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Posted by p1nk81cd
 - Dec 19, 2014, 12:20:55 PM
A mission to be the damned Alien.
Posted by Corporal Hicks
 - Dec 19, 2014, 08:32:46 AM
Quote from: predxeno on Dec 18, 2014, 05:50:15 PM
Now that we bring it up, I wouldn't say no to Alien surprise attacks/kills like how Kane's Son grabbed Dallas; many of the kills the Alien performs on you in-game don't make you jump like in the movie.

There are. From the vents. First time that happpened to me I shit my pants.
Posted by PsyKore
 - Dec 19, 2014, 01:21:45 AM
Quote from: Corporal Hicks on Dec 18, 2014, 10:51:09 AM
QuoteEDIT: Corporal Hicks, surely the static sound is just Dallas' headset malfunctioning and feeding back into the others' headsets as he's dragged away? Otherwise he could just lead them to the creature. I guess it could be used for an offscreen death!

I know - but that sound is just too iconic, IMHO. I wanted to see it involved somewhere.

It could've worked well if Amanda was hearing someone being attacked over her headset. Actually, it might've been effective hearing Ricardo go out that way.
Posted by newbeing
 - Dec 18, 2014, 07:46:05 PM
Quote from: robbritton on Dec 18, 2014, 06:34:58 PM
Quote from: Corporal Hicks on Dec 18, 2014, 10:51:09 AM
Quote from: robbritton on Dec 18, 2014, 10:11:42 AM
Only thing I'd change would be to have the ability to play specific levels again once you've completed them. Other than that, I'm good!

You can. There is a level select.

QuoteEDIT: Corporal Hicks, surely the static sound is just Dallas' headset malfunctioning and feeding back into the others' headsets as he's dragged away? Otherwise he could just lead them to the creature. I guess it could be used for an offscreen death!

I know - but that sound is just too iconic, IMHO. I wanted to see it involved somewhere.

There is?! I haven't found it in five replays! Must go look again!

As for the static sound - cool, fair do's!

I didn't realize there was a level select either until I finally selected Load mission saves. Kind of oddly worded.
Posted by robbritton
 - Dec 18, 2014, 06:34:58 PM
Quote from: Corporal Hicks on Dec 18, 2014, 10:51:09 AM
Quote from: robbritton on Dec 18, 2014, 10:11:42 AM
Only thing I'd change would be to have the ability to play specific levels again once you've completed them. Other than that, I'm good!

You can. There is a level select.

QuoteEDIT: Corporal Hicks, surely the static sound is just Dallas' headset malfunctioning and feeding back into the others' headsets as he's dragged away? Otherwise he could just lead them to the creature. I guess it could be used for an offscreen death!

I know - but that sound is just too iconic, IMHO. I wanted to see it involved somewhere.

There is?! I haven't found it in five replays! Must go look again!

As for the static sound - cool, fair do's!
Posted by predxeno
 - Dec 18, 2014, 05:50:15 PM
Now that we bring it up, I wouldn't say no to Alien surprise attacks/kills like how Kane's Son grabbed Dallas; many of the kills the Alien performs on you in-game don't make you jump like in the movie.
Posted by Corporal Hicks
 - Dec 18, 2014, 10:51:09 AM
Quote from: robbritton on Dec 18, 2014, 10:11:42 AM
Only thing I'd change would be to have the ability to play specific levels again once you've completed them. Other than that, I'm good!

You can. There is a level select.

QuoteEDIT: Corporal Hicks, surely the static sound is just Dallas' headset malfunctioning and feeding back into the others' headsets as he's dragged away? Otherwise he could just lead them to the creature. I guess it could be used for an offscreen death!

I know - but that sound is just too iconic, IMHO. I wanted to see it involved somewhere.
Posted by HuDaFuK
 - Dec 18, 2014, 10:29:11 AM
Quote from: Corporal Hicks on Dec 18, 2014, 08:14:57 AMI just want the static noise from the Dallas death scene in the next one somewhere.

They should've used it when you get captured at the end of the game. Alien lunges, static whine, cuts to black, Verlaine's voice gradually receding as you're dragged away, "Amanda? Amanda!"
Posted by robbritton
 - Dec 18, 2014, 10:11:42 AM
Only thing I'd change would be to have the ability to play specific levels again once you've completed them. Other than that, I'm good!

EDIT: Corporal Hicks, surely the static sound is just Dallas' headset malfunctioning and feeding back into the others' headsets as he's dragged away? Otherwise he could just lead them to the creature. I guess it could be used for an offscreen death!
Posted by Corporal Hicks
 - Dec 18, 2014, 08:14:57 AM
I just want the static noise from the Dallas death scene in the next one somewhere.
Posted by Engineer
 - Dec 18, 2014, 04:22:59 AM
Quote from: NickisSmart on Dec 18, 2014, 04:01:43 AM
Also: death sequences, where the alien doesn't kill you, but it corners you and the screen fades to black, followed by a series of horrible screams as something happens to Amanda.

Screams from people being killed in the distance. Random screams.

Random power failures and other disasters that you would have to contend with in different ways.

Teamwork -- Ripley, Parker and Brett-style.

Friendly droids.

A paper map that you would have to unravel and read on the table, just like in Alien, except try doing it in the dark with a flashlight.

Side-quest encounters with Ransome and other DLC-characters (optional, not mandatory).

The ability to commit suicide with explosives if the Alien grabs you, like in Aliens.

The ability to pick up and throw objects, like coffee cups and containers, to distract the Alien quickly.

Instead of powering up parts of the station, have instances where you'd have to power down the station and navigate through areas that are extremely dark. Or, explored internal parts of the ship with no oxygen, requiring you to suit up inside the station. You'd be unable to run away from the creature and it'd be tense as shit.

The ability to capture facehuggers and throw them at looters (lol).
Oooh! I like the map idea! That would be so much more immersive and tense! I can just imagine having to pull out blueprints or something and the noise of uncrinkling to see the map and/or flipping between multiple pages for each floor/new area which might attract unwanted attention, and using your precious flashlight batteries to actually view the map while it's dark! I think it would be cool too if Amanda (or whoever you're playing with) uses one hand to sort of point to the area of the map corresponding to your current location as a means of letting the player know where they are! Good idea! I hope CA sees this one, and a lot of the other ideas mentioned in this thread if they do indeed make a sequel...

Update: or another related idea as an alternative... You get NO map, and have to rely on periodicly reviewing "you are here" maps and emergency exit maps posted around in various places to find your way around.
Posted by NickisSmart
 - Dec 18, 2014, 04:01:43 AM
Also: death sequences, where the alien doesn't kill you, but it corners you and the screen fades to black, followed by a series of horrible screams as something happens to Amanda.

Screams from people being killed in the distance. Random screams.

Random power failures and other disasters that you would have to contend with in different ways.

Teamwork -- Ripley, Parker and Brett-style.

Friendly droids.

A paper map that you would have to unravel and read on the table, just like in Alien, except try doing it in the dark with a flashlight.

Side-quest encounters with Ransome and other DLC-characters (optional, not mandatory).

The ability to commit suicide with explosives if the Alien grabs you, like in Aliens.

The ability to pick up and throw objects, like coffee cups and containers, to distract the Alien quickly.

Instead of powering up parts of the station, have instances where you'd have to power down the station and navigate through areas that are extremely dark. Or, explored internal parts of the ship with no oxygen, requiring you to suit up inside the station. You'd be unable to run away from the creature and it'd be tense as shit.

The ability to capture facehuggers and throw them at looters (lol).
Posted by predxeno
 - Dec 17, 2014, 04:21:32 PM
The main character deaths were fine, not so much for the minor ones tho. :(
Posted by HuDaFuK
 - Dec 17, 2014, 09:01:22 AM
Quote from: predxeno on Dec 17, 2014, 12:16:47 AMTrue, but many of the deaths were just corny for a horror movie and easily predicted.

Axels' was, but I quite liked how Waits and especially Ricardo were handled.
Posted by predxeno
 - Dec 17, 2014, 12:16:47 AM
Quote from: HuDaFuK on Dec 16, 2014, 08:29:32 AM
Quote from: predxeno on Dec 15, 2014, 09:32:24 PMIf I could change the game, I would at least have given optional side quests to save those characters (I can relate more to minor characters than major ones because they express more vulnerability at not having as much plot armor).

But the Alien universe isn't exactly a place where loads of people survive...

True, but many of the deaths were just corny for a horror movie and easily predicted.
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