AvPGalaxy Forums

Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: JokersWarPig on Feb 24, 2013, 07:34:10 PM

Title: SP DLC Speculation
Post by: JokersWarPig on Feb 24, 2013, 07:34:10 PM
I noticed in the Season Pass thread there was some talk about singe player DLC. The game isn't the best but I'm usually a sucker for single player add on's. Anyone want to speculate on what it could be?
I personally think, and wouldn't mind if in the DLC we played as Keyes and his squad when they first boarded the Sulaco. We would then follow his squads original mission until things fell apart and the squad was picked off one by one or obliterated in an ambush like the hive ambush from the film. The DLC could even go as far as to let you play right up until Keyes' death.

Thats just my personal opinion, I'd rather that then playing as Hicks fighting the Merc boarding party that's been hinted to. I wouldn't waste money on that.
Title: Re: DLC Speculation
Post by: Nutlink on Feb 24, 2013, 08:27:34 PM
Pretty sure a Hicks boarding company would be a given.  Keyes would be an interesting one, or at least someone from that whole scenario.  I wouldn't be surprised at a flashback scene with the Sulaco crew on the original fight too.  Hell, maybe even a Wey-Yu merc on Fury 161 cleaning up an infestation that somehow broke out there, because, you know canonz!
Title: Re: DLC Speculation
Post by: Xenomorphine on Feb 24, 2013, 08:31:02 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-3gwKQ7ljmRo%2FUG7OlY_Mq-I%2FAAAAAAAAACw%2FWJ1jCsPtJV4%2Fs1600%2FDLCmonalisa.jpeg&hash=a9a35cd5956325a686e52af728750b920d36c0f8)
Title: Re: DLC Speculation
Post by: Aceburster on Feb 24, 2013, 09:57:08 PM
Its looking pretty obvious that Hicks vs WY is going to be a DLC. Theres another one that might be possible and it worries me a LOT. At first I figured Hudson would have a DLC full of Xenos in order to balance out the other mini campaign.

In the main character file that sets the character model references and the player names for SINGLE PLAYER, there are references to Apone and Drake in with ONeal Bella Cruz and all the generics like "Romerio" and all those... I didnt see Hudson though. At the same time I dont remember Winter being in there either.

I dont recall who got cocooned and who flatlined off the top of my head but you could easily swap Bella for Apone with a pulse rifle, and ONeal for Drake with the smart gun. Its a stupid idea for lots of reasons but at this point anything is possible.
Title: Re: DLC Speculation
Post by: Cal427eb on Feb 24, 2013, 10:01:06 PM
Quote from: Xenomorphine on Feb 24, 2013, 08:31:02 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-3gwKQ7ljmRo%2FUG7OlY_Mq-I%2FAAAAAAAAACw%2FWJ1jCsPtJV4%2Fs1600%2FDLCmonalisa.jpeg&hash=a9a35cd5956325a686e52af728750b920d36c0f8)
Pretty much.  :-\
Title: Re: DLC Speculation
Post by: Stringer2355 on Feb 24, 2013, 11:07:36 PM
Aliens: Colonial Marines

Hicks " That's the short version, there is a longer version"

foreshadowing
Title: Re: DLC Speculation
Post by: Slaine on Feb 24, 2013, 11:14:23 PM
I've been following the game's development for years, and have always dreamt of how cool the DLCs could be. Since they were recreating Hadley's Hope, I would have loved to be able to play through the actual movie's sequences; such as being one of the marines in the first hive sequence, or playing as Ripley as she drives the APC through to save them or driving the Power Loader against the queen, or doing the whole last stand when Hudson is taken, or even playing as Bishop and you get to pilot the dropship to rescue Ripley....and since a few of the characters for into the game are now playable, it was almost possible...

...if the game wasn't so bad. I think my expectation got the better of me..there aren't even any vehicle sections. The AI is so horrible that any last stand against the Xenos would just be a bore. And I pretty much doubt, now, that any DLC would be move-themed levels.

So yeah, my ultimate DLC would be to literally play through the Aliens movie, or at least the very iconic scenes. No way will that happen..sigh.
Title: Re: DLC Speculation
Post by: Elicas on Feb 24, 2013, 11:20:40 PM
My prediction: It'll be shit and not worth the money.
Title: Re: DLC Speculation
Post by: Cal427eb on Feb 24, 2013, 11:21:11 PM
Quote from: Elicas on Feb 24, 2013, 11:20:40 PM
My prediction: It'll be shit and not worth the money.
Truth!
Title: Re: DLC Speculation
Post by: ikarop on Feb 25, 2013, 12:10:54 AM
I haven't been able to fully confirm this yet but some of the things I've heard about the DLC are that we'll get to see more of the massive W-Y ship. We'll learn more about Hicks. DLC is being worked on by GBX currently and most of the packs are in the final stages. Two teams were dedicated to the game prior release, one for DLC and one for the main game.
Title: Re: DLC Speculation
Post by: Elicas on Feb 25, 2013, 12:17:06 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
I haven't been able to fully confirm this yet but some of the things I've heard about the DLC are that we'll get to see more of the massive W-Y ship. We'll learn more about Hicks. DLC is being worked on by GBX currently and most of the packs are in the final stages. Two teams were dedicated to the game prior release, one for DLC and one for the main game.

Lies, with this quality I doubt it even had one team! :P

(I kid)
Title: Re: DLC Speculation
Post by: Xenomrph on Feb 25, 2013, 12:22:46 AM
I was just thinking about making a topic about this. I guessed pretty much the same thing you guys did, that we'd get some Hicks DLC. Frankly I don't have a problem with that, I dunno.
Title: Re: DLC Speculation
Post by: Gren_86 on Feb 25, 2013, 12:33:03 AM
Quote from: Cal427eb on Feb 24, 2013, 11:21:11 PM
Quote from: Elicas on Feb 24, 2013, 11:20:40 PM
My prediction: It'll be shit and not worth the money.
Truth!
Like the game itself.
Title: Re: DLC Speculation
Post by: The Runner on Feb 25, 2013, 12:47:00 AM
I wonder if there will be more new Xenomorphs in the DLC?
Title: Re: DLC Speculation
Post by: p1nk81cd on Feb 25, 2013, 02:17:09 AM
Quote from: The Runner on Feb 25, 2013, 12:47:00 AM
I wonder if there will be more new Xenomorphs in the DLC?

Give me my Dog Alien!  :)
Title: Re: DLC Speculation
Post by: Cal427eb on Feb 25, 2013, 02:24:17 AM
Quote from: The Runner on Feb 25, 2013, 12:47:00 AM
I wonder if there will be more new Xenomorphs in the DLC?
I wonder if they'll have actual aliens in the dlc?
Title: Re: DLC Speculation
Post by: JokersWarPig on Feb 25, 2013, 02:31:10 AM
I remember reading that there would be more customization options added through DLC, I think the runner was specifically mentioned too
Title: Re: DLC Speculation
Post by: Praetorian Xeno on Feb 25, 2013, 02:31:49 AM
I wouldn't mind seeing a DLC that would; if possible; redo the xeno AI system or give all xenos the lurkers system. That would make the game a lot more alien-esque, rather than a bunch of xenos mindlessly running at me and getting taken out without any real effort being put into the fight.
Title: Re: DLC Speculation
Post by: JokersWarPig on Feb 25, 2013, 02:34:43 AM
Quote from: Praetorian Xeno on Feb 25, 2013, 02:31:49 AM
I wouldn't mind seeing a DLC that would; if possible; redo the xeno AI system or give all xenos the lurkers system. That would make the game a lot more alien-esque, rather than a bunch of xenos mindlessly running at me and getting taken out without any real effort being put into the fight.

I can only hope and wish they would do this. I'd rather all of the aliens acted like lurkers and a small number acted like the ones we have now. It'd be better if you where concerned with the ones sneaking around and then get run up on, as opposed to what we currently have.
Title: Re: DLC Speculation
Post by: Praetorian Xeno on Feb 25, 2013, 02:38:43 AM
Quote from: JokersWarPig on Feb 25, 2013, 02:34:43 AM
Quote from: Praetorian Xeno on Feb 25, 2013, 02:31:49 AM
I wouldn't mind seeing a DLC that would; if possible; redo the xeno AI system or give all xenos the lurkers system. That would make the game a lot more alien-esque, rather than a bunch of xenos mindlessly running at me and getting taken out without any real effort being put into the fight.

I can only hope and wish they would do this. I'd rather all of the aliens acted like lurkers and a small number acted like the ones we have now. It'd be better if you where concerned with the ones sneaking around and then get run up on, as opposed to what we currently have.


Exactly! There was like one part in the single player I remember having to outsmart the xenos and that was when there was four lurkers at once in a very dark room! Now that was the experience I hoped for when I purchased the game.
Title: Re: DLC Speculation
Post by: DiabloGuapo on Feb 25, 2013, 04:07:36 AM
How about a DLC that removes the Crusher, Raven, Boilers, Spitters and most of the W-Y mercs, merges the Soldiers with the Lurkers (Soldiers' looks but with Lurkers' AI), and a real boss fight with the Queen?
Title: Re: DLC Speculation
Post by: Gren_86 on Feb 25, 2013, 04:29:56 AM
Quote from: DiabloGuapo on Feb 25, 2013, 04:07:36 AM
How about a DLC that removes the Crusher, Raven, Boilers, Spitters and most of the W-Y mercs, merges the Soldiers with the Lurkers (Soldiers' looks but with Lurkers' AI), and a real boss fight with the Queen?
:-*
Title: Re: DLC Speculation
Post by: Aceburster on Feb 25, 2013, 04:30:29 AM
Quote from: DiabloGuapo on Feb 25, 2013, 04:07:36 AM
How about a DLC that removes the Crusher, Raven, Boilers, Spitters and most of the W-Y mercs, merges the Soldiers with the Lurkers (Soldiers' looks but with Lurkers' AI), and a real boss fight with the Queen?
man id Kill for an all-lurker mode...
Title: Re: DLC Speculation
Post by: Gren_86 on Feb 25, 2013, 05:20:07 AM
Replaying the demo over and over again, I'd say those soldier xenos were exactly what your talking about.
Title: Re: DLC Speculation
Post by: WinterActual on Feb 25, 2013, 06:29:06 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
we'll get to see more of the massive W-Y ship.
I am wondering who the hell cares about WY? The game is called Aliens: CM not Weyland Yutani: CM. People want to fight Aliens, not another humans. This aint CoD (or is it?). The most boring part of the game were the levels where we fight against the WY mercs and now GBX are trying to make us pay for more of that? Yeah.. no. I MAY pay for aliens only DLC but WY DLC.. I don't think so bro..
Title: Re: DLC Speculation
Post by: Grey_Yautja on Feb 25, 2013, 06:51:30 AM
Quote from: WinterActual on Feb 25, 2013, 06:29:06 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
we'll get to see more of the massive W-Y ship.
I am wondering who the hell cares about WY? The game is called Aliens: CM not Weyland Yutani: CM. People want to fight Aliens, not another humans. This aint CoD (or is it?). The most boring part of the game were the levels where we fight against the WY mercs and now GBX are trying to make us pay for more of that? Yeah.. no. I MAY pay for aliens only DLC but WY DLC.. I don't think so bro..

Because you can't have Aliens without WY butting in. Imma thinkin' future installments will be called "Weyland-Yutani: the game" or something like that...
Title: Re: DLC Speculation
Post by: JokersWarPig on Feb 25, 2013, 07:00:10 AM
The WY guys should have been slaughtered as a fighting force early on in the game. If they wanted to go the dramatic route they could have had the situation become so dire that the Marines are forced to fight along side some WY mercs.

In a beautiful world though there would be no WY mercs.
Title: Re: DLC Speculation
Post by: WinterActual on Feb 25, 2013, 07:57:45 AM
Quote from: Grey_Yautja on Feb 25, 2013, 06:51:30 AM


Because you can't have Aliens without WY butting in.
Sure... I guess thats why we never saw a fight between the USCM and WY in the movies  ::)
Title: Re: DLC Speculation
Post by: Xenomrph on Feb 25, 2013, 08:35:38 AM
Quote from: WinterActual on Feb 25, 2013, 06:29:06 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
we'll get to see more of the massive W-Y ship.
I am wondering who the hell cares about WY? The game is called Aliens: CM not Weyland Yutani: CM. People want to fight Aliens, not another humans. This aint CoD (or is it?). The most boring part of the game were the levels where we fight against the WY mercs and now GBX are trying to make us pay for more of that? Yeah.. no. I MAY pay for aliens only DLC but WY DLC.. I don't think so bro..
I really didn't mind fighting the W-Y guys, they added enough variety without detracting from the Alien fighting. And seeing 3-way battles where they'd be shooting at me and my buddies and then a bunch of Aliens rush in and attack everyone willy-nilly was pretty cool. :)
Title: What do you want story-wise from DLC campaign?
Post by: Speedy_J on Feb 25, 2013, 09:29:20 AM
...If there is any.

Personally, I want to see how the events unfolded from other Marines that had to crash land on LV-426.

And maybe another level where we play as Hicks to find out what REALLY happened on the Sulaco.
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 25, 2013, 09:37:19 AM
I'd like them to do an Alien campaign on the sulaco collecting and encasing the marines and WY personal.

Title: Re: DLC Speculation
Post by: ShadowPred on Feb 25, 2013, 09:38:36 AM
Have a DLC come with a campaign as WY people. That way you actually get to fight ONLY Xenomorphs.
Title: Re: DLC Speculation
Post by: alanwu1233 on Feb 25, 2013, 09:47:16 AM
High-res texture pack plz
Title: Re: DLC Speculation
Post by: redxavier on Feb 25, 2013, 10:33:58 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
DLC is being worked on by GBX and most of the packs are in the final stages. Two teams were dedicated to the game prior release, one for DLC and one for the main game.

I don't think so, Gearbox outsourced DLC too. Aren't Demiurge working on it?
Title: Re: DLC Speculation
Post by: ikarop on Feb 25, 2013, 10:59:35 AM
Demiurge's DLC (http://demiurgestudios.com/about/services) has been mentioned in the past so they may have been involved at some point but I don't have details on that. I know it's being worked on by GBX currently tho.
Title: Re: DLC Speculation
Post by: Taxemic on Feb 25, 2013, 11:00:33 AM
One thing that wouldn't suprise me (not that anything would anymore) is if we get the option to prestige. I wouldn't like this.
Title: Re: DLC Speculation
Post by: Terx2 on Feb 25, 2013, 11:23:42 AM
I have a strange feeling they'll release an alien campaign :-\ could work. On the other hands could fail badly.
Title: Re: DLC Speculation
Post by: szkoki on Feb 25, 2013, 11:28:27 AM
ive got a feeling too...that the extra dlc campaigns will be much better than the main campaign

Quote from: WinterActual on Feb 25, 2013, 06:29:06 AM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
we'll get to see more of the massive W-Y ship.
I am wondering who the hell cares about WY? The game is called Aliens: CM not Weyland Yutani: CM. People want to fight Aliens, not another humans. This aint CoD (or is it?). The most boring part of the game were the levels where we fight against the WY mercs and now GBX are trying to make us pay for more of that? Yeah.. no. I MAY pay for aliens only DLC but WY DLC.. I don't think so bro..

so 8/11 levels :P
Title: Re: DLC Speculation
Post by: WinterActual on Feb 25, 2013, 11:46:14 AM
Yes  :'(
Title: Re: DLC Speculation
Post by: ikarop on Feb 25, 2013, 11:52:03 AM
https://twitter.com/DuvalMagic/status/305556064005406721
Title: Re: DLC Speculation
Post by: Space Sweeper on Feb 25, 2013, 12:03:18 PM
This should be good*.
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 25, 2013, 12:46:48 PM
Hahaha, I don't mind - I hate Alien 3 and Hicks being alive (in the most contrived way possible) is A-OK to me. :P
Title: Re: DLC Speculation
Post by: teras on Feb 25, 2013, 01:32:36 PM
Quote from: ikarop on Feb 25, 2013, 12:10:54 AM
I haven't been able to fully confirm this yet but some of the things I've heard about the DLC are that we'll get to see more of the massive W-Y ship. We'll learn more about Hicks. DLC is being worked on by GBX currently and most of the packs are in the final stages. Two teams were dedicated to the game prior release, one for DLC and one for the main game.

Are you sure it's being worked on by GBX?
Not Timegate? Nerve? Disney? The Fresh Prince?
:laugh:
Title: Re: DLC Speculation
Post by: p1nk81cd on Feb 25, 2013, 03:37:55 PM
Quote from: ScardyFox on Feb 25, 2013, 12:46:48 PM
Hahaha, I don't mind - I hate Alien 3 and Hicks being alive (in the most contrived way possible) is A-OK to me. :P

YOU WILL BURN!!!   ;)
Title: Re: DLC Speculation
Post by: OpenMaw on Feb 25, 2013, 03:55:57 PM
Quote from: Mr. Runner on Feb 25, 2013, 03:37:55 PM
Quote from: ScardyFox on Feb 25, 2013, 12:46:48 PM
Hahaha, I don't mind - I hate Alien 3 and Hicks being alive (in the most contrived way possible) is A-OK to me. :P

YOU WILL BURN!!!   ;)

Torches? Do we have the capacity to make fire? Most humans have enjoyed that privilege since the stone-age...


Title: Re: DLC Speculation
Post by: Xenomorphine on Feb 25, 2013, 04:52:59 PM
Quote from: ikarop on Feb 25, 2013, 11:52:03 AM
https://twitter.com/DuvalMagic/status/305556064005406721 (https://twitter.com/DuvalMagic/status/305556064005406721)

I totally called this...

http://www.avpgalaxy.net/forum/index.php?topic=47357.msg1617332#msg1617332 (http://www.avpgalaxy.net/forum/index.php?topic=47357.msg1617332#msg1617332)
Title: Re: DLC Speculation
Post by: RagingDragon on Feb 25, 2013, 05:01:45 PM
You did call it, morphine... but obvious DLC idea was obvious. :laugh: The big surprise is that they're still even continuing to release it!

Ugh god. Prepare for more WY fighting. ;)

This is going to suck. Should fit perfectly with the rest of the story!
Title: Re: DLC Speculation
Post by: The Runner on Feb 25, 2013, 07:56:03 PM
There is going to be no Runners/Dog Aliens ingame cuz A3 nevah existed. Facehurrgers cans only infuct humunz, x3nOmurphz are weak stupid bugs, hail to marines who are almighty and can beat dem dumb bugs.

~Gearbox Logic

:-\
Title: Re: DLC Speculation
Post by: Xenomrph on Feb 26, 2013, 02:13:37 AM
Quote from: The Runner on Feb 25, 2013, 07:56:03 PM
There is going to be no Runners/Dog Aliens ingame cuz A3 nevah existed. Facehurrgers cans only infuct humunz, x3nOmurphz are weak stupid bugs, hail to marines who are almighty and can beat dem dumb bugs.

~Gearbox Logic

:-\
Uh, Gearbox never said anything about Alien3 not existing.

Like, there's a shitton of stuff to complain about with this game, we don't need to go making up things to be angry about. :P
Title: Re: DLC Speculation
Post by: ikarop on Feb 27, 2013, 10:21:25 AM
QuoteAt least three MP dlc's and one campaign dlc - also working hard on other updates, patch work, etc.

https://twitter.com/DuvalMagic/status/306677966920900610
Title: Re: DLC Speculation
Post by: Taxemic on Feb 27, 2013, 11:08:54 AM
Quote from: ikarop on Feb 27, 2013, 10:21:25 AM
https://twitter.com/DuvalMagic/status/306677966920900610

Interesting.

Funny how his Twitter is now just a massive bunch of arse lickers lol.
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 27, 2013, 11:20:35 AM
Quote from: Taxemic on Feb 27, 2013, 11:08:54 AM
Quote from: ikarop on Feb 27, 2013, 10:21:25 AM
https://twitter.com/DuvalMagic/status/306677966920900610

Interesting.

Funny how his Twitter is now just a massive bunch of arse lickers lol.

It's effing ridiculous...
Title: Re: DLC Speculation
Post by: Valaquen on Feb 27, 2013, 11:20:41 AM
Quote from: Taxemic on Feb 27, 2013, 11:08:54 AM
Funny how his Twitter is now just a massive bunch of arse lickers lol.
I imagine anything else is ignored or blocked.
Title: Re: DLC Speculation
Post by: Elicas on Feb 27, 2013, 11:43:00 AM
Quote from: Valaquen on Feb 27, 2013, 11:20:41 AM
Quote from: Taxemic on Feb 27, 2013, 11:08:54 AM
Funny how his Twitter is now just a massive bunch of arse lickers lol.
I imagine anything else is ignored or blocked.

Just like DNF.
Title: Re: DLC Speculation
Post by: Narusz on Feb 27, 2013, 01:38:32 PM
Yeah, just like DNF, and I hope DLC will be just like DNF, too. Actually, The Doctor Who Cloned Me was pretty awesome. It had some really good ideas and introduced bunch of new stuff, so there's hope A:CM single player DLC will let us play as the Alien.

Maybe they'll name it "The Doctor Who Cloned Hicks". :)
Title: Re: DLC Speculation
Post by: Jango1201 on Feb 27, 2013, 01:47:01 PM
Quote from: ScardyFox on Feb 27, 2013, 11:20:35 AM
Quote from: Taxemic on Feb 27, 2013, 11:08:54 AM
Quote from: ikarop on Feb 27, 2013, 10:21:25 AM
https://twitter.com/DuvalMagic/status/306677966920900610

Interesting.

Funny how his Twitter is now just a massive bunch of arse lickers lol.

It's effing ridiculous...

It truly is nausiating. How can you say you profit from critisism but block everyone with an opinion other then ass kissing? Anyways I hope he's not talking out his ass about patches and such.
Title: Re: DLC Speculation
Post by: Taxemic on Feb 27, 2013, 04:41:13 PM
Just looked at that Twitter link again and comments have been removed since this morning. Somone said something about "the ship had already sunk". Nothing too offensive but it's already been deleted. Then there's this guy...

QuoteI'm a piece of shit ‏@gamerX1990

@DuvalMagic @theimpressive well thats good, all the heartless hating people that probably dont even have the game giving threats isnt helpin

Dude's so far up Randy's arse he can probably see what he had for breakfast. But hey, at least he has an appropriate username. It's probably Randy on fake account lol. I just want someone to backhand the glasses off his smug face, then upload to youtube so I can watch it over and over.
Title: Re: DLC Speculation
Post by: RagingDragon on Feb 27, 2013, 04:44:36 PM
So are they honestly planning on selling Bug Hunt as a Horde mode with 3 (weak) maps for $15? That's way too much for that on the back of a failed game, unless they have maps with multiple weldable doors that the players can choose to weld, and not just follow some sequence of hitting buttons.

The Survivor maps have some open/closeable doors, and you can weld things.. but most of them are in some pre-set order and you have to run around hitting the same buttons everytime.

Basically it's cool the first few times you play it, then you just end up doing everything the exact same every game because there is very little actual player choice or dynamic interaction in the maps.
Title: Re: DLC Speculation
Post by: Aceburster on Feb 27, 2013, 04:52:05 PM
I cant find the convo anymore but it was under the "Every meal's a banquet! Every paycheck a fortune" tweet he put out.

Some dude said something to the effect of "yea that paycheck paid for Borderlands 1 and 2"

Randy responded "False. Think opposite"

You gonna tell me Borderlands paid for the game you got funded for BEFORE Borderlands was finished now?

EDIT: The post was deleted but the response is still there. What an ass.
Title: Re: DLC Speculation
Post by: worriors on Feb 27, 2013, 06:12:39 PM
CRUz's last orderer were to turn the ship around and rescue the marines left on lv426, maybe that will be expanded in dlc.
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PM
Quote from: Xenomrph on Feb 26, 2013, 02:13:37 AM
Uh, Gearbox never said anything about Alien3 not existing.

True.


QuoteLike, there's a shitton of stuff to complain about with this game, we don't need to go making up things to be angry about. :P

...Well, they did imply that they thought that Alien 3 was crappy, and they made sure not to use anything presented in Alien 3, which kind of bite them in the ass.

Instead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of an air condition unit.

Instead of unleashing the Runner on us they gave us the Starcraft Kenner Spitter Alien...

Instead of revisiting environments akin to the prison on Fiorina 161 they chose to let us drudge around the same old same old same colony facilities and labs - little to no variation.

No mentioning Morse.

No mentioning what happened to Ripley & co. Nothing.

And then of course the biggest bitch-slap of them all - Hicks being alive.

Just saying...
Title: Re: DLC Speculation
Post by: Local Trouble on Feb 27, 2013, 06:59:20 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PMInstead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of a air condition unit.

I was of the opinion that the mooks in Alien 3 already were faceless lackluster nobodies.  I certainly don't recall them doing anything noteworthy, aside from killing 85.
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 07:03:37 PM
Quote from: RC on Feb 27, 2013, 06:59:20 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PMInstead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of a air condition unit.

I was of the opinion that the mooks in Alien 3 already were faceless lackluster nobodies.  I certainly don't recall them doing anything noteworthy, aside from killing 85.

The design was down-right amazing and they behaved like ice-cold dicks with (some kind of) British accents. Totally on par with the Marines in Aliens according to me. Worthy foes.
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 27, 2013, 07:07:55 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:03:37 PM
Quote from: RC on Feb 27, 2013, 06:59:20 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PMInstead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of a air condition unit.

I was of the opinion that the mooks in Alien 3 already were faceless lackluster nobodies.  I certainly don't recall them doing anything noteworthy, aside from killing 85.

The design was down-right amazing and they behaved like ice-cold dicks with (some kind of) British accents. Totally on par with the Marines in Aliens according to me. Worthy foes.

Don't bring your fanaticism for that shithole movie ion here! Alien 3 suuuuuuuuuuuuuuuuuuuuuucks

Spoiler
Good to see you again :)
[close]


Also, could someone tell me what bughunt is going to be anyway? Havent read anything on it.
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 07:13:03 PM
Quote from: ScardyFox on Feb 27, 2013, 07:07:55 PM
The design was down-right amazing and they behaved like ice-cold dicks with (some kind of) British accents. Totally on par Don't bring your fanaticism for that shithole movie ion here! Alien 3 suuuuuuuuuuuuuuuuuuuuuucks

Spoiler
Good to see you again :)
[close]


Also, could someone tell me what bughunt is going to be anyway? Havent read anything on it.

It's been a long time my Alien 3 hating friend. Been busy around here.
Title: Re: DLC Speculation
Post by: YutaniDitch on Feb 27, 2013, 07:14:24 PM
Quote from: ScardyFox on Feb 27, 2013, 07:07:55 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:03:37 PM
Quote from: RC on Feb 27, 2013, 06:59:20 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PMInstead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of a air condition unit.

I was of the opinion that the mooks in Alien 3 already were faceless lackluster nobodies.  I certainly don't recall them doing anything noteworthy, aside from killing 85.

The design was down-right amazing and they behaved like ice-cold dicks with (some kind of) British accents. Totally on par with the Marines in Aliens according to me. Worthy foes.

Don't bring your fanaticism for that shithole movie ion here! Alien 3 suuuuuuuuuuuuuuuuuuuuuucks

Spoiler
Good to see you again :)
[close]


Also, could someone tell me what bughunt is going to be anyway? Havent read anything on it.

It is no fanaticism! It is a matter of taste, PERSONAL taste! To each it's own! I liked it... It was dark and gritty! The Alien was AGAIN scary and not just cannon fodder like in ALIENS! By the way, did you see the Extended Edition of Alien3?
Title: Re: DLC Speculation
Post by: Local Trouble on Feb 27, 2013, 07:18:05 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:03:37 PMThe design was down-right amazing and they behaved like ice-cold dicks with (some kind of) British accents. Totally on par with the Marines in Aliens according to me. Worthy foes.

When did they speak?  I only recall the asian dude and Bishop II saying anything.
Title: Re: DLC Speculation
Post by: RagingDragon on Feb 27, 2013, 07:21:08 PM
When the one shoves Morse along at the end, he sounds like a right British c**t. :laugh:
Title: Re: DLC Speculation
Post by: Local Trouble on Feb 27, 2013, 07:22:56 PM
OIC.  I stand corrected then.  Totally badass.
Title: Re: DLC Speculation
Post by: The Runner on Feb 27, 2013, 07:50:40 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 06:57:08 PM
Quote from: Xenomrph on Feb 26, 2013, 02:13:37 AM
Uh, Gearbox never said anything about Alien3 not existing.

True.


QuoteLike, there's a shitton of stuff to complain about with this game, we don't need to go making up things to be angry about. :P

...Well, they did imply that they thought that Alien 3 was crappy, and they made sure not to use anything presented in Alien 3, which kind of bite them in the ass.

Instead of letting us fight the mega bad-ass W-Y Commandos from Alien 3, they introduced faceless lackluster nobodies with the personality of an air condition unit.

Instead of unleashing the Runner on us they gave us the Starcraft Kenner Spitter Alien...

Instead of revisiting environments akin to the prison on Fiorina 161 they chose to let us drudge around the same old same old same colony facilities and labs - little to no variation.

No mentioning Morse.

No mentioning what happened to Ripley & co. Nothing.

And then of course the biggest bitch-slap of them all - Hicks being alive.

Just saying...

The reason why they didn't have the runner.


"Facehuggers can only hurg humanz, Xenos are one trick weak dumb bugs!lololololz"

Title: Re: DLC Speculation
Post by: Local Trouble on Feb 27, 2013, 07:53:28 PM
Is that why General Perez hired Elgyn's thugs to kidnap innocent humans instead of using lab animals?
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 07:57:02 PM
Quote from: The Runner on Feb 27, 2013, 07:50:40 PM
The reason why they didn't have the runner.

"Facehuggers can only hurg humanz, Xenos are one trick weak dumb bugs!lololololz"

:D

...Still think it has to do with them wanting to make a statement, you know, as "true" Aliens-fans. You know, "f**k Alien 3 for killing Newt and Hicks!". They went out on a limb to find substitutes for the Runner. And instead of implementing the W-Y Commandos they sat down and sketched down a substitute for them as well. Why? What's the point in that? Even Alien 3 haters now and then admit that the W-Y Commandos and the Runner are pretty awesome.




Quote from: RC on Feb 27, 2013, 07:53:28 PM
Is that why General Perez hired Elgyn's thugs to kidnap innocent humans instead of using lab animals?

Whoa dude, that just blew my mind!
Title: Re: DLC Speculation
Post by: slaysaliens on Feb 27, 2013, 08:08:40 PM
Randy just tweeted:   There will be 3 MP DLC and 1 Campaign DLC. 

Source:  Randy's Twitter, twitter.com/duvalmagic
Date:     Feb 27  2013
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 27, 2013, 08:11:27 PM
Quote from: YutaniDitch on Feb 27, 2013, 07:14:24 PM
By the way, did you see the Extended Edition of Alien3?

Suck is suck to me. :P

Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:57:02 PM
Even Alien 3 haters now and then admit that the W-Y Commandos and the Runner are pretty awesome.

http://www.youtube.com/watch?v=FopyRHHlt3M# (http://www.youtube.com/watch?v=FopyRHHlt3M#)

Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 08:25:14 PM
Quote from: ScardyFox on Feb 27, 2013, 08:11:27 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:57:02 PM
Even Alien 3 haters now and then admit that the W-Y Commandos and the Runner are pretty awesome.

http://www.youtube.com/watch?v=FopyRHHlt3M# (http://www.youtube.com/watch?v=FopyRHHlt3M#)

Except for Sir Scardy, because he is the King of the Alien 3 Haters.  :P
Title: Re: DLC Speculation
Post by: ScardyFox on Feb 27, 2013, 08:46:49 PM
EMPEROR
Title: Re: DLC Speculation
Post by: Narusz on Feb 27, 2013, 08:59:44 PM
I think the discussion about what Gearbox considered canon will end when you read the last page of the manual. Alien, Aliens and Alien 3 are copyrighted. They didn't secure the rights to Resurrection. I guess that says it all.
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Feb 27, 2013, 10:05:32 PM
Quote from: Narusz on Feb 27, 2013, 08:59:44 PM
I think the discussion about what Gearbox considered canon will end when you read the last page of the manual. Alien, Aliens and Alien 3 are copyrighted. They didn't secure the rights to Resurrection. I guess that says it all.

That makes sense. Feeling quite stupid for not considering that possibility myself  :-[
Title: Re: DLC Speculation
Post by: The Runner on Feb 27, 2013, 10:09:34 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:57:02 PM
Quote from: The Runner on Feb 27, 2013, 07:50:40 PM
The reason why they didn't have the runner.

"Facehuggers can only hurg humanz, Xenos are one trick weak dumb bugs!lololololz"

:D

...Still think it has to do with them wanting to make a statement, you know, as "true" Aliens-fans. You know, "f**k Alien 3 for killing Newt and Hicks!". They went out on a limb to find substitutes for the Runner. And instead of implementing the W-Y Commandos they sat down and sketched down a substitute for them as well. Why? What's the point in that? Even Alien 3 haters now and then admit that the W-Y Commandos and the Runner are pretty awesome.




Quote from: RC on Feb 27, 2013, 07:53:28 PM
Is that why General Perez hired Elgyn's thugs to kidnap innocent humans instead of using lab animals?

Whoa dude, that just blew my mind!

You know, I wouldn't mind if they had a Queen version of the runner in there as well. A Dog/Ox Alien Queen?

We have a normal adult of human spawned aliens, along with their queen, and we have a normal adult spawned off a dog/Ox, why not fill in the gap?

And SpreadEagle, it's obvious they hired KingAngelOfTheOuterGulf to make these new aliens. Bi0emp3vutiv3z!!!
Title: Re: DLC Speculation
Post by: RagingDragon on Feb 27, 2013, 10:38:59 PM
Hey Gearbox! I'll pay another whole $60 if you give me a Hicks model to use in the game that looks like this!

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F_oLPxM7_4Cf0%2FTIzHAM1zhaI%2FAAAAAAAAA-c%2FdHYNGXRPw2Q%2Fs1600%2FAlienThree04.jpg&hash=e020b4c1a0bfa1682c5bfb9f12fb36be5a266449)
You can call him "Ultra Real Badass Hicks" and have him running around blasting motherf**kers like the headless Britney Spears in that one episode of South Park...
[close]
Title: Re: DLC Speculation
Post by: Xenomorphine on Feb 27, 2013, 11:39:50 PM
Quote from: SpreadEagleBeagle on Feb 27, 2013, 07:57:02 PM
Even Alien 3 haters now and then admit that the W-Y Commandos and the Runner are pretty awesome.

I'm not sure 'awesome' would be the commonly-agreed term for them... ;)

The soldier costumes were hellishly bulky, verging on impractical. Puppet version of the 'Runner' looked nice, but that was the version marred by shoddy matte lines and such, whereas the costume looked a bit... Uninspired. Especially the neck. If they'd made it look more convincingly like the rod puppet, somehow, it would've been a lot more memorable.
Title: Re: DLC Speculation
Post by: Xenomrph on Feb 28, 2013, 02:12:51 AM
Quote from: The Runner on Feb 27, 2013, 07:50:40 PM
The reason why they didn't have the runner.


"Facehuggers can only hurg humanz, Xenos are one trick weak dumb bugs!lololololz"


Uh, no one's been saying that, either.
Title: Re: DLC Speculation
Post by: YutaniDitch on Feb 28, 2013, 02:27:49 AM
Quote from: ScardyFox on Feb 27, 2013, 08:11:27 PM
Quote from: YutaniDitch on Feb 27, 2013, 07:14:24 PM
By the way, did you see the Extended Edition of Alien3?

Suck is suck to me. :P


I assure you it will suck far less... Most of the issues are resolved in that version... I assure you though, that this movie, extended version or not, is for anyone who wants to see a Xeno kick tough guy ass and not see them being mere cannon fodder ...  :laugh: ;)
Title: Re: DLC Speculation
Post by: Xenomorphine on Feb 28, 2013, 02:56:10 AM
The scenes of it 'fighting' with the prisoners were actually one of the things which grated for me. It should have killed them outright, but there are several points where it's just... I don't even know what it's doing. Just bundling them around. Dillon's death is half-heroic and half-confusing, because there's no blood or anything and he's just yelling stuff like, "Is that all you've got?!" Well past the point where Brett and Parker originally managed to survive.

I remember that this was what spurned a lot of fans querying if canine genes were leading it to instinctively try 'humping' its victims, instead of just killing them.

As for 'Alien Resurrection' not being referenced as copyrighted, that might be to do with it not referencing anything in there.
Title: Re: DLC Speculation
Post by: YutaniDitch on Feb 28, 2013, 03:26:46 AM
Quote from: Xenomorphine on Feb 28, 2013, 02:56:10 AM
The scenes of it 'fighting' with the prisoners were actually one of the things which grated for me. It should have killed them outright, but there are several points where it's just... I don't even know what it's doing. Just bundling them around. Dillon's death is half-heroic and half-confusing, because there's no blood or anything and he's just yelling stuff like, "Is that all you've got?!" Well past the point where Brett and Parker originally managed to survive.

I remember that this was what spurned a lot of fans querying if canine genes were leading it to instinctively try 'humping' its victims, instead of just killing them.

As for 'Alien Resurrection' not being referenced as copyrighted, that might be to do with it not referencing anything in there.

I thought at the time that it was toying with them! Dillon was a tough guy, bulky, and strong... remember Parker who managed to hold on for quite some time? That was Dillon in Alien3! Also, The Xeno is an alien, so who the hell knows what it's thinking? It doesn't even have eyes! I think it was toying with them! And Brett never fought the Xeno! Parker, on the other hand, put some fight into it! SO did Dillon! The duration of it could have been shortened, yes, but I have seen stranger things... HAHAHA

Also, in ALIEN, the Xeno doesn't kill Ripley when she and the Xeno are in the Narcissus! It could have, but it doesn't! It only goes for her AFTER she hit the exhaust pipes! Nor does it just kills Lambert! It shows sadistic traits, so it could be very well toying with them before actually killing them!
Title: Re: DLC Speculation
Post by: Xenomorphine on Feb 28, 2013, 04:21:57 AM
Parker lasted significantly less time. :)
Title: Re: DLC Speculation
Post by: YutaniDitch on Feb 28, 2013, 04:26:43 AM
Quote from: Xenomorphine on Feb 28, 2013, 04:21:57 AM
Parker lasted significantly less time. :)

Agreed... can't argue with that...  ;)
Title: Re: DLC Speculation
Post by: OpenMaw on Feb 28, 2013, 05:36:47 AM
Eh... Humping? I never heard that one before. I heard that being asked of one shot where you see the alien chewing on a prisoner and it's doing pelvic thrusts, but I always assumed that it was merely playing with it's food in much the way a dog would.
Title: Re: DLC Speculation
Post by: Njm1983 on Feb 28, 2013, 05:37:28 AM
Quote from: YutaniDitch on Feb 28, 2013, 04:26:43 AM
Quote from: Xenomorphine on Feb 28, 2013, 04:21:57 AM
Parker lasted significantly less time. :)

Agreed... can't argue with that...  ;)

So youre saying that the amount of time Parker lasted against the alien is what all other "hand to hand" confrontations are to be measured by?

No offense, but some men can just last longer than others. ;D
Title: Re: DLC Speculation
Post by: Xenomrph on Feb 28, 2013, 08:09:51 AM
Quote from: Xenomorphine on Feb 28, 2013, 02:56:10 AM
As for 'Alien Resurrection' not being referenced as copyrighted, that might be to do with it not referencing anything in there.
Well technically Resurrection *is* sorta referenced - the cryotubes (and transport thingy) from 'Alien Resurrection' can be seen literally everywhere throughout the game.
Title: Re: DLC Speculation
Post by: JokersWarPig on Feb 28, 2013, 02:59:18 PM
Quote from: Xenomrph on Feb 28, 2013, 08:09:51 AM
Quote from: Xenomorphine on Feb 28, 2013, 02:56:10 AM
As for 'Alien Resurrection' not being referenced as copyrighted, that might be to do with it not referencing anything in there.
Well technically Resurrection *is* sorta referenced - the cryotubes (and transport thingy) from 'Alien Resurrection' can be seen literally everywhere throughout the game.

I noticed that too, even on Hadley's Hope which is a bit odd.
Title: Re: DLC Speculation
Post by: YutaniDitch on Feb 28, 2013, 05:16:21 PM
Quote from: Njm1983 on Feb 28, 2013, 05:37:28 AM
Quote from: YutaniDitch on Feb 28, 2013, 04:26:43 AM
Quote from: Xenomorphine on Feb 28, 2013, 04:21:57 AM
Parker lasted significantly less time. :)

Agreed... can't argue with that...  ;)

So youre saying that the amount of time Parker lasted against the alien is what all other "hand to hand" confrontations are to be measured by?

No offense, but some men can just last longer than others. ;D
No, Njm... All I was saying that Parker, in terms of stopwatch, lasted a few seconds less than Dillon did! We all know that Parker was a wall! If anyonw could have lasted strength-wise against a Xeno, that would have been Parker! And Dillon was like Parker, strong-minded, strong-built, a badass like Parker was! Parker lasted probably less than Dillon because Dillon was stronger perhaps, perhaps the Dog Alien was toying with it's food...

I mean, who knows what goes on inside a Xeno's mind...?

We have Xenos in HIVE mind mode in ALIENS kidnapping more Marines than killing them: Wierzbowski, Dietrich, Apone, Hudson, Burke... The ones dead: Ferro and Spunkmeyer by Xeno; Frost (by Dietrich's flamethrower), Crowe (explosion of Frost's ammo bag), Gorman and Vazquez (suicide),Drake (killed by the acid from Vazquez' Xeno kill), all killed NOT by Xenos... SO, in the end, Xenos in ALIENS, apart from that moron Xeno on Ferro's dropship, main goal was to abduct and coccoon, not kill! Hence why I found that Xeno on Ferro's dropship to be an anomaly... I mean, it knew how to open the cockpit's door... It could have abducted Ferro, go back and then have Spunkmeyer (probably not, as I think Spunkmeyer, being the co-pilot, could pilot the dropship himself, but unsure of that...)

So, because the DOG ALIEN 'moved differenty', it had a more killing mentality, but we also saw it playing with the food, so to speak... That could explain the delay in killing Dillon... Like I said, if a PLAUSIBLE explanation can exist...  ;)
Title: Re: DLC Speculation
Post by: Terx2 on Mar 01, 2013, 06:25:44 AM
Quote from: JokersWarPig on Feb 28, 2013, 02:59:18 PM
Quote from: Xenomrph on Feb 28, 2013, 08:09:51 AM
Quote from: Xenomorphine on Feb 28, 2013, 02:56:10 AM
As for 'Alien Resurrection' not being referenced as copyrighted, that might be to do with it not referencing anything in there.
Well technically Resurrection *is* sorta referenced - the cryotubes (and transport thingy) from 'Alien Resurrection' can be seen literally everywhere throughout the game.

I noticed that too, even on Hadley's Hope which is a bit odd.

Not really WY invented those type of cryotubes and by the time ressurection happens they don't exist (Brought out by Wal-mart) they're technology is still left behind and is still used.

On the topic of dlc do you think they'll release something like a WY Commando campaign? Fighting against surviving marines and xenos on LV426.
Title: Re: DLC Speculation
Post by: Valaquen on Mar 01, 2013, 08:50:28 AM
Quote from: YutaniDitch on Feb 28, 2013, 05:16:21 PM
SO, in the end, Xenos in ALIENS, apart from that moron Xeno on Ferro's dropship, main goal was to abduct and coccoon, not kill! Hence why I found that Xeno on Ferro's dropship to be an anomaly... I mean, it knew how to open the cockpit's door... It could have abducted Ferro, go back and then have Spunkmeyer (probably not, as I think Spunkmeyer, being the co-pilot, could pilot the dropship himself, but unsure of that...)
Taking one for the team and wiping out the dropship and its weaponry was a safer bet than leaving it sitting around for the Marines to harness in some way. That seemed obvious to me from my first viewing, anyway.
Title: Re: DLC Speculation
Post by: Jango1201 on Mar 01, 2013, 09:13:09 AM
Quote from: Valaquen on Mar 01, 2013, 08:50:28 AM
Quote from: YutaniDitch on Feb 28, 2013, 05:16:21 PM
SO, in the end, Xenos in ALIENS, apart from that moron Xeno on Ferro's dropship, main goal was to abduct and coccoon, not kill! Hence why I found that Xeno on Ferro's dropship to be an anomaly... I mean, it knew how to open the cockpit's door... It could have abducted Ferro, go back and then have Spunkmeyer (probably not, as I think Spunkmeyer, being the co-pilot, could pilot the dropship himself, but unsure of that...)
Taking one for the team and wiping out the dropship and its weaponry was a safer bet than leaving it sitting around for the Marines to harness in some way. That seemed obvious to me from my first viewing, anyway.


Always thought the same thing. Strand the humans leaving them helpless so they could be cacooned for more family.
Title: Re: DLC Speculation
Post by: YutaniDitch on Mar 01, 2013, 01:28:32 PM
Quote from: Valaquen on Mar 01, 2013, 08:50:28 AM
Quote from: YutaniDitch on Feb 28, 2013, 05:16:21 PM
SO, in the end, Xenos in ALIENS, apart from that moron Xeno on Ferro's dropship, main goal was to abduct and coccoon, not kill! Hence why I found that Xeno on Ferro's dropship to be an anomaly... I mean, it knew how to open the cockpit's door... It could have abducted Ferro, go back and then have Spunkmeyer (probably not, as I think Spunkmeyer, being the co-pilot, could pilot the dropship himself, but unsure of that...)
Taking one for the team and wiping out the dropship and its weaponry was a safer bet than leaving it sitting around for the Marines to harness in some way. That seemed obvious to me from my first viewing, anyway.

Sorry, Valaquen... 'That doesn't make any goddamn sense'... First of all, if they are so smart, why not just kidnap Ferro and Spunky and be done with it? Why kill them IN MID FLIGHT, with the resulting crash resulting in:

RIPLEY

                                                 Why can't we shut it down from here?

BISHOP
                                                I'm sorry.  The crash did too much damage.  An overload
                                                 was inevitable, at this point.


Also, why one ONE Xeno? Why not TWO, one for each pilot? Why waiting for Spunky before killing him and THEN Ferro, who was already in the cockpit? The suicidal drive and the strategy you mention would imply a smart creature! Well, crashing the ship and resulting in the destruction of the entire HIVE... Ooops... Great plan! So, no, Valaquen, I don't buy it one bit! That was poor writing, VERY POOR writing, especially since throughout the movie, Jim had ALL the Xenos kidnaping and coccooning the Marines! This was their only kills and it doesn't make any sense from a Xeno POV... why kill when they could have done what they always do, and achieve the same result? THAT is why I think this Xeno was dumb, not smart... Clearly dumber than the rest... And the rest, most of the time, were cannon fodder, jumping in front of guns and turrets like brainless... 'drones'... HAHAHAHA  ;)
Title: Re: DLC Speculation
Post by: Valaquen on Mar 01, 2013, 01:52:40 PM
Quote from: YutaniDitch on Mar 01, 2013, 01:28:32 PM
First of all, if they are so smart, why not just kidnap Ferro and Spunky and be done with it? Why kill them IN MID FLIGHT, with the resulting crash resulting in:
The Aliens have obviously noticed and learned from the behaviour of the colonists; they can recognise what a vehicle is, and choose to disable it. Cocooning the pilots means squat to them; they don't know if anyone else can fly the ship (Bishop can). They've been exposed to the weaponry the Marines are carrying, so they choose to utilise kamikaze tactics.

QuoteRIPLEY

                                                 Why can't we shut it down from here?

BISHOP
                                                I'm sorry.  The crash did too much damage.  An overload
                                                 was inevitable, at this point.
What's your point? The Aliens aren't engineers, nor can they steer crashing ships. It chose to eliminate the Marines' sole mode of transport and acted on it.

QuoteAlso, why one ONE Xeno? Why not TWO, one for each pilot?
One Alien is all they need; why sacrifice two, when all you need is one?

QuoteWhy waiting for Spunky before killing him and THEN Ferro, who was already in the cockpit?
You have to assume the Alien was just inside the ship, exploring it. Then it took down Spunky, then Ferro.

QuoteThe suicidal drive and the strategy you mention would imply a smart creature!
Yes. Isn't that the point?

QuoteWell, crashing the ship and resulting in the destruction of the entire HIVE... Ooops... Great plan!
As said before, how can the Alien know the repercussions of crashing the ship in that area? And the alternative is that the Alien leaves the ship and opens a window for escape, which results in the destruction of the entire Hive.

QuoteSo, no, Valaquen, I don't buy it one bit!
You don't have to. This is Cameron's explanation for events, as per his Starlog article.
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 01, 2013, 05:08:16 PM
Um, yeah, even if the dropship alien abducted Spunky or Ferro, the ship still would've crashed.... unless they grabbed them while the ship was landed, which would've left the rest of the marines free to just drive back to the ship and fly away.

Smart move on the Aliens part either way.

I think the specifics of the AP are going a bit over the alien's heads, however. I mean, their intelligence comes from instinct, observation, and adaptation. I guarantee the dropship alien understood it was on some big flying vehicle, but saying that it could've realized the crash would cause an overload and explosion is beyond even the staunchest defender of Xenomorph intelligence.

We definitely see them learning from experience, which displays an almost childlike intelligence.
Title: Re: DLC Speculation
Post by: SpreadEagleBeagle on Mar 01, 2013, 05:11:08 PM
I like this thread.
Title: Re: DLC Speculation
Post by: YutaniDitch on Mar 01, 2013, 05:33:46 PM
Okay then: starting from last, if Jim said that Xenos would be smart to crash a plane but dumb not to coccoon the pilots, as their HIVE MO, then, sure, it would make sense because Jim said so!

NO, I said before that this makes no sense, BECAUSE the Xeno MO clearly showed, throughout the whole movie, that they coccoon people, they don't just act kamikaze! That is the dumbest idea, Jim's or not, I have ever heard! He made ALL the Xenos, apart from this one, act in HIVE mode! Also, adding backstory that doesn't add up in the movie, is cheating! We saw Xenos cutting the power, but that could have been just accidents, seeing that they go through airducts, etc, and could easily and accidently cut power lines! It is all open to interpretation! Also, how would they connect the dots when they never knew that dropship had weapons? Also, aside from the ridiculous AR Xenos who can SEE Gediman's hand on the switch (HAHAHAHA), Xenos have no eyes! They are smart, not intelligent! They have an HIVE mind and the Queen, who is the the one giving orders to them, I am sure has no idea how the Marines arrived, how they are leaving and that the dropship is a threat! So, no, Jim explanation doesn't add up to me! And logic-wise, it doesn't make sense at all! Also, from Terminator obvious flaws, I would not think Jim is a god of plausible storytelling! Remember AVATAR, remember the Nuclear Armageddon in TERMINATOR, when we all know that the electromagnetic pulse resulting from nuclear blasts qould render technology useless, yet he has Robots being able to be built?! What robot could build other robots when there's no power? Also, in ALIENS, We have Hicks shooting an Alien hovering him and he shoots it and no acid on him! The time it took for Hicks to remove his armor, he would be dead! Remember the acid in ALIEN, how fast it corroded through FLOORS!? Like I said, Jim makes mistakes, like any other director! And he made quite a few, story-wise, in his movies!

So, no, I will stick with logic and not a director who makes a girl leave a boat, then go back in, preventing her love from surviving! But I would be here for ages exemplifying where TITANIC went wrong! That's the wrong theme...

Going back to the topic thread, I agree that it is too late for a DLC, ANY DLC, to be able to salvage this wreck! What could salvage the DLC, a little bit,  would be editor tools being available... ITHAT would be a way for them to try to redeem themselves a little bit... But they won't... Hell, if they don't even allow a very talented guy to mod 1999's AVP, why would they allow a 2013 game, still available in stores, to be able to be modded? And FOX is just in it for the money! The creative thing, that was pre-1990! Now, it is all about profit! I actually understand a bit, with all the money they get from these movies, they finance other movies! And that is OK... They could have both, profit AND quality, but that's ok... HAHAHA

To me, the DLC would have to be an entirely new game, or the game we were promised with the 2011 demo! AT LEAST with the quality shown on the demo! Otherwise, it would and will be a sheer waste of MORE money, and personally, I have had it up to here with idiotic AI, Starship Troopers-level graphics, and utterly idiotic canon retcon and story... Money well spent, I give you that!

At least, they had the courtesy here in my country to drop 10 euros off the release date price for PC... That should have been my first clue this game would suck... The others were not so obvious: the production length and the all-pre-rendered ad shots...  I cam only IMAGINE how I would be feeling had I bought the 70 euro-console version... Ouch!  :-X


Quote from: RagingDragon on Mar 01, 2013, 05:08:16 PM
Um, yeah, even if the dropship alien abducted Spunky or Ferro, the ship still would've crashed.... unless they grabbed them while the ship was landed, which would've left the rest of the marines free to just drive back to the ship and fly away.

Smart move on the Aliens part either way.

I think the specifics of the AP are going a bit over the alien's heads, however. I mean, their intelligence comes from instinct, observation, and adaptation. I guarantee the dropship alien understood it was on some big flying vehicle, but saying that it could've realized the crash would cause an overload and explosion is beyond even the staunchest defender of Xenomorph intelligence.

We definitely see them learning from experience, which displays an almost childlike intelligence.

Raging, I was saying the Xeno should have just resumed his HIVE MO and just abduct them BEFORE, of course, Spunkmeyer even got to the ship!

The Xeno was already there and as you could see, it can open doors! So, why didn't it just abduct Ferro and then another Xeno just do the logical HIVE Xeno thing and grab Spunky upon his arrival? THAT is my boggle!

Jim says that they were kamikaze xenos who wanted to crash the ship to save their brethren! That is utter BS! That is HUMANIZING WAY TOO MUCH the Xenos!

Suicidal, smart yet unable to think 'Oh, wait a minute, we are going to crash onto that big thingy, where our Mommy his! Maybe this wasn't such a hot idea'! HAHAHAH

As a result, they actually managed to overload the up-until-then perfectly running APS...
The funny thing is I think I know what Jim was doing: He didn't know how to create danger and urgency to the story at that point, and all they had to do was to go back on the APC to the dropship and get the flock outta there! So, he rushed this incoherent Xeno behavior and at the same time, create urgency in their escape! Like being surrounded by Xenos wasn't enough to make their escape urgent! HAHAHA

ALSO, how come nobody thought about warning Ferro and Spunky, who HAD NO escort, being the pilots and all, to be on the lookout AFTER the HIVE shootout?! I mean, Gorman was down, I get it, the chain of command was being discussed, but Hell, Hicks could have warned Ferro before taking off to be on the lookout for Aliens!

They knew they were sneaky, they knew they were everywhere, and given that the dropship was their only (at the time) way out, they should have taken precautions, as military do, to secure the only means of evacuation available! Grunts... HAHAHAHA

;)
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 01, 2013, 05:43:35 PM
Sorry Yutani, no way are you ever, ever going to convince me that the dropship alien wasn't plausible or didn't line up with the supposed Aliens 'behavior' from the rest of the film.

We already know from Alien that they can kill whenever they want, and for any reason. Killing Ferro is just as likely as trying to kidnap her, as they were also already flying and the ship would've crashed anyway. It's just as much speculation for you to say that it should've tried to kidnap Ferro and Spunky than it is for us to say that killing them was the appropriate, and intelligent, response.

No one knows how or when the Aliens decide to cocoon instead of kill, it's been a long running topic of debate. But I did appreciate your observations on how many marines were actually outright killed rather than abducted in Aliens. That's very interesting and I hadn't really paid much attention to it before.
Title: Re: DLC Speculation
Post by: YutaniDitch on Mar 01, 2013, 05:54:50 PM
Quote from: RagingDragon on Mar 01, 2013, 05:43:35 PM
Sorry Yutani, no way are you ever, ever going to convince me that the dropship alien wasn't plausible or didn't line up with the supposed Aliens 'behavior' from the rest of the film.

We already know from Alien that they can kill whenever they want, and for any reason. Killing Ferro is just as likely as trying to kidnap her, as they were also already flying and the ship would've crashed anyway. It's just as much speculation for you to say that it should've tried to kidnap Ferro and Spunky than it is for us to say that killing them was the appropriate, and intelligent, response.

No one knows how or when the Aliens decide to cocoon instead of kill, it's been a long running topic of debate. But I did appreciate your observations on how many marines were actually outright killed rather than abducted in Aliens. That's very interesting and I hadn't really paid much attention to it before.

Really? How many Marines, in ALIENS, did the Xenos kill before the dropship incident?

Your answer will convince ME, believe it! Mine, may not, and you're entitled to, but I am convinceable! I have been before!

Just watching the movie ALIENS, just ALIENS, which is the only movie where we see HIVE minded Xeno for the first time, tell me how many Marines did they actually kill and how many did they snatch and coccoon? Simple fact-finding here, not interpretational, not subjective? How many?! ;)





Huh, guys, I made a booboo: before Raging posted his post, I made some changes: some clarifications, some changes... I thought I had time before someone read them... Just a heads-up... Sorry, guys...

:-[

Ok, Raging, that's what happens when one doesn't read till the end of the post: you answered it... You know...


Also, In ALIEN, it was alone, no HIVE...In ALien3, it was alone, and arguably that behavior could be a default mode to protect the Queen embryo! In ALIENS, aside from the dropship, NO XENO kills! Amazing, isn't it?
Title: Re: DLC Speculation
Post by: Sexy Poot on Mar 01, 2013, 06:00:03 PM
I just wanted to say that your sig isn't true. As much as I wish it was, it isn't.  :laugh:
Title: Re: DLC Speculation
Post by: YutaniDitch on Mar 01, 2013, 06:01:53 PM
Quote from: Sexy Poot on Mar 01, 2013, 06:00:03 PM
I just wanted to say that your sig isn't true. As much as I wish it was, it isn't.  :laugh:

How so?  ???
Title: Re: DLC Speculation
Post by: LIG on Mar 01, 2013, 06:36:26 PM
Quote from: YutaniDitch on Mar 01, 2013, 05:33:46 PM
the Xeno MO clearly showed, throughout the whole movie, that they coccoon people, they don't just act kamikaze!

I'd say the turret scenes show a kamikaze streak tbf
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 01, 2013, 06:37:39 PM
You make a good argument, Yutani, but something could be said as to how many of the colonists were killed before the marines arrived. That's all off-screen, of course...

But your rationale makes a good bit of sense, that is - the presence of a Queen pushes the aliens to capture hosts and expand the hive rather than just killing outright. Without a queen, the entire goal seems to get one, and kill everything else before it arrives except for a possible host or two.

BUT... that also could be saying that the Queen makes the regular aliens a bit 'smarter.' Wouldn't it have wanted the warrior on the dropship to kill the pilot and disable the ship? It's kind of a double-edged sword, as if there were no queen: Ferro would be killed, but with a queen, Ferro was killed anyway because the destruction of the ship was more important than securing another couple of hosts who may not have been able to be impregnated anyway due to the ship crash.

This gives the Queen a lot of credit... but we already know how smart she is anyway. By the point of the dropship incident, the hive had plenty of members. This could also be noted by the sentry gun scenes, as the aliens could afford to rush at them for a bit and 'test the waters.' The Queen knew how many children she had, so she could sacrifice as-needed to overcome the humans.
Title: Re: DLC Speculation
Post by: Sexy Poot on Mar 01, 2013, 08:28:41 PM
Quote from: YutaniDitch on Mar 01, 2013, 06:01:53 PM
Quote from: Sexy Poot on Mar 01, 2013, 06:00:03 PM
I just wanted to say that your sig isn't true. As much as I wish it was, it isn't.  :laugh:

How so?  ???
There's a good number of people who are regulars to this site that shit on people no matter how nice and helpful they are. It's unfortunate but it's true. Srry to get off topic. Just had to comment on your sig haha.
Title: Re: DLC Speculation
Post by: Cal427eb on Mar 01, 2013, 08:36:54 PM
Quote from: Sexy Poot on Mar 01, 2013, 08:28:41 PM
Quote from: YutaniDitch on Mar 01, 2013, 06:01:53 PM
Quote from: Sexy Poot on Mar 01, 2013, 06:00:03 PM
I just wanted to say that your sig isn't true. As much as I wish it was, it isn't.  :laugh:

How so?  ???
There's a good number of people who are regulars to this site that shit on people no matter how nice and helpful they are. It's unfortunate but it's true. Srry to get off topic. Just had to comment on your sig haha.
This is true.
Title: Re: DLC Speculation
Post by: redxavier on Mar 01, 2013, 09:06:42 PM
Wait, so is it the contention of members here that the alien deliberately stowed away on the dropship and killed the pilots specifically to remove their air support and means of escape?

That's really reaching. They've some intelligence, but let's not get carried away.
Title: Re: DLC Speculation
Post by: ikarop on Mar 01, 2013, 09:09:53 PM
Please stay on topic.
Title: Re: DLC Speculation
Post by: YutaniDitch on Mar 01, 2013, 11:57:21 PM
Quote from: RagingDragon on Mar 01, 2013, 06:37:39 PM
You make a good argument, Yutani, but something could be said as to how many of the colonists were killed before the marines arrived. That's all off-screen, of course...


Well, according to Hudson, the PDT's scanning showed that it 'seemed all of them' were 'under the Processing Station, sub-level 3, under the cooling towers' (I know, I'm a geek)... So, all of them appeared to be coccooned! So, yes, most, if not all, the colonists were impregnated!

Quote from: ikarop on Mar 01, 2013, 09:09:53 PM
Please stay on topic.

Sorry, ikarop... I'll be good...  ;D
Title: Re: DLC Speculation
Post by: Xenomorphine on Mar 02, 2013, 01:53:01 AM
Quote from: redxavier on Mar 01, 2013, 09:06:42 PM
Wait, so is it the contention of members here that the alien deliberately stowed away on the dropship and killed the pilots specifically to remove their air support and means of escape?

That's really reaching. They've some intelligence, but let's not get carried away.

Cameron is on the record as saying the creature's motivations were as deliberately ambiguous as whether or not they cut the power. Whether or not it was accidental is literally up to the individual audience member to decide. Therefore... No reason to debate it. One person's opinion is just as potentially correct as the other's
Title: Re: DLC Speculation
Post by: Elicas on Mar 02, 2013, 02:14:03 AM
Quote from: Xenomorphine on Mar 02, 2013, 01:53:01 AM
Quote from: redxavier on Mar 01, 2013, 09:06:42 PM
Wait, so is it the contention of members here that the alien deliberately stowed away on the dropship and killed the pilots specifically to remove their air support and means of escape?

That's really reaching. They've some intelligence, but let's not get carried away.

Cameron is on the record as saying the creature's motivations were as deliberately ambiguous as whether or not they cut the power. Whether or not it was accidental is literally up to the individual audience member to decide. Therefore... No reason to debate it. One person's opinion is just as potentially correct as the other's

Indeed. Even seen a few people suggest that the power going out was due to the amount of Aliens killed by the sentry guns. The bodies melting through the flooring hit a main cable, acid melty melty sizzle sizzle, you get the idea.
Title: Re: DLC Speculation
Post by: Local Trouble on Mar 02, 2013, 03:13:33 AM
I heard it suggested that the aliens cut the power to take any and all of those pesky sentry guns offline.
Title: Re: DLC Speculation
Post by: Jango1201 on Mar 02, 2013, 04:22:59 AM
I guess it just depends on which version you watch/prefer. Cutting the power in the theatrical version could simply be a means of disorienting the humans.
Title: Re: DLC Speculation
Post by: Xenomorphine on Mar 02, 2013, 05:05:12 AM
I vote for the next DLC to be an egg simulator.

You sit in front of your monitor for several long hours and then hit the enter key when you get a big 'MARINE COCOONED' notice flash up in neon and see a slow-motion facehugger attack cinematic.

Then Hicks says something lazy.

And O'Neal shoots a wall.
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 02, 2013, 06:22:36 AM
I want an 'Aliens turn off the power' simulator. :D
Title: Re: DLC Speculation
Post by: Aceburster on Mar 03, 2013, 09:10:22 AM
Quote from: Xenomorphine on Mar 02, 2013, 05:05:12 AM
And O'Neal shoots a wall.

Hes gotta scream GREAT JOB! at the top of his lungs and then shoot a wall.
Title: Re: DLC Speculation
Post by: windebieste on Mar 03, 2013, 09:53:52 AM
I want to see DLC where you get to play as Jones the cat.  That would be cool. 

You'd start by being surrounded by marines and having them pull a sack off from over your head.  No other narrative would even be necessary to suggest how Jones got to LV-426 - and it could still be canon, too!  Gameplay would have you attempting to evade aliens by leaping passed them, crawling on top of suspended cables from one ruined Hadley's Hope building to another and clawing your way passed facehuggers and chest bursters.  Yes.  If this was to be DLC, then I'd pay for it.  Or maybe see how Newt survived the initial infection of the colony.  That gap in the narrative would be great story worth telling in a game environment, that's for sure...

Otherwise... No.   I don't see anything worthy or truly creative being made to follow in the footsteps of this butchered game.

SEGA expecting customers to pay for DLC that is supposedly going to fix a game that is more retarded than a dead slug encased in a cement brick is just wrong.  This game cannot be fixed.  Ever.  It is to date the biggest gaming FAIL of 2013 - and I suspect it will be hard to see worse during the remainder of the year.

So, you, the Paying Customer actually believes you will see real quality DLC for this game?  Come on, get real.  Who do you think you're kidding..?  Only yourselves.   Where are the announcments for all this wonderful content?  What has SEGA and GBX (and God knows who else who may be involved) actually got up their sleeves in this regard?   It had better be bloody good; but at this stage I'm not expecting anything of any value beyond the equivilant of 'horse armor'.   

6 years and 60 milliion dollars spent on it and it looks worse in every way than a budget title made in 8 months.  By the way... where exactly did all that money go, anyway..? because I certainly didn't see it ingame.    Where is all that wonderful Pitchford hype now?  Oh, I guess he's got his lips all buttoned up because he's now gotta be held accountable to SEGA and Fox.  Hey, Randy, are you gonna pull some more Aces from out of your sleeve?  Let's see how you're gonna do that now.  How about pulling a Joker or two out of your ass, instead?   At least that will be consistent with this title.

Coz right now you're in dire need of an encore for your stage act of Deception.  Anyone who believes that any (Pay for IT - you're kidding me, right?)  DLC for this game is going to improve it is living a delusion.   So, I say,  go on, then.  Bring it, Randy.  Go on... I dare ya.  I wanna see how DLC for this game can possibly transform this nefarious Act of Illusions from being a tomato tossing event into something that can be applauded.  Now that will impress me.

Meanwhile, the stage has gone silent and the sideshow Circus of Deceit has left town.  All that remains now are the disgusted, disillusioned and disappointed patrons mulling around with empty pockets and the feeling that they've been had.   Thanks Randy.   You're a Class Act.  You can just take your 2 bit card trick and leave town.

-Windebieste
Title: Re: DLC Speculation
Post by: JungleHunter87 on Mar 03, 2013, 03:28:21 PM
QuoteI want to see DLC where you get to play as Jones the cat.

:laugh:
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Mar 03, 2013, 04:20:08 PM
Jonesey!!! I would pay for that DLC all day err day.
Title: Re: DLC Speculation
Post by: Xenomorphine on Mar 03, 2013, 04:24:49 PM
All jokes aside, I suspect a small Flash-based game, where you have to get to Ripley after your carrier box has been smashed, could be weirdly fun. :)
Title: Re: DLC Speculation
Post by: Raiden on Mar 05, 2013, 10:31:14 AM
Setting up buttons for jonesey the cat to press and let the aliens fall to death or melt in the furnace would be fun
Title: Re: DLC Speculation
Post by: Gren_86 on Mar 05, 2013, 02:12:38 PM
Quote from: windebieste on Mar 03, 2013, 09:53:52 AM
I want to see DLC where you get to play as Jones the cat.  That would be cool. 

You'd start by being surrounded by marines and having them pull a sack off from over your head.  No other narrative would even be necessary to suggest how Jones got to LV-426 - and it could still be canon, too!  Gameplay would have you attempting to evade aliens by leaping passed them, crawling on top of suspended cables from one ruined Hadley's Hope building to another and clawing your way passed facehuggers and chest bursters.  Yes.  If this was to be DLC, then I'd pay for it.  Or maybe see how Newt survived the initial infection of the colony.  That gap in the narrative would be great story worth telling in a game environment, that's for sure...

Otherwise... No.   I don't see anything worthy or truly creative being made to follow in the footsteps of this butchered game.

SEGA expecting customers to pay for DLC that is supposedly going to fix a game that is more retarded than a dead slug encased in a cement brick is just wrong.  This game cannot be fixed.  Ever.  It is to date the biggest gaming FAIL of 2013 - and I suspect it will be hard to see worse during the remainder of the year.

So, you, the Paying Customer actually believes you will see real quality DLC for this game?  Come on, get real.  Who do you think you're kidding..?  Only yourselves.   Where are the announcments for all this wonderful content?  What has SEGA and GBX (and God knows who else who may be involved) actually got up their sleeves in this regard?   It had better be bloody good; but at this stage I'm not expecting anything of any value beyond the equivilant of 'horse armor'.   

6 years and 60 milliion dollars spent on it and it looks worse in every way than a budget title made in 8 months.  By the way... where exactly did all that money go, anyway..? because I certainly didn't see it ingame.    Where is all that wonderful Pitchford hype now?  Oh, I guess he's got his lips all buttoned up because he's now gotta be held accountable to SEGA and Fox.  Hey, Randy, are you gonna pull some more Aces from out of your sleeve?  Let's see how you're gonna do that now.  How about pulling a Joker or two out of your ass, instead?   At least that will be consistent with this title.

Coz right now you're in dire need of an encore for your stage act of Deception.  Anyone who believes that any (Pay for IT - you're kidding me, right?)  DLC for this game is going to improve it is living a delusion.   So, I say,  go on, then.  Bring it, Randy.  Go on... I dare ya.  I wanna see how DLC for this game can possibly transform this nefarious Act of Illusions from being a tomato tossing event into something that can be applauded.  Now that will impress me.

Meanwhile, the stage has gone silent and the sideshow Circus of Deceit has left town.  All that remains now are the disgusted, disillusioned and disappointed patrons mulling around with empty pockets and the feeling that they've been had.   Thanks Randy.   You're a Class Act.  You can just take your 2 bit card trick and leave town.

-Windebieste
I salute you my friend! 
Title: Re: DLC Speculation
Post by: StrangeShape on Mar 07, 2013, 05:18:14 AM
Quote from: Xenomorphine on Mar 02, 2013, 01:53:01 AM
Quote from: redxavier on Mar 01, 2013, 09:06:42 PM
Wait, so is it the contention of members here that the alien deliberately stowed away on the dropship and killed the pilots specifically to remove their air support and means of escape?

That's really reaching. They've some intelligence, but let's not get carried away.

Cameron is on the record as saying the creature's motivations were as deliberately ambiguous as whether or not they cut the power. Whether or not it was accidental is literally up to the individual audience member to decide. Therefore... No reason to debate it. One person's opinion is just as potentially correct as the other's

Is he? In the commentary he specifically says that they learned how generally the controls and machinery work and knew enough to cut the power.

The whole thing with aliens in Aliens is that they were deliberately modeled after viet cong, presented as shadows and executing highly tactical military ambush operations. Aliens was a metaphor for vietnam. Sure, one can speculate whether they did it accidentlaly or not, but accidentally in such context would be impossible. They were deliberately quiet, the light went off right before the ambush attack, they deliberately split up and approached from below and above and then deliberately stayed quiet and sneaked up with no sound untill they were right above. They even started the attack as Seals always do, starting with attack from above. Considering the fact that the vehicles were disabled in the colony, that the alien killed Ferro to crash the ship destroying their escape vehicle and armory, and that aliens planned such intricate and military correct ambush on Operations, I doubt theres much room for confusion as to whether they did it on purpose or not.

Val had a nice article on Alien Intelligence but it got lost with his older version of the blog
Title: Re: DLC Speculation
Post by: SM on Mar 07, 2013, 05:27:40 AM
Cambo said the Aliens viewed Ferro, as the pilot of a heavily armed dropship, as a greater threat so killed her rather than taking her to be a host.
Title: Re: DLC Speculation
Post by: StrangeShape on Mar 07, 2013, 05:30:37 AM
Quote from: SM on Mar 07, 2013, 05:27:40 AM
Cambo said the Aliens viewed Ferro, as the pilot of a heavily armed dropship, as a greater threat so killed her rather than taking her to be a host.

Right, and tactically, eliminated their way out of the planet AND gun supply
Title: Re: DLC Speculation
Post by: SM on Mar 07, 2013, 05:40:59 AM
While simultaneously denying the Aliens a chance to spread off planet.

Win some, lose some.
Title: Re: DLC Speculation
Post by: StrangeShape on Mar 07, 2013, 05:46:43 AM
Quote from: SM on Mar 07, 2013, 05:40:59 AM
While simultaneously denying the Aliens a chance to spread off planet.

Win some, lose some.

Right. Although I dont think theyre that smart to think of it that way. Also, I think they care about gaining more aliens and more hosts, growing in numbers/building bigger army/recruiting more soldiers rather than spreading throughout galaxy. In other words, procreation is their goal rather than intergalactic expansion
Title: Re: DLC Speculation
Post by: SM on Mar 07, 2013, 06:07:33 AM
They seem linked to me.

Though the more pressing need would be to neutralise the threat.
Title: Re: DLC Speculation
Post by: StrangeShape on Mar 07, 2013, 06:10:16 AM
Quote from: SM on Mar 07, 2013, 06:07:33 AM
They seem linked to me.

Though the more pressing need would be to neutralise the threat.

Ah yes, thats right
Title: Re: DLC Speculation
Post by: Slaine on Mar 08, 2013, 12:09:03 AM
Arcturian sex mini-game DLC.
Title: Re: DLC Speculation
Post by: livin_target on Mar 08, 2013, 12:16:53 AM
Quote from: Slaine on Mar 08, 2013, 12:09:03 AM
Arcturian sex mini-game DLC.

With the cold, dead, facial expressions we got in the original game?! What are you, mad?! :P
Title: Re: DLC Speculation
Post by: SM on Mar 08, 2013, 12:19:39 AM
It don't matter if it's Arcturian.
Title: Re: DLC Speculation
Post by: Aceburster on Mar 08, 2013, 12:25:54 AM
I got it. You play as Frost in a messhall and the object of the game is to find out which marine doesnt like the cornbread.
Title: Re: DLC Speculation
Post by: Njm1983 on Mar 08, 2013, 07:36:21 AM
Quote from: Aceburster on Mar 08, 2013, 12:25:54 AM
I got it. You play as Frost in a messhall and the object of the game is to find out which marine doesnt like the cornbread.

All my money! ;D
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 08, 2013, 08:05:59 AM
Quote from: Aceburster on Mar 08, 2013, 12:25:54 AM
I got it. You play as Frost in a messhall and the object of the game is to find out which marine doesnt like the cornbread.

Win. :laugh:
Title: Re: DLC Speculation
Post by: Pingu on Mar 08, 2013, 03:40:31 PM
Copies of the game in in-game shooting range.
Title: Re: DLC Speculation
Post by: Ash 937 on Mar 10, 2013, 10:43:32 PM
After all the DLC comes out, you guys will only have a slightly more playable game than the one you have right now.  It still won't even be half of the game that you were promised to begin with and it will be a $100 dollar investment overall.  Gearbox wins and Randy Pitchford laughs all the way to the bank.

Seriously, why are so many of you guys supporting this behavior?
Title: Re: DLC Speculation
Post by: Aceburster on Mar 10, 2013, 11:58:33 PM
Quote from: Ash 937 on Mar 10, 2013, 10:43:32 PM
After all the DLC comes out, you guys will only have a slightly more playable game than the one you have right now.  It still won't even be half of the game that you were promised to begin with and it will be a $100 dollar investment overall.  Gearbox wins and Randy Pitchford laughs all the way to the bank.

Seriously, why are so many of you guys supporting this behavior?

Guess you dont like the cornbread either..
Title: Re: DLC Speculation
Post by: ShadowPred on Mar 11, 2013, 12:03:45 AM
Quote from: Ash 937 on Mar 10, 2013, 10:43:32 PM
After all the DLC comes out, you guys will only have a slightly more playable game than the one you have right now.  It still won't even be half of the game that you were promised to begin with and it will be a $100 dollar investment overall.  Gearbox wins and Randy Pitchford laughs all the way to the bank.

Seriously, why are so many of you guys supporting this behavior?



The supporters have Space Dementia, they're gone!
Title: Re: DLC Speculation
Post by: Bat Chain Puller on Mar 11, 2013, 12:09:25 AM
I want an campaign where you play as the alien.

I want more marine campaigns that deal with Prometheus related themes and ideas. Just dip into the abandoned concept art from the film for a taste of what that could be like.

I want levels set of Fury 161.

And I want it all ... for free.

Spoiler
It's the only way mend the fence.
[close]
Title: Re: DLC Speculation
Post by: Aceburster on Mar 11, 2013, 12:25:37 AM
Quote from: Bat Chain Puller on Mar 11, 2013, 12:09:25 AM
I want an campaign where you play as the alien.

I want more marine campaigns that deal with Prometheus related themes and ideas. Just dip into the abandoned concept art from the film for a taste of what that could be like.

I want levels set of Fury 161.

And I want it all ... for free.

Spoiler
It's the only way mend the fence.
[close]

Thats a movie called "Enemy Mine" and it would make for a fantastic video game.
Title: Re: DLC Speculation
Post by: Gren_86 on Mar 11, 2013, 01:47:30 PM
Quote from: Ash 937 on Mar 10, 2013, 10:43:32 PM
After all the DLC comes out, you guys will only have a slightly more playable game than the one you have right now.  It still won't even be half of the game that you were promised to begin with and it will be a $100 dollar investment overall.  Gearbox wins and Randy Pitchford laughs all the way to the bank.

Seriously, why are so many of you guys supporting this behavior?
Well, we're talking about a small group of people who are lacking any sense of good taste or delusional gamers who are apparently in a self denial state of being.
I still play online but that's because I had pre-ordered the damn thing and I wanna get my moneys worth. Not to mention that the MP is only semi enjoyable part of this piece of shit title.

 
Title: Re: DLC Speculation
Post by: Aceburster on Mar 11, 2013, 08:25:23 PM
 Something is unlocking at midnight for the season pass. I thought bug hunt wasnt due out until the 19th so I dunno whats goin on here. Since I bought the season pass when I preordered the game this is some good news : D

Now you can call me a big stupid head for being excited for something I already bought.
Title: Re: DLC Speculation
Post by: JokersWarPig on Mar 11, 2013, 09:32:48 PM
Quote from: Gren_86 on Mar 11, 2013, 01:47:30 PM
Quote from: Ash 937 on Mar 10, 2013, 10:43:32 PM
After all the DLC comes out, you guys will only have a slightly more playable game than the one you have right now.  It still won't even be half of the game that you were promised to begin with and it will be a $100 dollar investment overall.  Gearbox wins and Randy Pitchford laughs all the way to the bank.

Seriously, why are so many of you guys supporting this behavior?
Well, we're talking about a small group of people who are lacking any sense of good taste or delusional gamers who are apparently in a self denial state of being.
I still play online but that's because I had pre-ordered the damn thing and I wanna get my moneys worth. Not to mention that the MP is only semi enjoyable part of this piece of shit title.


Not exactly sure how acknowledging the fact the game has its flaws, isn't what we where promised, and yet still finding things to enjoy about it makes people like me "delusional" or in denial
Title: Re: DLC Speculation
Post by: Chestburster187 on Mar 11, 2013, 09:36:43 PM
Where does it say that aceburster? If bug hunt comes out tonight that just made my day!
Title: Re: DLC Speculation
Post by: Aceburster on Mar 11, 2013, 10:07:35 PM
Quote from: Chestburster187 on Mar 11, 2013, 09:36:43 PM
Where does it say that aceburster? If bug hunt comes out tonight that just made my day!

Im really not sure what the unlock actually is. Ikarop posted in the announcements thread here http://www.avpgalaxy.net/forum/index.php?topic=47653.0 (http://www.avpgalaxy.net/forum/index.php?topic=47653.0)

And theres a link to the steam store and it says blah blah "game will unlock" in X hours. 10 for me.
http://store.steampowered.com/app/224840/ (http://store.steampowered.com/app/224840/)

It could just be some technical thing. Ikarop has been nice enough to put some links to database records from steam in regard to it, but its hard to get any good idea of what this actually is. Doesnt even display size data or an app description. There hasnt been an update to this specific entry since Feb 5th so if it actually unlocks something then it might be more stuff from the disk.

(bughunt stuff does exist on the disk though) Could be anything haha.
Title: Re: DLC Speculation
Post by: JokersWarPig on Mar 11, 2013, 10:16:10 PM
It'd be a wise decisions to push it up from the day the new gear launches.
Title: Re: DLC Speculation
Post by: Chestburster187 on Mar 11, 2013, 11:13:08 PM
Awesome, thanks! I really hope it's something good.
Title: Re: DLC Speculation
Post by: Cal427eb on Mar 11, 2013, 11:20:27 PM
Quote from: Chestburster187 on Mar 11, 2013, 11:13:08 PM
something good.
A:CM... something good... lol  :laugh:
Title: Re: DLC Speculation
Post by: ikarop on Mar 11, 2013, 11:22:17 PM
Nothing happened. Just Steam setting up things.
Title: Re: DLC Speculation
Post by: The Runner on Mar 12, 2013, 01:13:15 AM
Quote from: Chestburster187 on Mar 11, 2013, 09:36:43 PM
Where does it say that aceburster? If bug hunt comes out tonight that just made my day!


Squee!!!!! 8D
Title: Re: DLC Speculation
Post by: Predaker on Mar 12, 2013, 08:30:01 PM
Posted by MadSkeetElite on the GBX forums

QuoteIf you have the Bug Hunt DLC code from that Walmart exclusive, then you can now use it (on Xbox, at least. Not sure of PS3 or PC).

My friend got the Walmart copy, had him try using his code last night and it worked. He played it for a bit, and it plays like Nazi Zombies, with money for each Xeno kill ($100 for each kill, he says), and the ability to buy health, armor, and weapons. You can also "bypass doors" for $500 credits to open up the 3 maps more. The three maps in Bug Hunt are Tribute, Mercenary, and Broadside. They all seem to take place in different areas around Hadley's Hope.

He'll be taking a few videos today for me and I'll upload it all along with all information as soon as I can in it's own Bug Hunt thread here! :)

Unfortunately, I have the Season Pass so I can't download Bug Hunt early. Consider me extremely jealous of my friend :(

Title: Re: DLC Speculation
Post by: WinterActual on Mar 12, 2013, 08:37:09 PM
This kid just have some imagination.
Title: Re: DLC Speculation
Post by: Predaker on Mar 12, 2013, 09:11:31 PM
If that is how bug hunt works I will definitely buy it.
Title: Re: DLC Speculation
Post by: ikarop on Mar 13, 2013, 12:50:02 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fm5lAJqs.jpg&hash=f46b3c6de3f6e2d936f05c4e151267373a1ac525) (http://forums.gearboxsoftware.com/showpost.php?p=3827491&postcount=12)
Title: Re: DLC Speculation
Post by: JokersWarPig on Mar 13, 2013, 01:17:23 AM
Quote from: ikarop on Mar 13, 2013, 12:50:02 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fm5lAJqs.jpg&hash=f46b3c6de3f6e2d936f05c4e151267373a1ac525) (http://forums.gearboxsoftware.com/showpost.php?p=3827491&postcount=12)

God dammit, guess I'm off to Walmart to buy a Microsoft points card
Title: Re: DLC Speculation
Post by: Aceburster on Mar 13, 2013, 01:57:33 AM
Seems pretty lame to open up the bug hunt for Walmart people and not the season pass people but whateva. On the upside people will be uploading to youtube im sure so we can see this thing in action.
Title: Re: DLC Speculation
Post by: OpenMaw on Mar 13, 2013, 02:35:03 AM
"And enemy Weyland Soldiers."

http://www.youtube.com/watch?v=zHXUQdlWz7o#ws (http://www.youtube.com/watch?v=zHXUQdlWz7o#ws)



Stay. Away. From. The. DLC! I beg of you Galaxians! Don't give them anymore ****ing money!
Title: Re: DLC Speculation
Post by: ikarop on Mar 13, 2013, 03:49:54 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMagx74A.jpg&hash=d16ca4f2e8cca4ec7d329f865ab458e572a1153d) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FK9zAU3g.jpg&hash=2027220705bd8787b2be96f4f9e40e8b7bf073b9) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6tlGvwp.jpg&hash=8da1bb0be64e4a5f509ca2aef5c0b2289b74d5c2) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)
Title: Re: DLC Speculation
Post by: Aceburster on Mar 13, 2013, 03:59:16 AM
Tribute looks like Hadleys, I can dig it.
Title: Re: DLC Speculation
Post by: ikarop on Mar 13, 2013, 04:06:18 AM
Videos:

Quote from:  MadSkeetElitehttp://www.dropshots.com/ibobafett#date/2013-03-12/20:40:47

http://www.dropshots.com/ibobafett#date/2013-03-12/20:40:55

http://www.dropshots.com/ibobafett#date/2013-03-12/20:41:08/20:41:08
Title: Re: DLC Speculation
Post by: Nutlink on Mar 13, 2013, 04:33:50 AM
Quote from: OpenMaw on Mar 13, 2013, 02:35:03 AM
"And enemy Weyland Soldiers."

http://www.youtube.com/watch?v=zHXUQdlWz7o#ws (http://www.youtube.com/watch?v=zHXUQdlWz7o#ws)



Stay. Away. From. The. DLC! I beg of you Galaxians! Don't give them anymore ****ing money!
Dear God, THIS!  When it's generally considered to be one of the worst parts of an already widely panned game, why the HELL would they want to include it?
Title: Re: DLC Speculation
Post by: PredalienXenomorph on Mar 13, 2013, 04:59:56 AM
Quote from: OpenMaw on Mar 13, 2013, 02:35:03 AM
"And enemy Weyland Soldiers."

http://www.youtube.com/watch?v=zHXUQdlWz7o#ws (http://www.youtube.com/watch?v=zHXUQdlWz7o#ws)



Stay. Away. From. The. DLC! I beg of you Galaxians! Don't give them anymore ****ing money!

You are too late, for the spending has already begun.

http://www.youtube.com/watch?v=pVY1-v97Mic#ws (http://www.youtube.com/watch?v=pVY1-v97Mic#ws)
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Mar 13, 2013, 01:37:20 PM
It's fun. I played on solider and was dead by wave 4. I feel it would be serious bragging rights if you completed all 30 waves. It's not gonna be easy. It's definitely something to play with 4 people. IT'S TOUGH. I was digging the Tribute level. I also played pretty smooth. Felt less buggy than SP and MP. I am guessing because it's just a simple DLC mode?
Title: Re: DLC Speculation
Post by: Aceburster on Mar 13, 2013, 02:13:25 PM
 Well good news is good news and im definitely glad to see something positive happening here with the DLC. I dont think I could reccomend that anyone drop 60 bucks on the game and another 15 to have fun though.
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Mar 13, 2013, 02:47:08 PM
Quote from: Aceburster on Mar 13, 2013, 02:13:25 PM
Well good news is good news and im definitely glad to see something positive happening here with the DLC. I dont think I could reccomend that anyone drop 60 bucks on the game and another 15 to have fun though.

Agreed, but if you have the game then this is certainly a breath of fresh air. This will definitely help stack up some logged hours. Make the game feel less of a waste in terms of money spent.

Now, if the remainder of the DLC is done right.......

I am still holding out for a high-res texture patch. That combined with exceptional DLC would change my mood SOMEWHAT about this game. Bug Hunt is definitely a step in the right direction, IMO.
Title: Re: DLC Speculation
Post by: Aceburster on Mar 13, 2013, 02:55:10 PM
Yea, any value is good at this point and as a bonus, we have one more thing to play that doesnt include ONeal.

Kinda worried about a possible mode called "XenoGym" though. If its anything like I imagine then we will have plenty of reason to be angry later lol. God I hope they dont consider that "DLC"
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Mar 13, 2013, 03:16:53 PM
Quote from: Aceburster on Mar 13, 2013, 02:55:10 PM
Yea, any value is good at this point and as a bonus, we have one more thing to play that doesnt include ONeal.

Kinda worried about a possible mode called "XenoGym" though. If its anything like I imagine then we will have plenty of reason to be angry later lol. God I hope they dont consider that "DLC"

Will Xeno's take part in leg day? Their legs are pretty scrawny. LOL, but seriously, what is that mode?

f**king O'Neal...what a let down. In the trailers he looked pretty badass.

Yes, anything good at this point is welcomed. I hope the SP mode for Hicks is decent as well.

I just hope as a measure of good faith/forgiveness that SEGA ensures that GBX is giving proper support on these patches. Yes, a lot of money was lost and not made, but at least breath life into the game as much as you can. SEGA is in a tight spot. I think in the long-term, GBX is farked.
Title: Re: DLC Speculation
Post by: RagingDragon on Mar 13, 2013, 03:27:03 PM
I'm having fun with Bug Hunt too, honestly. It's very zombies-esque, right down to the doors and things you can buy, but as Pri. Hudson said, usually die around wave 4. Those spitters are mean!

Going to be some good fun with 4 people. I've only gotten to play it with 2 so far, but that was a blast. The Aliens aren't much smarter than they are in campaign ( :-\) but the difficulty spike really helps to fix this. The maps look nice and big, too. I've only opened a few doors so have no idea how big they can get.

No players yet, for obvious reasons, but I'm happy with it so far I guess..
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Mar 13, 2013, 11:25:37 PM
I bet play on UB would have you dead within 3 waves.
Title: Re: DLC Speculation
Post by: Sexy Poot on Mar 15, 2013, 05:23:36 PM
Quote from: ikarop on Mar 13, 2013, 03:49:54 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FMagx74A.jpg&hash=d16ca4f2e8cca4ec7d329f865ab458e572a1153d) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FK9zAU3g.jpg&hash=2027220705bd8787b2be96f4f9e40e8b7bf073b9) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6tlGvwp.jpg&hash=8da1bb0be64e4a5f509ca2aef5c0b2289b74d5c2) (http://forums.gearboxsoftware.com/showpost.php?p=3828129&postcount=45)

My god Ikarop random Walmart customer you really need to either take a class on photography or get a better camera!
Title: Re: DLC Speculation
Post by: Takhen on Mar 15, 2013, 05:49:28 PM
ikarop didn't take the photos.
Title: Re: DLC Speculation
Post by: ikarop on Mar 15, 2013, 06:10:24 PM
The source is linked on the photos. It's from Xbox 360 players who redeemed their Wal-Mart codes. As said, not mine.
Title: Re: DLC Speculation
Post by: Blacklabel on Mar 18, 2013, 03:09:56 AM
Any info if there'll be a Alien 3 "Runner" skin for multiplayer? :P
Title: Future DLC for ACM
Post by: Bounds34 on Mar 22, 2013, 04:07:04 AM
Def have to say I really enjoy the Bughunt DLC (should have been a freebie because of all the screw ups in this game), but anyhoo I'm really excited to see whats next. I believe there is suppose to be a campaign DLC, more maps, different game modes I guess, and more customization. Anybody have any idea what they are exactly or specifically when they will be coming out?

If you were to request a certain game mode what would you like? I would like to see an infestation like in AVP 2010, minus the spitters though. That damn Rupture gets spammed to death if you ask me.
Title: What do you think the future DLC will have?
Post by: predxeno on Mar 27, 2013, 03:54:21 AM
Bughunt is already out and fans are waiting for 3 more DLC pack releases that will come out til this summer.  What do you think they will have?  I hope that we get a zombie mode where Aliens hunt down the humans until only one/none are left.  Inter-species team deathmatch would also be an interesting concept.  Also, I hear we will get new campaign content; perhaps they'll include bonus levels that will finish the story?  I wonder if we'll get new trophies/achievements as well.
Title: Re: What do you think the future DLC will have?
Post by: Terx2 on Mar 27, 2013, 03:59:00 AM
Quote from: predxeno on Mar 27, 2013, 03:54:21 AM
Bughunt is already out and fans are waiting for 3 more DLC pack releases.  What do you think it will be?  I hope that we get a zombie mode where Aliens hunt down the humans until only one/none are left.  Inter-species team deathmatch would also me an interesting concept.  Also, I hear we will get new campaign content; perhaps they'll include bonus levels that will finish the story?  I wonder if we'll get new trophies/achievements as well.

Or explain the start. Sulaco, Alien infestation, Hicks alive thing and all. Cross species deathmatch sounds cool. Two teams of Aliens fighting each other. Maybe more skills and perks.
Title: Re: DLC Speculation
Post by: p1nk81cd on Apr 05, 2013, 12:41:59 PM
I'd kill for Genocide's Rebel Aliens, 3's Runner and the Auriga Clones. Hopefully some movie maps: Nostromo's engineer deck, Fury's Candleworks, Leadworks, and the hallways of the Auriga.  :)
Title: Re: DLC Speculation
Post by: predxeno on Apr 16, 2013, 02:45:33 AM
Has there seriously been no word on future DLC?  I thought they were supposed to be releasing this stuff 'til June.  What are they waiting for?  Are they going to release everything at the same time at the last minute?
Title: Re: DLC Speculation
Post by: ShadowPred on Apr 16, 2013, 02:48:44 AM
Quote from: predxeno on Apr 16, 2013, 02:45:33 AM
Has there seriously been no word on future DLC?  I thought they were supposed to be releasing this stuff 'til June.  What are they waiting for?  Are they going to release everything at the same time at the last minute?



Would be best if they simply did that to be honest. Then work on a few more patches, and be done with it finally.
Title: Re: DLC Speculation
Post by: predxeno on Apr 16, 2013, 02:50:42 AM
I bought the season pass; and I don't appreciate being screwed. >:(
Title: Re: DLC Speculation
Post by: JokersWarPig on Apr 16, 2013, 03:46:40 AM
As much as I enjoyed the multiplayer I honestly haven't played it since the release of bug hunt. What ever DLC we do get at this point should just be SP and Bug Hunt related imo
Title: Re: DLC Speculation
Post by: demonbane on Apr 16, 2013, 04:55:57 AM
Honestly, whole season pass is a scam. Why? Because they promised we will learn how Hicks survived in the main game.
Yet what did we get? "It's a long story."  >:(
Putting promised stuff like that in DLC for another quick buck is scam, and shouldn't be bought, but I guess you guys got sucker punched and already wasted money on season pass. If they really care about franchise and fanbase whole season pass stuff should be free.
Title: Re: DLC Speculation
Post by: Predaker on Apr 16, 2013, 01:01:49 PM
Quote from: predxeno on Apr 16, 2013, 02:45:33 AM
Has there seriously been no word on future DLC?  I thought they were supposed to be releasing this stuff 'til June.  What are they waiting for?  Are they going to release everything at the same time at the last minute?

The DLC is scheduled to be released through August.

Quote from: demonbane on Apr 16, 2013, 04:55:57 AM
Honestly, whole season pass is a scam. Why? Because they promised we will learn how Hicks survived in the main game.
Yet what did we get? "It's a long story."  >:(
Putting promised stuff like that in DLC for another quick buck is scam, and shouldn't be bought, but I guess you guys got sucker punched and already wasted money on season pass. If they really care about franchise and fanbase whole season pass stuff should be free.

Gearbox has no say in the matter regarding DLC prices. When did they promise that "we will learn how Hicks survived in the main game?"
Title: Re: DLC Speculation
Post by: Taxemic on Apr 16, 2013, 01:03:03 PM
It wouldn't suprise me if they released nothing more.
Title: Re: DLC Speculation
Post by: Terx2 on Apr 16, 2013, 01:06:33 PM
Quote from: Taxemic on Apr 16, 2013, 01:03:03 PM
It wouldn't suprise me if they released nothing more.

That would be a major **** to the people who brought the season pass.
Title: Re: DLC Speculation
Post by: Taxemic on Apr 16, 2013, 03:31:16 PM
Quote from: Terx2 on Apr 16, 2013, 01:06:33 PM
Quote from: Taxemic on Apr 16, 2013, 01:03:03 PM
It wouldn't suprise me if they released nothing more.

That would be a major **** to the people who brought the season pass.

...including me.
Title: Re: DLC Speculation
Post by: predxeno on Apr 16, 2013, 03:32:30 PM
And me.
Title: Re: DLC Speculation
Post by: ShadowPred on Apr 16, 2013, 05:18:47 PM
You can still use the points on other games, no?
Title: Re: DLC Speculation
Post by: Taxemic on Apr 16, 2013, 06:55:29 PM
Quote from: ShadowPred on Apr 16, 2013, 05:18:47 PM
You can still use the points on other games, no?

No because we've already downloaded the pass, which I was assured multiple times was non-refundable.
Title: Re: DLC Speculation
Post by: Local Trouble on Apr 16, 2013, 08:03:45 PM
Maybe you guys should have a little more faith in Gearbox.
Title: Re: DLC Speculation
Post by: WinterActual on Apr 17, 2013, 04:00:32 AM
Quote from: RC on Apr 16, 2013, 08:03:45 PM
Maybe you guys should have a little more faith in Gearbox.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.nfohump.com%2Fforum%2Fimages%2Fsmiles%2Fpffchh.png&hash=88c059e1f606c6cc800649edab78dccbf946df03)
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Apr 17, 2013, 03:31:58 PM
Quote from: RC on Apr 16, 2013, 08:03:45 PM
Maybe you guys should have a little more faith in Gearbox.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimages.wikia.com%2Fhalf-life%2Fen%2Fimages%2Farchive%2Fd%2Fda%2F20091001172538%21Randy_Pitchford.jpg&hash=a00e1e61c2fa6faed1a36fb68cb26a1cf3370dd1)
Title: Re: DLC Speculation
Post by: Local Trouble on Apr 17, 2013, 05:35:30 PM
See what I mean?  How can you doubt that face?
Title: Re: DLC Speculation
Post by: Cal427eb on Apr 17, 2013, 08:59:55 PM
Quote from: RC on Apr 17, 2013, 05:35:30 PM
See what I mean?  How can you doubt that face?
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F_ELFl2_1q7DI%2FTObn1HnV2fI%2FAAAAAAAAAaQ%2F5JkvAtpbv7k%2Fs1600%2FNot_sure_if_serious.jpg&hash=fc5082f29f3451f379100f20d2c445ebfd88164b)
Title: Re: DLC Speculation
Post by: ShadowPred on Apr 17, 2013, 09:21:34 PM
Randy don't give a f**k!
Title: Re: DLC Speculation
Post by: Bounds34 on Apr 17, 2013, 09:26:33 PM
Your bullets can't penetrate Randy Pitchfords thick armor.

http://www.youtube.com/watch?v=YX0lbXQgQ8w#ws (http://www.youtube.com/watch?v=YX0lbXQgQ8w#ws)

Title: Re: DLC Speculation
Post by: predxeno on Apr 17, 2013, 09:42:26 PM
Lol, that is so funny. :laugh: :laugh:
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Apr 18, 2013, 04:00:13 AM
Quote from: Bounds34 on Apr 17, 2013, 09:26:33 PM
Your bullets can't penetrate Randy Pitchfords thick armor.

http://www.youtube.com/watch?v=YX0lbXQgQ8w#ws (http://www.youtube.com/watch?v=YX0lbXQgQ8w#ws)

I started off by laughing and ended up crying.
Title: Re: DLC Speculation
Post by: ikarop on Apr 23, 2013, 05:57:32 PM
For those interested, I've recently heard that the DLC is currently being finalized by an external studio, overseen by GBX.
Title: Re: DLC Speculation
Post by: Kimarhi on Apr 23, 2013, 06:30:49 PM
If the DLC doesn't have the option to flying elbow drop or buttstroke the creators of the game, I'm not interested.
Title: Re: DLC Speculation
Post by: Bounds34 on Apr 23, 2013, 08:16:13 PM
Quote from: ikarop on Apr 23, 2013, 05:57:32 PM
For those interested, I've recently heard that the DLC is currently being finalized by an external studio (not mentioned in this thread) overseen by GBX.

Do you have any idea of what the new DLC is going to be for sure? I've heard a lot of what ifs and maybe's but nothing written in stone.
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Apr 23, 2013, 10:46:30 PM
Quote from: ikarop on Apr 23, 2013, 05:57:32 PM
For those interested, I've recently heard that the DLC is currently being finalized by an external studio (not mentioned in this thread) overseen by GBX.

Is that good or bad?
Title: Re: DLC Speculation
Post by: ikarop on Apr 23, 2013, 11:33:34 PM
Quote from: PRI. HUDSON on Apr 23, 2013, 10:46:30 PM
Is that good or bad?
It's neither at this point as it's something rather common nowadays. Apparently it's the guys (http://darksidegames.com/?p=game&i=1) who helped them with Borderlands: Claptrap's New Robot Revolution.
Title: Re: DLC Speculation
Post by: p1nk81cd on Apr 27, 2013, 02:19:33 AM
Quote from: ikarop on Apr 23, 2013, 11:33:34 PM
Quote from: PRI. HUDSON on Apr 23, 2013, 10:46:30 PM
Is that good or bad?
It's neither at this point as it's something rather common nowadays. Apparently it's the guys (http://darksidegames.com/?p=game&i=1) who helped them with Borderlands: Claptrap's New Robot Revolution.

Might be some hope in that department, since Revolution was pretty decent. *crosses claws*  :)
Title: Re: DLC Speculation
Post by: jyoung on Apr 28, 2013, 02:18:28 AM
Hoping for:

1) Alternate Firing Range where, instead of targets, you shoot at Gearbox staffers

2) Alien life cycle mode where you begin as a facehugger that has been set loose inside Gearbox headquarters
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Apr 28, 2013, 06:35:18 PM
Quote from: jyoung on Apr 28, 2013, 02:18:28 AM
Hoping for:

1) Alternate Firing Range where, instead of targets, you shoot at Gearbox staffers

2) Alien life cycle mode where you begin as a facehugger that has been set loose inside Gearbox headquarters

#2 is gold.
Title: Re: DLC Speculation
Post by: ikarop on Apr 29, 2013, 12:29:42 PM
The thread has been cleaned up. Please avoid derailing the topics.
Title: Re: DLC Speculation
Post by: WinterActual on Apr 29, 2013, 03:12:39 PM
Quote from: jyoung on Apr 28, 2013, 02:18:28 AM
Hoping for:

2) Alien life cycle mode where you begin as a facehugger that has been set loose inside Gearbox headquarters
This will never happen. GBX confirmed that in various live interviews because there was a big demand for this feature (obviously).
Title: Re: DLC Speculation
Post by: ShadowPred on Apr 30, 2013, 02:28:06 AM
Gearbox will not do anything the fans want. Even if they do, they will half-ass it...freaking bug hunt mode ends up with a mix of Aliens, and WY people? f**k off.
Title: Re: DLC Speculation
Post by: predxeno on May 07, 2013, 12:15:47 AM
The next DLC pack should just be an add-on port for the Aliens Extermination arcade game; it'll follow Gearbox's trend quite well, put in the minimum amount of work for the project but would actually get a big gain from it (like with Bughunt).  This may actually become quite popular, especially if you can do coop with your PSN pals.
Title: Re: DLC Speculation
Post by: Xenomrph on May 07, 2013, 06:37:54 AM
Quote from: predxeno on May 07, 2013, 12:15:47 AM
The next DLC pack should just be an add-on port for the Aliens Extermination arcade game; it'll follow Gearbox's trend quite well, put in the minimum amount of work for the project but would actually get a big gain from it (like with Bughunt).  This may actually become quite popular, especially if you can do coop with your PSN pals.
I'd pay a good sum of money for emulated versions of Aliens/AvP games on XBLA. AvP arcade, Alien3: The Gun, Aliens: Extermination, Aliens: The Arcade Game... c'mon FOX/Sega, make it happen!
Title: Re: DLC Speculation
Post by: Terx2 on May 07, 2013, 07:06:22 AM
Quote from: predxeno on May 07, 2013, 12:15:47 AM
The next DLC pack should just be an add-on port for the Aliens Extermination arcade game; it'll follow Gearbox's trend quite well, put in the minimum amount of work for the project but would actually get a big gain from it (like with Bughunt).  This may actually become quite popular, especially if you can do coop with your PSN pals.

I'd pay for that.
Title: Re: DLC Speculation
Post by: predxeno on May 07, 2013, 03:18:33 PM
Yeah, maybe they'd retcon it to be a part of the A:CM storyline since the two games have storylines that are so similar.
Title: Re: DLC Speculation
Post by: demonbane on May 07, 2013, 05:39:28 PM
Quote from: Xenomrph on May 07, 2013, 06:37:54 AM
Quote from: predxeno on May 07, 2013, 12:15:47 AM
The next DLC pack should just be an add-on port for the Aliens Extermination arcade game; it'll follow Gearbox's trend quite well, put in the minimum amount of work for the project but would actually get a big gain from it (like with Bughunt).  This may actually become quite popular, especially if you can do coop with your PSN pals.
I'd pay a good sum of money for emulated versions of Aliens/AvP games on XBLA. AvP arcade, Alien3: The Gun, Aliens: Extermination, Aliens: The Arcade Game... c'mon FOX/Sega, make it happen!
Capcom apparently has trouble with licence fee hence why we won't see AVP arcade sadly....
Seriously, that is one of the game that make me shout "shut up and take my money!"
If they really improve graphic, more features like survival mode and vs mode, it would be dream come true.
Title: Re: DLC Speculation
Post by: FightFinda on May 08, 2013, 10:37:21 PM
Quote from: WinterActual on Apr 29, 2013, 03:12:39 PM
Quote from: jyoung on Apr 28, 2013, 02:18:28 AM
Hoping for:

2) Alien life cycle mode where you begin as a facehugger that has been set loose inside Gearbox headquarters
This will never happen. GBX confirmed that in various live interviews because there was a big demand for this feature (obviously).

They said the game wouldn't feature a life cycle mode upon release, they never stated whether or not it would feature in DLC. I think that would be a very popular addition to the game if it were of a decent quality - the keyword there being 'quality'. Although I don't think they'll go through with it either myself; too much work especially considering the current state they're probably in.
Title: Re: DLC Speculation
Post by: Kronnang_Dunn on May 09, 2013, 07:56:18 PM
Predictions...

Well... we already have one DLC with a new Horde mode and movie maps and a second DLC with maps based on human installations seen in the SP game and new xeno customisation stuff.

My prediction is that the third DLC will have maps based on xeno/engineer/alien locations (probably inside the Derelict, a Xeno hive and the LV-426 exterior) and new marine customisation options. The fourth DLC will be a SP level telling the whole Hicks vs WY tale... and that's it.

Whaddya think? 8)
Title: Re: DLC Speculation
Post by: szkoki on May 09, 2013, 10:46:39 PM
i dont believe in another single player campaign
Title: Re: DLC Speculation
Post by: Xenomrph on May 10, 2013, 01:13:16 AM
Pretty sure campaign DLC content has been confirmed already, no?
Title: Re: DLC Speculation
Post by: ShadowPred on May 10, 2013, 01:30:00 AM
Quote from: Xenomrph on May 10, 2013, 01:13:16 AM
Pretty sure campaign DLC content has been confirmed already, no?


If it happens, I'm betting it's going to be the last DLC we'll hear about it.
Title: Re: DLC Speculation
Post by: Kronnang_Dunn on May 10, 2013, 03:10:58 AM
Quote from: ShadowPred on May 10, 2013, 01:30:00 AM
Quote from: Xenomrph on May 10, 2013, 01:13:16 AM
Pretty sure campaign DLC content has been confirmed already, no?


If it happens, I'm betting it's going to be the last DLC we'll hear about it.

Couldn't agree more. It will be set in the Sulaco and have both Corporates and Xenos as enemies. I guess it will end with Hicks being captured while trying to rescue/awake Ripley and Newt. Hicks will fail and the cryotubes with them and the unnamed impostor will be jettisoned above Fiorina 161.
Title: Re: DLC Speculation
Post by: Space Voyager on May 13, 2013, 10:02:16 AM
Quote from: Kronnang_Dunn on May 10, 2013, 03:10:58 AM
Couldn't agree more. It will be set in the Sulaco and have both Corporates and Xenos as enemies.

And they will cooperate.  ;D
Title: Re: DLC Speculation
Post by: PsyKore on May 15, 2013, 06:18:46 AM
I'd like a DLC pack that let's you play as an Alien, then let's you hunt down O'neil and Bella and rip their f**king heads off. O'neil and Bella would spawn randomly on the map just to keep it somewhat interesting... Oh, but man, the feeling you'd get finally killing those losers would be worth the price of admission.
Title: Re: DLC Speculation
Post by: The Runner on May 15, 2013, 12:12:00 PM
How about a Lurker-Bella specific fatality based off of how the Xeno in Alien took out Lambert. ;P
Title: Re: DLC Speculation
Post by: p1nk81cd on May 15, 2013, 01:04:35 PM
Quote from: The Runner on May 15, 2013, 12:12:00 PM
How about a Lurker-Bella specific fatality based off of how the Xeno in Alien took out Lambert. ;P

I would love a Newborn head-squeeze execution.  ;)
Title: Re: DLC Speculation
Post by: Darth Rinzler on May 15, 2013, 08:33:39 PM
I hope the story mode dlc adds a Alien story mode or at the very least allow us to have all the preorder weapons.  I want to try out the sharp rifle real bad.
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on May 20, 2013, 01:18:13 PM
Quote from: Darth Rinzler on May 15, 2013, 08:33:39 PM
I hope the story mode dlc adds a Alien story mode or at the very least allow us to have all the preorder weapons.  I want to try out the sharp rifle real bad.

Looks like the pre-order limited edition and collectors edition weapons will be made available:

Quote from: PredakerCurrently listed DLC for Aliens Colonial Marines -
(Thanks again to ikarop)

________

219440 Aliens: Colonial Marines Bug Hunt DLC

219441   Aliens: Colonial Marines Reconnaissanse DLC

219442   Thistle

219443   Poppy

219444   Aliens: Colonial Marines Limited Edition pack

219445   Aliens: Colonial Marines Collector's Edition pack

219446   Aliens: Colonial Marines SHARP Sticks

219447   Aliens: Colonial Marines Sawed-off Double Barrel Shotgun

219448   Sheep

219449   SteamDB Unknown App 219449

224840   Aliens: Colonial Marines Season Pass

224850   SteamDB Unknown App 224850

Aleks004 on the Gearbox forums has also found the following code/text in one of the games files:

Quote from: Aleks004I posted this in another thread,but i will post it here so you guys can see that Poppy is the SP DLC

[PecanGame.PecanGameInfoPoppy]
HUDColors=(X=1.0, Y=0.0, Z=0.0) // Chapter 1: Asylum
HUDColors=(X=0.0, Y=1.0, Z=0.0) // Chapter 2: Awakening
HUDColors=(X=0.0, Y=0.0, Z=1.0) // Chapter 3: Escape
HUDColors=(X=1.0, Y=0.0, Z=1.0) // Chapter 4: Redemption

Could this be Hick's story? The "Awakening" and "Escape" chapters might suggest so...


Quote from: The Gearbox Community ManagerGot some more details on exactly what the PlayStation Blog was referring to when they referenced more content coming this week.

This Tuesday, the various pre-order incentives offered for Aliens: Colonial Marines will be available for PlayStation 3 owners in North America to purchase – other regions and platforms should receive this content the following week.

:-\
Title: Re: DLC Speculation
Post by: Bounds34 on May 20, 2013, 11:28:25 PM
is this for pc and console users? What the heck is thistle, poppy, and sheep?
Title: Re: DLC Speculation
Post by: p1nk81cd on May 21, 2013, 12:05:55 AM
Sweet! Hope this four chapter content is good. Sheep? Are they using the unused Sheep alien from the early days of Alien³?!

Lolz, imagine it: last thing you see before dying is a killer woolly jumper with teeth and claws, bleating menacingly as it tears your throat out. :laugh:
Title: Re: DLC Speculation
Post by: slaysaliens on May 21, 2013, 01:38:32 AM
I was thinking the Campaign DLC would be them turning back to get all the marines on LV-426 at the end of the game. 
Title: Re: DLC Speculation
Post by: The Runner on May 21, 2013, 10:53:09 AM
I am imagining using a sheep as xeno bait.


But why would someone pay money to see a sheep get horribly torn to shreds?
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on May 21, 2013, 12:47:05 PM
Quote from: Bounds34 on May 20, 2013, 11:28:25 PM
is this for pc and console users? What the heck is thistle, poppy, and sheep?

It's internal project names the developer uses. A:CM was codenamed Pecan. The DLC are named after plants: Sunflower was the Bug Hunt DLC. Fern was the Reconaissance DLC. Poppy will most likely be the single player DLC and Thistle another multiplayer DLC. No idea what Sheep could be - maybe multiplayer bots?

The information was taken from Steam so applies to PC but will most likely also be applicable to consoles.
Title: Re: DLC Speculation
Post by: Kronnang_Dunn on May 27, 2013, 10:10:20 AM
Quote from: ST on May 21, 2013, 12:47:05 PM
Quote from: Bounds34 on May 20, 2013, 11:28:25 PM
is this for pc and console users? What the heck is thistle, poppy, and sheep?

It's internal project names the developer uses. A:CM was codenamed Pecan. The DLC are named after plants: Sunflower was the Bug Hunt DLC. Fern was the Reconaissance DLC. Poppy will most likely be the single player DLC and Thistle another multiplayer DLC. No idea what Sheep could be - maybe multiplayer bots?

Very interesting and intriguing. Sheep actually eat plants...  :o
Title: Re: DLC Speculation
Post by: Xenomorphine on May 29, 2013, 01:16:14 AM
Quote from: Mr. Runner on May 21, 2013, 12:05:55 AM
Sweet! Hope this four chapter content is good. Sheep? Are they using the unused Sheep alien from the early days of Alien³?!

Lolz, imagine it: last thing you see before dying is a killer woolly jumper with teeth and claws, bleating menacingly as it tears your throat out. :laugh:

More like a grumpy face embossed on its rear as it reverses awkwardly towards you...
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Jul 06, 2013, 12:20:39 PM
Apparently several new trophies have popped-up on the PS3 version. The new missions may hint at what the last single player DLC might have in store.

QuoteThank you that will be all - complete stasis interrupted at any difficulty

I'm happy to disappoint you - complete stasis interrupted in ultimate badass

We're still Collating - Find all Stasis interrupted audio logs

I only need to know one thing - find your family

They can bill me - Destroy the Legato

I don't got all day - sever the umbilical without missing a shot

They're dead! Ok? Can we go now? - kill all lurkers in Sulaco engineering

Now what are we supposed to do - Escape the FTL ship

We are leaving!! - Survive the queen escape

It's the only way to be sure - Destroy all samples in the labs of the queen module
Title: Re: DLC Speculation
Post by: HuDaFuK on Jul 06, 2013, 12:26:22 PM
Huh, interesting. "Stasis Interrupted" to me implies it's a prequel set during when Hicks is woken up aboard the Sulaco, but then they talk about the Queen escaping too. Maybe a parallel story revolving around Hicks?
Title: Re: DLC Speculation
Post by: ikarop on Jul 06, 2013, 12:42:06 PM
I don't have a PS3 but it sounds legit. There's mention there to a few things I posted here a few months back. I also was told that there's a new WY ship that gets blown up which could be the Legato mentioned there.
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Jul 06, 2013, 12:55:53 PM
Quote from: HuDaFuK on Jul 06, 2013, 12:26:22 PM
Huh, interesting. "Stasis Interrupted" to me implies it's a prequel set during when Hicks is woken up aboard the Sulaco, but then they talk about the Queen escaping too. Maybe a parallel story revolving around Hicks?

Quite possibly, there's a computer terminal message accompanied by the female AI ship voice saying "Stasis Interrupted" during Alien 3's opening credits. And the rest of the missions sounds like part of the main ACM campaign near the end.

Wonder what the "find your family" mission is about? Could that have something to do with Newt?

Quote from: ikarop on Jul 06, 2013, 12:42:06 PM
I don't have a PS3 but it sounds legit. There's mention there to a few things I posted here a few months back. I also was told that there's a new WY ship that gets blown up which could be the Legato mentioned there.

What was the FTL ship called in which Weyland tried to escape? Didn't look like the Patna from Alien 3.
Title: Re: DLC Speculation
Post by: ikarop on Jul 06, 2013, 01:00:55 PM
Not sure if it has a name. It's just the "massive W-Y ship" or FTL ship to the people I've talked with. I remember being told that you get to see more of it as I posted in the first pages of this thread. I saw some early interiors for it too.
Title: Re: DLC Speculation
Post by: HuDaFuK on Jul 06, 2013, 01:06:34 PM
Quote from: ST on Jul 06, 2013, 12:55:53 PMWhat was the FTL ship called in which Weyland tried to escape? Didn't look like the Patna from Alien 3.

Yeah it was too small to be a Conestoga-class, although the design was otherwise quite similar.
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Jul 06, 2013, 01:17:31 PM
Yeah, they mostly just referred to it as the FTL or "massive Wey-Yu" ship in the dialogue.
Interestingly, it had yellow markings/symbols similar to the Prometheus on the outside.
Title: Re: DLC Speculation
Post by: HuDaFuK on Jul 06, 2013, 01:30:00 PM
Is "Legato" a Joseph Conrad reference? Because Sephora was. Might be a hint whether or not it's a ship.
Title: Re: DLC Speculation
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Jul 06, 2013, 01:44:39 PM
Doesn't appear to be so - at least if you do a casual google search. All I can find is:

QuoteIn music performance and notation, legato (Italian for "tied together") indicates that musical notes are played or sung smoothly and connected. That is, the player transitions from note to note with no intervening silence.

There is also a real-life merchant marine bulk carrier named Legato currently off Vancouver...
Title: Re: DLC Speculation
Post by: Bounds34 on Jul 07, 2013, 04:07:09 AM
So I see that the new trophies for the last DLC is now uploaded.... when is the last DLC coming out?
Title: Re: SP DLC Speculation
Post by: Darkness on Jul 08, 2013, 06:19:53 PM
Had no idea they were going to have singleplayer dlc. That's a kick in the balls after I got rid of the game ages ago. I wonder how long it will be.
Title: Re: SP DLC Speculation
Post by: PredatorSquatch on Jul 08, 2013, 07:25:43 PM
im going to be that one f**ktard but i feel obligated to buy it... goddamn it i hate myself
Title: Re: SP DLC Speculation
Post by: predxeno on Jul 08, 2013, 07:44:52 PM
The PS3 trophies are already up on PSN.
Title: Re: SP DLC Speculation
Post by: szkoki on Jul 08, 2013, 08:36:07 PM
MARK MY WORD!

this will be miles better than the main sp campaign!


- bug hunt was an obvious step toward the positive direction
- the latest movie packs are what a true fan really needs

so i believe this latest dlc with a competitive story and actions can be on the level of the sp campaign of the avp2's campaign or at least the avp2010's campaign
Title: Re: SP DLC Speculation
Post by: WinterActual on Jul 08, 2013, 09:07:35 PM
Quote from: szkoki on Jul 08, 2013, 08:36:07 PM

so i believe this latest dlc with a competitive story and actions can be on the level of the sp campaign of the avp2's campaign
No. It will be a hour and half - max 3 hour long piece of junk.
Title: Re: SP DLC Speculation
Post by: szkoki on Jul 08, 2013, 09:13:44 PM
why is this a junk? because of it's length or what? i dont get the point...primal hunt was a piece of junk either?
Title: Re: SP DLC Speculation
Post by: Xenomorphine on Jul 08, 2013, 09:16:20 PM
Quote from: szkoki on Jul 08, 2013, 08:36:07 PM
MARK MY WORD!

this will be miles better than the main sp campaign!

Nothing will fix that now.

Like I said a while ago, I'm expecting this to finally give an answer (or an attempt at one) as to what happened with Hicks - and to quite possibly play as that very character, too.

If it gives an answer for why the Sulaco had returned to LV-426 or why there were lots of Aliens crawling around there, it'd be a bonus, but I wouldn't hold out much hope for that.

If Gearbox are really trying to be ambitious, it might even be the option to play over the entire campaign a second time, but from the alternative perspective of Hicks or one of the other characters. Experiencing similar events, but from a different view.
Title: Re: SP DLC Speculation
Post by: szkoki on Jul 08, 2013, 09:23:39 PM
im not talking about fixing anything....really this story sucks ASS , there shouldnt be a dlc to fix that cmon...im talking about an independent short story  wich ties in the main story but with tension and aliens vibe in it finally and not a campaign wich were like made up by a 2 year old monkey....and sorry thats an insult the monkeys
Title: Re: SP DLC Speculation
Post by: newbeing on Jul 08, 2013, 09:26:22 PM
Quote from: szkoki on Jul 08, 2013, 08:36:07 PM
MARK MY WORD!

this will be miles better than the main sp campaign!


- bug hunt was an obvious step toward the positive direction
- the latest movie packs are what a true fan really needs

so i believe this latest dlc with a competitive story and actions can be on the level of the sp campaign of the avp2's campaign or at least the avp2010's campaign

I hope you're right. I really do.

Would be nice if GBX and co. worked their butts off on this DLC to repair some of the damage done to their cred, but I'm not going to get my hopes up.
Title: Re: SP DLC Speculation
Post by: Xenomorphine on Jul 08, 2013, 09:54:29 PM
Quote from: szkoki on Jul 08, 2013, 09:23:39 PM
im not talking about fixing anything....really this story sucks ASS , there shouldnt be a dlc to fix that cmon...im talking about an independent short story  wich ties in the main story but with tension and aliens vibe in it finally and not a campaign wich were like made up by a 2 year old monkey....and sorry thats an insult the monkeys

If they haven't done that already, what makes you think they'd start now?
Title: Re: SP DLC Speculation
Post by: ShadowPred on Jul 08, 2013, 11:24:45 PM
There's always hope that they actually freaking learned something.
Title: Re: SP DLC Speculation
Post by: The Runner on Jul 09, 2013, 12:16:51 AM
Quote from: ShadowPred on Jul 08, 2013, 11:24:45 PM
There's always hope that they actually freaking learned something.

Depends if Pitchford is too busy riding the "Alienz are teh weeeeeeaaaak sauce " train all the while shoving a M41-A Pulse Rifle up his ass.
Title: Re: SP DLC Speculation
Post by: Xenomorphine on Jul 09, 2013, 02:20:42 AM
How is his Twitter account doing, these days?
Title: Re: DLC Speculation
Post by: SM on Jul 09, 2013, 03:12:05 AM
Quote from: HuDaFuK on Jul 06, 2013, 01:30:00 PM
Is "Legato" a Joseph Conrad reference? Because Sephora was. Might be a hint whether or not it's a ship.

Leggatt was a guy who killed a dude on the Sephora and escaped by swimming to another nearby ship in Conrad's The Secret Sharer.

In the Alien universe, the Leggatt was a Ridton Corp salvage ship upon which Lambert served.
Title: Re: DLC Speculation
Post by: PRI. HUDSON on Jul 09, 2013, 03:41:49 AM
Quote from: HuDaFuK on Jul 06, 2013, 12:26:22 PM
Huh, interesting. "Stasis Interrupted" to me implies it's a prequel set during when Hicks is woken up aboard the Sulaco, but then they talk about the Queen escaping too. Maybe a parallel story revolving around Hicks?

The queen escaped later in the campaign. I assume this DLC will not be continuous in terms of timeline. It will skip around.
Title: Re: DLC Speculation
Post by: HuDaFuK on Jul 09, 2013, 07:31:19 AM
Quote from: PRI. HUDSON on Jul 09, 2013, 03:41:49 AMThe queen escaped later in the campaign. I assume this DLC will not be continuous in terms of timeline. It will skip around.

That's what I was getting at. Assuming that's who it's based on, I guess it'll come in chunks, obviously with a big gap during the period in which Hicks is being held prisoner by W-Y.
Title: Re: SP DLC Speculation
Post by: Kronnang_Dunn on Jul 09, 2013, 08:54:07 AM
 ;D This is why I got the season pass. I suspected a SP campaign was in the works and I was RIGHT!

I am pretty sure the campaign "Stasis Interrupted" will be all about Hicks... but what intrigues me right now is the "Find Your Family" trophy.... maybe there will be a short playable flashback of Newt during the Hadley's Hope infestation.... COD style. :o
Title: Re: SP DLC Speculation
Post by: WinterActual on Jul 09, 2013, 09:30:27 AM
Quote from: szkoki on Jul 08, 2013, 09:13:44 PM
primal hunt was a piece of junk either?
LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???
Title: Re: SP DLC Speculation
Post by: HuDaFuK on Jul 09, 2013, 09:34:47 AM
I hold out little hope that this'll be any better than the main game, but I may pick it up out of curiosity, if it's cheap.

And who knows, maybe it'll explain some of the glaring plot holes in the story... (Probably in a really crappy fashion.)
Title: Re: SP DLC Speculation
Post by: underbound on Jul 09, 2013, 10:34:42 AM
Are they reworking half of the game entirely because for those that saw the trophies it says stuff that we did already with what we got.most of it)
Title: Re: SP DLC Speculation
Post by: HuDaFuK on Jul 09, 2013, 10:46:03 AM
No. Personally I'm guessing it's based around another character, possibly Hicks, and takes place alongside what happens in the main game.
Title: Re: SP DLC Speculation
Post by: szkoki on Jul 09, 2013, 11:39:55 AM
Quote from: WinterActual on Jul 09, 2013, 09:30:27 AM
Quote from: szkoki on Jul 08, 2013, 09:13:44 PM
primal hunt was a piece of junk either?
LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

ok you are pessimist and im on the opposite site thats all, im not gonna convince you to be hopeful
Title: Re: SP DLC Speculation
Post by: Samus007 on Jul 09, 2013, 03:14:00 PM
Any word if this SP DLC will have the co op like the main game had?
Title: Re: SP DLC Speculation
Post by: Bio Mech Hunter on Jul 09, 2013, 04:45:13 PM
Quote from: Cal427eb on Feb 25, 2013, 02:24:17 AM
Quote from: The Runner on Feb 25, 2013, 12:47:00 AM
I wonder if there will be more new Xenomorphs in the DLC?
I wonder if they'll have actual aliens in the dlc?
LOL
Title: Re: SP DLC Speculation
Post by: Kronnang_Dunn on Jul 10, 2013, 01:36:52 AM
Quote from: WinterActual on Jul 09, 2013, 09:30:27 AM
Quote from: szkoki on Jul 08, 2013, 09:13:44 PM
primal hunt was a piece of junk either?
LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

As far as I remember, Primal Hunt was not "stand alone" at all... and got bad reviews.
Title: Re: SP DLC Speculation
Post by: Jango1201 on Jul 10, 2013, 02:16:03 AM
Quote from: Kronnang_Dunn on Jul 10, 2013, 01:36:52 AM
Quote from: WinterActual on Jul 09, 2013, 09:30:27 AM
Quote from: szkoki on Jul 08, 2013, 09:13:44 PM
primal hunt was a piece of junk either?
LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

As far as I remember, Primal Hunt was not "stand alone" at all... and got bad reviews.

For a $20 expansion, I thought Primal Hunt was pretty good.
Title: Re: SP DLC Speculation
Post by: Kronnang_Dunn on Jul 10, 2013, 04:53:59 AM
Quote from: Jango1201 on Jul 10, 2013, 02:16:03 AM
Quote from: Kronnang_Dunn on Jul 10, 2013, 01:36:52 AM
Quote from: WinterActual on Jul 09, 2013, 09:30:27 AM
Quote from: szkoki on Jul 08, 2013, 09:13:44 PM
primal hunt was a piece of junk either?
LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

As far as I remember, Primal Hunt was not "stand alone" at all... and got bad reviews.

For a $20 expansion, I thought Primal Hunt was pretty good.

I can't tell for myself since I never played it, but most video game sites and publications of the time labeled it as a bad and poorly developed expansion. The screenshots looked awesome to me... perhaps I should get it and try it some day.
Title: Re: SP DLC Speculation
Post by: Kimarhi on Jul 10, 2013, 05:43:37 AM
It is okay.  My only real complaint was the fact that you basically retread many of the places you've already been (well Pod 5 isn't in AvP2 in the playthrough sense but it is the same as any of the other Pods).  And the Alien is cheated a level.
Title: Re: SP DLC Speculation
Post by: Jango1201 on Jul 11, 2013, 01:53:36 AM
There was a lot of new areas that I can remember. The predator inhabited pilot ruins, pod 5, the artifact levels. My joy came from the double pistols and the turrets you could up and place anywhere.
Title: Re: SP DLC Speculation
Post by: underbound on Jul 11, 2013, 01:59:39 AM
If this dlc is good enough I MIGHT consider getting another gearbox game MAYBE.
Title: Re: SP DLC Speculation
Post by: Vepariga on Jul 11, 2013, 01:29:50 PM
be funny if this SP DLC ended up being better then the actual campaign.
Title: Re: SP DLC Speculation
Post by: HuDaFuK on Jul 11, 2013, 01:38:53 PM
Quote from: Vepariga on Jul 11, 2013, 01:29:50 PMbe funny if this SP DLC ended up being better then the actual campaign.

Let's be honest, that really wouldn't be too hard...
Title: Re: SP DLC Speculation
Post by: predxeno on Jul 11, 2013, 04:07:07 PM
Does the fact that the DLC trophies have been revealed promise that this DLC will come out in July or is it still due for August?
Title: Re: SP DLC Speculation
Post by: PVTDukeMorrison on Jul 11, 2013, 05:13:09 PM
Quote from: Vepariga on Jul 11, 2013, 01:29:50 PM
be funny if this SP DLC ended up being better then the actual campaign.

Like the Duke Nukem Forever DLC...
Title: Re: SP DLC Speculation
Post by: Vrastal on Jul 11, 2013, 10:37:47 PM
Quote from: HuDaFuK on Jul 11, 2013, 01:38:53 PM
Quote from: Vepariga on Jul 11, 2013, 01:29:50 PMbe funny if this SP DLC ended up being better then the actual campaign.

Let's be honest, that really wouldn't be too hard...

lets hope it is
Title: Re: SP DLC Speculation
Post by: ShadowPred on Jul 11, 2013, 11:55:52 PM
Quote from: Vepariga on Jul 11, 2013, 01:29:50 PM
be funny if this SP DLC ended up being better then the actual campaign.


This time hey will ignore that ALIEN ever happened.
Title: Re: SP DLC Speculation
Post by: Jango1201 on Jul 12, 2013, 02:40:27 AM
Quote from: ShadowPred on Jul 11, 2013, 11:55:52 PM
Quote from: Vepariga on Jul 11, 2013, 01:29:50 PM
be funny if this SP DLC ended up being better then the actual campaign.


This time hey will ignore that ALIEN ever happened.

You just ruined the secret ending  :P
Title: Re: SP DLC Speculation
Post by: SM on Jul 12, 2013, 02:48:59 AM
Ripley will turn up flanked by Parker and Dallas and say "You wanna hear an even longer story?"
Title: Re: SP DLC Speculation
Post by: Jango1201 on Jul 12, 2013, 02:20:11 PM
This made my morning
Title: Re: SP DLC Speculation
Post by: SPECIAL FORCES on Jul 12, 2013, 11:19:22 PM
I hope we will be able to shoot some Xenos without been followed by other marines 95% of the game.
Title: Re: SP DLC Speculation
Post by: Kimarhi on Jul 13, 2013, 05:06:09 AM
meh........they've done that enough.  I thought it was pretty generic storytelling to always be a Marine all by your lonesome in the first three AvP games (for the most part).

It would help if they weren't generic stock characters but still.  It wouldn't be Colonial Marines without Marine(s).
Title: Re: SP DLC Speculation
Post by: RagingDragon on Jul 13, 2013, 07:19:00 AM
Aliens: Colonial Marine

:laugh:
Title: Re: SP DLC Speculation
Post by: SPECIAL FORCES on Jul 13, 2013, 09:20:51 AM
Quote from: Kimarhi on Jul 13, 2013, 05:06:09 AM
meh........they've done that enough.  I thought it was pretty generic storytelling to always be a Marine all by your lonesome in the first three AvP games (for the most part).

It would help if they weren't generic stock characters but still.  It wouldn't be Colonial Marines without Marine(s).

I think most of the players didn't like the fact that they were followed by 1 or 2 immortal Marines most of the time.
I think it is more scary to explore the maps alone.If not at least the other marines must not be from Krypton.
Title: Re: SP DLC Speculation
Post by: Kimarhi on Jul 13, 2013, 03:51:06 PM
It wasn't executed like they said it would be for certain.  With your guys being snatched and taken away to various different parts of the levels and all that.
Title: Re: SP DLC Speculation
Post by: JokersWarPig on Jul 14, 2013, 06:42:46 AM
It should have been done original Ghost Recon style.
You find/unlock marines with different abilities (medic, engineer) or weapons (smart gun, flame thrower). You use them and get to know them a bit as characters until they get killed during a mission, at which point you can no longer use them ever again. I love/hate games with consequences like that, and that's how ACM should have been.