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Games => Alien-Predator Games => Aliens vs. Predator (PS3, X360, PC) => Topic started by: Spoonman101 on Jul 14, 2014, 06:08:09 AM

Title: Rebellion Coming Back?
Post by: Spoonman101 on Jul 14, 2014, 06:08:09 AM
So we got yet another hint of there going to being a sequel to AvP.

http://www.totalxbox.com/79278/another-alien-vs-predator-game-rebellions-up-for-it/ (http://www.totalxbox.com/79278/another-alien-vs-predator-game-rebellions-up-for-it/)

I hope we get to see this hit the production table.
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 14, 2014, 08:04:03 AM
Nice to see a little bit more of the comments. I still hold AvP Classic and 2010 in high esteem. Kinda "meh" on Requiem. I would absolutely love to see Rebellion come back and have another crack at the license but I want them to be giving the time to do a proper game and not rush something out like last time.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 14, 2014, 08:15:34 AM
The rush last time was ridiculous. It was a very underrated game with a lot of potential. If they will make a sequel (fingers crossed) I am confident it would be great.
Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 14, 2014, 04:32:36 PM
I thought AvP2010 was in development for 4 or 5 years?
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 14, 2014, 06:02:58 PM
No. The released version was build they had around a year to do (Ikarop can probably correct me).
Title: Re: Rebellion Coming Back?
Post by: ikarop on Jul 15, 2014, 12:17:43 AM
A year passed between the announcement and the release so definitely more than a year. I can't remember the time frames since it's been a long while but digging up some of my posts:

Quote from: ikarop on Jan 30, 2011, 07:36:00 PM
AvP3 came about after a successful prototype game. Set on Earth, it was loosely based on the concept of a lone Predator tracking down Aliens. When a game of AvP:R was asked for there was no time to do a 360/PS3 game, so the PSP game of AvP:R was started, with production of the full AvP game starting a little bit later.

Rebellion was developing AvP for Vivendi from around late 2006/early 2007 IIRC. That'd put production time around 3 - 2,5 years probably.
Title: Re: Rebellion Coming Back?
Post by: OpenMaw on Jul 15, 2014, 01:49:47 AM
Which is probably about half the time you'd want for a game of that scale.
Title: Re: Rebellion Coming Back?
Post by: ikarop on Jul 15, 2014, 05:38:08 AM
Not really that much time. Plus the code changed hands which always adds to development time since different publishers have different views on what they want.

Either way, Sega simply needed to make quick buck after the issues with A:CM and the RPG. Putting more money and resources into AvP to have a polished product wasn't on their plans.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 15, 2014, 06:02:10 AM
if they make it more like the original avp then I'd be down if they make it like 2010 with the button mashing melee silliness with the nonsensical story then no joy. 
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 15, 2014, 06:19:08 AM
What about the spear teleporting back to you....?
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 15, 2014, 10:30:18 AM
So not quite as drastic as I made out but still short by game dev life-span??

I liked the idea of the close-quarters stuff. It made it very in-your-face, more involved and visceral. However, the mechanic was maybe too simplified? Insta-grabs of death, button mashing, vulnerable on the outside. I still loved the approach but I'm not blind it having been able to be better.

Yeah, the story was a letdown but AvP1 didn't really have a story. I would love them to actually have a coherent and interwined story. It's what made AvP2 so good.
Title: Re: Rebellion Coming Back?
Post by: ikarop on Jul 15, 2014, 12:40:08 PM
Not short. A game like this would probably take around 2 years on average. Rebellion just needed a few extra months to polish things up which Sega didn't want to give them. Sega wanted to hit a specific date so the game was rushed out of the door. Yet they kept delaying A:CM and getting distracted by it which I'm sure was very frustrating for Rebellion.

I believe there are very few people from the AvP2010 team still at Rebellion anyway so even if they had another go at it, it would be very different game than what AvP2010 could have been without all these issues.
Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 15, 2014, 02:19:34 PM
2.5 years sounds pretty damn short for a clean-sheet (no existing assets), full-price, multi-platform game with story and multiplayer on a latest-generation FPS engine. Presumably they already had most or all of the engine developed at that point, otherwise that would be a ridiculous time-frame.

Most clean-sheet AAA titles I'm familiar with (HL2, Doom 3, Rage, UT3, Max Payne 3, Bioshock Infinite) took at least four years.
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 15, 2014, 03:43:17 PM
The Asura engine is very advanced though. It's still being used for benchmarks. It have nice graphic features and its nicely optimized. The only flaw of AvP 2010 is that SEGA pushed the release so the game lacks features, but again thats because of the lack of time to implement anything, its not because of the devs or the engine. What a shame really. I wish Reb decided to fund the SDK tools out of their pockets but sadly that was not the case :\
Title: Re: Rebellion Coming Back?
Post by: The Necronoir on Jul 16, 2014, 01:27:20 PM
Quote from: WinterActual on Jul 15, 2014, 03:43:17 PM
The Asura engine is very advanced though. It's still being used for benchmarks. It have nice graphic features and its nicely optimized. The only flaw of AvP 2010 is that SEGA pushed the release so the game lacks features, but again thats because of the lack of time to implement anything, its not because of the devs or the engine. What a shame really. I wish Reb decided to fund the SDK tools out of their pockets but sadly that was not the case :\
Having an existing game engine doesn't give you much of a boost these days. Pretty much every AAA title out there is using an existing licensed or proprietary engine, and you still need to write unique code and create assets for each individual project (though less so for short-windows sequels, eg many of the Assassin's Creed titles).
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Jul 16, 2014, 03:16:54 PM
If they do continue with the AvP games, will it continue with he Karl Bishop Weyland storyline which of course.. has strong ties with 2004's AvP movie, or could be a straight up reboot to be more in line with PREDATORS and Prometheus?

I mean with a large portion of the EU material being rebooted to follow the line of PREDATORS and Prometheus, it wouldn't surprise me if Rebellion was asked to ditch the Karl Bishop Weyland storyline.

Personally, the AvP storyline from 2004 to the Karl Bishop Weyland idea could perhaps continue on with one more game but then again I don't mind AvP 2010 being the conclusion to that storyline and universe.
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 16, 2014, 03:39:57 PM
Quote from: The Necronoir on Jul 16, 2014, 01:27:20 PM
Quote from: WinterActual on Jul 15, 2014, 03:43:17 PM
The Asura engine is very advanced though. It's still being used for benchmarks. It have nice graphic features and its nicely optimized. The only flaw of AvP 2010 is that SEGA pushed the release so the game lacks features, but again thats because of the lack of time to implement anything, its not because of the devs or the engine. What a shame really. I wish Reb decided to fund the SDK tools out of their pockets but sadly that was not the case :\
Having an existing game engine doesn't give you much of a boost these days. Pretty much every AAA title out there is using an existing licensed or proprietary engine, and you still need to write unique code and create assets for each individual project (though less so for short-windows sequels, eg many of the Assassin's Creed titles).

My point was that Reb know what they are doing software wise. Besides, I don't think Reb are considered AAA devs anymore.
Title: Re: Rebellion Coming Back?
Post by: DJ Pu$$yface on Jul 20, 2014, 09:29:24 AM
I enjoyed AVP2010, it was my introduction to the franchise. Had a lot more potential though. I wouldn't mind seeing another AVP from Rebellion, I hope it happens.
Title: Re: Rebellion Coming Back?
Post by: TERMINATOR-SSD on Jul 20, 2014, 12:23:28 PM
i tweeted a few weeks back to Rebellion about we need a new AvP game on PC/PS4/X1. They replied to me saying they would love to but its Sega's call.

And yes they did drop support on AvP a few months after it was released. But i still want a new AvP game.
Title: Re: Rebellion Coming Back?
Post by: Dovahkiin on Jul 20, 2014, 03:02:47 PM
As long as the Aliens aren't walking turds like they are in AVP2010, I'm game.
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 20, 2014, 03:18:10 PM
What do you mean with turds? The aliens in AvP 2010 were the best xenos created up to date. Their movement is the most realistic compared to the other games. Their AI was turd yes, but otherwise I think they were perfect. Besides the joke praetorian in MP  :laugh:
Title: Re: Rebellion Coming Back?
Post by: acrediblesource on Jul 20, 2014, 03:39:49 PM
"AvP 2010 were the best xenos created up to date."

You're jerking right? It's like HR Giger would smosh you for that.
ACM  stayed closest to the proportions in Aliens.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Jul 20, 2014, 03:45:15 PM
I'm actually very much up for Rebellion taking another crack at AVP. AVP'10 had, if nothing else, a lot of potential, and was a solid, fun game in its own right, IMHO. But the gameplay and balance needed refinement, and a few particular features should've been implemented.

They had some great ideas that were stifled due to poor implementation or negated by other bad decisions. Some of their multiplayer balancing decisions unnecessarily sacrificed authenticity, too. Which was frustrating, but not really surprising. Ironically, had they kept certain aspects authentic, the game would've automatically been more balanced. lol Certain no-brainer features were left out, and that netcode... they can't let that mess happen again.

It's unclear just how much influence Sega and/or Fox had in AVP'10's development cycle, but it was a crime support was pulled mere months after launch, and that the 360 & PS3 versions didn't even get the last major update which addressed quite a few major issues. They better not pull that again, either.

There were some brilliant talks (like on the official AVP'10 forums) about how to improve the gameplay, what features/modes should be added, and how to remain as faithful to the films as possible while simultaneously improving multiplayer balance. Here's hoping Rebellion listened as closely to the AVP communities as they said they did.

Quote from: acrediblesource on Jul 20, 2014, 03:39:49 PM
"AvP 2010 were the best xenos created up to date."

You're jerking right? It's like HR Giger would smosh you for that.
ACM  stayed closest to the proportions in Aliens.

:o No way. Save for the MP Praetorian skin, AVP'10's Alien models were the most detailed and accurately proportioned we've gotten yet. And they were still too small.
Title: Re: Rebellion Coming Back?
Post by: Nacho loury crespo on Jul 20, 2014, 04:47:04 PM
I really wish they continue the history of 2010 game i really wish to know what happens with dark and rookie......in xeno prime :o  dark will kick their alien asses 8)
Title: Re: Rebellion Coming Back?
Post by: alanwu1233 on Jul 20, 2014, 05:00:13 PM
Quote from: Nacho loury crespo on Jul 20, 2014, 04:47:04 PM
I really wish they continue the history of 2010 game i really wish to know what happens with dark and rookie......in xeno prime :o  dark will kick their alien asses 8)
Please scrap that and start a new one
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 20, 2014, 05:10:56 PM
AvP2 deserves a sequel over 2010. 
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Jul 20, 2014, 06:29:18 PM
I just hope they continue the Karl Bishop Weyland storyline. That is assuming that there is a game.
Title: Re: Rebellion Coming Back?
Post by: Vrastal on Jul 20, 2014, 07:39:14 PM
Quote from: Kimarhi on Jul 20, 2014, 05:10:56 PM
AvP2 deserves a sequel over 2010.

I have to agree with this. i found 2010 very lacking. I hated the pop-up button mash prompt crap in single and multiplayer. i hate that in all games to be honest. I would rather see combat go back to avp2000 and avp2

And the aliens looked funky. the heads were too..narrow? i don't know how to describe it but i preferred the A:CM alien warrior and drone design.

I would like to see them return to the presumed home planet though that could be fun.
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Jul 20, 2014, 11:58:26 PM
Here is the thing about following a sequel to AvP2. That game was developed by Monolith, not Rebellion. For there to be a sequel to AvP2, wouldn't Rebellion have to acquire the rights in order to continue that storyline, reference the characters or even use them? I could see Rebellion doing a spiritual sequel but not necessarily a direct one.
Title: Re: Rebellion Coming Back?
Post by: Inverse Effect on Jul 21, 2014, 12:53:35 AM
It's funny how the community has called the game Aliens vs Predator simply as AvP2010. Why did they ditch the numeral system? for all intensive purpose it should be officially Titled AVP3.

I think AVP2010 owes more to the AVP movie and AVP:R because nearly all of the levels are jungle and temple themed or are based around the Predator . This is why i like A:CM more in that regard, it isn't tainted with the Predator. For all purposes i love the Predator as much as i do the Alien, but the early Marine levels in AVP2010 look much better then the bland jungle themed stuff we get later on. I hope if Rebellion make a new AVP game, its more LV-425 focused with its visual design, ditch temples in favor of barren alien type wastelands. And it really needs more weapons, it's qutie sad how a sequel made by the same developer as the first game has less content. I want Duel Pistols, Grenade launchers, Rocket Launchers, single and double barreled shotguns, Miniguns, Pluse rifles, Smartguns. And stuff, and weapon attachments, if AVP2010 had the multiplayer elements from A:CM it would have been a more successful game. AvP2010 came out at a bad time, because of the COD craze which probably hurt it. Rebellion do care about the franchise unlike Gearbox. And i really think if they had a bigger budget, longer development cycle, and more access to the original source material such as the sounds and enviroments, we could have a really awesome game.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 21, 2014, 01:13:58 AM
Quote from: RakaiThwei on Jul 20, 2014, 11:58:26 PM
Here is the thing about following a sequel to AvP2. That game was developed by Monolith, not Rebellion. For there to be a sequel to AvP2, wouldn't Rebellion have to acquire the rights in order to continue that storyline, reference the characters or even use them? I could see Rebellion doing a spiritual sequel but not necessarily a direct one.

I wouldn't want Rebellion to do another game in the series unless it was more like the original AvP. 



Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Jul 21, 2014, 01:29:03 AM
Quote from: Kimarhi on Jul 21, 2014, 01:13:58 AM
I wouldn't want Rebellion to do another game in the series unless it was more like the original AvP.

I don't think it matters anymore. AvP as we know it has changed since the introduction of PREDATORS and Prometheus. If another game is to be created, there's a high chance it will have references or even levels based on Prometheus. I could also see the Super Predators appearing as an enemy faction of sorts. Chances are that the games will be rebooted with no connection or reference to any of the previous games. It's likely the Karl Bishop Weyland won't be continued.

However I do hope that it is continued.. But that's just me hoping against hope.
Title: Re: Rebellion Coming Back?
Post by: Vrastal on Jul 21, 2014, 07:55:32 AM
I wouldn't be upset if they rebooted it, I don't know how i would feel about tying predators and prometheus all in together. A fresh look would be interesting however.

Still waiting for the Aliens earth hive-female war...
Title: Re: Rebellion Coming Back?
Post by: dudes on Jul 21, 2014, 09:11:40 AM
TOTALLY F***ING AGREE AVP TWO was AWESOME , played that game till the server service went down.  AVP010 played for one year or less then quit from boredom and dissapointment
Title: Re: Rebellion Coming Back?
Post by: worldpeace on Jul 21, 2014, 09:18:34 AM
id like to fully customize my predators look down to skin color patterns and dreds and armor and weapons. and add more movement capabilities to the predators. entering a fight with only wrist blades is lame. and feels too vulnerable .
Title: Re: Rebellion Coming Back?
Post by: dudes on Jul 21, 2014, 09:21:15 AM
monolith had it down pretty close to a T.  great references to the classics that made the franchise successful, not to the films of today that come across pretty cheap and non cannon for a buck.  I just dont get the same suspenseful and serious "vib" from references today compared to the classics imo.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 21, 2014, 09:34:58 AM
Quote from: RakaiThwei on Jul 21, 2014, 01:29:03 AM
Quote from: Kimarhi on Jul 21, 2014, 01:13:58 AM
I wouldn't want Rebellion to do another game in the series unless it was more like the original AvP.

I don't think it matters anymore. AvP as we know it has changed since the introduction of PREDATORS and Prometheus. If another game is to be created, there's a high chance it will have references or even levels based on Prometheus. I could also see the Super Predators appearing as an enemy faction of sorts. Chances are that the games will be rebooted with no connection or reference to any of the previous games. It's likely the Karl Bishop Weyland won't be continued.

However I do hope that it is continued.. But that's just me hoping against hope.
The story of Aliens vs Predator; Predator's harvest Aliens for hunting.
Introducing the Prometheus idea contradicts this plot... I feel if Rebellion would develop the game they wouldn't attempt to include Prometheus. After all they're actual fans of the comics! I felt a little annoyed that they relied too heavily on what was used on the movies...
Title: Re: Rebellion Coming Back?
Post by: dudes on Jul 21, 2014, 09:35:09 AM
Hey WORLDPEACE, you could actually do that in avp two, avp two single and multiplayer modes were all customizable to the players liking heck you could download pretty much anything from any other player and apply it as well or share yours with others in file sharing, avp two i say was great.  plus i hope rebellion gets rid of the double wrist blade thing for preds it looks toally wrong (should only have one on the right wrist).  double wristblade concept does not work unless a pred is a brawler in avp extinction which i thought was another awsome game i still play :)
Title: Re: Rebellion Coming Back?
Post by: whatworks on Jul 21, 2014, 09:50:06 AM
avp two from monolith deserves a sequel over 010, it had a better plot and captured the "vib" imo of the classics
Title: Re: Rebellion Coming Back?
Post by: epicxel on Jul 21, 2014, 09:56:14 AM
avp should be pc only like it use to be, i am a console gamer too but it is just that game that only works best on pc only in terms of diversity, hosting, customization/file sharing, and gameplay ;)
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 21, 2014, 11:09:16 AM
AvP2 was certainly superior in terms of narrative and the over-all single player mechanics but it just wasn't a tonal match to the original, at all. I stand by AvP Classic and AvP2010 whole-heartedly but I can never deny that their stories are weak. The AvP2010 mechanics were different, in-your face and more involved but I think ultimately that was a failed experiment.

I welcome Rebellion back. But I want them to do an actual story and properly considered script. I'd also like them to turn away from the rock-paper-scissor approach. But I want them back. They are AvP games as far as I'm concerned.
Title: Re: Rebellion Coming Back?
Post by: Vrastal on Jul 21, 2014, 04:42:19 PM
I will take a fun, interesting, engaging, replayable, or even just a good,  single player campaign over mediocre multiplayer. which i found avp2010 to fall short on both accounts personally. It just didnt hold up to avp avp2, not to mention avp2010 had little atmosphere
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Jul 21, 2014, 04:48:31 PM
Quote from: Kimarhi on Jul 20, 2014, 05:10:56 PM
AvP2 deserves a sequel over 2010. 
^^^ This. This. And THIS.

The trick is getting Monolith.
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 21, 2014, 04:52:43 PM
Monolith is just a name. The crew behind AvP 2 are long gone to other studios and projects.




Quote from: Bio Mech Hunter on Jul 20, 2014, 03:45:15 PM

Quote from: acrediblesource on Jul 20, 2014, 03:39:49 PM
"AvP 2010 were the best xenos created up to date."

You're jerking right? It's like HR Giger would smosh you for that.
ACM  stayed closest to the proportions in Aliens.

:o No way. Save for the MP Praetorian skin, AVP'10's Alien models were the most detailed and accurately proportioned we've gotten yet. And they were still too small.

Yep :)
Title: Re: Rebellion Coming Back?
Post by: PVTDukeMorrison on Jul 21, 2014, 07:13:13 PM
If they do this please for the love of god don't make it a sequel to 2010, just give us a whole new story. And don't give us updated tech for the marines, give us what they had in Aliens. I'm sorry but the marines in 2010 looked like Starship Troopers, the pulse rifle looked and sounded horrible, not to mention the sentry guns. Let us weld doors, give us an APC section, a good campaign with good writing, Aliens that don't look like ADI space cockroaches. And no rock paper scissors bullshit, I don't wanna see marines blocking and then beating an alien or predator to death with the butt of their rifle
Title: Re: Rebellion Coming Back?
Post by: acrediblesource on Jul 21, 2014, 07:24:47 PM
AVP games are convoluted anyway. No real story to follow just a shootem up bang bang quality hour which you will forget once the new Batman comes out or something. There's always some aspect of the game people will criticize.
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 21, 2014, 07:50:20 PM
Quote from: PVTDukeMorrison on Jul 21, 2014, 07:13:13 PM
If they do this please for the love of god don't make it a sequel to 2010, just give us a whole new story.
Thats up to SEGA after all, and knowing they approved ACM as official canon, its VERY possible to see another screw up for sure.

I am actually surprised that Isolation have somehow decent story, excluding the fact we are playing with Amanda. We will see what happens in the game of course, but the big picture is not that hilarious like ACM or AvP 2010.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 21, 2014, 08:00:25 PM
Quote from: acrediblesource on Jul 21, 2014, 07:24:47 PM
AVP games are convoluted anyway. No real story to follow just a shootem up bang bang quality hour which you will forget once the new Batman comes out or something. There's always some aspect of the game people will criticize.

AvP2 might not have had the most hard hitting and realistic story, but it was still better than any in recent memory, and after over a decade of its release I still pretty much remember everything about it. 
Title: Re: Rebellion Coming Back?
Post by: frostcones on Jul 21, 2014, 09:05:51 PM
We need a sequel for FROSTY
Title: Re: Rebellion Coming Back?
Post by: jimbob30 on Jul 21, 2014, 09:12:34 PM
pitty rebellion werent the ones making aliens colonial marines it would have been a hell of alot better than what gearbox offered
Title: Re: Rebellion Coming Back?
Post by: manly on Jul 21, 2014, 09:18:08 PM
I dont care for SEGA or the crew that works on it.  monolith had the crew back in the day and it shows for it.
Title: Re: Rebellion Coming Back?
Post by: jimbob30 on Jul 21, 2014, 09:19:07 PM
i would love to see rebellion make another avp game marine only campaign and then add a 4 player co-op campaign aswell aliens colonial marines failed badly to deliver as sega and gearbox dont have a clue who was making what rebellion will always be the best for the job but they must be allowed to make the game how ever they see fit but this time dont have sega involved go straight to fox themselfs that way rebellion can keep support for aslong as they want avp could have had soo much extra content but because of sega's stupidity support was cut.sega stopped support for aliens vs predator big mistake then they didnt keep a close watch on gearbox biggest mistake from 360 and ps3 gen
Title: Re: Rebellion Coming Back?
Post by: TITANOSAUR on Jul 21, 2014, 09:33:18 PM
In my opinion the will need proper development time for this game, Aliens vs Predator 2010 while good, was riddled with problems and clunky mechanics, and a frustrating melee system (Grab Spamming in Multiplayer anyone?). this game Needs to be developed properly.
this franchise has took a bad hit from Aliens Colonial Marines, and with Alien : Isolation showing large potential in reviving the integrity of the franchise, if Rebellion IS making a new game. Sega, if your gonna be real in making this new AvP game, Please give Rebellion the develoup time they need!
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 21, 2014, 09:48:44 PM
Don't try to make it a COD clone either.  Its not like the first two AvPs didn't sell.  Need to look at them instead of some entirely irrelevant and different franchise. 
Title: Re: Rebellion Coming Back?
Post by: Ratchetcomand on Jul 21, 2014, 10:04:17 PM
AVP '010 was not a bad game. The console versions never got patch, so the game was broken as crap online. The single player mode was great and I would love to see a proper sequel. People these days are so in love with Battlefield, Call of Duty and Halo that they always compare any FPS game to it. It's a shame that the people who made AVP2 back in 2001 are gone now. AVP2 is still the best in my opinion.
Title: Re: Rebellion Coming Back?
Post by: Shahbaz on Jul 21, 2014, 10:09:18 PM
Do you mean AvP2 that was published by Sierra and Monolith and all that jazz??
Easily one of my all time fave games. :)
Title: Re: Rebellion Coming Back?
Post by: Wolfman6699 on Jul 21, 2014, 10:12:19 PM
God...just make an open world 3rd person game  and all would (hopefully) be right with the world.  Enough with the damn 1st person!!
Title: Re: Rebellion Coming Back?
Post by: Deathly_rYaN on Jul 21, 2014, 10:33:45 PM
What they should do is try and get the feelin of AVP2 up onto these next gen consoles(current gen). Forget about the AvP'10 story, don't continue with that and discover that Aliens actually have a planet of them. No, bad idea and just a terrible one too.

-Each species needs their own stories. Maybe at some points have them connect, but not as much like in AvP'10.
-No grabbing attacks. This annoying as hell.
-Add Classes like in (AvP2) Each class is great in a different area of combat and movement.
-Facehugger mode! THIS IS NEEDED FOR A FULL ALIEN EXPERIENCE.
-Keep Co-op out of this(Unless a decision for a movie event that replicates itself from a film.
Title: Re: Rebellion Coming Back?
Post by: acrediblesource on Jul 21, 2014, 10:40:27 PM
"God...just make an open world 3rd person game "
So many here still have this stubborn attitude towards the FPS for AVP, they'e done it how many times now? And  have gotten the pacing  worth a spit.
So  RIGHT ON! And Make it using Resident Evil 6's engine. Damn straight.
Title: Re: Rebellion Coming Back?
Post by: ging on Jul 21, 2014, 11:13:58 PM
if you want 3rd person you can do it with modification tools like avp two did and have it in 3rd, ive played in 3rd person already using it
Title: Re: Rebellion Coming Back?
Post by: ging on Jul 21, 2014, 11:15:22 PM
avp010 doesnt have in depth mod tools or if any for that matter so well ya know
Title: Re: Rebellion Coming Back?
Post by: PVTDukeMorrison on Jul 21, 2014, 11:25:18 PM
ADS and having the motion tracker as a piece of equipment, not just something floating on your screen
Title: Re: Rebellion Coming Back?
Post by: CrowBAR on Jul 21, 2014, 11:28:37 PM
AVP2. Redux.  Anything else would be a waste of time,
Title: Re: Rebellion Coming Back?
Post by: wolfster on Jul 21, 2014, 11:43:14 PM
i remember being a sniper in avp two, could blow off heads and legs.  spear gun for preds could shoot off victims heads and heads stick to walls for skull collection, i liked the smart disc shoulder cannon and combat staff etc.  I remember alien pouncing and tail whip to stun your enemies, ajl mod for avp two had where you could blow off alien limbs and alien players could still attack you or crawl to you, i remember all the guilds/clan sites you could join too,  good memories, great times.
Title: Re: Rebellion Coming Back?
Post by: Deathly_rYaN on Jul 22, 2014, 12:29:05 AM
Quote from: PVTDukeMorrison on Jul 21, 2014, 11:25:18 PM
ADS and having the motion tracker as a piece of equipment, not just something floating on your screen

That was one of the things I loved about Colonial Marines. The Motion Tracker being a seperate thing, and ADS with the pulse rifle(But hope that it wont be god damn 3 burst -_-)
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 22, 2014, 01:25:16 AM
I didn't mind the upgrades personally.  Its more movie esque to be certain but that far in the future all those systems will probably be in your hud or on your weapon anyways. 

It would be a cheap way to up the tension knowing you need to swap between weapon and tracker but the motion tracker itself brings tension anyways. 

Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 22, 2014, 05:43:16 AM
Make Spiderman an online unlockable secret character.
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 22, 2014, 07:19:03 AM
ACM did a good job with updating the mechanics and I enjoyed playing the MP for a while due to that. But what really sets Alien vs. Predator games apart was the different gameplay styles and the tone of the guy. They need to be able to continue with those aspects. They need to keep the different gameplay styles but to keep it updated.

Once you got used to it I found AvP2010 to be fluid and leaping from surface to surface was great. I'd like to see the modern style kept for the marines. I loved flicking the tracker up. And the upgrade system. AvP2010 had no real upgrade system and the skins just weren't enough IMHO.
Title: Re: Rebellion Coming Back?
Post by: skull-splitter on Jul 22, 2014, 07:59:39 AM
I sure as f**k hope not, for one.

Rebellion has a poor track record, has proven to have little learned from their 1999 version so we end up with games that look and sound the part but play wonky.

I'd rather see Raven try. Their own title Singularity is underrated but a true piece of love and work, their Jedi Knight was great when it comes to staying true to the source-franchise. But seeing Raven hasn't been working on big titles on their own as of late...

Monolith's try was superior in terms of storytelling and overall feel, though they made a sure miss when they opted for staying a bit too close to their art-style.

But AvP done better is always interesting IMO, just hope they do better than AvP'10.
Title: Re: Rebellion Coming Back?
Post by: PsyKore on Jul 22, 2014, 09:48:30 AM
In hindsight, I really liked AvP2010. The mechanics were actually well done, and the graphics at the time were stellar and ran beautifully. But the game as a whole always felt unfinished to me, especially single player which was way too linear and had little depth to it.

I wouldn't be opposed to Rebellion doing another one but they need to learn from AvP2010 - what worked and what didn't work.
Title: Re: Rebellion Coming Back?
Post by: chaosrelm on Jul 22, 2014, 12:48:19 PM
ah yes avp2, i remember the glorious weyland vs marines vs aliens vs predators fatal 4 way great match combinations in mp
Title: Re: Rebellion Coming Back?
Post by: AJL on Jul 22, 2014, 01:25:28 PM
AvP2010 had many issues for sure, but many of them I believe could have been easily fixed by modders if only they had released SDK for the game.. But they didn't.. And why ?? Is Rebellion is to blame ?? Or Sega ?? Or... ??

I hope the next AvP game will be made by someone who hold modding in a "slightly" higher regard.. ::)
Title: Re: Rebellion Coming Back?
Post by: WinterActual on Jul 22, 2014, 01:38:14 PM
Quote from: AJL on Jul 22, 2014, 01:25:28 PMIs Rebellion is to blame ?? Or Sega ?? Or... ??

Its not Reb, its SEGA. They are the ones to blame.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 22, 2014, 02:02:57 PM
Quote from: AJL on Jul 22, 2014, 01:25:28 PM
AvP2010 had many issues for sure, but many of them I believe could have been easily fixed by modders if only they had released SDK for the game.. But they didn't.. And why ?? Is Rebellion is to blame ?? Or Sega ?? Or... ??

I hope the next AvP game will be made by someone who hold modding in a "slightly" higher regard.. ::)
Wow AJL, I was a big fan of your mod back in the days of AVP2. That's amazing...
Title: Re: Rebellion Coming Back?
Post by: skull-splitter on Jul 22, 2014, 05:05:34 PM
Wishing for SDK's/mod-support in 2014 is ignoring the increasing dependency on DLC... Idealy, yes, SDK's/level editors are provided...


QuoteIn hindsight, I really liked AvP2010. The mechanics were actually well done, and the graphics at the time were stellar and ran beautifully.

Nope. It looked nice but lacked finishing, it played horrible (well, as a PC-shooter anyway, haven't played on console for a good reason) and it ran decent but not impressive.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Jul 22, 2014, 05:30:48 PM
Quote from: AJL on Jul 22, 2014, 01:25:28 PM
AvP2010 had many issues for sure, but many of them I believe could have been easily fixed by modders if only they had released SDK for the game.. But they didn't.. And why ?? Is Rebellion is to blame ?? Or Sega ?? Or... ??

I hope the next AvP game will be made by someone who hold modding in a "slightly" higher regard.. ::)
Holy crap! AJL!!! :o Man, you had the BEST AVP mod. Ever. Of all time. My friends and I played the hell out of it for years on end. Good times. Good times. :D

I'd love to see what you could've done with AVP'10 had Rebellion released the SDK. :'(
Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 22, 2014, 05:31:13 PM
Quote from: skull-splitter on Jul 22, 2014, 05:05:34 PM
Wishing for SDK's/mod-support in 2014 is ignoring the increasing dependency on DLC... Idealy, yes, SDK's/level editors are provided...

The two aren't mutually exclusive. Elder Scrolls games have eye-poppingly productive modding communities and a very successful set of DLCs/expansions. Same goes for Dawn of War, Total War, CS:GO and Civilization.

Does help when the developers' content is deep and asset-rich, on a scale that modders rarely attempt - more Dragonborn than Horse Armour, for example.
Title: Re: Rebellion Coming Back?
Post by: Hallowmass on Jul 23, 2014, 01:57:26 AM
Mini-rant:

AVP 2010 was doomed to mediocrity right from the initial development decisions.  I remember all these press interviews with Rebellion's development team leading up to the release of the game, and they kept repeating the same thing over and over...

"We're working really hard to 'balance' the game."
"We want to get the 'balance' just right."
"We have teams of people playing night and day to nail down the proper 'balance' between the species."

And right there I knew the game would be "average" at best.  And it was.

Let's be honest.  What does "balancing" mean?  It means nerfing.  It means taking everything that the fans love about these creatures and watering it down to the point where NOBODY is happy.

Monolith had it right.  LET THE PLAYERS DECIDE WHAT IS "BALANCED".

If you think the Predator's smart disc is too overpowered, fine.  Host your own match and turn those off.  If someone doesn't agree with that, they can play with a different host.  If they could do it on the PC back in 2000, there's absolutely no reason why they can't do it on both PC and consoles today.  The moment a developer starts thinking that it's going to force this "one size fits all" determination of what is "balanced" on the community by nerfing everything, the game is destined for bargain bin obscurity.

Of course, the developer inevitably comes back with the "Well, we don't want to divide up the player community" line.  Well, guess what?  You know what REALLY divides up the player community?  Making a boring, watered-down game.  After less than 90 days, there weren't enough people playing online to even get a decent match started.  If you take the time to cater the game to what the PLAYERS (read: "paying customers") want, there will be plenty of players hosting plenty of matches.

So please...Rebellion or whoever might make another AVP game in the future:  please stop ruining these characters.  Give us ALL the genuine weapons and all the skins from the films and give players the tools to decide what to do with them in multiplayer.


Oh, and for god's sake...somebody show the ALIEN some damn respect.  Enough with the snarling dogs on all-fours thing.  That's not an ALIEN.  I don't know if Creative Assembly's "Isolation" game will be any good this fall, but their Alien looks a hell of a lot better than anything seen in AVP 2010.
Title: Re: Rebellion Coming Back?
Post by: PsyKore on Jul 23, 2014, 04:38:27 AM
Quote from: skull-splitter on Jul 22, 2014, 05:05:34 PM
Nope. It looked nice but lacked finishing, it played horrible (well, as a PC-shooter anyway, haven't played on console for a good reason) and it ran decent but not impressive.

Rubbish. It played well and looked/ran well.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 23, 2014, 04:45:14 AM
Psykore you are my dude and while 2010 was better than ACM it was several steps down from either the first two games.


But I won't say its a presentation issue but more the style of play they brought in.  Hackneyed weak story with button mashing prompt gameplay.  Just didn't feel that it fit at all. 

The whole time I played it with the exception of elements of the Pred it felt like just a cheap b horror movie knockoff of an actual Alien or Predator campaign.  There was no horror, no atmosphere, it just felt weak.

I didn't think it looked bad, and didn't mind the future tech by the Marines, and thought that the 2010 game actually portrayed the "warrior cult" of the Marine Corps the best of any game/movie/book in the franchise.  But that's all I'm giving it.   
Title: Re: Rebellion Coming Back?
Post by: Xenomrph on Jul 24, 2014, 12:34:31 AM
I'm down for another AvP game from Rebellion, I really liked AvP2010.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 24, 2014, 04:09:16 AM
Quote from: Hallowmass on Jul 23, 2014, 01:57:26 AM
Mini-rant:

AVP 2010 was doomed to mediocrity right from the initial development decisions.  I remember all these press interviews with Rebellion's development team leading up to the release of the game, and they kept repeating the same thing over and over...

"We're working really hard to 'balance' the game."
"We want to get the 'balance' just right."
"We have teams of people playing night and day to nail down the proper 'balance' between the species."

And right there I knew the game would be "average" at best.  And it was.

Let's be honest.  What does "balancing" mean?  It means nerfing.  It means taking everything that the fans love about these creatures and watering it down to the point where NOBODY is happy.

Monolith had it right.  LET THE PLAYERS DECIDE WHAT IS "BALANCED".

If you think the Predator's smart disc is too overpowered, fine.  Host your own match and turn those off.  If someone doesn't agree with that, they can play with a different host.  If they could do it on the PC back in 2000, there's absolutely no reason why they can't do it on both PC and consoles today.  The moment a developer starts thinking that it's going to force this "one size fits all" determination of what is "balanced" on the community by nerfing everything, the game is destined for bargain bin obscurity.

Of course, the developer inevitably comes back with the "Well, we don't want to divide up the player community" line.  Well, guess what?  You know what REALLY divides up the player community?  Making a boring, watered-down game.  After less than 90 days, there weren't enough people playing online to even get a decent match started.  If you take the time to cater the game to what the PLAYERS (read: "paying customers") want, there will be plenty of players hosting plenty of matches.

So please...Rebellion or whoever might make another AVP game in the future:  please stop ruining these characters.  Give us ALL the genuine weapons and all the skins from the films and give players the tools to decide what to do with them in multiplayer.


Oh, and for god's sake...somebody show the ALIEN some damn respect.  Enough with the snarling dogs on all-fours thing.  That's not an ALIEN.  I don't know if Creative Assembly's "Isolation" game will be any good this fall, but their Alien looks a hell of a lot better than anything seen in AVP 2010.

this guy is closer to my thought process


we should post a manifesto on rebellion's website.  Even though we will all buy the game anyways and Rebellion will just knock off COD again anyways. 
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Jul 24, 2014, 10:27:22 AM
I didn't mind the 2010 game. The Marine campaign was great and the Predator one wasn't bad either. The Alien one was weak though and I hated how they just recycled the same six levels for each character. The multiplayer was awesome when I could get a game but the matchmaking was totally f*cked, on the PS3 at least.

Still, overall I quite enjoyed it and I'd be interested in them doing another.
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jul 24, 2014, 11:34:05 AM
AvP2010 was nothing like CoD.
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 24, 2014, 01:48:19 PM
Not really.  ACM followed more in COD's footsteps.  But they modernized it too much with the prompt button mashing bs.


It was better when your alien/pred could do whatever he wanted.  The animations for the prompt kills became so long that nobody ended up using them anyways which added to their uselessness.

Bring back the auto firing headbites/tail stab and get rid of the prompt button mashing. 

Perfectly timing a charged wristblade strike in the original AvP to pop off an alien's head was awesome.  Blocking an attack and pressing square to perform a finisher that leaves you totally open to attacks whilst doing it is lame.  I got half my kills in multi just sitting back and waiting for somebody to engage in a button mash fest and picking them off while they did it. 

It was a lame mechanic.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 03:22:35 PM
I remember players being a bit more tactical with stealth kills and finishers once the game got older... The problem I find with the melee mechanic is you couldn't combatant two or more threats at the same time, something I had a lot of fun with in AvP2. Hallowmass pointed out something I've never considered could have perhaps been the downfall of AvP2010; Rebellion's quest for balance... However I never felt anything was nerfed really... I however felt that Rebellion didn't really attempt to put in maximum effort...
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Jul 24, 2014, 03:28:19 PM
Quote from: Spoonman101 on Jul 24, 2014, 03:22:35 PMI however felt that Rebellion didn't really attempt to put in maximum effort...

Judging by the concept art, the game was scaled back quite a bit during development.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 03:40:09 PM
I really hate sitting here and saying "They should have done this or should have done that." But would you all agree that this game would have been better with more variety? Everything felt so limited...
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Jul 24, 2014, 03:47:42 PM
Absolutely. The thing that hurt it most was the fact they only made five or six different levels for the campaign, then just kept recycling them. That was really weak.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 04:11:37 PM
I hated that so much! How did you feel about the maps for multiplayer? I thought that they were rather small and didn't really cater much to the Alien universe,  Refinery aside.
Title: Re: Rebellion Coming Back?
Post by: 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯 on Jul 24, 2014, 04:19:03 PM
DID YOU TWO JUST f**kING AGREE WITH EACH OTHER???
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Jul 24, 2014, 04:37:41 PM
Quote from: Spoonman101 on Jul 24, 2014, 04:11:37 PMI hated that so much! How did you feel about the maps for multiplayer? I thought that they were rather small and didn't really cater much to the Alien universe,  Refinery aside.

I remember liking the AVP temple-style one. Otherwise they weren't really anything special, but adequate. Would've been nice to have more based on the singleplayer campaign though.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 04:49:20 PM
Quote from: The Eighth Passenger on Jul 24, 2014, 04:19:03 PM
DID YOU TWO JUST f**kING AGREE WITH EACH OTHER???
AVPG Front News!

Quote from: HuDaFuK on Jul 24, 2014, 04:37:41 PM
Quote from: Spoonman101 on Jul 24, 2014, 04:11:37 PMI hated that so much! How did you feel about the maps for multiplayer? I thought that they were rather small and didn't really cater much to the Alien universe,  Refinery aside.

I remember liking the AVP temple-style one. Otherwise they weren't really anything special, but adequate. Would've been nice to have more based on the singleplayer campaign though.
Did you ever get around playing AvP2?
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Jul 24, 2014, 04:53:28 PM
Quote from: Spoonman101 on Jul 24, 2014, 04:49:20 PMDid you ever get around playing AvP2?

Not yet, I intend to at some point though.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Jul 24, 2014, 04:57:05 PM
Quote from: HuDaFuK on Jul 24, 2014, 04:53:28 PM
Quote from: Spoonman101 on Jul 24, 2014, 04:49:20 PMDid you ever get around playing AvP2?

Not yet, I intend to at some point though.
Oh, dude... DO IT! DO IT NAO!!!! Best AVP game in the series.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 04:59:52 PM
Graphically (Even for its time) it's shit..
Storywise it's really captivating.
Gameplay it's great and versatile.
Weapons are a bit ridiculous at times but also maintain variety.
And above all else it can be modded which is why a community still played the game for 9 years until its servers were shutdown..
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Jul 24, 2014, 05:08:51 PM
Graphically shit for it's time? What? It was excellent for it's time! 2001 was a long time ago.
Title: Re: Rebellion Coming Back?
Post by: Spoonman101 on Jul 24, 2014, 05:21:05 PM
There were loads of games with quality graphics in 2001, AvP2 was sadly not one of them...
Title: Re: Rebellion Coming Back?
Post by: Kimarhi on Jul 24, 2014, 06:31:15 PM
I was more angry that ragdoll wasn't included in its release.  It came out close to the same time.


That same headless fall to the knees and collapse forward animation got on my nerves for the lack of variety. 

Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 24, 2014, 06:50:59 PM
It was pretty much just Trespasser and Hitman using ragdoll physics in 2001, wasn't it?

AvP2 had fantastic lighting, but was let down by the art design, which for some inexplicable reason tried to employ a comic-esque style. Hence ridiculous froggy aliens, David Bowie colonists and a general sense of unreality.
But the engine rendered curved surfaces, dynamic lights, and managed long view distances and massive entity counts without excessive frame loss, so the technology itself was fairly sophisticated for the time.
Title: Re: Rebellion Coming Back?
Post by: AJL on Jul 27, 2014, 06:18:02 PM
Quote from: Vertigo on Jul 24, 2014, 06:50:59 PM
AvP2 had fantastic lighting...

Really ? I've always though lighting as one of its major flaws.. as dynamic objects (like characters) were
illuminated separately from the environment and generally in rather inconsistent way...
Title: Re: Rebellion Coming Back?
Post by: Spooky799kil on Jul 27, 2014, 06:31:59 PM
Keep the AVP movies plots/sounds/ideas out of the video games! I hated that in AVP3 (2010), I had to use sound mods using sounds from AVP2 to replace those shitty sounds they had in the default sounds. The Predator hunting origin with aliens and the pyramid crap should stay out of these games. I always hated this plot line and its all those crappy AVP movies fault for it.
Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 27, 2014, 07:18:43 PM
:Edit: Added quote, not sure how I managed to get ninja'd by half an hour on a one-sentence post...
Quote from: AJL on Jul 27, 2014, 06:18:02 PMReally ? I've always though lighting as one of its major flaws.. as dynamic objects (like characters) were
illuminated separately from the environment and generally in rather inconsistent way...

The same applied for Unreal Engine 2, didn't it?
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Jul 27, 2014, 08:39:49 PM
Quote from: Xenomrph on Jul 24, 2014, 12:34:31 AM
I'm down for another AvP game from Rebellion, I really liked AvP2010.

Me too. I hope that if another game is continued, that they proceed on with that storyline/continuity/universe. Everyone else is just going on with the route of either solo Alien, Predator or Prometheus influenced ideas.. I would really like to see Rebellion continue on with the Karl Bishop Weyland storyline, and keep that continuity alive a little bit longer before leaving it alone to go stale.
Title: Re: Rebellion Coming Back?
Post by: AJL on Jul 28, 2014, 12:10:54 PM
Quote from: Vertigo on Jul 27, 2014, 07:18:43 PM
:Edit: Added quote, not sure how I managed to get ninja'd by half an hour on a one-sentence post...
Quote from: AJL on Jul 27, 2014, 06:18:02 PMReally ? I've always though lighting as one of its major flaws.. as dynamic objects (like characters) were
illuminated separately from the environment and generally in rather inconsistent way...

The same applied for Unreal Engine 2, didn't it?

I don't know about UE2.. but in AvP game where at least in my opinion utilizing shadows is a fundamental
part of character behaviour/gameplay, I think it is a major flaw when the lighting system is so inconsistent
that you can't trust what you see..

i.e. alien tries to hide in the shadows only to stand out like a sore thumb and be blown away from halfway
across the map because.. while the environment (level geometry) appears like a nice dark hiding spot, the
alien (dynamic object) may still be fully illuminated by the differently calculated model lighting...
Title: Re: Rebellion Coming Back?
Post by: Vertigo on Jul 28, 2014, 03:15:52 PM
Quote from: AJL on Jul 28, 2014, 12:10:54 PM
I don't know about UE2.. but in AvP game where at least in my opinion utilizing shadows is a fundamental
part of character behaviour/gameplay, I think it is a major flaw when the lighting system is so inconsistent
that you can't trust what you see..

i.e. alien tries to hide in the shadows only to stand out like a sore thumb and be blown away from halfway
across the map because.. while the environment (level geometry) appears like a nice dark hiding spot, the
alien (dynamic object) may still be fully illuminated by the differently calculated model lighting...

Fair enough, good point.
Title: Re: Rebellion Coming Back?
Post by: Inverse Effect on Aug 20, 2014, 02:45:20 AM
I hope they come back. They are the only developer i trust with the franchise tbh. Sure, their games may not be A+++ COD killers. But they are very faithful and true to the source material. Alien has be to be played in 1st person though, it's awkward as hell seeing the alien move around in third person. Takes away the immersion aspect, plus you dont see all the awkward transitions.

AVP2010 would have been perfect if they had incorporated better online features and multiplayer , more classes and weapons, and levels. Single player content we got was fine though. No complaints, i enjoy replaying the levels.
Title: Re: Rebellion Coming Back?
Post by: hfeldhaus on Aug 20, 2014, 10:52:40 PM
I'd like it to tie in with avp 2010 in some way. Tighter and more responsibe controls. Overall I'd be happy if they came back
Title: Re: Rebellion Coming Back?
Post by: Vrastal on Aug 21, 2014, 06:40:08 AM
I would love it if the next game had controls and gameplay like avp2.

hated the execute buttons and having to hit the the interact buttton for entering vents, or headbites, and all of that
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Aug 21, 2014, 07:04:39 AM
Quote from: Nazrel on Aug 21, 2014, 06:40:08 AMhated the execute buttons and having to hit the the interact buttton for entering vents, or headbites, and all of that

I really liked the instant trophy kills, but they were way too overpowered.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Aug 21, 2014, 06:38:01 PM
Quote from: CaptainVulcan on Aug 21, 2014, 06:06:50 PM
Quote from: HuDaFuK on Aug 21, 2014, 07:04:39 AM
I really liked the instant trophy kills, but they were way too overpowered.
Which could have been countered given the proper response mechanics.
^^^ This.

Honestly. I really liked a lot of the new gameplay mechanics Rebellion introduced in AVP'10, but some (like the Finish/Stealth Kills) needed some refinement to balance it out. The poor netcode didn't help at all, either.

The Finish/Stealth Kills were a risk-reward system that players should've had the option to enable/disable if they were hosting a game. Players should've also been required to be directly in front or behind their opponent to initialize the Finish/Stealth Kill, and to hold the button/key for about 1-2 seconds before it would begin. More points should've been rewarded for pulling it off since it would've been much more difficult to perform.

Rebellion had some good ideas that were stifled by poor implementation. Several specific, relatively minor tweaks could've easily remedied the poor species balance, too.
Title: Re: Rebellion Coming Back?
Post by: Inverse Effect on Aug 21, 2014, 08:08:33 PM
Nothing wrong with the instant kills. But they should only be accomplished if you're attacking from behind (Stealth kill) or if the opponent has a % amount of health left. Currently i believe you can use a E kill if you use a heavy attack to knock down an opponent. The opposing player should be able to break free though.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Aug 21, 2014, 10:00:29 PM
Players can break out of Finishing Kills if they have enough health (such as after being stunned from a heavy attack; getting knocked down - if the opponent doesn't circle around to the back), but I feel Stealth Kills should remain guaranteed. They just shouldn't be so ridiculously easy to execute.
Title: Re: Rebellion Coming Back?
Post by: MandatoryAlcatraz on Aug 21, 2014, 11:27:17 PM
Quote from: Bio Mech Hunter on Aug 21, 2014, 10:00:29 PM
Players can break out of Finishing Kills if they have enough health (such as after being stunned from a heavy attack; getting knocked down - if the opponent doesn't circle around to the back), but I feel Stealth Kills should remain guaranteed. They just shouldn't be so ridiculously easy to execute.

One of the main problems with AvP3 is that you can get knocked down. Also, I have seen Predators break out of E kills, but never Aliens or Marines (maybe I haven't played it enough to see).
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Aug 21, 2014, 11:54:42 PM
I kind of like the knock down mechanic and believe it could work well with some tweaks. You definitely shouldn't get knocked down so easily as an Alien or Pred. Only pouncing from maximum range should do it.

I suppose, if anything, the only time counters should cause knock down is when an Alien or Pred use it against a Marine, but I'm not entirely sold on that idea.

I used to see Marines and Aliens break out of Finishers rather often actually. In fact, I used to do it a lot. It doesn't work off Stealth Kills, though.
Title: Re: Rebellion Coming Back?
Post by: MandatoryAlcatraz on Aug 22, 2014, 01:42:35 AM
Quote from: Bio Mech Hunter on Aug 21, 2014, 11:54:42 PM
I kind of like the knock down mechanic and believe it could work well with some tweaks. You definitely shouldn't get knocked down so easily as an Alien or Pred. Only pouncing from maximum range should do it.

I suppose, if anything, the only time counters should cause knock down is when an Alien or Pred use it against a Marine, but I'm not entirely sold on that idea.

I used to see Marines and Aliens break out of Finishers rather often actually. In fact, I used to do it a lot. It doesn't work off Stealth Kills, though.
Yeah, I guess pouncing would make sense, but in any other way is just cheap and unbalanced. Which was one of my major issues with AvP2 (Things like Aliens running so slow).
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Aug 25, 2014, 08:13:02 PM
Quote from: hfeldhaus on Aug 20, 2014, 10:52:40 PM
I'd like it to tie in with avp 2010 in some way.

I would like for them to continue the AvP franchise with this continuity in particular. Establish the AvP franchise as it's own universe/continuity which has parallels but is considered separate to the Prometheus/Alien and Predator franchise.

Also give us back the variety for melee weapons. While the wristblades are cool and all, I do miss the fact that we could use the combi-staff as an up close weapon. I didn't like that variety was limited to just ranged weapons. The one thing I liked about AvP2 was that we could have our selection of melee weapons to be our main weapon of choice.
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Aug 26, 2014, 07:30:03 AM
Quote from: RakaiThwei on Aug 25, 2014, 08:13:02 PMAlso give us back the variety for melee weapons. While the wristblades are cool and all, I do miss the fact that we could use the combi-staff as an up close weapon. I didn't like that variety was limited to just ranged weapons. The one thing I liked about AvP2 was that we could have our selection of melee weapons to be our main weapon of choice.

Concrete Jungle had some bitching melee weapons in it. Like the giant bladed tonfa that could just slice dudes in half.
Title: Re: Rebellion Coming Back?
Post by: RakaiThwei on Aug 28, 2014, 05:54:21 AM
Quote from: HuDaFuK on Aug 26, 2014, 07:30:03 AM
Concrete Jungle had some bitching melee weapons in it. Like the giant bladed tonfa that could just slice dudes in half.

Concrete Jungle.. Man, I miss playing that game.

Yeah, the maul blade was some seriously beastly stuff right there! I really liked in the game how you could perform combination strikes and even different kill moves with all the weapons at your disposal. I rarely used the plasma caster since the melee system was where it was at as far as that game was concerned.
Title: Re: Rebellion Coming Back?
Post by: happypred on Aug 28, 2014, 06:16:11 AM
If only we could have a Concrete Jungle-like game with current graphics and clan warfare multiplayer
Title: Re: Rebellion Coming Back?
Post by: HuDaFuK on Aug 28, 2014, 07:41:16 AM
Quote from: RakaiThwei on Aug 28, 2014, 05:54:21 AMConcrete Jungle.. Man, I miss playing that game.

Yeah, the maul blade was some seriously beastly stuff right there! I really liked in the game how you could perform combination strikes and even different kill moves with all the weapons at your disposal. I rarely used the plasma caster since the melee system was where it was at as far as that game was concerned.

I recently wired up my dusty old PS2 solely so I could give it another play. It's just as good as I remember (the controls still kind of suck though).

I don't think I ever used the Plasma Caster either. The only ranged weapon I did use regularly was the Smart Disc, was much more useful, but you didn't get it until quite late in the game.

My favourite Maul move was that one where he'd wind it up over his head like a helicopter blade then just take some poor bastard in half with it :) So satisfying.
Title: Re: Rebellion Coming Back?
Post by: happypred on Aug 28, 2014, 10:38:00 AM
You owe it to yourself to play it with a PC emulator

Graphics looks much better
Title: Re: Rebellion Coming Back?
Post by: Tomar on Oct 17, 2014, 01:23:28 PM
Quote from: Corporal Hicks on Jul 15, 2014, 10:30:18 AM
So not quite as drastic as I made out but still short by game dev life-span??

I liked the idea of the close-quarters stuff. It made it very in-your-face, more involved and visceral. However, the mechanic was maybe too simplified? Insta-grabs of death, button mashing, vulnerable on the outside. I still loved the approach but I'm not blind it having been able to be better.

Yeah, the story was a letdown but AvP1 didn't really have a story. I would love them to actually have a coherent and interwined story. It's what made AvP2 so good.

Yep exactly!

The interwined aspect of AvP 2 besides the in the marine campaign short hints towards the movie Aliens was what partially made it such a huge success. The MP aspect was the other half of the deal which i as a vet can definitly tell you ;).

If a better engine then the lithtech engine from Monolith would have been used it would have been awarded by even more GOTY titles to that time ;).

Monolith is still a top developer and even though i like Rebellion i still would love to see Monolith coming back into the fray of the AvP universe as they showed with AvP 2 that a good Aliens vs Predator game can be created that has the creepiness and dark atmosphere for the marine campaign (similar to now Alien Isolation but of course not that "dark and hopeless") while giving you as Alien the feel of being a brutal "starbeast" that rips the guts out of its foes. The Pred campaign although having a few "hiccups" here and there was also well made ;).

All in all i played the game in MP more (2-3 years 8 hours per day - ahh... the good'ol school times ^^) but still have at least a dozen times played through all three campaigns and modding (complete modding not only textures or sounds like in AvP 2010 ;) ) in the game kept it alive for a long l o n g time ;).

As always my 2 cents.
Title: Re: Rebellion Coming Back?
Post by: Inverse Effect on Nov 13, 2014, 08:02:50 PM
AVP3 does feel a step backwards though in terms of content compared to avp2
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Nov 13, 2014, 09:22:10 PM
Narratively it doesn't compare. Which is a real damn shame.
Title: Re: Rebellion Coming Back?
Post by: Dark Blade1 on Dec 08, 2014, 06:31:07 PM
I hope they will have a new alien vs predator game Rebellion please come back with a avp game I will love that.
Title: Re: Rebellion Coming Back?
Post by: Jegeren on Jan 17, 2015, 12:22:38 AM
I certainly hope so. I wouldn't want anyone other than Rebellion making another AVP game. If they ever get another chance it will be a dream come true. AVP Classic never gets old and captures the look and feel of each species PERFECTLY. While I love Monolith games like FEAR and Condemned I don't want them anywhere near AVP again if they handle it like AVP 2 . I love AVP 2 as a shooter game, but not as an AVP game if that makes sense. We could do without slow, cartoony, and gliding Aliens.
Title: Re: Rebellion Coming Back?
Post by: skull-splitter on Mar 21, 2015, 11:41:09 PM
Quote from: Jegeren on Jan 17, 2015, 12:22:38 AM
I certainly hope so. I wouldn't want anyone other than Rebellion making another AVP game. If they ever get another chance it will be a dream come true. AVP Classic never gets old and captures the look and feel of each species PERFECTLY. While I love Monolith games like FEAR and Condemned I don't want them anywhere near AVP again if they handle it like AVP 2 . I love AVP 2 as a shooter game, but not as an AVP game if that makes sense. We could do without slow, cartoony, and gliding Aliens.
Don't worry, the world moved on quite a bit since 2001, Monolith is absorbed by WB.

But Rebellion made only two reasonable games and neither is AvP'10.
Title: Re: Rebellion Coming Back?
Post by: Bio Mech Hunter on Mar 22, 2015, 07:27:09 AM
Quote from: Jegeren on Jan 17, 2015, 12:22:38 AM
I certainly hope so. I wouldn't want anyone other than Rebellion making another AVP game. If they ever get another chance it will be a dream come true. AVP Classic never gets old and captures the look and feel of each species PERFECTLY. While I love Monolith games like FEAR and Condemned I don't want them anywhere near AVP again if they handle it like AVP 2 . I love AVP 2 as a shooter game, but not as an AVP game if that makes sense. We could do without slow, cartoony, and gliding Aliens.
Whaaaaaaaaaaaat? :o Everyone's entitled to their own opinion, but good gravy. It's like you switched which game was developed by which developer. :-\

Monolith nailed the atmosphere in AVP2. The species' representation was much more faithful to the films (compared to preceding AVP games), it had an epic intertwining story, MUCH better balanced multiplayer, and superior gameplay.

Even though I really like AVP Classic, it was a travesty in comparison - it grossly misrepresented both the Alien and Predator species, the multiplayer was broken, there was practically no story, gameplay was borked for the Alien, and the cartoony/gliding Alien points you mentioned were far more extreme in it than in AVP2. As far as their speed goes, I agree they were a bit slow in AVP2, but they were also way too fast in AVP Classic.

I'm all for Rebellion giving AVP another go (so long as they've listened closely to AVP'10's feedback; Rebellion had some brilliant ideas that needed refining/fleshing out), but I believe Monolith is the more capable dev of the two.
Title: Re: Rebellion Coming Back?
Post by: Jegeren on Mar 22, 2015, 10:19:32 PM
Quote from: Bio Mech Hunter on Mar 22, 2015, 07:27:09 AM
Quote from: Jegeren on Jan 17, 2015, 12:22:38 AM
I certainly hope so. I wouldn't want anyone other than Rebellion making another AVP game. If they ever get another chance it will be a dream come true. AVP Classic never gets old and captures the look and feel of each species PERFECTLY. While I love Monolith games like FEAR and Condemned I don't want them anywhere near AVP again if they handle it like AVP 2 . I love AVP 2 as a shooter game, but not as an AVP game if that makes sense. We could do without slow, cartoony, and gliding Aliens.
Whaaaaaaaaaaaat? :o Everyone's entitled to their own opinion, but good gravy. It's like you switched which game was developed by which developer. :-\

Monolith nailed the atmosphere in AVP2. The species' representation was much more faithful to the films (compared to preceding AVP games), it had an epic intertwining story, MUCH better balanced multiplayer, and superior gameplay.

Even though I really like AVP Classic, it was a travesty in comparison - it grossly misrepresented both the Alien and Predator species, the multiplayer was broken, there was practically no story, gameplay was borked for the Alien, and the cartoony/gliding Alien points you mentioned were far more extreme in it than in AVP2. As far as their speed goes, I agree they were a bit slow in AVP2, but they were also way too fast in AVP Classic.

I'm all for Rebellion giving AVP another go (so long as they've listened closely to AVP'10's feedback; Rebellion had some brilliant ideas that needed refining/fleshing out), but I believe Monolith is the more capable dev of the two.
I strongly disagree. I do love AVP 2, and yes it's narrative style was vastly superior to its predecessor, but I believe the raw gameplay and species atmosphere was vastly superior in AVP Classic, and to this day, is still unparalleled. How do you feel they messed up the feel of the species? The Aliens were nasty, quick, fish eye view, and awesome acid blood. The humans had a great array of weapons but were physically frail and usually surrounded by darkness, and Predator weapons were actually menacing and they were physically impressive. AVP 2, made human weapons vastly superior to predator weapons, had EMP stunning Aliens and Preds, (why??) slow and fisheyeless aliens that can fly, and weak and boring predators with uninteresting weapons and no real flair. I do agree with you that AVP 2010 was subpar, and Rebellion had some good ideas (and bad ones.) I love both games, but or those reasons AVP Classic is my personal favorite AVP game to date. Monolith has some great games (some of my favorites) that I loved, such as FEAR, Condemned, and Blood, but I feel they made a few mistakes on AVP 2. Now, maybe they could have learned from them, and if they indeed changed some things around, they'd be a very worthy candidate for another AVP, but otherwise, I am going with Rebellion.
Title: Re: Rebellion Coming Back?
Post by: skull-splitter on Mar 23, 2015, 09:41:01 AM
QuoteMonolith is a member of the
WB Games Family.
WB GAMES LOGO, WB SHIELD, MONOLITH and MONOLITH logo: ™ & © Warner Bros. Entertainment Inc. (s13)

Just saying expecting Monolith to develop an AvP title ever again is very unlikely.
Seen how well they did with the source material on Shadow of Mordor, that actually is a shame.

I've always said I trust Raven best at the moment, but I really hope studio's learn from Alien: Isolation.
Title: Re: Rebellion Coming Back?
Post by: Born Of Cold Light on Mar 26, 2015, 02:51:45 AM
Quote from: Jegeren on Mar 22, 2015, 10:19:32 PM
Quote from: Bio Mech Hunter on Mar 22, 2015, 07:27:09 AM
Quote from: Jegeren on Jan 17, 2015, 12:22:38 AM
I certainly hope so. I wouldn't want anyone other than Rebellion making another AVP game. If they ever get another chance it will be a dream come true. AVP Classic never gets old and captures the look and feel of each species PERFECTLY. While I love Monolith games like FEAR and Condemned I don't want them anywhere near AVP again if they handle it like AVP 2 . I love AVP 2 as a shooter game, but not as an AVP game if that makes sense. We could do without slow, cartoony, and gliding Aliens.
Whaaaaaaaaaaaat? :o Everyone's entitled to their own opinion, but good gravy. It's like you switched which game was developed by which developer. :-\

Monolith nailed the atmosphere in AVP2. The species' representation was much more faithful to the films (compared to preceding AVP games), it had an epic intertwining story, MUCH better balanced multiplayer, and superior gameplay.

Even though I really like AVP Classic, it was a travesty in comparison - it grossly misrepresented both the Alien and Predator species, the multiplayer was broken, there was practically no story, gameplay was borked for the Alien, and the cartoony/gliding Alien points you mentioned were far more extreme in it than in AVP2. As far as their speed goes, I agree they were a bit slow in AVP2, but they were also way too fast in AVP Classic.

I'm all for Rebellion giving AVP another go (so long as they've listened closely to AVP'10's feedback; Rebellion had some brilliant ideas that needed refining/fleshing out), but I believe Monolith is the more capable dev of the two.
I strongly disagree. I do love AVP 2, and yes it's narrative style was vastly superior to its predecessor, but I believe the raw gameplay and species atmosphere was vastly superior in AVP Classic, and to this day, is still unparalleled. How do you feel they messed up the feel of the species? The Aliens were nasty, quick, fish eye view, and awesome acid blood. The humans had a great array of weapons but were physically frail and usually surrounded by darkness, and Predator weapons were actually menacing and they were physically impressive. AVP 2, made human weapons vastly superior to predator weapons, had EMP stunning Aliens and Preds, (why??) slow and fisheyeless aliens that can fly, and weak and boring predators with uninteresting weapons and no real flair. I do agree with you that AVP 2010 was subpar, and Rebellion had some good ideas (and bad ones.) I love both games, but or those reasons AVP Classic is my personal favorite AVP game to date. Monolith has some great games (some of my favorites) that I loved, such as FEAR, Condemned, and Blood, but I feel they made a few mistakes on AVP 2. Now, maybe they could have learned from them, and if they indeed changed some things around, they'd be a very worthy candidate for another AVP, but otherwise, I am going with Rebellion.

I wholeheartedly agree with this.  AVP2 may have had better graphics and a better story than the first game, but AVP1999 was intense in a manner that AVP2 could not replicated.  It perfectly captured the dark claustrophobia of Alien and the jungle vibe of Predator, and especially playing as the Marine, you had a profound sense of isolation and vulnerability and it was quite easy to get killed.  You had no allies, no support of any kind; it was just you crawling around a number of dank, morbid environments, hoping to get out alive.
Title: Re: Rebellion Coming Back?
Post by: Lucifero on May 22, 2015, 09:34:00 AM
I am disappointed by Rebelion hope the Sega entrust the project to someone better.
Title: Re: Rebellion Coming Back?
Post by: Karpin on Jun 01, 2015, 03:28:04 AM
The main thing i didn't like in AVP2 in comparison to it's predecessor was how scripted they made everything in single player.It leaned much more towards the Half-life\COD style that would become so dominant.Aliens were far less threatening an opponent.

The more random spawning\less cinematic-on rails approach of the earlier game was better suited to the terror of the Aliens especially.I think as an FPS franchise avp has far more potential in the combat than to just go down the stiff cinematic COD scripted route and that was a mistake by Monolith.

Multiplayer was great fun though.
Title: Re: Rebellion Coming Back?
Post by: Corporal Hicks on Jun 01, 2015, 08:02:04 AM
I did like the randomness of AvP 1. However, it did feel like 3 mini-games without much story. And the story of AvP2010 wasn't particularly coherent or merged well as a whole.

AvP2's story and single player were easily one of the stronger components. It actually felt like a story. And it worked well, IMHO.
Title: Re: Rebellion Coming Back?
Post by: Ratchetcomand on Jun 13, 2015, 10:59:28 PM
Anything new in the past year? I like AVP '010 (AVP3) and I found it to be a good game. The console versions never got patched which turn people off. Not to mention reviewers compare the game to Halo and Call of Duty, so people think all FPS games need to be the same as those two.
Title: Re: Rebellion Coming Back?
Post by: THE CITY HUNTER on Jun 25, 2015, 02:46:26 PM
Quote from: Corporal Hicks on Jul 14, 2014, 08:04:03 AM
Nice to see a little bit more of the comments. I still hold AvP Classic and 2010 in high esteem. Kinda "meh" on Requiem. I would absolutely love to see Rebellion come back and have another crack at the license but I want them to be giving the time to do a proper game and not rush something out like last time.
Do you think it is possible to contact Rebellion and give them ideas because i live in Oxford do you think i can arrange a meeting with them and give them ideas from AVPG members IF they do get the chance what is your opinion.