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Posted by BlueMarsalis79
 - Mar 13, 2023, 09:07:48 PM
You are technically right, I read about the inclusion of the names Ripley and Newt then, Hicks as a human antagonist and my brain went on battery saver mode.

Which would just honestly be doing a similar thing for the military industrial complex.

The idea of a character going from good to bad because of their experiences has already sort of been done in Alien. If not that well. The prequels.

The rest still remains very Resident Evil like in proposal.
Posted by SiL
 - Mar 13, 2023, 08:55:17 PM
I'm reading the outline and I don't see where they say there's a single big bad ad the company.
Posted by BlueMarsalis79
 - Mar 13, 2023, 08:44:48 PM
I wondered if you meant the Alien³ videogames, which themselves are pretty good just not as good as the film of course.

Resident Evil took the whole "the company" narrative, and gave it a Palpatine type figure where it unsurprisingly turns out they are behind everything, an idea you have basically proposed, I absolutely loathe it in relation to Alien and the main themes of capitalist bureaucratic apathy in Alien.

And that without exception has been the core idea behind every alternate Aliens sequel.

In my opinion Alien's above this kind of nonsense, that kind of narrative cliché and retconning certain entries within the franchise, that's how we end up with three Alien films inventively named "Alien" just like Halloween.

But yeah Alien Isolation's the best first person Resident Evil, and Dead Space's the best third person Resident Evil.
Posted by Heaven Piercing Man
 - Mar 13, 2023, 05:53:19 PM
I've never played that.

My only survival horror game is Alien Isolation.
Posted by BlueMarsalis79
 - Mar 13, 2023, 03:05:22 PM
That honestly sounds trite as f**k, the best people can come up with really aping f**king Resident Evil?

People need to accept Alien³ into their hearts as their heavenly saviour. 
Posted by Heaven Piercing Man
 - Mar 13, 2023, 03:16:22 AM
My Alien 5 idea would be putting a new WY crew working on "something" that ends up being revealed as weaponized aliens or alien biotech. They're expendable. The main/focus character should be one of these crew members. The crew has been infiltrated by a rogue faction trying to sabotage it all, but the colonists don't know it's in their best interests until it's too late. After we've already had casualties, the lead extremist is revealed as Ripley (if Weaver would return, unlisted in the opening credits, but with an "AND" credit at the closing credits) or Newt (if Weaver doesn't return, and going by "Reb" so it isn't painfully obvious it is her). Whoever it is, the other is barely referenced, enough to give us the idea be her Newt or Ripley, she earned herself a life away from it all. The thing is, the rogue faction wanted to forcefully terminate the project and save everyone before SHTF and they fail, but they're ill-prepared for an outbreak due to the secrecy and lack of resources, so they can't just start shooting aliens.

And the human antagonist is Hicks, now turned into a General Ripper type who wants to "nuke the entire site from orbit", with the hapless crew and all because for him they're also expendable but for different reasons. Contacting the besieged complex via video is the first time he sees Ripley/Newt in YEARS. The reunion is tense as he is willing to nuke them all to erase the alien from existence, but she wants to save the colonists and reveal WY's crimes. If Newt is the one down there, this would be the first time the word "Newt" is uttered. Their previous history is the only think keeping Hicks from pushing the button from space, so he begrudgingly gives her a chance. If the colonists aren't safe by the time his platoon arrives, they will shoot everyone. If the platoon is compromised, everything will be glassed. The marines would rather nuke everything from the start and disapprove of Hicks putting them in danger because he gave a single chance to someone from his past, leading to conflict if/when he considers the nuclear option.

Secondary antagonists would be the usual WY plants and whoever wants the outbreak to happen to claim the prize. They get greased by the marines. Eaten by aliens would be a cliche irony at this point.

As for the alien menace, it should be as Gigerian as possible. Victims should be not just hosts and prey, but bring back eggmorphing and Gigerization.
Posted by Kimarhi
 - Feb 04, 2023, 12:26:54 AM
It's not the jockey technology per se, and I'm more talking to the overuse in the EU, just THE jockey ship.  For the movies going back would be fresh, but if you include the EU the jockey ship is old hat at this point.   

Posted by Acid_Reign161
 - Feb 02, 2023, 09:23:12 AM
Quote from: Kimarhi on Feb 02, 2023, 12:59:10 AMOther than stylistically the way they look and feel I wouldn't even bring up the AT storylines.  There is already too much tied up in those movies. 

It's like new artist can't get past the originals and expand the universe.  We always go back to Hadley's Hope, the OG jockey ship, the Sulaco, etc. 

I mean the milky way is 100,000 light years across.  There is more to see and encounter than just the places we've constantly been to before. 

This would have been my second choice too... in this situation, I'd be keen to ensure *not* to include any engineer/Jockey references either... just the discovery of eggs in a new location.. the idea being to send a message that this is how the alien spreads...the derelict was just a passing ship that was infected, history repeated with the Nostromo... the xeno leaps through time and across space in this way...infects a ship, is transported, reproduces, then lays in wait for the next victim, and repeat. This leaves opportunity for them to be lurking everywhere, in locations as old as time itself, retaining some of the mystery..
Posted by ralfy
 - Feb 02, 2023, 08:30:04 AM
New characters, but follow something like Gibson's script for the third movie, or new actors for surviving characters, and then come up with an ending to finish their story.
Posted by Kimarhi
 - Feb 02, 2023, 12:59:10 AM
Other than stylistically the way they look and feel I wouldn't even bring up the AT storylines.  There is already too much tied up in those movies. 

It's like new artist can't get past the originals and expand the universe.  We always go back to Hadley's Hope, the OG jockey ship, the Sulaco, etc. 

I mean the milky way is 100,000 light years across.  There is more to see and encounter than just the places we've constantly been to before. 
Posted by Local Trouble
 - Jan 31, 2023, 11:22:47 PM
I'd keep it simple and just say the company found the facehugger carcass.  Between that, Bishop's remains and whatever got transmitted to the network from the Sulaco, they should have plenty to work with.
Posted by Acid_Reign161
 - Jan 31, 2023, 11:19:44 PM
Quote from: Local Trouble on Jan 31, 2023, 11:08:38 PMDo you really think Andrews survived this?  Look at the blood.

https://www.youtube.com/watch?v=dCTd1XHbliU

I'd say so, in a manner of speaking- Xenos don't care for the comfort of their hosts, you could even have him appear with a missing limb to account for the blood, cauterised by acid burns and resin. It seems poetic to have Clemens spawning his ultimate demise.
Posted by Local Trouble
 - Jan 31, 2023, 11:08:38 PM
Do you really think Andrews survived this?  Look at the blood.

Posted by Acid_Reign161
 - Jan 31, 2023, 10:50:54 PM
How I would do Alien V? I wouldn't... I'd first make Alien 4.

Firstly and most importantly, I'd disregard anything and everything from 1993 onwards as reference, and draw upon only the original trilogy and expanded media /art of that time for the look, feel and atmosphere. Aesthetically, it would have a very analogue look, not a flat screen or hologram to be seen - dirty CRTs, bulky keyboards... overall a dark look with bold colour grading (deep reds, deep dark blues, purples - late 80s/early 90s view of the future (think Amiga 500 games of the time, or colours like in 'Hardware'(1990) etc.

In terms of story, just like the original trilogy, it'd follow on directly from Alien 3. It'd open with a montage of Bishop 2's speech to Ripley in the credits, audio only: "You can have a life... children... and most of all, you'll know it's dead." Slowmo shot of Ripley falling backwards as Bishop screams "Noooo!!"...shots of Fury 161 being locked down as per Alien 3...intercut with a slow panning shot of a vent similar to the one Murphy died in, dark, flickering almost 'orange brown strobe' effect from the running fan as the only light... a dark slimey shape comes into view..secreted resin... a vaguely human-like shadow, faceless, morphing into an ovomorph... an ID badge drips from the dissolving body..Clemens. As the ovomorph slowly opens, a cocooned Andrews, opposite opens his eyes and cries out in terror as the facehuggers legs creep over the edge of the egg. Quickly Cut to Alien 3 footage of Morse being escorted away by Weyland Yutani dog handlers. He stops and turns looking behind him as the faint but familiar scream is barely heard (insert quick shot of vent Morse in looking at where the sound echoed from, then immediately back to the original footage as he smiles) "come on you get going!" "Ah fack yew!" Title screen: A L I E N 4

Now from here, two potential stories can branch out: option 1- mimic the Gibson script of Alien 3 opening, except it's the Patna instead of the Sulaco, and Bishop 2s cryotube instead of Bishop that is discovered, then move on to a story involving the Union of Progressive Peoples,

Or option 2: We follow the story of the scrap merchants that arrive at Fury 161 after the refinery is sold.

In terms of setting for the majority of the story: Bring back the confined isolation feel of 'Alien' - perhaps a station on a large asteroid in UPP space, no breathable atmosphere...the outside landscape looking like the dry cracked earth seen in the Alien 1979 trailer where the lone egg is featured...black starless sky, a moving low mist (it'd be calm to contrast lv426 and fury 161, no winds or extreme weather...no sound, only the breathing of the characters within their own space suit helmets, limited vision, only the illuminated cracked ground within the glow of the helmet torch lights..the absence of sound making any brief spotted motion/strange shapes making it creeper in outdoor scenes. Indoor scenes as described earlier.

Creature design: Think the runner from Alien 3, born from a human host...or 'Aliens: Labyrinth' comic art, streamline, slender, feminine..but as biomechanical as the big chap...essentially the runner, but upright with tubes on its back, with the big chap colours.

A new variant of the creature would also be introduced, as per tradition.

Human antagonists: no weyland yutani, Ripley's sacrifice may have not stopped the xeno, but she succeeded in stopping the company getting their hands on one (thus her sacrifice not completely in vein) brand new antagonists to be introduced with vastly different goals.
Posted by Kimarhi
 - Jan 31, 2023, 09:46:13 PM
I always laugh at that panel in Nightmare Asylum where Ripley is holding a weapon system that probably weighs every bit as much as she does without breaking a sweat.


As a kid I thought it was a badass panel, but as I got older I was like, wait a minute. 

My Alien V would be more of a reboot.  I'd have it as a detective story where someone in WY or the United Americas (or maybe both sides competing with one another) was looking for a person carrying an Alien or an alien itself (or maybe a combination of the two) through a variety of environments.  When he/she finally tracks the Alien to a major population center the Alien has escaped and wreaked havoc and the alien gets a W.  From there you'd have a base to go in any direction you like for other movies because at that point you actually have a depot of Aliens to do whatever with. 

The Aliens always getting destroyed in movies right before they get the W gets on my nerves.  Not the most dangerous species in the universe if they are continually getting stopped before they do anything. 
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