2010, 12:30:20 PM
Quote from: Hive Tyrant on Feb 18, 2010, 12:14:47 PM
Quote from: visagepoissons on Feb 18, 2010, 11:48:51 AM
OMG the dome skin IS the giger alien? :O Instantly become my favourite game ever I think. I thought that would be the runner, which doesn't seem to actually be a skin. Does anyone know the difference between warrior and warrior ridged?
I am loving predator hunt and species deathmatch. This game has done a lot better then I expected.

It IS the Giger Alien?!

... f**k yes.
Not EXACTLY but VERY similar.

That's good enough for me.  :D
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 12:57:57 PM
Quote from: Hive Tyrant on Feb 18, 2010, 12:31:31 PM
Quote from: visagepoissons on Feb 18, 2010, 12:30:20 PM
Quote from: Hive Tyrant on Feb 18, 2010, 12:14:47 PM
Quote from: visagepoissons on Feb 18, 2010, 11:48:51 AM
OMG the dome skin IS the giger alien? :O Instantly become my favourite game ever I think. I thought that would be the runner, which doesn't seem to actually be a skin. Does anyone know the difference between warrior and warrior ridged?
I am loving predator hunt and species deathmatch. This game has done a lot better then I expected.

It IS the Giger Alien?!

... f**k yes.
Not EXACTLY but VERY similar.

That's good enough for me.  :D
Same here, I lub dem. =3
Title: Re: In your opinion.....
Post by: nyce on Feb 18, 2010, 01:59:29 PM
Quote from: Baasje92 on Feb 18, 2010, 12:25:18 PM
Most of the maps are jungle based, i was told (pred maps mostly)

Yeah, like he said. Almost every map played in the jungle or ancient ruins. The only map i know so far reminds of alien movies is the refinery from the demo. There are no LV426 indoor maps or any from the alien freanchise at all. Maybe the one on the survivor mode + refinery.
Title: Re: In your opinion.....
Post by: visagepoissons on Feb 18, 2010, 02:01:05 PM
Most of the maps are kind of icky to play in as the alien. :/ I like the refinery. I kick ass there. But maybe that's just because I'm used to it. As I get used to the other maps maybe I'll get better at those too.
Title: Re: In your opinion.....
Post by: nyce on Feb 18, 2010, 02:12:56 PM
Btw saw some movie on youtube, and inferstation mode looks the most promising.
Title: Re: Fan Reviews
Post by: federico8221 on Feb 18, 2010, 02:34:13 PM
Quote from: LogansFolly on Feb 17, 2010, 04:54:48 PM
Quote from: federico8221 on Feb 17, 2010, 03:40:47 PM
Quote from: LogansFolly on Feb 17, 2010, 10:53:11 AM
for 360/ps3 players.....

Whats the difference in the retail gamefrom the demo if any?

Just curious.........

:)

I would like to know this too.. nice question.. is anybody able to answer this? Graphic? Gameplay? Balance between species?

Thanks guys!!

Somebody please answer!?!?!

Ok then, it just arrived to me (London - UK - Play.com) today at 11.30!! I am having a brake just now... :D
Well it's basically the same of the demo. (X360) Graphics are the same, maybe a bit more polish but not really that much to say: WoW or yep, that was just a pre-release!!
Gameplay is improved a little, especially the jump controls on predator. Alien seems to be a bit dodgy to control 'coz the surfaces control switch doesn't work really functionally: you basically will find yourself on the ceiling without pressing anything. Anyway, it's pretty nice, smooth and probably there'r some differences in the controls between the demo and the full game, they appear to be more responsive.
I just have one word for the Marine campaign: awesome! I've just played every campaign for 30 mins each tho..
Pred campaign is very nice as well.. i like it a lot so far!
But all these evading sounds are in my opinion too similar to the alien ones. You find yourself to realise that at the end of the story you are doing the same things over and over: distract - separate enemies - STRIKE & KILL! That's all unfortunately.
Alien campaign is not that much fun and intense as i was aspecting but still, nice to see how many stealth kills there'r in the game!

Multiplayer.. well, that's it! I really think this game is a multiplayer one. Lots of game type, nice maps (the demo map: refinery SUCKS!) - (actually to make a point here, Rebellion just drop a demo which is absolutely horrible.. C'MON GUYS!! D E M O - DEMONSTRATION!!!! WTF is DM in refinery???)

PRO:
- The actual game, campaign and especially multiplayer, is a lot of FUN!! GREAT JOB!!
- Nice gameplay, smooth and quite easy to take over controls. (have't said so, don't compare it to COD, is not better, but is not worst even.. I honestly think it is just a completely different FPS)
- GOOORE RULEZ!!! Stealth Kills are awesome!!
- Marine campaign really scares the crap out! nice Lights effects and ambience.
- SOUNDS are totally GREAT and 100% realistic! Nice job on that!

LOSS:
- GRAPHICS!!! Is absolutely not that bad at all, but still, I hope that the PC on DX11 will do the job because on the X360 I have to say this, Rebellion had to spend more time on them.
- Pred & Alien campaigns are not so intense to play, every mission is almost the same..
- MP XP unlocks just skins..
- ARGHHH I was expecting different Alien Hisses!!! (this one can be uncounted :P)


I'll definitely says overall 7.5/10 without doubts!
Great MP game modes ( Infestation and Predator Hunt in the pyramid which "change configuration" during the game like AVP is really outstanding!)

I'll suggest this game to all my friends!!
Lot's of fun, maps are really nice.. Let's the battle BEGIN!


Title: Re: Fan Reviews
Post by: alienfan95610 on Feb 18, 2010, 02:35:06 PM
Guys...I friggin LOVE this game!!! I've never been a PC game player so I missed out on AVP and AVP 2, I hear you guys rave about them all the time and maybe someday I'll give them a try. The only Aliens/Predator/AVP games I've ever played were the ones for consoles...Alien Trilogy, Resurrection, Concrete Jungle and AVP extinction...of which Concrete Jungle was my fav....so I gotta just say...for those of us who don't play PC games...this is the game I've been waiting for!

I've played as far as the hive part as a marine...had to quit before I got to the end of that part since I read the spoilers here and know what's coming...thought to myself...save it for tomorrow, you need sleep...so I saved and was gonna hit the sack. Then I thought well let's take a peek at the alien campaign and ended up playing through the entire first part of it. I'm soooo tired but want to keep playing...

Anyway, my point is that for me this game is everything I hoped it would be and I haven't even explored the online stuff yet. Happy camper here  ;D
Title: Re: In your opinion.....
Post by: plagiarize on Feb 18, 2010, 02:37:07 PM
pyramid is very alieny, to be honest i like the mix of maps. i suck at the more open ones right now cause i'm not used to them, but i've seen enough aliens win on the open ones. it just takes very different strategies to refinery and i'm just figuring out my way around, let alone the best tactics.

in the ruins map, being down on the ground floor and in the grassy areas is terrifying.

the very high canyon type walls some maps have seem great for aliens to get behind people. that's one area i've been having success.
Title: Re: In your opinion.....
Post by: TheAlien on Feb 18, 2010, 02:38:41 PM
how to choose maps(in ranked matches)?
and why are non ranked matches so empty?
Title: Re: In your opinion.....
Post by: Hive Tyrant on Feb 18, 2010, 02:39:42 PM
Quote from: TheAlien on Feb 18, 2010, 02:38:41 PM
how to choose maps(in ranked matches)?
and why are non ranked matches so empty?

You don't get XP there. Boooring.
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 18, 2010, 03:34:36 PM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

This. I played the entire game on hard mode and found the Alien, by far, the most fluid and reliable in terms of getting kills.

I got a few things to say about the game, anyway, starting with the negatives.

No-one else seems to have commented on the sense of atmospheric inconsistency within the game. I don't really mean the environmental changes; if anything, they do wonders to prove the consistency that is there. In one outdoor section, I realised, with some dread, that the Aliens were swimming towards me under the cover of the shallow water, blending in with the reeds and vegetation. Behavioural adaptions like that are a really powerful indicator of the deadliness of the Xenomorph in narrative terms, and the care Rebellion have given the game in design terms. So it's a bit odd when some Aliens spit slow-moving gobs of acid at you, as it smacks the immersion around a bit. If the acid attacks were quick, short-range, disorienting attacks of opportunity, they'd be frightening, but as it stands, they just come across as a goofy, ham-fisted attempt at gameplay variation.

Part two of the issue is some of the larger Xenomorphs you fight. Alright, so a boss health bar isn't going to do anything for immersion and Rebellion knows this. Aliens vs. Predator is a game that thrives on old-school gameplay conventions and for that it can't be criticised, because it's not an indication of quality as much as it's an indication of flavour. Where the Praetorians in the original game were slightly larger than your average Alien and were a bit more formidable in combat, these ones are huge in comparison. We're talking about twice the size of your average cock-headed space abomination. It begs the question: why? Aliens thrive on sneak attacks, mobility and blending in with the environment. What good does a big one do when a normal one already batters down steel doors? This issue is exacerbated later on in a situation that's much less Aliens than it is Serious Sam's Adventures in Freya's Prospect.

The Predalien fight is another enigma. Much like the situation mentioned above, it's not really reminiscent of something I'd want to see in an Aliens vs. Predator game. While the cut-scene that follows the fight justifies it through sheer badassery, the fight itself feels overly forced and not as characterful as I'd have liked. The good news is that the Predalien has a decent design for once. Perhaps the head is a tad bulky in relation to the rest of its body, but it actually resembles a Xenomorph moreso than it does a Predator. Finally, and thank goodness.

But the point of this whole tirade was atmospheric inconsistency, and thus it ties into one of the positive aspects of the game - when you're not fighting a boss, the game is overall brilliantly atmospheric. From fighting your first Alien as a Marine, to stalking hapless humans as a Predator, all the way to the brilliant subterfuge of the Alien, the game is tense and nail-biting. Unfortunately, this is what causes the boss battles to be so jarring, as they don't exactly fit. It's like someone at Rebellion came in during the level planning and said, "Hey, you know what'd be totally badass?" without proper thought towards the progression of the narrative or the level design. In the entire game, about four of the boss battles are really plot-justified, with the others serving only as filler.



The storyline itself is no great shakes. Events within the game seem loosely associated at best, and the way the game itself progresses, I can pretty much tell that the story was written to justify the gameplay and environments. It's a shame, since the setup is so effective: Weyland Yutani set up  a colony on an ancient Predator hunting world and discover a buried temple. They open it, thus activating a galactic beacon that can be picked up by any Predators within like a billion parsecs. Thinking nothing of it, the Weyland-Yutani goons take some Alien eggs. Lab-bred Xenomorphs are no different from their wild counterparts, however, and as soon as a power failure loosens their bonds, the whole colony goes to hell.

The Alien campaign wins the award for the most disappointing use of the plot, probably because it has the best opening. In fact, the first couple of missions support the plot quite nicely in particular, but after that, disassociation begins to set in and it feels like a string of random occurrences thrown together, which it pretty much is. Special mention has to go to the fourth mission, though, which is sincerely brilliant in its character, design and approach. It may in fact be my personal favourite, as it encompasses everything that is Alien: vent-loitering, fear-mongering, back-stabbing and inexplicably causing all the problems in the universe. Indeed, apart from the first mission, the fourth Alien mission is where it flirts with the plot most overtly, bringing everything together with a thin but powerful bioglue. Overall, the Alien campaign is probably the strongest in terms of gameplay itself, with the Alien's stealth, hissing, agility and sensory adaptions being the most intuitively used abilities in the game.

The Predator campaign is stronger in plot, although still a bit meandering in relation to the Marine campaign. Luckily, the gameplay saves this once again. Setting up kills as the Predator is satisfying. There's a sense of victory in pulling a Marine away from his comrades and gutting him like a fish dinner. Many people have noted that your wristblades are your primary weapon, but that's not exactly true. They're more like your constantly at-arms fallback weapon, whereas the weapon you select will be doing most of the work, especially towards the end of the game when you fight more resilient foes. In particular, once you get the spear, this campaign starts to become much more tedious than tense.

Most powerful is the Marine campaign, but it's also the most telling of a narrative designed as an excuse to progress through a range of environments rather than to tell a story. You'll visit a variety of cold, metallic structures not unlike the ones we're used to, but eventually the campaign gives way to the native forest and even more mysterious things. It would've been nice if there was a sense of backtracking, in a "I've been in this general area but never in this specific location" kind of way. Returning to an area for something that's just become plot relevant is a great way to strengthen the a story and change the conditions concerning the area. Instead, it's just "OKAY NOW GO HERE", which prevents any one location from feeling that important. Either way, the journey is a tense one. It reminded me of Dead Space at times. Dead Space is probably more compelling in terms of atmosphere, but only because it understands entirely the point I made a couple of sentences ago; by keeping the environments strongly linked and codependent, it brought both a sense of relevance and desperation to all of your gameplay input.



The other negative I want to mention is completely, utterly subjective. Even moreso than the previous points.

Alright, Rebellion. You like Predators. We get it. But there's no canonical justification for them ever really being stronger or more resilient than Aliens. The canon does not support this. Claims to the contrary are the invention of comics that weren't as Alien or Predator as they were Generic Space Monsters Gets Its Ass Kicked By Bronze-Age Hero. It doesn't do credit to the concept of either creature and there's no reason the gameplay would demand it. For instance, a Predator boss fight could be a much more powerful experience if the weapons that negated its cloaking weren't so readily supplied. That way, its relative vulnerability is offset by its invisibility. This is, overall, much more characterful as the way the Predator boss fight was actually implemented ended up giving it attributes unsupported by canon while destroying one of its most iconic attributes in the process. Sorta like the AvP comics, I guess.

Issue further exacerbated when fighting Predators as an Alien - apparently they're badass enough to throw you around if you attempt a stealth kill. Also, it seems their light attacks knock you down, even if they're blocked, so being attacked by one is essentially a case of being knocked down, the Predator going in for a trophy kill, you intercepting its attempt and then running away to regenerate your health. I think the sheer Predwanking that went on in this game actually exceeds AvP2, which says one hell of a lot. Sure, in that game they had ridiculous amounts of health on the harder difficulties and killed you in one hit, but at least they didn't completely break and subvert a combat system to show you how much they rule.

Yes, Predators should be more challenging than Marines, especially in a hand-to-hand fight, but there's absolutely no reason for them to be so goddamned powerful. Why put in a combat system just to subvert it? Why not put in more, weaker Predator adversaries? After all, dead Predators were scattered around the Predator campaign without much explanation. It all begs the question: why did Rebellion make such a big deal out of the combat system when it really applies only to the Predator in an Alien vs. Predator fight?

So I'm disappointed that canon was undermined, yet again, to make Predators look more powerful. Especially since this came at the expense of the Alien.



Alright, now for positives.


As previously mentioned, the atmosphere is above and beyond what most games can hope to touch. The lighting, sound and visuals diffuse into one-another amorphously as you progress through the game. Also previously mentioned was the gameplay, which suits each species near perfectly. The Alien is a terrifying master of surprise, while the Marine is a glass-cannon gun emplacement, with the Predator acting like a sniper that gets his hands dirty. Overall, these are the two most important aspects of any Aliens vs. Predator game and Rebellion have nailed them. Playing as each species feels better than it ever has.

This game is a remake of  AvP'99 in every way - from the strengths of its atmosphere and gameplay to the weaknesses of its narrative. To be fair, however, each ending does either allow for or overtly hint at a sequel, which might validate the narrative of a game that, in retrospect, feels very much like a prequel. An excuse for future events. Of the endings, the Predator one is free from flaws. The Alien one is also brilliant, but gets held back by an act of what might be considered fan-service that quickly becomes underwhelming after a bit of thought. Rounding off the Marine campaign is a compelling invitation into the next game, although, like the Alien ending, it suffers from a flaw born of comic book logic and a failure to understand the simple effectiveness of the source material.

I've spent most of my time here bitching, but this game is an overall worthy addition to any gaming library. It has its flaws, but they're peripheral overall and mostly fail to impact on the core values of the game. Sci-fi fans might feel a bit left behind, as the gritty plausibility of the setting makes it feel more like an extrapolated history more than sci-fi proper like Star Wars or Metroid. It falls far more neatly into the realms of thriller, stealth and beat-em-up.
In the absolute simplest sense, this is a great game held back by poor polish and poor narrative planning. Play it for the gameplay, play it for the atmosphere.   
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 18, 2010, 03:49:34 PM
Quote from: Corporal Hicks on Feb 18, 2010, 11:47:48 AM
Review copy, PBA.

Damn. Make sure you enjoy it twice as much for me, since I won't be getting it until tomorrow. ;)
Title: Re: Fan Reviews
Post by: Proj2501 on Feb 18, 2010, 04:08:27 PM
It's sad that I have to admit this, but this game was a very big let down.

Spoilers Ahoy

Single Player

The Alien campaign showed promise but it was over before it began. Harvesting was neat but the same animation used over and over made it a 'Meh' moment.

The Marine campaign was really well done but came unraveled at the end where to have to fight Bishop. God that sucked. Oh and talk about lazy. When Bishop falls into the lava, there's no splashes. It looked so cheap. Ugh. The minute you go to confront Bishop, the charm of the Marine's campaign was lost in the lava lit temple. The addition of the Synth-Combat Droids were welcome IMO.

The Predator campaign was a yawn fest. Plain and simple.

This game felt like something I should've played 2 years ago or more. It looked and felt dated. 

I'm going to play more Multiplayer this evening but not expecting a revelation.

Also, my Facehugger's tail was half ripped off due to whoever packaged it at the factory wound the tail up too tight.
>:(
Title: Re: In your opinion.....
Post by: plagiarize on Feb 18, 2010, 04:39:09 PM
Quote from: Hive Tyrant on Feb 18, 2010, 02:39:42 PM
Quote from: TheAlien on Feb 18, 2010, 02:38:41 PM
how to choose maps(in ranked matches)?
and why are non ranked matches so empty?

You don't get XP there. Boooring.
hopefully once people get the skins they want they'll move on. i know that's the main reason i'm playing ranked right now. i want my grid skin!
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 18, 2010, 04:40:50 PM
http://www.sega.com/facehugger

Get yourself a new Facehugger for free. :)
Title: Total overview ( UK COPY from steam )
Post by: HutzDani on Feb 18, 2010, 04:58:23 PM
Impressions after playing all day & completing the Ailen ( on HARD & mission 2 of the marine on HARD )

- The Mouse Lag issues, still exist regardless of their turn off option.

- in some random sections of MP maps, you can get into a position where only shadows render and your floating in pea soup space.

- Marine movement is worse that the movemnt in Dead Space ( and thats a bold statment )

- General marine animations are sluggish and feel like they are playing out in slow-mo at times

- Alien Section more of a joke section, like rebellion said "lets waist what could have easly been the best part of the game, because we can't beassed to come up with more than 1 hours game play"

- AI is well lame in all accounts, i have seen humans bumping into stuff / standing still / not seeing you when your like 5 foot away

- The Marines repeat the same phrases over and over and over and yeah you geussed it.

- The Navigation is abisimal in the menus its slow / feels almost gritty like your dragging a cheep wired ball mouse across the screen even if your seting are maxed out and also on your mouse driver.

- Epic Fail on the whole Facehugger broken thing / horrid packaging of SE's

- The transition into vents on for the alien really kill the flow when your trying to get somewhere fast.

- When playing the Marine i have bumped into objects rederd in the floor like panels busted doors that have been impassable unles si take 2 steps back an try again.

- Sections appear to be very short, and things to are generic for all of the species.

- The Pulse rifle has the Accuracy of an areasol can anywhere over 10 Foot.

- The Alien Transition system is flawed, its jittery latches onto stuff you did not tell it to, some times refuses to let you run up something or away some thing because of erm . . . . . .  No reason

- That Friggin Auto Aim Causes you to get beat down and die more than it does help melee become easyer.

- Flamthrower is still broken.

- Melee Autoaim magically enables predators wristblades to reach up walls and ceilings in maps, i have been killed by predators when im like 20 foot up a wall, and last time i checked predators dont have extendable arms.

- Infestation mode is a joke, your in the game for around 5mins and its all over, its way to easy to kill the marines if your an alien and by the time there are 2 aliens regardless of the marine side it's game over for them in under 5 mins. . . marines shold have more powerfull guns in this mode.

- Where the f**k are my Pre-order skins ? ? ?  ?

And now your going to say "YEAH BUT DUDE YOU ONLY PICKED BAD THINGS" - The reason for this is because the bad thing greatly outweigh the good things but ill make  alist of the good things, so peopel wont bitch.

- Its got Aliens / Marines / Predators
- The Graphics are Decent
- The abaility to smash lights and throw bodys around by attacking them once dead
- It Sounds like the movies
- The Marine levels are Tence and atmospheric and are well polished, this is the A class bit of game in here.
- XP is not easy to comeby in matches :) so no spending all day just to level up you have to have skill !




Im so glad i only payed 20 GBP for this, first impressions are below average.
There are seirous issues that need to be adressed before i could even consider saying this is better than an average game, it feels unfinished mechanics & storywise but not graphically or franchisewise.

Lets hope the patches fix some issues, or its going to be keeping Operation Flashpoint : DR & BioShock Company on my shelf and with infestation boring the hell out of me and im sick of the demo map allready. . .

From this i'll give the game a 6.5/10 i think with some patching to fix issues it all get a 7/8 from me
Title: Re: Total overview ( UK COPY from steam )
Post by: Hive Tyrant on Feb 18, 2010, 05:02:05 PM
There is already a thread for fan reviews. D'you really reckon yours is important enough to warrant its own thread?
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...
Title: Re: Total overview ( UK COPY from steam )
Post by: HutzDani on Feb 18, 2010, 06:00:40 PM
Quote from: Hive Tyrant on Feb 18, 2010, 05:02:05 PM
There is already a thread for fan reviews. D'you really reckon yours is important enough to warrant its own thread?
Did not see it there in the topic in the stickey thread, mr spend all day online
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.

Quote from: HutzDani on Feb 18, 2010, 06:00:40 PM
Quote from: Hive Tyrant on Feb 18, 2010, 05:02:05 PM
There is already a thread for fan reviews. D'you really reckon yours is important enough to warrant its own thread?
Did not see it there in the topic in the stickey thread, mr spend all day online

Use your eyeballs next time.
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:08:06 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.



Seriously, I'm sorry that I'm not such a fan boy as you that I can't see when something is amiss in a game. You let the fact that it's an AVP game cloud your judgement, and I don't. I could see if I was the only one saying it, but a lot of peeps are, and they're right about it.
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 06:10:02 PM
Quote from: Ferno on Feb 18, 2010, 06:08:06 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.



Seriously, I'm sorry that I'm not such a fan boy as you that I can see when something is amiss in a game. You let the fact that it's an AVP game cloud your judgement, and I don't. I could see if I was the only one saying it, but a lot of peeps are, and they're right about it.

It has nothing to do with judgement. I really don't have ANY issues with the controls. There's lots of shit wrong with this game, but the controls is not one of them.
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:12:03 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:10:02 PM
Quote from: Ferno on Feb 18, 2010, 06:08:06 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.



Seriously, I'm sorry that I'm not such a fan boy as you that I can see when something is amiss in a game. You let the fact that it's an AVP game cloud your judgement, and I don't. I could see if I was the only one saying it, but a lot of peeps are, and they're right about it.

It has nothing to do with judgement. I really don't have ANY issues with the controls. There's lots of shit wrong with this game, but the controls is not one of them.

But yet instead, every review this game has received, has ended up been bad and the controls were one of the reasons that made it so bad.
Title: Re: Fan Reviews
Post by: Hive Tyrant on Feb 18, 2010, 06:13:01 PM
Quote from: Ferno on Feb 18, 2010, 06:12:03 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:10:02 PM
Quote from: Ferno on Feb 18, 2010, 06:08:06 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.



Seriously, I'm sorry that I'm not such a fan boy as you that I can see when something is amiss in a game. You let the fact that it's an AVP game cloud your judgement, and I don't. I could see if I was the only one saying it, but a lot of peeps are, and they're right about it.

It has nothing to do with judgement. I really don't have ANY issues with the controls. There's lots of shit wrong with this game, but the controls is not one of them.

But yet instead, every review this game has received, has ended up been bad and the controls were one of the reasons that made it so bad.

Scoring an average of roughly 7 out of 10 isn't bad. What platform do you play it on?
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:16:23 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:13:01 PM
Quote from: Ferno on Feb 18, 2010, 06:12:03 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:10:02 PM
Quote from: Ferno on Feb 18, 2010, 06:08:06 PM
Quote from: Hive Tyrant on Feb 18, 2010, 06:02:30 PM
Quote from: Ferno on Feb 18, 2010, 05:59:51 PM
Quote from: Hive Tyrant on Feb 18, 2010, 10:42:35 AM
Quote from: Ferno on Feb 18, 2010, 10:14:27 AM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

Nah, I grasped the controls, and it's pure crap for the alien. They really did mess up with the alien controls.

It's not pure crap, so you didn't grasp the controls. You only think you did.

I've been gaming 22yrs, and have played games with horrible controls, so I think I would know horrible controls when I play a game...they need to do a lot of work on the aliens controls...

Then you haven't achieved jackshit in 22 years of gaming. I haven't even been ALIVE for 22 years and I can manage the controls juuust fine.



Seriously, I'm sorry that I'm not such a fan boy as you that I can see when something is amiss in a game. You let the fact that it's an AVP game cloud your judgement, and I don't. I could see if I was the only one saying it, but a lot of peeps are, and they're right about it.

It has nothing to do with judgement. I really don't have ANY issues with the controls. There's lots of shit wrong with this game, but the controls is not one of them.

But yet instead, every review this game has received, has ended up been bad and the controls were one of the reasons that made it so bad.

Scoring an average of roughly 7 out of 10 isn't bad. What platform do you play it on?

I play it on the 360, and it only received a 7 out of 10 for ONE REVIEW.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 06:37:15 PM
Actually 7.3288888888888888888888888888889 on average based on these reviews: http://www.avpgalaxy.net/forum/index.php?topic=27037.0 And a lot of them are over 7. And I too am playing on the Xbox and have no issues with the controllers. I would guess you're 22 years of gaming experience may have effected your ability to effectively use hand-eye-coordination.  :)
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:42:38 PM
Quote from: Corporal Hicks on Feb 18, 2010, 06:37:15 PM
Actually 7.3288888888888888888888888888889 on average based on these reviews: http://www.avpgalaxy.net/forum/index.php?topic=27037.0 And a lot of them are over 7. And I too am playing on the Xbox and have no issues with the controllers. I would guess you're 22 years of gaming experience may have effected your ability to effectively use hand-eye-coordination.  :)

It's no issue with the controls, it's issues with the way the aliens controls. The way they scale the walls is a horrible mechanic. I swear, see past that it's a damn AVP game, and just see that it's a game.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 06:44:32 PM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Quote from: Ferno on Feb 18, 2010, 06:42:38 PM
It's no issue with the controls, it's issues with the way the aliens controls. The way they scale the walls is a horrible mechanic. I swear, see past that it's a damn AVP game, and just see that it's a game.

And I quote.
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:46:07 PM
Quote from: Corporal Hicks on Feb 18, 2010, 06:44:32 PM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Quote from: Ferno on Feb 18, 2010, 06:42:38 PM
It's no issue with the controls, it's issues with the way the aliens controls. The way they scale the walls is a horrible mechanic. I swear, see past that it's a damn AVP game, and just see that it's a game.

And I quote.

Mechanics are part of controls are they not?
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 06:47:33 PM
But it's not an issue with the controls?  :-\
Title: Re: Fan Reviews
Post by: HutzDani on Feb 18, 2010, 06:48:46 PM
Quote from: Ferno on Feb 18, 2010, 06:46:07 PM
Quote from: Corporal Hicks on Feb 18, 2010, 06:44:32 PM
Quote from: Ferno on Feb 18, 2010, 09:29:01 AM
I swear, the alien controls really need some work. These controls are horrible as hell, but nice campaign so far.

Quote from: Ferno on Feb 18, 2010, 06:42:38 PM
It's no issue with the controls, it's issues with the way the aliens controls. The way they scale the walls is a horrible mechanic. I swear, see past that it's a damn AVP game, and just see that it's a game.

And I quote.

Mechanics are part of controls are they not?

Nope mechanics are what the game does with the models after you tell it where to move to. . .
And @ Ferno - half the people here can't see that they are such fan boys that they are blinkerd from the truth, but don't blame them they can't help it to find out their new baby is slightly retared.
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 18, 2010, 06:49:19 PM
Quote from: Ferno on Feb 18, 2010, 06:46:07 PM
Mechanics are part of controls are they not?

other way round ;)
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 18, 2010, 06:50:00 PM
Quote from: HutzDani on Feb 18, 2010, 06:48:46 PM
And @ Ferno - half the people here can't see that they are such fan boys that they are blinkerd from the truth, but don't blame them they can't help it to find out their new baby is slightly retared.

wonderful :D
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 06:51:01 PM
Scaling the walls is a mechanic that was programmed in the game for you to control, and the only way to active it is to use the controller, either way it goes, the mechanic is horrible.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 06:52:53 PM
But it wouldn't be an Alien game without the wall-walk. Which is fine and dandy when you know how to control it perfectly. Hence why it's so awesome to play as an Alien in multiplayer.
Title: Re: Fan Reviews
Post by: Ferno on Feb 18, 2010, 07:08:40 PM
Come on now, scaling the wall is inconsistent. You get stuck too much, and the camera is too shaky. You can't sit there and say it's not.
Title: Re: Fan Reviews
Post by: Barry burton on Feb 18, 2010, 07:12:16 PM
Im enjoying the game so far, there is a few things i don't like like having to fight synthetics in the marine campaign, but over all its a very solid game, good job rebellion.
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 18, 2010, 07:28:13 PM
Quote from: Ferno on Feb 18, 2010, 07:08:40 PM
Come on now, scaling the wall is inconsistent. You get stuck too much, and the camera is too shaky. You can't sit there and say it's not.

Yes, I can.

I never get stuck.
Title: Re: Fan Reviews
Post by: FearPeteySodes on Feb 18, 2010, 07:33:38 PM
Quote from: Ferno on Feb 18, 2010, 07:08:40 PM
Come on now, scaling the wall is inconsistent. You get stuck too much, and the camera is too shaky. You can't sit there and say it's not.

I don't have an issue with it at all.
Title: Re: Fan Reviews
Post by: TheBATMAN on Feb 18, 2010, 07:36:36 PM
Hey there,

I've yet to pick up the game {i'm in UK} but what are people's overall impressions of the story without going into too much spoilerific detail? Is it quite in depth? Does it work? Any NPCs you may actually give a toss abou etc? Basically are we taking Alien 1-3 or more AVP Requiem in terms of storytelling?

Also, what about this much touted guest cast? Anybody else besides Lance and Gorman?

Cheers!
Title: Re: Fan Reviews
Post by: Puks on Feb 18, 2010, 07:39:51 PM
QuoteYou let the fact that it's an AVP game cloud your judgement

Exactly.

Why on Earth did they change the alien controls? It was just fine in both previous games on PC.
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 18, 2010, 07:55:01 PM
Quote from: TheBATMAN on Feb 18, 2010, 07:36:36 PM
Hey there,

I've yet to pick up the game {i'm in UK} but what are people's overall impressions of the story without going into too much spoilerific detail? Is it quite in depth? Does it work? Any NPCs you may actually give a toss abou etc? Basically are we taking Alien 1-3 or more AVP Requiem in terms of storytelling?

Also, what about this much touted guest cast? Anybody else besides Lance and Gorman?

Cheers!

Story is pretty good, stays true to the creatures while exploring their mythology a bit more. Ends with a major cliffhanger that, if a movie, would have made us shit our pants in excitement/fear of further franchise rapage.
Title: Re: Total overview ( UK COPY from steam )
Post by: Kingsbury on Feb 18, 2010, 08:11:09 PM
Quote from: HutzDani on Feb 18, 2010, 04:58:23 PM
Impressions after playing all day & completing the Ailen ( on HARD & mission 2 of the marine on HARD )

- The Mouse Lag issues, still exist regardless of their turn off option.

- in some random sections of MP maps, you can get into a position where only shadows render and your floating in pea soup space.

- Marine movement is worse that the movemnt in Dead Space ( and thats a bold statment )

- General marine animations are sluggish and feel like they are playing out in slow-mo at times

- Alien Section more of a joke section, like rebellion said "lets waist what could have easly been the best part of the game, because we can't beassed to come up with more than 1 hours game play"

- AI is well lame in all accounts, i have seen humans bumping into stuff / standing still / not seeing you when your like 5 foot away

- The Marines repeat the same phrases over and over and over and yeah you geussed it.

- The Navigation is abisimal in the menus its slow / feels almost gritty like your dragging a cheep wired ball mouse across the screen even if your seting are maxed out and also on your mouse driver.

- Epic Fail on the whole Facehugger broken thing / horrid packaging of SE's

- The transition into vents on for the alien really kill the flow when your trying to get somewhere fast.

- When playing the Marine i have bumped into objects rederd in the floor like panels busted doors that have been impassable unles si take 2 steps back an try again.

- Sections appear to be very short, and things to are generic for all of the species.

- The Pulse rifle has the Accuracy of an areasol can anywhere over 10 Foot.

- The Alien Transition system is flawed, its jittery latches onto stuff you did not tell it to, some times refuses to let you run up something or away some thing because of erm . . . . . .  No reason

- That Friggin Auto Aim Causes you to get beat down and die more than it does help melee become easyer.

- Flamthrower is still broken.

- Melee Autoaim magically enables predators wristblades to reach up walls and ceilings in maps, i have been killed by predators when im like 20 foot up a wall, and last time i checked predators dont have extendable arms.

- Infestation mode is a joke, your in the game for around 5mins and its all over, its way to easy to kill the marines if your an alien and by the time there are 2 aliens regardless of the marine side it's game over for them in under 5 mins. . . marines shold have more powerfull guns in this mode.

- Where the f**k are my Pre-order skins ? ? ?  ?

And now your going to say "YEAH BUT DUDE YOU ONLY PICKED BAD THINGS" - The reason for this is because the bad thing greatly outweigh the good things but ill make  alist of the good things, so peopel wont bitch.

- Its got Aliens / Marines / Predators
- The Graphics are Decent
- The abaility to smash lights and throw bodys around by attacking them once dead
- It Sounds like the movies
- The Marine levels are Tence and atmospheric and are well polished, this is the A class bit of game in here.
- XP is not easy to comeby in matches :) so no spending all day just to level up you have to have skill !




Im so glad i only payed 20 GBP for this, first impressions are below average.
There are seirous issues that need to be adressed before i could even consider saying this is better than an average game, it feels unfinished mechanics & storywise but not graphically or franchisewise.

Lets hope the patches fix some issues, or its going to be keeping Operation Flashpoint : DR & BioShock Company on my shelf and with infestation boring the hell out of me and im sick of the demo map allready. . .

From this i'll give the game a 6.5/10 i think with some patching to fix issues it all get a 7/8 from me

Right on the money.  And why can't the Marine crouch? wtf
Title: Re: Fan Reviews
Post by: Puks on Feb 18, 2010, 08:13:44 PM
Because consoles lack that one extra button.

Don't believe anyone who says otherwise.  :D
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 18, 2010, 08:47:14 PM
Uhhh...all three species could have easily had crouch on the analog button.
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 18, 2010, 09:36:48 PM
*looks around* No? Anyone? Ok, I'll type it.

OWNED!  ;D
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 09:37:36 PM
He was being sarcastic guys.
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 18, 2010, 09:49:33 PM
Or was he?

... Yes, he probably was.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 18, 2010, 10:21:34 PM
Just finished the marine campaign. f**king.Awesome.
Title: Re: Fan Reviews
Post by: Puks on Feb 18, 2010, 10:22:34 PM
How I envy you.  :(
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 18, 2010, 10:23:47 PM
Yeah, marine is the best.
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 18, 2010, 10:23:57 PM
*Grumbles*

It's just tomorrow, just tomorrow... I can wait that long...

*Insanity begins to swell*
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 18, 2010, 10:27:27 PM
One week for me...  :(
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 18, 2010, 10:41:06 PM
:(

Sorry TJ, I'd be insane by then, well, more insane than usual.
Title: Re: Fan Reviews
Post by: X-SOLDIER on Feb 18, 2010, 10:42:18 PM
I've only completed the Alien campaign (PS3), but I'm gonna put up my thoughts up of what I felt so far, I'll update as I go through the other campaigns. I've made sure to spoiler tag the important stuff, so as not to ruin it for anyone.

Likes:
The controls: They take a little getting used to, but a little testing in Multiplayer meant that I had a pretty good handle on them going into things. I use the Auto-transition, and there's only a couple moments where I got turned around, and that's mostly when I backed up over uneven boxes or something while on walls. Generally I didn't have any problems, and the button placement seems quite natural. Hissing to pull away the marines is great and the ceiling stealth tactics work just as you'd hope. The ability to tell if you're in the light and dark is really natural, as is the ability to tell when you can jump to an object or not.
Lighting: Especially when you start getting to smack around the lights dropped on the ground, and watch them fly around. It makes the stalking around in the blackness that much better, when you come tearing out at the unsuspecting humans.
The feel: This game did a great job making you feel like a Xenomorph rushing around on the walls, and ripping apart marines & harvesting the poor humans.
Stealth Kills I honestly never get tired of them. They're just so rewarding.
Fighting Synthetics: They just feel tough, and getting to hit them around has the right balance. They're harder to knock down than marines, but that's how they're supposed to be, and you still feel capable against them up close. (Not to mention the awesome dialogue when you hiss at them, "Xenomorph hailing frequency detected." ;D )

Minor Criticisms:
Harvest: I wish that there was one additional Harvest animation, like a unique one for if you pounce/injure them before harvesting, rather than stealth, or even pushing them on their side.
More lights: I wish that there were more opportunity for you to creep around in places with marines, and take out the lights in more stealthy ways, rather than the more generic "cut the power" missions. Something that would totally drop an entire section of a room into darkness. It's an excellent feature, but I wish that there were a lot more opportunities to use the ability to knock around and kill the lights.
Indestructable sentry guns: It's fine that they're not able to be destroyed to make some areas more difficult, but it didn't ever really feel like they NEEDED to stay there, but it felt incredibly odd not even being able to hit them.
Vent transitioning: 95% of the time, it works really well, but there were a few times when I got stuck trying to run through a Vent, because didn't hit X in time, because it was directly in front of me and I was running and I went too far forward and hit an invisible wall, so I had to back up, in order to make the button prompt come back up. The only other thing if for the ceiling Vents on the second Level, I wish that there was a way to specify if you wanted to drop to the floor when exiting the Vent, or hold on to the ceiling like holding R2.
Big trees: They're a little awkward to climb, and you hit the invisible wall up just before you think you would, in addition to the fact that they're too far apart to jump between, even when climbing out on the limbs.
Mission composition:
Spoiler
Much of this is covered in my mission length section, but I'll elaborate more here.  I'd like to have seen your transitioning from the Test Lab, to the outside, to the Predator ruins feel a bit less... disjointed. Seeing little clues about the scientist's experiments, leading you out to isolate them. I'd like to have seen at least a few moments where, due to your actions, you start to see things getting overrun, like shutting down power to an area lets in Xenomorphs from another area of the complex to kill a room full of marines. In the ruins mission, you could even take all the people who were harvested in the Mission in the Predator ruins, and have them hatch out, and by lying in wait for the Predators when they come down to fight you, rather than just having the Aliens running in from somewhere miscelaneous. That way, when you get to fight the Elite Predator, you really feel like he & 6 are more powerful than the others. I also wish that you god to see more of Queen 6 (and that the camera wasn't so shaky at the end during the only closeup of her face).
[close]

Dislikes:
Campaign Length: I honestly didn't feel like there was enough Xenomorph goodness. There could EASILY have been 2-3 more missions. I wish there were more time to get to appreciate how unique and awesome 6 is supposed to be, rather than just running about disabling thing for the Queen.
Spoiler
There could be  one where you actually get to be on the same screen as the Queen, and possibly run about securing her Hive area (so she's not just a shrieking icon in the top left of your screen). One more to delve into the work of the W-Y scientists, and give some insight into their experimentation on the Royal Jelly. I'd also really have liked another of you breaking free on the ship after you're taken, and preparing to make your evolution into a Queen (since you don't see how she escapes, and it would've make a great stealth mission).
[close]
Fighting Predators: I wish that it felt like the Aliens actually held their ground in Close Combat against Predators. It doesn't feel like you hit them as hard as they hit you, cause they just take attacks, and you seem to get knocked about, like they knock you down with Heavy Attacks, but they just fall to a knee when hit by yours. It may be that I'm not excellent at the close combat system yet, but it's hard to read visual cues about your enemy's attack when you can't keep your vision on them after getting hit once. The prompts for Block & Light Attack to counter their moves is helpful, but I feel like it's something that the Predator should be seeing when Melee fighting the aliens, not the other way round.
Spoiler
Especially when 6, the super smart alien is getting tossed around by a couple of Young Blood predators.
[close]


X 8)
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 18, 2010, 10:48:22 PM
Quote from: Purebreedalien on Feb 18, 2010, 10:41:06 PM
:(

Sorry TJ, I'd be insane by then, well, more insane than usual.

You play it for me, Purebreed! You play it for me!  :'(
Title: XenoRad's AVP 3 review
Post by: XenoRad on Feb 18, 2010, 11:01:43 PM
           Hi there. I just registered. I wrote a review for AVP3 and I believe it deserves its own thread. I have to warn some "purists" that I've been pretty critical. As a fan of the series, one who's waited 9 years for a proper AVP 3 and even more for a proper AVP movie I believe I must be thorough. I don't believe in the though that just because I'm a fan I'm supposed to ignore mistakes and shortcomings.
So here it goes:

         I believe this game to be a mild disappointment. There's a pronounced lack of direction, polish and content throughout the game. Seems like the developers didn't know where to go with this game and took some parts from the previous games, some parts from the movies and mixed them together without a clear notion of what they wanted to achieve.

   The problems start with the story and campaign progression. There's pretty much no story , only a crudely sketched premise and the game simply takes you through the levels without setting a clear goal at any point – only arbitrary objectives. Each campaign has 6 levels (5 for the Alien) and they all take place on 7 maps (in total), some being exclusive to a certain campaign or two. None of those maps (levels – as in considering a level a specific campaign version of a map) are particularly interesting. The order in which you go though them differs between species. That's another issue. You have no idea about the time-line. For example: You play the level Refinery with the marine and it's filled with Aliens. You also play it with the Alien but this time it's filled with marines. For the Predator the level is filled with marines and Aliens. This creates confusion – what's the time-line? There seems to be no clear chronology between the three campaigns. 
   Special mention of the Alien campaign. This is the worst campaign of them all. It's shorter than the other two and you don't really accomplish anything significant. It feels underwhelming.

   Onto the gameplay. The AI is very poor in this game. Only the Aliens act smartly by employing hit and run tactics and by generally trying to out-maneuver you. The humans seem oblivious to pretty much anything. They don't notice dead bodies, they don't notice an Alien hanging by the ceiling right in front of them (not even when it's hissing loudly), they don't notice someone being killed right behind them, or aside them. And if they were having a conversation with someone they'll carry on even after stepping on that someone's dead body. The Predators don't fare much better. Both as a marine and an Alien I found that mostly they just ran/jumped from place to place oblivious of me hurting them. When I was playing as an Alien a Predator kept retreating while I was continuously hitting him with my tail.  (When he attacked though the melee system with its famous -blow-back after hit- effect often made it impossible to evade.)
        When the AI isn't being oblivious is being too observant. For instance some marines might not notice a cloaked Predator 6 feet from them, but after they do, sometimes they'll continue to see that Predator for a long time and distance.

   Onto the melee system. I don't like it. I feel it takes freedom away from the players with the way it locks on to a target and prevents any input from the played while the attack sequence is automatically played out. Melee combat can often feel tedious due to this. Unless you perform a trophy kill from behind, dealing with a marine as an Alien can last for too long. If he's not alone this means certain death. I believe I should be able to attack and retreat the way I see fit and not have the game lock me out while performing predetermined animations that take too long and leave me vulnerable.

   The controls for the game aren't stellar. The marine feels sluggish and the Alien has difficulties detaching from surfaces. Another problem is the lack of a crouch button. After dying because I couldn't hide behind some boxes, I can't see how anyone could say it's not needed. And if indeed if there's no need for crouch (or iron sights or leaning over a corner for that matter) then why is there a need for a carrying limit for the marine. I mean if the aim was realism, then that's realism half-done.
Also where are weapons like the Grenade Launcher, Rocket Launcher, Minigun, Net Gun, Spear Gun and the Spear as a melee weapon? Where's the night vision and the armor for the marine? Or the APC?
         I guess they weren't "needed" just like more than 7 maps for the singleplayer weren't needed, nor was a good storyline. Quite a lot of stuff this game didn't "need".
I realize that some might argue that the lack of content will be rectified via DLCs. But that just proves the point that people are paying upfront the full price while receiving the full game only later. That's not something that should be encouraged.

         The game also suffers from "consolification". The interface betrays a console port  . The game is constantly telling you where to go and with which objects you can interact with. (And by the way as the Alien there is no free transition through vents – you have to wait until the game tells you to press a button and then press that button for an automatic transition.)

        I could go on really, there's too much that's not right with this game. It should be a bigger game with a lot more polish and content. Right now it just feels unambitious and generic. I've already finished the singleplayer aspect and since I'm not really interested in the multiplayer I'm very tempted to leave it alone for a long time.

        My grade for this game is 6.8

   PS I also don't like the way the game is already setting up its sequel. Apparently it's a trend these days for movies and games to not have a proper ending so that people would have to fork out some more money to see how the story ends.
   Note to producers: You only end in a cliffhanger if your game is so long and epic that you can't put the whole story in. But when I get three short campaigns that take place on the same 7 maps a cliffhanger tells me laziness and greediness. Make a proper game first and then consider a sequel.
Title: Re: Fan Reviews
Post by: Puks on Feb 18, 2010, 11:08:58 PM
First post and I already love you. Haven't played full yet, but those are my thoughts exactly.
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 18, 2010, 11:45:53 PM
Quote from: X-SOLDIER on Feb 18, 2010, 10:42:18 PM
Harvest: I wish that there was one additional Harvest animation, like a unique one for if you pounce/injure them before harvesting, rather than stealth, or even pushing them on their side.
I remember seeing one other one. And once it was from the other side. I've also seen the facehugger crawl through walls and over thin air before . XD
Title: Re: Fan Reviews
Post by: X-SOLDIER on Feb 18, 2010, 11:52:28 PM
Quote from: visagepoissons on Feb 18, 2010, 11:45:53 PM
Quote from: X-SOLDIER on Feb 18, 2010, 10:42:18 PM
• Harvest: I wish that there was one additional Harvest animation, like a unique one for if you pounce/injure them before harvesting, rather than stealth, or even pushing them on their side.
I remember seeing one other one. And once it was from the other side. I've also seen the facehugger crawl through walls and over thin air before . XD

I only saw the "lay them on their back" or the longer "lay them on their stomach" animations. Also - the facehugger in thin air's kinda funny.


X 8)
Title: Re: Fan Reviews
Post by: redxavier on Feb 19, 2010, 01:08:29 AM
Played two Marine missions and I have to say how much I detest how beefed up the aliens are on Hard mode. I hope their ridiculous ability to stand up to about 30 pulse rifle rounds each before going down is just Rebellion's old school approach to harder difficulty levels, otherwise they've seriously gimped the pulse rifle. The pistol is pretty useless and taking down one alien will require a reload - but you kind of expect that and it's got unlimited ammo.

And of course, the game's taken away your ability to aim down the sights so good luck shooting their heads, which are twisting and turning in all manner of directions, never mind the fact that they're running all over the place as well and can pounce on you.

Also, there's little point having an alien stun me. I'm not going to recover before it strikes again, so just kill me already and stop rubbing it in my face that I can't do anything.



Title: Re: Fan Reviews
Post by: Joe117 on Feb 19, 2010, 01:11:38 AM
Ok, I love the game, but its barely AVP, its mostly Aliens, u run into a predator 3 times, as the marine and alien combined, sure u hear them but still,  and the only time u ever see the preds is in the tribal arena, but hey the game was realllly good, 8/10.  the marine campaign was by far the best, then pred,then alien, but why do the graphics for the alien campaign look weird, reminds me of crackdown, but only when I play aliens, the others r really good graphically eh w.e. I'm really upset there was no offline MP or system link. I love. The predator weapons and the ability to actually act like a pred, stalking and luring ur prey. Playing the marine was scary as hell. The alien frustrated me, bc I wasn't used to all the wall walking stuff, I hope no one takes offense to my review but the game is good, I want more
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 19, 2010, 01:22:34 AM
Quote from: redxavier on Feb 19, 2010, 01:08:29 AM
Played two Marine missions and I have to say how much I detest how beefed up the aliens are on Hard mode. I hope their ridiculous ability to stand up to about 30 pulse rifle rounds each before going down is just Rebellion's old school approach to harder difficulty levels, otherwise they've seriously gimped the pulse rifle.

It still only takes about a dozen solid hits. The way Aliens move about  is the real reason you're spending so much ammo on them.

Plus, it's nicely canonical in a sense.
Title: Re: Fan Reviews
Post by: Samus007 on Feb 19, 2010, 02:13:49 AM
I'm somewhat enjoying the game for the most part, but I do agree with most of the negative reviews from the critics.

IMO...
• The textures are so-so. (The Alien Queen for example looked terrible, as do up close wall graphics etc) But overall the graphics are nice, I love the lighting. It's not the best (no where close) but it sure isn't the worst I've ever seen.
• The voice acting, with the exception of Lance Henriksen, is absolutely terrible, some of the worst I have ever heard. I wanted to stop listening to the audio recordings in the marine campaign because they are so bad, but since it's part of the story, which also sucks, I tolerate it. And Taquila, I wanted to shoot her myself. So annoying.
• Compared to just about every other great FPS to come out in the past 5 or so years, nothing at all "epic" or "holy shit" happens in this game. Nothing. Don't get me wrong, there are some great moments, but nothing close to epic.
• The controls are spot on. Picked up the controller (or mouse and keyboard) and had no problem what so ever. Feels like every other FPS that has come out recently.
• Sound effects are amazing. Very very movie like.
• Predator is crap. In single player anyway. I wanted more shoulder cannon action, but nooooooo, Rebellion felt the need to have predator recharge his weapons via some lame ass terminals. C'mon, why can't he recharge like he did in the previous games? I hate getting about 4 or 5 shots off, then poof, all gone. :( Stupid. Close combat is fun and all, but for about 10 mins.
• Alien placing a face hugger on a person is stupid. Is he pulling facehuggers out of his ass? When did a facehugger need any help getting on a persons face? I guess it's not really a big deal, just me being overly picky. lol
• Controlling the Alien is pretty fun. Sometimes I get disoriented, but I don't think it could have been done any better. Especially given what the Alien is capable of.
• Single player is very repetitive and linear.
• Multi-player is fun, but I see myself going back to MW2 or LFD2 sooner then I wanted to.

Overall I'd give the game a 6ish/10. It's good, but so many missed opportunities with this game. If there was no multi-player in this game, I'd give it a 3. Single player is pretty much a huge let down.

imo
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 19, 2010, 02:42:48 AM
I liked Tequila...
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 19, 2010, 03:07:00 AM
Her need to constantly refer to me by not my name irked me though.
Title: Re: Fan Reviews
Post by: xboxgamer4life on Feb 19, 2010, 03:48:54 AM
i thought tequila was good as well, and im surprised she isnt a multiplayer skin.
Title: Re: Fan Reviews
Post by: Fatal Facepalm on Feb 19, 2010, 04:45:51 AM
Right out the box went to Alien SP o Hard, went to the last mission n stopped and went to pred, same difficulty, finished mission one. Wow, is all I can say.
Graphics were ok, no where near as good as they should be, wierd stutter effects every once a while, but mostly good :).  The marines in the Alien missions are a wierd mixed bag....sometimes they it's like they're psychic...other times I could be on a wall 2ft away, with them LOOKING RIGHT AT ME with flashlights on..and they wouldn't see me.  Indoors are a pain in a**....got stuck on everything in the room with 3 marines(two with pulse rifle the third with a smartgun)...got me killed quite a few times lol.  Over all tho....Love the Alien campaign, makes you stick to the shadows, hit hard n fast :D
Now...I hate to say it but it took me a few deaths getting used to pred.  But once I did, I was unstopable.  Marines are easy to divide and conquer if you tke your time.  Was REALLY liking how the aliens behaved on hard with the pred.  Dodged every mid-long range shot( never bothered to use charged shots) and they take quite a few hits ^~^ Made takin em out satisfying.  So far my favorite species. 
Have yet to try out online and marine campaign but I'm sure it'll be great! ^~^ 8/10 on what I've seen so far
Title: AVP 2010 Game is a major letdown?
Post by: LV426USMC on Feb 19, 2010, 06:33:17 AM
HELLO ALL I CAME ACROSS SOME STEAM FORUSM FORMULATING ABOUAT THE NEW AVP GAME KINDA SUCKING... I DONT KNOW I WAS A LITTLE LET DOWN.. BUT U TELL ME, IS IT TRUE TO THE FANS OF THE SERIES IS IT A DECENT GAME? HERES WHAT WAS SAID...
------------------------------------------------------------------------------------------------
Is it just me or does it seem like this game was made by Predator fans?

Soo many jungles and ruins!

Im not a Predator fan, im a Alien, Marine fan so you can see my problem..and anyone who says the maps are fine are Predator fans DUN LIE!!

its not fair the devs like Predator fans more!

people keep saying that the new avp is based on the old avp comics, but most if not all of the people who dont like that game were expecting it to be more like the old avp games :/

why dont the marines have helmets!
why cant marines use flares in MP or survival?! D:
why is the flamethrower garbage?

why cant ranked game be played on dedicated servers?
why do you have to search for a new game after each game...it takes more time to search for a game then it takes to play a game.

why does the smart gun sound soo crappy now?

people say "dur dur its a new game dur its not the old ones! " but the old ones work
people STILL play avp2 (idk about avp1 ) because its fun

all new movies that come out use the SAME formula as the oldest of movies because IT WORKS

i guarantee if they released the Bunker map from avp1 survival mode people would play the crap out of it

or if they brought back some avp2 maps people would love them up
(or brought back Evac!)


and dont give me that crap "well you should have looked into it before you bought it, they clearly show this takes place in a jungle"
BS! dont you sit there and tell me THIS TRAILER was not on the interwebs
NO jungle is shown in that trailer
i expected multiplayer to be exactly like that because thats what i was told!!!
multiplyer should be THAT
helmets, sentry guns, industrial, lights flashing
"OH but thats the single player dur dur you OBVIOUSLY didnt play singleplayer"

yes..i did..
and WHY is single player like that and multiplayer is in a crappy "Jungle" there is even a map called JUNGLE!


idk about you guys..some of you might agree with me some of you might think im just crazy but as of now im trying for a refund :/
Title: Re: AVP 2010 Game is a major letdown?
Post by: LV426USMC on Feb 19, 2010, 06:34:25 AM
Heres a link to the forums going on about the... again i think the game is a major let down to the fans due to sum really crucial points.. ALSO i came across this vid that is a little harsh but does have sum valid points..

Title: Re: Fan Reviews
Post by: Ratchetcomand on Feb 19, 2010, 07:10:36 AM
I finish the Alien story mode, I wish the boss battle would have been a bit longer though. Other then that I enjoy the story mode so far. I  can't wait to finish the rest of the story mode.
Title: Re: Fan Reviews
Post by: mavox1 on Feb 19, 2010, 07:32:00 AM
the more i play it, the more things i see...

imo, rebellion spent alot of time creating the way the aliens look and move, its fluid, fast, and realisitic for the most part. The AI also seems fairly realisitic in the way aliens use flanking and walls, and are constanty advancing on your position. Very nice.

The drawback is def the marines. Compete and utter idiots. They have absolutely no concept of what its like to be human. If any of them could outscore ol' "85" on aliens 3 on an IQ test, i would be completely amazed. Probably the worst human AI i can remember.

The voice acting is also completely horrid, and they repeat that line "don't let your guard down marines." over and over, completely takes you away from the experience.

However, i do like how the marines shoot randomlly at a cloaked predator, thats a nice touch, even though ive seen that before in other games.

The AI seems somewhat capable during an all out firefight, its not good, but passable imo.

Overall, i'd rate the AI a 3/10. The only reason it gets that high of a score is b/c Rebellion seems capable of replicating an insect's behavior quite well.

btw, humans dont respond to random orders from voices they've never heard before. That's about as bad as someone trying to sound like my boss at work and fooling me with it. yeah wtf.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 19, 2010, 07:54:14 AM
Quote from: Puks on Feb 18, 2010, 11:08:58 PM
First post and I already love you. Haven't played full yet, but those are my thoughts exactly.

But you havn't played it in full yet?
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 19, 2010, 08:49:49 AM
Quote from: MadassAlex on Feb 19, 2010, 01:22:34 AM
Quote from: redxavier on Feb 19, 2010, 01:08:29 AM
Played two Marine missions and I have to say how much I detest how beefed up the aliens are on Hard mode. I hope their ridiculous ability to stand up to about 30 pulse rifle rounds each before going down is just Rebellion's old school approach to harder difficulty levels, otherwise they've seriously gimped the pulse rifle.

It still only takes about a dozen solid hits. The way Aliens move about  is the real reason you're spending so much ammo on them.

Plus, it's nicely canonical in a sense.
Yeah, I kind of liked that. Even though I got killed loads by the Aliens. >.> Still, so nice to see them finally kicking some ass like they did in Alien.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 19, 2010, 08:59:06 AM
Quote from: LogansFolly on Feb 19, 2010, 07:54:14 AM
Quote from: Puks on Feb 18, 2010, 11:08:58 PM
First post and I already love you. Haven't played full yet, but those are my thoughts exactly.

But you havn't played it in full yet?

Some people just decide beforehand.
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 09:10:49 AM
So what? Playing the demo and reading a lot of reviews gives a pretty good overall knowledge of the game's quality.

And you're saying this like XenoRad's criticism is totally inappropriate.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 19, 2010, 09:14:20 AM
Am just saying how people decide their opinion on the game regardless of whether they've actually played it or not.
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 09:17:43 AM
Well, sorry I'm not a yank and couldn't play the game yet.  ;D
Title: Re: Fan Reviews
Post by: YutaniDitch on Feb 19, 2010, 12:13:42 PM
Well, I think I am half way through the Marine and Predator SP campaign so far ( haven't even started the Alien campaign, which is weird, being an Alien fan and all...! What can I say, the Pred has all the cool toys, and so has the Marine...! )...

... and is it just me, or is this game in serious need of a patch? I mean, the hiccups in graphics forcing me to restart the checkpoint, I attributed to lack of graphics' drivers, but it seems it's generalised...

Well, this can be solved easily enough with a patch anyways!

My beef is with a harder than usual curve of difficulty regarding the Predator controls and the sheer number of keys you need to have him jump or shoot the plasmacaster... It has also the repetitivity problem, because it can become quite boring killing the humans... Regarding the hunting Aliens, what was in Rebellion's mind when they left out the Alien vision mode so long? I am a longways into the Pred game and haven't got the Alien vision mode yet! What the hell!?

The Marine campaign is moody, but the lack of mobility versus the excessive mobility of the Aliens makes the 'stop them before they're close' next to impossible... And they totally screwed the facehuggers thrills of the first game, I mean, they take some energy off, but they are so easily brushed off... I mean, they were supposed to be Game over, man, game over!

Long story short, it had its good moments (I love the visuals) but it DOES look a bit rushed and clearly, a patch or several are needed!

I also wanted to say that the Predator interface occupies too much of the screen, whereas in the first games, there was only a side bar for the energy and another for the health and that was it! Also, despite the gorgeous graphics of the Heat vision mode, it was actually messing up the playability  :o and, funny enough, I never had to use it as the humans were all to easily noticeable with the flashlights and all!   ::)

The Predator Alien VM one, as I said, is still a blur to me! Haven't found it yet and I have battled a legion of Aliens already!  :-[ :o

I liked it enough, being a fan and loving all Predator and Alien, but, speaking also as a fan, it could and should have been much better! I mean, given the timeframe between AVP2 and AVP, it makes the mistakes that much harder to swallow...

I think Rebellion should immediately make a patch to deal and solve the more blatant technical issues, which are abhorrent and embarassing, and either make MP maps more diverse or at least make the editing tools available to the fans so they can start right away making more and better maps!

___________________________________________________________________

So. this is my review of the first half of the game, though:

I give it 6.5 out of 10  :(, because graphics aren't all and even those have too many hiccups to allow for a smooth gameplay. There was still work to be done and there are way too many problems regarding the gameplay itself which affects the playability of it (everyone, Marine and Predator, feel way too heavy to manoeuver adequately when facing the far more agile Aliens, which I can get it, but make the Marine having to waste full clips to kill jus one Alien and the Predator having to do a boxing match with the Aliens, which some of us disliked in AVPR when the Predator and the Predalien started a boxing match on the hospital's rooftop) ...

Breaking down the usual review elements:

GAMEPLAY - 5 out of 10 - Even though there are many and various problems, I could still enjoy it and the gameplay was still sufficient
GRAPHICS - 8 out of 10
SOUND - I don't know if it was my sound card or a general issue to all players, but some of the voices went awol shortly after the beginning of the game.
If this is a glitch of the game, I give it 6 out of 10 as the Sound FX were good enough.
STORY -  5 out of 10 - Passable
TECHNICAL ISSUES - 75% - This is the percentage of problems I encountered while playing it, even though some of them I attributed to possible drivers issues, even though a PATCH could fix many, if not all of them
LASTING EFFECT - 60% - In spite of all the faults, the fact that this game has three distinct campaigns (the Alien, the Predator and the Marine) and the fact that the game has MP potential even though the gameplay is unnecessarily heavy given the the clumsy control system of the Predator and Marine (and, as I am told, the Alien) resulting in the heaviness in the characters' manoeuvrability.

___________________________________________________________________
Title: Re: Fan Reviews
Post by: redxavier on Feb 19, 2010, 12:26:57 PM
Quote from: MadassAlex on Feb 19, 2010, 01:22:34 AM
Quote from: redxavier on Feb 19, 2010, 01:08:29 AM
Played two Marine missions and I have to say how much I detest how beefed up the aliens are on Hard mode. I hope their ridiculous ability to stand up to about 30 pulse rifle rounds each before going down is just Rebellion's old school approach to harder difficulty levels, otherwise they've seriously gimped the pulse rifle.

It still only takes about a dozen solid hits. The way Aliens move about  is the real reason you're spending so much ammo on them.

Plus, it's nicely canonical in a sense.

Canonical according to what? The Aliens speed has been significantly increased compared to how they move in the movies. Granted their mobility was limited due to technical limitations of the special effects, but Rebellion have opted to turn all Aliens into the runner type from Alien 3. And aliens standing up to a about 20 pulse rifle rounds at point blank? That's not the least bit canonical. Ripley eliminates about half a dozen or so aliens with not more than 6 bullets each.
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 12:29:00 PM
Agreed. Instead of making it "shoot a few rounds to kill it BEFORE it gets to you" it's "waste a clip and bitchslap it to death WHEN it gets to you".
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 19, 2010, 12:35:30 PM
Quote from: redxavier on Feb 19, 2010, 12:26:57 PM
Canonical according to what? The Aliens speed has been significantly increased compared to how they move in the movies. Granted their mobility was limited due to technical limitations of the special effects, but Rebellion have opted to turn all Aliens into the runner type from Alien 3.

The motion tracker in Alien showed that the Alien moved with significant speed - much faster than Dallas could, despite the cramped conditions. Alien: Resurrection also displayed the Aliens as very, very fast. Only Aliens had the Aliens move at a consistently slow pace... and that was for the tension of the movie, justified in that they were trying to move silently.

Quote from: redxavier on Feb 19, 2010, 12:26:57 PMAnd aliens standing up to a about 20 pulse rifle rounds at point blank? That's not the least bit canonical. Ripley eliminates about half a dozen or so aliens with not more than 6 bullets each.

And in other shots, pulse rifle rounds just bounced off them. Either way, they take 10-12 solid rounds to dispatch at most - if you're using up 30, it's because some are missing or you're filling their limbs with rounds. I do that a lot. But solid bursts still take them down quite consistently.
Title: Re: AVP 2010 Game is a major letdown?
Post by: psychonaut25 on Feb 19, 2010, 12:44:16 PM
http://www.youtube.com/watch?v=nrGzCKIcAH4
Title: Re: Fan Reviews
Post by: Vakarian on Feb 19, 2010, 12:55:45 PM
My god MP is good but its SOOOO easy to kill some people in MP as a alien all you need to do is heavy attack (Tail) hold in X and splat he's f**ked i got most of my kills this way by running straight to the marines and rose up the top...Predator though is really hard for me its like a boxing match with the aliiens to kill them man but that plasma cannon sure does work like a bitch after countering a xeno...not ready to give a full review yet but this stuff is pretty promising going to go play campaigns now so yeah

Peace Out  :o

Btw does anyone know what headbitting some of the buttons on multiplayer does it like causes everything to flash and stuff does it kill the lights or something?
Title: Re: Fan Reviews
Post by: duckforceone on Feb 19, 2010, 12:56:57 PM
downloaded the game on a limited line, and i'm now playing it...

so far it's great for the mood.... i most often find myself standing around just enjoying the views and the atmosphere... can't wait to see more and try out the multiplayer modes...

can't wait to delve deeper into this game... love it...

only gripes i have :
Graphics errors, there are a few here and there
What's up with the audiologs. No one in the avp universe recorded small personal audio logs to lie around...
Pulse rifles vs aliens - what is up with this? i can live with the aliens being super fast and hard to target, but needing to auto fire for 30-50 rounds just to kill a single one? means most fights end in close combat with almost every alien i meet. That's not canon at all... they should be fast, but that's the only survivability they should have against a marine. Speed. 1-3 shots should just explode it... they are after all light armor piercing rounds.
Title: Re: AVP 2010 Game is a major letdown?
Post by: Puks on Feb 19, 2010, 01:09:10 PM
EPIC!  :D

Never thought I'd say this, but Hitler is right.  :D
Title: Re: AVP 2010 Game is a major letdown?
Post by: psychonaut25 on Feb 19, 2010, 01:10:34 PM
He won't buy a console
Title: Re: Fan Reviews
Post by: redxavier on Feb 19, 2010, 01:11:03 PM
Granted I'm exaggerating but it's still way too many bullets. It just makes the pulse rifle look weak. It's essentially the pistol with a bigger magazine - and it was only ever the pistol rounds that bounced off the aliens.

As for the speed of the aliens in the movies:
Dallas was moving very slowly in the tunnels, he had a flamethrower weighing him down and was practically crawling. Compare that to the tunnel sequence in Aliens where the humans can actually run and they don't get overtaken. And very rarely in Aliens are they moving silently. Quite the opposite in fact, in Ops and the hive post-torching of eggs for instance they are in attack mode. Resurrection is interesting because when the creatures are CGI they move about 5 times faster, otherwise they are their usual weighty selves. Same in AvP (CGI) vs AvPR (practical).

Anyway the point is that as the marine you're spending way too much time with aliens in your face, ludicrously blocking and butting them with your rifle (how canonical is that!?), because some idiot somewhere thought the pulse rifle shouldn't be the explosive rounds firing alien-killer that it was in the movies. Even more silly is how aliens can survive direct grenade launcher rounds.

There are far better ways to balance the SP gameplay against aliens than to make each alien a super-alien.
Title: Re: Fan Reviews
Post by: Vakarian on Feb 19, 2010, 01:20:35 PM
Quote from: duckforceone on Feb 19, 2010, 12:56:57 PM

What's up with the audiologs. No one in the avp universe recorded small personal audio logs to lie around...


There were logs in Avp 2 but they werent audio logs they were text logs

and i would rather listen to the logs rather than sitting there reading a log and getting faceraped by an alien   :o
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 19, 2010, 01:23:56 PM
Quote from: redxavier on Feb 19, 2010, 01:11:03 PM
Granted I'm exaggerating but it's still way too many bullets. It just makes the pulse rifle look weak. It's essentially the pistol with a bigger magazine - and it was only ever the pistol rounds that bounced off the aliens.

There's a few shots in the Operations battle, before the vents, where the bullet-bounce is applied to the Aliens.

Quote from: redxavier on Feb 19, 2010, 01:11:03 PMAs for the speed of the aliens in the movies:
Dallas was moving very slowly in the tunnels, he had a flamethrower weighing him down and was practically crawling. Compare that to the tunnel sequence in Aliens where the humans can actually run and they don't get overtaken. And very rarely in Aliens are they moving silently. Quite the opposite in fact, in Ops and the hive post-torching of eggs for instance they are in attack mode. Resurrection is interesting because when the creatures are CGI they move about 5 times faster, otherwise they are their usual weighty selves. Same in AvP (CGI) vs AvPR (practical).

... because the concept of the Alien supports them being incredibly speedy? I'd imagine that a creature that has the strength to break down steel doors can propel itself very quickly. It's like how in Predator, despite the fact that the Predator itself never does anything with its arms that counts as super-strength, we consider it superhuman in strength because its other abilities imply or necessitate that being the case.

Quote from: redxavier on Feb 19, 2010, 01:11:03 PMAnyway the point is that as the marine you're spending way too much time with aliens in your face, ludicrously blocking and butting them with your rifle (how canonical is that!?), because some idiot somewhere thought the pulse rifle shouldn't be the explosive rounds firing alien-killer that it was in the movies. Even more silly is how aliens can survive direct grenade launcher rounds.

Dunno if you were keeping up with current events, pal, but everyone got their asses kicked. As far as SP goes, the blocking/countering makes a lot more sense, because you seldom knock them over, instead just buying a second to take an extra shot.

The pulse rifle was never really an effective Alien-killer. No weapon really is, and that's part of the point of Weyland desiring the Aliens so much. He wants to harness their resilience.

Quote from: redxavier on Feb 19, 2010, 01:11:03 PMThere are far better ways to balance the SP gameplay against aliens than to make each alien a super-alien.

Aliens are super. That is one of the general concepts underlying their existence. Your average military punter isn't meant to stand a chance.
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 01:31:05 PM
QuoteIt's like how in Predator, despite the fact that the Predator itself never does anything with its arms that counts as super-strength,

What? Throwing ARNIE around like a rag doll is not evidence of super strength?

QuoteAs far as SP goes, the blocking/countering makes a lot more sense

It makes no sense at all. As you said, aliens are super strong creatures capable of taring through steel doors, why would a human stop their attacks with a pulse rifle (or even better - with a pathetic little pistol)?

I like my aliens fast and strong as hell, but not resistant to explosive armour piercing rounds.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 19, 2010, 02:05:06 PM
Quote from: Puks on Feb 19, 2010, 09:10:49 AM
So what? Playing the demo and reading a lot of reviews gives a pretty good overall knowledge of the game's quality.

And you're saying this like XenoRad's criticism is totally inappropriate.

so you just gonna live your life only doing/liking what otherts tell you?

what about all the good reviews, of which, there are more?
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 02:09:34 PM
I'm going to get the game tomorrow, does that make you feel more secure?  ::)
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 19, 2010, 02:17:37 PM
Quote from: Puks on Feb 19, 2010, 02:09:34 PM
I'm going to get the game tomorrow, does that make you feel more secure?  ::)

Do what you like.... i thought you had made yor mind up.... why waist your pennies?
Title: Re: Fan Reviews
Post by: XenoRad on Feb 19, 2010, 02:19:58 PM
Yes, on hard difficulty the Aliens are very resistant to pulse rifle bullets. I believe they can take at the least 30 bullets to the head before dying. In any case for most of them I was mostly spending half a clip to take them down. Also the flamethrower is still pretty useless. It's better than in AVP 1 in terms of damage (though this time it doesn't seem to keep the Aliens away) but even so light an Alien up and spend the next 5-10 seconds dodging it while it burns down. Add to this the ability to only carry 2 weapons (except the pistol) and well it would rank pretty low on anyone's list.

Spoiler
Another gripe about weapons and such came to me while I was fighting Bishop on hard. Every time I tried that fight he kept coming straight towards me continuously firing his shotgun. Using either the smartgun or pulse rifle there was no way to keep him from getting close and killing me. Eventually I gave up and restarted on easy where he was more hesitant.
[close]
Title: Re: Fan Reviews
Post by: Puks on Feb 19, 2010, 02:21:33 PM
USE. THE. F**KING. SPOILER. TAG.  >:(
Title: Re: Fan Reviews
Post by: Ghost Rider LSOV on Feb 19, 2010, 02:23:09 PM
Ditto on the spoiler tag...
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 19, 2010, 02:23:59 PM
Quote from: Puks on Feb 19, 2010, 02:21:33 PM
USE. THE. F**KING. SPOILER. TAG.  >:(

I agree....
Title: Re: Fan Reviews
Post by: XenoRad on Feb 19, 2010, 02:24:38 PM
Sorry, fixed!
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 19, 2010, 02:27:03 PM
Quote from: Puks on Feb 19, 2010, 01:31:05 PM
What? Throwing ARNIE around like a rag doll is not evidence of super strength?

It fits pretty neatly within the realm of human capability. Your average dude certainly has no chance, but it's certainly not impossible for a strongman.

Quote from: Puks on Feb 19, 2010, 01:31:05 PMIt makes no sense at all. As you said, aliens are super strong creatures capable of taring through steel doors, why would a human stop their attacks with a pulse rifle (or even better - with a pathetic little pistol)?

Firstly, however strong Aliens are, they're still subject to any force applied to them. If you smack it across the face with a heavy rifle, it's going to recoil, even if you don't deal any actual structural damage to it. Blocking their attacks is a bit bogus, sure, but at least it's only some of their attacks and it's justified by the gameplay mechanics present in the game.
I spent more time in SP preventing them from attacking by causing them to recoil due to bullet damage in any case.

Quote from: Puks on Feb 19, 2010, 01:31:05 PMI like my aliens fast and strong as hell, but not resistant to explosive armour piercing rounds.

But they're not resistant - just highly resilient. Structural perfection and all that.
Title: Re: Fan Reviews
Post by: safetyman on Feb 19, 2010, 02:59:42 PM
Lol at spoiler. I was having trouble at the same part, dying over and over, there's a random element where mr x will miss you, I finally just got lucky long enough to take him down.
Title: Re: Fan Reviews
Post by: Moody on Feb 19, 2010, 03:35:53 PM
I completed all the campaigns, and now I can truly say that this game is very average and I'm being generous.
Another dissapointment for me at least. Hope Colonial Marines will be better. So this will be my last post in the AVP3 game section.
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 19, 2010, 03:37:56 PM
OK so (possibly against my better judgement) I purchased the game. Does Chris have more money than common sense? Maybe.

First impression(s):

Some of the issues with the demo appear to be gone. For example it no longer feels like I am moving my mouse through molasses to move around, although the sensitivity is lower than I would expect from most FPS' since it is still maxed out. Performance just seems to be generally better, which is a good thing since I'm currently stuck with a gfx card that is just above minimum requirements for this game. Loading times are very reasonable.

I started out by playing the first Predator mission. One thing that I didn't notice in the demo, was that when using vision modes sounds are a bit distorted. Not to the extent of the movie vision modes but it was a nice touch. The first level is VERY linear and it feels very disappointing to have this fantastic jungle environment, only to be restricted to a narrow canyon path with a handful of trees dotted around.

The Predator focus jump mechanics are... unreliable. I'm assuming that my jumping around is being restricted by invisible barriers and such, because I don't seem to have the freedom that I should have. It's kind of weird that although you can use focus jump to leap 15ft vertically, you can't leap horizontally if there is so much as a railing or log blocking your path. Surely I can use my superhuman strength and agility to vault over a railing? I guess not.

The ability to distract marines with the voice mimicry is also disappointing on many levels. Firstly it is simply a method of moving a marine from A to B, and the marines seem to fall for it EVERY TIME. Secondly the voice clips that you play back seem to be picked at random and without context, for example you might distract them with "COME ON OUT YOU UGLY MOTHER f**kER!" and the marine will respond hilariously with "Rgr, coming over!" as if he had received a command from an officer...

Marines are quite happy to split up, and completely ignore the fact that their comrades are wandering off to investigate a voice that come from the middle of nowhere. Marine AI in general feels very clumsy, they seem to ignore pretty much everything, including friends being gutted 6 feet to their left and sometimes you can sprint and leap and even decloak/recloak quickly and they wont see you. Then other times they have EYES OF THE HAWK and can track you perfectly through the jungle and across rooftops.

The Alien AI seems better, since they appear to work together more than the marines. However, they don't always seem to act accordingly. 3 Aliens appear from the jungle, and I blast one with my plasma caster. What do the remaining Aliens do? Climb up and down surfaces while slooooowly attempting to circle me. I blast the second one, does the 3rd one seem particularly concerned? Nope, still quite happy to slowly crawl up and down a tree. Sometimes they even turn their back and try and crawl up a wall while I am in the process of clobbering them in melee.

Then sometimes they'll just rush the hell out of me and it actually gets interesting, but I can't figure out what influences their behaviour... assuming they have influences at all and aren't just following set routines. All that being said, the general experience of being a Predator is enjoyable for me since I'm such a Alien/Predator geek so I found the first level reasonably fun. On first impressions this game doesn't feel like it will have much replay value except maybe to unlock achievements.

Next I decided to give single player survival a try, and chose C-block as my map. The first thing I noticed was that this level was DARK and even though you have a shoulder lamp, it may as well be a scented candle for the difference it makes. I couldn't find any flares, not sure if they're restricted to campaign mode only. I hope not. At first I thought Rebellion had pulled a SERIOUS dick move with this map, as the area you start in is VERY small and I thought that maybe they were trying to pass off this one room as a whole map. Of course after you survive a few waves the level opens up a bit more giving you access to health packs and additional weapons. I didn't play for long so I don't know if the level continues to open up, or if that's it.

One thing I've realised, is that due to playing more "casual" FPS games like l4d, Killing Floor, Bioshock... my aim has gone to complete shit. These slippery Alien bastards can move like greased lightning and I was struggling to hit anything with "short controlled bursts" so just resorted to a lot of spray and pray (hurray for auto-tracking smartguns). Of course the dodgy AI can affect just how dangerous the Aliens are, sometimes they move extremely slowly even though I can quite clearly see them and am pumping rounds into their face.

Fighting off an Alien in melee felt easy... maybe a little too easy but if you get attacked by 2-3 you're pretty much f**ked and I enjoyed the feeling of being quite vulnerable, in contrast to the Predator who feels practically god-like. Acid was also a noticeable hazard, and I died more than once after blasting an Alien at point blank range and receiving an acid-bath for my troubles.

So far I feel that all my previous comments and opinions still stand, the game can be fun but it feels extremely generic and there is nothing that really makes it stand out above other FPS games, other than the fact it has Aliens and Predators in it. At the moment I'd give it a 5-6/10. I'm not particularly keen on venturing online because of the lack of dedicated servers, but I might try a few co-op survivor maps with my friends.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 19, 2010, 04:45:58 PM
Quote from: Moody on Feb 19, 2010, 03:35:53 PM
I completed all the campaigns, and now I can truly say that this game is very average and I'm being generous.
Another dissapointment for me at least. Hope Colonial Marines will be better. So this will be my last post in the AVP3 game section.

Multiplayer..... no, ok then. You have played half the game.
Title: Re: Fan Reviews
Post by: Samus007 on Feb 19, 2010, 04:56:58 PM
Quote from: Porkus Maximus on Feb 19, 2010, 03:37:56 PM
The ability to distract marines with the voice mimicry is also disappointing on many levels. Firstly it is simply a method of moving a marine from A to B, and the marines seem to fall for it EVERY TIME. Secondly the voice clips that you play back seem to be picked at random and without context, for example you might distract them with "COME ON OUT YOU UGLY MOTHER f**kER!" and the marine will respond hilariously with "Rgr, coming over!" as if he had received a command from an officer...

Marines are quite happy to split up, and completely ignore the fact that their comrades are wandering off to investigate a voice that come from the middle of nowhere. Marine AI in general feels very clumsy, they seem to ignore pretty much everything, including friends being gutted 6 feet to their left and sometimes you can sprint and leap and even decloak/recloak quickly and they wont see you. Then other times they have EYES OF THE HAWK and can track you perfectly through the jungle and across rooftops.


Exactly. I hate how stupid the AI is in this game.
Title: AVP -the new game
Post by: -Sharky- on Feb 19, 2010, 06:03:27 PM
Hi I'm new around here, so I thought I'd start this topic.

As I'm sure you guys already know, the new AVP game is out and it sure would be fun to see what the fans think of  this game so far.

Here's my thoughts on the game so far: Singleplayer: great atmosphere, good story, many various in game characters and the whole thing about being able to play through the game in three completely different ways which makes the game itself not too boring in the longer run at all.

Multiplayer: Same atmosphere as in SP, can be really intense if you play against good predator/aliens, good amount of various maps (survivor edition has 4 more maps than regular edition which are pretty good I must say) and the best part is probably all the 7 multiplayer modes which gives the MP a good variation and really makes sure that you won't get tired of it.

All in all I was rather surprised that SEGA/Rebellion managed to make a game that actually went far beyond my expectations, and yes they were pretty high.

Of course there are cons with this game as well but I don't intend to write my first post here flaming something I didn't even make myself....it would look stupid.

BTW English is not my native language, so pardon me if there's anything spelled wrong here.

-Sharky-
Title: Re: Fan Reviews
Post by: Proj2501 on Feb 19, 2010, 06:33:43 PM
It's very hard to defend this game. I really think, since this community has Rebellion staffers posting, it's good to be honest and critical so they can get helpful feedback.

The game's final bosses were such an absolute let down.

-In '99 the Marine fought a Queen and flushed her out of an airlock.
Spoiler
In 2010, we get Bishop with a shotgun! After the battle I was waiting for something else and never got it.
-2010: The Predalien pounding on the floor...THAT brings the temple down?! It was laughable.
-2010: The Alien taking on 3 Predators felt like it was going to be a challenge, but in the end it turned out to be mediocre due to the less than spectacular close combat mechanics. 
[close]

The 'Ancient Queen' or whatever she was looked bad. Just bad. The close up of her made the game feel years older than was it is. Many little things rolled down hill to create a massive snowball of ugliness.

The Stealth Kills/Trophy Kills lost their luster in the Demo. They were so easy to perform and the small amount of kill animations made me ask myself, "Why the hell am I doing this?" If by performing more stealth kills I unlocked more animations, then sure I would only stealth kill. Not the case though.

So many times I could've used a crouch button. Why the hell Rebellion didn't add it is so beyond me.

ADS, I never really felt was needed, so no harm done there. 

Aside from the
Spoiler
Predator Funeral
[close]
, there wasn't anything done to expand the Universe. Where did the Predalien come from? I never saw a Predator cocooned or with a hole in his chest. (Well maybe that's the animation I'll see when I gather all hunter belts.) Am I though. Ehhh.

I loved the first 2 AvP games, but not this one. If there is a future AvP, someone needs to really take the series where it deserves to be taken. If people ask me whether or not to buy this game, I'm telling them not to waste their money.

If u feel this game is amazing...then you're being an AvP Fanboy and not an honest consumer. I don't know about everyone else, but I work hard for my money and the length of this game is SHAMEFUL. I sepnt more time beating BRAID then this game.

Competition should inspire games striving to be better and innovative. There's so many better First Person Shooters out there. So many. Rebellion did try. But I'm sorry, trying is not enough. Think about the job you own/work at. You can't just try and expect people to pat you on the back and carry you on. It shouldn't work that way. Rebellion has done just that using AvP as a sad puppy face. If this game was based on another title, so many more of you would be honest and call this game for what it really is.
Title: Re: Fan Reviews
Post by: mavox1 on Feb 19, 2010, 06:56:58 PM
even though the level design isnt great in sp, a good AI system would have saved it, but unfortantely it doesnt have that either.


i still dont understand how a game like halo 1 can have better AI than this game. Wouldnt be so bad if it wasnt a 10 year old game. I understand the code is different but geez, i kill a dude right next to someone and he doesnt even notice, rip his spine out, yeah the whole bag noisy as hell. On the opposite side of the coin, a dude will spot me cloaked 30 meters away sometimes. W T F
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 19, 2010, 07:11:20 PM
Quote
All in all I was rather surprised that SEGA/Rebellion managed to make a game that actually went far beyond my expectations, and yes they were pretty high.

Of course there are cons with this game as well but I don't intend to write my first post here flaming something I didn't even make myself....it would look stupid.

Delicious viral marketing. :p
Title: Re: AVP 2010 Game is a major letdown?
Post by: OmegaZilla on Feb 19, 2010, 07:11:37 PM
I really disapprove critiques on a game that are based on arguments like loyalty on previous games of the same franchise. If a game is awesome, has a marvelous gameplay, has marvelous character design, why in the World would you care about that?! Changes in a game are absolutely and positively necessary. If the game is exactly equal to the originals except ofr the graphics why would one buy it in first place? If all the Pokémon games were exactly like Blue & Red versions, would you think that they would be so successful anyway?
And obviously, facts like "X weapon is garbage" are obviously object of different opinions. Because there's never (at least in a game) an "objectively" bad thing (except for the ATARi 2600 E.T.... that is universally bad! :D).

Why fans have to say something like
Ohmygoditisntliketheoriginalnothisthisandthisireallywantedthisdidnthappenimsopissedimsoangryandthisisnotarealavpgamethisisabsolutegarbageandstuff!!!
?
Title: My review
Post by: maddriver on Feb 19, 2010, 07:18:50 PM
I have recently played AVP3, and I wanted to share my own opinion.

First of all, I feel that the singleplayer campaign is poor, moreso than the AVP2 campaign. Sure, the gameplay is better, the graphics are nice, but that doesn't excuse the plot.

I think I have lost count how many planets with xenomorphs exist in the Avp universe. It just so happens that every planet where there is a human colony, has xenomorphs on it.
In the Alien movie, the xenomorphs were found only on LV-426. After Aliens, humanity has discovered new regions in the galaxy and colonized more planets. Surprinsingly, 9 out of 10 planets have xenomorphs on them. Why? It has just become a cliche.

Is there any imagination left in the minds of game developers today to make them find something more than a bad excuse to have humans, aliens and predators kill eachother on the same planet?

Really, this idea is getting old. So a colony on a random planet encounters xenomorphs (and predators). The colonists are killed and they send a distress signal to Earth. A group of Colonial marines are sent aboard a spaceship to investigate the situation.

Also, plotwise, why are the humans NEVER prepared for these encounters. Again, I have lost count in the Avp universe (not only the games), when humans encounter xenomorphs and predators. It just so seems that EVERYTIME they are NOT prepared and have no idea what's going on.


I can only imagine what the Military thinks :

Commander : Oh, look, another distress signal coming from a colony. We have lost contact with them.
Soldier : Another one? This is like the 99th colony this month. What happened?
Commander : We don't know. Maybe it's again one of those bad transmitters. It's nothing to worry about.

And when they get there :

Soldier : Everyone is dead, there are holes in the floor, like acid burns.
Commander : I wonder who did this?



Not to mention that the Marine campaign takes like 2 hours and the rest of them take like 1 hour. We live in the year 2010 and AVP3 is a sequel to AVP2, which was released in 2001. The game takes more space on the hdd than it's predecesor, but has a huge lack of singleplayer content compared to it. I think that the graphics occupy the most hdd space. Great.

Other than that, the gameplay is improved, and the multiplayer experience is very nice. But if they just wanted to offer a good online experience, why have a poor single player campaign at all? Why not just release a multiplayer-only game?


I will not praise this game just because it's another Avp game. There is no excuse for a large sudio to offer a game which lacks so much content, almost 10 years after Avp2.

If I am to judge the game only by looking at the multiplayer, then I would give it a 8/10. But because this game also comes with a singleplayer feature, I think that this lowers the rating to somewhere around 6/10.
Title: Re: My review
Post by: Huol on Feb 19, 2010, 07:22:00 PM
Quote from: maddriver on Feb 19, 2010, 07:18:50 PM
Not to mention that the Marine campaign takes like 2 hours and the rest of them take like 1 hour.

Stop playing on easy.
Title: Re: AVP 2010 Game is a major letdown?
Post by: FearPeteySodes on Feb 19, 2010, 07:24:50 PM
I'm digging the gameplay immensely.  The only letdowns i'm feeling are related to host migration and PS3 bugs, and as a PS3 owner i'm used to getting dicked around by bugs.
Title: Re: My review
Post by: Hive Tyrant on Feb 19, 2010, 07:25:00 PM
Quote from: Huol on Feb 19, 2010, 07:22:00 PM
Quote from: maddriver on Feb 19, 2010, 07:18:50 PM
Not to mention that the Marine campaign takes like 2 hours and the rest of them take like 1 hour.

Stop playing on easy.

Quite so. Maybe try Nightmare?  :D
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 19, 2010, 07:27:18 PM
This. Matchmaking. f**king. Sucks.
Title: Re: AVP 2010 Game is a major letdown?
Post by: Puks on Feb 19, 2010, 07:27:18 PM
QuoteIf a game is awesome, has a marvelous gameplay, has marvelous character design

Well yeah, but this isn't the case with AvP3.
Title: Re: Fan Reviews
Post by: Huol on Feb 19, 2010, 07:29:38 PM
Quote from: XenoRad on Feb 19, 2010, 02:19:58 PM
Spoiler
Another gripe about weapons and such came to me while I was fighting Bishop on hard. Every time I tried that fight he kept coming straight towards me continuously firing his shotgun. Using either the smartgun or pulse rifle there was no way to keep him from getting close and killing me. Eventually I gave up and restarted on easy where he was more hesitant.
[close]

I just shotgunned him to death, and yes I was playing on hard.
He almost got me a couple times but I had enough stims.

QuoteAlso the flamethrower is still pretty useless.
That thing saved my ass a couple times.
Just light the aliens on fire, let em burn and run away, give it a few seconds and they'll blow up.
Title: Re: AVP 2010 Game is a major letdown?
Post by: Dzuksi on Feb 19, 2010, 07:52:20 PM
I am not sure about the rest, since i haven't played it YET, but character models and design are really good.
Title: Re: AVP 2010 Game is a major letdown?
Post by: XLRDALLAS on Feb 19, 2010, 07:55:36 PM
Good game, lots  of fun , needs some  patches  like maps but still a good game , most people  bitching  are  CODers
Title: Re: AVP 2010 Game is a major letdown?
Post by: OmegaZilla on Feb 19, 2010, 08:00:58 PM
Quote from: Puks on Feb 19, 2010, 07:27:18 PM
QuoteIf a game is awesome, has a marvelous gameplay, has marvelous character design

Well yeah, but this isn't the case with AvP3.
May I ask what exactly you don't appreciate?
Title: Re: Fan Reviews
Post by: XenoRad on Feb 19, 2010, 08:11:38 PM
Quote from: Huol on Feb 19, 2010, 07:29:38 PMI just shotgunned him to death, and yes I was playing on hard.
He almost got me a couple times but I had enough stims.

I guess the shotgun delayed him or perhaps he didn't rush you like he did me. I used the smartgun and then the pulserifle (but had no grenades) but neither held him back.

Quote from: Huol on Feb 19, 2010, 07:29:38 PMThat thing saved my ass a couple times. Just light the aliens on fire, let em burn and run away, give it a few seconds and they'll blow up.

When there's more than one and there isn't enough space to run away it gets annoying to keep dodging them until they die.
Title: Re: AVP 2010 Game is a major letdown?
Post by: Porkus Maximus on Feb 19, 2010, 08:29:15 PM
Quote from: XLRDALLAS on Feb 19, 2010, 07:55:36 PM
most people  bitching  are  CODers

Lol no.
Title: Re: Fan Reviews
Post by: cabbageheat on Feb 19, 2010, 09:06:47 PM
Lol.  Every retort or critique on this game, is almost immediately lambasted by "they must be COD'ers, so f**k'em".

Real subjective.  No, many of us are just generally let down by this antiquated gameplay.  I still feel that Rebellion seems to create in a vacuum, and is stuck in 1999.  Very little innovation, and a lackluster game overall.  could have been so much more.  I am enjoying it, but can plainly see its shortcomings.  Stop raking people over the coals, and subjecting them to some kind of COD cult, and just realize these are peoples opinions, good ones at that, and hopefully Rebellion is listening.
Title: Re: Fan Reviews
Post by: Davjo on Feb 19, 2010, 10:02:28 PM
Love the game!

Just wanna see the dedicated servers up! Thats all  ;D
Title: Re: Fan Reviews
Post by: DrHobo on Feb 19, 2010, 10:23:00 PM
I'd give the game a 7/10

Atmosphere gets shredded by the really lousy voice acting. Someone smack Tequila because she's monotone and therefore annoying. Unlike Tequila the Audio Diaries were very entertaining. Didn't find all :(

And what's up with the AI? The aliens just run around, hopping mindlessly through the map which is quite embarresing.

The escort marines are far from smart. "Watch my back" "Pay Attention" "blabla" while 2 Xenomorphs attack me, the other marine standing right beside me doing nothing.

Rebellion should have made this game SLI functional. With SLI there's massive stutter (I'm apparently not the only one). "Made for PC" my ass.

And I thought the statement of a reviewer (was that the one from GI?) was dumb: "the game isn't good because you only shoot Xenos more or less". Well, he's right in a way. The game lacked more diversification. I was absolutely thrilled fighting
Spoiler
the predator, the praetorians (really liked these guys!!) and the queen
[close]
. Should have been more of that.
Spoiler
Especially more Predator-sequences
[close]
.

I thought the game wasn't as scary as the last ones. Or not scary at all. There were only 3 veeery frightning scenes (non scripted) that I can remember of. Or it's because I'm getting old. Could also be the melee system. Aliens can't bother you even if they're infront of you. So you always have a sence of security.

The music was ok, level design's very well made. But I understand the low ratings.

MP is a blast. No dumb AI there :D
Title: Re: Fan Reviews
Post by: Corporate Merc on Feb 19, 2010, 11:42:48 PM
Pretty awsome game, just finished the predator campaign on "nightmare" needless to say it was pretty intense and I only died twice. The only thing difficult about nightmare mode is that there are no checkpoints so if you die halfway threw then you gotta start from the beginning of the level.
Title: Re: Fan Reviews
Post by: SteaminStephen on Feb 19, 2010, 11:56:27 PM
I agree with most
this games great
but really needs those servers
multiplayers a blast. But really needs host migration etc to make it perfect.
Title: Re: Fan Reviews
Post by: SpacemanCarl on Feb 20, 2010, 12:29:04 AM
So far it's had it moments but quite a few things are dragging it down. I'm not going to dwell on MP as that should be fixed with the dedicated server patch. Still think Preds should not show as a separate dot on tracker and be the only only one pinged by it. Ruins Hunt mode. Gone are the days of AVP2 were stalking you're prey was possible.
Single player Marine Campaign was ruined with the idiot voice over Michelle Rodriguez lady who has to ruin any immersion and atmosphere the game was trying to build. Why she has to spout out everything I don't know. I can just about forgive the down right ludicrous night club rave at the very start but I was just hoping this idiot would die very soon and leave me be.
BUT NOOOOOOOOOOOOO
Then She's replace by dodgy European accent lady who calls out who's lying in wait for you.
WHAT THE HELL!!!!! " Cannot make PC user scared or jumpy, they may sue us" must've thought the dev team.
AI is ok on Hard. They do need plenty of room to move.
Had its moments that I'm not going to spoil and I'm impressed with the length of the campaign as well
but not s single patch on AVP2. Rebellion vs Monolith. I know who my money is on. In fact have Monolith made a bad game? They've all been great in their own way.
Title: Re: Fan Reviews
Post by: -mimic- on Feb 20, 2010, 01:44:32 AM
"have Monolith made a bad game"

Contract Jack.

But even that one scored higher then most of rebellions games  :D

But I think Contrack Jack was just monolith giving a big F U, to all the people that didn't support good old Cate Archers adventures.
Title: Re: Fan Reviews
Post by: thecool444 on Feb 20, 2010, 10:10:56 AM
Just finished the alien campaign. Easily the weakest of the 3. I found it way to short and the ending felt stupidly rushed. As someone else said, it was a tease of what could of been. On the positive side it was fun at times and I would probaly give the *alien* campaign a 6/10 and thats only because i am a fan of the aliens hehe.
Title: Re: Fan Reviews
Post by: Fujimaster on Feb 20, 2010, 10:25:58 AM
I havent finished SP yet but I have been playing the campaign bits of each species at a time. Started with Alien first mission then with predator and then Marine. It really ties together well and gives the SP mode a sense of continuous length. The way it was designed so that you can hop between species at the end of each mission was really well thought out. After I did one part as the marine I followed with the predator and the story flowed perfectly. However had I dont it with the predator first and then the marine it would have been like WTF??? Theres a defineate combo to basically follow but fairly well presented. So play the story through broken between species, I recommend in this order Alien - Marine - Predator. After each mission go on to the next species.
Title: Re: Fan Reviews
Post by: TheBATMAN on Feb 20, 2010, 02:45:23 PM
Would anyone who has completed all three campaigns be good enough to post the levels in chronological story order so I can have a mixed playthrough when I get it later?

Cheers!
Title: Re: Fan Reviews
Post by: redxavier on Feb 20, 2010, 03:36:58 PM
Yes, I would really appreciate that as well - it was great seeing a place I had destroyed as the marine from the perspective of the Predator.

Some of the Alien missions should probably be played before you start the marine campaign.
Title: Re: Fan Reviews
Post by: John_Kimble on Feb 20, 2010, 03:54:58 PM
Ok i might as well post my impressions too. There will be SPOILERS so dont go on if you dont like them.
I'm loving this game, especially the MP which i think will be incredibley awesome (when we get the Dedicated servers which are a MUST). However i know it's not perfect.
Starting from the SP: I love the fact that the stories interwine but, in my opinion, AvP2 did it way better. I loved how, in that game, you would see the different characters you played from the different POV's. This didnt happen in this game and it was a little bit of a let down for me. The story also didnt really impress me: it just looked exactly like AVP1 movie (+ CM). Of course it had its awesome moments, and overall enjoyable game play. I was just expecting a somewhat more interesting story. Im not even a big fan of Preds being some kind of a Rescue Team (i liked how in AVP2 they went there for the sake of hunting.. if i remember correctly). Killing the queen so early, and figthing Bishop as the last marine boss was just meh...Im not even a fan of the Predalien vs Pred final battle. Also, didnt like how the developers defined him as the Preds nemesis, but we only saw him like once during the campagin?(twice with the cutscene). On the other hand i love all the Praetorian fights, especially the marine one.
I had a feeling that the SP would've been pretty short, and i wasnt wrong. The marine was ok in lenght i guess, the pred could've been a little bit longer. But the alien... wow that was short. Intense, but short. The levels just flew by without me even noticing (and why does it have one level less than the others??). Oh and, please, only 2 harvest animations? :-\
The alien AI kinda surprised me. I think, as a whole, it worked pretty well. They flanked, ambushed, hit-run.  On the other hand, the marine AI was pretty silly. And one thing that really annoyed me was how they kept repeating the same 3-4 phrases. That was embarassing... cmon. Overall, i gotta say i enjoyed the AVP2 SP more.
The graphics i think are really nice. Dunno why its getting a lot of criticism. Of course they aren't not top notch, but they're still great. The models i really love. In my opinion, they are very detalied and well made. The lighting is very nice too, so are the sound effects.
With a little more effort and originality, i think the SP could've been awesome. It was not horrible, but i wasnt really that impressed in the end. It just felt a little bit rushed. And yea, i agree crouch in SP would've been pretty useful.

The MP, on the other hand, is extremely fun. I knew it woudl've been, and i wasnt wrong (of course thats just my opinion).  The various modes are all pretty awesome (except Deathmatch of course). Suprisingly, i found mix-species DM quite enjoyable. Infestation is just great, so is TDM. Domination is also a nice addition (is it just on one map with aliens vs humans?). Survivor is great fun. I was looking forward to Pred Hunt, but i wasnt really satisfied. The timer just makes people rush and die quickly. You dont really feel like the hunter or hunted (as marine). I probably just need to play it more and get used to it.
I kinda miss the class system (loved Heavy pred), but i can perfectly live without it.
Of course it has its problems (im on PC): The biggest of all is the matchmaking. It looks so much like the MW2 sytem which was an utter fail. Many times the game is unplayable due to the ridiculous pings (im in Italy). And no host migration is just stupid. And also, lobby closing after each match?...But then, on the other hand, we have Dedicated Servers coming soon. Hopefully, they will solve most of the problems and make this game justice (because its has great potential).
Another things is, obviously, the lack of maps. Hopefully we'll get lots of DLC, but imo, they could've given us more maps to start with. Also i agree with the review saying most are jungle maps, which are indeed nice, but not really alien friendly. We need more industrial maps. Aliens are already lacking vents (but i gotta say shadows work very well).
Overall, i think this MP has greater potential than AVP2. Im already liking it more. It feels a lot more skill based (now dont bash me.. i know AVP2 had its moments but most of the time it was just a spamfest)
Oh and, yea, Evac would make this even better  ;D
Title: Re: Fan Reviews
Post by: Corporal Hicks on Feb 20, 2010, 04:52:27 PM
I just finished Predator. Enjoyed that one quite a bit. *heads back to his review*
Title: Re: Fan Reviews
Post by: EatWheat on Feb 20, 2010, 05:01:30 PM
After looking at this thread for a while it seems that people are mostly held back by patchable problems like host migration and dedicated severs so wait and see what happens the game just came out .
Title: Re: Fan Reviews
Post by: Wolf Sazen on Feb 20, 2010, 06:14:58 PM
I'm lucky in that i never played the old one's, so this is like brand new to me.....I love this game, no, let me rephrase that.  I f**kin luv this game.  Finishing enemies with the alien or the predator never gets old, it's so beautifully visceral.  The marine campaign is classic.  The atmosphere is so very "Aliens" with the layouts of the levels and the ominous pinging sound of ur motion tracker.  The way the aliens seem to come out of the walls, and cling to the shadows.  The way the pred stalks u the entire game, toying with u at every turn.  I thought it was really cool too that they made the hero a young black dude.  That hardly ever happens in the sci-fi/horror genre.  Tequila was hot, a little Vasquez mixed wit a little Michelle Rodriquez.  The single player campaigns r engrossing, and the multi-player is loads of fun..........I luv that i have nothing bad to say about this game, but once again, the only other title from this franchise i've played is "Extinction" for the reg Xbox(which i loved too), so ya know.  I really hope they still decide to to "Colonial Marines" even tho this game is really solid.  This is a review of a true fan of the movie franchises, so with wut they put together for us i'm extremely grateful, and haven't gave it a rest since i got it a few dayz back.
Title: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:10:54 PM
This game was pretty good , but , Its most def not worth buying.

The game was faaaaaar to short , I played the Predator campaign and finnished it pretty fast. Im very happy I dident buy this game , It would have been a waste of money.

Atleast next time give us some time to enjoy , I never enjoyed the game because it was to short. I hope rebellion learns this and wont do the same mistake in future
Title: Re: Not worth the MONEY
Post by: Huol on Feb 20, 2010, 09:14:02 PM
"I finished one part of a campaign in a game designed mostly for multiplayer so im going to post about how it sucks!"
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:16:09 PM
Quote from: Huol on Feb 20, 2010, 09:14:02 PM
"I finished one part of a campaign in a game designed mostly for multiplayer so im going to post about how it sucks!"

Dude , If your a predator fan like I am , than you expect the Predator campaign to be longer and not shorter.
Title: Re: Not worth the MONEY
Post by: scarhunter92 on Feb 20, 2010, 09:17:08 PM
You have still plenty of MP fun ahead...
Title: Re: Not worth the MONEY
Post by: XLRDALLAS on Feb 20, 2010, 09:17:41 PM
People we all know game needs some fixes,  let people bitch  about this game all they want  ,they  will go back to  COD and we do not have to hear from them anymore
Title: Re: Not worth the MONEY
Post by: Hive Tyrant on Feb 20, 2010, 09:18:02 PM
Quote from: Lionhart on Feb 20, 2010, 09:16:09 PM
Quote from: Huol on Feb 20, 2010, 09:14:02 PM
"I finished one part of a campaign in a game designed mostly for multiplayer so im going to post about how it sucks!"

Dude , If your a predator fan like I am , than you expect the Predator campaign to be longer and not shorter.

If you're a Predator fan, you will play the shit out of Predator Hunt.  :-\ Forget the Campaigns. Multiplayer's where it's at. Or at least, will be, once dedicated servers go operational.
Title: Re: Not worth the MONEY
Post by: CocaColaMan on Feb 20, 2010, 09:18:19 PM
Quote from: Lionhart on Feb 20, 2010, 09:10:54 PM
This game was pretty good , but , Its most def not worth buying.

The game was faaaaaar to short , I played the Predator campaign and finnished it pretty fast. Im very happy I dident buy this game , It would have been a waste of money.

Atleast next time give us some time to enjoy , I never enjoyed the game because it was to short. I hope rebellion learns this and wont do the same mistake in future

This was a good game and it shows u Rebellion is stuck in 1999 lol..(Angry Joe)
I know Rebellion can pull off a game of the year but needs to move on but at the same time, keep the AvP world from falling apart form doing so.
Next time Rebellion.

Title: Re: Not worth the MONEY
Post by: Drone23 on Feb 20, 2010, 09:18:51 PM
.... OP... your opinion sucks... this is all..
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:20:20 PM
Its just a damn shame the campaigns is to short thats why I will not be buying this game , And if you wont agree with me than thats fine with me.

I made the thread because I havent heard any of the fans saying anything about how short the game was.

Maybe someone already said it , But not what I seen.
Title: Re: Not worth the MONEY
Post by: Huol on Feb 20, 2010, 09:29:55 PM
Quote from: Lionhart on Feb 20, 2010, 09:21:08 PM
Quote from: Drone23 on Feb 20, 2010, 09:18:51 PM
.... OP... your opinion sucks... this is all..

So My opinion sucks because I said the game was to short ? WOW , Talk about being a dumbass.

Your opinion sucks because you base the entire game on one segment.


This is an avp game.

Its not devoted to predators.
Theres a good 10-15 hours of singleplayer gameplay in all if you play on a harder difficulty.

Go back to concrete jungle kid.
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:31:46 PM
Quote from: Huol on Feb 20, 2010, 09:29:55 PM
Quote from: Lionhart on Feb 20, 2010, 09:21:08 PM
Quote from: Drone23 on Feb 20, 2010, 09:18:51 PM
.... OP... your opinion sucks... this is all..

So My opinion sucks because I said the game was to short ? WOW , Talk about being a dumbass.

Your opinion sucks because you base the entire game on one segment.


This is an avp game.

Its not devoted to predators.
Theres a good 10-15 hours of singleplayer gameplay in all if you play on a harder difficulty.

Go back to concrete jungle kid.

Atleast I have my Opinion , I tell it how it is.
Title: Re: Not worth the MONEY
Post by: Purebreedalien on Feb 20, 2010, 09:34:17 PM
Quote from: Lionhart on Feb 20, 2010, 09:10:54 PM
This game was pretty good , but , Its most def not worth buying.

The game was faaaaaar to short , I played the Predator campaign and finnished it pretty fast. Im very happy I dident buy this game , It would have been a waste of money.

Atleast next time give us some time to enjoy , I never enjoyed the game because it was to short. I hope rebellion learns this and wont do the same mistake in future

The multiplayer is awesome, plus the campaigns have a lot of replay value, hidden collectibles and stuff, also if you have it on the 360/PS3 (not sure about PC) there are all those yummy and rewarding Achievements/Trophies to gather. I'd suggest purchasing it and giving multiplayer a try, sure the campaigns are short but if you up the difficulty level then I guarantee that they'll take almost twice as long ;D
Title: Re: Not worth the MONEY
Post by: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:40:11 PM
Quote from: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?

what diffrent does it make ?
Title: Re: Not worth the MONEY
Post by: Xenodog on Feb 20, 2010, 09:40:18 PM
Quote from: Huol on Feb 20, 2010, 09:29:55 PM
Quote from: Lionhart on Feb 20, 2010, 09:21:08 PM
Quote from: Drone23 on Feb 20, 2010, 09:18:51 PM
.... OP... your opinion sucks... this is all..

So My opinion sucks because I said the game was to short ? WOW , Talk about being a dumbass.

Your opinion sucks because you base the entire game on one segment.


This is an avp game.

Its not devoted to predators.
Theres a good 10-15 hours of singleplayer gameplay in all if you play on a harder difficulty.

Go back to concrete jungle kid.

Beat me to saying it.  ;D
Title: Re: Not worth the MONEY
Post by: Purebreedalien on Feb 20, 2010, 09:45:03 PM
Quote from: Lionhart on Feb 20, 2010, 09:40:11 PM
Quote from: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?

what diffrent does it make ?


A lot, really, but before you respond let me remind you of one of the rules ;)

Quote- No discussion of P2P downloading. This includes discussion about downloading movies, music, games, software etc. Providing links to such places is strictly not allowed.
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:47:12 PM
Quote from: Purebreedalien on Feb 20, 2010, 09:45:03 PM
Quote from: Lionhart on Feb 20, 2010, 09:40:11 PM
Quote from: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?

what diffrent does it make ?


A lot, really, but before you respond let me remind you of one of the rules ;)

Quote- No discussion of P2P downloading. This includes discussion about downloading movies, music, games, software etc. Providing links to such places is strictly not allowed.

Bro , I never said anything about that , I said what diffrent does it make , So people can belive whatever they want.
Title: Re: Not worth the MONEY
Post by: Purebreedalien on Feb 20, 2010, 09:49:59 PM
Quote from: Lionhart on Feb 20, 2010, 09:47:12 PM
Quote from: Purebreedalien on Feb 20, 2010, 09:45:03 PM
Quote from: Lionhart on Feb 20, 2010, 09:40:11 PM
Quote from: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?

what diffrent does it make ?


A lot, really, but before you respond let me remind you of one of the rules ;)

Quote- No discussion of P2P downloading. This includes discussion about downloading movies, music, games, software etc. Providing links to such places is strictly not allowed.

Bro , I never said anything about that , I said what diffrent does it make , So people can belive whatever they want.

I know you didn't, but I didn't want to see you getting banned so I reminded you. ;)

Just give multiplayer a shot, play some PREDATOR HUNT or some Species Team Deathmatch and then tell me it isn't worth the money. :)
Title: Re: Not worth the MONEY
Post by: Lionhart on Feb 20, 2010, 09:52:21 PM
Quote from: Purebreedalien on Feb 20, 2010, 09:49:59 PM
Quote from: Lionhart on Feb 20, 2010, 09:47:12 PM
Quote from: Purebreedalien on Feb 20, 2010, 09:45:03 PM
Quote from: Lionhart on Feb 20, 2010, 09:40:11 PM
Quote from: piet11111 on Feb 20, 2010, 09:36:55 PM
so you played the game but you did not buy it ?

so either you pirated it or you rented it which is it ?

what diffrent does it make ?


A lot, really, but before you respond let me remind you of one of the rules ;)

Quote- No discussion of P2P downloading. This includes discussion about downloading movies, music, games, software etc. Providing links to such places is strictly not allowed.

Bro , I never said anything about that , I said what diffrent does it make , So people can belive whatever they want.

I know you didn't, but I didn't want to see you getting banned so I reminded you. ;)

Just give multiplayer a shot, play some PREDATOR HUNT or some Species Team Deathmatch and then tell me it isn't worth the money. :)

Alright than . Ima give it a try , If I end up liking it Il buy it.
Title: Re: Not worth the MONEY
Post by: Purebreedalien on Feb 20, 2010, 09:54:13 PM
That's the way to go, good decision. ;)
Title: Re: Not worth the MONEY
Post by: Porkus Maximus on Feb 20, 2010, 10:00:07 PM
I think 16 hours of gameplay is being very generous.  The Predator campaign took me roughly 4 hours to complete on hard, and that was only because I went around looking for all the necklaces.  I'm half way through the marine campaign and I predict that It'll take me roughly 6 hours to get it all done, assuming I stop being a retard and using the shotgun against Aliens at point blank range. :p  Judging from what other people have experienced, the Alien campaign will probably take me 3-4 hours, so the entire single player experience will be around 12 hours depending on whether I decide to pick up all the audio logs and royal jelly.

I can appreciate the argument that this is a multiplayer focused game, but to be honest the multiplayer is pretty standard stuff.  We've only got a handful of maps, and they all use recycled areas from the single player maps so it's not as if they're really unique.  Deathmatch modes make up a full 50% of the game types, while Hunt and Infestation are really only "unique" AVP modes.  To add insult to injury the way Hunt mode is handled is absolutely shit, although infestation sounds like it might be good.
Title: Re: Fan Reviews
Post by: Vulhala on Feb 20, 2010, 10:02:30 PM
I went straight into this game thinking "I have a pulse rifle, and I'm going to rape all. End of story."

I think I may have felt that way because I'd seen the movies so many times, they can't shock me or make me jump anymore.

I was wrong.

I'm up to the Refinery mission of the Marine campaign on the hard setting.

Shitting. My. Pants.

Even Dead Space didn't get me this worked up.

Title: Re: Not worth the MONEY
Post by: Inverse Effect on Feb 20, 2010, 10:03:35 PM
I paid 24.99 pounds for this game and i think its worth it. While they are some issues with the game, (Lack of AA and Bugs) The core gameplay is pretty good.
Title: to the people who complain about length
Post by: ashley678 on Feb 20, 2010, 10:04:03 PM
i say to you did you complain when you found out you had to beat resident 1,2,3 and that within 2 hours to get the rocket launcher. yes that is an extra but the game of resident evil must be short to complete it that fast.

thats all i say to the complainers about any games length most games are longer than 2 hours resident evil isnt
Title: Re: to the people who complain about length
Post by: VEF214 on Feb 20, 2010, 10:05:00 PM
My mind changed "people" to "girls" for some reason.
Title: Re: to the people who complain about length
Post by: Hive Tyrant on Feb 20, 2010, 10:05:12 PM
Quote from: ashley678 on Feb 20, 2010, 10:04:03 PM
i say to you did you complain when you found out you had to beat resident 1,2,3 and that within 2 hours to get the rocket launcher. yes that is an extra but the game of resident evil must be short to complete it that fast.

thats all i say to the complainers about any games length most games are longer than 2 hours resident evil isnt

I'm sorry, but what the hell are you saying?  :)
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 20, 2010, 10:09:02 PM
I believe a lol wut pear is needed.
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 20, 2010, 10:33:08 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi8.photobucket.com%2Falbums%2Fa12%2Ftaylor_158%2Flolwut.jpg&hash=aa571263af6c0cd08d55467a084c37d3f492ee9a)
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 20, 2010, 10:53:11 PM
Ahhh... balance has been restored to the forum.  8)
Title: Re: Fan Reviews
Post by: Vulhala on Feb 20, 2010, 10:58:32 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi268.photobucket.com%2Falbums%2Fjj11%2Fdarkflame_91%2FFunny%2FFunny_Pictures_29017.jpg&hash=fc3367afdcabf12caf88fa075f287fdecaa3ff31)
Title: Re: Fan Reviews
Post by: pawel86ck on Feb 20, 2010, 11:21:31 PM
Reviews are much underrated, I give 9/10. This game simply rocks, especially if you like aliens films. Great muisc, game play, graphics with incredible attention to details, just everything. Only thing that I can complain is memory leak issue (at start fps is around 100, later 40-50 in this same place) but I'm pretty sure it will be fixed with patches.

BTW, I must say, because of the black levels this game looks incredible on CRT (compared to my decent LCD with Nec ips panel)
Title: Re: Fan Reviews
Post by: First Blood on Feb 20, 2010, 11:29:20 PM
In the end reviews are opinion pieces. So people shouldn't get bent out of shape if a bad review comes in. Each person has their own taste. Assassins Creed for example was called "repetitive" but I liked it. Once again, an opinion by the reviewer.

I'll probably get this game at some point, despite some of the criticisms.
Title: Re: Fan Reviews
Post by: John_Kimble on Feb 20, 2010, 11:46:16 PM
Well, unfortunately a lot of the reviews are based mainly on the SP experience, which is BS.
Even though the SP was a bit of a let down also for me (since the devs seemed to talk a lot about it in interviews ecc.. i was expecting a little bit more), this game is clearly based on the MP aspect.
And MP is incredibley awesome and fun and will be even better once the dedicated servers get patched.  So, in other words, as far as i'm concerned this game does not fail and is worth buying.
Title: Re: Fan Reviews
Post by: kewhite on Feb 20, 2010, 11:48:17 PM
I'd say 7/10. its a good game, but needs adjusting, improvement, and expansion. The melee mechanics of the game dont always work and are clunky 50% of the time, alien wall walking is a downgrade from the older versions of 10+ years ago, very limited multiplayer match settings even in just player matches (cant turn off weapons, adjust pred time limit in pred hunt, cant turn off motion tracker, turn off stealth kills, etc... lots of stuff) single player campaigns are short and kinda dull (they are just ok, though I LOVE boss battles. we need more of them :) ). level design/layout is weak. AI is far from good. Predator Hunt MP needs alot of improvement (the smartgun should just be removed, pred time limit needs to be lengthened). Team deathmatch modes actually arent that great in the end, and regular deathmatch seems to be better and more even, MP needs more maps especially survivor (survivor maps need to be larger more expansive), control defaults arent ideal for all players so there needs to be a way to assign buttons to your liking, balancing is questionable, though close (preds need to stop being focused on melee and more on weapons). Predator energy charging stations were a bad idea, regeneration would make more sense and would probably be more fun. Pred throwing disk is cheap and needs a cooldown time. predator and alien jumping are clunky and spotty in execution, and marine jumping is useless. after playing the game, crouch would have come in handy. also an ability to aim down the sights. Im not a fan of focus mode. Its a melee lock on that takes the strategy of accuracy out of melee, and overpowers both the predator and the alien. The alien tail attack from the ceiling needs a charge time. Marines need flares in MP. I think I covered everything, feel free to disagree.
Title: Re: Fan Reviews
Post by: newbeing on Feb 21, 2010, 12:25:27 AM
So after beating all of the campaigns here is my review.

Singleplayer

Marine
Difficulty played on: Hard
Pros:
Probably the most polished of all the campaigns. It lays the tension on thick at the start and knows when to pace itself allowing the player to rest at some times and royal crap their pants the next second. Many a time I found myself sitting at the very edge of my seat wondering when an alien or predator would come out of the darkness to kill me.
I think its in this campaign where the block and counter moves really shine and are a definite improvement over being rushed and gang raped by a group of aliens. This is also improved by the Xeno AI which I think is the shining star in this game. The Alien movements and strategies feel spot on, with them using the dark, dodging fire and pulling off sneak attacks. Rebellion really nailed the alien behavior and made them fun and challenging to fight. I was also glad to see the facehuggers using wall walk and sneak tactics as well. The voice acting is solid, but I would have liked to hear more of it.

Cons:
While there is a lot of polish in the marine campaign there are quite a few things that bugged me about it. The biggest for me had to be the story. This game could have really benefited from a better opening. The opening now is a bit abrupt with the temple starting as the opening shot. Why not use an opening title similar to the alien films, give the view some idea of what planet we're on, what the time frame is compared to Alien 3 and set up an explanation of how Weyland found the temple? I liked the characters met throughout the story, but why not expand on them more? The villain is hardly seen throughout the story and the end fight is so suddenly and clunky that it brings the story and action to a complete halt.

Gameplay wise there were fewer issues. The humanoid enemies you fight do add a variation to the enemies, but without a crouch button or cover mechanic the fire fights feel awkward considering my enemies can use cover.

The audio logs you collect are kind of cool, but searching for them is a chore and comes off as an achievement fetch quest rather than a way to push the narrative forward. Few of them are interesting, none of them very scary.

Predator
Difficulty played on: Hard

Pros:
Out of the three campaigns the predator campaign has the smoothest and straightforward storyline. Seeing the rituals and practices of the predator going from a youngblood to a badass was interesting and empowering. The weapons are powerful and fun to use and the trophy kills are always a blast to watch. Finding the trophy necklaces in the predator campaign was well implimented, if not also a bit of an uninteresting fetch quest.

Cons
So while the predator has all these powerful instruments of death and destruction, the overall campaign felt dull. I think this is due to the level design, which overall feels uninspired and rather restricting. As the predator I often found myself stuck on one or two vantage points or sometimes bottlenecked into a spot where there was a squad of marines ready and able to blow me away. This really ruined the immersion and made me feel like less of a badass. As with the marine, the final boss fight felt underwhelming considering you see the villian at the beginning then never see it again until the very end. When you do see it at the end your forced into a bunny hopping match. During my the final fight I also experienced two bugs. One where I killed the creature, saw the cutscene then was told that I died. The second was when the boss got stuck in position for half a minute. The end cutscene isn't all that dramatic either as the boss kind of flops on his face.

Alien
Difficulties played on: Hard and Nightmare

Pros: For me the Alien has always been my favorite species to play. Wallwalking the first time in AVP1 is still the greatest gaming experience of my life. Rebellion id a pretty great job of getting wall walk and navigation to work on consoles. On Nightmare difficulty I found the challenge of killing marines much more satisfying and difficult. I liked being able to lure marines towards gas canisters then puncturing them and watching them explode. The trophy and sneak kills also look great and I was glad to see the sneaking element from AVP1 returned for this game. As for the story, the alien campaign probably has the coolest cutscenes out of all of the campaigns. The alien campaign starts off strong and does a great job of maintaining that Aliens atmosphere.

Cons:
TOO DAMN SHORT! The Alien campaign really gets the shaft in gameplay time. Playing on nightmare might bump the playtime to 3 hours or so, but on hard I was able to beat it within an hour and 45 minutes. Considering the game is called ALIENS vs Predator it would have been nice if there was more Alien time.
The Alien story suffers the most as well. We see Dr. Groves at the start, but never see him again till the very end and even then it is never made clear that it is him. Considering he was such a dick and exploiting the aliens you'd think the queen would put a big target on his head. I wanted to hate him and hunt him down, but instead we get our revenge in a barely noticeable cutscene. I understand the alien is a hard species to empathize with, and maybe we shouldn't be empathizing with them, but that doesn't mean it can't have a story arc that we can root for. The campaign also suffers from starting off strong, and kind of running out of steam near the middle. It somewhat picks up near the end with the boss battle(s ?), but this sequence is similar to the Predator one and turns into a hoping fest that could have suddenly started playing a Yackety Sax soundtrack.

Graphics

AvP has some great looking set pieces and effects. The lighting is the best I've seen from a game in a long while and I love that they're destructible. The aliens blend perfectly with the hive and overall darkness, but I wish some of the ridged heads were mixed with the giger dome heads. The human models overall look realistic, but stylized. I sort of wish they had pushed for more realistic humans as in AVP1. The marines in this game look like your cliche versions of every american stereotype including Pippy Longstocking. Predators are predators, but like the aliens I wish there was more variation including a helmet-less one.

Overall: 8/10
Good but not great. Not the game I was hoping for, but not the disaster that the films were. I just feel like Rebellion either ran out of time, support from Sega or inspiration. With games like COD:MW having us experience Nuclear explosion first hand and being shot from satellites in space, the experiences in AvP comes up as somewhat lackluster and disjointed. This is a shame considering we're talking about the two most bad ass creatures in the universe. In the story there is never really made clear that the stories intertwine. It would have been nice to see the Predator you play as during the Marine or Alien missions and vica versa for the Alien and Predator missions.
If there is a AVP2 developed by Rebellion I hope they decide to push the envelope on action and set pieces. Make sure the gameplay is solid, but don't forget that a story is what drives the player to keep going, so it does matter.


Multiplayer is pretty fun and I think it saves this game and probably was the overall focus for Rebellion. The balancing feels better than AVP1 and AVP2. I think there are some elements that could be nerfed (the pred disc), but overall it is well balanced and more strategic. XP is a nice incentive to playing more, but once all the skins are collected the XP is only worthy of bragging rights.
The stealth kills don't bother me much, but other than them leaving you wide open for attack I wish there was more incentive to use them sparingly. I think in this respect AvP could pull more from COD with rewards for reaching a certain kill streak number. What if reaching a kill streak of 10 as the various species allowed for an ability similar to the dogs in COD; the Alien allowing you to release a group of facehuggers, Marines a sentry gun, and Preds the ability to go berserk? Something that would make a person think twice about leaving themselves open for attacks and pursue survival as much as kills.
Title: Re: Fan Reviews
Post by: Mr. Weyland on Feb 21, 2010, 01:15:44 AM
My short review.

Awesome game, good detail to research , great graphics and lighting, online is good, needs more balance and quicker stealth kills, Alien and Predator campaign needs to be longer.

Overall great game, best fun I have had in ages  :D

This gets my Mr. Weyland's awesome seal of approval.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi305.photobucket.com%2Falbums%2Fnn216%2Fmrweyland%2Fweylandapproval-1.jpg&hash=b8807b3f7f5860d270c7246e90cf2d9aca1967c8)

I hope the game does well, and colonial marines will be realised, and maybe some future download packs, like the AVP primal hunt pack.

It also seems that the bad reviews are more against the franchise than the game, the game is awesome for what it is, better than the last few games we have had so far, I was taught this in University, the game is its own thing, what are you comparing it too, because it is it's own thing.
Title: Re: Fan Reviews
Post by: Curse on Feb 21, 2010, 03:21:59 AM
when can we use our DLC codes?
Title: First day experiences..
Post by: Henkka77 on Feb 21, 2010, 03:23:21 AM
Hi all!

I thought that i register here and tell a little something about my first 36 hours with this game.

This is from the PC version.

I originally pre-ordered this from Britain, but since i live in Finland and the release date was Friday, that copy didnt get to me in time.
But because i have waited this game so long, i just had to get my copy IMMEDIATELY, so i went to local store and bought it there. :D
So on Monday, i probably have two copies of this game..  ;D

My hopes were high as i installed this, i already knew something about this based on the demo and based on what i´ve read on the many many forums and gaming magazines.
I knew that single-player campaign wasnt much but that didnt bother me as i have waited this only because of the multiplay.
When i started the game for the first time, i was amazed how good looking this is, i have DX11 graphics card.
SP was pretty much all that what i´ve had read in advance, nice lighting, shadows, sound effects, mentally disturbing feeling, in a good way that is.. :D
I was even more surprised when i noticed that i can change my campaign from Marine to Alien or to Predator, that was sweet!

But didnt take long when i just couldnt continue that SP, i had to get my hands on the eagerly anticipated MP.
I already knew that dedicated servers arent online yet, so i thought that as long as that match-making works, fine by me until we get those servers.

Then begins the rant part... i know many of you have had these more than enough, but bare with me..

When i first time layed my eyes on the multiplayer options, i was like "Nice, we have ranked games also."
I wasnt sure what that meant, but thats always a good thing, isnt it..?
Fun factor dropped dramatically when i joined for the first ranked game.

"Searching for players"

1 minute...   "1 player(s) in the game, looking for 9 more player(s).

3 minutes... 4 player(s) in the game, looking for 6 more player(s)

5 minutes... FINALLY! I am in the lobby, with 9 other players.


"The host has left the game"

WTF??? Not this shit again.. i was hoping that Rebellion would have learned something by the demo, but no, still we have to suffer the mindfarts of the host.
Well ok, next game then.

"Searching for players"

1 minute...   "1 player(s) in the game, looking for 11 more player(s).

2 minutes... 3 player(s) in the game, looking for 8 more player(s)

4 minutes... in the lobby, with 11 other players.

The game starts to load despite of the fact that not everyone was ready and there was good conversations going on in the chat.
Damn automated start..

"The connection to the server has been lost"

OMFG... this cant be happening..
As i am very patient person, i gave it once more a go.

"Searching for players"

In 30 seconds i was in the lobby with only 4 players..  ::)

Game starts to load..

"The connection to the server has been lost"

f**k it..

Fine, lets forget about those Ranked games..

Player match that is then..

And the rest of the Friday evening went quite well, i had many great matches and THIS was the thing i waited for so long..
Of course all of the games didnt connect so well, i had some problems with match-making and few times we got back in the multiplayer menu.
Sometimes the game started and i was the only one in the game, stuff like that..
But all and all, it was fun.

Well, at Saturday evening i thought that i want to earn my XP, so once again i tried those Ranked Matches.
Whoa! I actually got in the game under 20 seconds, this must be a record!
This time i actually got in the game also.
I had a nice Predator Hunt with nice bunch of people in the game and as the game ended, i thought that more more more, this was so cool!
What happens next is un-believable...

"Finishing game"

Wut? WUT??!!! I´m back in the multiplay menu and lost that GREAT bunch of people which i had 15 minutes of FUN!!
Oh well, lets give it another try, besides, i got my first skin unlocked, this keeps me going.
Once again, i got in to game under a minute, must be my lucky day i thought..
And once again i happened to have great people to play with me..

"Finishing game"

Shhiiiiiittt... this cant be real... im back in the multiplay menu...

Oh well.. once again... "Searching for games"... etc etc..

I´ve had many great moments within these 36 hours, but i dont want to even think about how long i´ve waited for that game to search players, or how many times that host has left the game, or how many times i ended up wathcing the multiplayer menu instead of good game of Infestation..

This rant isnt directed for Rebellion, this one goes for Sega.
If someone from Sega is reading this, i´m hoping that you would understand that releasing games half-ready is shitty thing to do.
Ranting to Rebellion is futile, because what i´ve read and heard about the gaming industry is, that developer doesnt necessarily decide when the game will be released, instead, its the publisher.
I dont know how it was in this case, but i´ve could waited for even two months more of this game if it would been in better shape conserning that sorry-ass multiplay!

But, i have also great trust in Rebellion that they will get their dedicated servers up and running asap.
I have also a great trust in Rebellion that they are working on a first patch, as this game really needs one very soon.

For the pro´s, this game is playable, compared to many other games on their release day.. dont get me even started on Fallout 3, Silent Hunter 4, Company Of Heroes...
For the con´s, the problems with the multiplay are somewhat strangest thing, as compared to the demo, which worked much better as this release version.
One would thought that those match-making problems are history after the problems with the demo, but i was soo wrong..

But, i havent lost my faith in this game, gameplay, when it works is soo much fun that i cant be angry for a long time.. ;)

When they get those dedicated servers and that first very important patch, this game will rock!!!

Now its only pop.. ;)
Title: Re: Fan Reviews
Post by: Mr. Weyland on Feb 21, 2010, 04:25:27 AM
Quote from: Curse on Feb 21, 2010, 03:21:59 AM
when can we use our DLC codes?

You can use them when you want, I imputed mine, got new maps.
Title: Re: Fan Reviews
Post by: Curse on Feb 21, 2010, 05:42:06 AM
mine still dont work, u UK?
Title: Re: Fan Reviews
Post by: spinksy on Feb 21, 2010, 01:57:59 PM
Quote from: kewhite on Feb 20, 2010, 11:48:17 PM
I'd say 7/10. its a good game, but needs adjusting, improvement, and expansion. The melee mechanics of the game dont always work and are clunky 50% of the time, alien wall walking is a downgrade from the older versions of 10+ years ago, very limited multiplayer match settings even in just player matches (cant turn off weapons, adjust pred time limit in pred hunt, cant turn off motion tracker, turn off stealth kills, etc... lots of stuff) single player campaigns are short and kinda dull (they are just ok, though I LOVE boss battles. we need more of them :) ). level design/layout is weak. AI is far from good. Predator Hunt MP needs alot of improvement (the smartgun should just be removed, pred time limit needs to be lengthened). Team deathmatch modes actually arent that great in the end, and regular deathmatch seems to be better and more even, MP needs more maps especially survivor (survivor maps need to be larger more expansive), control defaults arent ideal for all players so there needs to be a way to assign buttons to your liking, balancing is questionable, though close (preds need to stop being focused on melee and more on weapons). Predator energy charging stations were a bad idea, regeneration would make more sense and would probably be more fun. Pred throwing disk is cheap and needs a cooldown time. predator and alien jumping are clunky and spotty in execution, and marine jumping is useless. after playing the game, crouch would have come in handy. also an ability to aim down the sights. Im not a fan of focus mode. Its a melee lock on that takes the strategy of accuracy out of melee, and overpowers both the predator and the alien. The alien tail attack from the ceiling needs a charge time. Marines need flares in MP. I think I covered everything, feel free to disagree.

I LOVE this game but looking at it from a realistic point of veiw I couldnt have said it better than what Kewhite said.

It needs more polishing and the mechanics need tweaking. I love the game an will  be playing it for a long time (and will buy all DLC etc) but if I wasnt as big of a fan as I am I would probly put this game down after acouple of weeks an look for something else.

The disc definatley needs 'cool down time' - I got put in a death match last night with 1 other person (we were both Predators) and litterally ALL he did was 'spawn kill' and disc kill me. was not fun at all and utterly frustrating!
Title: Re: Fan Reviews
Post by: TheBATMAN on Feb 21, 2010, 04:38:18 PM
6/10. Bit dissappointed. Plot wise it seems to have gone way downhill since Monolith's AVP2 effort. Even the audio logs are shot and sweet with many of them being along the lines of "Hi this is John Smith of Weyland Youtani. Its dark here, I wish I hadn't come. Bye".

And what's happened to the Predators? In AVP2 they ripped sounds straight from the movies. When I first encountered the pred in the jungle as the marine on this it sounded like it was having a stroke or a heart attack!
Title: Re: Fan Reviews
Post by: Mr. Weyland on Feb 21, 2010, 05:03:24 PM
Quote from: Curse on Feb 21, 2010, 05:42:06 AM
mine still dont work, u UK?

Yes I am, you USA, did you put the code in correctly or is it refusing it?
Title: Re: Fan Reviews
Post by: John_Kimble on Feb 21, 2010, 05:34:29 PM
This horrible matchmaking is destroying the PC multiplayer :-\ And its so annoying to play with 300-400 pings, its giving me a very hard time. Some games are just a big lagfest, which is horrible in a melee-based game.
Oh well, enough with the whining. Cant wait for dedicated servers, as this game is really a lot of fun.
Title: Re: Fan Reviews
Post by: TheAlien on Feb 21, 2010, 06:49:10 PM
what are dedicated servers?
and why everyone want them?
please answer
Title: Re: Fan Reviews
Post by: Henkka77 on Feb 21, 2010, 07:20:00 PM
Quote from: TheAlien on Feb 21, 2010, 06:49:10 PM
what are dedicated servers?
and why everyone want them?

http://en.wikipedia.org/wiki/Dedicated_hosting_service
Title: Re: Fan Reviews
Post by: Dusk on Feb 21, 2010, 09:07:22 PM
I'm not one to write long reviews. I've just finished all 3 campaign and would rate the SP experience 6.5/10. Ranking the campaigns from best to worst, Marine, Aliend and Predator. The Marine campaign is the only one with any sort of narrative and plot you might actually care about. The other two campaigns fall flat, because you're playing from the creature's POV, with no real story development by showing cutscenes of anyone else involved in the events. It's just you, as an Alien or Predator, doing your thing.

It's like the equivalent of watching AvP:R. You got some neat action to watch, but hey, who gives a damn about the story. Though this actually feels somewhat worse.

Overall, this isn't the AvP game that I've been waiting for these last couple years. IMO, Monolith did a better job with telling an interesting story, intersecting campaign paths and locations. This, sadly, feels like a game that was developed as a Multiplayer game, with the Singleplayer being nothing but a tacked on afterthought.
Title: Re: First day experiences..
Post by: krazybran on Feb 22, 2010, 03:11:57 AM
Quote from: Henkka77 on Feb 21, 2010, 03:23:21 AM
Hi all!

I thought that i register here and tell a little something about my first 36 hours with this game.

This is from the PC version.

I originally pre-ordered this from Britain, but since i live in Finland and the release date was Friday, that copy didnt get to me in time.
But because i have waited this game so long, i just had to get my copy IMMEDIATELY, so i went to local store and bought it there. :D
So on Monday, i probably have two copies of this game..  ;D

My hopes were high as i installed this, i already knew something about this based on the demo and based on what i´ve read on the many many forums and gaming magazines.
I knew that single-player campaign wasnt much but that didnt bother me as i have waited this only because of the multiplay.
When i started the game for the first time, i was amazed how good looking this is, i have DX11 graphics card.
SP was pretty much all that what i´ve had read in advance, nice lighting, shadows, sound effects, mentally disturbing feeling, in a good way that is.. :D
I was even more surprised when i noticed that i can change my campaign from Marine to Alien or to Predator, that was sweet!

But didnt take long when i just couldnt continue that SP, i had to get my hands on the eagerly anticipated MP.
I already knew that dedicated servers arent online yet, so i thought that as long as that match-making works, fine by me until we get those servers.

Then begins the rant part... i know many of you have had these more than enough, but bare with me..

When i first time layed my eyes on the multiplayer options, i was like "Nice, we have ranked games also."
I wasnt sure what that meant, but thats always a good thing, isnt it..?
Fun factor dropped dramatically when i joined for the first ranked game.

"Searching for players"

1 minute...   "1 player(s) in the game, looking for 9 more player(s).

3 minutes... 4 player(s) in the game, looking for 6 more player(s)

5 minutes... FINALLY! I am in the lobby, with 9 other players.


"The host has left the game"

WTF??? Not this shit again.. i was hoping that Rebellion would have learned something by the demo, but no, still we have to suffer the mindfarts of the host.
Well ok, next game then.

"Searching for players"

1 minute...   "1 player(s) in the game, looking for 11 more player(s).

2 minutes... 3 player(s) in the game, looking for 8 more player(s)

4 minutes... in the lobby, with 11 other players.

The game starts to load despite of the fact that not everyone was ready and there was good conversations going on in the chat.
Damn automated start..

"The connection to the server has been lost"

OMFG... this cant be happening..
As i am very patient person, i gave it once more a go.

"Searching for players"

In 30 seconds i was in the lobby with only 4 players..  ::)

Game starts to load..

"The connection to the server has been lost"

f**k it..

Fine, lets forget about those Ranked games..

Player match that is then..

And the rest of the Friday evening went quite well, i had many great matches and THIS was the thing i waited for so long..
Of course all of the games didnt connect so well, i had some problems with match-making and few times we got back in the multiplayer menu.
Sometimes the game started and i was the only one in the game, stuff like that..
But all and all, it was fun.

Well, at Saturday evening i thought that i want to earn my XP, so once again i tried those Ranked Matches.
Whoa! I actually got in the game under 20 seconds, this must be a record!
This time i actually got in the game also.
I had a nice Predator Hunt with nice bunch of people in the game and as the game ended, i thought that more more more, this was so cool!
What happens next is un-believable...

"Finishing game"

Wut? WUT??!!! I´m back in the multiplay menu and lost that GREAT bunch of people which i had 15 minutes of FUN!!
Oh well, lets give it another try, besides, i got my first skin unlocked, this keeps me going.
Once again, i got in to game under a minute, must be my lucky day i thought..
And once again i happened to have great people to play with me..

"Finishing game"

Shhiiiiiittt... this cant be real... im back in the multiplay menu...

Oh well.. once again... "Searching for games"... etc etc..

I´ve had many great moments within these 36 hours, but i dont want to even think about how long i´ve waited for that game to search players, or how many times that host has left the game, or how many times i ended up wathcing the multiplayer menu instead of good game of Infestation..

This rant isnt directed for Rebellion, this one goes for Sega.
If someone from Sega is reading this, i´m hoping that you would understand that releasing games half-ready is shitty thing to do.
Ranting to Rebellion is futile, because what i´ve read and heard about the gaming industry is, that developer doesnt necessarily decide when the game will be released, instead, its the publisher.
I dont know how it was in this case, but i´ve could waited for even two months more of this game if it would been in better shape conserning that sorry-ass multiplay!

But, i have also great trust in Rebellion that they will get their dedicated servers up and running asap.
I have also a great trust in Rebellion that they are working on a first patch, as this game really needs one very soon.

For the pro´s, this game is playable, compared to many other games on their release day.. dont get me even started on Fallout 3, Silent Hunter 4, Company Of Heroes...
For the con´s, the problems with the multiplay are somewhat strangest thing, as compared to the demo, which worked much better as this release version.
One would thought that those match-making problems are history after the problems with the demo, but i was soo wrong..

But, i havent lost my faith in this game, gameplay, when it works is soo much fun that i cant be angry for a long time.. ;)

When they get those dedicated servers and that first very important patch, this game will rock!!!

Now its only pop.. ;)
???I liked Fallout 3
Title: Rebellion.
Post by: afrocat on Feb 22, 2010, 06:39:49 AM
Ok...I understand they put alot of good in the game...the melee system while flawed IS good. (The fact the Predator can beat a Alien one on one is questionable when the Alien ONLY has melee.) They say they made this game with love but...did they? I noticed they...well what did they add? Some elements of games today..some.
PROS:
I'm having trouble with these. The trophy kills are gorgeous, the melee system is good, and MOST IMPORTANTLY: The game is fun. Add more if you like. MULTIPLAYER IS AMAZING...when you get into a game.
Cons:
Okay they seemed to just not add in certain things for no reason and this is my problem with Rebellion.
SINGLE PLAYER
I have no problem with the supposed cheesy acting talked about in IGNs review. Hey its a game based on an amazing scifi movie(Alien) but more specifically two Bmoveis (The best of all time though :) Aliens and Predator) In story mode I already knew how to play as the Predator...yet they MADE me do certain things to teach me how to play. Most games tell you what to do at the start but they let you do whatever if you already know how to play. I actually have no other complaints about Single player because Im only playing on nightmare and i havnt gone far haha. The predator not having alien vision from the start IS ridiculous.
MULTIPLAYER AKA THE MAIN COMPONENT OF THIS GAME
Like it or not this is where the love went in. You can say you bought this game for the SP but really this is a MP game with SP added on. (NOTE: I usually prefer games SP with MP because the internet as cool as it is, isnt reliable. If your internet goes out and say you have a game like MAG what are you gonna do? You cant do anything.)
MATCHMAKING
Sigh. Ranked matches suck pure and simple. You get a BIG ASS Party YAYAYAYAAY!!! You and your homies are ready to play and kill each other and other people over the internet or play some Pred hunt...wait..you cant play Pred Hunt or infestation if you have more than ONE PERSON IN YOUR PARTY? Infestation is an 18 player game...wtf? Half the time I get into a ranked match its totally unbalanced. There will be me and 3 others on the pred team and one human. And it wont let me switch...Rebellion shouldnt need to fix this. I dont know for sure but I dont think the PC has this problem if it has dedicated servers.
Friendly Games. I LOVE THIS. Why? Because its a game I can get into in oh say...two seconds and I can get a group of 18 just as easily. But somehow Rebellion thinks you being in control (Or someone else) of a friendly and FUN match means you shouldnt deserve to unlock XP. You dont get skins but you play this the most.
Anyway my main point is this game seems to be a step forward but a step back. The multiplayer is a bit more balanced but hey..theres a reason a lot of gaming sites gave it mediocre reviews. Gamesradar gave it the fairest review(I dont mean how nice they were I mean how true to the point they were.)
You'll love
Looks and sounds authentic (mostly)
Shocking gore
Multiplayer will last
You'll hate
Single-player is short
Somewhat bland level design
While its true they didnt like the controls it happens whatever. I got used to them very quickly.
Rebellion made some dumb descisions for this game (Maps are mostly Predator maps...? Refinery/Pyramid for Alien otherwise..no.) They took out some beloved modes (However I cant comment further I never played Evac or Overrun.) They added two original modes, Infestation and Predator Hunt. But they couldve added some more original modes.
My main point...should Rebellion make the next game? And would it have been better if someone else had made this game? AVP2010 is a GREAT GAME (It deserves an 8/10 i'd say) But in terms of Potential it had so much more it could have done but none of it was done. They just rehashed some elements of the old games, updated graphics, and didnt add very much new elements. This isnt a complaint because the games out and theres nothing i can do to change that...but while Rebellion claims to love AVP, someone whos just seen the movies couldve done one they did. Put some movie scenes in the game (haha when I cut the power as the alien someone freaked that I was able to) and put in the races. What if Gearbox(Developers of Borderlands and A:CM) or hell Monolith, the developers of AVP2, came to develop AVP2010's sequel? So AVP4 I guess haha.
Title: Re: Fan Reviews
Post by: Big Head Ninja on Feb 22, 2010, 08:28:10 AM
I think the thing holding this game back the most is it's general old school feel. I'm enjoying the game, but the franchise has a lot of potential, and this game plays it a bit too safe. I'd like to see a potential sequel made with a deeper design in mind, both campaign and multiplayer-wise. A fun game, no doubt about that, but a bit too bland at times.
Title: Re: First day experiences..
Post by: Henkka77 on Feb 22, 2010, 10:55:32 AM
Quote from: krazybran on Feb 22, 2010, 03:11:57 AM
???I liked Fallout 3

Yeah, me too, but the fact is, it was WAY more full of bugs than this on the release date.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 22, 2010, 11:40:52 AM
Quote from: MadassAlex on Feb 18, 2010, 03:34:36 PM
Quote from: Corporal Hicks on Feb 18, 2010, 09:48:01 AM
Not at all. You just need to fully grasp the controls. You can become quite fluid with the Alien when you completely understand the controls.

This. I played the entire game on hard mode and found the Alien, by far, the most fluid and reliable in terms of getting kills.

I got a few things to say about the game, anyway, starting with the negatives.

No-one else seems to have commented on the sense of atmospheric inconsistency within the game. I don't really mean the environmental changes; if anything, they do wonders to prove the consistency that is there. In one outdoor section, I realised, with some dread, that the Aliens were swimming towards me under the cover of the shallow water, blending in with the reeds and vegetation. Behavioural adaptions like that are a really powerful indicator of the deadliness of the Xenomorph in narrative terms, and the care Rebellion have given the game in design terms. So it's a bit odd when some Aliens spit slow-moving gobs of acid at you, as it smacks the immersion around a bit. If the acid attacks were quick, short-range, disorienting attacks of opportunity, they'd be frightening, but as it stands, they just come across as a goofy, ham-fisted attempt at gameplay variation.

Part two of the issue is some of the larger Xenomorphs you fight. Alright, so a boss health bar isn't going to do anything for immersion and Rebellion knows this. Aliens vs. Predator is a game that thrives on old-school gameplay conventions and for that it can't be criticised, because it's not an indication of quality as much as it's an indication of flavour. Where the Praetorians in the original game were slightly larger than your average Alien and were a bit more formidable in combat, these ones are huge in comparison. We're talking about twice the size of your average cock-headed space abomination. It begs the question: why? Aliens thrive on sneak attacks, mobility and blending in with the environment. What good does a big one do when a normal one already batters down steel doors? This issue is exacerbated later on in a situation that's much less Aliens than it is Serious Sam's Adventures in Freya's Prospect.

The Predalien fight is another enigma. Much like the situation mentioned above, it's not really reminiscent of something I'd want to see in an Aliens vs. Predator game. While the cut-scene that follows the fight justifies it through sheer badassery, the fight itself feels overly forced and not as characterful as I'd have liked. The good news is that the Predalien has a decent design for once. Perhaps the head is a tad bulky in relation to the rest of its body, but it actually resembles a Xenomorph moreso than it does a Predator. Finally, and thank goodness.

But the point of this whole tirade was atmospheric inconsistency, and thus it ties into one of the positive aspects of the game - when you're not fighting a boss, the game is overall brilliantly atmospheric. From fighting your first Alien as a Marine, to stalking hapless humans as a Predator, all the way to the brilliant subterfuge of the Alien, the game is tense and nail-biting. Unfortunately, this is what causes the boss battles to be so jarring, as they don't exactly fit. It's like someone at Rebellion came in during the level planning and said, "Hey, you know what'd be totally badass?" without proper thought towards the progression of the narrative or the level design. In the entire game, about four of the boss battles are really plot-justified, with the others serving only as filler.



The storyline itself is no great shakes. Events within the game seem loosely associated at best, and the way the game itself progresses, I can pretty much tell that the story was written to justify the gameplay and environments. It's a shame, since the setup is so effective: Weyland Yutani set up  a colony on an ancient Predator hunting world and discover a buried temple. They open it, thus activating a galactic beacon that can be picked up by any Predators within like a billion parsecs. Thinking nothing of it, the Weyland-Yutani goons take some Alien eggs. Lab-bred Xenomorphs are no different from their wild counterparts, however, and as soon as a power failure loosens their bonds, the whole colony goes to hell.

The Alien campaign wins the award for the most disappointing use of the plot, probably because it has the best opening. In fact, the first couple of missions support the plot quite nicely in particular, but after that, disassociation begins to set in and it feels like a string of random occurrences thrown together, which it pretty much is. Special mention has to go to the fourth mission, though, which is sincerely brilliant in its character, design and approach. It may in fact be my personal favourite, as it encompasses everything that is Alien: vent-loitering, fear-mongering, back-stabbing and inexplicably causing all the problems in the universe. Indeed, apart from the first mission, the fourth Alien mission is where it flirts with the plot most overtly, bringing everything together with a thin but powerful bioglue. Overall, the Alien campaign is probably the strongest in terms of gameplay itself, with the Alien's stealth, hissing, agility and sensory adaptions being the most intuitively used abilities in the game.

The Predator campaign is stronger in plot, although still a bit meandering in relation to the Marine campaign. Luckily, the gameplay saves this once again. Setting up kills as the Predator is satisfying. There's a sense of victory in pulling a Marine away from his comrades and gutting him like a fish dinner. Many people have noted that your wristblades are your primary weapon, but that's not exactly true. They're more like your constantly at-arms fallback weapon, whereas the weapon you select will be doing most of the work, especially towards the end of the game when you fight more resilient foes. In particular, once you get the spear, this campaign starts to become much more tedious than tense.

Most powerful is the Marine campaign, but it's also the most telling of a narrative designed as an excuse to progress through a range of environments rather than to tell a story. You'll visit a variety of cold, metallic structures not unlike the ones we're used to, but eventually the campaign gives way to the native forest and even more mysterious things. It would've been nice if there was a sense of backtracking, in a "I've been in this general area but never in this specific location" kind of way. Returning to an area for something that's just become plot relevant is a great way to strengthen the a story and change the conditions concerning the area. Instead, it's just "OKAY NOW GO HERE", which prevents any one location from feeling that important. Either way, the journey is a tense one. It reminded me of Dead Space at times. Dead Space is probably more compelling in terms of atmosphere, but only because it understands entirely the point I made a couple of sentences ago; by keeping the environments strongly linked and codependent, it brought both a sense of relevance and desperation to all of your gameplay input.



The other negative I want to mention is completely, utterly subjective. Even moreso than the previous points.

Alright, Rebellion. You like Predators. We get it. But there's no canonical justification for them ever really being stronger or more resilient than Aliens. The canon does not support this. Claims to the contrary are the invention of comics that weren't as Alien or Predator as they were Generic Space Monsters Gets Its Ass Kicked By Bronze-Age Hero. It doesn't do credit to the concept of either creature and there's no reason the gameplay would demand it. For instance, a Predator boss fight could be a much more powerful experience if the weapons that negated its cloaking weren't so readily supplied. That way, its relative vulnerability is offset by its invisibility. This is, overall, much more characterful as the way the Predator boss fight was actually implemented ended up giving it attributes unsupported by canon while destroying one of its most iconic attributes in the process. Sorta like the AvP comics, I guess.

Issue further exacerbated when fighting Predators as an Alien - apparently they're badass enough to throw you around if you attempt a stealth kill. Also, it seems their light attacks knock you down, even if they're blocked, so being attacked by one is essentially a case of being knocked down, the Predator going in for a trophy kill, you intercepting its attempt and then running away to regenerate your health. I think the sheer Predwanking that went on in this game actually exceeds AvP2, which says one hell of a lot. Sure, in that game they had ridiculous amounts of health on the harder difficulties and killed you in one hit, but at least they didn't completely break and subvert a combat system to show you how much they rule.

Yes, Predators should be more challenging than Marines, especially in a hand-to-hand fight, but there's absolutely no reason for them to be so goddamned powerful. Why put in a combat system just to subvert it? Why not put in more, weaker Predator adversaries? After all, dead Predators were scattered around the Predator campaign without much explanation. It all begs the question: why did Rebellion make such a big deal out of the combat system when it really applies only to the Predator in an Alien vs. Predator fight?

So I'm disappointed that canon was undermined, yet again, to make Predators look more powerful. Especially since this came at the expense of the Alien.



Alright, now for positives.


As previously mentioned, the atmosphere is above and beyond what most games can hope to touch. The lighting, sound and visuals diffuse into one-another amorphously as you progress through the game. Also previously mentioned was the gameplay, which suits each species near perfectly. The Alien is a terrifying master of surprise, while the Marine is a glass-cannon gun emplacement, with the Predator acting like a sniper that gets his hands dirty. Overall, these are the two most important aspects of any Aliens vs. Predator game and Rebellion have nailed them. Playing as each species feels better than it ever has.

This game is a remake of  AvP'99 in every way - from the strengths of its atmosphere and gameplay to the weaknesses of its narrative. To be fair, however, each ending does either allow for or overtly hint at a sequel, which might validate the narrative of a game that, in retrospect, feels very much like a prequel. An excuse for future events. Of the endings, the Predator one is free from flaws. The Alien one is also brilliant, but gets held back by an act of what might be considered fan-service that quickly becomes underwhelming after a bit of thought. Rounding off the Marine campaign is a compelling invitation into the next game, although, like the Alien ending, it suffers from a flaw born of comic book logic and a failure to understand the simple effectiveness of the source material.

I've spent most of my time here bitching, but this game is an overall worthy addition to any gaming library. It has its flaws, but they're peripheral overall and mostly fail to impact on the core values of the game. Sci-fi fans might feel a bit left behind, as the gritty plausibility of the setting makes it feel more like an extrapolated history more than sci-fi proper like Star Wars or Metroid. It falls far more neatly into the realms of thriller, stealth and beat-em-up.
In the absolute simplest sense, this is a great game held back by poor polish and poor narrative planning. Play it for the gameplay, play it for the atmosphere.

Spoliers button..... grrrrrrr >:(
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 22, 2010, 11:43:23 AM
I wrote that avoiding any actual spoilers. No single major plot point is mentioned in that review, nor is any of the other happenings outside of combat.

Unless you mean how I revealed that, as a Marine and Alien, you actually fight Predators.

Which would be a spoiler how?
Title: Re: Fan Reviews
Post by: lumaos on Feb 22, 2010, 11:51:06 AM
For all you haters on this game out there f**k off this game is great though it does give me a sense of repitition once in awhile I for one think rebellion and sega did a great job.....true there are a few bugs that they may want to correct but I give it a 9 outta 10 I got the 360 version and the ps3 hunter edition but sega needs to get those code downloads for the ps3 fixed kinda bugged.
Title: Re: Not worth the MONEY
Post by: LogansFolly on Feb 22, 2010, 12:03:40 PM
Quote from: Lionhart on Feb 20, 2010, 09:10:54 PM
This game was pretty good , but , Its most def not worth buying.

The game was faaaaaar to short , I played the Predator campaign and finnished it pretty fast. Im very happy I dident buy this game , It would have been a waste of money.

Atleast next time give us some time to enjoy , I never enjoyed the game because it was to short. I hope rebellion learns this and wont do the same mistake in future

1 word...
multiplayer?
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 22, 2010, 12:33:26 PM
A uk based 360 player. Big fan of the movies. I had a look through this thread and made notes of the ''marks out of ten score.'' Just so we can all see what us... the fans of Alien and Pred's think... at a glance!
9.5/10 CLOUD
9/10 XBOXGAMERFORLIFE
8.9/10 STRANGE DEMON
7/10 THROWN HAMMER
8/10 XXSILENTHUNTERXX
8.5/10 DEATH AND DOOM
8.8/10 HELLSPAWN28
8/10 CHRISR232007
7.8/10 PRI.HUDSON
7.5/10 FEDERICO 8221
6.5/10 HUTZDANI
6.8/10 XENORAD
8/10 JOE117
6/10 SAMUS007
8/10 FATALFACEPALM
5.5/10 PORKAS MAXIMUSS
7/10 MADDRIVER
7/10 SWIZZLY64
9/10 PAWEL86CK
7/10 KEWHITE
8/10 NEWBEING
6/10 THEBATMAN
6.5/10 DUSK
9/10 LUMAOS
5/10 jango1201

My own score would be 8.5/10 and of all the reviews i've read, i think the ign one is the review i agree with the most..... Hence my final score.

Average for the fans on avp galaxy forums (thoose who posted a score)

7.67/10

Title: Re: Fan Reviews
Post by: Le Celticant on Feb 22, 2010, 02:05:11 PM
I don't like the game personally. I've played both AVP GE and AVP2 and this new one is definitely not IMO a good AVP.
A thing that annoy me a lot by the way is the increasing number of Predator player who are spamming Disc & Plasma from the top of building.
Very noobish...
Title: Re: Fan Reviews
Post by: Jango1201 on Feb 22, 2010, 02:24:24 PM
So here is my two sense.

Honestly not worth the wait nor the headaches I suffered after banging my head against the desk waiting for the games release. All three species episodes were too short and felt like there was no real effort in spaning the story line that could have much much more. The game often felt rushed at times and as if  the sole objective was to get you to the end as quick as possible without any real ambition to get you there. I was frustrated with the fact that heavier more challenging foes were far and few between. The marines campaign might as well been a stand alone Alien game due to lack of predator encounters and the same can be said with the other two species campaigns as well.  I wanted Aliens VERSUS Predator not Aliens and Predators in the same game with little interaction between the three species. Theres alot more negatives i have in mind but I just don't want to bother because it will get me nowhere.

The game did have its moments for me however as far as how the first person prespective was approached and further expanded upon. It was a refreshing twist normal everyday FPS games that really held my interest throughout the missions. Since I havent played multiplayer yet I give the the campaigns a 5/10.
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 22, 2010, 04:14:26 PM
I generally have a problem with the people who say; "Single player doesn't matter, this is a multiplayer focused game.".  My problem is that the multiplayer is pretty generic.  DM, SDM and MSDM are all very basic flavours of multiplayer and are nothing special.  Domination seems like a KOTH style of gameplay, which again is fairly standard.  My other complaint is that these very basic forms of multiplayer do not lend themselves to the atmosphere or "feel" of the AvP universe.  I want more from an AvP game than "GET THE MOSTEST FRAGZ TO WIN THE GAME!"

Hunt and Infestation are the only modes that seem to make any effort in capturing the feel of the characters involved.  Considering the multiplayer is the "focus" of the game, I'm having a very hard time seeing where all the effort went.  The fact of the matter is that if you replaced the Aliens and Predators with humans, you'd just have another generic FPS.
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 22, 2010, 04:15:52 PM
The same could be said of the previous games, in truth.
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 22, 2010, 04:20:52 PM
Yep I completely agree, and I will go on record as saying that AvP2 multiplayer was monumentally shit in my opinion.  I only ever bothered with Hunt, Survivor and Evac.

I'm slightly more forgiving of AvP'99 and AvP2's multiplayer, because they're 11 and 9 years old respecitively.
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 22, 2010, 04:51:12 PM
Quote from: Porkus Maximus on Feb 22, 2010, 04:14:26 PM
I generally have a problem with the people who say; "Single player doesn't matter, this is a multiplayer focused game.".  My problem is that the multiplayer is pretty generic.  DM, SDM and MSDM are all very basic flavours of multiplayer and are nothing special.  Domination seems like a KOTH style of gameplay, which again is fairly standard.  My other complaint is that these very basic forms of multiplayer do not lend themselves to the atmosphere or "feel" of the AvP universe.  I want more from an AvP game than "GET THE MOSTEST FRAGZ TO WIN THE GAME!"

Hunt and Infestation are the only modes that seem to make any effort in capturing the feel of the characters involved.  Considering the multiplayer is the "focus" of the game, I'm having a very hard time seeing where all the effort went.  The fact of the matter is that if you replaced the Aliens and Predators with humans, you'd just have another generic FPS.

The last underlined statement is bull. OF COURSE YOU WOULD!! The fact is IT does have 2 differn't differn't species/ways to play, which gets me thinking playing differn'tly. Thats why i like the game... and indeed the online games.

Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 22, 2010, 04:57:01 PM
The point is that the gameplay is exactly same as any other FPS, run around and get as many kills as possible to win.  Aliens and Predators deserve a richer gaming experience than run-of-the-mill frag fests.
Title: Re: Fan Reviews
Post by: safetyman on Feb 22, 2010, 05:16:34 PM
Quote from: Porkus Maximus on Feb 22, 2010, 04:57:01 PM
The point is that the gameplay is exactly same as any other FPS, run around and get as many kills as possible to win.  Aliens and Predators deserve a richer gaming experience than run-of-the-mill frag fests.

Because AvP1 and 2 weren't about getting the frags, amirite?
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 22, 2010, 05:58:30 PM
Derp derp derp.

QuoteYep I completely agree, and I will go on record as saying that AvP2 multiplayer was monumentally shit in my opinion.  I only ever bothered with Hunt, Survivor and Evac.

I'm slightly more forgiving of AvP'99 and AvP2's multiplayer, because they're 11 and 9 years old respecitively

Title: Re: Fan Reviews
Post by: redxavier on Feb 22, 2010, 06:29:23 PM
However, had they not had the basic modes in you'd have lots of folks complaining.
Title: Re: Fan Reviews
Post by: xxxBIOHAZARDxxx on Feb 23, 2010, 12:03:20 AM
I guess I'll review the xbox360 version.

-THE GOOD-
Three different awesome campaigns, Great graphics save for a few textures, awesome controls, 7 different multiplayer modes, absolutely epic stories for all three species, amazing soundeffects. insane gameplay, amazing sound effects, actually gives the aliens their credit this time.
         

-THE BAD-
Absolutely no co-op other than xbox live, not enough unlockables, bad voice acting save for Lance Henriksen.

I love this game. But it is not without it's flaws. For example, my biggest complaint is that when playing the alien and predator campaigns I was constantly hearing "Don't relax just yet marines." and "Don't let your guard down." from my marine foes. Lance Henriksen is the only one that did worthy voice acting. My second and just as big complaint is that you can't play co-op on the same system. You have to have xbox live. The last complaint is that you can't unlock anything other than skins. I mean Its not much of a complaint but still. And now for the good stuff. The graphics (at least to me) are divine save for a few textures I just happened to notice. But they are easily overlooked in comparison to the rest. Along with these awesome graphics comes three epic-ass campaigns true to each species. You really feel like you are the alien, predator, or marine. The sound effects take you back to the older movies. And the wealth of multiplayer modes makes it all even better.

-THE VERDICT-
This game has a few flaws but hey, doesn't everything? Those error are so small(exept for the voice acting.) that I barely notice em'!

9/10 - FU?@IN' AMAZING!!!
Title: Re: Fan Reviews
Post by: xxxBIOHAZARDxxx on Feb 23, 2010, 12:08:11 AM
Yes I know I said amazing sound effects twice. I was typing on an iPhone.
Title: Re: Fan Reviews
Post by: Mattyoung1977 on Feb 23, 2010, 03:00:53 AM
Thats alright the sound in the game is imo the best thing anyhows ;)
Title: Im still enjoying the game?
Post by: DamianPage on Feb 23, 2010, 08:53:20 AM
I feel coming back That I expected some more positive reviews from the people here. Im sorry about the bad things like servers and disc.

But Im still having a blast. I mean If I could play more than 3 games a day I would like it more. But Is it the servers and the disc or is it the entire game most of you despise?

Becouse I disagree I completely am just suprised by this style of game. I guess spamming X to instant kill could go to. But I dont think this game is at all Fail other than the servers.
Title: Re: Im still enjoying the game?
Post by: LogansFolly on Feb 23, 2010, 11:25:47 AM
Quote from: DamianPage on Feb 23, 2010, 08:53:20 AM
I feel coming back That I expected some more positive reviews from the people here. Im sorry about the bad things like servers and disc.

But Im still having a blast. I mean If I could play more than 3 games a day I would like it more. But Is it the servers and the disc or is it the entire game most of you despise?

Becouse I disagree I completely am just suprised by this style of game. I guess spamming X to instant kill could go to. But I dont think this game is at all Fail other than the servers.

There are some problems and i too love the game.

Spamming the disc is not as bad as people make out. At least i don't think so.... not in infestation any way!!
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 23, 2010, 12:27:35 PM
It wouldn't be, considering that you can't play as a Predator in Infestation.
Title: Re: Fan Reviews
Post by: redxavier on Feb 23, 2010, 12:36:29 PM
I'm seeing a sense of humour failure here. ;)
Title: Re: Fan Reviews
Post by: EatWheat on Feb 23, 2010, 02:14:34 PM
What the hell are the the reviewers talking about a shit alien campaign i loved the story
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 23, 2010, 02:38:03 PM
Quote from: redxavier on Feb 23, 2010, 12:36:29 PM
I'm seeing a sense of humour failure here. ;)

:o      ::)
Title: Re: Fan Reviews
Post by: Vakarian on Feb 23, 2010, 03:07:09 PM
I don't understand why some of you guys are bitching about how it takes an entire pulse rifle clip to take down an alien...which is complete rubbish...did you ever think that mabye you had really shit aim?

I played through on Hard mode on all campaigns and and i never had any problems with putting down an alien as the marine...its just a matter of melleing. The only time i found it hard was as a predator at the beggining of the game to take down an alien was pretty difficult with just the wrist blades but as soon as i got the old disk and combi stick everything was great  :D
Title: Re: Fan Reviews
Post by: Porkus Maximus on Feb 23, 2010, 04:37:14 PM
If you want to take down Aliens with blades on hard/nightmare as the Predator;

Hold block.  If they use LA, counter with 2 LA of your own and then block again.  If they use a HA, quickly use your HA as it comes out faster, you should then be able to trophy kill them from the stun.  Alternatively, just use a focus attack to knock them down and trophy kill them.  Works every time.
Title: Re: Fan Reviews
Post by: Vakarian on Feb 23, 2010, 05:39:44 PM
Another thing that some of you are bitching about is the fact that a grenade blast isnt powerful enough to kill an alien or predator..

Now i can Guarantee that you guys would bitch about how the marines would easily put the other species down easily if the nade's could kill you on a single blast and how the marines would be superior.

Unbelievable  ::)
Title: Re: Fan Reviews
Post by: YutaniDitch on Feb 23, 2010, 06:08:04 PM
Quote from: Shadow435 on Feb 23, 2010, 03:07:09 PM
I don't understand why some of you guys are bitching about how it takes an entire pulse rifle clip to take down an alien...which is complete rubbish...did you ever think that mabye you had really shit aim?

I played through on Hard mode on all campaigns and and i never had any problems with putting down an alien as the marine...its just a matter of melleing. The only time i found it hard was as a predator at the beggining of the game to take down an alien was pretty difficult with just the wrist blades but as soon as i got the old disk and combi stick everything was great  :D

Those are two mistakes altogether: the 'shitty aim' is due to a too 'heavy' weapon aim, and the entire pulse rifle waste of ammo is due to a poor damage control on the Alien's body... I mean, yuo can shoot four rounds on its head and it will only explode on the fourth... And given their sheer speed to get to us, I think that it takes way too many bullets to kill it...

Not that it matter much, because with that ridiculous melee attack, shoving off Xenos, is easy as pie...  ::) :o

Having said that, I liked the game. Apart from the story crossover thing lacking, it is far better visually and in terms of giving more of a fight in terms of gameplay than its predecessor, which I tried to play last  night and couldn't stand anymore...

It does have a more interesting story and the three stories cross well together, but the graphics were a bit hard to swallow now...

Yes, the Alien campaign is demo-lengthy, and the Predator ones left a too short aftertaste, but the Marine was fun enough... I think overall the campaigns were actually too easy even on Normal and the length of the game, even given the three gameplay systems, was too short.

By the way, guys, what did you think about the Alien ending? the whole
Spoiler
Warrior morphing into a Queen
[close]
thing...?  ;D

Title: Re: Fan Reviews
Post by: redxavier on Feb 23, 2010, 06:39:44 PM
Quote from: LogansFolly on Feb 23, 2010, 02:38:03 PM
Quote from: redxavier on Feb 23, 2010, 12:36:29 PM
I'm seeing a sense of humour failure here. ;)

:o      ::)

Not you, MadassAlex's overly serious response to your jest about the disk being fine in infestation mode.
Title: Re: Fan Reviews
Post by: Dusk on Feb 23, 2010, 07:12:54 PM
Quote from: YutaniDitch on Feb 23, 2010, 06:08:04 PM
Those are two mistakes altogether: the 'shitty aim' is due to a too 'heavy' weapon aim, and the entire pulse rifle waste of ammo is due to a poor damage control on the Alien's body... I mean, yuo can shoot four rounds on its head and it will only explode on the fourth... And given their sheer speed to get to us, I think that it takes way too many bullets to kill it...

I really wonder how exactly the damage in this game works. There were times when I shot the Alien to a bloody, toward me crawling pulp, with parts of the head damaged, an arm and a leg missing and all of the back pipes gone. Then there are times were the only visible damage might be a shot off arm and they die on the spot. That's on hard btw.

QuoteNot that it matter much, because with that ridiculous melee attack, shoving off Xenos, is easy as pie...  ::) :o

Even on hard. Aliens are only a challenge if they gang up on you, otherwise if they come one at a time, you can easily counter them. Even if they don't fall down on hard, it's pretty much a death sentence for them.
Title: Re: Fan Reviews
Post by: szuran on Feb 23, 2010, 07:33:38 PM
I absolutely LOVE this game. It's an 8 out of 10 title, but every 8/10 game with aliens and predators will get 11/10 from me. I loved the atmosphere, the subtle plot, the Tequila character and the fact that when you play as an alien, you do alien things - there's no plot, as aliens have no plans other than "kill. eat. survive". I loved the moody graphics and music. I loved Henriksen's part. I loved the bosses - especially fights with predators (boy, were they exciting).

What I didn't like?

1. F*cking with the canon.

SPOILER ALERT!

I mean, Number Six transforms into a queen? What the HELL?!

SPOILERS END

2. Really ugly ancient predator mask and predator's end movie.

3. The fact that when you get the predator's spear, enemies could just light their last cigarette, lay down and wait for death.

4. Too short alien campaign.

Well, I hope there's going to be a sequel. The game's great. I don't understand all the hate it gets, especially for things that aren't there (bad visuals, no plot, bad level design, short single player). I'm glad it sells even better than Mass Effect 2. Maybe Rebellion earns enough to hire a better writer - AVP2 with stronger story would literally blow my mind.
Title: Re: Fan Reviews
Post by: Proj2501 on Feb 23, 2010, 09:15:46 PM
I'm happy AvP Galaxy rated the game a 7 and didn't go all fanboy on us. Good job. My hat's off to you for not selling out.
Title: Re: Fan Reviews
Post by: Dzuksi on Feb 23, 2010, 11:28:02 PM
Here is my review, it's about SP part of the game only.

Aliens - Great beginning and ending. Everything else was pretty meh. Not enough variety, and the AI of marines is killing the whole experience. Sure, stealth kills are cool, and wallwalking was fun, but the lack of personality through the game feels big time.

Predator - Great beginning, but  becomes extremely dull very fast. The lack of the weapons (and having one like mines), really killed the whole possibilities of variations for this one. The game had some really awesome moments,
Spoiler
mainly considering of seeing past through mask
[close]
, but i just couldn't get into the character. Plus lack of story for this one was really sad - sure you got some Pred dude, who is talking to you get here, oh no, get here, then here, but you don't have any real motivation. Last boss fight would be cool
Spoiler
(if only predalien didn't behave like gorilla)
[close]
. Marines AI was very bad, but Aliens ranged from ok, to awesome. And once you get spear, marines are no problem, and you loose tension. And the sound used by predators were not authentic to original. Plus calling Aliens "Serpents" is a VERY bad thing.

Marine - considering i never liked playing as marine in avp games, his campaign was best, which isn't saying much. I hate that the guy is mute, but i can live with that. His campaign was the most theatrical, but lacked of the any real fear factor,and they took the fear out of facehuggers. It was simply not scary. It had so much potential, but like everything else in this game, it used it very little. Ok, boss fights were fun, but nothing that screams EPIC or WHOAA. With that being said, i very much liked how everything was done always from first person view. Tequila was annoying on the radio but tolerable in vivo. All marines were forgettable, and very annoying with their few lines. Aliens are good opponents, just not scary. Also giving marine Block ability is a very, very bad thing.

Overall, game has great graphics, nice score and sound (except Predator), voice acting was pretty meh (except Lance who is awesome always), level design was ok at best, yet you go through all levels with all creatures with almost no changes so that kills it a bit. Rebellion did a good job of making each species different, but lack of weapons and the real story kills the singleplayer experience for me. I've expected much much more.

SP Veredict: 5/10
Title: Re: Fan Reviews
Post by: That Yellow Alien on Feb 24, 2010, 06:42:51 AM
Quote from: szuran on Feb 23, 2010, 07:33:38 PM
What I didn't like?

1. F*cking with the canon.

SPOILER ALERT!

I mean, Number Six transforms into a queen? What the HELL?!

SPOILERS END

The previous games had already added the praetorian, Rebellion simply used it. Canon had already been "f**ked with."
Title: Re: Fan Reviews
Post by: Rated-rsuperstar on Feb 24, 2010, 07:21:08 AM
Finally got around to finishing the Predator campaign. It was frustrating at times but still fun.

-Love the combi stick. One hit killing aliens and soldiers is good stuff.
-Same with trophy kills.
-The story wasn't deep but I liked it.
-The bosses were old school but fun. Nothing wrong with stabbing it till it dies.
-Didn't like the couple areas with infinitely respawning aliens. It's lazy game design.
-Jumping didn't always work when it should have.
Spoiler
The androids that cloaked were a cool surprise.
[close]
Title: Re: Fan Reviews
Post by: RidgeTop on Feb 24, 2010, 07:21:48 AM
QuoteF*cking with the canon.

Spoiler
Nothing in the canon has ever shown that a warrior cannot molt into a new queen.  Is that not what "Chet" was doing in AVP-R according to the directors?
[close]
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 24, 2010, 08:07:18 AM
Quote from: redxavier on Feb 23, 2010, 06:39:44 PM
Quote from: LogansFolly on Feb 23, 2010, 02:38:03 PM
Quote from: redxavier on Feb 23, 2010, 12:36:29 PM
I'm seeing a sense of humour failure here. ;)

:o      ::)

Not you, MadassAlex's overly serious response to your jest about the disk being fine in infestation mode.

Thats cool i was agreeing with you..... It was ment like ''some people are just dim... tut tut''
Title: I so wanted to like this.
Post by: Harkus on Feb 24, 2010, 12:40:58 PM
But alas it was not to be. I was expecting an epic tribute to two of the greatests monsters in cinema history but instead got a fumbling mess. That's not to say it's an awful game, I've had a fair share of fun with it, however it fails on so many levels. First of all there is the lack lustre story mode. a 2 hour campaign each? How half assed is that? Plus if you are an Alien or Predator you don't feel as you should. You should feel powerful and strong but instead it is more like prey, why should I be scared when playing as an Alien? I'm not going to play the story any more, I've played the three species opening levels and I can't bare to do more.

Now multiplayer, it needed to be perfect. Competing with Call of Duty etc. It is not. Far from it in fact. They took the balancing thing a little to far and made Predators pussies. I mean what is the point of being able to go invisible if Aliens can see a big red outline around you and Humans have a heart beat sensor? There spawns another problem, stealth. Predators and Aliens are all about sly kills but in multiplayer it is very hard to accomplish that because every species is equipped with something that lets them know where everyone else is, even if you sneak on them it isn't a guaranteed kill. The number of times I have jumped from a wall as an alien right on an enemy while pounding them only to see them turn around and kill me with some bullets. Hello? i jumped from a wall behind them and slashed them with my claw and they ended up killing me? I'm calling shenanigans on that. Controls are also dodgy, as an Alien at least. Why is it so difficult to manouver a wall? Marines are pathetic. I emptied a full flamethrower tank at two aliens and neither of them died? What the f**k is the point of that weapon?? I am being a little harsh. It is fun online but the fun can be overshadowed by the lack of stealth, the clumsy controls and the obsolete weaponry. Not to mention how long it takes to find a game. Jeez.

story 2/10
multiplayer 6/20

A rent but nothing more. Perhaps if it was released at a better time I would buy it simply because I am a big Alien fan but alas, Final Fantasy XIII, God of War III and Heavy Rain are on the way.
Title: Re: Fan Reviews
Post by: Zephon on Feb 24, 2010, 12:55:21 PM
Your review isn't really accurate...
Yes aliens can see through a predators cloak, but predators can see aliens from far aswel.
The motion tracker has aaaalways been in the games, just dont dance arround infront of marines, confuse them, it's easily done, people hardly notice a brief blip.
The whole, jump up from behind and still get killed? Lag. Don't blame the game mechanics for pure lag. Blame the P2P system. :P
Also don't forget, the distance you pounce at depends on weither you stun your target or not.

SP: It's about 12ish hours. And that's really good for an FPS game in 2010. To be honest I was a bit dissapointed aswel in the preds first level but in the second one that quickly went from sad to excited. It really gets better and better for all 3, just keep playing.

Just try a couple of games and you'll get used to the alien controls. They've already been simplified enough as it is. Thanks to consoles. /grumble...
Title: Re: Fan Reviews
Post by: Harkus on Feb 24, 2010, 01:02:09 PM
No, it wasn't lag. I'm on a wall, focus on an enemy right below me then hit R1 to jump and attack, I follow up with more attacks but I still end up dead. It doesn't happen all the time but when it does i feel like snapping the disc.

yes predators can see aliens from far away but only if they're in that 'mode' where they sacrifice seeing marines (or other predators) and they don't see through walls. Aliens however can see enemies through walls and they don't have to sacrifice seeing other species to do so.

I also think they've made it too balanced that it isn't fun.
Title: Re: Fan Reviews
Post by: safetyman on Feb 24, 2010, 01:05:58 PM
A game can never be "too balanced", you just have to learn exactly how to play before you can enjoy it to it's fullest. That's how any game is.
Title: Re: Fan Reviews
Post by: Zephon on Feb 24, 2010, 01:23:37 PM
Quote from: Harkus on Feb 24, 2010, 01:02:09 PM
No, it wasn't lag. I'm on a wall, focus on an enemy right below me then hit R1 to jump and attack, I follow up with more attacks but I still end up dead. It doesn't happen all the time but when it does i feel like snapping the disc.

yes predators can see aliens from far away but only if they're in that 'mode' where they sacrifice seeing marines (or other predators) and they don't see through walls. Aliens however can see enemies through walls and they don't have to sacrifice seeing other species to do so.

I also think they've made it too balanced that it isn't fun.

Try focus jumping from much further away.
Title: Re: I so wanted to like this.
Post by: LogansFolly on Feb 24, 2010, 01:25:01 PM
Quote from: Harkus on Feb 24, 2010, 12:40:58 PM
But alas it was not to be. I was expecting an epic tribute to two of the greatests monsters in cinema history but instead got a fumbling mess. That's not to say it's an awful game, I've had a fair share of fun with it, however it fails on so many levels. First of all there is the lack lustre story mode. a 2 hour campaign each? How half assed is that? Plus if you are an Alien or Predator you don't feel as you should. You should feel powerful and strong but instead it is more like prey, why should I be scared when playing as an Alien? I'm not going to play the story any more, I've played the three species opening levels and I can't bare to do more.

Now multiplayer, it needed to be perfect. Competing with Call of Duty etc. It is not. Far from it in fact. They took the balancing thing a little to far and made Predators pussies. I mean what is the point of being able to go invisible if Aliens can see a big red outline around you and Humans have a heart beat sensor? There spawns another problem, stealth. Predators and Aliens are all about sly kills but in multiplayer it is very hard to accomplish that because every species is equipped with something that lets them know where everyone else is, even if you sneak on them it isn't a guaranteed kill. The number of times I have jumped from a wall as an alien right on an enemy while pounding them only to see them turn around and kill me with some bullets. Hello? i jumped from a wall behind them and slashed them with my claw and they ended up killing me? I'm calling shenanigans on that. Controls are also dodgy, as an Alien at least. Why is it so difficult to manouver a wall? Marines are pathetic. I emptied a full flamethrower tank at two aliens and neither of them died? What the f**k is the point of that weapon?? I am being a little harsh. It is fun online but the fun can be overshadowed by the lack of stealth, the clumsy controls and the obsolete weaponry. Not to mention how long it takes to find a game. Jeez.

story 2/10
multiplayer 6/20

A rent but nothing more. Perhaps if it was released at a better time I would buy it simply because I am a big Alien fan but alas, Final Fantasy XIII, God of War III and Heavy Rain are on the way.

Each to there own, but then you like FF what utter dross.  ;)
Title: Re: Fan Reviews
Post by: Dusk on Feb 24, 2010, 01:26:31 PM
I don't see the Predator sacrificing his vision as a big deal. When I'm playing MP. I always keep y finger on the vision button and change them quick single and double taps, to quickly change between human and alien vision, while always checking my front and back.
Title: Re: I so wanted to like this.
Post by: Hive Tyrant on Feb 24, 2010, 04:15:55 PM
Quote from: Harkus on Feb 24, 2010, 12:40:58 PM
a heart beat sensor?

They don't, you sick CoD-fanyboy. It's a MOTION TRACKER, for f**k's sake. Call of Duty ripped it straight out of Aliens and called it a heartbeat sensor. When I saw that in-game... I died a little inside. And now I died a little again, seeing you call the iconic motion tracker a heartbeat sensors, which is not what it is.

/rant
Title: Re: I so wanted to like this.
Post by: Revenant on Feb 24, 2010, 04:54:46 PM
Quote from: Hive Tyrant on Feb 24, 2010, 04:15:55 PM
Quote from: Harkus on Feb 24, 2010, 12:40:58 PM
a heart beat sensor?

They don't, you sick CoD-fanyboy. It's a MOTION TRACKER, for f**k's sake. Call of Duty ripped it straight out of Aliens and called it a heartbeat sensor. When I saw that in-game... I died a little inside. And now I died a little again, seeing you call the iconic motion tracker a heartbeat sensors, which is not what it is.

/rant

ooooo nice man

LOL
Title: Re: Fan Reviews
Post by: Harkus on Feb 24, 2010, 04:55:18 PM
I know COD took it from Aliens but they didn't rip anything from it. They payed homage to it. There are loads of Aliens references in COD from "Stay frosty" to "I like to keep this handy for close encounters" and a character called Vasquez. I'm not a fanboy either, I havent played COD for about a month.

Also, to who said FF was rubbish. tut tut, I pity you, FF is the greatest game series ever ;)
Title: Re: Fan Reviews
Post by: spychi on Feb 24, 2010, 06:20:32 PM
The game so far is great, I am enjoying the Marine singleplayer and I did the first mission of Alien campaign. However I wanted to get my hands on the  multiplayer. I played infestation which is good as the old survivior mode in AvP2, I love the game so far. Easily I give it an 88%.
Very fun and very intense
Title: Re: Fan Reviews
Post by: Rated-rsuperstar on Feb 24, 2010, 08:32:52 PM
Finished the Alien campaign. The alien campaign was just as fun as the predator but with less frustration.

-Too short. It needed to be longer.
-The basic gameplay of killing marines is generic but fun. Your average person might find in repetitive but as a fan, I could stealth kill all day.
-Controls work fine, except a couple rooms your in that are just too small. You keep latching on to everything.
-The ending was cool.
Spoiler
Creating the predalien, which becomes your nemesis in the predator campaign. Then becoming a queen is cool. Someone will complain about it destroying the canon but I think it can happen.
[close]


Now I've saved the best for last. The marine campaign is gonna give me chest pain.
Title: Re: Fan Reviews
Post by: Le Celticant on Feb 24, 2010, 10:55:37 PM
Single Player:
I was expecting a lot from it even if the main point of all AVP game is the Multiplayer.

Alien campaign:
-6th isn't attractive. His story his pretty lame.
-Too short
-Too easy
-Lack of imagination during objective and level design are just LAWLZ.
It's started well in the laboratory, I enjoyed the first minutes even if the laboratory they build is very common (remind me a lot FEAR 2: Project Origin) it wasn't anything unique in it's kind.
Then The character go into the refinirey inside the colony. I enjoyed pretty much this part, very dark, perfect against marine with a close look to original franchise for the atmosphere. Just disappointed that AI are so dumbed and disappointed that there are only 2 ways: Vent and main corridor mostly to get through the level.
Bad things happened next when it set the story in the jungle. I was more a monkey among trees than a Sneaky Alien. always hated to be an Alien in a forest environment, I don't like the concept I mean. It's fine for Predator but definitely not for Alien IMO.
About the ruin: big LAWLZ again. Boring and I'm happy the campaign was fast.

Marine campaign:
Probably the most attractive between the three at the beginning. It started very well. I'm just sad we don't know more about your character and the fact the opening sequence start already in a dropship. I would have seen some debriefing of the mission before (inside the main ship or at gateway station to understand that you were called by an unknown guy.)
The first minutes are great, I felt a lot the ALIENS atmosphere with the ability to be a true USCM. Unfortunately Rebellion gave us again a cliché and we are a rookie who will again save the world.
A thign that I'm very disappointed with is the first Alien appearance behind the door. First of all, It didn't scare me as it should have because it was predictable (They shouldn't have put any sound, let us a dead atmosphere like we'll have to open a random door and BOOM alien pounce on us! No they simply show us slowly the Alien.) but the thign I can't get is: Why rookie isn't dead? The Alien head bite him or should have actually. Script immunity, I start to hate that thing since AVP-Requiem.
Then come the epic failure, when we leave the colony to the jungle. I was like: HUH? I hope that won't last!
Unfortunately it did and we won't be back to the colony which was the greatest moment of the game.
For me playing in the jungle and fighting black monkey on four legs is boring. I just hate the concept and I'll never like it. It's another dumb idea far from the original movies IMO.
The marine campaign was long and I was tired of it that at the end I rushed too much because I wanted to complete it and start the Predator campaign.
I was a bit piss*d of the Synthetic combat because I couldn't crouch and... they could. No way to escape I had to fire fire fire and they just had to cover and then fire. Horrible feeling during this part of the game.
The end is simply LAWZ also. I liked the story about Tequilla (put her in cryo, etc.) I think it was a great idea, perhaps the only one of the Marine campaign and I thought the final boss would have been a Queen since there was no proper queen fight in this game. Disappointed like I've never been.

Predator campaign:
Definitely the best IMO. There's some "epic" feeling like you're a YoungBlooded following ancestors, discovering artefacts, etc.
I liked the concept but the fact you don't know the story of your own character and the true motivation of his appearance on this planet made me mad. Sure he's a cleaner... ow god another Requiem idea, gonna hate this movie for its influence.
The best part was the ending with the Predalien fight (only thing which had challenge in nightmare mod during the whole campaign. Against Alien you're invincible like a god, against marine just distract even if it take a long time and take them one by one.)
Happily or sadly, I don't know, the campaign was too short and the Pyramid unexploited... sadly.

Features for me which are missing (as a mapper from AVP2 who try to work with environment):
-Ladders
-Different doors (There are 3...)
-Different lift (only 3 different and 2 of them look exactly at each other, the difference is mainly about the door.)
-Ladders.
-Better vent and various (as AVP2 with nostromo vent look, air vent, pipes, etc.)
-Water volume with the possibility to swim
-Different switch (and more switch at all, opening doors, etc.)
-Different hacking place to put the device on.
-Different energy spot to regain energy as a Predator (thus blue generator looks dumbed.)
-Various building with different design as in the main colony near the atmosphere processor (the colony in the jungle actually looks very poor.)
-Various trees (only one tree model with different shape is... horrible.)
-crouch to enter in vent

It wasn't a big deal, Rebellion had 3 years and they've forgotten most of the magic details which make a game.
Graphics can be nice but they'll never make a game. That's a fact and it's why some game as Duke Nukem, AVP, AVP2, Quake 3 Arena and many other are unfashionable and are still played nowadays.

5/10
Title: Re: Fan Reviews
Post by: Harkus on Feb 24, 2010, 11:03:44 PM
Hmmm, after playing some more, I've discovered how easy it is to get kills as a Predator as long as you have the energy gun thing. I was playing on Jungle (I think) and my team were in the umm, more industrialised part of the map. I had an energy charge thing close by and it was very easy. I had 27 kills, a 13 streak and only died 4 times. Was a lot of fun.
Title: Re: Fan Reviews
Post by: AV-On on Feb 24, 2010, 11:53:19 PM
I eagerly anticipated the release of AvP but I was dissapointed with the final results.

The Bad:
Single Player is too short and lacks a good narrative.
Game/level design lacks imagination and ambition.
Graphics range from average to poor, though the Aliens look great.
Major framerate drops in singleplayer.
I hate the MP Maps. Far too much Outdoor/Daylight/Jungle/Ruins themes and not enough dark industrial interiors in the spirit of Alien/Aliens.
Machmaking is dire, slow to find games, no host migration and terrible lag.
Balance - in my opinion the Predator is way overpwered. I noticed that almost all player matches as set up with species balance off and you end up with a very large Predator team against very few Aliens or Marines.

The Good:
Nice sound overall (smartgun needs fixing tho)
Campaign has one or two fun/intense sections.
Survivor is fun, but needed more depth (such as setting up baricades, sentry guns, objectives etc)
Multiplayer is fun at times.
The license itself. As a fan of the Alien/Predator series I love playing these characters. However if it wasnt for the license the game would have little or no appeal what so ever.
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 25, 2010, 07:48:37 AM
Quote from: Harkus on Feb 24, 2010, 01:02:09 PM
I also think they've made it too balanced that it isn't fun.

to quote hundreds of Final Fantasy characters:
"...."
Title: Re: Fan Reviews
Post by: LogansFolly on Feb 25, 2010, 08:20:27 AM
Quote from: Harkus on Feb 24, 2010, 04:55:18 PM


Also, to who said FF was rubbish. tut tut, I pity you, FF is the greatest game series ever ;)

It was ME.

FF (yawn) is not a good game/series at all. May explain why we disagree about this game.

Maybe if we get AVP XIXXIIXIXXIII then it too might be as good IYO as FF?
Title: Re: Fan Reviews
Post by: AJMARTINecu on Feb 25, 2010, 08:28:31 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fphotos-e.ak.fbcdn.net%2Fhphotos-ak-ash1%2Fhs499.ash1%2F27222_358486721412_526876412_5435305_1757151_n.jpg&hash=47807be49a55fe3394ec903f3121821602d0037e)    RANK 86 SURVIVOR XBL  ;)
Title: Re: Fan Reviews
Post by: Vakarian on Feb 25, 2010, 12:22:17 PM
Im actaully just going to trade this in For Battlefield BC 2 on the 5th march
::)
Title: Re: Fan Reviews
Post by: visagepoissons on Feb 25, 2010, 01:26:36 PM
Quote from: LogansFolly on Feb 25, 2010, 08:20:27 AM
Quote from: Harkus on Feb 24, 2010, 04:55:18 PM


Also, to who said FF was rubbish. tut tut, I pity you, FF is the greatest game series ever ;)

It was ME.

FF (yawn) is not a good game/series at all. May explain why we disagree about this game.

Maybe if we get AVP XIXXIIXIXXIII then it too might be as good IYO as FF?
Oh, hilarious, because, you know, he MUST like this game JUST because there are  alot of entries in the series, right?

Or, you know, maybe he likes the game? Maybe he happens to be into RPGs? Hell, FF isn't my cup of tea either. But it must be doing something right if it's being enjoyed by so many people.

You don't like the game, that doesn't mean it's bad. It's only if I don't like a game that it is bad.
Title: Re: Fan Reviews
Post by: safetyman on Feb 25, 2010, 03:26:40 PM
Final Fantasy is all about pretty looking lady-boys (androgyny must have been a sexual fantasy of the lead designer) and awkward love stories, and, who could forget, the fact that it's developed by asians... Nothing against asians, but the target audience is completely different in asia than the rest of the world, so you'll have to excuse 90% of the worlds adult males for not being too into that.

Short and sweet: It's for kids.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 25, 2010, 03:38:48 PM
Quote from: safetyman on Feb 25, 2010, 03:26:40 PM
Final Fantasy is all about pretty looking lady-boys (androgyny must have been a sexual fantasy of the lead designer) and awkward love stories, and, who could forget, the fact that it's developed by asians... Nothing against asians, but the target audience is completely different in asia than the rest of the world, so you'll have to excuse 90% of the worlds adult males for not being too into that.

Short and sweet: It's for kids.

Maybe the new ones

Ever play FF4 or FF6 (U.S. FF2 / FF3)? Great gameplay, storyline, and at the time SNES graphics. None of them looked like manwomen either.

Since FF7, I have yet to play another. Lost interest when they made the move to 3D.
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 25, 2010, 03:47:02 PM
FF6 was awesomesauce from start to finish. Respect.
Title: Re: Fan Reviews
Post by: safetyman on Feb 25, 2010, 04:09:57 PM
I am of course referring to the 3d titles, the NES ones were alright.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 25, 2010, 06:17:46 PM
Quote from: MadassAlex on Feb 25, 2010, 03:47:02 PM
FF6 was awesomesauce from start to finish. Respect.

Never have I seen a game with like 16 characters that were all solid and deep. FF6 is one of the best RPG's, or games, of all time.
Title: Re: Fan Reviews
Post by: federico8221 on Feb 25, 2010, 06:33:35 PM
Quote from: AV-On on Feb 24, 2010, 11:53:19 PM
I eagerly anticipated the release of AvP but I was dissapointed with the final results.

The Bad:
Single Player is too short and lacks a good narrative.
Game/level design lacks imagination and ambition.
Graphics range from average to poor, though the Aliens look great.
Major framerate drops in singleplayer.
I hate the MP Maps. Far too much Outdoor/Daylight/Jungle/Ruins themes and not enough dark industrial interiors in the spirit of Alien/Aliens.
Machmaking is dire, slow to find games, no host migration and terrible lag.
Balance - in my opinion the Predator is way overpwered. I noticed that almost all player matches as set up with species balance off and you end up with a very large Predator team against very few Aliens or Marines.

The Good:
Nice sound overall (smartgun needs fixing tho)
Campaign has one or two fun/intense sections.
Survivor is fun, but needed more depth (such as setting up baricades, sentry guns, objectives etc)
Multiplayer is fun at times.
The license itself. As a fan of the Alien/Predator series I love playing these characters. However if it wasnt for the license the game would have little or no appeal what so ever.

Totally agree with this review, but I also must say, as a fun of the series is a must have game after all. BUT, if you're not a fun, don't waste money!
Unfortunately this Rebellion attempt of "BEST TITLE" is not working and that's a REAL AND HUGE PITY!
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 25, 2010, 06:53:28 PM
Quote from: MadassAlex on Feb 25, 2010, 03:47:02 PM
FF7 was awesomesauce from start to finish. Respect.

QF(almost)T ;)
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 25, 2010, 07:00:48 PM
Quote from: S.Y.L on Feb 25, 2010, 06:53:28 PM
Quote from: MadassAlex on Feb 25, 2010, 03:47:02 PM
FF7 was awesomesauce from start to finish. Respect.

QF(almost)T ;)

FF6 > FF7
Title: Re: Fan Reviews
Post by: S.Y.L on Feb 25, 2010, 07:32:47 PM
HEATHEN! ;)
Title: Re: Fan Reviews
Post by: Puks on Feb 25, 2010, 10:26:28 PM
Puks is back after completing the SP campaigns and is happy to announce he was having a blast and likes to hear Rebellion will make a sequel!

The game has its flaws, but at the same time it's enormous fun. I'm not going to write a review, just point out things I liked/disliked, so any potential Rebellion staff forum lurker has the general idea what fans want in the next game. Spoiler warning.

Spoiler
I loved:
Fight in the club with music and strobes.
Aliens blending with hive walls.
Queen boss fight with tons of huggers.
Predator boss fight in the arena.
Praetorian boss fight in the arena.
Elite predator boss fight in the arena.
Jungle aliens.
Combat synths.
Alien AI.
Trophy kills. Nasty shit. I like.
Melee combat.
Stealth kills.
Predalien design.
Pulse rifle, shotgun and sniper rifle.
Shoulder cannon and spear.
Focus jump and pounce.

I meh'd:
No crouch. Seriously, anyone saying crouch is not needed is a douche. There were over 9000 situations when I begged for a crouch button.
Only 6 marine and 5 predator weapons.
Marine melee block - didn't use it once, not even on hard.
Story.
Alien and predator campaigns are too short.
Marine AI.
Alien vent transition.
Lower frame rate in exteriors.
No AA.
[close]

Overall, I'd give the game a 7.5/10. Any fan of the franchise can easily add +1 to my rating.
I wish good sales and hope we get the perfect sequel. Don't disappoint us, Rebellion.

And is it just me, or has anyone else felt like playing Doom3 during the marine campaign?   :D 
Not saying it's a bad thing - I loved the old-school gameplay and scary atmosphere of D3.

Title: Re: Fan Reviews
Post by: stemot on Feb 25, 2010, 11:08:12 PM
Quote from: Puks on Feb 25, 2010, 10:26:28 PM
Puks is back after completing the SP campaigns and is happy to announce he was having a blast and likes to hear Rebellion will make a sequel!

The game has its flaws, but at the same time it's enormous fun. I'm not going to write a review, just point out things I liked/disliked, so any potential Rebellion staff forum lurker has the general idea what fans want in the next game. Spoiler warning.

Spoiler
I loved:
Fight in the club with music and strobes.
Aliens blending with hive walls.
Queen boss fight with tons of huggers.
Predator boss fight in the arena.
Praetorian boss fight in the arena.
Elite predator boss fight in the arena.
Jungle aliens.
Combat synths.
Alien AI.
Trophy kills. Nasty shit. I like.
Melee combat.
Stealth kills.
Predalien design.
Pulse rifle, shotgun and sniper rifle.
Shoulder cannon and spear.
Focus jump and pounce.

I meh'd:
No crouch. Seriously, anyone saying crouch is not needed is a douche. There were over 9000 situations when I begged for a crouch button.
Only 6 marine and 5 predator weapons.
Story.
Alien and predator campaigns are too short.
Marine AI.
Alien vent transition.
Lower frame rate in exteriors.
No AA.
[close]

Overall, I'd give the game a 7.5/10. Any fan of the franchise can easily add +1 to my rating.
I wish good sales and hope we get the perfect sequel. Don't disappoint us, Rebellion.

And is it just me, or has anyone else felt like playing Doom3 during the marine campaign?   :D 
Not saying it's a bad thing - I loved the old-school gameplay and scary atmosphere of D3.

Do my ears deceive me? You liked it, after you'd been hating on it all this time? or is there someone else on this board using that unmistakable avatar?
Title: Re: Fan Reviews
Post by: Puks on Feb 25, 2010, 11:11:26 PM
I never hated it. I was expressing my concern over some of the features and game mechanics.

And it's not your ears, but your eyes.

P.S. Nice of you to remember my posts.  ;D
Title: Re: Fan Reviews
Post by: Brother on Feb 25, 2010, 11:12:38 PM
Seems it's not very hard to impress the guy.
Title: Re: Fan Reviews
Post by: stemot on Feb 25, 2010, 11:21:29 PM
Quote from: Puks on Feb 25, 2010, 11:11:26 PM
I never hated it. I was expressing my concern over some of the features and game mechanics.

And it's not your ears, but your eyes.

P.S. Nice of you to remember my posts.  ;D

Ah, well, I'm glad you found it to be fun in any case :)
It's also very hard to forget your posts whith the picture that sits just across from them :D.
Title: Re: Fan Reviews
Post by: Brilbink.nl on Feb 26, 2010, 12:10:05 AM
I picked up the hunters edition from the gameshop this afternoon, got myself an ton of junkfood and energy drinks and was hoping for an epic adventure.

So i started with the Marine Campaign.
After a while i noticed i was starting to rush through, because i didnt liked the level's The marine's base/outpost and jungle was fun. but the industrial/cave/labs/pyramid/ruins just felt kinda old and not fun. There werent any surprises, just alien after alien.. yay..  :'(
Where's the excitment and scary parts, the story?
In avp2 i was scared of Aliens and preds, in this avp they were just food for my gun, nothing more nothing less.
Also playing the game as an Rookie who almost singlehandedly safes everyone is cliche and crappy.
Playing most of the missions solo was boring, sure they were some teammembers at times, but it didnt feel like an team.

Then i played the Predator campaign, now that started out epic =)
I cloaked myself, lured the marine towards me and surprised him and tore his freakin head off, he never knew what hit him.
Then i encounterd an second marine, i cloaked and took the guy out with my wrist blades.
Anyway.. after some kills it got old.. bleh.
The marines are so incredibly stupid and waaay to easy to kill, it sucks hard. Where's the fun having such "opponents"?
I would loved and kinda expectied that the marines were harder to kill and they would use tactics to outflank me. They just stand there.. and then die.
Same go's for the Aliens, theyr too easy and not much fun, make them somewhat smarter.
At times it felt like an fat italian plumber jumping around, and not an fearless predator.


1 campaign left the Aliens campaign.
Started the campaign and realised, if the first 2 campaigns were boring fat chance the 3rd one would be too. Left the game to browse the web.
Edit: Just finished the Alien campaign, uhm.. thats it the entire campaign, it kinda blows. No skills were needed thanks to Marine's "AI" and the boss? rofl..

+ Its AvP =)!
   Lance Henrikson.
   Nice graphics, dx9. Dont have an dx11 card.
   Liked the sound effects.
   Experience the world of an Marine. Predator, Alien.

- Boring campaign's (Marine's least boring to play.)
  Boring Maps.
  Story wasnt fun.
  Lack of crouch, i could have used that playing vs those cybernectics.
  Not much routes or anything, felt caged in the campaign.

Im so disapointed :'(, im an huge fan of the franchise but this game wasnt that good.
Gimme avp2 any day of the week.
No way im getting my hopes up for the expension and i sure aint pre-ordering it!

6.5/10
Quote from: XenoRad on Feb 18, 2010, 11:01:43 PM
        PS I also don't like the way the game is already setting up its sequel. Apparently it's a trend these days for movies and games to not have a proper ending so that people would have to fork out some more money to see how the story ends.
   Note to producers: You only end in a cliffhanger if your game is so long and epic that you can't put the whole story in. But when I get three short campaigns that take place on the same 7 maps a cliffhanger tells me laziness and greediness. Make a proper game first and then consider a sequel.

This is soooo true



Title: Re: Fan Reviews
Post by: Dajanksta on Feb 26, 2010, 04:40:27 AM
Ive already stopped playing avp :(
Title: Re: Fan Reviews
Post by: Big Head Ninja on Feb 26, 2010, 07:22:13 AM
Quote from: Dajanksta on Feb 26, 2010, 04:40:27 AM
Ive already stopped playing avp :(

Me too it seems :-\ its too hard to find a good MP game at the moment so I'm just waiting until the dedicated servers have arrived.
Title: Re: Fan Reviews
Post by: John_Kimble on Feb 26, 2010, 03:07:24 PM
Quote from: Big Head Ninja on Feb 26, 2010, 07:22:13 AM
Quote from: Dajanksta on Feb 26, 2010, 04:40:27 AM
Ive already stopped playing avp :(

Me too it seems :-\ its too hard to find a good MP game at the moment so I'm just waiting until the dedicated servers have arrived.

Ah good so i'm not the only one. :-\
Thought i would end loving this game and playing loads of MP, just like AvP2...but i got bored quickly... didn't see that coming. Continuosly getting 300-400 pings isnt really that fun.
Hoping for dedicated servers too.
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 26, 2010, 05:07:31 PM
Haven't stopped playing. 30 hours of MP in 9 days, not counting my campaign time.

So I have an addiction, so what?
Title: Re: Fan Reviews
Post by: John_Kimble on Feb 26, 2010, 05:17:17 PM
Ye well i also got 27 hrs of playtime (and 30hrs on demo). I love the game but its getting very annoying lately. I dunno, takes more to find a game (and most of the time its like 2-8 players) and im always forced to play with ridiculous pings. Also, im starting to get bored of these maps, most of which really aren't that great (Pyramid, though, is so awesome). Dunno, despite the gametime i'm no where near to addiction. :)
Btw im on PC
Title: Re: Fan Reviews
Post by: PRI. HUDSON on Feb 26, 2010, 05:43:39 PM
Quote from: John_Kimble on Feb 26, 2010, 05:17:17 PM
Ye well i also got 27 hrs of playtime (and 30hrs on demo). I love the game but its getting very annoying lately. I dunno, takes more to find a game (and most of the time its like 2-8 players) and im always forced to play with ridiculous pings. Also, im starting to get bored of these maps, most of which really aren't that great (Pyramid, though, is so awesome). Dunno, despite the gametime i'm no where near to addiction. :)
Btw im on PC

XBOX, it's not bad at getting games online.
Title: Re: Fan Reviews
Post by: Inverse Effect on Feb 27, 2010, 01:28:53 PM
Yes the simple but awesome tagline for the 2004 Movie titled "Aliens vs Predator" okay so lets get this straight, as a fan you eather loved the movie. Because it brought two of hollywoods biggest monsters together for the first time in the same movie.

Or wish it never had been made because it forever left a bad stain on both franchises. And you wish that you could just strap a load of bombs on yourself and blow 20th Centrury Fox skyhigh, for making the movie.  Myself like many outhers there actully get a kick from watching the film & enjoy watching it. Even though true be told is medicore at best. However the game is actully not bad, and it does indeed do both the movie franchises justice Just. so long as you dont compare it to any of the other first person shooters available on the market.

The game isn't great by all means. But that doesn't necessarily mean it's bad neather. While the game has it's flaws. Aliens vs Predator is still one game you shoul check out. So lets start with the things that are good. And that is that the Multiplayer is actully not bad.

So while they isn't any classed by multiplayer to be found in Aliens versus Predator.The three unique playstyles the game gives you, offer a very fun and enjoyable experience. The Marine plays like your typical first person shooter. Where as the Predator can use stealth and get to use some fun weapons like the plasma caster & Combi stick. Yet while the Alien is far the the most fun out of the three races.  It's also one of the hardest. The wall walk the alien can do on any surface requres some learning to do.

And while the system has it's flaws. It does work as intended for the most part. However you may find yourself getting stuck on creates or spinning around while on a pipe while trying to find the right location to jump to. Thats because as the alien you spend most of your time upside down or on a wall. Making for alot of confusing moments that can get you killed. However after about an hour of playing the alien you soon get a grasp with the controls and it won be long before your jumping to wall to wall at high speeds.

Theres only about 6 maps to choose from and annoyingly five of them are jungle themed. Making the playing the alien less fun than it should be. However this shouldn't be a issue when DLC arives. The maps as you expect support all three races very well. But i often found it harder on some maps than i did others. And thats mostly down to the Balance. While the SP is balanced better. The Multiplayer feels abit off. The predator Disk is very easly spammed making for some frustrating matches when playing as the alien. And the Predator's Melee feels a tad too strong compared to the Alien which is a melee only race.

On the flipside the marine is far the most balanced out of the three, You will find your self using the pulse rifle mostly because it's far the best weapon of the marines arsenal. It has a beefy clip size and reasonible damage making it your recommned weapon of choice. However the mussle flash can be abit disracting and can sometimes block your vision on the target. The other weapons for the marine incude the Powerfull auto-target tracking smartgun. the Scoped Rifle and the shotgun, and knowing when to use each weapon can mean life or death. The only Marine weaponn that needs to be fixedis the Flamethrower, the damage the weapon does flatout sucks and you struggle to get even one kill with it. The fire from the weapon is delayed badly online due to the latency between you and the server. And unless you whana be a freekill i wouldn't use this gun. The predator has the same amount of weapons.

The Multiplayer modes include your normal Deathmatch, Team Deathmatch, Mixed species Team deathmatch. Suvival co-op which can be played offline and online with up to four others. Predator hunt where one predator must score points by killing the other marine players. infestation where you a random person gets selected as an alien and if you manage to kill a marine they become an alien. And a control point gamemode where each team has to capture these control points.

Infestation and Team Deathmatch is where most of the fun is to be had. And thankfully the maps are well balanced for each gamemode. Graphicly the Game is good. But its not the best looking game ever made. However if you have the hardware to support it. The game can run in DirectX11. Weapon models are detailed and the sound aspect of the game is well done also. Although the Smartgun is missiing it's original Sound from the movies it's based on.

Sadly the game has its flaws. Several times has the game crashed on me. And ive found several bugs that has forced me to restart the level. One instance this alien got stuck behind a wall and prevented me from moving on. On another case my character fell through the level and fell for about 2 minutes into nothing. Killing my character. And in one case the saved Checkpoint i spawned at whenever i died was right ontop of a Sentry gun's line of sight killing me apon load. Forcing me to restart the level.

Theres a few performance issues but overall dispite the bugs the game is smooth.

So In the end AVP Feels like a stepback than it does forward. Its missing alot of weapons that have been series staples like the Mini-gun and duel pistols. And there isn't many maps to play as. And nor is there any Alien life cylcle to be found. Which was a feature in AVP2 back in 2001. The game also has Balance issues. And a few other minor stuff. However if you ignor them and see what the game is trying to be and do. Then you will enjoy every moment of this game.

Ohh and Trophy kills are awesome..
Title: Bought it!
Post by: PulseRifleman on Feb 27, 2010, 04:07:09 PM
So despite seeing some rather poor reviews for the game, I went ahead and picked up a copy of Aliens vs Predator. Going into it, I knew I was walking out on a limb with this, because $60 is a fair amount of money.

I'm glad I did buy it so far. The Marine campaign is interesting, and I love the elements of the movie that they incorporated. Not being able to see much, and the blips on your tracker as the Aliens make their way through ventilation systems, proceeding to cut the power. I can't wait to get into the Aliens campaign. (The Predator not so much - Never was too into Predators myself.)

Played some multiplayer too on Xbox Live, and the first game that I played had me playing as an Alien. And I must say that it was probably the funnest online experience I have had in quite awhile. The wall climbing idea is amazingly fun, and you really get the sense that you are outmaneuvering your enemy. And don't get me started on their sprint. The adrenaline!

This aside for now - the review that I read for this game was pathetic. Did anyone read the GameInformer review for this game? After having playing it, I am sorely disappointed in their reviewing capabilities. Prior to this, I already distrusted their review system, but this has cemented my distaste for that section of their magazine. They complain about the limited usefulness of your flashlight, and I don't believe they even mentioned that you had unlimited flares. But truly, if they gave you an awesome flashlight, that would diminish the atmosphere of this game. They also explicitly said that the Marine (and all campaigns, for that matter) were terrible. While not the best, The Marine one is fine and does its job. It's not stellar or groundbreaking, but it is pretty solid. Just seems like they are complaining like children about this game, just because it might not be as polished as Call of Duty: Modern Warfare 2. Well I'll tell ya two things here. MW2's campaign is linear as well. A linear campaign spiced by some moments of sheer amazement. But it masks the linear aspect. That's thing number one. Number two, AvP is funner than MW2 in my personal opinion. I just feel that GameInformer is bashing games for not being CoD-like.

But enough of that. I can't tell you the last time I blasted an Alien with a pulse rifle....I think it was that old Playstation 1 game. So far I am enjoying AvP immensely, and I am thoroughly glad that I sold MW2 to help pay the $60.
Title: Re: Bought it!
Post by: spinksy on Feb 27, 2010, 04:16:32 PM
I know a few people that have traded in MW2 for it and have been glad to do so. I sold MW2 ages ago - jesus they runied that game...

anyway

Glad you bought it mate, it certainly is unique online and always a challenge which is good. I know a few people that were kinda hoping not to like it and they do :-)
Title: Re: Bought it!
Post by: ColdDeadEyes on Feb 27, 2010, 04:22:25 PM
Quote from: spinksy on Feb 27, 2010, 04:16:32 PM
I know a few people that have traded in MW2 for it and have been glad to do so. I sold MW2 ages ago - jesus they runied that game...

anyway

Glad you bought it mate, it certainly is unique online and always a challenge which is good. I know a few people that were kinda hoping not to like it and they do :-)

my god what a epic fail of a game......I still play cod4 way more then i ever played mw2, i didnt even buy it lol i just played it on my bro's xbox then decided to boycott those scabby bastards!
Title: Re: Bought it!
Post by: PulseRifleman on Feb 27, 2010, 04:26:50 PM
Quote from: Brother on Feb 27, 2010, 04:20:08 PM
http://www.avpgalaxy.net/forum/index.php?topic=29188.0

You know buddy, you really should READ my post before you go along your merry way and post me a link to subtly inform me that this topic belongs elsewhere. Don't really appreciate it. If you read, you'd realize that this is personal experience, and not a review.

Anyways...thanks to the rest of you for replying. I'm glad to hear that some people also enjoy the new AvP more than MW2. If I told people this, I'd be met with wide eyes.
Title: Re: Bought it!
Post by: Gladius_ on Feb 27, 2010, 04:37:19 PM
Quote from: PulseRifleman on Feb 27, 2010, 04:26:50 PM
Quote from: Brother on Feb 27, 2010, 04:20:08 PM
http://www.avpgalaxy.net/forum/index.php?topic=29188.0

You know buddy, you really should READ my post before you go along your merry way and post me a link to subtly inform me that this topic belongs elsewhere. Don't really appreciate it. If you read, you'd realize that this is personal experience, and not a review.

Anyways...thanks to the rest of you for replying. I'm glad to hear that some people also enjoy the new AvP more than MW2. If I told people this, I'd be met with wide eyes.

Glad you enjoy the game! As a bit of advice. Sometimes the match making can be really annoying. As in, take years to get into a game. Don't let that discourage you. If this is happening ignore it and do player matches instead. Don't hit quick match, browse games instead. What's cool about player matches is that you can find games instantly. Not only that but when the game ends you can remain in the lobby and play with the same people. This game has quickly become my favorite game. Good luck! Oh, and if you need any advice feel free to ask. A lot of good people will be willing to help you.
Title: Re: Bought it!
Post by: kaljo on Feb 27, 2010, 04:39:55 PM
Too bad you bought it on 360. :(. Cool that you got it anyway though. I have it on the 360 too but wont play anymore. it should have been made just for PC thb. ^^. Bought a new rig just to get it. Yeah that`s right, huge fan.
Title: Re: Bought it!
Post by: PRI. HUDSON on Feb 27, 2010, 05:45:42 PM
Quote from: kaljo on Feb 27, 2010, 04:39:55 PM
Too bad you bought it on 360. :(. Cool that you got it anyway though. I have it on the 360 too but wont play anymore. it should have been made just for PC thb. ^^. Bought a new rig just to get it. Yeah that`s right, huge fan.

I don't mind it on 360 but had I owned a PC for gaming, that's where I would be playing it.

It was made for the PC. It looks the best on it and is probably smoother gameplay than what is on the consoles.
Title: Re: Bought it!
Post by: John_Kimble on Feb 27, 2010, 07:03:37 PM
Quote from: PRI. HUDSON on Feb 27, 2010, 05:45:42 PM
Quote from: kaljo on Feb 27, 2010, 04:39:55 PM
Too bad you bought it on 360. :(. Cool that you got it anyway though. I have it on the 360 too but wont play anymore. it should have been made just for PC thb. ^^. Bought a new rig just to get it. Yeah that`s right, huge fan.

I don't mind it on 360 but had I owned a PC for gaming, that's where I would be playing it.

It was made for the PC. It looks the best on it and is probably smoother gameplay than what is on the consoles.

Eh, too bad it suffers from a horrible consoleish matchmaking system which is really ruining the Mp experience. :(
Title: Re: Fan Reviews
Post by: AintGotTimeToBleed on Feb 27, 2010, 08:13:13 PM
This game makes me want to rip my hair out sometimes. Maybe it's just because I'm used to MW2 and not all of this close combat stuff but some of the things are so aggravating.

- Multiplayer wait times(although it seems to be improving)
- Team killing
- Killing each other at the same time
- Getting hit by someone and not being able to recover at all, I get all spinny and can't even run away.
- Only doing decent with Xenos, can't do shit with anything else.

Also, does anyone have any hints on doing good with the Preds? It seems like when I'm a Marine, I never see the Predators but when roles are reversed, they see me coming a mile away..
Title: Re: Fan Reviews
Post by: MadassAlex on Feb 27, 2010, 10:36:02 PM
Quote from: AintGotTimeToBleed on Feb 27, 2010, 08:13:13 PM
Also, does anyone have any hints on doing good with the Preds? It seems like when I'm a Marine, I never see the Predators but when roles are reversed, they see me coming a mile away..

If you sprint, energy will flicker around your Predator. In combination with the motion tracker, this allows Marines to easy spot you and draw a bead on you if you take obvious pathways at a fast pace.

Whenever possible, use the Predator's focus jump to get up high and survey the area. Get a plasma caster/spear/disc (preferably not the disc), choose a target, and rain death from above.

If you're going to enter melee range, don't just run up to them. Either come from behind, or pounce (preferably also from above). If you initiate the pounce from a decent range, they'll get knocked down and you've got 'em.
Title: Re: Bought it!
Post by: kaljo on Feb 27, 2010, 11:13:13 PM
Quote from: PRI. HUDSON on Feb 27, 2010, 05:45:42 PM
Quote from: kaljo on Feb 27, 2010, 04:39:55 PM
Too bad you bought it on 360. :(. Cool that you got it anyway though. I have it on the 360 too but wont play anymore. it should have been made just for PC thb. ^^. Bought a new rig just to get it. Yeah that`s right, huge fan.

I don't mind it on 360 but had I owned a PC for gaming, that's where I would be playing it.

It was made for the PC. It looks the best on it and is probably smoother gameplay than what is on the consoles.

Well it was MADE for the 360 originally. Hence the bad MP System.
Title: Re: Fan Reviews
Post by: VEF214 on Feb 28, 2010, 02:42:25 PM
Quote from: MadassAlex on Feb 27, 2010, 10:36:02 PM
Quote from: AintGotTimeToBleed on Feb 27, 2010, 08:13:13 PM
Also, does anyone have any hints on doing good with the Preds? It seems like when I'm a Marine, I never see the Predators but when roles are reversed, they see me coming a mile away..
Whenever possible, use the Predator's focus jump to get up high and survey the area. Get a plasma caster/spear/disc (preferably not the disc), choose a target, and rain death from above.

When you use focus jump, a cloud of debris flies up wherever you land, allowing Marines to get a bead on you as well.
Title: Re: Fan Reviews
Post by: Tequila on Feb 28, 2010, 02:59:53 PM
Quote from: VEF214 on Feb 28, 2010, 02:42:25 PM
Quote from: MadassAlex on Feb 27, 2010, 10:36:02 PM
Quote from: AintGotTimeToBleed on Feb 27, 2010, 08:13:13 PM
Also, does anyone have any hints on doing good with the Preds? It seems like when I'm a Marine, I never see the Predators but when roles are reversed, they see me coming a mile away..
Whenever possible, use the Predator's focus jump to get up high and survey the area. Get a plasma caster/spear/disc (preferably not the disc), choose a target, and rain death from above.

When you use focus jump, a cloud of debris flies up wherever you land, allowing Marines to get a bead on you as well.

The cage around the focus point tells you how much noise/dust you're going to make when you land.
Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 28, 2010, 09:43:28 PM
OK, I finally finished all 3 campaigns on Hard. Now I can review. There will be spoilers ahead, but Spoiler tags will be used appropriately. ;)

--NOTE-- This review is for the Xbox 360 version of the game --NOTE--

Single Player

I plunged into play as the Predator first, seeing the E3 footage assured me that this was a whole new Predator experience, the definitive Predator experience I had been waiting for since Concrete Jungle.
Oh boy, was it awesome.
I cannot stress how much it irritated me that in AvP and AvP2 your hands were as cold as the environment. Now it's fixed, and the thermal vision is perfect. The best it has ever been. I love the distorted voices and the heart beat. The sound of changing vision modes is spot on.
The story was great, I loved how they expanded on the lore. The only thing that seriously annoyed me was that
Spoiler
you don't get the Alien vision until the middle of the campaign, and that you have to wear that God awful Lord mask.
[close]
The majority of the Predator's trophy and stealth kills are the best and most interesting for me, especially the one when the Predator plunges his wristblades into the Marine's eye sockets and then back hands his neck with his left wristblades, decapitating him brutally.
I do prefer the red Alien vision in the previous games to the newer vision mode, but that's probably only because
Spoiler
once retrieving the Ancient Mask you next have to go up the winding cliffs and you first encounter the Jungle/Runner Aliens
[close]
I fell off the cliff edges numerous times due to the blurry grey background whilst trying to avoid them.
The trophy belts are nice little collectibles and make the replay value go up, I collected the remainder of the belts I missed on the easy difficulty. As of today I now have all 45 trophy belts and an extra 15 Gamerscore under my name.

I did alternate through the levels by playing; Predator, Alien, Marine and then back through the cycle. I'll talk about the Alien campaign next.

First word that comes to my mind, short.
I played this through on my Purebreedalien XBL account in two hours on Hard. Two hours. On my primary account, Deadpool 199, it took far longer due to alternating between the three campaigns. It seemed longer too, but after finishing in two short hours, I realized how tiny it really was. Despite the length, it was an amazing experience.
I've never felt more like an Alien than I did in this game, skulking in the shadows and striking from the walls never felt more right. The sound design is just beautiful. I must admit, I stopped for a few moments sometimes just to admire it, the sound your talons make when you sprint against the grated metal is amazing, and the splash of the water when you strike it with your tail. It all helps with the immersion, and that's what this campaign does best.
The story was pretty much nonexistent but that didn't detract from the gameplay overall, well, not for me anyway. Although, I did find an error. The Alien campaign happens before the Marine and Predator campaigns, so
Spoiler
when the Queen is killed by Rookie during the Marine campaign, Six is weakened by her death and doesn't appear to recover until after she is taken off of the planet. So why weren't the other Aliens in the Marine and Predator campaigns affected by the Queen's death? Why didn't the Praetorian you fight as the Marine become the next Queen?
[close]
it did make me wonder if Rebellion had really though the overall story arc through.
The Alien has some particularly brutal stealth and trophy kills, my favourite of which is the stealth kill when the Alien rips the Marine's throat out and his jugular vein is twitching from being torn.
The royal jelly canisters are fun to locate, although some of their locations are... questionable.
Spoiler
When you need to find your way into the building before you are trapped by the Marines, there are two Jelly Canisters in the vents beneath the building. Why were they there? Did the scientists crawl into the vents and hide them in there for safe keeping?
[close]
It doesn't make much sense.
There was one visual glitch which got on my nerves.
Spoiler
When fighting the two Predators before fighting the Elite Predator if the player attempts a stealth kill on one of them some of the top mandibles would poke out of the mask. Also, when the Elite Predator fights you, I couldn't help but think that some people would get confused and think that they were fighting Wolf from AvPRequiem even though he died.
[close]

Now onto the Marine, who had the best story overall. I loved the lighting in the campaign, the level design and character models were superb. I did think in some places it was too dark, however, the flares did help. I only wish that more than one could be put down at a time.
The campaign is scary, but the quality of the levels do decrease, and then towards the end, increase. There are some jumpy moments in the campaign and the intelligence of the Aliens definitely add to that, they know how to flank you and they know how to remain unseen. The boss battles are extremely fun and challenging.
Spoiler
The Predator you battle in the Combat Arena is also intelligent and knows how to take you down, I was killed numerous times by his heavy attack. The Predator knows how to use his cloak, melee and ranged weapons to gradually deplete your health bar over and over again.
[close]
I was unimpressed by
Spoiler
the Praetorian battle. The Praetorian went down far too easily in my opinion, it seemed to hang back and send its weaker Alien minions to dispose of me, whilst it just stood back and watched. The Warriors are easily knocked to the ground which gave me a chance to unload a few pulse rifle clips and grenades into the Praetorian's torso. If it attacked me when the other Aliens were attacking me it would have been much more difficult.
[close]
The final boss battle and the fight before it was very challenging and also irritating.
Spoiler
As soon as the cut-scene ends and Weyland tells his Androids to "Take care of him" (him being the player) you are thrown back into the game, faced with two Combat Synthetics armed with shotguns and you hold just a pistol. First time I was killed by backpedaling into boxes which are directly behind the player. The only way to survive is to turn and run whilst changing weapons. The smartgun helped a lot but I couldn't help but notice that the Synthetics seemed to have increased in strength and health since the previous levels. The Weyland fight was the most irritating. He instant killed me everytime, until I had to do what I didn't want to do. I had to run away until I could gather more ammo and start sprinting round in circles gradually draining his health. It was almost enjoyable because it was so impossible.
[close]

Overall I enjoyed the Predator campaign the most. The feel of the Predator was there and I loved stalking my prey from the trees and disposing of them in gory and violent ways.

Pros and Cons

Pros

+ Strong story for Marine and Predator
+ Great visuals
+ Amazing sound design
+ Adrenaline pumping musical score
+ Blood and gore
+ Respects the established canon and expands without screwing with it
+ Lots of replay value

Cons

- Weak Alien story
- Some graphical glitches
- Marines have a tendency to repeat the lines; "Don't relax just yet, Marines." "Don't let your guard down." way too frequently.
- Very slow Matchmaking
- Stealth kills seem to teleport players half way across the map
- No host migration
- Crouch button was sometimes needed

:)


Title: Re: Fan Reviews
Post by: TJ Doc on Feb 28, 2010, 09:57:45 PM
^ Basically what he just typed.  :D

I would, however, like to applaud Rebellion for sidestepping the obvious by
Spoiler
letting us fight something other than the Alien Queen for a final boss. Weyland was (as Purebreed noted) a little annoying, but being able to shoot Lance Henriksen was still awesome. Although I thought his "RAWR! I'M STILL ALIVE!" moment at the top of the stairs was just a little funny.
[close]

Title: Re: Fan Reviews
Post by: Purebreedalien on Feb 28, 2010, 10:00:22 PM
Quote from: TJ Doc on Feb 28, 2010, 09:57:45 PM
^ Basically what he just typed.  :D

I would, however, like to applaud Rebellion for sidestepping the obvious by
Spoiler
letting us fight something other than the Alien Queen for a final boss. Weyland was (as Purebreed noted) a little annoying, but being able to shoot Lance Henriksen was still awesome. Although I thought his "RAWR! I'M STILL ALIVE!" moment at the top of the stairs was just a little funny.
[close]



:D

Agreed, I found it quite hard not to laugh.
Title: Re: Fan Reviews
Post by: VEF214 on Feb 28, 2010, 10:03:53 PM
Quote from: Purebreedalien on Feb 28, 2010, 10:00:22 PM
Quote from: TJ Doc on Feb 28, 2010, 09:57:45 PM
^ Basically what he just typed.  :D

I would, however, like to applaud Rebellion for sidestepping the obvious by
Spoiler
letting us fight something other than the Alien Queen for a final boss. Weyland was (as Purebreed noted) a little annoying, but being able to shoot Lance Henriksen was still awesome. Although I thought his "RAWR! I'M STILL ALIVE!" moment at the top of the stairs was just a little funny.
[close]



:D

Agreed, I found it quite hard not to laugh.

My response:

"Whoa, what...oh."

*throws back head and just breaks down laughing*
Title: Re: Fan Reviews
Post by: TJ Doc on Feb 28, 2010, 10:05:30 PM
I almost went -

Spoiler
'ZOMG ITS ZOMBIE ROBOT BISHOP!!!' out loud! His fall into the lava made up for it though. In fact I wish more developers would kill their villains off with style! Kudos to you, Rebellion.
[close]
Title: Re: Fan Reviews
Post by: Lie on Feb 28, 2010, 11:53:47 PM
QuoteDid the scientists crawl into the vents and hide them in there for safe keeping?

lol
Title: Re: Fan Reviews
Post by: Purebreedalien on Mar 01, 2010, 07:16:23 AM
Quote from: Lie1295 on Feb 28, 2010, 11:53:47 PM
QuoteDid the scientists crawl into the vents and hide them in there for safe keeping?

lol

Honestly, it makes no sense. :D
Title: Re: Bought it!
Post by: S.Y.L on Mar 01, 2010, 07:30:24 AM
Quote from: kaljo on Feb 27, 2010, 11:13:13 PM
Well it was MADE for the 360 originally. Hence the bad MP System.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.redstate.com%2Fneil_stevens%2Ffiles%2F2009%2F09%2Fdoublefacepalm.jpg&hash=658feb6aaf35b6f5f681d168a361cb5579e7f90e)
Title: Re: Fan Reviews
Post by: LogansFolly on Mar 01, 2010, 08:24:24 AM
Quote from: Puks on Feb 25, 2010, 10:26:28 PM
Puks is back after completing the SP campaigns and is happy to announce he was having a blast and likes to hear Rebellion will make a sequel!

The game has its flaws, but at the same time it's enormous fun. I'm not going to write a review, just point out things I liked/disliked, so any potential Rebellion staff forum lurker has the general idea what fans want in the next game. Spoiler warning.

Spoiler
I loved:
Fight in the club with music and strobes.
Aliens blending with hive walls.
Queen boss fight with tons of huggers.
Predator boss fight in the arena.
Praetorian boss fight in the arena.
Elite predator boss fight in the arena.
Jungle aliens.
Combat synths.
Alien AI.
Trophy kills. Nasty shit. I like.
Melee combat.
Stealth kills.
Predalien design.
Pulse rifle, shotgun and sniper rifle.
Shoulder cannon and spear.
Focus jump and pounce.

I meh'd:
No crouch. Seriously, anyone saying crouch is not needed is a douche. There were over 9000 situations when I begged for a crouch button.
Only 6 marine and 5 predator weapons.
Marine melee block - didn't use it once, not even on hard.
Story.
Alien and predator campaigns are too short.
Marine AI.
Alien vent transition.
Lower frame rate in exteriors.
No AA.
[close]

Overall, I'd give the game a 7.5/10. Any fan of the franchise can easily add +1 to my rating.
I wish good sales and hope we get the perfect sequel. Don't disappoint us, Rebellion.

And is it just me, or has anyone else felt like playing Doom3 during the marine campaign?   :D 
Not saying it's a bad thing - I loved the old-school gameplay and scary atmosphere of D3.

Fair play to you matey. I'm glad you played it and i'm glad you liked it.
Title: Re: Bought it!
Post by: Porkus Maximus on Mar 01, 2010, 02:45:16 PM
Quote from: S.Y.L on Mar 01, 2010, 07:30:24 AM
Quote from: kaljo on Feb 27, 2010, 11:13:13 PM
Well it was MADE for the 360 originally. Hence the bad MP System.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.redstate.com%2Fneil_stevens%2Ffiles%2F2009%2F09%2Fdoublefacepalm.jpg&hash=658feb6aaf35b6f5f681d168a361cb5579e7f90e)

He's right though.

People can call it a "multi-platform release" all they like but the PC version has some very obvious console influenced restrictions, which in my book makes it a console port.

Team Fortress 2 = multi-platform game.
AVP'10 = console port.
Title: Re: Fan Reviews
Post by: Zephon on Mar 01, 2010, 04:24:06 PM
Agreed. It's a console port. To even adress a very simple thing that makes it an obvious port -> No taunts for preds and marines in MP, why? Because there weren't enough buttons on the controller. HELLO PORTED GAME!  :-\
Title: Re: Fan Reviews
Post by: Rocky5 on Mar 01, 2010, 04:42:41 PM
Quote from: Zephon on Mar 01, 2010, 04:24:06 PM
Agreed. It's a console port. To even adress a very simple thing that makes it an obvious port -> No taunts for preds and marines in MP, why? Because there weren't enough buttons on the controller. HELLO PORTED GAME!  :-\

well that is bull for a start there is the left click that isn't used for anything but it is still a console port that's where the money is.
Title: Re: Bought it!
Post by: S.Y.L on Mar 02, 2010, 07:55:37 AM
Quote from: Porkus Maximus on Mar 01, 2010, 02:45:16 PM
Quote from: S.Y.L on Mar 01, 2010, 07:30:24 AM
Quote from: kaljo on Feb 27, 2010, 11:13:13 PM
Well it was MADE for the 360 originally. Hence the bad MP System.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.redstate.com%2Fneil_stevens%2Ffiles%2F2009%2F09%2Fdoublefacepalm.jpg&hash=658feb6aaf35b6f5f681d168a361cb5579e7f90e)

He's right though.


no. no he`s not.

Quotein my book makes it a console port.

your book is also wrong then i`m afraid mate.
Title: Re: Fan Reviews
Post by: AintGotTimeToBleed on Mar 02, 2010, 08:02:36 AM
Quote from: Zephon on Mar 01, 2010, 04:24:06 PM
Agreed. It's a console port. To even adress a very simple thing that makes it an obvious port -> No taunts for preds and marines in MP, why? Because there weren't enough buttons on the controller. HELLO PORTED GAME!  :-\

And that's soooooooooooo important..
Title: Re: Fan Reviews
Post by: safetyman on Mar 02, 2010, 08:51:24 AM
Taunts is the least of this games worries, but a console -> PC port has gross simplifications. I'd get into it, but someone would state their opinion as facts.
Title: Re: Fan Reviews
Post by: Vertigo on Mar 02, 2010, 10:00:02 AM
Quote from: Zephon on Mar 01, 2010, 04:24:06 PM
Agreed. It's a console port. To even adress a very simple thing that makes it an obvious port -> No taunts for preds and marines in MP, why? Because there weren't enough buttons on the controller. HELLO PORTED GAME!  :-\

This has been said about a billion times now, but AvP has multiple unused buttons for all species on console gamepads.
Title: Re: Fan Reviews
Post by: MadassAlex on Mar 02, 2010, 10:09:26 AM
The Predator actually uses all the buttons.

But yeah, the others have unused buttons.
Title: Re: Fan Reviews
Post by: Vertigo on Mar 02, 2010, 12:09:27 PM
Quote from: MadassAlex on Mar 02, 2010, 10:09:26 AM
The Predator actually uses all the buttons.

True, but even with the Pred, they're pretty happy to bind multiple functions to single buttons (such as triangle on the PS3 pad combining Cloak if tapped and Heal if held down).
Title: Am I the only one who is not happy with the game ?
Post by: berserker91 on Mar 02, 2010, 12:27:24 PM
I bought the special edition, so I paid £50 for the game. The campaigns are good, when I finished then already and there is no reason to replay then, as it's a lineal game, with almost no story and no decision making at all. But that's ok, I wasn't expecting a good story, but what I was expecting was a much stronger multiplayer.

What did I get? I play in ps3 and...

-Its take 15 minutes to find any match in matchmaking

-When you find a mach, there are only 4-5 people there, what about playing with 18 players as they said? As far, I never played with more than 12 people and most of then leave in the middle of the game...at the end you have teams that are completely unbalance.

-You can go in to a game that already started? WTF, as I said, half of the people leave during the game, so why don't allowed people to go in to the game when its already started?

-You can change the race in matchmaking or in the middle of the game during a mix race matchmaking...again, unless for my other mistake. However, I can see why they don't allow changing races, otherwise everyone would be predator.

-Why almost everyone would like to be a predator? Because he is OP.

-After 15 minutes looking for a game, when finally you find 4 people to play with, the host leave the game, and you have to star all again.

So, the multiplayer is not good at all, look sometimes more as a demo that as a final version of the game. Its a shame because in the beginning everything looked good, but the more are play, the more a realise that there are a lot of problems that need to be fix.

Does anyone think like me?

-----------------------------

And sorry for my english, its not my mother language.
Title: Re: Am I the only one who is not happy with the game ?
Post by: MadassAlex on Mar 02, 2010, 12:29:39 PM
QuoteAm I the only one who is not happy with the game ?

Nope, look into any thread.
Title: Re: Am I the only one who is not happy with the game ?
Post by: nubi on Mar 02, 2010, 12:36:43 PM
takes me a whole 20 seconds to find a ranked game, even with the dedicated servers up and less people playing ranked i can get in a game stright away, and you can join games already running on the PC version just not ranked games. you however are sadly right about the pred being OP... all in all i think the game is a vast improvment over the previous 2 and ill be playing it for a long time yet
Title: Re: Am I the only one who is not happy with the game ?
Post by: Atrox on Mar 02, 2010, 12:48:21 PM
I second your complanits though overall, I am happy with the game. Still though, on PS3 it is a nightmare to get a ranked game  and all of the other issues you brought up really take away from what could be one of the coolest things on teh market. I'm sure rebellion hates this question but, um, have any of your staff ever played MW2? Trust me, I hate that game (well love hate really) but tehy have the match making down to a pretty solid science.

Nubi,

Its encourageing that you can achive a match so quickly on the PC version. I know it was even worse then it is for us on the consels, pre patch. Hopefully they get to us next.

Also, I concure with you guys. Pred is OP but if they would simply give Alien a faster heavy attack I could live with the rest. I dont really see the marines having the same issues with preds as Aliens do because they can actualy do somthing at range but since Alien is all about speed and melee, its nonsense that it is almost impossible to win aginst a pred with even moderate skill in a melee fight. God forbid you have one of those level 43 persecuting bastards on your tail LOL

Title: Re: Am I the only one who is not happy with the game ?
Post by: PLEXI on Mar 02, 2010, 12:52:11 PM
Quote from: MadassAlex on Mar 02, 2010, 12:29:39 PM
QuoteAm I the only one who is not happy with the game ?

Nope, look into any thread.
QFT. AVP has been hit or miss with everyone, so you are in no way alone berserker91.  The PS3 version was screwed over, and now with the PSN bug going on it'll stay that way for a while.
Quotethe game is a vast improvment
Graphic wise, there is no doubt.
Title: Re: Am I the only one who is not happy with the game ?
Post by: Tequila on Mar 02, 2010, 12:52:27 PM
It's known that the ps3 matchmaking is a bit broken for some people.  Rebellion have done some patches, so let's hope they keep going with that.   They seem to have been pretty responsive so far.
Title: Re: Am I the only one who is not happy with the game ?
Post by: AJL on Mar 02, 2010, 12:57:14 PM
I never expected this game to be *great* as it is (I never expected weapons,
characters, balancing, ... to fit my own vision... and they don't) I just hoped
this would be new, a little more up to date platform for modding... But still...

It is turning out to be even worse than I expected... As even the most basic
functionality is failing... (Like server listing, joining, hosting, settings, ...)

And the modding may not even be possible... :-\

The only REAL Improvements are the graphics... and the Melee fighting...
(While the melee fighting is far from perfect, it is far superior over the
old style "jousting" in the previous games...)
Title: Re: Fan Reviews
Post by: nubi on Mar 02, 2010, 01:11:51 PM
QuotePred is OP but if they would simply give Alien a faster heavy attack I could live with the rest.
attack speed is not really the problem, the problem is pred makes a mockery of the melee system in place, he is immune to knockdown making him effectively uncounterable, whare if the alien is counterd its dead. secondly if the pred wants to he can just use a ranged weapon in melee since it comes out instantly and is unblockable theres nothing you can do about it
Title: Re: Fan Reviews
Post by: -mimic- on Mar 02, 2010, 08:14:46 PM
"all in all i think the game is a vast improvment over the previous 2"

I want what you have been smoking!  :D

First 2 AvP games, classics.

This one, a mediocre broken game.
Title: Re: Fan Reviews
Post by: nubi on Mar 03, 2010, 10:46:15 AM
Quote from: -mimic- on Mar 02, 2010, 08:14:46 PM
"all in all i think the game is a vast improvment over the previous 2"

I want what you have been smoking!  :D

First 2 AvP games, classics.

This one, a mediocre broken game.
stop looking at the other games through nostalgia goggles, AvP2 in particular was horribly broken on release and is still full of game breaking glitches in multiplayer on top of that it was just a quake clone
Title: Re: Fan Reviews
Post by: ScardyFox on Mar 03, 2010, 11:35:34 AM
One of my friends who works at Game told me this is one of the heaviest traded in games he has seen ever. I'm not overly surprised but slightly saddened to hear that.

The MM on PS3 is abysmal, few maps (and the ones that are here aren't very well thought out), no information that means much is passed out, etc. They've done little to nothing on damage control for the game - only hardcore fans are going to stick around (it seems) before they clear this mess up.

Title: Re: Fan Reviews
Post by: spinksy on Mar 03, 2010, 03:28:05 PM
It really annoys me to see people moaning that they are not happy with the game becasue they have to wait ages to get onto a game and when they do theres not many poeple in the game.

Have you people ever thought that it might be the console your playing it on, your internet connection etc....

I'm playing it on 360 and NEVER find it hard to find games, I have had many 18 player games (although they're alittle laggy compared to the lesser player games) they're still awesome. I do get games where those only 4-5 people on each team but I find these game are usually better.

Have some of you people tryed configuring your routers etc to get a better connection - you can't always blame the game lol
Title: Re: Fan Reviews
Post by: ScardyFox on Mar 03, 2010, 04:23:53 PM
Quote from: spinksy on Mar 03, 2010, 03:28:05 PM
It really annoys me to see people moaning that they are not happy with the game becasue they have to wait ages to get onto a game and when they do theres not many poeple in the game.

Have you people ever thought that it might be the console your playing it on, your internet connection etc....

I'm playing it on 360 and NEVER find it hard to find games, I have had many 18 player games (although they're alittle laggy compared to the lesser player games) they're still awesome. I do get games where those only 4-5 people on each team but I find these game are usually better.

Have some of you people tryed configuring your routers etc to get a better connection - you can't always blame the game lol

This post is full of phail.
Title: Re: Fan Reviews
Post by: Brother on Mar 03, 2010, 04:24:31 PM
100 people having trouble but you don't - clearly they are doing something wrong. Just like with the demo when people were waiting for hours to get into a game, all of their connections were broken.
Title: Re: Fan Reviews
Post by: -mimic- on Mar 03, 2010, 04:35:32 PM
"stop looking at the other games through nostalgia goggles"

Im not. I replayed both avp games last year, single player, had a ton of fun, and that wasnt from only nostalgic.

Even AvP 1s single player had UNLOCKS! Extras. Where is that in AvP 3?

AvP 2s single player was extremely well put together and is still very well done. You even started as a facehugger in the avp2 alien campaign. Added a lot of fun. Why isnt there an alien lifecycle in avp 3?

Where are all the weapons in avp3 that were present in previous games?

Now to multi. I spent countless hours on the avp2 survivor multi mode. Had a lot of fun there. Now when I try avp3s multi, Im bored and frustrated before I even start the game. Then when you start it, you can get quick killed(slow killed) from 10 meters away!

Anyone putting avp3 up against the first 2 classics needs to have their head examined ;)
Title: Re: Fan Reviews
Post by: Vertigo on Mar 03, 2010, 06:14:53 PM
Quote from: -mimic- on Mar 03, 2010, 04:35:32 PM
"stop looking at the other games through nostalgia goggles"

Im not. I replayed both avp games last year, single player, had a ton of fun, and that wasnt from only nostalgic.

Even AvP 1s single player had UNLOCKS! Extras. Where is that in AvP 3?

AvP 2s single player was extremely well put together and is still very well done. You even started as a facehugger in the avp2 alien campaign. Added a lot of fun. Why isnt there an alien lifecycle in avp 3?

Where are all the weapons in avp3 that were present in previous games?

Now to multi. I spent countless hours on the avp2 survivor multi mode. Had a lot of fun there. Now when I try avp3s multi, Im bored and frustrated before I even start the game. Then when you start it, you can get quick killed(slow killed) from 10 meters away!

Anyone putting avp3 up against the first 2 classics needs to have their head examined ;)


Why was the melee system in the previous games totally lacking in depth, given that it's the only form of attack for one of the species? Why does their Alien movement dynamic have absolutely zero resemblance to what we see in the movies? Why are their Preds' cloaking devices so easy to spot? Why no fish-eye lens for the Alien in AvP2? Why do their PredAliens look goddamn ridiculous? Why are AvP2's character graphics so cartoony? Why no destructable lights in AvP2? Why no mutilation in AvP2? Why are the AI Aliens in AvP2 so stupid? Why was AvP2's weapon balance completely and totally f**ked?



None of the games are perfect, all have their strengths and weaknesses, and I think AvP3 very strongly deserves a place alongside the other two.

AvP1 had the originality, replay value with the innovative randomly-spawning enemies, and peerless terror with its outrageously high difficulty level - but it also had no story, the aforementioned problems, and hasn't aged too well.

AvP2 added a great story, and made some attempt at fleshing out the existing gameplay dynamic with the Alien lifecycle and some new weapons - but it also lacked a lot of great touches from the original game (most of which I went into in the first paragraph), was nowhere near as terrifying, and had a seriously screwed up multiplayer with a raft of horrendous technical and gameplay issues.

AvP3 has taken a major risk by radically changing the gameplay dynamic - this has ensured that it doesn't feel remotely stale, despite being the latest iteration of an eleven-year-old series (sixteen if you count AvP Jaguar). Check out the latest Unreal Tournament for the proof that this was a very real danger. Despite the lowered feature count (weapons, classes, lifecycle) compared with the previous games, it actually has a much deeper and more fun basic gameplay mechanic.
Furthermore, it represents the Alien and Predator movies far more closely than we've had in the previous games, which is of course the main purpose of this series. It also brings back some of AvP1's features which were sorely missing in AvP2, with the active use of darkness with the destructable lights, realistic character graphics, fish-eye lens, epic gore and free-roaming (to some degree) Aliens.
Another thing I really like is the episodic structure, which harks back to the first game - every level feels right for a stand-alone gameplay session, and the pressure builds up throughout each one from a light, easy start to a big, frenetic battle at the end.

I can honestly say I've enjoyed AvP3 more than both of the previous games, but I don't think it'll keep me entertained for as long because despite all the positive aspects, right now it has more problems than its predecessors ever had.

While there's more randomness to the spawning and movement of AI characters (well, Aliens) than there was in AvP2, it's still heavily reliant on scripted sequences, and attacks rarely take you by surprise like they do with the first game.
There's a very strong sense that it's been built to a budget, with the small variety of stealth/trophy kills and audio responses ("Don't let your guard down!" "Don't relax just yet Marines!"), a lacking of seriously basic functionality such as a screenshot feature, host migration and dedicated servers - which have been commonplace since the inception of modern gaming, and the absence of some of the additions with which AvP2 advanced the series.
To me it comes off as the "that'll do" attitude which all too often can be an unpleasant hallmark of British industry (I'm English, so I get to say that :P). A very visible example of this is when you compare the NPC interaction in the Marine campaign with the Alyx/Vortigaunt bits in the Half-Life 2 episodes - it's a direct comparison in which AvP comes off very badly.
On the subject of NPC interaction, the story isn't good, but this is something which could have been rectified by well-crafted interaction with strongly characterised allies.
There are also a few dodgy design features, such as the way you can't play ranked games in dedicated servers, and while I think the lengthy and gruesome stealth and trophy kills are perfect for online play, where every kill is something to savour, they're too slow and repetitive when you're slaughtering your way through masses of kill-and-forget AIs.
Then there're the technical issues, but those are the things we can expect to be patched. Remember when AvP2 first launched, and occasionally when a player left a multiplayer game they'd leave an invisible, stationary entity which would shoot and kill you?

For me, the perfect AvP game would use AvP1's randomly spawning and free-roaming enemies, AvP2's storytelling and feature list, AvP3's gameplay and graphics (which I haven't mentioned but I think are near perfect), and Half-Life 2 Ep 2's NPC interaction.
Title: Re: Fan Reviews
Post by: genozide on Mar 03, 2010, 07:27:32 PM
This is a long review so i'm sorry for the wall of text. This is my first post but i have been reading up on the forums for a long long time. This review is my point of view so i recent commenting on it much if it differs much from others. Everyone is entitled to their own perspective.

An Aliens versus Predator review by |XF|genozide a.k.a. bugga

Introduction:


I remember watching Alien the eight passenger by ridley scott in the early 80s. Since then i have been fascinated with the H.R. Giger monster. "I admire its purity. A survivor... unclouded by conscience, remorse, or delusions of morality." Several aliens and avp games later both console, coin-up and PC, a few Giger art books, comics and watching every movie several times like a madman, i wish to make a little review.
Then, who am I? Is the game based on the AvP movies? No. Is the predator cloak a cheat? No. Is rebellion making the first AvP game since the movie Predator 2? No. Why are we so angry? Because we have nightmares about bad game reviews by people who can't devote a couple minutes to actually find out what the game is about and do some research, while we are locked up in a lab (i actually work at one). 
I didn't have the pleasure to play Rebellions first AvP game for the Jaguar, but i did play the AvP game for the PC in -99. Also the monolith game that came after that called AvP2 but lets focus on Rebellion again as not to go too off-topic in alien game history 101. Rebellion and SEGA got the opportunity to create a new AvP game of their own, based on their first game in -99 on a experience basis and have told in interviews they focused mainly on the movies Alien, Aliens and Predator for the game environment since the timeline in the game is set to 30 years ahead of Alien 3. Aliens versus Predator is a game by fans for the fans. Fair enough.. Sounds great.
This game is innovative in several ways and still faced with so many more demands and expectations than many other games due to the cult status of the franchise. Let's not forget that in 2002, Alien was deemed "culturally, historically or aesthetically significant" by the National Film Preservation Board of the United States, for example. It's not an easy task for Rebellion to live up to expectations or to make a triple flavoured candy that will taste as good no matter which flavour you prefer.

Rebellion - Building better worlds

I base this review on a year of research following the development of a game i have waited for 8 years, the demo release, a brief multiplayer experience in this game and playing through the three single player campaigns on a high end computer system. I try my best to be straightforward and criticising from a neutral perspective, even though it is hard.

Graphics

Compared to.. to what? Is there a similar game environment? Lets see.. too old.. too different.. naah.. almost.. maybe.. No. In my opinion the planet BG-386 is a different planet to LV planets. As a mining planet, not terraforming planet, this environment is hard to compare to the movie environments in many ways but some reassemblances can be found. And that's a good thing. Not too "family resort" kindly environment and not too stone cold either. Lighting is great in this game. It will feel dark and desolate for the marine player but staying together and keeping to the light will benefit them. After all, aliens cut the power, smashed the lights and stole the batteries. Shadows in the game made me think of the largely exaggerated shadow in FEAR 1, but fixed as it should work. Sunlight, artificial light, flames and explosions all look decent. It is actually possible to hide in the shadows for aliens as the roof is pretty high, mostly and there's boxes and vents and and they come out at night mostly. Textures and models have a feel of halo/gears of war/AvP2 (what the hell ?!) but it's just temporary. Once you get the hang of the brand new Asura engine devloped in the british Hive of Rebellion it has it's own look and feel. Details? Directx 11 support. It's a lot already considering the date of release. You can almost see the blood running in the veins of the tattooed marine who is catching his breath after trying to outrun a predator and alien monster. Graphics are beautiful but alas almost a bit too beautiful. What i frequently miss in new games is the feel of dirt, filth and atmospheric effects. Wildlife, realistic physics and being able to put coins in a soda vendor and drink a cola. Gain health by eating. But would i buy a game after 6 years in development that costs me ten times more than others and includes 10 dvds for install on a machine i couldn't afford? Nah. So, considering what the tools Rebellion had at hand and reflecting on the outcome. Graphics are very nice. Not perfect but nonetheless adequate by far. A few animations could look different, stairs are a bit steep, marine boots are very small but hell.. It's still coffee even if there's no sugar. It might even taste better without it. Graphics i give 9/10.

Sound

Alien claws clatter behind me as i recover from hearing a pulse rifle grenade knock down another with a boom and turn around swiftly to engage but too late to avoid close combat with the hissing monster. Get an acid facelift, hear a predator decloak and my own screams of death. Epic? Typical for an AvP game really. Enjoyable? Oh yeah... Volume, darkness and horror just makes that experience better. All in all the sounds are there and all work well in a surround environment so you can hear from which direction they come and what the sounds are, definately. Again i come to think of the lack of wind sounds and rain but forget it's not a terraforming planet. Background music is ok but the repetitive taunts of the marines get a bit annoying. You get the message of their despair while patroling areas in a futile way, but it just don't sound natural enough. A time delay between similar taunts would help a little. Also more voice acting differences, maybe. Hard to do right in games but they do add a lot to the experience. Thank god for bishop.. Lance Henriksen. Weyland Yutani corporation at it again and what would it be without this magnificent actors voice? Hate to say it but even if there's a lot of voices of him in the game there are other sounds and voices too and their impact wasn't as huge. So i hiss a sound of 7.5/10.

Story

The greed of man dooms a planet by introducing the dormant alien to it for infestation. The colonial marines dropship lands to save what can be salvaged and asses the situation. The old hunter race of the predator arrives to an almost forgotten sacred place alarmed by the intervention of man to fight their greatest prey, the alien. The alien strives to survive in it's alien way, the marine wants to know what's going on and fights both aliens. The predator follows his legacy as a hunter to achieve it's own goals during the story. Pretty straightforward, true to the first movies and nothing too surprising it seems, but there are good bits along the way. An opinion i've seen in earlier reviews is that the environments are repetitive and that it's a bad thing. To get the plots entangled into each other and not leave one odd out as to giving unique environments for one of the three, the same environment for each species is like a tutorial for balance. You will face every species "homeground" but they will also come knocking on your door. A planet with specific installations and environments it seems natural they do visit them at some time. It's where the shit hits the fan, they all meet, so why take a detour, i might ask? Personally i enjoy the conservative aspect and respecting the history of the alien and predator universe. If there's enough of material to work with already, why add something that might not belong there at all? A delicate terrain to step on but the story of each three aspects remain very true to it's origins. New games, lately, have had very short campaigns. Getting, with calm and non-rushing gameplay, a day and a half of campaign play and that times three is good. Hence, multiplayer takes the priority in games, but it will usually be based on the single player experience. The plot is true to the expectations, short and takes place on the same "arena". I wouldn't mind an expansion to the campaign, while i wait for a steam update or something else. AI of the game is at best toyingly realistic, at worst slow and confused. Storywise it's 8/10.

Gameplay

The predator has these trees that have grown just right for it to jump on. They made me think of the tree effort in AvP2 Jungle map. And i'm sure i'm not the only one. Still, that didn't bother me too much. The trees don't look so natural but for gameplay they are well designed. The alien hive environment looked decent enough if not spot on. Also using the environment as an alien wallwalking the walls and roofs didn't glitch or interfere with its movement much except the transitions to vents and releasing the wallwalk, wallhopping and using the movement properly takes time to get used to for oldschool players of the previous games. The Marine running around in a colony and searching for means to survive felt almost natural to a fanatic. The sprint is more realistic and you won't be able to crouch like in so many other games. The missing crouch ability is a small concern for the marine who needs to be on the move a lot to stand a chance against the speed of the other species. How about attacks? All species will need their own tactics. The predator will stand out with a one on one strategy, taking out single targets from a distance or up close. Melee is a strength for the alien species, both pred and bug. The game has added close combat to it's arsenal and it adds to the otherwise scarse weapon arsenal available. In games you will notice every weapon has it's own use and as alien the gameplay, with no weapons, is a challenge that makes the acidblooded alien feel like the monster it is from the movies. Trophykills and stealthkills with light and heavy attacks mould the game into a tactical horror shooter that feels right for the game. Once you have played with all species they all feel a bit overpowered at first but learning what makes each tick will make the balance surface and aid the gamer in fighting adversaries. Being a triple platform, triple species game as a PC gamer i was worried about how it would feel on the PC. Console port? I tried playing the game with my gamepad controller and was pleased to notice it was much easier, albeit a bit challenging at first, with a mouse and keyboard. Light attack, heavy attack, block, sprint, reload, movement, wallwalk, jump, focus, stealthkill.. Where do they all fit? It takes a while but once one gets the hang of them and find the best personal solution for controls setup they start making sense. Gameplay is one of the things that are very different from previous avp games in its functions and actions. There are games like rogue warrior that are similar but add two more species and it gets nastier. As an oldschool player i'd hope for a manual wallwalk option for the bug. Gameplay clicks at 8.5/10.

Singleplayer

In the story rant i kind of discussed the singleplayer aspect already from a point of view. But is there more to it? Singleplayer as mentioned comes with three species, surprise surprise. Added to this is a singleplayer survivor. Achievements in singleplayer are amongst other things audiodiaries, royal jelly canisters and trophybelt collectibles. They are a great addition to players who want to look around every corner and go treasurehunting as an adventurer in the sp. That and breaking lights and some objects in the game is about all interactivity you get next to following the objectives of the game story. No vehicles to drive, cola to buy or asking tequila for a date. The meleekills make up for it. So who needs interactivity? It's not there but would have been fun to drive away in a APC, burp after a cola or get stood out by tequila. The point with it is it gives a bit more freedom for the player. Cooperative singleplayer survivor was mentioned by rebellion with 3 AI teamm8s but i still have to find that option in the game. Probably coming in an update soon if not human error. Singleplayer is slightly different from multiplayer. Acidspitting aliens aside you see them coming crawling at you with lower torso broken, marines discussing situations and predator glory at its history.  Alien and predator singleplayer seems fine but the marine campaign could have done with a bit more cooperative aspects. There are some but just one or two more would have felt right for this fussy reviewer. Single would have got same as story but since it has survivor i give it 8/10.

Multiplayer

Seven different gamemodes, 18 player max, good netcode is adequate to what a fan has wished for. What do they really mean? The gamemodes one by one. Deathmatch i feel is outdated, but something that has to be included in just about every game. No teamwork required, just play and kill everything that moves. hmm.. Mixed species deathmatch. Probably even less appealing to me than DM, but it does present something new. Two teams against eachother in mixed species for each team. So you got bugs, preds, rines against bugs, preds and rines. What a mess, but interesting idea to see how big a mess it could get. I believe making the three species cooperate against the other three kinda kills the whole idea of species against species, but that's me. Species Deathmatch a.k.a. TDM. Woohoo.. Nice one. Next.  Infestation mode. Like last man standing, with every dead rine come great bugs. Adding the last man standing achievement is rewarding for the last survivor. Marines stand a chance together but.. resistance is futile. Hunt mode. Pred stalks marines. A.k.a. juggernaut for some reason... (yeah yeah i know.. ).. Marines learn to get paranoid quickly and sounds like a very nice gamemode but i remember hunt mode in the monolith avp2 wasn't so popular so i feel a bit reluctant towards it. How many so far? *counts* Schwiftyfive.. Domination mode. Two species try dominate certain strategic points in the map. Surprisingly balanced. Like CTF kinda but gotta catchemall pointS. Last but not least the only coop for the game which is 4 player coop survivor. All in all only 8 + 4 maps for the game atm but it's good for starters. 2 + 2 survivor maps. I especially liked C-block since i still haven't figured out which door will open next and almost hoping there isn't one as much as that there would be. Confused? Good. Multiplayer needs spawnprotection badly. Also some limit to how many discs a pred can throw in a row. There are some issues in multiplayer but since the game is fresh it's too early to go utterly critical on this. The balance is just about right but some small fixes and there's a lot of fun for a long time from this game. The netcode is very light and works well even if you have a worst case scenario of a wireless international connection to the other player through a matchmaking P2P service it actually works. Thanks to that and the balance efforts i give MP 8.5/10.

Feel of the game

The feel is something that combines all previous aspects because even if the majority of all previous are high lacking that "certain something" might just be enough to make the game fade out after a while. The feel is confident, promising and exciting. Confident the game will get support in the future, promising what is seen so far of this fresh game and exciting that there is finally new aliens and predator games coming. Adding special editions and alternatives to the game like the survivor and hunter (which i had to get obviously) smells of marketing but also an understanding of the fans and their relentless demands for everything short of a DIY Hive 1:1 scale, Predator cloaking device and USCM issue motiondetector. Rebellion should get paid for a good job. No harm in that. If i didn't want the game or be utterly pessimistic about it i wouldn't have bought it. High expectations were satisfied with a new AvP aspect by rebellion this february. Game requirements were surprisingly low considering the average reqs of games at this time. It also felt a bit light but if friends can play the game without having to use their last money on a new computer i can live with that. It's good to see so many friends from old times get back into the game and most just love the game. More than 9/10 have been loving it. To avoid over-hypeness i'll give the feel of the game a careful 8/10.

Final verdict

Dedicated server open beta was just released yesterday for this game so the time i write this review is a bit early, hence a lower score to what it might get later. A friend with no experience from AvP games earlier played this and was positively surprised. The game will need a few fixes and some SDK and DLC wouldn't hurt. Clan support for dedicated servers would be great. So Clans can prioritise their own members joining the server they pay for. A good server control panel would also be great.

I want to thank Corporal Hicks of AvPgalaxy.net for the best avp site in the world. Cudos to great work there. I still remember the days of AvPworld. ;) Also thanks for the great staff at AvPgalaxy.

Also Rebellion and SEGA deserve thanks for making what i like to see as more than a game. Not all will like the game but if you give it a chance and are a fan of the franchise you will know what you're playing this year and perhaps next.

Final Score: (9 + 7.5 + 8 + 8.5 + 8 + 8.5 + 8 / 7 scores = 57.5 / 7 0 = 82/100)

Graphics: 9
Sound: 7.5
Story: 8
Gameplay: 8.5
Singleplayer: 8
Multiplayer: 8.5
Feel: 8

Total: 8.2/10
Title: Re: Fan Reviews
Post by: chrisr232007 on Mar 03, 2010, 07:36:44 PM
Genozide I could not said it better myself which your review was spot on for how I fill about the game.
Title: Complaints and gratitudes.
Post by: Bhaal on Mar 03, 2010, 08:34:00 PM
Complaints :
--- the netcode - i mean come on avp2 had huge lags, and this one got them as well. At least avp2 didn't lock like this one does , so you wake up dead
--- Marine: nice, but somehow i find it hard to aim, its like the pulse rifle sucks at accuracy. The avp2 pulse rifle was better
--- Predator: once you get hit you cant move, or you move very slow. That usually means one shot and you're dead. Also i hate this about the autojumping : you can get stealth killed while nearly completing one, if your hit by bullets no more jump.
--- Disc : servers should have weapon restrictions. Its just stupid when you have the most powerful melee character throwing the disk at you in the middle of a melee fight. Not to mention spawn kills.
--- Predator : bring back the old style weapons. I like the secondary weapon system but somehow i miss having other weapons... you know except wrist blades. Keep the focus jump but bring back the old-school high jumping. Give the pred more health,or make him faster, so once you get hit you can run.
---Alien : i don't know how you did it in the first game but wallwalking there was great. You could just spiral through corridors. Here if you meet a small bump you start climbing it. Not fun.

Gratitudes:
Graphics : i like em, they're great, even though the atmosphere is not that scary...
Predator/alien melee system. I actually love it. Jump-attack, blocking....it cool.
Stealth kills/grab kills: spectacular. Although in multiplayer they should be limited. I thought of this : the stealth/grab kills should only be possible if the target is unde 40% health or something like that. Taking lag into consideration its annoying when an alien / pred gets behind you and he presses E, you die no chance of fighting back, even if at full health. Stealth spawn kills would also be eliminated.

So much for now and i want to see your progress Rebellion.

Being a big fan of AvP franchise, this game surprised me, being a big departure from AvP2, and not always in a good way.


P.S. For 15 Gigs of game the campaigns are terribly short. 2.5 Hrs to finish the pred campaign. Come on...
Title: Re: Complaints and gratitudes.
Post by: Urban Hunter on Mar 03, 2010, 08:45:09 PM
Quote from: Bhaal on Mar 03, 2010, 08:34:00 PM
. Give the pred more health




no its fine.
Title: Re: Complaints and gratitudes.
Post by: nubi on Mar 03, 2010, 08:52:35 PM
Quote from: Bhaal on Mar 03, 2010, 08:34:00 PM
Complaints :
--- the netcode - i mean come on avp2 had huge lags, and this one got them as well. At least avp2 didn't lock like this one does , so you wake up dead
--- Marine: nice, but somehow i find it hard to aim, its like the pulse rifle sucks at accuracy. The avp2 pulse rifle was better
--- Predator: once you get hit you cant move, or you move very slow. That usually means one shot and you're dead. Also i hate this about the autojumping : you can get stealth killed while nearly completing one, if your hit by bullets no more jump.
--- Disc : servers should have weapon restrictions. Its just stupid when you have the most powerful melee character throwing the disk at you in the middle of a melee fight. Not to mention spawn kills.
--- Predator : bring back the old style weapons. I like the secondary weapon system but somehow i miss having other weapons... you know except wrist blades. Keep the focus jump but bring back the old-school high jumping. Give the pred more health,or make him faster, so once you get hit you can run.
---Alien : i don't know how you did it in the first game but wallwalking there was great. You could just spiral through corridors. Here if you meet a small bump you start climbing it. Not fun.

Gratitudes:
Graphics : i like em, they're great, even though the atmosphere is not that scary...
Predator/alien melee system. I actually love it. Jump-attack, blocking....it cool.
Stealth kills/grab kills: spectacular. Although in multiplayer they should be limited. I thought of this : the stealth/grab kills should only be possible if the target is unde 40% health or something like that. Taking lag into consideration its annoying when an alien / pred gets behind you and he presses E, you die no chance of fighting back, even if at full health. Stealth spawn kills would also be eliminated.

So much for now and i want to see your progress Rebellion.

Being a big fan of AvP franchise, this game surprised me, being a big departure from AvP2, and not always in a good way.


P.S. For 15 Gigs of game the campaigns are terribly short. 2.5 Hrs to finish the pred campaign. Come on...
i lol'd
Title: Re: Complaints and gratitudes.
Post by: Lie on Mar 03, 2010, 08:56:38 PM
Quote from: Urban Hunter on Mar 03, 2010, 08:45:09 PM
Quote from: Bhaal on Mar 03, 2010, 08:34:00 PM
. Give the pred more health




no its fine.

Whats the hell, out of all the comments I heard/read about the game "Preds need more health" hearing that the word "NO" come out of my mouth like I have turrets.
Title: Re: Complaints and gratitudes.
Post by: Bhaal on Mar 03, 2010, 09:23:39 PM
I said give him more health or make him faster when he gets hit. I get face to face with a marine and if i get one bullet i'm dead. In AVP2 you could retreat, in this one you can not. Once you get hit, you get slow motion or you get stuck.

Title: Re: Complaints and gratitudes.
Post by: Huol on Mar 03, 2010, 09:27:47 PM
Whats wrong with you?
Title: Re: Fan Reviews
Post by: Lie on Mar 03, 2010, 10:38:07 PM
I say we hit him over the head with a stick, then maybe he'll learn that predators have enough health because if they had anymore it would be unfair.
Title: Re: Fan Reviews
Post by: genozide on Mar 03, 2010, 10:52:20 PM
Quote from: chrisr232007 on Mar 03, 2010, 07:36:44 PM
Genozide I could not said it better myself which your review was spot on for how I fill about the game.

Thank you.  :) Appretiate you liked it.
Title: Re: Fan Reviews
Post by: YutaniDitch on Mar 04, 2010, 01:00:32 PM
Ok, have finished the game for some time now, but I only remembered to post my final analysis:

Well, first of all, the majority of the graphical and sound hiccups problems got solved by switching to Xp instead of Windows 7 and by also installing the latest graphical and sound drivers... Still, there are parts where sound is missing and some graphical issues that I think got fixed by the patch 2 that came out earlier this week... And I said ' I think' because there is no way I am gonna download it via Steam... I find it immoral that a person has to suck up to steam to get the patches that were REQUIRED to be already in the retail DVD... Just another immoral way to earn extra bucks at the costs of other people's 'vices'...  ::) :o ;D

I think with the fixes the game got much better (I somehow was unable to see the Predator's voice synthesizer) and the game is solid enough for me... This just shows that the Direct x 11 is a mirage, since even in Direct X 10 mode the game is utterly unstable...

The Alien ending got some of the fans of the 'warrior turning to Queen' excited... And the egg-morphing ones not so enthused...I am  :-\...

So, I liked the game, and it is a breath of fresh air after the Modern Warfares, I guess... Still maintain the criticism of the first preview-review I did before since there are still a few gameplay things that become more noticeable the higher the difficulty level... I mean, apart from the Sniper Rifle, no weapon is really good to kill Aliens... The Pulse Rifle takes way too long to kill them, not to mention the sidearm... The Flamethrower is useless, and so is the SmartGun, because the times we use them, the Aliens come from multiple sidesa, and so the tracking becomes useless... The shotgun is, I bet, intentionally scarce...And that is about it as far as weaponry goes... The smartgun occupying two out of three weapon slots, leaving only the sidearm available, didn't make me happy either... especially with the ammo available for the SG...

Apart from that, I am more and more in love with the graphics...The story, well, let's just say it was nowhere near AVP2... AVP2's story with these graphics would have been HOORAH!

Still, the best review I can give it is that it is my default game on my PC...I install others and then uninstall them once they're finished, but this one has been there... As it happened with AVP and AVP2...

This game is a thrill... It could have been better, yes, but so can most, if not all games that come out... The point is how entertained you get with the game?  It is cool to stalk humans as the Alien or Predator and it is cool to use the more traditional FPS as the Marine to see more clearly the differences and MOs of the three creatures... That is what attracted me more to the AVP games than the movies they are inspired from...

And the killshots still give me 'joygasms'... even when I am getting hit by Aliens while doing that... The Aliens, the Predators are very well designed, the human faces up close are impressive... The gameplay is a bit hard at first but then it is like a vice: the jumping part of the Predator is now instinctive, the Alien movements even more so (too bad we cannot pick the humans up when we are on the ceiling or on a wall and do the Killshot like that...too bad) and the Marines, well, they are more déjá vu but still competently crafted to make them worthwhile... The gun 'aim heaviness' thing is a bit disappointing, and the 'melee' is preposterous, but if not for the melee, I would have been toast many times...So, once we swallow it, we're fine...Though for the next installment, I hope they focus more on the story and the Marines' gameplay, because it is clearly the weakest of the bunch...  ??? ;D

So, as my FINAL MARK, I would give a 8.5 to the game... The story's lack of cohesive interlinkage between all 3 creatures and some holes in it as well; the marine's gameplay and the remaining glitches take the 1 point I was willing to give it...Still, the gameplay is addictive and the graphics are stunning... ;)
Title: Re: Fan Reviews
Post by: Porkus Maximus on Mar 04, 2010, 02:45:01 PM
QuoteWell, first of all, the majority of the graphical and sound hiccups problems got solved by switching to Xp instead of Windows 7 and by also installing the latest graphical and sound drivers... Still, there are parts where sound is missing and some graphical issues that I think got fixed by the patch 2 that came out earlier this week... And I said ' I think' because there is no way I am gonna download it via Steam... I find it immoral that a person has to suck up to steam to get the patches that were REQUIRED to be already in the retail DVD... Just another immoral way to earn extra bucks at the costs of other people's 'vices'...  ::) :o ;D

What the f**k are you talking about?  Steam is free, and auto-updates your products for you completely removing the need to check forums and websites for download links.
Title: Re: Fan Reviews
Post by: Aeus on Mar 04, 2010, 02:56:49 PM
Watch it Porkus.
Title: Re: Complaints and gratitudes.
Post by: -Sharky- on Mar 04, 2010, 04:39:04 PM
Quote from: Bhaal on Mar 03, 2010, 09:23:39 PM
I said give him more health or make him faster when he gets hit. I get face to face with a marine and if i get one bullet i'm dead. In AVP2 you could retreat, in this one you can not. Once you get hit, you get slow motion or you get stuck.

I'm gonna ask you a simple question: Are you relatively good in computer games? The reason why I ask this is because that comment of yours makes me think otherwise.
Title: Re: Fan Reviews
Post by: spinksy on Mar 04, 2010, 05:02:17 PM
Great reveiw genozide.

Spot on!

Oh and just want to add that I read on here someone said thet AvP was really heavily traded in at game stores - I went into Norwich where I live and couldnt find a single pre-owned copy in any of the computer shops (3 game stores and 1 gamestation).
Title: Re: Fan Reviews
Post by: genozide on Mar 04, 2010, 06:58:19 PM
Quote from: spinksy on Mar 04, 2010, 05:02:17 PM
Great reveiw genozide.

Spot on!

Oh and just want to add that I read on here someone said thet AvP was really heavily traded in at game stores - I went into Norwich where I live and couldnt find a single pre-owned copy in any of the computer shops (3 game stores and 1 gamestation).

Thank you spinksy  :)
I had trouble finding it in the local shops or getting it preordered locally, which was a first. so i ordered through a netstore and from HMV.
Title: Re: Fan Reviews
Post by: YutaniDitch on Mar 04, 2010, 07:59:24 PM
Quote from: Porkus Maximus on Mar 04, 2010, 02:45:01 PM
QuoteWell, first of all, the majority of the graphical and sound hiccups problems got solved by switching to Xp instead of Windows 7 and by also installing the latest graphical and sound drivers... Still, there are parts where sound is missing and some graphical issues that I think got fixed by the patch 2 that came out earlier this week... And I said ' I think' because there is no way I am gonna download it via Steam... I find it immoral that a person has to suck up to steam to get the patches that were REQUIRED to be already in the retail DVD... Just another immoral way to earn extra bucks at the costs of other people's 'vices'...  ::) :o ;D

What the f**k are you talking about?  Steam is free, and auto-updates your products for you completely removing the need to check forums and websites for download links.

Ever since Half-Life 2, which took me 60 minutes to activate via STEAM :o, this concept is annoying as hell...

Call me old-fashioned or just plain careful, but I like to CHOOSE which updates I see fit... And not risk messing up the already frail PC configs... >:(

;)
Title: Re: Fan Reviews
Post by: Porkus Maximus on Mar 04, 2010, 08:24:57 PM
Then simply go into update properties and set the game to "do not automatically update this game".
Title: Re: Fan Reviews
Post by: YutaniDitch on Mar 05, 2010, 03:26:56 PM
Quote from: Porkus Maximus on Mar 04, 2010, 08:24:57 PM
Then simply go into update properties and set the game to "do not automatically update this game".

THAT was the very first thing I did after installing HL2... only it was too late...60 minutes too late, to be a little more precise...! ;D

And HL2 was rubbish...If it was a good game, I would have overlooked it... But boy, I never understood all the hype...The game was WAY too easy and tedious as hell...Even the gravity gun went boring after a couple of 'body smashing' stunts...

I think STEAM is just a nuisance...Various developer sites make the updates/patches available without this intrusion...

I just hope now that UBISOFT is gonna download via STEAM, that they revoke STARFORCE...Talking about a software that clearly affects the PC...

Still, 60 minutes (hell, even 30 minutes would be too much!) just to activate a BS game like Half-Life 2?!?

I was almost suing VALVE for not having that on the cover...That the game required activation via Net... I would have never bought the darned thing! This is the only game I regretted buying! And there it is, on display, to remind me of my mistake!  ;D :D :o
Title: Re: Fan Reviews
Post by: Alexa Chung on Mar 06, 2010, 03:15:42 AM
If I buy this game three years late, like I did with AvP2, is it likely that anyone will be playing it?
Title: Re: Fan Reviews
Post by: Xhan on Mar 06, 2010, 03:15:54 AM
Quote from: YutaniDitch on Mar 04, 2010, 01:00:32 PM
Ok, have finished the game for some time now, but I only remembered to post my final analysis:

Well, first of all, the majority of the graphical and sound hiccups problems got solved by switching to Xp instead of Windows 7 and by also installing the latest graphical and sound drivers... Still, there are parts where sound is missing and some graphical issues that I think got fixed by the patch 2 that came out earlier this week... And I said ' I think' because there is no way I am gonna download it via Steam... I find it immoral that a person has to suck up to steam to get the patches that were REQUIRED to be already in the retail DVD... Just another immoral way to earn extra bucks at the costs of other people's 'vices'...  ::) :o ;D

I think with the fixes the game got much better (I somehow was unable to see the Predator's voice synthesizer) and the game is solid enough for me... This just shows that the Direct x 11 is a mirage, since even in Direct X 10 mode the game is utterly unstable...

The Alien ending got some of the fans of the 'warrior turning to Queen' excited... And the egg-morphing ones not so enthused...I am  :-\ ...

So, I liked the game, and it is a breath of fresh air after the Modern Warfares, I guess... Still maintain the criticism of the first preview-review I did before since there are still a few gameplay things that become more noticeable the higher the difficulty level... I mean, apart from the Sniper Rifle, no weapon is really good to kill Aliens... The Pulse Rifle takes way too long to kill them, not to mention the sidearm... The Flamethrower is useless, and so is the SmartGun, because the times we use them, the Aliens come from multiple sidesa, and so the tracking becomes useless... The shotgun is, I bet, intentionally scarce...And that is about it as far as weaponry goes... The smartgun occupying two out of three weapon slots, leaving only the sidearm available, didn't make me happy either... especially with the ammo available for the SG...

Apart from that, I am more and more in love with the graphics...The story, well, let's just say it was nowhere near AVP2... AVP2's story with these graphics would have been HOORAH!

Still, the best review I can give it is that it is my default game on my PC...I install others and then uninstall them once they're finished, but this one has been there... As it happened with AVP and AVP2...

This game is a thrill... It could have been better, yes, but so can most, if not all games that come out... The point is how entertained you get with the game?  It is cool to stalk humans as the Alien or Predator and it is cool to use the more traditional FPS as the Marine to see more clearly the differences and MOs of the three creatures... That is what attracted me more to the AVP games than the movies they are inspired from...

And the killshots still give me 'joygasms'... even when I am getting hit by Aliens while doing that... The Aliens, the Predators are very well designed, the human faces up close are impressive... The gameplay is a bit hard at first but then it is like a vice: the jumping part of the Predator is now instinctive, the Alien movements even more so (too bad we cannot pick the humans up when we are on the ceiling or on a wall and do the Killshot like that...too bad) and the Marines, well, they are more déjá vu but still competently crafted to make them worthwhile... The gun 'aim heaviness' thing is a bit disappointing, and the 'melee' is preposterous, but if not for the melee, I would have been toast many times...So, once we swallow it, we're fine...Though for the next installment, I hope they focus more on the story and the Marines' gameplay, because it is clearly the weakest of the bunch...  ??? ;D

So, as my FINAL MARK, I would give a 8.5 to the game... The story's lack of cohesive interlinkage between all 3 creatures and some holes in it as well; the marine's gameplay and the remaining glitches take the 1 point I was willing to give it...Still, the gameplay is addictive and the graphics are stunning... ;)

or maybe your level of implementation isn't up to snuff.

The smartgun can mulch an Alien in 3-4 hits, causes auto pain stagger in 5 every time without fail on nightmare and highlights ANYTHING in game, and the shotgun is so effective against everything it's ridiculous.
Title: Re: Fan Reviews
Post by: Xhan on Mar 06, 2010, 03:18:11 AM
Quote from: Alexa Chung on Mar 06, 2010, 03:15:42 AM
If I buy this game three years late, like I did with AvP2, is it likely that anyone will be playing it?

I don't think this one is going to have the same legs, and SEGA offering off site support for that long... ahahaha... yeah. The same people probably won't even be working there anymore.
Title: Re: Fan Reviews
Post by: Alexa Chung on Mar 06, 2010, 03:21:22 AM
I hate arriving late for these things. Oh, to be one of those people right at the beginning who could say WHAT THE f**k IS THIS SKEETER SHIT
Title: Re: Fan Reviews
Post by: Xhan on Mar 06, 2010, 03:47:27 AM
Well in a perfect unicorn flavored world, by the time you bought the game, SP crashes won't exist and MP might actually be balanced and the entire game might actually run on 64 bit systems with nVidia cards in them. But SEGA probably doesn't have that kind of money, they gotsa be tooling up for the summer Olympics mascot fest.
Title: Re: Fan Reviews
Post by: Brother on Mar 06, 2010, 10:28:02 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv365%2Fraehall%2Fcracked%2Funicorn.jpg&hash=c7b4081bceef6184fe397ce66d19e94012699c52)
Never gonna' happen.
Title: Re: Complaints and gratitudes.
Post by: Lie on Mar 06, 2010, 09:51:30 PM
Quote from: -Sharky- on Mar 04, 2010, 04:39:04 PM
Quote from: Bhaal on Mar 03, 2010, 09:23:39 PM
I said give him more health or make him faster when he gets hit. I get face to face with a marine and if i get one bullet i'm dead. In AVP2 you could retreat, in this one you can not. Once you get hit, you get slow motion or you get stuck.

I'm gonna ask you a simple question: Are you relatively good in computer games? The reason why I ask this is because that comment of yours makes me think otherwise.

Lol
Title: Re: Fan Reviews
Post by: AussiePred747 on Mar 07, 2010, 01:08:52 AM
Quote from: Xhan on Mar 06, 2010, 03:15:54 AM
Quote from: YutaniDitch on Mar 04, 2010, 01:00:32 PM

The smartgun can mulch an Alien in 3-4 hits, causes auto pain stagger in 5 every time without fail on nightmare and highlights ANYTHING in game, and the shotgun is so effective against everything it's ridiculous.

Mabye because its a shotgun. Its meant to be effective at short ranged.   ::)
Title: Re: Fan Reviews
Post by: stroggificated on Mar 07, 2010, 03:53:05 PM
+ Good graphics, animations and movie scenes
   
+ Good marine campaign
   
+ Funny special kills / stealth kills

+/- Average Predator Campaign

+/- Average story

- Disappointing Alien campaign

- Control


Maybe it's a lack of practise, but some abilities and controls from the prior games I miss very much. The prior controls added with Trophy kills or Stealth Kills would be almost perfect. The AI isn't that good. The marine campaign saved the game for being bad. I expected more.
Title: Why didn't they just call this Aliens
Post by: Billiken on Mar 09, 2010, 11:58:31 AM
I finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me. I was surprised when I only came across the Predator once. I don't know why they just didn't call this game Aliens because it has plenty of them. I don't fancy completing the game as the creatures I didn't like the experience much. Being the Alien mad me disorientated;I had no idea where I was going. And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.
Title: Re: Why didn't they just call this Aliens
Post by: Inverse Effect on Mar 09, 2010, 12:02:20 PM
As the predator you fight plenty of aliens, ohh look

Aliens vs Predator.
Title: Re: Why didn't they just call this Aliens
Post by: AvatarIII on Mar 09, 2010, 12:07:08 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
I finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me. I was surprised when I only came across the Predator once. I don't know why they just didn't call this game Aliens because it has plenty of them. I don't fancy completing the game as the creatures I didn't like the experience much. Being the Alien mad me disorientated;I had no idea where I was going. And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.

trade it in and wait for A:CM.

the whole point of AvP games is to play as all 3 species, you just wasted so much money only playing as a marine.

also the game is aliens Vs Predator not Aliens vs Predators

in the movies, the humans only fight one predator,
Predator - 1 Predator
Predator 2 - 1 Predator until the end, but they don't fight
AvP - 3 Predaotrs, 2 die pretty quickly, before even bumping into the humans
AvPR - 1 predator.
Title: Re: Why didn't they just call this Aliens
Post by: OmegaZilla on Mar 09, 2010, 12:09:19 PM
No he didn't, if they made the campaign, why not use it?
Title: Re: Why didn't they just call this Aliens
Post by: Whoopass on Mar 09, 2010, 12:37:29 PM
QuoteI finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me.

Definetly not a record man, I finished it in seven hours, and apparantly that makes me shit for doing it so slowly :P
Title: Re: Why didn't they just call this Aliens
Post by: Brother on Mar 09, 2010, 01:35:15 PM
Try the MP, you will be wondering why it isn't called Predators.
Title: Re: Why didn't they just call this Aliens
Post by: MadassAlex on Mar 09, 2010, 01:51:58 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.

That's learning curve more than anything else. As long as you choose your actions carefully, it shouldn't be too difficult.
Title: Re: Why didn't they just call this Aliens
Post by: Keg on Mar 09, 2010, 02:12:02 PM
Sorry but it sounds like you just havnt bothered to learn how to play as the Alien and Predator. They are more stealth based and you cant just go rushing in everywhere. Especially as the Alien, you need to stick to the shadows and stalk your prey slowly, on the walls and on the ceiling and grab them when its safe to do. Running around the levels willy nilly trying to fight marines as an ALien aint goin to work.

Also you may only come across one Predator in the marine campaign but if you pay attention throughout the game, you'll notice thats its actually following you and observing you just like in the movies. I thought it was a great feeling and I had no idea when, if at all it would appeasr, so when it did, it was fantastic. Theres a couple of times during the game when your motion tracker goes off but theres nothing there and if you listen you can hear the signature Predator growl and on one occassion I heard it do the laugh. These subtle little hints kept me on my toes because I kept thinking the Predator was going to appear and he didnt, just like in the movies, biding its time. And then towards the end we gradually see more and more of it. Like when you see its shoulder cannons lasers target the alien on the window and fire at it and then it starts shooting at you with its plasma caster and jumping across the roofs with its cloaks. Theres also a couple of occasions where you come across hanging skinned bodies. I think the game did well in creating an atmosphere for the predator in the marine campaign. It wasnt in your face but it was subtle enough to make you think "did i just hear a predator, or did i just see what i think i did?". The exact same feeling Dutch and his men would have had in the movie.
Title: Re: Why didn't they just call this Aliens
Post by: xUSMCx on Mar 09, 2010, 04:25:30 PM
Because it has Predators in it.
Title: Re: Why didn't they just call this Aliens
Post by: Le Celticant on Mar 09, 2010, 05:26:08 PM
Quote from: Brother on Mar 09, 2010, 01:35:15 PM
Try the MP, you will be wondering why it isn't called Predators.
Here is the point.
Title: Re: Why didn't they just call this Aliens
Post by: Corporate Merc on Mar 09, 2010, 05:35:20 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
I finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me. I was surprised when I only came across the Predator once. I don't know why they just didn't call this game Aliens because it has plenty of them. I don't fancy completing the game as the creatures I didn't like the experience much. Being the Alien mad me disorientated;I had no idea where I was going. And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.



I love the predator campaign, I constantly replay it because its sooooooo much fun screwing w/ the marines' heads. Especially in the RUINS part if you just kinda stalk em' and dont attack they actually talk about life in basic training and how tequila is a hardass chick.

Anyway, I do agree big time that you shoulda faced more then 1 predator as a marine but I think the rest of the campaigns like pred and alien not to mention the cool MP more than makes up for that. You just gotta get used to the controls of all the species and once you do that you'll have a blast.
Title: Re: Why didn't they just call this Aliens
Post by: Revenant on Mar 09, 2010, 05:49:17 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
I finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me. I was surprised when I only came across the Predator once. I don't know why they just didn't call this game Aliens because it has plenty of them. I don't fancy completing the game as the creatures I didn't like the experience much. Being the Alien mad me disorientated;I had no idea where I was going. And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.

so ur complaining because there r too many aliens in the predator SINGLEPLAYER campaign?

riighhhhttt.........

Imo, u just need abit more practice. Ur never perfect at something the first time u try it!

start a game in Easy mode so that u can get used to the melee system.
If ur having a hard time face an alien in melee just:
Block LA + Counter using  LA = Alien Knockdown + HA = X_X Alien

If u see it's tail curving bak just :
LA = Alien Knockdown  + HA = X_X Alien.

Try to identify between LA's and HA's  [ Light Attack and Heavy Attack ]

And you are supposed to face aliens in an avp game....

You werent expecting Penguins were u ?

:)
Title: Re: Why didn't they just call this Aliens
Post by: PLEXI on Mar 09, 2010, 05:51:16 PM
QuoteYou werent expecting Penguins were u ?
I was.
Title: Re: Why didn't they just call this Aliens
Post by: Helikaon on Mar 09, 2010, 06:49:58 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
AvP - 3 Predaotrs, 2 die pretty quickly, before even bumping into the humans

Hate to nitpick, but the Predator's engage the humans before the aliens in AVP, in fact they kill several mercenaries before Grid 'saves' Lex from Chopper.

I kinda agree that there should have been more Predator engagements in the singleplayer, but I was much too busy shooting Aliens to notice.
Title: Re: Why didn't they just call this Aliens
Post by: Le Celticant on Mar 09, 2010, 06:50:13 PM
Quote from: Revenant on Mar 09, 2010, 05:49:17 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
I finished the Marine campaign in a surprising 3 days probably not a record but still quite quick for me. I was surprised when I only came across the Predator once. I don't know why they just didn't call this game Aliens because it has plenty of them. I don't fancy completing the game as the creatures I didn't like the experience much. Being the Alien mad me disorientated;I had no idea where I was going. And the Predator was just not fun at all. I wanted to leap around as Pred like he did in the movies but its to hard. And in close combat situations with aliens it is to hard to fight.

so ur complaining because there r too many aliens in the predator SINGLEPLAYER campaign?

riighhhhttt.........

Imo, u just need abit more practice. Ur never perfect at something the first time u try it!

start a game in Easy mode so that u can get used to the melee system.
If ur having a hard time face an alien in melee just:
Block LA + Counter using  LA = Alien Knockdown + HA = X_X Alien

If u see it's tail curving bak just :
LA = Alien Knockdown  + HA = X_X Alien.

Try to identify between LA's and HA's  [ Light Attack and Heavy Attack ]

And you are supposed to face aliens in an avp game....

You werent expecting Penguins were u ?

:)

I expected to face PredatorS also.
And not batman jumping from rooftop with a Predator costume.
Title: Re: Why didn't they just call this Aliens
Post by: RidgeTop on Mar 09, 2010, 07:45:24 PM
In the AVP2 marine campaign you fought one Predator.  Perhaps you could complain about that as well?
Title: Re: Why didn't they just call this Aliens
Post by: AvatarIII on Mar 09, 2010, 08:10:05 PM
Quote from: Helikaon on Mar 09, 2010, 06:49:58 PM
Quote from: Billiken on Mar 09, 2010, 11:58:31 AM
AvP - 3 Predaotrs, 2 die pretty quickly, before even bumping into the humans

Hate to nitpick, but the Predator's engage the humans before the aliens in AVP, in fact they kill several mercenaries before Grid 'saves' Lex from Chopper.

I kinda agree that there should have been more Predator engagements in the singleplayer, but I was much too busy shooting Aliens to notice.

you're right, my mistake, but that is the only time more than one predator engages humans at the same time in the whole franchise.
Title: Re: Why didn't they just call this Aliens
Post by: Proj2501 on Mar 09, 2010, 08:10:39 PM
Why didn't they just delete this thread?
Title: Re: Why didn't they just call this Aliens
Post by: Baasje92 on Mar 09, 2010, 08:12:10 PM
Quote from: RidgeTop on Mar 09, 2010, 07:45:24 PM
In the AVP2 marine campaign you fought one Predator.  Perhaps you could complain about that as well?
yea people whine to much about the little things
Title: Re: Why didn't they just call this Aliens
Post by: T.L.22 on Mar 09, 2010, 09:30:22 PM
Quote from: RidgeTop on Mar 09, 2010, 07:45:24 PM
In the AVP2 marine campaign you fought one Predator.  Perhaps you could complain about that as well?

Yea, and the Predator in AvP2 didn't even put up a fight. Although there were 2 in that level. One of them is the "normal" predator, who is firing his shoulder cannon at you just as you leave the elevator shaft. Then the heavy takes out the marines outside.

I liked the Predator encounters in this one. It kept me on edge, wondering where it was. Then the scene in
Spoiler
Gateway (the first time the predator attacks you with the plasmacaster) was pretty intense. You'll notice that he'll move around if you watch him with the sniper scope, if you attack him. You CAN beat him there, and he'll leave if you win. So technically it's TWO fights against the Predator. You just don't kill him the first time.

The second Predator fight as a marine was pretty sweet, too. One of the more unique fights of the game, and in a lot of FPS games, too. Leaping from building to building trying to get you, and the brief stints on the ground where he'd lunge you and try to trophy kill you, and then he runs off to heal himself when it gets too hot for him to handle. I liked it, probably my favorite fight in the game.
[close]

I liked it. Marine campaign took me about 7 hours on Normal first time. I took my time enjoying it though.
Title: Re: Why didn't they just call this Aliens
Post by: Corporate Merc on Mar 09, 2010, 10:03:42 PM
Quote from: T.L.22 on Mar 09, 2010, 09:30:22 PM
Quote from: RidgeTop on Mar 09, 2010, 07:45:24 PM
In the AVP2 marine campaign you fought one Predator.  Perhaps you could complain about that as well?

Yea, and the Predator in AvP2 didn't even put up a fight. Although there were 2 in that level. One of them is the "normal" predator, who is firing his shoulder cannon at you just as you leave the elevator shaft. Then the heavy takes out the marines outside.

I liked the Predator encounters in this one. It kept me on edge, wondering where it was. Then the scene in
Spoiler
Gateway (the first time the predator attacks you with the plasmacaster) was pretty intense. You'll notice that he'll move around if you watch him with the sniper scope, if you attack him. You CAN beat him there, and he'll leave if you win. So technically it's TWO fights against the Predator. You just don't kill him the first time.

The second Predator fight as a marine was pretty sweet, too. One of the more unique fights of the game, and in a lot of FPS games, too. Leaping from building to building trying to get you, and the brief stints on the ground where he'd lunge you and try to trophy kill you, and then he runs off to heal himself when it gets too hot for him to handle. I liked it, probably my favorite fight in the game.
[close]

I liked it. Marine campaign took me about 7 hours on Normal first time. I took my time enjoying it though.


I took my time aswell, now that I have all the collectibles and beat 'em all on nightmare I can enjoy f@#king some shit up. Also just a little cool thing I found in the colony level playing as the marine they have USMC recruitment posters that bascilly say " open to all men and women who wanna kick ass". Coulda' been a little more creative but certaintly has marine mentality written all over it lol.
Title: alien vs predator
Post by: qz08 on Mar 12, 2010, 01:47:36 AM
the game is good but the movies are better :)
Title: Re: alien vs predator
Post by: newbeing on Mar 12, 2010, 08:23:35 PM
Quote from: qz08 on Mar 12, 2010, 01:47:36 AM
the game is good but the movies are better :)

Which movies? Alien, Predator films or the AvP films?
Title: Re: Fan Reviews
Post by: Brother on Mar 12, 2010, 09:10:09 PM
All of them?
Title: Re: Fan Reviews
Post by: newbeing on Mar 12, 2010, 09:20:47 PM
Quote from: Brother on Mar 12, 2010, 09:10:09 PM
All of them?

Well I'd have to say that the game is no where as horribly disappointing as the two AvP films.
Title: Re: Fan Reviews
Post by: Brother on Mar 12, 2010, 10:44:08 PM
It's a matter of opinion.
Title: Re: Fan Reviews
Post by: Fleshtrap666 on Mar 13, 2010, 12:03:50 AM
AVP had big clunky looking predators that looked like ninja turtles that couldn't last 5 minutes in a fight with a alien. And enough about them being teenagers....you mean to tell me your spear and throwing disc are immune to alien acid...but your wrist blades and armor are not?...yeah good job planning ahead buddy. And aliens with 30ft tails...and the inability to work in groups....which they are normally very good at..

AVP:R had a god damned Jesus predator that looked alot better then the last but must of had some form of magic force field around his body that somehow made acid blood fall "around" him instead of on him. Even though it has obviously splashed him in his face before, not to mention retarded dwarf aliens and an Alien with predator dreads..."Yes I know they are not really dreads."..

Enough said...AVP game mounds better IMO. AVP:R might of been at least "Acceptable" to me if the predator had at least taken a beaten.....but he just walked effortlessly through everything that got in his way.
Title: Re: Fan Reviews
Post by: Kimarhi on Mar 13, 2010, 12:17:41 AM
The avp games are better than the movies.

I do think AvP2's predator involvement was better simply because their presence was there almost always throughout the campaign.  Even in the Alien heavy segments, you would still find skinned bodies, but aside from that you first encounter a pack of them f**king up the POC as soon as you land, and then again when you return to the POC.

They even play a point in the corporate intrigue part of the game because your player character is still with the other player characters there. 

My only complaint with AvP is that in the human campaign, they didn't use him enough, especially to change the flavor with the constant onrushing alien swarms. They were around from the beggining to, even before some of the marines made planet fall, but felt absent from the action for HUGE parts of the game.

Personally I missed the preds stalking the humans and actually the corporate cannon fodder (minus orange corporate jumpsuits) from AvP2.  Should've had some better armed/armored corporate security guards for all the campaigns for reasons of variety.

Some corporate baddies are necessary.  But they didn't need to be so boring to take apart like the androids were.  High intensity but very short conflicts were needed.  True the enemies were tougher, but it eventually gets boring to whack the shit out of fifty enemies with huge health limits in single player.
Title: Re: Fan Reviews
Post by: genozide on Mar 13, 2010, 08:18:38 PM
I'd love to see more fan reviews of the game...  :-\
Title: Re: Fan Reviews
Post by: Purebreedalien on Mar 14, 2010, 05:44:53 PM
There are 35 pages of reviews...

Title: Re: Fan Reviews
Post by: saCbOy13 on Mar 16, 2010, 09:21:18 AM
game was good seeing as this is my first avp game since the OG rebelion released more than a decade ago. Next time around they need to focuse more on the acual game playing since the story has already been established. Dont get me wrong, it's a great first-person "shooter." And as for the AVP movies I did enjoy them. You got to remember the preditors armor, weapons, and equipment is earned. That is why the last preditor's weapons might have been acid resistant. And he was more "seasoned" which is why he lasted through the movie. 8)
Title: Re: Fan Reviews
Post by: War Wager on Mar 16, 2010, 07:38:47 PM
Done a review over on Spectrum (http://avpspectrum.com/reviews/avp-review) if anyone's interested.
Title: Re: Fan Reviews
Post by: Purebreedalien on Mar 16, 2010, 09:41:11 PM
Nicely done, War. I agree with everything you said.
Title: Re: Fan Reviews
Post by: Space_Dementia on Mar 17, 2010, 04:37:11 PM
I enjoyed the Campaign part of this game, even though it doest match up to AVP 2 the same way (AVP 2 was a hell lot more darker and scarier) I also like it how they seemed to combine both the first AVP movie and AvP R story into one game e.g. Pyramid, wayland finding it, team of Predators sent on some sort of clean up mission...

Im loving the multiplayer part too, though like many have said, it doesnt seem to be working right...shouldnt you be able to host your own ranked match? instead of a quick game all the time...??

Overall I loved the game...a little bit disapointed at first as it doesnt come no where near AVP 2....but looking at it on its own, it aint bad. Aw and there could have been more missions.
Title: Re: Fan Reviews
Post by: ManOWar2 on Mar 18, 2010, 02:24:21 AM
Hi. I got AVP in pre-order on steam.

I was not expecting much of this game when I bought it, just told myself it would be as fun as the 2 first PC title of AVP, even thought it would be different.

I like the gameplay. IT's pretty fun. The single player campaign is great, even thought it's too short and that I was never freaking out as a marines since I always felt in control or everything. (Wich isnt that good since its AVP)

Overall, I give the game a goodscore. I do not care about metascore on steam and flamers.

However, here is somethings the devellopers must understand :

- This game multiplayer system, is fragmented and split appart. Most of people play Unranked dedicated servers, wich does not make any sense. You need to fix this before the game die.
I'm always happy if I can get 6 players in ranked game, wich kinda suck honestly.

- to complete my other point,  Adding ranked dedicated servers, or making everything ranked is the only way to go. Wich games does have most of it's people playing unranked servers ? This is completely useles !

- The flamer weapon is useless, Completely useless. It wont kill anything and I never saw someone using it.

I paid 50 US$ Dollars for a game that is incomplete, because of the multiplayer failure. I'm sorry, this game is great but it's north 50 US $, maybe 30$ US at the max.


AVP is the game I spent most of money on in the last year (put appart gta4 and modernwarfare 2).

But I do not feel it was worth that much money, even thought I do not regret my purchase because I am having fun with the game. But I am utterly deceived of the whole way the multiplayer is.

It is killing the game and most of the complaints are made towards the lack of ranked games online.

Also on the dedicated server beta list, I see like 150 servers on but barely 4 or 5 of them with enough people in to play a decent game. (6-8 people or more is decent with me). Why is that exactly ? Is is just that people deserted the game ?

We also would like to have more informatino. Why releasing a Map Pack when the game is still not repaired and incomplete ? Honestly ?




Why releasing multiplayer maps, if there is no players to play them !!!!!!!!!!!!!


I am not flamming. I love the game. I find it to be incomplete thought and I know I'm missing lot of fun just because of things that could be fixed. No game is perfect, but this game is not more than in a OK state and the number of people I see online jut prove that. Also you will notice all the bad reviews arounds, in some way, it means something, to some points. Thought you cannot base your opinions of a game only an on review,

not all reviewers are in wrong with their bad reviews. At some point you gotta give to César what belong to César.

Hope someone can answers on this. I'm an adult person who pay money for video game on PC and I'm sad that PC games are getting poorer and poorer in term of quality and support. I do not call 2 patchs and 1 map packs a support, specially when the two patchs did not corrected the main's problems and when a map pack is release for an almost non-existent online community...

Again, I like the game. I'm just frustrated a bit. I'm not aiming anyone in particular or trying to make this thread a hate thread.

Please if you comment stay polite and everyone can discuss about it ! If I did something wrong in this post, please let me know. I've read the terms and conditions and I do not think this post violate anything...
Title: Re: Fan Reviews
Post by: RidgeTop on Mar 18, 2010, 09:58:04 AM
Figured I'd finally stop putting off writing my own review.

contains some spoilers.

Introduction:

My first true introduction to the franchise/s was from playing AVP Gold Edition.  I loved the game, the dark atmosphere, the gameplay, everything about it just blew my mind.  Afterwards, I promptly viewed every Alien and Predator film up to that point.  AVP (2010) is a game I've been thinking about ever since enjoying the intense multiplayer of Monolith's AVP2.  I wondered what a truly next gen AVP would look like.  Later after being introduced to Halo on the original Xbox, I had hopes that I'd see an AVP shooter on consoles as that had become my preferred method of gaming.  Well, that day has finally arrived and now we're playing it on both consoles and PC.  So was it worth the wait? For the most part, I think so.

Single Player:

I enjoyed all three campaigns although I felt they were a bit lacking.  I started by playing the marine campaign.  Right off, I was impressed with the look of the colony.  It looked very original while still maintaining that Aliens feel.  The stormy sky, the rivers, and the refinery towering above made the whole thing very immersive.  Refinery was a great level as well; the main Alien hive definitely captured the feel of the films.  I was a bit disappointed in the "battle" with the Queen, I was hoping she would break off of her egg sac to chase me around the room; instead I got to kill her as she sat.  Leaving the refinery, the campaign moves to a much more open jungle.

While the jungle levels were still interesting, I wish Rebellion had done more with the colony as it looked massive and it would have been nice to have more time to explore it.  After some caves and Predator ruins there is the Research Lab.  This was another interesting structure that looked good on the exterior and interior.  Moving through that we get to the final level: The Pyramid.  This was something I was also quite disappointed with.  I was hoping for a lengthy trek through many familiar rooms of the pyramid, but it was quite short with about two rooms leading to the fight with Weyland.  Overall the marine campaign was great fun but at the same time felt a bit underwhelming.

The Alien campaign was also well done; it felt great to sneak around on the ceilings and drop down to pick off prey in a satisfyingly gruesome way.  Playing as Number 6, it seemed like from the opening scenes that there would be a bit more story for our Xeno, But after the first level the story almost becomes nonexistent.  The final cutscene looked great but again gave me the feeling that more could have been done.  Taking over the ship would have been a great last level for the Alien Campaign. 

The Predator campaign was probably the one I had the most fun with.  The effective weapons and jumping mechanic made me feel quite powerful.  More effort was placed in the story in this campaign then that of the Alien, but the heavy emphasis on the ancient Predator heritage and rituals seemed a bit unnecessary.  This campaign had the best boss fight in the game, The Predalien design was the best yet and it put up a good fight on nightmare difficulty. 
 
All in all the campaigns were good, but they could have been great.  I don't think it would have taken much more to make them feel truly epic rather than just good enough.  Visiting pretty much all the same areas as each species also made the single player experience feel inferior to the past AVP shooters.

7.5/10

Multiplayer:

Similar to Killzone 2, the multiplayer is where this game really shines.  It's the reason you buy AVP in my opinion.  Almost all of the matches I've played have been great fun.  Although the maps have received some criticism, to me they both look and play quite well with areas to the advantage of each species.  The map count does feel a bit low however; hopefully we'll see more in future DLC.  The game modes are all enjoyable, unique, and interesting.  The multiplayer induces tension quite well, especially in Infestation and Survivor. 

The Survivor co-op is also fun, but I do feel it could have been tweaked a bit to be more enjoyable.  Wave respawns and eventually bigger aliens such as a large Praetorian or Predalien would have made things more fun.  Overall the multiplayer is flat out awesome and I've been having a great time with it.  It was a good choice to have a level of customization with the skins but again feels like just a bit more (Female marines, Predator armor variety, Runner, Predalien) would have made things feel truly polished.  Again, hopefully some DLC will aid this.

8.8/10

Gameplay:

The gameplay is another strong point of this game.  I think it's great that AVP has an old school horror FPS feel similar to games like Quake IV or Doom 3.  Far more than any AVP title before it, AVP (2010) really has you feel like you're playing as an Alien/ Predator/Marine.  The controls might feel a bit awkward at first compared to other FPS games, but work quite well after you get the hang of them (again like Killzone 2). 

The game feels well balanced, it could use a tweak here or there but I'm pretty impressed with Rebellion's job on trying to create a level playing field.  Overall the controls work fine and all three species are fun to play.  If I had just a couple complaints about the mechanics they would be that the Predator's arsenal could have used a few more toys, and the Alien headbite to regain health should have been available in multiplayer.

8.5/10

Presentation:

Graphically, this game looks pretty good.   Especially on PC but also on consoles, the textures, lighting, and character models all look great.  In the first level of the Alien campaign I waited a moment before releasing my "siblings" just to get a good look at how well the Xenomorph models really turned out, they are quite impressive.  The Predators and to a lesser extent the marines look great also.  The violence and trophy kills look fantastic and are immensely satisfying. The environments throughout the game are well designed and immersive, even with the feeling that more could have been done with them.

The Sound design works great with effects that sound faithful to the source material. The weapons, ambient noises, and creatures all sound top notch.  The voice acting however is rather poor and dragged the marine single player experience down for me a bit.  The audio diaries are alright, however the main characters with the exception of Weyland do not sound very convincing.  Also, some of the marines can get downright annoying at times after hearing "Don't relax just yet marines!" for the hundredth time.  The fact that AVP2 has much better voice acting than this after nine years is unfortunate.

7.5/10

In conclusion:

I feel that AVP(2010) excels beyond its predecessors in some areas, yet lags behind in others.  The experience of playing as each species feels spot on and the multiplayer is very fun, but some presentation issues and a lack of polish prevent this game from being everything that I had hoped.  In the end I'm still quite satisfied and I feel that AVP is a worthy sequel to the previous games.  The multiplayer saves this game from being just average and lifts it to being quite good.  I'll be playing it for a long time to come. 

Pros:
+Multiplayer
+Graphics
+Sound effects
+Gameplay mechanics

Cons:
-Voice acting
-Campaign variety
-Lack of Polish
-Story

Score: 8.1/10
Title: Re: Fan Reviews
Post by: AJL on Mar 18, 2010, 10:56:00 AM
Pros:
Cons:

On scale from 1 to 10... Its about 4 or 5... And its that
high only because it is an AvP game and I am AvP fan...
Title: Re: Fan Reviews
Post by: RidgeTop on Mar 18, 2010, 05:00:54 PM
Quote from: War Wager on Mar 16, 2010, 07:38:47 PM
Done a review over on Spectrum (http://avpspectrum.com/reviews/avp-review) if anyone's interested.

Your review was well done but I find it strange you gave the game a 2.5 when all your scores averaged to 3.25
Title: Re: Fan Reviews
Post by: War Wager on Mar 18, 2010, 08:19:35 PM
It's really a score based on how happy I was with the overall game.
Title: Re: Fan Reviews
Post by: Dajanksta on Mar 20, 2010, 01:49:29 AM
I put the game back in last night and tried playing it. lasted about 15 minutes and turned it off. Damnit! I might just trade it in for some credit towards god of war or something... :'(
Title: Re: Fan Reviews
Post by: New Way Devil on Mar 20, 2010, 11:52:20 AM
I really liked the game at first, despite it's flaws. But I have to admit, the novelty has worn off a little now.
I posted a review on my blog. Please take a look:
http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html (http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html)
Title: Re: Fan Reviews
Post by: -Sharky- on Mar 21, 2010, 02:46:39 PM
Quote from: New Way Devil on Mar 20, 2010, 11:52:20 AM
I really liked the game at first, despite it's flaws. But I have to admit, the novelty has worn off a little now.
I posted a review on my blog. Please take a look:
http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html (http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html)

Sadly I think many feels that way...
Title: Re: Fan Reviews
Post by: Bhaal on Mar 21, 2010, 05:41:12 PM
Multiplayer

The pred might be overpowered if you consider disc and plasma . But if you're playing nice pred sucks 90% of the time. Look at the game matches, the pred are almost always on the 3rd place in STD. It's because of the mecanics. Unlike the marine who can still fight more enemies, once you want to kill something with the pred its like the whole universe reduces to you and your target. And if anybody else comes in you die. And i preferred being pounced rather than stealth killed. I don't know i try and try but this game just doesn't make it for me, while playing as pred. As marine is just like AVP2 on my part.
Title: Re: Fan Reviews
Post by: RidgeTop on Mar 22, 2010, 01:29:27 AM
Quote from: New Way Devil on Mar 20, 2010, 11:52:20 AM
I really liked the game at first, despite it's flaws. But I have to admit, the novelty has worn off a little now.
I posted a review on my blog. Please take a look:
http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html (http://superhighwaycompanion.blogspot.com/2010/02/video-game-review-aliens-vs-predator.html)

You were incorrect about the trophy kills in your review:

Quotethe symbol which signals when you can perform them appears seemingly at random.

The trophy kill prompt appears if the enemy has been stunned by a heavy attack, or knocked down by a focus attack. 
Title: Re: Fan Reviews
Post by: safetyman on Mar 22, 2010, 04:48:23 AM
It's also completely useless sometimes, you'll start teleporting after your stealth killee, but ultimately nothing happens, except they turn around and kill you, which is what he's talking about.
Title: Re: Fan Reviews
Post by: ScoobySnax on Mar 22, 2010, 04:27:21 PM
Graphics: 7.5/10
Story: 6/10
MultiPlayer: 8/10
Support: 5/10

But still a pretty darn fun game.
Title: Re: Fan Reviews
Post by: Brother on Mar 22, 2010, 11:43:37 PM
MP got the highest score, lolz.
Title: Re: Fan Reviews
Post by: Adey on Mar 23, 2010, 01:53:32 AM
Quote from: ScoobySnax on Mar 22, 2010, 04:27:21 PM
Graphics: 7.5/10
Story: 6/10
MultiPlayer: 8/10
Support: 5/10

But still a pretty darn fun game.
Quote from: Brother on Mar 22, 2010, 11:43:37 PM
MP got the highest score, lolz.
I agree scoobysnax. and mp never gets boring for me, so thats why it gets highest score, if the support (the right support) was there mp would get 9/10. 10/10 if 5 more big mp maps were added new skins and higher ranks (100 ranks ) also.
Title: Re: Fan Reviews
Post by: ScoobySnax on Mar 24, 2010, 01:52:38 PM
Quote from: Brother on Mar 22, 2010, 11:43:37 PM
MP got the highest score, lolz.
Sure, there's a balancing issue here and there but that doesn't stop it being fun. It lowered the support score though.
And Adey you nailed it for me. MP is amazing if not a bit unbalanced due to the lack of proper support, but we got patch 3, and that's something.
Title: Re: Fan Reviews
Post by: visagepoissons on Mar 26, 2010, 08:47:37 AM
Quote from: Adey on Mar 23, 2010, 01:53:32 AM
Quote from: ScoobySnax on Mar 22, 2010, 04:27:21 PM
Graphics: 7.5/10
Story: 6/10
MultiPlayer: 8/10
Support: 5/10

But still a pretty darn fun game.
Quote from: Brother on Mar 22, 2010, 11:43:37 PM
MP got the highest score, lolz.
I agree scoobysnax. and mp never gets boring for me, so thats why it gets highest score, if the support (the right support) was there mp would get 9/10. 10/10 if 5 more big mp maps were added new skins and higher ranks (100 ranks ) also.
BIG MP maps? >.> We need more enclosed maps. More claustrophobia. Rawr.
Title: Re: Fan Reviews
Post by: ScoobySnax on Mar 27, 2010, 04:15:58 PM
Yeah, maps like Refinary and Pyramid are the awesome, if a bit unbalanced via the wall tail though. Infact the only Map I like which is really open is Gateway, because it combines features from all movies.
Title: Re: Fan Reviews
Post by: Keg on Mar 29, 2010, 11:42:29 AM
Graphics 6.5 - seems a bit harsh but compared to other games released in the past two years it just doesnt impress. It does its job, it looks good, but it aint anything more. I would have given it a 7 or a 7.5 but there are too many little graphical and visual glitches/bugs that take it down a notch.

Gameplay 7.5 - I actually think the controls for all 3 species are fine and I quite like the old school, simplified style shooter aspect.

Story 6.5 - better than i thought it would be, but still not upto much.

Multiplayer 5 - probably the most important aspect for most people and i thought it was horrible

Replayability 6.5 - i always find this a hard one because if i like a game i will replay it many times whenever i get the urge. For some people though once theyve played it, if there is nothing new to unlock or to discover they have no interest. So replayability depends on the player. I would give it a 7.5 because i love Aliens and Predator so i know i will replay it many times, but ive given it a 6.5 because i know its quite basica and alot of people wont come back to it.
Title: Re: Fan Reviews
Post by: Adey on Mar 30, 2010, 02:51:14 AM
Quote Scoobysnax. we got patch 3 and at least thats something Quote Im on psn mate so i aint got any patches yet, but the fact there are patches being made is a definite plus in my book just cant wait till one is released for consoles. :D
Title: Re: Fan Reviews
Post by: Dajanksta on Apr 17, 2010, 11:54:29 PM
Quote from: Keg on Mar 29, 2010, 11:42:29 AM
Graphics 6.5 - seems a bit harsh but compared to other games released in the past two years it just doesnt impress. It does its job, it looks good, but it aint anything more. I would have given it a 7 or a 7.5 but there are too many little graphical and visual glitches/bugs that take it down a notch.

Gameplay 7.5 - I actually think the controls for all 3 species are fine and I quite like the old school, simplified style shooter aspect.

Story 6.5 - better than i thought it would be, but still not upto much.

Multiplayer 5 - probably the most important aspect for most people and i thought it was horrible

Replayability 6.5 - i always find this a hard one because if i like a game i will replay it many times whenever i get the urge. For some people though once theyve played it, if there is nothing new to unlock or to discover they have no interest. So replayability depends on the player. I would give it a 7.5 because i love Aliens and Predator so i know i will replay it many times, but ive given it a 6.5 because i know its quite basica and alot of people wont come back to it.

Agreed I already traded my copy of avp in. I got got Just Cause 2. The game is pretty fun and one mission is about as long as the whole damn alien campaign.
Title: Re: Fan Reviews
Post by: LogansFolly on Apr 20, 2010, 11:41:05 AM
this game is loosing it's battle online already.... theres just no one playing it.... gutted. :( :'(

Title: Re: Fan Reviews
Post by: Tangakkai on Apr 21, 2010, 12:39:34 AM
Quote from: LogansFolly on Apr 20, 2010, 11:41:05 AM
this game is loosing it's battle online already.... theres just no one playing it.... gutted. :( :'(



Yes unfortunately I have made the same experience over and over again in the last 2 or 3 weeks. The only time when people get to play the game is on weekends and even then it's only a few... sad to say that I've in my whole AVP career only had 1 or 2 really packed infestation rounds... pity pity... something needs to happen or the game will die soon...
Title: Re: Fan Reviews
Post by: Puks on Apr 21, 2010, 02:38:23 AM
Quotethe game will die soon

Don't worry, Rebellion, Sega and Fox will cook up another quickie in no time!
Title: Re: Fan Reviews
Post by: Brother on Apr 21, 2010, 11:39:46 PM
To see which one will die faster? ><
Title: Re: Fan Reviews
Post by: Anto of the Sand on May 02, 2010, 05:22:36 PM
One of the worst buys I've ever made in my life. Very poorly made piece of tripe. Graphics are average at best (not including the horrible Xeno bodies dissolving), gameplay thouroughly shamefull. This isn't even including the design flaws which are rampant.
Overall, I'd give it at best....3/10. It would seem my generosity knows no bounds.
Title: Re: Fan Reviews
Post by: Jorko_Beliata on May 08, 2010, 07:26:54 PM
Nice game (couldn't stop playing till finished the Marine campaign), BUT:

- Since it's not looking better than, say GoW, why the heck it's killing my ATI 4650?!

- And why does it take 15 gigs of my HDD?!

- As I've already installed it, and accept the fact I'll play it on med res, I was not happy to find out the Marine campaign's not longer than 6-7 hours total...

- It's meant to be difficult and realistic. Then why the pistol has unlimited ammo?! And why do I get to carry endless supply of flares?!

- The Scoped Rifle is a real xeno-killer. Since got it, played the WHOLE GAME with this ONE weapon, besides the parts, where I got to...

- ...the Smartgun is really cool the way it is. Only there isn't any point having it as personal weapon, since the 2 out of 3 places you find it, your FORCED to use it, otherwise you're breakfast.

- And what's the point to have it at all, if you can't carry it around (NO ammo found except for the places you're supposed to use it)?!

- Really like the way bugs strafe around you. Just don't get why I have the time to walk the dog before I get hurt with a xeno in the vicinity...

- When I think about it, perhaps it's just the Rookie himself - any other human known to grab a facehugger pouncing on his head?! Several times?!

- The way the gameplay develops is annoying from time to time. Everything is so scripted, that you don't get to kill a xeno with a wrist blade, if you're supposed to waste it with the plasma caster...

- Thought it's a PC FPS. Now I see it's another console convert - with console gameplay! Good one, anyway...

- Talking about consoles - I really hate the boss-fights with ever-re-spawning minor enemies, and, which is most stupid - ever-re-spawning items...

Since I've finished only the marine campaign, expect this list to get a bit longer, by the time I end up the other two campaigns... But despite the bull crap in the game, I'm still having great fun...  ;D

P.S. By Console Gameplay I mean the most idiotic interpretation of a Skinner Box in a software product, which forces the player to perform certain action (press a certain button), in a certain way, in a certain time, following idiotic instructions, completely neglecting any skills of the player, or any other options to access the situation...
Really, all you get to do is press the button WHEN instructed, and you're fine! What's the interaction in that?!
Title: some quick avp thoughts
Post by: jimmylace on May 24, 2010, 08:52:02 PM
Considering how much I play this game and how long i've been on avpgalaxy, thought i'd quickly share my thoughts on this, seeing as I haven't said much of late...

all in all the difficulty curve is too high with this game and would put off non-fans I think. Once you've mastered it though,theres great fun to be had. Unfortunately, it feels quite rushed in places. Now that the basic game mechanics/structure is there I would hope the sequel is a glossier affair.

the predator is overpowered - I managed to get a 19 kill streak yesterday - and thats post smartdisc patch!! the best i've managed with alien/marine is 9. that just goes to show...the biggest injustice in the game; Alien Vs Predator melee - the alien doesn't stand a chance if the predator knows what he's doing. If the alien DOES know what he's doing, it still doesn't matter. Maybe the predator focus leap should be removed when fighting aliens? It really puts me off playing as the alien on certain maps.

marines are a touch underpowered - I think the pulse rifle should do more damage mid range or something...it's just that bit too tough.

maps are unbalanced - and thats a big complaint.
ruins/gateway/temple=predator
refinery/pyramid=alien.
jungle is pretty balanced all round but is proabably the worst level to play as a marine.

what else? anyone with the DLC map pack on xbox360 - please add me! haven't played these maps at all...




Title: Re: some quick avp thoughts
Post by: AlexTommo on May 24, 2010, 09:04:28 PM
Quote from: jimmylace on May 24, 2010, 08:52:02 PM
Considering how much I play this game and how long i've been on avpgalaxy, thought i'd quickly share my thoughts on this, seeing as I haven't said much of late...

all in all the difficulty curve is too high with this game and would put off non-fans I think. Once you've mastered it though,theres great fun to be had. Unfortunately, it feels quite rushed in places. Now that the basic game mechanics/structure is there I would hope the sequel is a glossier affair.

the predator is overpowered - I managed to get a 19 kill streak yesterday - and thats post smartdisc patch!! the best i've managed with alien/marine is 9. that just goes to show...the biggest injustice in the game; Alien Vs Predator melee - the alien doesn't stand a chance if the predator knows what he's doing. If the alien DOES know what he's doing, it still doesn't matter. Maybe the predator focus leap should be removed when fighting aliens? It really puts me off playing as the alien on certain maps.

marines are a touch underpowered - I think the pulse rifle should do more damage mid range or something...it's just that bit too tough.

maps are unbalanced - and thats a big complaint.
ruins/gateway/temple=predator
refinery/pyramid=alien.
jungle is pretty balanced all round but is proabably the worst level to play as a marine.

what else? anyone with the DLC map pack on xbox360 - please add me! haven't played these maps at all...

I agree with pretty much everything you've said here. Highest killstreak I've had with the Alien was 14, but I got lucky a few times there.

What I don't like, is the Alien heavy attack takes so long to execute, just as you're about to strike, a Predator gets a light attack in there... which stuns me. My light attacks never stun the Predator, I always find myself recoiling back leaving me vulnerable.

Also if I block a Predator light attack, I can't go straight for the heavy attack as it takes to long, countering with a light attack stunning the Pred in the process, but it can recover quickly enough to interrupt my oncoming heavy attack.
Title: Re: Fan Reviews
Post by: Adey on May 24, 2010, 09:59:51 PM
I agree with all but the underpowered marine part, the pulse rifle can hit you from clear across the map and do the same damage as it does in close range and in medium to close range its easy to get head shots, which kill all in about 2 seconds. The shotgun can obliterate anything with its alternate fire at close range, particularly against aliens and if you watch Kanes vid you'll see there not to shabby with pistol and melee attacks either and the sniper rifle is ace too especially if your being covered by teammates. The only two things that should be changed are the flamer and smartgun imo neither have enough power all they would have to do is make them like they are in the sp campaign and they would be fine. To those who complain about pred players spamming disc/caster/mines etc, it's what they are there for, the whole point in being a pred is to use the gadgets and people who stick to one weapon are doing so cos it's their favourite or its easiest to use cos the name of the game is to win, sadly. :-[
Title: Re: Fan Reviews
Post by: DoomRulz on Jun 02, 2010, 02:20:34 PM
I guess I'm a bit late to the party since I beat the game a few days ago, but anyway, here are my summed up feelings. This is the PS3 version.

Story: 6/10. Stark, but it works and is easy to follow. I do like how all three campaigns intermix, but they were all far too short. 7 levels? Come on.

Gameplay: 7/10. It's fun playing as the Alien or Predator. Trophy kills are always brutal and fun to watch and tehre's a certain sense of excitement that comes from watching you sneak up on a marine and ripping his head or neck off.

AI: 5/10. It's fun sneaking up on your enemies sure, but when they're all literally just walking into the same spot and dying because you're distracting them with the Alien's hiss or the Predator's voice box, it doesn't leave much in the way of a challenge. Especially when that one marine that come over to you has buddies 6 feet away who for some reason can't hear what's going on.

Graphics: 7/10. Nicely textured for sure, but the graphics were very muddy. It reminded me of Turok and that's not a good thing.

Re-playability: 8/10. At least there's stuff to go back and hunt down, if only for the sake of getting a few trophies and increasing your score.

Other comments: the Marine campaign sucked. There's no way around on that for me. It felt tacked on and I was so annoyed with the Marine's name: Rookie. Really Rebellion? You couldn't have given him something even as basic as Smith or Johnson? Ugh.

Overall: 6.5/10. Not a horrible game, but it should have been much better.
Title: Re: Fan Reviews
Post by: Little Sister on Jun 30, 2010, 03:36:02 AM
All versions PS3 Xbox360 and PC came out in 2010 here in Australia because of the rating delay still I am really enjoying this game the graphics could be a lot better but its nothing to scream at the general game-play over all I fond it to be very similar to The Darkness the creeping darkness move is a lot like when an a Alien crawling on the walls.
Title: Re: Fan Reviews
Post by: DoomRulz on Jun 30, 2010, 04:07:45 AM
Why not order it online from elsewhere then?
Title: Re: Fan Reviews
Post by: AvatarIII on Jun 30, 2010, 12:05:40 PM
Quote from: DoomRulz on Jun 02, 2010, 02:20:34 PM
I guess I'm a bit late to the party since I beat the game a few days ago, but anyway, here are my summed up feelings. This is the PS3 version.

Story: 6/10. Stark, but it works and is easy to follow. I do like how all three campaigns intermix, but they were all far too short. 7 levels? Come on.

Gameplay: 7/10. It's fun playing as the Alien or Predator. Trophy kills are always brutal and fun to watch and tehre's a certain sense of excitement that comes from watching you sneak up on a marine and ripping his head or neck off.

AI: 5/10. It's fun sneaking up on your enemies sure, but when they're all literally just walking into the same spot and dying because you're distracting them with the Alien's hiss or the Predator's voice box, it doesn't leave much in the way of a challenge. Especially when that one marine that come over to you has buddies 6 feet away who for some reason can't hear what's going on.

Graphics: 7/10. Nicely textured for sure, but the graphics were very muddy. It reminded me of Turok and that's not a good thing.

Re-playability: 8/10. At least there's stuff to go back and hunt down, if only for the sake of getting a few trophies and increasing your score.

Other comments: the Marine campaign sucked. There's no way around on that for me. It felt tacked on and I was so annoyed with the Marine's name: Rookie. Really Rebellion? You couldn't have given him something even as basic as Smith or Johnson? Ugh.

Overall: 6.5/10. Not a horrible game, but it should have been much better.

you wouldn't have likeed the ghostbusters game i think that only has 6 levels (although each one is quite long) and the MC is called rookie!
Title: Re: Fan Reviews
Post by: TJ Doc on Jun 30, 2010, 03:16:50 PM
They mix it up in Ghostbusters though. And there's nothing quite like being addressed as "Champ", "Junior" or "Slugger" by Egon and co.  :D

But I didn't mind being called Rookie in AvP. The Marine campaign was impressive enough in other areas that I could overlook it.
Title: Re: Fan Reviews
Post by: DoomRulz on Jun 30, 2010, 04:41:40 PM
Quote from: AvatarIII on Jun 30, 2010, 12:05:40 PM
Quote from: DoomRulz on Jun 02, 2010, 02:20:34 PM
I guess I'm a bit late to the party since I beat the game a few days ago, but anyway, here are my summed up feelings. This is the PS3 version.

Story: 6/10. Stark, but it works and is easy to follow. I do like how all three campaigns intermix, but they were all far too short. 7 levels? Come on.

Gameplay: 7/10. It's fun playing as the Alien or Predator. Trophy kills are always brutal and fun to watch and tehre's a certain sense of excitement that comes from watching you sneak up on a marine and ripping his head or neck off.

AI: 5/10. It's fun sneaking up on your enemies sure, but when they're all literally just walking into the same spot and dying because you're distracting them with the Alien's hiss or the Predator's voice box, it doesn't leave much in the way of a challenge. Especially when that one marine that come over to you has buddies 6 feet away who for some reason can't hear what's going on.

Graphics: 7/10. Nicely textured for sure, but the graphics were very muddy. It reminded me of Turok and that's not a good thing.

Re-playability: 8/10. At least there's stuff to go back and hunt down, if only for the sake of getting a few trophies and increasing your score.

Other comments: the Marine campaign sucked. There's no way around on that for me. It felt tacked on and I was so annoyed with the Marine's name: Rookie. Really Rebellion? You couldn't have given him something even as basic as Smith or Johnson? Ugh.

Overall: 6.5/10. Not a horrible game, but it should have been much better.

you wouldn't have likeed the ghostbusters game i think that only has 6 levels (although each one is quite long) and the MC is called rookie!

I've played GB and it was fun. Much more fun than AvP, to be honest.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 17, 2010, 09:42:24 AM
AVP 99
My personnal favorite game of all time. The game show the species just like they are in their own films
First time i played as a Predator, i was like "O..M..G i'm a Predator! try to stop me b*tches"
One thing that complelty seduced me was the smart disk, which (contrary to AvP2 and 3 disks) really cute in half you opponent whatever it is (Marine, aliens, Predalien,preatoriens, androids)

Or when i played the Marine for the 1st time a was like "hell yeah i'm like Hudson" (then my motion tracker "bip") "of f**k" i shot an entire Pulse rifle clip on the wall for nothing  :D

I especially liked:
-Very resilient Preds, with 1 shot 1 dead weapons ( i really felt like i was Anytime or Pussyface because of the dominating and hunter felling the Preds gave me)

-Fast Aliens, very vulnerable (to firearms) but deadly in close combat (but you must be tacital,  a shotgun round at close range and you're done)

-The slower (but still too fast) , vulnerable and super equipped Marines  (night vision, moving sensor, flares, gatling, nade launchers .....)


AvP 2
Incredibly good single player (with very good levels, a rich script and many new weapons and abilities)
But the mutliplayer (which was basically pretty good) was spoiled by the Alien "torpedo" attack (or the rushing attack) which was awful and make the MP impossible , especialy with my bad connection.
And the decreasing power of the Predators weapons (plasma casters needs to be charged far more than in AvP 99 , the smart disc has a worst seeking capacity and  less powerful speargun and wristblades) really disapointed me, as their (predators) incredibly slow moving capacity. (i wasn't even able to reach a Marine which was moving back, finaly the wirst blades were complelty useless)
And i overall i found the Marine fireamrs (especialy the Pulse rifle) too weak (in MP of course) , it takes far too long to kill a xeno compare to the movies (aliens) events. (or maybe it was my connection ?)

But i don't know why , i found this MP very very fun despite these mistakes  ???

AvP 3
Poor single player (poor story, even with the audio messages)  less weapons , less capacities (no torch, no hacking system ,no night vision, no trophy collection on cadavers .....), less levels,  (i only like the Predator bosses which where a little bite more challenging)
A MP completly spoiled by the balanced obsesion , making this MP especially ridiculous :
Marine blocking xeno an Preds attacks with his arms (when using a pistol) or with his firearms
Xeno blocking Preds blades with their forearms (lol)
Predator killable with only one double shotgun blow or 8 Puslrifle rounds
Useless acid blood of the xeno
Awful stealth kills (worst than the xeno tropedo attack from AvP2)
Unstoppable heavy attack without a good connection.
Under-equipped marine (no night vision, no flares. Only a Made in china light on the shoulder)

And too small motion tracker (for my eyes personnaly) compare to the size of AvP 99 and AvP2 marines motion tracker
AND moreover given the fact Rebellion done this game i (stupidly) guessed i would be as great as the first AvP, then i bought (waste) 100€ (110$) for the hunter edition. I will never make this mistake again  >:(
Title: Re: Fan Reviews
Post by: AcidGlow on Sep 17, 2010, 03:09:16 PM
Quote from: FUZION PREDATOR on Sep 17, 2010, 09:42:24 AM
AVP 99
My personnal favorite game of all time. The game show the species just like they are in their own films
AvP1 had terrible balance.. marine weapons don't scratch them. Their only chance is using minigun and sadar.. that's balanced? AvP3 has more balance then that.. Try using a pulse rifle in avp1 on a pred.. see how many few hundred rounds it takes to kill one.. Amd I don't recall marines running 60 miles per hour holding a heavy weapon in "the films".. AvP1 is just a quake clone.

Quote from: FUZION PREDATOR on Sep 17, 2010, 09:42:24 AM

I especially liked:
-Very resilient Preds, with 1 shot 1 dead weapons
You forgot to mention how terrible melee combat is in AvP1. Nobody will use it. It's just cannon or speargun. That's boring..

Quote from: FUZION PREDATOR on Sep 17, 2010, 09:42:24 AM

-Fast Aliens, very vulnerable (to firearms) but deadly in close combat (but you must be tacital,  a shotgun round at close range and you're done)
You don't get a shotgun in avp1... -_-

Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 17, 2010, 06:59:27 PM
Well i just exposed my opinion. For me the campaigns are more important than MP (then the multiplayer defaults are secondary for me)
And for the shotgun thing i was talking about the AvP 1 campaign (in the gold edition their is humans armed with shotguns)


EDIT: in AvP1 multi as a Pred it's not only Plasma caster and speargun, it's magnetic pistol and smart disk too. ;) (and i have a bad connection, so if i say they are useful , then they are useful  ;D )
Title: Re: Fan Reviews
Post by: DoomRulz on Sep 18, 2010, 12:37:07 AM
AvP 2's balance wasn't all that great either. Killing a Pred was a mission in itself.
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 18, 2010, 10:49:29 AM
AvP2 Preds were easier to kill than AvP1 Preds. AvP1 Preds took two charged Alien tail attacks, so even if you got the drop on them, they could turn around and kill you.

In AvP2, it was much easier to take advantage of a tactically superior position, even taking plasma spam into consideration.

AvP2010 has, by far, the best balance.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 18, 2010, 09:11:00 PM
Funny  :D

For me the AvP 1 Predator's are super easy to kill ( 1 full charged tail hit and the Pred get on his knee, then you just have to finish him)

I found the AvP 2 Predators more challenging

But i have to agree that the AvP 3 pred are the funniest ,not really the hardest, but still funny, pretty realisitic in term of resistance (health bar) and and intersting variety of attacks.
If they were more accruate (with their plasma caster). They would definitly be more intersting and challenging for me.
Title: Re: Fan Reviews
Post by: Brother on Sep 18, 2010, 10:00:46 PM
You could do something about avp2's balance yourself.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 18, 2010, 10:04:05 PM
Quote from: Brother on Sep 18, 2010, 10:00:46 PM
You could do something about avp2's balance yourself.

Sorry i don't understand  ??? (i'm french so i possibly doesn't understand everything)
Title: Re: Fan Reviews
Post by: Brother on Sep 18, 2010, 10:36:33 PM
It's not a comment about your post.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 18, 2010, 10:40:26 PM
Oh mea culpa  ;)
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 20, 2010, 06:53:51 AM
Quote from: FUZION PREDATOR on Sep 18, 2010, 09:11:00 PM
Funny  :D

For me the AvP 1 Predator's are super easy to kill ( 1 full charged tail hit and the Pred get on his knee, then you just have to finish him)

I found the AvP 2 Predators more challenging

But i have to agree that the AvP 3 pred are the funniest ,not really the hardest, but still funny, pretty realisitic in term of resistance (health bar) and and intersting variety of attacks.
If they were more accruate (with their plasma caster). They would definitly be more intersting and challenging for me.

I was talking about multiplayer.

You're right about singeplayer, though. AvP1's DC mode was better in that respect.

AvP2010 gave the Predators silly amounts of health in the SP, but the MP Preds were reasonably resilient without being over the top.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 20, 2010, 09:27:02 AM
Quote from: MadassAlex on Sep 20, 2010, 06:53:51 AM
Quote from: FUZION PREDATOR on Sep 18, 2010, 09:11:00 PM
Funny  :D

For me the AvP 1 Predator's are super easy to kill ( 1 full charged tail hit and the Pred get on his knee, then you just have to finish him)

I found the AvP 2 Predators more challenging

But i have to agree that the AvP 3 pred are the funniest ,not really the hardest, but still funny, pretty realisitic in term of resistance (health bar) and and intersting variety of attacks.
If they were more accruate (with their plasma caster). They would definitly be more intersting and challenging for me.

I was talking about multiplayer.

You're right about singeplayer, though. AvP1's DC mode was better in that respect.

AvP2010 gave the Predators silly amounts of health in the SP, but the MP Preds were reasonably resilient without being over the top.

Yeah but it balaced they very poor IA (inaccruate Plasma caster shooting which are easily stoppable, easily redable attacks)
On hard mode i easily kill the pred boss only with my pistol (it would be the same for the preatorian if he didn't have at the same time swarm of xeno around him)
And the MP Pred health is really to low 1 single "double" shotgun shot and you're dead (while in P2 pussyface survived from 7 shotguns rounds) it a bite like killing a xeno with 1 pistol round. And 1 single 30mm pulse rifle nade and you're dead while Anytime easily survived 2 40mm (with no big damgages,) and M;Black survived (4 or 5 MKII nades, old nades but gather like this , they are much more powerfull than 40mm or 30mm nades.

Could make the same critics about xeno attacks against humans which are to weak (the xeno attacks) they should kill the Marine faster.
BUT i have to admit that makes the MP pretty balanced after all (i don't like that but they do it well)
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 20, 2010, 11:07:51 AM
Anytime never took a direct hit from a 40mm grenade and Tusks survived significantly less than 5 grenades... which begs a few questions. Also, P2 would have us believe that a Predator can function fine after having a limb cut off whereas P1 shows that Anytime is chuffed at taking a single hit. And to be fair, the Predators still have the most health in MP, which is 150 to the Alien's 130. Marines have 100.

I would've liked to have seen more dangerous Predators in AvP2010 SP as well. They were too easy, even on Hard mode. I used the pulse rifle against it during the Marine campaign because using the sniper rifle was boring. And during the Alien campaign, they couldn't shoot straight and were easy to manipulate in hand-to-hand combat, except when they used this fast guard-breaking attack that knocked you to the ground...

Actually, they probably did a bit too much melee damage to make for fun, tense fights. At least on Hard mode. Giving the Alien player more leeway would encourage them to stay in the fight rather than retreating after taking just a couple of strikes. Would make for a better battle

Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 20, 2010, 11:46:41 AM
Quote from: MadassAlex on Sep 20, 2010, 11:07:51 AM
Anytime never took a direct hit from a 40mm grenade and Tusks survived significantly less than 5 grenades... which begs a few questions. Also, P2 would have us believe that a Predator can function fine after having a limb cut off whereas P1 shows that Anytime is chuffed at taking a single hit. And to be fair, the Predators still have the most health in MP, which is 150 to the Alien's 130. Marines have 100.

I would've liked to have seen more dangerous Predators in AvP2010 SP as well. They were too easy, even on Hard mode. I used the pulse rifle against it during the Marine campaign because using the sniper rifle was boring. And during the Alien campaign, they couldn't shoot straight and were easy to manipulate in hand-to-hand combat, except when they used this fast guard-breaking attack that knocked you to the ground...

Actually, they probably did a bit too much melee damage to make for fun, tense fights. At least on Hard mode. Giving the Alien player more leeway would encourage them to stay in the fight rather than retreating after taking just a couple of strikes. Would make for a better battle

That's not important that Anytime get a direct hit by the 40mm nades , itself the kinect power of a nade (n,ot the blast) is very poor. Only the balst effect is important. Anytime took the nade blast at only 1m for the first one (The "super-lethal" radius with 40mm nades is 10m diameter)
And Mr Black survived from at least 3 (if not more MKII nades) thoses nade gather still more powerfull than 30mm or 40mm
I mean that if the game wanted to be realsitic in MP both Predator and Aliens should be harder to kill
the Marine shotguns kills too quickly the Preds and preatorians whereas  Pussyface surivived 7 shotguns rounds. And with a good connection they takes down a preds with only 7 Pusle Rifle shots which should be the necessary number of shotguns round to take it down)

BUT i'm pretty OK with that (not so much  in truth  ;D ) on the MP cause it balance it  ( i still against balancing species on MP, but that's only my opinion  ;) )
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 20, 2010, 01:30:30 PM
I think pulse rifle rounds do 10 damage a pop. Could be wrong. So it should take at least 15 shots unless some of those are headshots.

Besides, pulse rifle rounds are 10mm, explosive and armour-piercing. More powerful than any standard-issue weapon currently employed, certainly more powerful than anything in Predator sans the minigun.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 20, 2010, 03:30:35 PM
Quote from: MadassAlex on Sep 20, 2010, 01:30:30 PM
I think pulse rifle rounds do 10 damage a pop. Could be wrong. So it should take at least 15 shots unless some of those are headshots.

Besides, pulse rifle rounds are 10mm, explosive and armour-piercing. More powerful than any standard-issue weapon currently employed, certainly more powerful than anything in Predator sans the minigun.

I think i have already explained many times why the 10mm aromr piercing rounds still less powerfull than a Shotguns rounds (and maybe even less powerfull than a regular 7,62x51 round),
the armor piecing ammunition already existe since WWI but were abandonned because of the uneffectiveness of the princip

-Having an explosive tiped round, very badly limited the penetrating path cause destroying the bullet during his trajectory in the victim.
The the fact it's armour piercing tip penetrate the armor (if their is one) then once the penetration is done, the round explode, causing a huge permanente cavity but without significant depth.
Those kind of ammo are today only used for anti-material role with very massive bullets like the 50BMG

-Then a regular .12gauge shotgun slug (bigger than a thump projectil) weight 35g (more or less, ), a regular OO buck charge weights 40g, And a regular 308win (7,62x51) projectil weights 150grain (9,7g) for the lightest projectil.
(The projectil weight is the most important factor in his lethality ,more than his speed, and my 7 years of hunt confirm me that)
So given the fact a Pulse Rifle magazin contain 100 rounds,  then if a single projectil (i only count the projectil weight ,not the powder weight) would weight just 9,7g like the 308win, then 1 single magazin would weight more than 97Og !!!.
Inconceivable for such futuristic weapon (and for the carrier) even a 5g projectil would make each magazin weight 500g
Then Pulse rifle projectils must be far lighter than 308win (which itself has a 810m/s speed).
The Predator minigun used this kind ammo (308win) AND the M60E3 of Mac too (and we must forget Poncho's 40mm semi-auto nades launcher)

Don't worry i'm not saying than the Pulse rilfe is crap, it's a crazy gun (i wouldn't like to take one of his rounds, even in the shoulder ;D ) I understand that Cameron isn't a firearm expert and he done a badass weapon(with his own knowledges), But he just didn't know that in reallity his firearm wouldn't be as effective as he though.

If i had to perfet the Puse Rilfe i would only change his ammo type , the 10mm armor explosive armor piercing would become the 10mm piercing projectils ,with VBR- C2F, or VRB AP style projectile (most deadly projectil kind).
And i would decrease the ammo quantity in magazins in order to increase the bullet weight to 150g (9,7).
8) Then this firearm would kick every today's firearms asses, and would be almost as lethal as a shotgun Slug


EDIT : i don't know if you feel like me but, the fact the pistol  (or pusle rifle in some case) rounds doesnt get deflected on Pred armor (or helmet) or Xeno heads really irritate me
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 20, 2010, 03:47:31 PM
The pistol in this game is, apparently, a heavy variant designed specifically because a bunch of marines got their asses kicked by Aliens. And it still sucks.  :P
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 20, 2010, 04:07:12 PM
Quote from: MadassAlex on Sep 20, 2010, 03:47:31 PM
The pistol in this game is, apparently, a heavy variant designed specifically because a bunch of marines got their asses kicked by Aliens. And it still sucks.  :P

Heavier in which way? , The only difference i noticed is the presence of a front sight
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 20, 2010, 04:11:31 PM
/shrugs

No idea if it's in the instructions or whatever, but we're supposed to believe it's a heavy pistol engineered to be halfway effective against Aliens.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 20, 2010, 04:26:36 PM
Oh sorry you where talking about my "EDIT part" i thought you were supposing that the AvP 2010 pulse rifle was heavier than the one in the films!

Mea culpa (for my defense i'm french , it can happen i misunderstand somethings, sometimes  ;D )

Well, about the pistol  all i can say is that a pistol with such small magazine and grib (observebale when reloading) with 18 rounds in the magazin, mustn't be very powerful . If thing that we can suppose it shot the same rounds than the pulse rifle.

If i remember well you need 12 or 15 rounds (depends of the difficulty level) to kill a xeno , then it's a bite the same stroy than with the Pulse Rifle.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Sep 21, 2010, 11:28:03 AM
You have to consider balance as well. How boring would it be if a marine couldn't kill a Predator unless he put several mags into it? Predators have cloaking, vision modes, auto-tracking weapons, faster melee responses. I know I wouldn't play marine if I didn't stand a chance.

So all the complaining about being completely accurate is for nought. The developers have a hard task of trying to make the game look and feel right (which it certainly does) while also still being a game that people can play. Which they did through minor, extremely minor liberties.

Regardless of the "who am bestest, alinez or pridetars? pridetars took on the arnze! but alinez totally killed all dem mareinz." Whatever. It's balance without sacrificing the core elements. Which it did.
Title: Re: Fan Reviews
Post by: AcidGlow on Sep 21, 2010, 05:36:46 PM
Quote from: Corporal Hicks on Sep 21, 2010, 11:28:03 AM
You have to consider balance as well. How boring would it be if a marine couldn't kill a Predator unless he put several mags into it?

AvP 1999 anyone? Only 2 power weapons stand a chance vs a predator in that game.. yet fans seem to hate AvP3 and go back to Avp1 where marines vs preds is poorly balanced..

Quote from: Corporal Hicks on Sep 21, 2010, 11:28:03 AM
Predators have auto-tracking weapons,
Uhm.. they have 1.. Cannon.. that's it.. and it's not tracking.. it just locks on and shoots in a straight line..  It\s not like it turns 180 degrees like the Disc in AvP 1999... Now that's pure BS..

Quote from: Corporal Hicks on Sep 21, 2010, 11:28:03 AM
Predators have cloaking, vision modes, faster melee responses.

And marines have motion trackers, rapid fire weapons - these kill preds very fast and the slower ones either stun or mess up his aim. of course shotgun secondary fire is a 1 hit kill..  Marines aren't meant for vision modes.. or melee combat really.. they are meant for guns... all the species differ.. Maybe you want marines to have a focus jump and climb walls too?   :P

Quote from: Corporal Hicks on Sep 21, 2010, 11:28:03 AM
I know I wouldn't play marine if I didn't stand a chance.
Well in AvP2 and AvP3 you do stand a chance. Both have their own fair set of.. balance settings.. kinda. X_X

Quote from: Corporal Hicks on Sep 21, 2010, 11:28:03 AM

So all the complaining about being completely accurate is for nought. The developers have a hard task of trying to make the game look and feel right (which it certainly does) while also still being a game that people can play. Which they did through minor, extremely minor liberties.

Regardless of the "who am bestest, alinez or pridetars? pridetars took on the arnze! but alinez totally killed all dem mareinz." Whatever. It's balance without sacrificing the core elements. Which it did.

Balance seems fine on the different platforms. They all have their things to work with.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Sep 21, 2010, 06:16:32 PM
You realise I was completely defending AvP 2010 here?

QuoteAvP 1999 anyone? Only 2 power weapons stand a chance vs a predator in that game.. yet fans seem to hate AvP3 and go back to Avp1 where marines vs preds is poorly balanced..

I know. AvP 1999 is fun but it's not AvP2010, for obvious reasons. It takes mag after mag to take down the Predators. As a marine, you really have to spam the nades or rockets to stand a chance.

QuoteAnd marines have motion trackers, rapid fire weapons - these kill preds very fast and the slower ones either stun or mess up his aim. of course shotgun secondary fire is a 1 hit kill..  Marines aren't meant for vision modes.. or melee combat really.. they are meant for guns... all the species differ.. Maybe you want marines to have a focus jump and climb walls too?

Not at all. I'm merely defending the nerfing of the Predators from being the more impervious creatures from films into being the more killable creatures in AvP. I think you got the wrong end of my stick here. But I did forget only the caster tracks but it is a monster, you can't recover from the hit.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 21, 2010, 10:12:57 PM
Well personaly AvP 1999 is my favorite game of all time.
I just fell so much as a real Predator when playing his SP (or even MP). And the marine campgain was a great mix of fear and "let's rock" feelings
And in the xeno campaign you visit the copy of the place where Kane's Son was born

The fact it's hard to kill a Pred in 1999 MP jus make victory even more tasty or delicious
I remember that , when i used to play with my team (and friends) in AvP1999 as a Marine team. Well we were all congratulating each other when we our team work succed to kill a Pred. This was the good all time.

Now in AvP 2010, when i kill a Pred (i usualy only use a Pistol when their is only Preds on the map, otherwise it's not fun for me) that impress nobody anymore  :-\
The only time i eally have fun is when i kill a xeno or Pred by beating him to death .That's so funny and humiliating for both species, i usually laught to tears after that. And Receive some insutling messages (i'm on Xbox 360)
That the huge matter for me in AvP 2010, it just give me no more excitement (it's pretty easy to kill anybody regardless of the species he played)
Title: Re: Fan Reviews
Post by: HeavenlyBIGFOOT on Sep 21, 2010, 10:49:03 PM
this game is balanced perfectly... when it was first released there were so many bitchs complaining that the marines were useless and their melee is pointless. the same goes for the aliens... apparently their too week. well if people would actually give the game a chance and actually play the species like their suppose to then it wouldnt be a problem. i constantly see people rampaging into marines trying to get a random kill. its not about that. you wait for them to make a mistake and make them pay for that mistake. marines are amazing when combat gets heavy. the block and counter attack gets me in first place almost every time im a marine. god damn people playing the game like its a typical death match where you just bombard each other. yes im talking to the call of duty players amongst us all. this game is tailored towards the species characters. learn them and the game is the most fun online you'll have. the other day as an alien i pulled off an amazing stunt. 4 marines held up in a tunnel on gateway and i ran straight through them . this distracted them as my team mate SK'd the first marine. then i ran back on the roof took two out. the last guy in panick ran and on three we both pounced him. instant kill. im a huge AvP fan and alot of you need to stop living in nostalgia. this is better then the rest of them. the balance is unmatched. Now come and show me how easy you all think it is to kill people on this game. i bet i kill you more.
:-) HeavenlyBIGFOOT signing off.
Title: Re: Fan Reviews
Post by: Brother on Sep 22, 2010, 12:34:12 AM
Quote from: HeavenlyBIGFOOT on Sep 21, 2010, 10:49:03 PM
this game is balanced perfectly...

Quoteso many bitchs complaining

Quotemarines were useless and their melee is pointless

Quoteblock and counter

Quotethe game is the most fun online you'll have

Quotethis is better then the rest of them

Quotethe balance is unmatched
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg521.imageshack.us%2Fimg521%2F4709%2Favpf.png&hash=0639c7aedf862590cae6b7c19e74e3863edc2b38)
Title: Re: Fan Reviews
Post by: AcidGlow on Sep 22, 2010, 02:21:41 AM
Quote from: Corporal Hicks on Sep 21, 2010, 06:16:32 PM


Not at all. I'm merely defending the nerfing of the Predators from being the more impervious creatures from films into being the more killable creatures in AvP. I think you got the wrong end of my stick here. But I did forget only the caster tracks but it is a monster, you can't recover from the hit.

If the pred user times his charge wrong, he may throw a level 2 blast which will cause a "light attack flinch", you can recover from that. But level 3 charge is the knockdown.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 22, 2010, 08:56:44 AM
Quote from: HeavenlyBIGFOOT on Sep 21, 2010, 10:49:03 PM
this game is balanced perfectly... when it was first released there were so many bitchs complaining that the marines were useless and their melee is pointless. the same goes for the aliens... apparently their too week. well if people would actually give the game a chance and actually play the species like their suppose to then it wouldnt be a problem. i constantly see people rampaging into marines trying to get a random kill. its not about that. you wait for them to make a mistake and make them pay for that mistake. marines are amazing when combat gets heavy. the block and counter attack gets me in first place almost every time im a marine. god damn people playing the game like its a typical death match where you just bombard each other. yes im talking to the call of duty players amongst us all. this game is tailored towards the species characters. learn them and the game is the most fun online you'll have. the other day as an alien i pulled off an amazing stunt. 4 marines held up in a tunnel on gateway and i ran straight through them . this distracted them as my team mate SK'd the first marine. then i ran back on the roof took two out. the last guy in panick ran and on three we both pounced him. instant kill. im a huge AvP fan and alot of you need to stop living in nostalgia. this is better then the rest of them. the balance is unmatched. Now come and show me how easy you all think it is to kill people on this game. i bet i kill you more.
:-) HeavenlyBIGFOOT signing off.


Sorry but if say AvP1999 was the most funny AvP for me ,then it's the most funny AvP game for me
the fun itself is a too subjective thing, to be so much discussed.
I was just saying how proud and cheerful my team was (Marines team) ,when our team work succeed to kill a Pred or stopped an Alien swarm.
With AvP 2010  nobody cheer or "great work team" when you killed a Pred or some xeno. Nobody give a sh*t cause everybody can do thing a lone.
Then the only way ii found to given me some fun as a Marine is to only use the pistol (if their is only Pred on the Map) and sometime beat to death my opponent (that's pretty fun i admit  :D)
and the SK make jus the thing more delicious.
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 22, 2010, 10:20:09 AM
For me, it's the most satisfying killing a Predator in AvP2010. Partially because of the execution kill animations, partially because Predators bleed like it's going out of fashion.

The strangest thing about AvP'99 was the jousting matches I would have with Predators. They'd charge up their wristblades and I'd charge up my tail and we'd run at one-another and try to score a hit. Fun... but not exactly characterful.  :P

Besides, I prefer the AvP2010 Predator because it fits my idea of the creature better. There's no reason a Predator should be able to stand up to magazines of pulse rifle fire, so it's better off using technology and agility to choose a superior position and strike when the moment is right. Waaaay better than the AvP'99 Predators that run around with pistols and discs out spamming all over the place.
Title: Re: Fan Reviews
Post by: Corporal Hicks on Sep 22, 2010, 11:17:19 AM
And for we enjoy AvP 2010 because it is fun for us. I know I certainly have lots of fun when I'm playing the game. I know I shout abuse at my party when I take out the Predator in Pred Hunt. I celebrate when I take a cunning and intelligent Alien player out.

For me, AvP 2010 is the best AvP experience. I feel like I'm actually in the middle of combat with the game. Not circling, lunging forward, attacking. Or being an Alien missile. Now don't get me wrong. I love AvP Classic and AvP2 - I spent many hours and sleepless nights on that game but AvP2010 just looks and feels right. It feels like AvP.

It's not without its flaws - the ranked match making system being my peeve - but it's nowhere near as bad as some people like to make it out to be.
Title: Re: Fan Reviews
Post by: DoomRulz on Sep 22, 2010, 01:56:23 PM
AvP would be more fun if there were more people playing online (PS3). That's all I have to say.
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 22, 2010, 02:13:36 PM
Quote from: Corporal Hicks on Sep 22, 2010, 11:17:19 AM
And for we enjoy AvP 2010 because it is fun for us. I know I certainly have lots of fun when I'm playing the game. I know I shout abuse at my party when I take out the Predator in Pred Hunt. I celebrate when I take a cunning and intelligent Alien player out.

For me, AvP 2010 is the best AvP experience. I feel like I'm actually in the middle of combat with the game. Not circling, lunging forward, attacking. Or being an Alien missile. Now don't get me wrong. I love AvP Classic and AvP2 - I spent many hours and sleepless nights on that game but AvP2010 just looks and feels right. It feels like AvP.

It's not without its flaws - the ranked match making system being my peeve - but it's nowhere near as bad as some people like to make it out to be.

This.

AvP2010 made some significant steps towards being a better AvP experience. More power to you if you don't like the slowed pace or other changes, but for what it's worth, I find AvP2010 to be fun, atmospheric and tense. A slower pace suits the franchise better to my mind.

The low playercount sucks and does speak of some sizable flaws, but those flaws don't undo the strong elements.
Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 22, 2010, 05:39:44 PM
Quote from: MadassAlex on Sep 22, 2010, 02:13:36 PM
Quote from: Corporal Hicks on Sep 22, 2010, 11:17:19 AM
And for we enjoy AvP 2010 because it is fun for us. I know I certainly have lots of fun when I'm playing the game. I know I shout abuse at my party when I take out the Predator in Pred Hunt. I celebrate when I take a cunning and intelligent Alien player out.

For me, AvP 2010 is the best AvP experience. I feel like I'm actually in the middle of combat with the game. Not circling, lunging forward, attacking. Or being an Alien missile. Now don't get me wrong. I love AvP Classic and AvP2 - I spent many hours and sleepless nights on that game but AvP2010 just looks and feels right. It feels like AvP.

It's not without its flaws - the ranked match making system being my peeve - but it's nowhere near as bad as some people like to make it out to be.

This.

AvP2010 made some significant steps towards being a better AvP experience. More power to you if you don't like the slowed pace or other changes, but for what it's worth, I find AvP2010 to be fun, atmospheric and tense. A slower pace suits the franchise better to my mind.

The low playercount sucks and does speak of some sizable flaws, but those flaws don't undo the strong elements.

And don't worry i respect that  ;)
when playing AvP 2010 i just have to remember that (if i play as Pred) a single secondary shotgun rounds can kill me (very vulnerable). Or (if i play as a Marine) to use a much as in can my pistol (in order to increase the challenge).
I only very rarely play as xeno  cause of his difficult maniability (but i don't forget that human can block my claws attack)

I mostly understand Hicks and Madass point. The only real  complaint i have about the game MP itself (without comparing him to the other AvP MP) is the insane range of the SK (2m or more). When it happen, you just slide on the ground (or the opponent reappears in your arms)
Title: Re: Fan Reviews
Post by: MadassAlex on Sep 23, 2010, 12:31:51 AM
Yeah... the huge SK range is pretty weird.

It would be better if the SK range was reduced and the Marine's motion tracker had 0 range behind.
Title: Re: Fan Reviews
Post by: Kimarhi on Sep 23, 2010, 04:58:52 AM
My complaint isn't really that its slower paced, its more that it feels like a beat em up rather than an AvP game. 

Everytime I engage in melee it throws me back to the nintendo days of punishment sponging and heavy attacks.  It feels like a mechanic, and thats what it is.  The only difference is I can pull off an instant kill by standing behind someone.

Of course all games rely on certain mechanics to push the action, but the really good ones disguise it. 

AvP doesn't feel natural to me.  It feels clunky and unresponsive and I still think the sp is shallow and uninspiring while the MP would benefit from its previous incarnations fluidity.

I know earlier in this thread I argued I wish it had a faster pace, but that wasn't really what I was trying to argue.  I wish it was smoother and more refined. 

Title: Re: Fan Reviews
Post by: FUZION PREDATOR on Sep 23, 2010, 07:45:00 AM
Quote from: Kimarhi on Sep 23, 2010, 04:58:52 AM
My complaint isn't really that its slower paced, its more that it feels like a beat em up rather than an AvP game. 

Everytime I engage in melee it throws me back to the nintendo days of punishment sponging and heavy attacks.  It feels like a mechanic, and thats what it is.  The only difference is I can pull off an instant kill by standing behind someone.

Of course all games rely on certain mechanics to push the action, but the really good ones disguise it. 

AvP doesn't feel natural to me.  It feels clunky and unresponsive and I still think the sp is shallow and uninspiring while the MP would benefit from its previous incarnations fluidity.

I know earlier in this thread I argued I wish it had a faster pace, but that wasn't really what I was trying to argue.  I wish it was smoother and more refined.

Yeah , i have the same feeling too. It's like that the Predator (or the other species) doesn't want to obey to your orders.
Title: Re: Fan Reviews
Post by: AcidGlow on Sep 23, 2010, 03:41:08 PM
Quote from: FUZION PREDATOR on Sep 23, 2010, 07:45:00 AM
It's like that the Predator (or the other species) doesn't want to obey to your orders.

That's called lag.  :P  I don't have issues of inputs being read..
Title: Re: Fan Reviews
Post by: Kimarhi on Sep 24, 2010, 02:15:40 AM
This is the PS3 version. I haven't tried the PC or Xbox360 version yet.
Title: Re: Fan Reviews
Post by: T.L.22 on Sep 24, 2010, 07:55:13 PM
What my interpretation of what some folks seem to have an issue with is that the game does not play like a standard first person shooter. The others did. The only real bizarre things with the other games were that the alien could walk on almost every surface and the predator could cloak and detect prey, and had homing weapons (though even these were done in other games like Dark Forces 2 prior to AvP '99). As far as the mechanics of the fighting went however it was your standard FPS fare, done up relatively well. What it mostly had going for it were creatures we are all undoubtedly fans of, and also the cold dark horror atmosphere of the games.

With AvP3, what we've run into is a game that doesn't play like completely like a first person shooter. In fact, only about a third to a half of the game plays like one. What I'd describe it as would be more of a first person action game with shooter elements and (as one poster said) brawler elements, and it certainly takes people out of their comfort zones of simple point and shoot. There's less Quake style gameplay (which I do love, this isn't a bash) since the game is more about engagements, and the engagements themselves have quite a skill curve. Some people get frustrated because they feel too locked in, which I don't blame them for because they are being locked in with their opponent. You're not supposed to be able to run away, you're supposed to finish what you started, or approach your targets more carefully. The downside to this system is that yes, one little slip up means death. The upside to it though is that your confrontations with the enemy are all that much more personal and visceral. You're not slicing at the air in front of you with an enemy just happening to be in the way, you're deliberately jumping into and facing your foe and cutting them a new hole.

AvP3 is my favorite first person game because it makes me feel on edge, worried about low clips or whether those guns can see me from my perch or if that lone warrior on the other side of that wall is prime for the picking. Each of the races plays completely differently, and the game itself doesn't play like any other games on the market. Just about everything else is either a derivative of Quake, Halo or Gears of War (or combinations of the three), which are all fun games in their own right, and I don't think less of folks who are fans of any of those gameplay styles. I've just got a preference to this little number.

Just sayin', no need to hate on the game because it didn't fill your shoe size. It certainly meets/exceeds others' expectations, and it sure ain't a bad game. It's just wildly different is all. The reviews certainly reflect this, what with them ranging from 5/6's to 8/9's. Nobody knows what to really make of it.
Title: Re: Fan Reviews
Post by: Vertigo on Sep 25, 2010, 08:12:27 AM
TL22: Absolutely, 100% spot-on.
Title: Re: Fan Reviews
Post by: AcidGlow on Sep 25, 2010, 01:53:16 PM
Agreed. That's a good summary of the reviews on it. The "in your face" melee combat is a change from you standard shooters out there. I'm actually glad it differs from the other AvP games. If it was just Avp style all over again then I would be bored of it as I know I'd be saying "I wanted an update in game mechanics" not just graphics. I'm glad the game went in this direction.

So fun.  "trophy kills!!"   :D
Title: Re: Fan Reviews
Post by: Corporal Hicks on Sep 26, 2010, 09:20:51 AM
That is probably the best review I've seen on the game. Good job.  :)