The full test demo is completed on 85%.
1.Q: What does ''the full test demo" mean?
A:This isn't a final version, which will be available for beta-testers
(the backers, who support the project. They already have recieved some of the demos to test)
2.Q: What's the difference between the test and the final version?
A: In the test version all the dialogues and NPC interations will be unavalible.
3.Q: What is there left to complete in the rest 15% of the demo?
A: Addition and editing of sounds, Alien's AI performance test,
additional correction of optimisation.
4.Q: What will be avalible in the demo? (Locations, various types of gameplay, etc.?)
A: In current and final versions there will be three locations availible for the players: the street and the bar of the colony, residential complex (three levels), transitional corridor between the complexes,
hydroponics department. Engineering level, beneath the complex,
where the main gameplay happens.
As I've mentioned before, there will be three demos in the end,
which will introduce you to three different types of gameplay.
In this particular part we have survival-horror type of gameplay.
You will face the Alien. You will have to acomplish the tasks, hide, hack the stuff and try to save yourselves (in the final version, you will also have to save some other colonists).
5. Q: When the final version of the demo will be avalible to download?
A: When all the tests of the current version are completed and
all the bugs and flaws are fixed, all the dialogues are recorded - only then I will be able to talk about the final version.
I can't say for sure when the demo will be completed on 100% yet,
but this moment is getting closer.
If you wish to support the project and join the testers,
you can support the project here:www.streamlabs.com/iiapagokcwww.donationalerts.ru/r/iiapagokc
Personal support will help the project so much. Thank you for you attention!