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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on May 30, 2012, 05:54:28 PM

Title: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on May 30, 2012, 05:54:28 PM
Previews & Interviews:

Videos:




E3 2012 Live Streams:






Screenshots:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg13.imageshack.us%2Fimg13%2F5043%2F26735acmmplobby.jpg&hash=7612c0e0d65e06ae29abc6e5c29638d102b1a41e)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F6331%2F26734acmironsight.jpg&hash=26eedf8d42a121f98d1e29d182a5ee57a0ff6dae)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F7326%2F26733acmcrushercharge.jpg&hash=e8e9623664ec0343621bf30e3ee67b2d7cbfb057)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F5364%2F26732acmapccavein.jpg&hash=e54c1ede82e9e7a00906b1c537f3e894ad590793)

Booth: http://www.flickr.com/photos/segaamerica/sets/72157629953546542/with/7342267802/ (http://www.flickr.com/photos/segaamerica/sets/72157629953546542/with/7342267802/)
Spoiler

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage1.instagram.com%2F50582900af3711e1b10e123138105d6b_7.jpg&hash=f694885531fa2a903f7e19062eebb12124c659a2)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm8.staticflickr.com%2F7230%2F7157066943_118534379c_o.jpg&hash=8b39d4dfc295a720d0fc89b1ab621f035e677c80)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm9.staticflickr.com%2F8165%2F7342269626_cd36167348_o.jpg&hash=b2cd1d504e9a905d9f4223f52344b8cbaccc8ace)
[close]

PreE3:

Spoiler
Quote• Exclusive, never-before seen footage from "Aliens: Colonial Marines"
Quote
The live special on Spike TV, in HD, kicks off on Monday, June 4 (Noon-5:30pm ET/9:00am-2:30pm PT) followed by a primetime special that night at 10:00-11:00pm ET /7:00-8:00pm PT.

http://multiplayerblog.mtv.com/2012/05/30/spike-tv-and-gametrailers-announce-e3-exclusives/ (http://multiplayerblog.mtv.com/2012/05/30/spike-tv-and-gametrailers-announce-e3-exclusives/)

Update:
Quote from: Gearbox"Borderlands 2 footage will be world premiere footage of Zer0 and A:CM stuff will be new MP and Campaign footage!"

Quote12:00PM PDT

World Premiere Trailers and Demos
Like on Spike TV and GameTrailers.com

Our E3 stage is buzzing with more exclusive world premieres. TreyArch's Mark Lamia stops by with an exclusive look at CALL OF DUTY: BLACK OPS II you don't want to miss. Gearbox's Randy Pitchford delivers the world premiere of the Assassin class in BORDERLANDS 2, and an exclusive new look at both the campaign and multiplayer in ALIENS: COLONIAL MARINES. Then Crystal Dynamics comes by with an exclusive new demo of TOMB RAIDER that wasn't seen in the Xbox press conference, and we world premiere an amazing new trailer for X-COM: ENEMY UNKNOWN.
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Title: Re: ACM at E3 2012
Post by: ikarop on May 30, 2012, 09:42:16 PM
http://blogs.sega.com/2012/05/30/segae3-sega-is-ready-to-rock-e3-2012/ (http://blogs.sega.com/2012/05/30/segae3-sega-is-ready-to-rock-e3-2012/)

Sega's E3 line up.
Quote
Aliens: Colonial Marines

Xbox 360, PlayStation 3, Wii U, and PC. Launch Date – February 12, 2013 (Wii U Launch Date – 2013)
Title: Re: ACM at E3 2012
Post by: shadowedge on May 30, 2012, 10:21:03 PM
Quote from: ikarop on May 30, 2012, 09:42:16 PM
http://blogs.sega.com/2012/05/30/segae3-sega-is-ready-to-rock-e3-2012/ (http://blogs.sega.com/2012/05/30/segae3-sega-is-ready-to-rock-e3-2012/)

Sega's E3 line up.
Quote
Aliens: Colonial Marines

Xbox 360, PlayStation 3, Wii U, and PC. Launch Date – February 12, 2013 (Wii U Launch Date – 2013)

Theres a new  Virtua Fighter? I haven't played it since the original in the arcades.

Also what is Instagram? Sega is making a big deal out of it and I know Facebook just bought it for a billion dollars. Isn't it just some photo filters?
Title: Re: ACM at E3 2012
Post by: Chris!(($$))! on May 31, 2012, 12:50:18 AM
I hope we get to see EVERYTHING (not really but lots) at E3.
Title: Re: ACM at E3 2012
Post by: ikarop on Jun 01, 2012, 11:56:52 PM
Quote from: Randy PGearbox will be huge @ E3 next week. Borderlands 2 and Aliens Colonial Marines have awesome booths with both games PLAYABLE.
Title: Re: ACM at E3 2012
Post by: WinterActual on Jun 02, 2012, 06:25:50 AM
I am happy with the fact that there are just 2 games from GBX to represent. This means there will be plenty of time to show some gameplay of each one. And not just some glimpse clips.
Title: Re: ACM at E3 2012
Post by: ikarop on Jun 03, 2012, 10:47:59 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg607.imageshack.us%2Fimg607%2F1198%2Faue6w9xciaatpj.jpg&hash=88073e198ea539a2b848a5a679092ff29bf49e18)
Title: Re: ACM at E3 2012
Post by: Ash 937 on Jun 03, 2012, 11:59:21 PM
Is anyone from this site going to E3?  I live in Los Angeles and I find it such a tease that a playable version of this game will be right around the corner from where I work. 

Too bad this event isn't open to the general public.
Title: Re: ACM at E3 2012
Post by: Cap. Fitzgerald on Jun 04, 2012, 12:22:49 AM
I HATE THAT TOO

15 years living here, and never have we ever been able to go, even if we'd love to. Damn press only rules
Title: Re: ACM at E3 2012
Post by: Predaker on Jun 04, 2012, 12:48:31 AM
Just like the April press event in Dallas.   ;)
Title: Re: ACM at E3 2012
Post by: Adam802 on Jun 04, 2012, 02:49:28 PM
today's the day........
Title: Re: ACM at E3 2012
Post by: ikarop on Jun 04, 2012, 06:56:48 PM
New footage in a few minutes: http://www.gametrailers.com/netstorage/e3/live.html (http://www.gametrailers.com/netstorage/e3/live.html)

Update:

http://www.youtube.com/watch?v=96ZNJ9eDHTY# (http://www.youtube.com/watch?v=96ZNJ9eDHTY#)
Title: Re: The E3 2012 Thread - New Footage
Post by: Cap. Fitzgerald on Jun 04, 2012, 07:35:00 PM
Well that looked fun, it didn't look easy for anyone very aggressive style from the Aliens and scurrying scared Marines, as it should be.

And that facehugger kill was harsh, just BAM. I'm happy it's not an automatic block like in AvP
Title: Re: The E3 2012 Thread - New Footage
Post by: Speedy_J on Jun 04, 2012, 07:35:56 PM
DAMN! Missed it! Video Unavailable.
Title: Re: The E3 2012 Thread - New Footage
Post by: Deathly_rYaN on Jun 04, 2012, 07:38:07 PM
DUDE THAT WAS AWESOME!!! THERE WAS ACTUAL DERELICT GAMEPLAY!
Title: Re: The E3 2012 Thread - New Footage
Post by: Cap. Fitzgerald on Jun 04, 2012, 07:43:16 PM
That poor player who got attacked by the facehugger probably didn't have any idea what to do and now he's immortalized as being face raped
Title: Re: The E3 2012 Thread - New Footage
Post by: PHANTOM on Jun 04, 2012, 08:14:33 PM
Looks ok.
Title: Re: The E3 2012 Thread - New Footage
Post by: The Runner on Jun 04, 2012, 08:21:38 PM
Yeah. Same here
Title: Re: The E3 2012 Thread - New Footage
Post by: Ash 937 on Jun 04, 2012, 08:57:43 PM
The comparison that Pitchford made to Left 4 Dead made me smile.  I'm glad that GBX used used Valve's game as an inspiration of sorts.  That's a good sign.
Title: Re: The E3 2012 Thread - New Footage
Post by: Herk Mondo on Jun 04, 2012, 08:58:31 PM
Looks good. I am liking the level of detail - noticed the tyre tracks in the dirt are the same as the tractor driven by the Jordens in Aliens, how sad am I?   :o ;D.  (got the colonial marines tech manual this week)
I Also liked the interior of the derelict being featured, hope it includes the jockey chair also. 
Long time to wait but looks like it will be worth it.
Title: Re: The E3 2012 Thread - New Footage
Post by: Njm1983 on Jun 04, 2012, 09:19:23 PM
Games looking good. Im getting more excited everytime new stuff is shown. Hoping for more graphical polish... but loving the characters for multiplayer... might preorder for sure.
Title: Re: The E3 2012 Thread - New Footage
Post by: ikarop on Jun 04, 2012, 09:20:50 PM
HD Link: http://www.gametrailers.com/video/e3-2012-aliens-colonial/730988# (http://www.gametrailers.com/video/e3-2012-aliens-colonial/730988#)

Download: http://www.mediafire.com/?0z5li2d0y9gp77d (http://www.mediafire.com/?0z5li2d0y9gp77d)
Title: Re: The E3 2012 Thread - New Footage
Post by: Berserker Pred on Jun 04, 2012, 09:40:19 PM
Looks very good!
Title: Re: The E3 2012 Thread - New Footage
Post by: Xeno Killer 2179 on Jun 04, 2012, 09:42:25 PM
Ever since they announced aliens are third person only, I've lost half my interest in this game.  :-[
Title: Re: The E3 2012 Thread - New Footage
Post by: Dovahkiin on Jun 04, 2012, 09:50:00 PM
This game looks great! But that marine seemed to take a lot of hits from the xeno... Oh well, I'm sure it will be well balanced.
Title: Re: The E3 2012 Thread - New Footage
Post by: Ash 937 on Jun 04, 2012, 10:11:02 PM
Quote from: Dovahkiin on Jun 04, 2012, 09:50:00 PM
This game looks great! But that marine seemed to take a lot of hits from the xeno... Oh well, I'm sure it will be well balanced.

So did Dillon in Alien3...and he didn't have any armor. 
Title: Re: The E3 2012 Thread - New Footage
Post by: chupacabras acheronsis on Jun 04, 2012, 10:42:40 PM
is the pulse rifle green now?
Title: Re: The E3 2012 Thread - New Footage
Post by: Predaker on Jun 04, 2012, 10:45:26 PM
Quote from: chupacabras acheronsis on Jun 04, 2012, 10:42:40 PM
is the pulse rifle green now?
Mine is.
Title: Re: The E3 2012 Thread - New Footage
Post by: chupacabras acheronsis on Jun 04, 2012, 10:47:32 PM
in earlier shots it looked proper brown bess. i HOPE this is what the lightning effects are about and not the inaccuracy i've resented for years.

seriously, green pulse rifles are the ugliest things in the universe.
Title: Re: The E3 2012 Thread - New Footage
Post by: CainsSon on Jun 04, 2012, 10:56:55 PM
This game looks awesome but the story is an abortion. Now you can play as Hicks and Hudson? This is handling the series cheaply.

Yes, you could say the same thing about killing Newt and Hicks, but at least losing Newt was in service of the story in ALIEN 3. They made Ripley's death pointless.
Title: Re: The E3 2012 Thread - New Footage
Post by: Predaker on Jun 04, 2012, 11:01:00 PM
From this:
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimages.wikia.com%2Favp%2Fimages%2F2%2F2e%2FM_pulse-1-.jpg&hash=0ec626bcbb7353f4f78273decfc9b3d2b9f4a7d7)



To this:
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Faliens.humlak.cz%2Faliens%2Faliens_papirove_modely%2Faliens_models%2Fpulse_rifle%2Fm41model10.jpg&hash=d5ff6ebb916ea8ebefc5abc9e7337c4a9b157eed)
Title: Re: The E3 2012 Thread - New Footage
Post by: PVTDukeMorrison on Jun 04, 2012, 11:05:15 PM
Quote from: CainsSon on Jun 04, 2012, 10:56:55 PM
This game looks awesome but the story is an abortion. Now you can play as Hicks and Hudson? This is handling the series cheaply.

Yes, you could say the same thing about killing Newt and Hicks, but at least losing Newt was in service of the story in ALIEN 3. They made Ripley's death pointless.

Hicks and Hudson are multiplayer skins...
Title: Re: The E3 2012 Thread - New Footage
Post by: Chris!(($$))! on Jun 04, 2012, 11:29:49 PM
The Pulse Rifle changes colors from brown to green depending on lighting.
Title: Re: The E3 2012 Thread - New Footage
Post by: Nightlord on Jun 05, 2012, 12:19:18 AM
Hope they put in fall damage for the marines that jump at 0:45 was way too high to just walk away unscathed.
Comabt seems kinda floaty at the moment with aliens always just clawing at the marines only to be ground into a pulp when they're shot at.
Title: Re: The E3 2012 Thread - New Footage
Post by: Mechafist on Jun 05, 2012, 12:30:55 AM
Quote from: Chris!(($$))! on Jun 04, 2012, 11:29:49 PM
The Pulse Rifle changes colors from brown to green depending on lighting.
The same happens with the xenomorphs.
Title: Re: The E3 2012 Thread - New Footage
Post by: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.  They obviously didn't have them in Aliens, otherwise why would Gorman have asked Apone where his men were when Newt was setting off the tracker?
Title: Re: The E3 2012 Thread - New Footage
Post by: Predaker on Jun 05, 2012, 12:45:56 AM
I think they are well aware of this by now.

The problem I think is possibly with play testing results. They tested it, and the tracker is most likely worthless in the heat of combat without the red dots.

Something tells me they are here to stay, unfortunately.
Title: Re: The E3 2012 Thread - New Footage
Post by: Nutlink on Jun 05, 2012, 01:11:09 AM
I know, but I wish they would at least make it an option for single player/coop and a server side setting for MP.  As for them being worthless, the old AvP games were MUCH faster paced and the tracker wasn't useless then.  The point is to give you a heads up that something is coming your way, not to inform you whether it's a friendly or enemy.  Just another example of someone holding my hand when I'm trying to cross the street on my own, so to speak.  Personally this is the ONLY thing I've seen so far that is stopping me from buying it on both 360 and PC instead of just the PC.
Title: Re: The E3 2012 Thread - New Footage
Post by: Deathly_rYaN on Jun 05, 2012, 02:32:46 AM
Just forget about the red dot already!!!

Who cares. They are balancing it out.

If Aliens can see through walls, we should get read dots.
Title: Re: The E3 2012 Thread - New Footage
Post by: thecaffeinatedone on Jun 05, 2012, 02:50:14 AM
Quote from: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.

I don't understand the hooplah over the red dots. It would be a hell of a lot more irritating and ultimately detracting from the gameplay if they made the dots the same color.
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 02:54:16 AM
The blood spray looks a bit more realistic.

And put me down as against the red dots.
Title: Re: The E3 2012 Thread - New Footage
Post by: Nutlink on Jun 05, 2012, 03:26:14 AM
Quote from: Deathly_rYaN on Jun 05, 2012, 02:32:46 AM
Just forget about the red dot already!!!

Who cares. They are balancing it out.

If Aliens can see through walls, we should get read dots.

I could care LESS if the Aliens can see through walls.  They want to call this an authentic experience centered around Aliens and yet they're removing the tension that the motion tracker brings.  YOU may not care about it, but I sure as hell do.  Balance be damned, I don't want my tracker to have any damn red dots.

Quote from: thecaffeinatedone on Jun 05, 2012, 02:50:14 AM
Quote from: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.

I don't understand the hooplah over the red dots. It would be a hell of a lot more irritating and ultimately detracting from the gameplay if they made the dots the same color.

I know, right?  Just like they were in the movie, AvP 1, and AvP 2!  ::)
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 03:28:50 AM
Thing is in the film they're shown not to be completely precise.  Reading friendlies as hostiles is a distinct possibility.
Title: Re: The E3 2012 Thread - New Footage
Post by: Deathly_rYaN on Jun 05, 2012, 04:13:12 AM
They as well just make an option to turn on/off the red dot :|
Title: Re: The E3 2012 Thread - New Footage
Post by: WinterActual on Jun 05, 2012, 05:11:50 AM
I didn't liked the shown mp map. I am not talking about the detail and the setting but the size. This is huge map. I never liked big open maps in AvP 1 and AvP 2. For me Aliens fighting Marines scenario will always stay in the CQB in the corridors  ::)
Title: Re: The E3 2012 Thread - New Footage
Post by: chupacabras acheronsis on Jun 05, 2012, 05:54:13 AM
the map seems to consist of a labyrinth of rubble walls you can climb and jump around on. if they made it a bit more dense and added more cover, corners and levels i'd be sold on it.

and while the blood spray looks fine the acid is completely absent. i suspect they havent even implemented it to the demos because they havent managed to make it not-instakill for awful players/consoles like the guy at the beggining. or they havent havent started on it all which is just as likely. either way, marines are taking way more damage than they should without going down. i counted dozens of claw attacks and not even a freefloating pain animation.
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 05:57:59 AM
Didn't notice the lack of acid damage.  Was busy puzzling over how great gouts of red blood was spraying everywhere with no apprent affect to the player.
Title: Re: The E3 2012 Thread - New Footage
Post by: cubanb82 on Jun 05, 2012, 06:01:44 AM
Holy shit! Are you people kidding yourselves? Anyone worth their salt that loves this franchise is in their 30s or older... Why are grown adults crying over a red dot? If the developers made it that way, suck it up, or just don't buy it! Lol.

Sorry to sound like a dick, to those who are just well meaning folks who want to contribute to the conversation. My frustration is geared toward the FANBOY sect so irritatingly blinded by the fact that their griping means jack shit to anybody.

Here we are in 2012 about to receive a game based on events following one of our most beloved childhood memories, packed with xenomorphs, facehuggers, recreated movie sets... And even bits from the original ALIEN... And the hot button topic is... A RED DOT in MP...

Look.. If you want tension go shark diving, or crocodile wrestling... But don't cry like pantywaists because you aren't going to be able to immerse yourself in sheer terror in a world contained on a television screen. Immersion is great, but any real ALIENS fan isn't going to play this game to feel tension.. They are going to play it to feel like Vasquez.

So just relax you sissies.
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 06:04:41 AM
QuoteSorry to sound like a dick

You're not sorry at all.
Title: Re: The E3 2012 Thread - New Footage
Post by: cubanb82 on Jun 05, 2012, 06:08:16 AM
Quote from: SM on Jun 05, 2012, 06:04:41 AM
QuoteSorry to sound like a dick

You're not sorry at all.

True. Not one bit. I could care less if I hurt some fanatics feelings. ;)

The game is going to be an awesome amalgamation of a developers hard work, and I'm not going to be one of those assholes whimpering over something they did that I personally don't like. Franchises don't owe you and I a damn thing. We lime it we buy it.. We don't like it, we don't buy it. End of story.
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 06:11:31 AM
Your whinging about fanboys distinctly lacks any whiff of irony.
Title: Re: The E3 2012 Thread - New Footage
Post by: cubanb82 on Jun 05, 2012, 06:13:41 AM
Then again.. I'm the kind of guy who buys every new disc that comes out because I love the series and I'm a collector... This game means a hell of a lot to me just based on its predecessors, but I'm not going to cry when I see something wrong with it according to me. That's problem with gamers today.. They all think that games are about them them them. It's entertainment media.. It's NEVER going to be the end all be all, but for someone like me it is pretty close no matter what I don't like.

WHY?

Because I respect the decisions made on its behalf because I'm not in control of it. Those who have no right to give input are the most vocal. So shut up! The lot of ya! ;)


Quote from: SM on Jun 05, 2012, 06:11:31 AM
Your whinging about fanboys distinctly lacks any whiff of irony.

Ooh, ya got me sport. You win! 

I'll hide in the corner as you type your next snarky comeback. And when I don't reply, it will be because you best me into submission with your whit!

... That of I'm going to bed.. But I'll do ya a favor and say it was your whit. ;)


Damnit, I just can't do it! It's because I'm going to bed. I could give a rats ass about your whit. Lol.

Nite!
Title: Re: The E3 2012 Thread - New Footage
Post by: SM on Jun 05, 2012, 06:27:30 AM
Quote from: cubanb82 on Jun 05, 2012, 06:13:41 AM
Then again.. I'm the kind of guy who buys every new disc that comes out because I love the series and I'm a collector... This game means a hell of a lot to me just based on its predecessors, but I'm not going to cry when I see something wrong with it according to me. That's problem with gamers today.. They all think that games are about them them them. It's entertainment media.. It's NEVER going to be the end all be all, but for someone like me it is pretty close no matter what I don't like.

WHY?

Because I respect the decisions made on its behalf because I'm not in control of it. Those who have no right to give input are the most vocal. So shut up! The lot of ya! ;)


Quote from: SM on Jun 05, 2012, 06:11:31 AM
Your whinging about fanboys distinctly lacks any whiff of irony.

Ooh, ya got me sport. You win! 

I'll hide in the corner as you type your next snarky comeback. And when I don't reply, it will be because you best me into submission with your whit!

... That of I'm going to bed.. But I'll do ya a favor and say it was your whit. ;)


Damnit, I just can't do it! It's because I'm going to bed. I could give a rats ass about your whit. Lol.

Nite!

*- wit
Title: Re: The E3 2012 Thread - New Footage
Post by: WinterActual on Jun 05, 2012, 06:54:53 AM
Is there more footage coming on the way? I mean like the other studios represent their games at the scene, on the big screen.
Title: Re: The E3 2012 Thread - New Footage
Post by: Prime113 on Jun 05, 2012, 07:10:31 AM
Quote from: SM on Jun 05, 2012, 06:27:30 AM
Quote from: cubanb82 on Jun 05, 2012, 06:13:41 AM
Then again.. I'm the kind of guy who buys every new disc that comes out because I love the series and I'm a collector... This game means a hell of a lot to me just based on its predecessors, but I'm not going to cry when I see something wrong with it according to me. That's problem with gamers today.. They all think that games are about them them them. It's entertainment media.. It's NEVER going to be the end all be all, but for someone like me it is pretty close no matter what I don't like.

WHY?

Because I respect the decisions made on its behalf because I'm not in control of it. Those who have no right to give input are the most vocal. So shut up! The lot of ya! ;)


Quote from: SM on Jun 05, 2012, 06:11:31 AM
Your whinging about fanboys distinctly lacks any whiff of irony.

Ooh, ya got me sport. You win! 

I'll hide in the corner as you type your next snarky comeback. And when I don't reply, it will be because you best me into submission with your whit!

... That of I'm going to bed.. But I'll do ya a favor and say it was your whit. ;)


Damnit, I just can't do it! It's because I'm going to bed. I could give a rats ass about your whit. Lol.

Nite!

*- wit

:laugh: :laugh: :laugh:
Title: Re: The E3 2012 Thread - New Footage
Post by: im here for the xenos on Jun 05, 2012, 11:14:09 AM
what i think is that the red dots will only be available in easy mode
Title: Re: The E3 2012 Thread - New Footage
Post by: chupacabras acheronsis on Jun 05, 2012, 12:26:12 PM
boo hoo! gamers are entitled and mean!

Title: Re: The E3 2012 Thread - New Footage
Post by: belikel on Jun 05, 2012, 12:53:13 PM
Based on what I've seen so far this will be the same mess as Dead Space 2 MP was - humans are totally overpowered and the allegedly deadliest species in the galaxy dwindles to become mere cannon fodder.
Title: Re: The E3 2012 Thread - New Footage
Post by: Dowly on Jun 05, 2012, 01:19:20 PM
Quote from: HER Hive's Elite Guard on Jun 05, 2012, 12:53:13 PM
Based on what I've seen so far this will be the same mess as Dead Space 2 MP was - humans are totally overpowered and the allegedly deadliest species in the galaxy dwindles to become mere cannon fodder.

Xenos become cannon fodder if they wander in front of the cannon. :) Just as it should be, imho.
Title: Re: The E3 2012 Thread - New Footage
Post by: WinterActual on Jun 05, 2012, 01:27:05 PM
Quote from: im here for the xenos on Jun 05, 2012, 11:14:09 AM
what i think is that the red dots will only be available in easy mode
There is no "easy mode" in the multiplayer.
Title: Re: The E3 2012 Thread - New Footage
Post by: Le Celticant on Jun 05, 2012, 03:25:14 PM
Doom like style.
Probably a good thing for mods (if SDK there is).
But original A:CM version will piss more than one with that many rabbit players jumping all around.
AI animations still looks horrible.
Title: Re: The E3 2012 Thread - New Footage
Post by: OpenMaw on Jun 05, 2012, 03:56:10 PM
Jesus, I feel like an old man.

All I can think is how tired this whole thing makes me feel. It's so... Middle. Average. Dull.

And I really, really, don't want to feel that way about it. I was so looking forward to this game a year ago.


Eff the red dots, by the way. They don't have to give the aliens X-ray. Just get rid of the damn red dots. The entire point of the tension behind the Motion Tracker was simply seeing a lot of motion on it. If you make multi-colored BS on it, you ruin the point of it.

This is what happens when "modern sensibiltiies" get in the way of old school ideas, though. They gotta make it more "realistic" and "functional."  ::)

Oh, and if you don't like hearing or reading my opinion about it?

http://www.youtube.com/watch?v=yNnJOWcprvg# (http://www.youtube.com/watch?v=yNnJOWcprvg#)

Yeah, right there. EAT IT!  :laugh:

>:( Which, yeah, that's another thing i'm gonna bitch about now. Why can't these ALIEN games ever, ever just give me an old school shotgun? It's always gotta be a science fictiony shotgun. Save Alien Trilogy, not one of them has gotten the shotguns to look or feel like Michael Biehn's Ithaca. Always bugged me to Hell in AVP2. Had to reskin it to try and make it look right. Still, it wasn't the same.  :(

It's the little things that make an "authentic" experience, Gearbox. It really is.
Title: Re: The E3 2012 Thread - New Footage
Post by: ikarop on Jun 05, 2012, 04:11:28 PM
New Screenshots:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg13.imageshack.us%2Fimg13%2F5043%2F26735acmmplobby.jpg&hash=7612c0e0d65e06ae29abc6e5c29638d102b1a41e)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F6331%2F26734acmironsight.jpg&hash=26eedf8d42a121f98d1e29d182a5ee57a0ff6dae)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F7326%2F26733acmcrushercharge.jpg&hash=e8e9623664ec0343621bf30e3ee67b2d7cbfb057)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F5364%2F26732acmapccavein.jpg&hash=e54c1ede82e9e7a00906b1c537f3e894ad590793)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 05, 2012, 04:52:28 PM
It look really good.
Title: Re: The E3 2012 Thread - New Footage
Post by: ScardyFox on Jun 05, 2012, 04:55:54 PM
I have to agree - get rid of the red dots. Don't make it an option make it an absolute. It can only add to the suspense of having to check over your shoulder.
Title: Re: The E3 2012 Thread - New Footage
Post by: Dovahkiin on Jun 05, 2012, 04:57:38 PM
Quote from: OpenMaw on Jun 05, 2012, 03:56:10 PM
Jesus, I feel like an old man.

All I can think is how tired this whole thing makes me feel. It's so... Middle. Average. Dull.

And I really, really, don't want to feel that way about it. I was so looking forward to this game a year ago.


Eff the red dots, by the way. They don't have to give the aliens X-ray. Just get rid of the damn red dots. The entire point of the tension behind the Motion Tracker was simply seeing a lot of motion on it. If you make multi-colored BS on it, you ruin the point of it.

This is what happens when "modern sensibiltiies" get in the way of old school ideas, though. They gotta make it more "realistic" and "functional."  ::)

Oh, and if you don't like hearing or reading my opinion about it?

http://www.youtube.com/watch?v=yNnJOWcprvg# (http://www.youtube.com/watch?v=yNnJOWcprvg#)

Yeah, right there. EAT IT!  :laugh:

>:( Which, yeah, that's another thing i'm gonna bitch about now. Why can't these ALIEN games ever, ever just give me an old school shotgun? It's always gotta be a science fictiony shotgun. Save Alien Trilogy, not one of them has gotten the shotguns to look or feel like Michael Biehn's Ithaca. Always bugged me to Hell in AVP2. Had to reskin it to try and make it look right. Still, it wasn't the same.  :(

It's the little things that make an "authentic" experience, Gearbox. It really is.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F000%2F346%2F969638-cool_story__bro_super.jpg&hash=de37874c50756cc8c4b7592c09f5265cb4ad65b0)
Title: Re: The E3 2012 Thread - New Footage
Post by: OpenMaw on Jun 05, 2012, 05:05:57 PM
Quote from: Dovahkiin on Jun 05, 2012, 04:57:38 PM
http://i1.kym-cdn.com/entries/icons/original/000/000/346/969638-cool_story__bro_super.jpg

Do you want to try and employ an actual response there or do you prefer just using dickish, trollish, imagery?  :)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg838.imageshack.us%2Fimg838%2F104%2Fumadbrol.jpg&hash=43699e3343cc4692cc67a862dee1f9cfd304631f)

See? I can do it too.  :laugh:


Quote from: ikarop on Jun 05, 2012, 04:11:28 PM
New Screenshots:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg13.imageshack.us%2Fimg13%2F5043%2F26735acmmplobby.jpg&hash=7612c0e0d65e06ae29abc6e5c29638d102b1a41e)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F6331%2F26734acmironsight.jpg&hash=26eedf8d42a121f98d1e29d182a5ee57a0ff6dae)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F7326%2F26733acmcrushercharge.jpg&hash=e8e9623664ec0343621bf30e3ee67b2d7cbfb057)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F5364%2F26732acmapccavein.jpg&hash=e54c1ede82e9e7a00906b1c537f3e894ad590793)

Lobby looks typical for modern shooters, unfortunately.

The environment looks pretty solid. I don't care for the changes to the Pulse Rifle.

To Hell with the ironsights, but whatever, nothing is ever gonna change that.

That image of the APC is awesome. Love the lighting and stuff in that shot. Very good.

Title: Re: The E3 2012 Thread - New Footage
Post by: Dovahkiin on Jun 05, 2012, 05:11:49 PM
Quote from: OpenMaw on Jun 05, 2012, 05:05:57 PM
Quote from: Dovahkiin on Jun 05, 2012, 04:57:38 PM
http://i1.kym-cdn.com/entries/icons/original/000/000/346/969638-cool_story__bro_super.jpg

Do you want to try and employ an actual response there or do you prefer just using dickish, trollish, imagery?

Looks like Someone  needs to learn how to take a joke.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Tidus on Jun 05, 2012, 05:29:23 PM
Man, Gearbox really needs to do something about the sense of scale - it isn't obvious consciously, but if you take a deeper look at the environments it really pulls you off the experience. It happened to Borderlands, that's why I'm expecting to see the same thing here.

The marine next to the crusher looks like a toy, seriously.

I also see the game is lacking some artistic direction, in the sense of guiding the player, for example. Most of what I have seen are naked environments. They could use a lot of pipes that would do the job. They would also add realism to the levels. A colony like this needs much water everywhere.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 05:55:31 PM
http://www.youtube.com/watch?v=hccFewCPxOs#ws (http://www.youtube.com/watch?v=hccFewCPxOs#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 05:57:53 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdistilleryimage1.instagram.com%2F50582900af3711e1b10e123138105d6b_7.jpg&hash=f694885531fa2a903f7e19062eebb12124c659a2)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 05, 2012, 06:11:06 PM
I see there will be parts involving color coded alligator clips with a circuit board. Red, yellow, green, and blue. Follow the circuit post to the nearest color along the path of circuits to determine what goes where.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 05, 2012, 06:32:22 PM
The textures are still very low res. Just look at the first gameplay screen (the one after the lobby screen) and look at the door - what the hell! The doors in HL1 were more detailed. I am not playing the game because of the graphics but this really bothers me. Its just habit I acquired over the years  :-\
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 05, 2012, 06:47:44 PM
I heard an alien croak when it died, just like from the April press release.

Please make them sound more like in the suspense trailer... Or the movies at least ;)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 06:53:32 PM
Pictures of Xenomorph gameplay:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Ffarm8.staticflickr.com%2F7230%2F7157066943_118534379c_o.jpg&hash=8b39d4dfc295a720d0fc89b1ab621f035e677c80)

More pictures of the booth here: http://www.flickr.com/photos/segaamerica/sets/72157629953546542/with/7342267802/ (http://www.flickr.com/photos/segaamerica/sets/72157629953546542/with/7342267802/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 07:23:08 PM
More:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg98.imageshack.us%2Fimg98%2F8148%2Faupivzcaaasetk.jpg&hash=fb80bbdc25f859cb242eaa9acf984fe0a93a942c)
Title: Re: The E3 2012 Thread - New Footage
Post by: Capsule on Jun 05, 2012, 07:25:26 PM
Hello Randy,

You are treating this as canon, I'll see what u eventually come up with and decide after that. At the moment your game looks alright, but I don't see anything new there. I hope you can give the actual gameplay some proper oomph and not descend to the same achiement based grinding and unlocking. Don't imitate, LEAD! Make a good game and THEN I'll buy your collector's edition. You are clearly a pushy salesman but can you make a game Cameron would be proud of?
Title: Re: The E3 2012 Thread - New Footage
Post by: thecaffeinatedone on Jun 05, 2012, 08:17:27 PM
Quote from: Nutlink on Jun 05, 2012, 03:26:14 AM
Quote from: Deathly_rYaN on Jun 05, 2012, 02:32:46 AM
Just forget about the red dot already!!!

Who cares. They are balancing it out.

If Aliens can see through walls, we should get read dots.

I could care LESS if the Aliens can see through walls.  They want to call this an authentic experience centered around Aliens and yet they're removing the tension that the motion tracker brings.  YOU may not care about it, but I sure as hell do.  Balance be damned, I don't want my tracker to have any damn red dots.

Quote from: thecaffeinatedone on Jun 05, 2012, 02:50:14 AM
Quote from: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.

I don't understand the hooplah over the red dots. It would be a hell of a lot more irritating and ultimately detracting from the gameplay if they made the dots the same color.

I know, right?  Just like they were in the movie, AvP 1, and AvP 2!  ::)

:)
Quote...and ultimately detracting from the from the gameplay
I commend you on responding to my point though  ;) Constant authenticity and rabid fanboyism=/=a good game.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 05, 2012, 08:37:13 PM
Well said.
Title: Re: The E3 2012 Thread - New Footage
Post by: Nutlink on Jun 05, 2012, 09:57:12 PM
Quote from: thecaffeinatedone on Jun 05, 2012, 08:17:27 PM
Quote from: Nutlink on Jun 05, 2012, 03:26:14 AM
Quote from: Deathly_rYaN on Jun 05, 2012, 02:32:46 AM
Just forget about the red dot already!!!

Who cares. They are balancing it out.

If Aliens can see through walls, we should get read dots.

I could care LESS if the Aliens can see through walls.  They want to call this an authentic experience centered around Aliens and yet they're removing the tension that the motion tracker brings.  YOU may not care about it, but I sure as hell do.  Balance be damned, I don't want my tracker to have any damn red dots.

Quote from: thecaffeinatedone on Jun 05, 2012, 02:50:14 AM
Quote from: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.

I don't understand the hooplah over the red dots. It would be a hell of a lot more irritating and ultimately detracting from the gameplay if they made the dots the same color.

I know, right?  Just like they were in the movie, AvP 1, and AvP 2!  ::)

:)
Quote...and ultimately detracting from the from the gameplay
I commend you on responding to my point though  ;) Constant authenticity and rabid fanboyism=/=a good game.

So basically you're saying AvP 1 and AvP 2 weren't good games because the tracker lacked a red dot then, at least using the same logic turned around.  The idea behind the tracker is the TENSION of the blips, not a slightly lower version of a wallhack.  It has little to do with fanboyism and more to do with the gameplay (you know, the initial TENSION followed by the ACTION).  With being able to tell the difference between friend and foe using the tracker it completely negates the stealth advantage of the Xenos.  There's a pretty big difference between knowing that SOMETHING is there and knowing WHAT is there.  Gameplay wise, of course.  Might as well add a freaking minimap that shows everything ala CoD or BF3 while you're at it.
Title: Re: The E3 2012 Thread - New Footage
Post by: newbeing on Jun 05, 2012, 10:15:42 PM
Here's the thing. The motion tracker isn't a part of the HUD. So if it isn't immediately clear who is friend and who is foe (which I'm pretty sure they could differentiate in the film) no one would ever use the motion tracker. It would be useless. Allowing people to see where their friends and enemies are also increases the chances that the motion tracker mechanic will be used.

The problem with having them both is that it right away needs to be clear who the foe is and who the enemy is. I don't know what variations they playtested, but I could see players confusing a blue dot for a friendly, partly do to the fact that every other shooter has the enemy color set to red and the friendly set to a lighter color.

I do hope they allow you to personalize it, but I can't blame them for tweaking it to make sure newcomers are able to jump in and immediately have fun.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Tidus on Jun 05, 2012, 10:20:48 PM
There's still a chance to mod the texture or material containing the red dot; knowing it's Unreal Engine and cooked content can still be extracted. Though speculation won't work with this; we will have to find out. If it's a texture, or few, it is most likely possible. If the colour is a RGB constant inside a material the probability decreases.
Title: Re: The E3 2012 Thread - New Footage
Post by: Space Sweeper on Jun 05, 2012, 10:39:55 PM
Quote from: ikarop on Jun 05, 2012, 04:11:28 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F6331%2F26734acmironsight.jpg&hash=26eedf8d42a121f98d1e29d182a5ee57a0ff6dae)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Foi45.tinypic.com%2F119tg89.jpg&hash=32d7cc0ea16534c31fafcf07fbf9f96bc184ba81)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 05, 2012, 10:45:01 PM
I want alien gameplay dammit!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 05, 2012, 10:47:24 PM
Quotewhich I'm pretty sure they could differentiate in the film

Not really.

"Apone.  Where are your people?  Anybody in D block?"

"There's something.  It's inside the complex."
"You're just reading me."
Title: Re: The E3 2012 Thread - New Footage
Post by: Billy_mx on Jun 05, 2012, 10:52:53 PM
Quote from: cubanb82 on Jun 05, 2012, 06:01:44 AM
Holy shit! Are you people kidding yourselves? Anyone worth their salt that loves this franchise is in their 30s or older... Why are grown adults crying over a red dot? If the developers made it that way, suck it up, or just don't buy it! Lol.

Sorry to sound like a dick, to those who are just well meaning folks who want to contribute to the conversation. My frustration is geared toward the FANBOY sect so irritatingly blinded by the fact that their griping means jack shit to anybody.

Here we are in 2012 about to receive a game based on events following one of our most beloved childhood memories, packed with xenomorphs, facehuggers, recreated movie sets... And even bits from the original ALIEN... And the hot button topic is... A RED DOT in MP...

Look.. If you want tension go shark diving, or crocodile wrestling... But don't cry like pantywaists because you aren't going to be able to immerse yourself in sheer terror in a world contained on a television screen. Immersion is great, but any real ALIENS fan isn't going to play this game to feel tension.. They are going to play it to feel like Vasquez.

So just relax you sissies.

LOL amen bro!!!! Some of these guys are going to the extreme I want to slap their heads real hard in case the bully in HS didn't do it right. For those who want ACCURASY like in the movies, have you thought of the idea that we get red dots to balance the advantage the "real" marines had in the movie which was "talk to each other" so they knew that the approaching "blue" dot was them and not something else. All this bitchin and they havnt even played the damn thing...

Fans are awesome, I am a hard core fan to the death, but some of them get so freakin annoying they need to go meet a girl and experience sex so they ease up on their demands. Now then, there is always the option YOU guys that complain so much can develop your own game.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: newbeing on Jun 05, 2012, 10:55:17 PM
Quote from: SM on Jun 05, 2012, 10:47:24 PM
Quotewhich I'm pretty sure they could differentiate in the film

Not really.

"Apone.  Where are your people?  Anybody in D block?"

"There's something.  It's inside the complex."
"You're just reading me."

Those scenes do seem to indicate that there are possible false readings on the motion trackers as Hudson corrects Vasquez "No it's reading right. Look!"  The Motion Trackers weren't going off all the time when the marines were moving around in the labs, so there must be some method of filtering. I think I heard the marines have identifier chips that prevent them from being detected. That might be from the Colonial Marine technical manual so take that as you will.
Title: Re: The E3 2012 Thread - New Footage
Post by: Predaker on Jun 05, 2012, 10:58:12 PM
Quote from: newbeing on Jun 05, 2012, 10:15:42 PM
Here's the thing. The motion tracker isn't a part of the HUD. So if it isn't immediately clear who is friend and who is foe (which I'm pretty sure they could differentiate in the film) no one would ever use the motion tracker. It would be useless. Allowing people to see where their friends and enemies are also increases the chances that the motion tracker mechanic will be used.

The problem with having them both is that it right away needs to be clear who the foe is and who the enemy is. I don't know what variations they playtested, but I could see players confusing a blue dot for a friendly, partly do to the fact that every other shooter has the enemy color set to red and the friendly set to a lighter color.

I do hope they allow you to personalize it, but I can't blame them for tweaking it to make sure newcomers are able to jump in and immediately have fun.
Exactly.
Title: Re: The E3 2012 Thread - New Footage
Post by: thecaffeinatedone on Jun 05, 2012, 11:00:49 PM
Quote from: Nutlink on Jun 05, 2012, 09:57:12 PM
Quote from: thecaffeinatedone on Jun 05, 2012, 08:17:27 PM
Quote from: Nutlink on Jun 05, 2012, 03:26:14 AM
Quote from: Deathly_rYaN on Jun 05, 2012, 02:32:46 AM
Just forget about the red dot already!!!

Who cares. They are balancing it out.

If Aliens can see through walls, we should get read dots.

I could care LESS if the Aliens can see through walls.  They want to call this an authentic experience centered around Aliens and yet they're removing the tension that the motion tracker brings.  YOU may not care about it, but I sure as hell do.  Balance be damned, I don't want my tracker to have any damn red dots.

Quote from: thecaffeinatedone on Jun 05, 2012, 02:50:14 AM
Quote from: Nutlink on Jun 05, 2012, 12:38:06 AM
Get.  Rid.  Of.  The.  Red.  Dots.  PLEASE!

Having an IFF on the motion tracker is irritating and removes any suspense from a blip.

I don't understand the hooplah over the red dots. It would be a hell of a lot more irritating and ultimately detracting from the gameplay if they made the dots the same color.

I know, right?  Just like they were in the movie, AvP 1, and AvP 2!  ::)

:)
Quote...and ultimately detracting from the from the gameplay
I commend you on responding to my point though  ;) Constant authenticity and rabid fanboyism=/=a good game.

So basically you're saying AvP 1 and AvP 2 weren't good games because the tracker lacked a red dot then, at least using the same logic turned around.  The idea behind the tracker is the TENSION of the blips, not a slightly lower version of a wallhack.  It has little to do with fanboyism and more to do with the gameplay (you know, the initial TENSION followed by the ACTION).  With being able to tell the difference between friend and foe using the tracker it completely negates the stealth advantage of the Xenos.  There's a pretty big difference between knowing that SOMETHING is there and knowing WHAT is there.  Gameplay wise, of course.  Might as well add a freaking minimap that shows everything ala CoD or BF3 while you're at it.

K
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 05, 2012, 11:03:00 PM
Quote from: newbeing on Jun 05, 2012, 10:55:17 PM
Quote from: SM on Jun 05, 2012, 10:47:24 PM
Quotewhich I'm pretty sure they could differentiate in the film

Not really.

"Apone.  Where are your people?  Anybody in D block?"

"There's something.  It's inside the complex."
"You're just reading me."

Those scenes do seem to indicate that there are possible false readings on the motion trackers as Hudson corrects Vasquez "No it's reading right. Look!"  The Motion Trackers weren't going off all the time when the marines were moving around in the labs, so there must be some method of filtering. I think I heard the marines have identifier chips that prevent them from being detected. That might be from the Colonial Marine technical manual so take that as you will.

Obviously they must have a way of tuning friendlies out.  Maybe it's by isolating the marines PDTs (assuming they have PDTs).  However those two bits of dialogue show that the system is flawed otherwise the questions wouldn't be asked.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 11:16:06 PM
http://blogs.sega.com/2012/06/05/segae3-aliens-colonial-marines-2/ (http://blogs.sega.com/2012/06/05/segae3-aliens-colonial-marines-2/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 05, 2012, 11:18:46 PM
Gameplay demo: http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/ (http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Nutlink on Jun 05, 2012, 11:24:11 PM
Quote from: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
Indeed.  The constant spelling errors and the direct personal attacks instead of arguing with gameplay and facts speaks volumes.

Quote from: newbeing on Jun 05, 2012, 10:55:17 PMThe Motion Trackers weren't going off all the time when the marines were moving around in the labs, so there must be some method of filtering.

IIRC the people using the motion trackers were always in the front, and since the tracker only tracks from the front it would make sense that the tracker wouldn't pick them up, no?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 05, 2012, 11:31:10 PM
nah, your argument is rubbish too. you can speak over the mike and ask, there's no advantage the marines in the movie had.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 05, 2012, 11:33:00 PM
The tracker would seem to scan in all directions as seen in the hive when Hudson is spinning around and there's movement in every direction.  Wouldn't be much good if it didn't detect something sneaking up on you.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 05, 2012, 11:38:55 PM
It might track in all directions, but it only displays in a forward arc - that's why Hudson had to turn around at all.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 05, 2012, 11:46:37 PM
All I know is, the red dots make the gameplay better, because as someone said  it isn't part of the hud.
If you're going to expose yourself by pulling it out and lowering your weapon, you have to be able to see if its a friend or a foe right away.
People want them to make a good game, but the second there start to be sacrifices in accuracy for the sake of gameplay, people cry out in anger. It's dumb.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 05, 2012, 11:55:21 PM
Why do you need to know if it's friend or foe "right away"?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 05, 2012, 11:59:28 PM
Because the Xeno's are fast and if you hear that beeping it's within range to attack you. And this is a squad game too; If you see a red dot zooming towards someone on your team, you should warn him. If you're sitting there with your gun unready and a bunch of white dots around you, the enemy player will just drop down on you and kill you.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 06, 2012, 12:02:22 AM
Quote from: SM on Jun 05, 2012, 11:55:21 PM
Why do you need to know if it's friend or foe "right away"?
Because that split second could literally be the difference between you being prepared for an attack, and getting ambushed by something you thought might have been friendly and wasn't.

Shit, we saw it happen in 'Aliens' - the Marines asking back and forth if the movement they were seeing was them or not was valuable seconds they could have been using to respond to a (potential) threat.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 06, 2012, 12:06:41 AM
there's a simple solution: don't trust any movement in front of you, don't go alone, don't follow people who run off and wander alone.

you're supposed to know where your marines are. that's why you stick together.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 06, 2012, 12:09:38 AM
Yeah, but there does have to be some element of moving around. 8 people in a room not doing anything while 8 other people run around the map wondering where they are isn't entirely fun
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 06, 2012, 12:11:22 AM
Quote from: chupacabras acheronsis on Jun 06, 2012, 12:06:41 AM
there's a simple solution: don't trust any movement in front of you, don't go alone, don't follow people who run off and wander alone.

you're supposed to know where your marines are. that's why you stick together.
Alternately, just use constant communication and keep within line-of-sight of each other (so you can cover each other) and don't split up. :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 06, 2012, 12:12:34 AM
QuoteBecause the Xeno's are fast and if you hear that beeping it's within range to attack you.

Stiff shit.  You have a gun and something to tell you where something is coming from from about 30m away.  Anyone in your squad should be 'tuned out' like they were in Aliens.  Anyone not in your squad and therefore not 'tuned out' (like Newt) is fair game.
Title: Re: The E3 2012 Thread - New Footage
Post by: Dovahkiin on Jun 06, 2012, 12:24:29 AM
Quote from: cubanb82 on Jun 05, 2012, 06:01:44 AM
Holy shit! Are you people kidding yourselves? Anyone worth their salt that loves this franchise is in their 30s or older... Why are grown adults crying over a red dot? If the developers made it that way, suck it up, or just don't buy it! Lol.

Sorry to sound like a dick, to those who are just well meaning folks who want to contribute to the conversation. My frustration is geared toward the FANBOY sect so irritatingly blinded by the fact that their griping means jack shit to anybody.

Here we are in 2012 about to receive a game based on events following one of our most beloved childhood memories, packed with xenomorphs, facehuggers, recreated movie sets... And even bits from the original ALIEN... And the hot button topic is... A RED DOT in MP...

Look.. If you want tension go shark diving, or crocodile wrestling... But don't cry like pantywaists because you aren't going to be able to immerse yourself in sheer terror in a world contained on a television screen. Immersion is great, but any real ALIENS fan isn't going to play this game to feel tension.. They are going to play it to feel like Vasquez.

So just relax you sissies.

THAAANK YOU.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: newbeing on Jun 06, 2012, 12:25:34 AM
Quote from: ikarop on Jun 05, 2012, 11:18:46 PM
Gameplay demo: http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/ (http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/)

Neat they finally showed what I think is the SMG with what looks like a flamethrower attachment. Hand grenades as well. (Around 4:19 if you don't want to watch the whole thing)
Title: Re: The E3 2012 Thread - New Footage
Post by: WinterActual on Jun 06, 2012, 04:04:48 AM
Quote from: OpenMaw on Jun 05, 2012, 03:56:10 PM

>:( Which, yeah, that's another thing i'm gonna bitch about now. Why can't these ALIEN games ever, ever just give me an old school shotgun? It's always gotta be a science fictiony shotgun. Save Alien Trilogy, not one of them has gotten the shotguns to look or feel like Michael Biehn's Ithaca. Always bugged me to Hell in AVP2. Had to reskin it to try and make it look right. Still, it wasn't the same.  :(


There is an old school shotgun similar to the Itacha 37 Stakeout (if not the same shotgun) in the g4tv interview and gameplay vid.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: cubanb82 on Jun 06, 2012, 04:29:46 AM
Quote from: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
Wow, you really are a pedantic sniveling fairy aren't you? Correct that. Ass-clown.


Quote from: cubanb82 on Jun 06, 2012, 04:29:46 AM
Quote from: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
I'll come back in a day or so and see what lovely lesson u have for us all. It's a game. It's a video game... It's a f**king game.

I'm glad I only have a few minutes to dick around with dorks like you because I have an actual family to spend time with instead of trolling the forums trying to let everyone know what a big ALIEN E-PENIS I have.

God damn dork! Ugh. Your kind annoy the hell out of me!


Now, back on topic... This game is going to be awesome.

Ok, I'm done posting. :)

See, fanboys, it's not that hard to just shut the f**k up and relax.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 06, 2012, 04:49:27 AM
QuoteWow, you really are a pedantic sniveling fairy aren't you? Correct that. Ass-clown.

--------------------------------------------------------------------------------

Right - 'snivelling' has two Ls and there should be a comma after fairy.

Not sure 'ass-clown' is hyphenated, but I'll let it slide this time.

Definate signs of improvement.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Speedy_J on Jun 06, 2012, 05:21:12 AM
Why is there this negative feel in this thread!?!?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 06, 2012, 05:48:46 AM
Quote from: Speedy_J on Jun 06, 2012, 05:21:12 AM
Why is there this negative feel in this thread!?!?
Beucase of the red dots  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 06, 2012, 05:52:12 AM
Over-reacting and trolling more than red dots.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Ultragamer6 on Jun 06, 2012, 06:05:00 AM
Not sure if it's on here but Alien gameplay

http://www.youtube.com/watch?v=DXcQwbJzqXI#ws (http://www.youtube.com/watch?v=DXcQwbJzqXI#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 06:12:15 AM
http://www.youtube.com/watch?v=DXcQwbJzqXI#ws (http://www.youtube.com/watch?v=DXcQwbJzqXI#ws)
http://www.youtube.com/watch?v=fzlyFTDt3sI#ws (http://www.youtube.com/watch?v=fzlyFTDt3sI#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Moosh89 on Jun 06, 2012, 06:15:01 AM
Quote from: SM on Jun 06, 2012, 04:49:27 AM
Definate signs of improvement.

hahaha... I don't want to get on anyones bad side, but you kinda walked right into this one SM :)

"Definite"

Everyone can make mistakes, it is forgivable... infact I'm sure I am making some right now. The point was taken, the message has hit it's target... moving on!

Anyway, in an effort to return this to what it should be, I was neither impressed nor disappointed with what was seen at E3. Nothing new, but then again I wasn't expecting much. I figure we will go through another dry spell for a few weeks since we got the official finalised Collectors Edition news last week.

I really REALLY want to play this game... February is an eternity away *gutted* :'(

*EDIT* ^^ There we go!!! Thanks ikarop!!!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 06, 2012, 06:15:55 AM
Quote from: Ultragamer6 on Jun 06, 2012, 06:05:00 AM
Not sure if it's on here but Alien gameplay

http://www.youtube.com/watch?v=DXcQwbJzqXI#ws (http://www.youtube.com/watch?v=DXcQwbJzqXI#ws)

Omg the 1 hit kill grab is still there... What the hell GBX..
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 06, 2012, 06:56:56 AM
Quotehahaha... I don't want to get on anyones bad side, but you kinda walked right into this one SM

"Definite"


Touché, Moosh89.


...Touché.



;D
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: RagingDragon on Jun 06, 2012, 06:57:48 AM
Quote from: cubanb82 on Jun 06, 2012, 04:29:46 AM
Quote from: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
Wow, you really are a pedantic sniveling fairy aren't you? Correct that. Ass-clown.


Quote from: cubanb82 on Jun 06, 2012, 04:29:46 AM
Quote from: SM on Jun 05, 2012, 10:55:08 PM
QuoteACCURASY

:laugh:
I'll come back in a day or so and see what lovely lesson u have for us all. It's a game. It's a video game... It's a f**king game.

I'm glad I only have a few minutes to dick around with dorks like you because I have an actual family to spend time with instead of trolling the forums trying to let everyone know what a big ALIEN E-PENIS I have.

God damn dork! Ugh. Your kind annoy the hell out of me!


Now, back on topic... This game is going to be awesome.

Ok, I'm done posting. :)

See, fanboys, it's not that hard to just shut the f**k up and relax.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.memecreator.com%2Fstatic%2Fimages%2Fmemes%2F94083.jpg&hash=f91152ab8acb01950e4c647387e4ae18e00b2357)

Lol, acting a bit too hard bro, might want to take some of your own advice.  Thanks for the laugh though, was great. 


Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: psychoanomaly on Jun 06, 2012, 08:42:10 AM
That alien gameplay looks bad.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ScardyFox on Jun 06, 2012, 09:05:26 AM
Something seemed off about the xeno gameplay... dunno. Its only a minute long (basically) so really there is only so much to go on by that. Still... something seemed off...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 09:09:09 AM
http://www.thesixthaxis.com/2012/06/06/aliens-colonial-marines-preview-xbox-360-ps3-wii-u/ (http://www.thesixthaxis.com/2012/06/06/aliens-colonial-marines-preview-xbox-360-ps3-wii-u/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 06, 2012, 10:09:48 AM
I don't really like that they added the 1 hit kill mechanic in again but it may not be so bad when you actually play it. The animations were very good (they still need some improvements but the ones they've done are very good.)

Quote from: ikarop on Jun 06, 2012, 09:09:09 AM
http://www.thesixthaxis.com/2012/06/06/aliens-colonial-marines-preview-xbox-360-ps3-wii-u/ (http://www.thesixthaxis.com/2012/06/06/aliens-colonial-marines-preview-xbox-360-ps3-wii-u/)

Hmm, so no direct links but the film will make some elements of the film clearer and the film will make some elements of the game clearer. I still want to fight an engineer!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: szkoki on Jun 06, 2012, 11:33:03 AM
lol how does it run xDDDDDDDDDDDDDD better fix that lame move
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 06, 2012, 12:20:07 PM
No surprise at all that only a few use Wallwalk as Alien.
This third person vision looks sooooo annoying.
It's even worse than what I imagined  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Thestig123x on Jun 06, 2012, 12:55:23 PM
Ppl hate the third person?? ^^
I actually thought it was better than I had expected. The way the camera is controlled was very good and not too fast.
Third person looks very well done in my opinion XD
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 12:57:46 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)
Sweet baby Jesus... 0.0 That soldier alien took a marine apart in two hits I think! And the crusher...I couldn't see much, but it looked fun as hell to play. Looks AWESOME!!!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 01:01:45 PM
http://games.on.net/article/15805/E3_2012_Hands-On_With_Aliens_Colonial_Marines (http://games.on.net/article/15805/E3_2012_Hands-On_With_Aliens_Colonial_Marines)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: War Wager on Jun 06, 2012, 01:07:43 PM
Oooh, I like what I'm seeing. Xeno gameplay obviously needs some work, but even now looks pretty fluid.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Thestig123x on Jun 06, 2012, 01:10:11 PM
Also, even though the gameplay looks good, And the details on the xeno look amazing, I still don't like the animations, the xenos don't realistically react to the environment , u can see at some points the xenos just float by objects when they're running into them.

Also what's with the horse like running from the xeno?
They don't gallop like that, they should be constantly running like in the avp 3 animations.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Valaquen on Jun 06, 2012, 01:15:52 PM
It all looks really good but is it so difficult to make 1st and 3rd person POV's optional?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dowly on Jun 06, 2012, 01:27:37 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)

00:35 - 00: 40

Yeah.. the 3rd person view is looking sooooo good.  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 01:32:20 PM
Quote from: Dowly on Jun 06, 2012, 01:27:37 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)

00:35 - 00: 40

Yeah.. the 3rd person view is looking sooooo good.  ::)
What was wrong with that gameplay? Looked fine to me.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dowly on Jun 06, 2012, 01:39:03 PM
Quote from: Dovahkiin on Jun 06, 2012, 01:32:20 PM
Quote from: Dowly on Jun 06, 2012, 01:27:37 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)

00:35 - 00: 40

Yeah.. the 3rd person view is looking sooooo good.  ::)
What was wrong with that gameplay looked fine to me.

What is wrong is that in 3rd person view, unless the camera is 100% locked, you end up in situations where the camera glitches and you can't see fully which way you are going, just what happens at the 00:35 mark.

In 1st person view, such problems do not exist.

I really hope the new delay is for GBX to include optional 1st person view, because the 3rd person is going to be a very big issue to a lot of people.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: newbeing on Jun 06, 2012, 01:39:54 PM
Crusher cam needs to be improved somehow as it definitely looked like that player was having trouble navigating the terrain. It seems like if the crusher were to hit anything like a box or an object smaller than it, that object should be cleared from its path.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 01:43:52 PM
http://www.gamerevolution.com/preview/aliens-colonial-marines (http://www.gamerevolution.com/preview/aliens-colonial-marines)

http://www.youtube.com/watch?v=eINPTvGivhg#ws (http://www.youtube.com/watch?v=eINPTvGivhg#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Billy_mx on Jun 06, 2012, 01:51:52 PM
Quote from: SM on Jun 06, 2012, 04:49:27 AM
QuoteWow, you really are a pedantic sniveling fairy aren't you? Correct that. Ass-clown.

--------------------------------------------------------------------------------

Right - 'snivelling' has two Ls and there should be a comma after fairy.

Not sure 'ass-clown' is hyphenated, but I'll let it slide this time.

Definate signs of improvement.

Really? REALLY? your come backs are spell checks??? wow...

I usually hold back on being awesome by correcting spellings since I like to assume other ppl out there speak more than one language which holds more credit than being able to sit in a chair and spell check others nstead of giving a better response.

I actually hope the red dots stay so that your life keeps being "awesome".   Please, feel free to correct my spelling/grammar so you get a sense of empowerment.

On subject tho, looks like they are putting a lot of resources and effort in the game and it is still a good half a year a way and it already looks great, even with the "red dots". So just like with Prometheus, instead of complaining let's just go watch the movie and see what happens, which I am tomorrow night, and these guys keep showing more and more footage during the playoff commercials and Deadliest catch...damn it!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 01:58:31 PM
Enough with the personal attacks everyone. I'll start cleaning the thread if you keep it up.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 02:04:15 PM
Quote from: Dowly on Jun 06, 2012, 01:39:03 PM
Quote from: Dovahkiin on Jun 06, 2012, 01:32:20 PM
Quote from: Dowly on Jun 06, 2012, 01:27:37 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)

00:35 - 00: 40

Yeah.. the 3rd person view is looking sooooo good.  ::)
What was wrong with that gameplay looked fine to me.

What is wrong is that in 3rd person view, unless the camera is 100% locked, you end up in situations where the camera glitches and you can't see fully which way you are going, just what happens at the 00:35 mark.

In 1st person view, such problems do not exist.

I really hope the new delay is for GBX to include optional 1st person view, because the 3rd person is going to be a very big issue to a lot of people.
See, I would agree with you, but I don't. I could see well at all times. :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 06, 2012, 02:13:27 PM
The Forum has become mean  :(
Anyway, I do not like the third-person view. As the Crusher, you're covering most of the game-screen. Navigating through maps as the Crusher, or even as a simple Alien would be a tad bit difficult and it would seem sluggish. The red-dots seem okay. I am guessing that the red-dot feature is some sort of an upgrade-pack one would achieve through the course of their multiplayer experience.
I'm pretty sure they're still working on a lot of elements in the game, so raging on the internet about a game that is still half a year away from release, is just pointless. :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 02:22:42 PM
Quote from: The Xenoborg on Jun 06, 2012, 02:13:27 PM
The Forum has become mean  :(
Anyway, I do not like the third-person view. As the Crusher, you're covering most of the game-screen. Navigating through maps as the Crusher, or even as a simple Alien would be a tad bit difficult and it would seem sluggish. The red-dots seem okay. I am guessing that the red-dot feature is some sort of an upgrade-pack one would achieve through the course of their multiplayer experience.
I'm pretty sure they're still working on a lot of elements in the game, so raging on the internet about a game that is still half a year away from release, is just pointless. :)

While I do disagree on the third person cam. ( I think it looks great.) I do agree that arguing over a game more than half a year from release is kind of pointless.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: MR EL1M1NATOR on Jun 06, 2012, 02:26:36 PM
The outside map looks really cool, but because it is so open has ruined any tension and looks like team work isn't really necessary.

They should be setting the maps in dark narrow corridors, where aliens can pop out at any second. And I also agree, there should be no red dots, makes it scarier if you don't know if it is friend or foe around the corner.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 06, 2012, 02:40:09 PM
Quote from: Dovahkiin on Jun 06, 2012, 02:22:42 PM
While I do disagree on the third person cam. ( I think it looks great.) I do agree that arguing over a game more than half a year from release is kind of pointless.
It looks good sometimes. But with the tail slapping you in the eyes (as in the case of the Crusher), it would get a bit irritating and concentrating on the action would become difficult. Also, the tails seem to just cut off when playing as the Crusher, which is something that tells me that the third-person mode is not as polished as it could have been. But again, they have a lot of time to work on that, and considering how they've handled the release date, they could just 'make' more time ;)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Samus007 on Jun 06, 2012, 02:59:30 PM
I'm thrilled about the 3rd person cam, as I am one of those unfortunate souls that could never play an Alien for more than 2 minutes in the previous AvP games, as I got motion sick. Now, as for the way the camera works with the crusher Alien, that somehow needs to be fixed, you can't see a darn thing on the screen except your rear end and large head.  :-\

But, as some previous people have posted, I think it would be great if GB included an option for those users who would want to play the alien in 1st person.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 06, 2012, 03:02:59 PM
I really like the third person. Makes it a lot easier to see where your going. And that crusher gameplay looks fun as hell although they need to sort out the camera when you play as the crusher. When he turned into the crusher did he gain that option by doing well or does the option appear randomly and it's first come first serve?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 06, 2012, 03:06:32 PM
Lookin good in third person, camera seemed to work good. The crusher camera still needs fixing.

Main thing I noticed was the alien vision, but I will get used to it. Seems to glow brighter when they are further away.

Also, when the alien became the crusher, the on screen prompt said "evolve." So perhaps that is where this crusher came from, or something like that will likely be the explanation they use for the game.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Samus007 on Jun 06, 2012, 03:06:50 PM
Quote from: Berserker Pred on Jun 06, 2012, 03:02:59 PM
I really like the third person. Makes it a lot easier to see where your going. And that crusher gameplay looks fun as hell although they need to sort out the camera when you play as the crusher. When he turned into the crusher did he gain that option by doing well or does the option appear randomly and it's fist come first serve?

I was wondering the same thing. I am hoping it's something that can happen after a 10 kill killing spree, or something along those lines. Not just some random drop thing that everyone on the map is running around trying to find. imo.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 06, 2012, 03:16:24 PM
It looks like you have to go to a certain spot to become the crusher. Maybe its on a timer and/or activates when the marines get kill streaks?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 06, 2012, 03:32:38 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.

The graphics looks very good!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fthechive.files.wordpress.com%2F2010%2F05%2Fhaters-gonna-hate-2.jpg%3Fw%3D500%26amp%3Bh%3D642&hash=8b94735d1aad8c1fe66b52fabca03102e90066e4)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 06, 2012, 03:59:25 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
They need to start from scratch.
Wow.  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SuperM on Jun 06, 2012, 04:23:52 PM
Thought the third person looked a bit artificial, the alien movements looked unnatural and a bit robotic (the pounce looked weird, as did some of the walking), i also find third person quite uninvolving, i much prefer first person.
the camera angle for most aliens was quite well positioned but sucked for that huge alien, i also found the huge alien's movements quite weird, as if it was just gliding over the landscape without really interacting with it...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PVTDukeMorrison on Jun 06, 2012, 04:39:00 PM
The 3rd person looks fine (apart from the crusher, can't see sh*t), but the animations are still a bit off. Hopefully they have time to polish.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: RagingDragon on Jun 06, 2012, 04:42:08 PM
I think they made the right decision going third-person.  Most people just can't handle the vertigo of first-person wall walking.

But it might be a bit better if they zoomed the camera in a bit or something, and made it feel less like you were driving a car around.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 06, 2012, 04:52:48 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
But you've not even played the final game  :-X
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 05:06:06 PM
http://www.g4tv.com/games/xbox-360/43623/aliens-colonial-marines/articles/77541/aliens-colonial-marines-hands-on-preview-from-e3-2012-xeno-slaying-on-origin/ (http://www.g4tv.com/games/xbox-360/43623/aliens-colonial-marines/articles/77541/aliens-colonial-marines-hands-on-preview-from-e3-2012-xeno-slaying-on-origin/)

http://video.msnbc.msn.com/in-game/47700374/#47688978 (http://video.msnbc.msn.com/in-game/47700374/#47688978)

http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/9690-E3-Preview-Aliens-Colonial-Marines-Multiplayer (http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/9690-E3-Preview-Aliens-Colonial-Marines-Multiplayer)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 05:06:57 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
Your definition of OK is "graphics are lame and gameplay is worse than avp 2010"? Wow, you must have a very broad definition of OK. But that's alright. That is your opinion. I think it looks great.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 05:07:17 PM
http://www.youtube.com/watch?v=MejBZNkZyco#ws (http://www.youtube.com/watch?v=MejBZNkZyco#ws)

http://www.youtube.com/watch?v=kgTeUAU9vaA#ws (http://www.youtube.com/watch?v=kgTeUAU9vaA#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: spychi on Jun 06, 2012, 05:14:54 PM
http://www.youtube.com/watch?v=yD3yVwC0fjg# (http://www.youtube.com/watch?v=yD3yVwC0fjg#)
I'm sorry I could not resist it, whenever I see that alien hopping to the right I picture that dog... I have nothing against this game and I love the evolution idea... But they really need to fix the walking to the side animation...I know I know the game isn't realesed or even in beta stages but I thought I would point that out.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 06, 2012, 05:16:29 PM
Quote from: The Xenoborg on Jun 06, 2012, 04:52:48 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
But you've not even played the final game  :-X

Same sentence before AVP-R -> My opinion haven't changed when I saw it.
Same sentence before Predators -> My opinion haven't changed when I saw it.
Same sentence before AVP2010 was released -> My opinion haven't changed when I saw it.
Same sentence before Prometheus -> My opinion haven't changed when I saw it.

The game looks crap for me as it is.
Sure the environment are fine but everything is just a step back and hasn't improve in anyways the gameplay.
They just went a total other direction just as AVP2010 did and in the end they gave an average/disappointed product.

The more I see footage, the more I understand Gearbox problems through the development of this game.
AVP2 may have had Alien 3rd person too because the wallwalk was glitchy and every wall transition felt square rather than smooth. This is the exact same thing with A:CM which means that instead of having sharp / cubic transition while doing wallwalk they favored a 3rd person but that doesn't help because what made AVP2010 looks smooth on the inside (1st p) make it looks good on the outside since arms, fingers & legs perfectly matched the surface.

Plus we get again that moron claw attack from the Xeno that looks like nothing.
Why da heck having claw as primarily attack?
They have tail and jaw, I really don't see where's the point of having claw beside grabbing someone.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: spychi on Jun 06, 2012, 05:28:57 PM

Just because you don't like it that doesn't make it a fact that it's indeed crappy, I loved Prometheus and on my top 5 list it pushed out Pandorum
1. Aliens
2. Alien
3. The thing
4. Prometheus
5. Ali3n
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 05:36:29 PM
Quote from: Le Celticant on Jun 06, 2012, 05:16:29 PM
Quote from: The Xenoborg on Jun 06, 2012, 04:52:48 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
But you've not even played the final game  :-X

Same sentence before AVP-R -> My opinion haven't changed when I saw it.
Same sentence before Predators -> My opinion haven't changed when I saw it.
Same sentence before AVP2010 was released -> My opinion haven't changed when I saw it.
Same sentence before Prometheus -> My opinion haven't changed when I saw it.

The game looks crap for me as it is.
Sure the environment are fine but everything is just a step back and hasn't improve in anyways the gameplay.
They just went a total other direction just as AVP2010 did and in the end they gave an average/disappointed product.

The more I see footage, the more I understand Gearbox problems through the development of this game.
AVP2 may have had Alien 3rd person too because the wallwalk was glitchy and every wall transition felt square rather than smooth. This is the exact same thing with A:CM which means that instead of having sharp / cubic transition while doing wallwalk they favored a 3rd person but that doesn't help because what made AVP2010 looks smooth on the inside (1st p) make it looks good on the outside since arms, fingers & legs perfectly matched the surface.

Plus we get again that moron claw attack from the Xeno that looks like nothing.
Why da heck having claw as primarily attack?
They have tail and jaw, I really don't see where's the point of having claw beside grabbing someone.

Just because you have an opinion, doesn't make it fact, bro. Your sounding very arrogant as to the fact that you were basically saying you can predict what exactly something will be like, when you cant. I LOVED predators. Seriously. Chill. We're all friendly here having a conversation about a video game.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 06, 2012, 05:40:33 PM
holy shit those run animations are hilariously retarded.


even compared to this
http://www.youtube.com/watch?v=7WlaG59qtAs# (http://www.youtube.com/watch?v=7WlaG59qtAs#)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 05:43:18 PM
You sure about that? Thats kind of an overstatement, don't you think?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 06, 2012, 05:49:56 PM
i played AvP2 for years. i often used TPS mode with the aliens when i needed to see around corners and in open field combat. the crawling animation is still incredibly smooth and nice, all things considered.

this one just screams HUURF DUURF HUURF HUARRRFGHGHGHGH
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 05:53:56 PM
Quote from: chupacabras acheronsis on Jun 06, 2012, 05:49:56 PM
i played AvP2 for years. i often used TPS mode with the aliens when i needed to see around corners and in open field combat. the crawling animation is still incredibly smooth and nice, all things considered.

this one just screams HUURF DUURF HUURF HUARRRFGHGHGHGH
I disagree. I think it looks good. Loads better than AVP2. But you know your opinion is your opinion. As is mine.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: spychi on Jun 06, 2012, 06:06:45 PM
Quote from: chupacabras acheronsis on Jun 06, 2012, 05:49:56 PM
i played AvP2 for years. i often used TPS mode with the aliens when i needed to see around corners and in open field combat. the crawling animation is still incredibly smooth and nice, all things considered.

this one just screams HUURF DUURF HUURF HUARRRFGHGHGHGH
Well I will side with this but as I said it's still almost a year away from releasing.

Actually I will report this directly to gearbox, hopefully they willl adress it in the right way...and honestly anyone could do it from this forums, since this is a problem that needs fixing. (to cut the confusion here I am talking about the xenomorph run animatiom and drone not walking on two legs, the run on 4 legs seems a more realistic though)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 06, 2012, 06:14:00 PM
Quote from: ikarop on Jun 06, 2012, 05:07:17 PM
http://www.youtube.com/watch?v=MejBZNkZyco#ws (http://www.youtube.com/watch?v=MejBZNkZyco#ws)

http://www.youtube.com/watch?v=kgTeUAU9vaA#ws (http://www.youtube.com/watch?v=kgTeUAU9vaA#ws)

Thanks ikarop!

The guy in the second video looks like Nicholas cage.  :laugh:
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Bio Mech Hunter on Jun 06, 2012, 06:46:00 PM
The visuals are quite good, but the game definitely needs a lot of work. I can see why it was delayed to 2013. Which can only be a good thing. It's got potential, for sure. I'm trying to remain optimistic.

There are several things GB needs to address before launch if they really want this to be the authentic, high quality ALIENS title they're touting it to be. A few things that are irking me:

*The Motion Tracker ping is too slow.

*SFX need to be redone to match the film.

*Alien Warrior models are too f***ing small again. These suckers are suppose to be BIG. Why is this so difficult for developers to nail?

*The Alien animations need a lot of work. Especially transitional animations. Turning left and right - the model just slides on the floor. And what the hell's with the quadrupedal movement in modern Alien/AVP games? They're not all Runners.

*Acid damage doesn't appear to be a major problem for Marines - which is a major problem in of itself.

*The explosions need work. Especially with the way the models come apart.

Quote from: Xeno Killer 2179 on Jun 04, 2012, 09:42:25 PM
Ever since they announced aliens are third person only, I've lost half my interest in this game.  :-[
I know what you mean. I LOVE playing as the Alien in first person. Unfortunately, most people just can't without getting disoriented or dizzy. GB should give us the option to use either first or third person perspective.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Rockybear on Jun 06, 2012, 06:48:25 PM
Crusher is just another ugly alien design
look at its thick chunky legs and fat claw, did it chest-bursted from a Triceratops ???
the aliens in Alien-trilogy possess some features which makes them look cool, one of which is thin and BONY body
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 06, 2012, 07:10:09 PM
Ugly alien designs, ugly animations, terrible third person only xeno gameplay.

MP looks like dog sh*t to me.

Why even bother playing as an alien if you're not going to do it in first person? No immersion whatsoever.
The only reason they did third person was to make it easier for the casuals to wall walk. From the looks of it, wall walking is worse because the camera orientation doesn't even change now. There's no point to doing it at all because it doesn't seem to provide much of a tactical advantage anymore.

I was absolutely lethal in AVP 2010 because of wallwalking. At least that game got one thing right.


They need a 1st person option, or the gameplay will suck.


I'm more willing to forgive the blood and acid effects, along with the low res textures. Hopefully they get the pulse rifle and smartgun sound right by 2013.


looks "meh" at best, and mods better be possible.

:-[

Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 07:12:48 PM
http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/ (http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/)

http://www.youtube.com/watch?v=BwN4J01nGBg#ws (http://www.youtube.com/watch?v=BwN4J01nGBg#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 06, 2012, 07:17:47 PM
Quote from: ikarop on Jun 06, 2012, 07:12:48 PM
http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/ (http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/)

http://www.youtube.com/watch?v=BwN4J01nGBg#ws (http://www.youtube.com/watch?v=BwN4J01nGBg#ws)

There's a Queen in multiplayer? Or did he mistake the Crusher for one?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 07:18:29 PM
Quote from: Xeno Killer 2179 on Jun 06, 2012, 07:10:09 PM
Ugly alien designs, ugly animations, terrible third person only xeno gameplay.

MP looks like dog sh*t to me.

Why even bother playing as an alien if you're not going to do it in first person? No immersion whatsoever.
The only reason they did third person was to make it easier for the casuals to wall walk. From the looks of it, wall walking is worse because the camera orientation doesn't even change now. There's no point to doing it at all because it doesn't seem to provide much of a tactical advantage anymore.

I was absolutely lethal in AVP 2010 because of wallwalking. At least that game got one thing right.


They need a 1st person option, or the gameplay will suck.


I'm more willing to forgive the blood and acid effects, along with the low res textures. Hopefully they get the pulse rifle and smartgun sound right by 2013.


looks "meh" at best, and mods better be possible.

:-[
Wow. You're judging the textures when we have such a low quality video to go by? How would you know about the gameplay? I think that the third person view is great. You can see more and play with strategy that way. Your OPINION is not fact. I'm not saying mine is either, but I believe that this game will collectively blow us away. It is clearly a work in Progress, so why don't you wait until we get the finished product to judge it THAT much, eh?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: DRAKE M. on Jun 06, 2012, 07:40:54 PM
Quote from: Dovahkiin on Jun 06, 2012, 05:06:57 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
Your definition of OK is "graphics are lame and gameplay is worse than avp 2010"? Wow, you must have a very broad definition of OK. But that's alright. That is your opinion. I think it looks great.
Wow if you think this game looks great, you must have very low standards pal. This game looks like it's 10 years old already...I want this game to be great as much as the next guy...I'm just not seeing it.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 06, 2012, 07:47:54 PM
Quote from: Dovahkiin on Jun 06, 2012, 07:18:29 PM
Wow. You're judging the textures when we have such a low quality video to go by? How would you know about the gameplay? I think that the third person view is great. You can see more and play with strategy that way. Your OPINION is not fact. I'm not saying mine is either, but I believe that this game will collectively blow us away. It is clearly a work in Progress, so why don't you wait until we get the finished product to judge it THAT much, eh?

Contrary to popular belief, you can easily see low res textures through shitty youtube compression. See the suspense trailer (http://www.youtube.com/watch?v=CgSHqjwFcd8#ws) if you don't believe me. I also never said it was much of an issue, but I really hope the pc gets better assets than the consoles.

How do I know about the gameplay? Because several games already have used the 1st person for alien, and it works. I'm not saying don't include 3rd person, just don't make it our only choice. Such a huge gameplay change is too much of a gamble at this point. Oh, and I'll say it again. Immersion. You simply don't get immersion from playing third person. Half this game's audience are rabid aliens fans, and being better immersed into the most dangerous species of the galaxy is something you don't overlook.

Quote from: Dovahkiin on Jun 06, 2012, 07:18:29 PM
I think that the third person view is great. You can see more and play with strategy that way.
That's what fish eye view is for. An alien should have a much wider field of view, but consoles don't have the horse power, once again. Most shooters are basically zoomed in in order to squeeze every last fps possible.

Of course I'm going to  judge every little aspect of it, but I obviously don't think this is the final product.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Thestig123x on Jun 06, 2012, 07:51:41 PM
Quote from: Dowly on Jun 06, 2012, 01:39:03 PM
Quote from: Dovahkiin on Jun 06, 2012, 01:32:20 PM
Quote from: Dowly on Jun 06, 2012, 01:27:37 PM
Quote from: ikarop on Jun 06, 2012, 12:56:12 PM
More Gameplay, includes the Crusher:

http://www.youtube.com/watch?v=F8czu39Vu_g#ws (http://www.youtube.com/watch?v=F8czu39Vu_g#ws)

00:35 - 00: 40

Yeah.. the 3rd person view is looking sooooo good.  ::)
What was wrong with that gameplay looked fine to me.

What is wrong is that in 3rd person view, unless the camera is 100% locked, you end up in situations where the camera glitches and you can't see fully which way you are going, just what happens at the 00:35 mark.

In 1st person view, such problems do not exist.

I really hope the new delay is for GBX to include optional 1st person view, because the 3rd person is going to be a very big issue to a lot of people.

Not for me, Its a breath of fresh air if u ask me, yeah there are some niggles with it, but the third person is overall very good, much  better than what i was expecting, but I agree, they should give options in case someone is more comfortable playing FP, but TP is more appropriate for a xeno XD


Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
I'm curious, how long do YOU actually think they've worked on this game?
Cos in truth it is about the same time as any normal game ( 2 years I think it was, they mentioned it has the same development time as borderlands)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 06, 2012, 08:02:40 PM
clean decapitation at 4:00
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Thestig123x on Jun 06, 2012, 08:09:07 PM
Quote from: Xeno Killer 2179 on Jun 06, 2012, 07:10:09 PM
Ugly alien designs, ugly animations, terrible third person only xeno gameplay.

MP looks like dog sh*t to me.

Why even bother playing as an alien if you're not going to do it in first person? No immersion whatsoever.
The only reason they did third person was to make it easier for the casuals to wall walk. From the looks of it, wall walking is worse because the camera orientation doesn't even change now. There's no point to doing it at all because it doesn't seem to provide much of a tactical advantage anymore.

I was absolutely lethal in AVP 2010 because of wallwalking. At least that game got one thing right.


They need a 1st person option, or the gameplay will suck.


I'm more willing to forgive the blood and acid effects, along with the low res textures. Hopefully they get the pulse rifle and smartgun sound right by 2013.


looks "meh" at best, and mods better be possible.

:-[

Lmao at the random words ur using to insult the game.
Firstly, 'immersion' ? Really?
u say u want the MP to be an immersive experience when playing as an alien? It's multiplayer, not the campaign. Save the cinematic stuff for that.
Multiplayer is pretty much all about the gameplay, and dude they probably will fix the camera positions. It's not like it's the final product.
XD
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 06, 2012, 08:19:05 PM
Quote from: Thestig123x on Jun 06, 2012, 08:09:07 PM

Lmao at the random words ur using to insult the game.
Firstly, 'immersion' ? Really?
u say u want the MP to be an immersive experience when playing as an alien? It's multiplayer, not the campaign. Save the cinematic stuff for that.
Multiplayer is pretty much all about the gameplay, and dude they probably will fix the camera positions. It's not like it's the final product.
XD
I don't think you realize that gameplay is immersion when it comes to games like this. Some people don't like the open environment shown in the demo gameplay because it's not the atmospheric corridor setting and tight knit group of marines we so commonly associate the game with. That right there proves what I'm saying, which is that people do care about immersion.

Can you honestly tell me you'll enjoy the game if it turns out to be a random every man himself race to the most kills? I stopped playing cod games after the first modern warfare.

Unique gameplay and player freedom are what's going to keep this game alive. AVP died because it wasn't finished and they didn't give us the ability to change any gameplay elements at all.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 06, 2012, 08:40:14 PM
http://www.youtube.com/watch?v=l_439Lv8xrM#ws (http://www.youtube.com/watch?v=l_439Lv8xrM#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Runner on Jun 06, 2012, 08:56:31 PM
Those have to be some of the smallest Xenomorphs I've ever seen.

1:13.  :-\
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 08:59:54 PM
Quote from: DRAKE M. on Jun 06, 2012, 07:40:54 PM
Quote from: Dovahkiin on Jun 06, 2012, 05:06:57 PM
Quote from: DRAKE M. on Jun 06, 2012, 04:47:48 PM
Quote from: Dovahkiin on Jun 06, 2012, 03:38:01 PM
Quote from: DRAKE M. on Jun 06, 2012, 03:29:44 PM
No wonder the game was delayed again....graphics are lame and game play looks worse than AVP 2010. They need to start from scratch.
I disagree completely. The graphics and gameplay are good and solid, but oh well.
http://thechive.files.wordpress.com/2010/05/haters-gonna-hate-2.jpg?w=500&h=642
Nothing about this game is jumping out as amazing to me...it's all just OK. The pulse rifles don't even sound like pulse rifles...all the time they have had to make this game, it should look AMAZING! Not average...
Your definition of OK is "graphics are lame and gameplay is worse than avp 2010"? Wow, you must have a very broad definition of OK. But that's alright. That is your opinion. I think it looks great.
Wow if you think this game looks great, you must have very low standards pal. This game looks like it's 10 years old already...I want this game to be great as much as the next guy...I'm just not seeing it.
10 years old? You're saying that this game looks like a game from the year 2002? That's the overstatement of the year, man. Oh, and also, stop assuming stuff about people. I'm just as much as a fan of aliens as you are. Trust me. When they showed the first SP gameplay, I hated it. But I don't need you to tell me that my standards are low, because they're not. You just need to understand that this game is a WORK IN PROGRESS. All the moving bugs with the aliens will be fixed by the release date. The most fun I have ever had with an aliens game was with AVP2 marines vs aliens. I'm just happy that I'm getting that again.

Quote from: Xeno Killer 2179 on Jun 06, 2012, 07:47:54 PM
Quote from: Dovahkiin on Jun 06, 2012, 07:18:29 PM
Wow. You're judging the textures when we have such a low quality video to go by? How would you know about the gameplay? I think that the third person view is great. You can see more and play with strategy that way. Your OPINION is not fact. I'm not saying mine is either, but I believe that this game will collectively blow us away. It is clearly a work in Progress, so why don't you wait until we get the finished product to judge it THAT much, eh?

Contrary to popular belief, you can easily see low res textures through shitty youtube compression. See the suspense trailer (http://www.youtube.com/watch?v=CgSHqjwFcd8#ws) if you don't believe me. I also never said it was much of an issue, but I really hope the pc gets better assets than the consoles.

How do I know about the gameplay? Because several games already have used the 1st person for alien, and it works. I'm not saying don't include 3rd person, just don't make it our only choice. Such a huge gameplay change is too much of a gamble at this point. Oh, and I'll say it again. Immersion. You simply don't get immersion from playing third person. Half this game's audience are rabid aliens fans, and being better immersed into the most dangerous species of the galaxy is something you don't overlook.

Quote from: Dovahkiin on Jun 06, 2012, 07:18:29 PM
I think that the third person view is great. You can see more and play with strategy that way.
That's what fish eye view is for. An alien should have a much wider field of view, but consoles don't have the horse power, once again. Most shooters are basically zoomed in in order to squeeze every last fps possible.

Of course I'm going to  judge every little aspect of it, but I obviously don't think this is the final product.
I've never had a problem with being immersed into a third person video game. Gears of War and Dead Space had me so pumped up while I was playing them. I was controlling them and it felt like it was that way. But i do inderstand where youre coming from about including first person. That would please many more fans. I am definitely an adamant Aliens fan, but I think it's going to rock. And as I said before your opinion is your opinion and mine is my own, so let's just leave it there.


Quote from: ikarop on Jun 06, 2012, 07:12:48 PM
http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/ (http://playstationlifestyle.net/2012/06/06/aliens-colonial-marines-preview-ps3/)

http://www.youtube.com/watch?v=BwN4J01nGBg#ws (http://www.youtube.com/watch?v=BwN4J01nGBg#ws)

At 2:28 a marine is saved from a kill animation.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Takhen on Jun 06, 2012, 09:25:01 PM
I agree, people doesn't realize this is still WIP. We don't know if the final version will be ok but at least it's WIP.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 06, 2012, 09:44:45 PM
Quote from: Takhen on Jun 06, 2012, 09:25:01 PM
I agree, people doesn't realize this is still WIP. We don't know if the final version will be ok but at least it's WIP.

Same when AVP2010 demo was unleashed in public in E3 booth.
I can't remember any major change in gameplay. Maybe minor details, but that's pretty much about it.

When a game arrive to its alpha / beta version, the rest is just about fixing the coding and possible issues (network, crash, system stability, frame rate, etc.)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 06, 2012, 09:52:59 PM
Quote from: Le Celticant on Jun 06, 2012, 09:44:45 PM
Quote from: Takhen on Jun 06, 2012, 09:25:01 PM
I agree, people doesn't realize this is still WIP. We don't know if the final version will be ok but at least it's WIP.

Same when AVP2010 demo was unleashed in public in E3 booth.
I can't remember any major change in gameplay. Maybe minor details, but that's pretty much about it.

When a game arrive to its alpha / beta version, the rest is just about fixing the coding and possible issues (network, crash, system stability, frame rate, etc.)
Perhaps you forget that ACM has 9 months left to correct any issues. AVP was heavily rushed.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 06, 2012, 10:05:44 PM
Quote from: Dovahkiin on Jun 06, 2012, 09:52:59 PM
Quote from: Le Celticant on Jun 06, 2012, 09:44:45 PM
Quote from: Takhen on Jun 06, 2012, 09:25:01 PM
I agree, people doesn't realize this is still WIP. We don't know if the final version will be ok but at least it's WIP.

Same when AVP2010 demo was unleashed in public in E3 booth.
I can't remember any major change in gameplay. Maybe minor details, but that's pretty much about it.

When a game arrive to its alpha / beta version, the rest is just about fixing the coding and possible issues (network, crash, system stability, frame rate, etc.)
Perhaps you forget that ACM has 9 months left to correct any issues. AVP was heavily rushed.

AVP2010 didn't have to deal with a complete new OS system (WiiU).
::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 06, 2012, 10:10:45 PM
They have a separate team working on the Wii-U version. About 80% of total game development has been done by gearbox.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 07, 2012, 12:34:06 AM
http://www.youtube.com/watch?v=OoSt4vD2dI4#ws (http://www.youtube.com/watch?v=OoSt4vD2dI4#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 07, 2012, 12:42:52 AM
seems that neither team does much good alone. that's great.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 07, 2012, 12:46:52 AM
"While you're doing that, you can't die".

please no

Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 07, 2012, 12:52:48 AM
Can Aliens walk on two feet at all?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: VonPelz on Jun 07, 2012, 01:04:10 AM
Looks quite ok. :) I do have a few minor complaints though.

-Melee animation for marine is clunky.
-Same with alien animations. Just seems weird that the aliens seem to move on all fours almost all the time. Maybe it should be so that by pressing a key you can change the pose.
-Bolt on Pulse Rifle should only be pulled when you've emptied a mag and insert a new one.
-When you get hit by an alien the screen just appears to become red. If you get hit, IMO you should become somewhat paralyzed with motion blur etc.
-I can't see acid blood doing any damage?

Other than that I find it hard to come with any other complaints, other than that the MP footage thus far seems very bland and dull. I know that's just basic DM but still... I hope they have class system for the marines and aliens. Would be cool to be able to put up sentry guns and the like.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PVTDukeMorrison on Jun 07, 2012, 01:06:53 AM
looking good.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Great One on Jun 07, 2012, 01:34:43 AM
So I got a chance to play the multiplayer bit of it at E3, and i can say it was impressed! I talked with one of the reps about the audio files on the pulse Rifle and they say that it will be the authentic version on release. Back to the main part, they weren't allowing people to play the aliens so i got my share playing as the marines. It was a blast, not having the motion tracker on your hud at all times changes the experience completely you have to work as a team to watch each others backs or your just going to be easy pickings. I have to go, but will check back. If you guys have any questions let me know!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Bio Mech Hunter on Jun 07, 2012, 01:55:44 AM
Aside from the Crusher and maybe the Runner, Aliens should really only move on all fours when crouching, sprinting, or climbing. Simple as that.

I find it kinda funny how GB tout "Aliens: Colonial Marines is going to be the most authentic ALIENS experience yet!". Given the history of Aliens and AVP games, that wouldn't take much. And it could STILL be way off. lol

If GB want this to truly be an authentic ALIENS experience, they need to do some serious brushing up.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 07, 2012, 02:33:58 AM
Its much easier to see in front when they travel on all fours, but they do stand up to attack.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Corporate Merc on Jun 07, 2012, 03:28:47 AM
The DEFINITIVE aliens game right here lol Man this looks incredible, the aliens do look a little overpowered but I guess thats what your teams for. Between this and campaign co-op man this shit is gonna be awsome.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Njm1983 on Jun 07, 2012, 03:58:00 AM
Well I think the 3rd person is a good choice.... I had occasional trouble with the Aliens in AVP so being able to see where im at will help me.

The motion tracker red dots are fine in my opinion and cater well to the average gamer. Itll be hard enough getting people to work together in multiplayer any way let alone try to discern which blip is friend or foe. Id be cool with a "hardcore mode" that has all standard blips no red dots.

The alien animations do need a little tuning, but the hopping reminds me of the scenes where the aliens charge into the queens nest and ripley blows em away. they hop along the walls similar to the way they do in the game. I cant recall any references to movement on the ground in either alien or aliens, so we'd either be stuck with alien 3 type movement or resurrection which theres that walking scene with the alien around eldgins death or the scurrying on the escape pod.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Ahnyxrik on Jun 07, 2012, 03:58:49 AM
I cannot wait to get this, with all of the flack from people saying "Blah blah this is going to suck..." -Piss off. I cannot wait to play the Xenomorph & go Marine hunting. They have delayed this for a reason. They have delayed this so we get the BEST QUALITY GAME. PERIOD. I work @ Best Buy in the Gaming department & there is great positive buzz for this. It angers me to read so many posts knocking this game without the final work done. Review it when it is COMPLETE. Not in beta/demo stage. So far it looks like what it would be like to battle on LV-426. Human or Xenomorph. GET OVER IT NERDS> If you think you can make a better version-DO IT & show us we are wrong. It's that simple... I plan on buying the limited edition of this game with all extras... throwing an ALIENS party & getting down to XENO-business! ---"LET"S ROCK!!!!"
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 07, 2012, 04:18:01 AM
Quote from: Corporate Merc on Jun 07, 2012, 03:28:47 AM
The DEFINITIVE aliens game right here lol Man this looks incredible, the aliens do look a little overpowered but I guess thats what your teams for. Between this and campaign co-op man this shit is gonna be awsome.
This.
Quote from: Njm1983 on Jun 07, 2012, 03:58:00 AM
Well I think the 3rd person is a good choice.... I had occasional trouble with the Aliens in AVP so being able to see where im at will help me.

The motion tracker red dots are fine in my opinion and cater well to the average gamer. Itll be hard enough getting people to work together in multiplayer any way let alone try to discern which blip is friend or foe. Id be cool with a "hardcore mode" that has all standard blips no red dots.

The alien animations do need a little tuning, but the hopping reminds me of the scenes where the aliens charge into the queens nest and ripley blows em away. they hop along the walls similar to the way they do in the game. I cant recall any references to movement on the ground in either alien or aliens, so we'd either be stuck with alien 3 type movement or resurrection which theres that walking scene with the alien around eldgins death or the scurrying on the escape pod.
My thoughts exactly.
Quote from: Ahnyxrik on Jun 07, 2012, 03:58:49 AM
I cannot wait to get this, with all of the flack from people saying "Blah blah this is going to suck..." -Piss off. I cannot wait to play the Xenomorph & go Marine hunting. They have delayed this for a reason. They have delayed this so we get the BEST QUALITY GAME. PERIOD. I work @ Best Buy in the Gaming department & there is great positive buzz for this. It angers me to read so many posts knocking this game without the final work done. Review it when it is COMPLETE. Not in beta/demo stage. So far it looks like what it would be like to battle on LV-426. Human or Xenomorph. GET OVER IT NERDS> If you think you can make a better version-DO IT & show us we are wrong. It's that simple... I plan on buying the limited edition of this game with all extras... throwing an ALIENS party & getting down to XENO-business! ---"LET"S ROCK!!!!"
A little harsh but I agree completely.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 07, 2012, 04:26:17 AM
Blessed are the extremists.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 07, 2012, 04:51:28 AM
Some guys are so blinded by the hype  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 07, 2012, 04:57:22 AM
Revved up tryna shoot another
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.moddb.com%2Fimages%2Fdownloads%2F1%2F40%2F39452%2Frunneralien.jpg&hash=08310d14450f4a0e69449ba60c0ff7c0f176f6dd)
in the night...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: RagingDragon on Jun 07, 2012, 04:57:57 AM
You know, something that bugs me about this red-dot motion tracker business is that the red dots imply an enemy, but how would the tracker know that?  What if it's just a civilian running at you, and shows up as a red dot on the tracker?

Just seems silly, and unrealistic compared to the nature of the tracker in the film and how it was used.  The marines had to use their judgment.  I mean Hudson was a Com-Tech for christs sake, and from what it seemed like in Aliens, reading the tracker was a big part of his job.

Now everyone's a Com-Tech, 17 weeks later. ;)  Why not just make a Com-Tech class, and have the red dots be a perk?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 07, 2012, 05:02:16 AM
Anyone can use a tracker though.  And did - Hudson, Hicks, Frost, Vasquez, Ripley.  It's not really rocket science.  Even the comtech - the supposed expert - wasn't thinking in 3 dimensions when the Aliens were in the roof.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: RagingDragon on Jun 07, 2012, 05:04:09 AM
That's true.

Main point was that there's no way for the tracker to be able to judge whether a reading it gets is necessarily an enemy.  Could be giving off the wrong idea, but you guys have already had that convo with the whole Newt thing.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 07, 2012, 05:07:53 AM
QuoteMain point was that there's no way for the tracker to be able to judge whether a reading it gets is necessarily an enemy.

Agree completely.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 07, 2012, 05:55:53 AM
Seems like the red dots are a lost cause, like many other aspects. Instant kill animations, weak acid blood, marines beating down aliens with melee attacks. Please be fun.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 07, 2012, 07:03:18 AM
Quote from: Predaker on Jun 07, 2012, 05:55:53 AM
marines beating down aliens with melee attacks.
Yes this was hilarious. Even AvP 2010 did it right. Just look how much it takes for a whole squad of marines to beat down a single Xeno (not my vid) ->

http://www.youtube.com/watch?v=sPfv8Ugdjk8#ws (http://www.youtube.com/watch?v=sPfv8Ugdjk8#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 07, 2012, 08:50:57 AM
 :laugh:

I feel bad for that Alien player, must have been humiliating
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 07, 2012, 09:53:03 AM
Getting flamed is worse.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 07, 2012, 09:56:07 AM
You eksplode in a spray of acidy chunks afterwards though, or did they take that out of MP? I forget
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 07, 2012, 10:06:04 AM
Pretty sure it's in mp. Think I've died from it too.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 07, 2012, 10:15:40 AM
Yeah, so the flaming isn't too bad. Big chance of taking someone with you if you charge them
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 07, 2012, 11:06:59 AM
The flame thrower is pretty weak, so if you get killed by it, it's pretty humiliating  :P
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 07, 2012, 01:00:54 PM
http://www.youtube.com/watch?v=nwr6ptqS2jE#ws (http://www.youtube.com/watch?v=nwr6ptqS2jE#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 07, 2012, 02:12:08 PM
http://www.youtube.com/watch?v=wYEesrfEfx4#ws (http://www.youtube.com/watch?v=wYEesrfEfx4#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Corporate Merc on Jun 07, 2012, 03:00:22 PM
Looks f$%kin sick, cant wait to play as a marine man. The aliens can take a ton of damage it seems, that dude was blasting it then shot 2 grenades at it still wouldnt go down. Cant you shoot w/ your sidearm while holding the tracker? thats what I would've done while telling my team where enemies are. In other words "TEAM WORK" will win the day in the end.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: RagingDragon on Jun 07, 2012, 03:27:46 PM
Nice, that second multiplayer vid shows you some of the unlocks and character advancement in the end.  Looks like there's challenges for weapons too, very CoD.  Don't mind it, though.  I appreciate that they're keeping pace with other shooters, and I think it really does give you a bit of extra stuff to work for and more reason to play.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: alanwu1233 on Jun 07, 2012, 03:32:49 PM
Xenomorph seems pretty tough to bullet resistance.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 07, 2012, 03:37:02 PM
Quote from: Voodoo Actual on Jun 07, 2012, 07:03:18 AM
Quote from: Predaker on Jun 07, 2012, 05:55:53 AM
marines beating down aliens with melee attacks.
Yes this was hilarious. Even AvP 2010 did it right. Just look how much it takes for a whole squad of marines to beat down a single Xeno (not my vid) ->

http://www.youtube.com/watch?v=sPfv8Ugdjk8#ws (http://www.youtube.com/watch?v=sPfv8Ugdjk8#ws)
Wow...so by your logic, a marine knocking a Xeno on its back is "doing it right"? *facepalm*
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 07, 2012, 03:39:51 PM
Nice to see some new video.. :)

The pulse rifle sounded good in the most recent one.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 07, 2012, 04:06:05 PM
Quote from: Dovahkiin on Jun 07, 2012, 03:37:02 PM

Wow...so by your logic, a marine knocking a Xeno on its back is "doing it right"? *facepalm*
I don't even want to answer you because we all saw that you are GBX fan boy and are blinded by the hype. But I will tell ya - the point is it takes 4-5 people to beat the xeno with 4-5 hits of each marine to kill the xeno. In ACM videos so far it takes 2-3 hits by SINGLE marine to kill the xeno with melee. Do you think thats right? Ok then... you are still a GBX/ACM fanboy.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 07, 2012, 04:33:05 PM
Quote from: ikarop on Jun 07, 2012, 12:34:06 AM
http://www.youtube.com/watch?v=OoSt4vD2dI4#ws (http://www.youtube.com/watch?v=OoSt4vD2dI4#ws)

I saw some acid blood burning into the floor at the very end of this video.

Very cool.   8)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 07, 2012, 04:56:35 PM
http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/#video-59069 (http://www.g4tv.com/videos/58928/aliens-colonial-marine-e3-gameplay-demo/#video-59069)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 07, 2012, 05:11:37 PM
The simply "fact" that you can hope to knock or do something to the xeno with melee is ridiculous.
Parker was a tough guy. The Alien mastered him completely in less that what it takes to notice it.

Melee, what a stupid idea  ::)

(Oh yeah vasquez in the vents, this ain't the same situation and it doesn't involve the same forces and gravity factor).
But in 1 v 1 combat encounter on ground, facing an alien with melee is just ridiculous.
Just like stunning a Predator with melee in AVP2010.
Or maybe you suggest that Arnold was a damn weak guy in Predator even with a big wood trunk?  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 07, 2012, 05:52:42 PM
Quote from: Voodoo Actual on Jun 07, 2012, 04:06:05 PM
Quote from: Dovahkiin on Jun 07, 2012, 03:37:02 PM

Wow...so by your logic, a marine knocking a Xeno on its back is "doing it right"? *facepalm*
I don't even want to answer you because we all saw that you are GBX fan boy and are blinded by the hype. But I will tell ya - the point is it takes 4-5 people to beat the xeno with 4-5 hits of each marine to kill the xeno. In ACM videos so far it takes 2-3 hits by SINGLE marine to kill the xeno with melee. Do you think thats right? Ok then... you are still a GBX/ACM fanboy.
I haven't seen that. Youre gonna have to give me an example. I just know that Gearbox has made Kick ass games in the past and I have faith in them. I'm not ignoring the fact that there are issues currently with the game. It will be fixed by the final release. And are you just informing the fact that in AVP2010 a marine could knock an alien on its ass so easily?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 07, 2012, 06:04:17 PM
If you melee a xeno in AvP '10 with gun's butt this is not 100% chance of knocking it down. It depends. There is another thing too - if you knock the xeno down this doesn't mean you will kill it for sure. If the xeno play is good he can turn the situation upside down and kill you instead of the opposite. Also it doesn't matter if GBX were doing fine until now. There's always a first time to do something bad. For me DNF was bad but it was not completely done from scratch by GBX so it may not count. But lets get it straight - ACM is not looking pretty at the moment. Or at least it doesn't represent the quality of a product being delayed so many times.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 07, 2012, 06:23:53 PM
People seem to forget that the game hasn't been delayed that much, and has had a comparable development cycle to other similar games.

Also the game doesn't look bad.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 07, 2012, 06:55:36 PM
Quote from: Xenomrph on Jun 07, 2012, 06:23:53 PM
People seem to forget that the game hasn't been delayed that much, and has had a comparable development cycle to other similar games.

Also the game doesn't look bad.
I agree.
Quote from: Voodoo Actual on Jun 07, 2012, 06:04:17 PM
If you melee a xeno in AvP '10 with gun's butt this is not 100% chance of knocking it down. It depends. There is another thing too - if you knock the xeno down this doesn't mean you will kill it for sure. If the xeno play is good he can turn the situation upside down and kill you instead of the opposite. Also it doesn't matter if GBX were doing fine until now. There's always a first time to do something bad. For me DNF was bad but it was not completely done from scratch by GBX so it may not count. But lets get it straight - ACM is not looking pretty at the moment. Or at least it doesn't represent the quality of a product being delayed so many times.
I meant proof that in ACM, a marine can kill an Alien in 2-3 hits. You are completely entitled to YOUR opinion. My opinion is that yes, the game needs some work, but I'm confident GBX will pull through and give us the aliens experience we've Always wanted.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 07, 2012, 07:07:11 PM
Hell's Highway was crap.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: alanwu1233 on Jun 07, 2012, 07:21:25 PM
Quote from: Voodoo Actual on Jun 07, 2012, 06:04:17 PM
If you melee a xeno in AvP '10 with gun's butt this is not 100% chance of knocking it down. It depends. There is another thing too - if you knock the xeno down this doesn't mean you will kill it for sure. If the xeno play is good he can turn the situation upside down and kill you instead of the opposite. Also it doesn't matter if GBX were doing fine until now. There's always a first time to do something bad. For me DNF was bad but it was not completely done from scratch by GBX so it may not count. But lets get it straight - ACM is not looking pretty at the moment. Or at least it doesn't represent the quality of a product being delayed so many times.
AVP '10 got alot of logic fails.
A shotgun burst can knock an alien to the ground.
A marine can block an alien in melee.
A marine can knock an alien to the ground with bare hands.
Pulse rifle with minigun firepower.
flamethrower that can't burn sh!t.
etc....
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 07, 2012, 07:22:54 PM
Quote from: chupacabras acheronsis on Jun 07, 2012, 07:07:11 PM
Hell's Highway was crap.
No it wasn't, Hell's Highway was pretty awesome. For a "crap" game, a whole lot of reviewers and gamers liked it a lot (http://www.metacritic.com/game/xbox-360/brothers-in-arms-hells-highway).
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PLEXI on Jun 07, 2012, 07:26:31 PM
I'm fine with marines being able to momentarily stun a Xenomorph with a melee to buy an extra second of time...but it should be impossible to kill with.  Something must also be done to prevent ridiculous melee spam. It looks rather odd though as the strikes don't actually connect.  For all it's faults at least AVP2010's melee attacks actually looked like they connected.

The lethal explosion radius on grenades still bothers me, you can practically drop high explosives at the base of your feet and be perfectly fine.

Maps looks great, but I'm questioning their layout choices.  They seem to have too much open space.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 07, 2012, 08:18:57 PM
Quote from: Xenomrph on Jun 07, 2012, 07:22:54 PM
Quote from: chupacabras acheronsis on Jun 07, 2012, 07:07:11 PM
Hell's Highway was crap.
No it wasn't, Hell's Highway was pretty awesome. For a "crap" game, a whole lot of reviewers and gamers liked it a lot (http://www.metacritic.com/game/xbox-360/brothers-in-arms-hells-highway).

did you play the other ones?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Adam802 on Jun 07, 2012, 09:03:41 PM
ITS ON GAMESPOT NOW

http://e3.gamespot.com/live-show/live-show-day-3/ (http://e3.gamespot.com/live-show/live-show-day-3/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 07, 2012, 09:22:54 PM
Quote from: PLEXI on Jun 07, 2012, 07:26:31 PMThe lethal explosion radius on grenades still bothers me, you can practically drop high explosives at the base of your feet and be perfectly fine.

Couldn't agree more on this.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Adam802 on Jun 07, 2012, 10:21:15 PM
new multiplayer walkthrough video on gametrailers. 

http://www.gametrailers.com/video/e3-2012-aliens-colonial/731906 (http://www.gametrailers.com/video/e3-2012-aliens-colonial/731906)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Stringer2355 on Jun 08, 2012, 12:12:17 AM
http://origin.com/aliens-colonial-marines-chat (http://origin.com/aliens-colonial-marines-chat)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xeno Killer 2179 on Jun 08, 2012, 12:21:25 AM
Quote from: Adam802 on Jun 07, 2012, 10:21:15 PM
new multiplayer walkthrough video on gametrailers. 

http://www.gametrailers.com/video/e3-2012-aliens-colonial/731906 (http://www.gametrailers.com/video/e3-2012-aliens-colonial/731906)
I really hope they remove that god awful squeal sound you hear at 3:17.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Adam802 on Jun 08, 2012, 02:59:06 AM
http://e3.gamespot.com/video/6381639/grab-your-pulse-rifle-marine-aliens-colonial-marines-demo (http://e3.gamespot.com/video/6381639/grab-your-pulse-rifle-marine-aliens-colonial-marines-demo)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 08, 2012, 04:52:42 AM
Quote from: Xenomrph on Jun 07, 2012, 06:23:53 PM

Also the game doesn't look bad.
No it doesn't except the wrong or missing animations, wrong sounds, low res textures compared to other console games, non accurate reloading animations, red dots on the MT, stuff like that yeah, but otherwise the game is not bad  ::)


Quote from: alanwu1233 on Jun 07, 2012, 07:21:25 PM

AVP '10 got alot of logic fails.
A shotgun burst can knock an alien to the ground.
A marine can block an alien in melee.
A marine can knock an alien to the ground with bare hands.
Pulse rifle with minigun firepower.
flamethrower that can't burn sh!t.
etc....
I never said the opposite.
So what? We can assume that Hicks killed a xeno with 3 shots with his Itacha 37. In AvP '10 the shotgun is double barreled so the power burst is shot with both barrels - thats 2 shots to the xeno, one more and its dead - movie accurate.
Whats the problem with the marine blocking an alien attack? The xeno tries to hit the marine with its hand, the marine rises his pulse rifle and blocks the hit. Whats that to you? You see it as magic I guess  :D
As I said before - even if you knock the xeno on the ground, this doesn't mean you will win the fight ;)
Pusle rifle is meant to be the main purpose weapon, its meant to be powerful. In the movie you can see clearly that the xenos didn't stood a chance against the pulse rifle. Xenos rely on their numbers mostly. 1 on 1 againts the pulse rifle - the xeno is done. But how is this related to the marines melee xeno problem?
The same - non related question.


Quote from: chupacabras acheronsis on Jun 07, 2012, 07:07:11 PM
Hell's Highway was crap.

Compared to the others - yes, it was  ;)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 08, 2012, 05:27:23 AM
I'm sure the graphics will look better once you actually play the game. As for the red dots, I don't think they will change that at this point. Also I understand the weapon doesn't need to be cocked or charged with every reload, but honestly it looks fine. They should focus on making the actual gameplay more immersive and realistic, though.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 08, 2012, 06:07:59 AM
http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012 (http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 08, 2012, 06:36:39 AM
It's my own fault for clicking on these links Ikarop keeps posting, but I could cheerfully throttle Randy Pitchford by now.  Not Randy's fault - he's pimping his wares like he should.  :-\
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Xenomrph on Jun 08, 2012, 12:17:36 PM
Quote from: chupacabras acheronsis on Jun 07, 2012, 08:18:57 PM
Quote from: Xenomrph on Jun 07, 2012, 07:22:54 PM
Quote from: chupacabras acheronsis on Jun 07, 2012, 07:07:11 PM
Hell's Highway was crap.
No it wasn't, Hell's Highway was pretty awesome. For a "crap" game, a whole lot of reviewers and gamers liked it a lot (http://www.metacritic.com/game/xbox-360/brothers-in-arms-hells-highway).

did you play the other ones?
I have them on Steam but actually haven't played them yet.

Taking Hell's Highway by its own merits it's most certainly not "crap", though. If you meant "crap in comparison to the others in the series" then you should have clarified that. :P
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WarriorRidged on Jun 08, 2012, 02:46:51 PM
I really want to be excited about this.  But I watch the videos, and I think of AvP2010 all the time.  It looks so similar.  Particularly don't like the marine jumps from great heights, and what looks like "bug hunt" type gameplay.  Not a fan of outside maps in the game, but after the sulaco - it may make a nice change of scenery (excuse the pun).

Anyhoo, I'll probably enjoy the game more than AvP2010....no more temples and outside jungle areas!!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Nightlord on Jun 08, 2012, 04:55:58 PM
Quote from: ikarop on Jun 08, 2012, 06:07:59 AM
http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012 (http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012)
7:42 I knew the ball breakers would be mines, sound cool.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 08, 2012, 05:25:00 PM
I think I noticed something. I may be wrong but isn't the PR fire rate slower than the previous AvP games' PRs ? This can explain the wrong sound. Also if there is a rapid fire perk/mod, and we add it with our PR class - this will result in the "original" sound. If that's the case, I am fine with the "wrong" sound. But in my opinion in ACM this gotta be the opposite way - the default fire rate (original sound) brings high recoil but if we add mod for slower fire rate, this will increase the accuracy and change the sound to its current state (wrong version)  :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 08, 2012, 06:07:35 PM
Quote from: ikarop on Jun 08, 2012, 06:07:59 AM
http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012 (http://uk.ign.com/videos/2012/06/07/ign-live-aliens-colonial-marines-demo-e3-2012)
Jeezus, I am so stoked for that game.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Inverse Effect on Jun 08, 2012, 11:26:11 PM
Wont be out then untill feb 12th 2013.

So we've got months still before a release. Alot can change. Still getting on it pc in any case just for the sound mods. Hoping to my my pc upgraded by then though
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Spaghetti on Jun 09, 2012, 06:14:02 AM
The little gallop animation the alien has is goofy as shit. That outdoor map looks boring. Especially for aliens.

also

Quotedomehead weaker than ridgedhead

fullretard gearbox

full-f**king-retard.

What I don't have a problem with is the red dots. Makes sense (thinking in a workable aliens universe perspective) that friendlies would be marked to stop spooked marines from accidentally shooting their buddies around the corner. Maybe marines have chips surgically implanted or their armor has a device on it that marks them on motion trackers ect. Though from a gameplay perspective it does take some tension out of the fire fights.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 09, 2012, 06:28:23 AM
it would make sense if other marines were filtered out or highlighted, not the other way around. aliens aren't carrying chips, are they?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Spaghetti on Jun 09, 2012, 06:37:39 AM
All non-friendlies are marked as possible threats I guess. Just doesn't bug me that much given the situation.

Radiation aliens, boring Alien AI and an undestroyed colony are higher on my "annoying shit this game is doing" list
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 09, 2012, 08:53:45 AM
Updated the main post with new videos, interviews, etc...

http://www.youtube.com/watch?v=_O-PueRyD9g#ws (http://www.youtube.com/watch?v=_O-PueRyD9g#ws)

http://www.youtube.com/watch?v=K0zomH-GRzg# (http://www.youtube.com/watch?v=K0zomH-GRzg#)

The rest are on the first page.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 09, 2012, 01:40:44 PM
http://www.egmnow.com/articles/xbox_360/e3-2012-aliens-colonial-marines-behind-the-scenes-interview/ (http://www.egmnow.com/articles/xbox_360/e3-2012-aliens-colonial-marines-behind-the-scenes-interview/)

http://www.youtube.com/watch?v=IhKfSwQy9xM#ws (http://www.youtube.com/watch?v=IhKfSwQy9xM#ws)

http://www.youtube.com/watch?v=KCSxc_fIxc8#ws (http://www.youtube.com/watch?v=KCSxc_fIxc8#ws)

http://www.youtube.com/watch?v=nSkJz8HLoh0#ws (http://www.youtube.com/watch?v=nSkJz8HLoh0#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 09, 2012, 01:50:35 PM
Finally, some alien gameplay where they actually attack from the ceiling instead of the ground.  :D
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: The Xenoborg on Jun 09, 2012, 02:05:01 PM
Okay, on second thoughts, the third-person point of view for the Aliens is pretty cool. Would be useful for fast-paced gameplay and strategy of the like.  ;D
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Le Celticant on Jun 09, 2012, 08:09:48 PM
0:48 of last video -> dat Alien flying in the air while jumping that can change its direction  ::)
People need to understand how gravity works, seriously  ::)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 09, 2012, 10:06:05 PM
Works for Super Mario...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Chris!(($$))! on Jun 09, 2012, 10:13:53 PM
Quote from: Le Celticant on Jun 09, 2012, 08:09:48 PM
0:48 of last video -> dat Alien flying in the air while jumping that can change its direction  ::)
People need to understand how gravity works, seriously  ::)

My God... Its almost like... Water dripping UPWARD... From a penis egg containing a giant spider looking pussy parasite that has acid for blood.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 09, 2012, 10:21:57 PM
...is that supposed to make the animation look good now that i read it?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Chris!(($$))! on Jun 09, 2012, 10:28:08 PM
Who said anything about the animation?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: chupacabras acheronsis on Jun 09, 2012, 10:51:01 PM
the jumping one. you implied that it wasn't odd at all that the alien learned to glide omnidirectionally since they already do all those weird things.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 09, 2012, 11:39:32 PM
The video was a little choppy. The alien was possibly strafing a little when it jumped, as the animations are still being polished. It didn't necessarily change direction in mid-air.

Good eye to catch that hiccup!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 10, 2012, 12:35:29 AM
Quote from: ikarop on Jun 09, 2012, 01:40:44 PM
http://www.egmnow.com/articles/xbox_360/e3-2012-aliens-colonial-marines-behind-the-scenes-interview/ (http://www.egmnow.com/articles/xbox_360/e3-2012-aliens-colonial-marines-behind-the-scenes-interview/)

http://www.youtube.com/watch?v=IhKfSwQy9xM#ws (http://www.youtube.com/watch?v=IhKfSwQy9xM#ws)

http://www.youtube.com/watch?v=KCSxc_fIxc8#ws (http://www.youtube.com/watch?v=KCSxc_fIxc8#ws)

http://www.youtube.com/watch?v=nSkJz8HLoh0#ws (http://www.youtube.com/watch?v=nSkJz8HLoh0#ws)

Hot DAMN that game looks amazing.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Deathly_rYaN on Jun 10, 2012, 12:47:17 AM
The PRs rate of fire is slow because it needs to be upgraded. As it reaches its fully upgraded state it will probably give us the movie sound, correct rate of fire and ect.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PHANTOM on Jun 10, 2012, 12:48:14 AM
The game looks like it went through some improvements, I'm starting to like the new Pulse Rifle sound.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 10, 2012, 02:06:39 AM
I prefer the authentic movie sounds myself, but its not bad. This game is starting to look really fun.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WinterActual on Jun 10, 2012, 05:02:02 AM
Quote from: Deathly_rYaN on Jun 10, 2012, 12:47:17 AM
The PRs rate of fire is slow because it needs to be upgraded. As it reaches its fully upgraded state it will probably give us the movie sound, correct rate of fire and ect.
Thats exactly what I said 2 pages ago  >:(

Quote from: Voodoo Actual on Jun 08, 2012, 05:25:00 PM
I think I noticed something. I may be wrong but isn't the PR fire rate slower than the previous AvP games' PRs ? This can explain the wrong sound. Also if there is a rapid fire perk/mod, and we add it with our PR class - this will result in the "original" sound. If that's the case, I am fine with the "wrong" sound. But in my opinion in ACM this gotta be the opposite way - the default fire rate (original sound) brings high recoil but if we add mod for slower fire rate, this will increase the accuracy and change the sound to its current state (wrong version)  :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ikarop on Jun 10, 2012, 09:39:57 AM
http://www.youtube.com/watch?v=yInq6NAHycU# (http://www.youtube.com/watch?v=yInq6NAHycU#)

http://www.youtube.com/watch?v=OrpNypI0_Vg#ws (http://www.youtube.com/watch?v=OrpNypI0_Vg#ws)

http://www.youtube.com/watch?v=OoSt4vD2dI4#ws (http://www.youtube.com/watch?v=OoSt4vD2dI4#ws)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Corporate Merc on Jun 10, 2012, 03:19:04 PM
I'am so f$%king sick of seeing that same footage everytime time they interview someone. F#$king annoying show someone  playing mp or something.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 10, 2012, 04:33:03 PM
Quote from: ikarop on Jun 10, 2012, 09:39:57 AM
http://www.youtube.com/watch?v=OoSt4vD2dI4#ws (http://www.youtube.com/watch?v=OoSt4vD2dI4#ws)

0:58 "So that's an instant kill and while you're doing that you can't die." Hmm. I'm not sure if I like that. Anyway a two hit kill from a xeno seems to be fair.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 10, 2012, 04:54:28 PM
I don't think he's right. In one of the videos a Marine is saved from an instant kill by his teammate killing th Alien.
I just don't think they shot that particular Xeno enough, or fast enough.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Dovahkiin on Jun 10, 2012, 04:57:43 PM
Yeah. I saw that as well. But I don't think they killed that xeno. They just got it to let go of him. You can be saved by your buddies.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Berserker Pred on Jun 10, 2012, 04:58:23 PM
Quote from: Cap. Fitzgerald on Jun 10, 2012, 04:54:28 PM
I don't think he's right. In one of the videos a Marine is saved from an instant kill by his teammate killing th Alien.
I just don't think they shot that particular Xeno enough, or fast enough.

I bloody hope he's not right!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 11, 2012, 02:13:35 AM
When are we going to see some new xeno types? Is the crusher it?

I hope we see a runner type like from alien3. It could run fast. ;D
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: DaddyYautja on Jun 11, 2012, 03:37:53 AM
Quote from: Le Celticant on Jun 09, 2012, 08:09:48 PM
0:48 of last video -> dat Alien flying in the air while jumping that can change its direction  ::)
People need to understand how gravity works, seriously  ::)

Dude, what do you think those tubes at the back of the Aliens are? Trust vector nozzles.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PredatorsInstinct on Jun 11, 2012, 04:44:41 AM
Quote from: Predaker on Jun 11, 2012, 02:13:35 AM
When are we going to see some new xeno types? Is the crusher it?

I hope we see a runner type like from alien3. It could run fast. ;D


I agree.

This view for the Alien is good, i think AVP3 should have went down the same road.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: LIG on Jun 12, 2012, 08:04:23 PM
Quote from: Deathly_rYaN on Jun 10, 2012, 12:47:17 AM
The PRs rate of fire is slow because it needs to be upgraded. As it reaches its fully upgraded state it will probably give us the movie sound, correct rate of fire and ect.

I hope this isn't the case! For a game that is supposedly "accurate" this would take me right out of it!

Still looking forward to it though
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Cap. Fitzgerald on Jun 12, 2012, 10:35:55 PM
Upgrading would take you right out of it?
Well that sucks, because it's a confirmed mechanic
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Chris!(($$))! on Jun 13, 2012, 04:50:01 AM
We know there is upgrading and customization but they've been really vague about it. I was hoping that we'd see it at E3 but they may still be fine tuning its overall structure.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Nightlord on Jun 13, 2012, 10:38:10 PM
http://www.youtube.com/watch?v=VBtqXvbfetw#ws (http://www.youtube.com/watch?v=VBtqXvbfetw#ws)

No lifecycle mode for definite.
And apparently the internet will explode from the secrets in this game. :o
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Elliott on Jun 13, 2012, 10:57:02 PM
... I swear to God if Fox made them introduce Predators in this game at all...


I hope that "secret" isn't the location of the xenomorph homeworld, if there is one.


And after Alien 3? So... Runner's confirmed?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 13, 2012, 11:30:05 PM
Not sure about the Crusher mode.  It takes up a massive chunk of the screen.

I didn't find his excuse for not having playable huggers terribly convincing.  Just say "We wanted to concentrate on the adults" or something.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Salt The Fries on Jun 13, 2012, 11:59:26 PM
Disgraceful excuse if you ask me...I can't imagine any Alien fan buying that excuse.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Elliott on Jun 14, 2012, 12:11:29 AM
Maybe it's disinformation?
I remember some game doing that. Along with a movie.

Maybe they'll release it as DLC. Who knows. I'm not gonna' get mad about it until it's been absolutely confirmed by the game's multiplayer menu itself.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: SM on Jun 14, 2012, 12:21:43 AM
Quote from: Salt The Fries on Jun 13, 2012, 11:59:26 PM
Disgraceful excuse if you ask me...I can't imagine any Alien fan buying that excuse.

'Are you having playable facehuggers?'
'No we wanted to just concentrate on James Cameron's film'

Yeah, that film that has the most active and aggressive facehuggers in any film...  :laugh:
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PredatorsInstinct on Jun 15, 2012, 05:30:42 AM
Quote from: SM on Jun 14, 2012, 12:21:43 AM
Quote from: Salt The Fries on Jun 13, 2012, 11:59:26 PM
Disgraceful excuse if you ask me...I can't imagine any Alien fan buying that excuse.

'Are you having playable facehuggers?'
'No we wanted to just concentrate on James Cameron's film'

Yeah, that film that has the most active and aggressive facehuggers in any film...  :laugh:

I think huggers would have been awesome, abit like tickers in GOW :P
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: newbeing on Jun 15, 2012, 09:41:17 PM
Interview with Mikey Neumann and how he approached writing the script for the game.
http://killscreendaily.com/headlines/e3-xenomorphs-eat-carrots-dont-they-how-aliens-colonial-marines-fit-itself-someone-elses-canon/ (http://killscreendaily.com/headlines/e3-xenomorphs-eat-carrots-dont-they-how-aliens-colonial-marines-fit-itself-someone-elses-canon/)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WarriorRidged on Jun 15, 2012, 10:20:10 PM
This does look SOOOOO awesome.  An Aliens fan's dream!

Shame you can't place the sentry guns where you want though.  I see there's a blue outline of where you have to place it.

It does look very scripted, but for that immersive movie-canon feel.....it needs to be.  It can't be a part of the canon, if everyone is getting different endings etc.

Can't decide whether to get this on PS3 or spend bucks on a top of the range gaming computer nearer the time!!

Girlfriend, social life....goodbye....hello Aliens: CM!!!  Where have you been my whole life?!  ;) ;D
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Chris!(($$))! on Jun 15, 2012, 10:52:03 PM
Quote from: Makkaveli101 on Jun 15, 2012, 10:20:10 PM
Shame you can't place the sentry guns where you want though.  I see there's a blue outline of where you have to place it.

That was from older footage and I know someone asked them about it and I believe that the blue outline was there for the sake of the demo and exists for casual players to know where to place the Turret but you can place it almost anywhere.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: WarriorRidged on Jun 15, 2012, 11:10:37 PM
Quote from: Chris!(($$))! on Jun 15, 2012, 10:52:03 PM
Quote from: Makkaveli101 on Jun 15, 2012, 10:20:10 PM
Shame you can't place the sentry guns where you want though.  I see there's a blue outline of where you have to place it.

That was from older footage and I know someone asked them about it and I believe that the blue outline was there for the sake of the demo and exists for casual players to know where to place the Turret but you can place it almost anywhere.

Ahhhh.....sweet!

In regards to red dots on the motion tracker - I think these are important for the casual player also.  It has to be playable to the masses to make money.

It would be nice to have an option to make them all white for the die hards though.  Sure it couldn't be that difficult to programme!!
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Deathly_rYaN on Jun 16, 2012, 01:09:36 AM
Quote from: Chris!(($$))! on Jun 15, 2012, 10:52:03 PM
Quote from: Makkaveli101 on Jun 15, 2012, 10:20:10 PM
Shame you can't place the sentry guns where you want though.  I see there's a blue outline of where you have to place it.

That was from older footage and I know someone asked them about it and I believe that the blue outline was there for the sake of the demo and exists for casual players to know where to place the Turret but you can place it almost anywhere.

It was there for demo purpose. Sentrys can be placed anywhere, just need to be tactical about the position and where the Xenos are coming from
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: ShadowPred on Jun 16, 2012, 01:22:32 AM
Quote from: Deathly_rYaN on Jun 16, 2012, 01:09:36 AM
Quote from: Chris!(($$))! on Jun 15, 2012, 10:52:03 PM
Quote from: Makkaveli101 on Jun 15, 2012, 10:20:10 PM
Shame you can't place the sentry guns where you want though.  I see there's a blue outline of where you have to place it.

That was from older footage and I know someone asked them about it and I believe that the blue outline was there for the sake of the demo and exists for casual players to know where to place the Turret but you can place it almost anywhere.

It was there for demo purpose. Sentrys can be placed anywhere, just need to be tactical about the position and where the Xenos are coming from



Hallelujah!!! This is what had me the most disturbed from the "meh"  E3 demo they showed last year, or whatever year it was. Well, that's one positive thing about this game that I can add to my list of pros and cons.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PredatorsInstinct on Jun 16, 2012, 08:27:23 AM
Turrets can be placed anywhere? One must think of bad spawn killing moments...
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: 9th_Stew on Jun 16, 2012, 09:21:36 AM
maybe turrets are used for games like survivor and maybe evac - aliens probs spawn where the marines cant reach them... just guessing
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PredatorsInstinct on Jun 16, 2012, 09:41:58 AM
i hope so :)
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 17, 2012, 02:12:56 PM
Are there going to be any actual vents in the game for the alien players to move around in? So far all I can see are these little holes in the wall and the screen prompts you to push "X" to enter.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: PredatorsInstinct on Jun 17, 2012, 05:08:48 PM
Quote from: Predaker on Jun 17, 2012, 02:12:56 PM
Are there going to be any actual vents in the game for the alien players to move around in? So far all I can see are these little holes in the wall and the screen prompts you to push "X" to enter.

I like this, the only let down from AVP3 is that the vent idea wasn't included in the multiplayer =/
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Chris!(($$))! on Jun 17, 2012, 07:31:45 PM
Quote from: Predaker on Jun 17, 2012, 02:12:56 PM
Are there going to be any actual vents in the game for the alien players to move around in? So far all I can see are these little holes in the wall and the screen prompts you to push "X" to enter.

You can use vents as short cuts to get from one room to another. You can see Xenos going in one vent and coming out of it in the next room in the videos.
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: Predaker on Jun 17, 2012, 08:33:16 PM
Yes I saw that, and it was disappointing. They don't actually crawl into any vents, the xeno goes up to a hole in the wall and pushes a button to zoom the camera in, and then hops out the other side.

How do they fit in those small cubby holes? Do their long tails hang out in the hallway? Do they become invisible? What happens when two xenos try to enter the same vent from opposite ends? Are they going to tag-team the wall with their banana heads?
Title: Re: The E3 2012 Thread - New Footage & Screenshots
Post by: FightFinda on Jun 17, 2012, 09:12:19 PM
I see no problem with it, I just hope they make some extended vents which may involve travelling through the ceiling and under the floor grates. I would think the fact the camera zooms to a first person perspective would have satisfied all the FPS "immersion" nuts out there, but overall I agree with PredatorsInstinct in that it's a nice feature overlooked in AVP 2010.

The 'apparent' decision to not include the 'alien life-cycle' does disappoint me though. It's one of the first things you think of when you hear the word "xenomorph" and although it may have been tough to implement due to balance issues and the like; with a dedicated game mode for the 'life-cycle' I think they could have served the lore (and Aliens movie) well, thus satisfying those die-hard fans out there... just my 2 penneth  ;).