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Posted by nchurch81
 - Feb 21, 2008, 06:39:59 PM
sad... I couldn't ever get AVP1 to work on my computer... it hurts my soul.
Posted by Private Hudson
 - Feb 08, 2008, 02:29:14 AM
Hell, myself, I thought normal was hard lol!!
Posted by The Diesel
 - Feb 04, 2008, 10:25:49 PM
Quote from: Xhan on Nov 06, 2007, 09:03:21 AM
The Aliens could spawn from specific points and then pathfind to follow you. On Director's Cut it was essential to find the "between zones" the lay between the spawn volume triggers as the Pred to replenish your juice; Odobenus station was goddamn near impossible because it was so small the spawn triggers overlapped, resulting in about 6 aliens and two preds per 30 feet versus your Marine, and on top of that they gave you the SADAR to use in hallways about six feet across, which with blind and dead end turns meant you WERE going to kill yourself.

I love it!  Yeah, I always run like hell through most of the levels on Director's cut as marine.  If you slow down about 10 things jump out to kill you.  All the Alien has to do is sneeze on you and you turn into hamburger.
Posted by Wildbird
 - Jan 07, 2008, 11:32:23 PM
We used to play as a team against PC. That was awesome.
Posted by vehtam
 - Jan 07, 2008, 10:23:39 PM
You all should try multiplayer experience. That is f**king awesome, especially duels. SP compared to multiplayer fighting with your friends is not as scary anymore, really. Especially, when you are marine, you're oponent is alien and he's good in his f**king job :D
Posted by Wildbird
 - Jan 07, 2008, 10:25:05 AM
Never heard this this shit. There are way too many sounds and noises.
Posted by Corporal Hicks
 - Jan 02, 2008, 04:32:36 PM
Just let the intros run through without skipping them or keep pressing esc before they even show up.
Posted by Darkfire
 - Jan 02, 2008, 02:58:26 PM
My avp1 had a glitch where it would play a humming sound continously after the opening.
So when ever i play AVP1 my sound is turned off.
Posted by XenoVC
 - Jan 01, 2008, 10:55:06 PM
I haven't played too much of the first AVP game,was it the Alien that said "Join us"??
Posted by Sprout
 - Nov 25, 2007, 06:56:43 PM
Didn't play the game much. A little too difficult for me. But I loved how they captured the atmosphere from the movies. Especially playing the Marine. the music, the strobing lights, the darkness and the motion tracker that kept freaking me out.
Posted by Xhan
 - Nov 06, 2007, 09:03:21 AM
The Aliens could spawn from specific points and then pathfind to follow you. On Director's Cut it was essential to find the "between zones" the lay between the spawn volume triggers as the Pred to replenish your juice; Odobenus station was goddamn near impossible because it was so small the spawn triggers overlapped, resulting in about 6 aliens and two preds per 30 feet versus your Marine, and on top of that they gave you the SADAR to use in hallways about six feet across, which with blind and dead end turns meant you WERE going to kill yourself.
Posted by Private Hudson
 - Nov 06, 2007, 01:41:14 AM
That sounds like something I heard, but you do agree that the aliens can come out of anywhere at any time.
Posted by Corporal Hicks
 - Nov 06, 2007, 12:50:37 AM
If I remember rightly, the Aliens used to just spawn in one room and use the map to come find you? Or am I making this up?
Posted by Private Hudson
 - Nov 06, 2007, 12:44:55 AM
Lol, it was too scary for me too, I hardly ever play the marine levels dew tio the randomly spawning aliens. The Pred and Alien levels arn't as scary but they still will make you jump.
Posted by Corporal Hicks
 - Nov 06, 2007, 12:08:58 AM
No, these guy's are talking about AvP1. You're on about AvP2. I don't remember that bit personally. AvP1 always had the atmosphere that made me not replay it that much.  :P Too scary.
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