Mission 2 Mod (WIP) - All Items + Active Alien

Started by Serious-Lag, Apr 05, 2018, 10:20:05 PM

Author
Mission 2 Mod (WIP) - All Items + Active Alien (Read 2,337 times)

Serious-Lag

M2 Mod v2.0b (All Items + Active Alien):



Changes from the (07/06/16) version:
- Motion tracker with all items and weapons enabled.
- The "Tow Platform" elevator is unlocked. (You can use the Ion Torch to open the door).
- Survivors are actively tracking you outside the space station terminals.
- Invisible toggle mode for AI to ignore the players location.
- No hud with optional zoom and tilt mode.

(Previous modifications):

- Torrens spaceship light is frozen [creating atmospheric lighting like a supernova].
- Shutters in the main terminal are locked and remain open.
- Alien is actively hunting you.
- The elevator to "Solomons Galleria" is unlocked.
- Amanda is in a spacesuit without the helmet.

Here's a link below to my previous video from this project:
Spoiler

Screenshots:













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x-M-x

Top bloke!

Looks awesome.


Gate

What AI difficulty is that on? The alien's a little slow

Apollo

That looks beautiful indeed , well done sir.

Serious-Lag

Thanks for the feedback!

Quote from: Gate on Apr 08, 2018, 11:43:55 PM
What AI difficulty is that on? The alien's a little slow

The difficulty was set to "hard". I was activating the invisibility toggle from off/on to pace the times when the alien would charge before ducking into a vent, etc... The humans at the beginning of the video are hostel unless invisibility is on for the AI to view the player as not a threat.

Also, since you mentioned the  Alien's AI, here's a funny bug of strange sounds coming from a detached Alien underneath the air vents... I have described it as sounding like a Puma either intoxicated or tranquilized... The growl at 3:21 did make me jump when the physics engine pulled the Alien down to the bottom transit floor.




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