Aliens: Fireteam Elite Achievements Gives Us Campaign & Difficulty Names, & New Enemy Type!

Started by Corporal Hicks, Jun 24, 2021, 08:44:16 AM

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Aliens: Fireteam Elite Achievements Gives Us Campaign & Difficulty Names, & New Enemy Type! (Read 10,715 times)

Corporal Hicks

Now that we’ve got a date to mark in our calendars for Aliens: Fireteam Elite’s release, we’ve also got a look at the game’s achievements. We now know the names of each of the four campaigns, the names of the 4 different difficulty modes and possibly the name of a new enemy category that we glimpsed in yesterday’s trailer! Beware some possible spoilers here.

NameDescriptionGamerscore
Priority OneFinish the “Priority One” Campaign.15
Giants in the EarthFinish the “Giants in the Earth” Campaign.15
The Gift of FireFinish the “Gift of Fire” Campaign.15
The Only Way to be SureFinish the “Only Way to be Sure” Campaign.15
Didn’t Break a SweatFinish a mission on Intense Difficulty.15
A Stand Up FightFinish a mission on Extreme Difficulty.15
My Kind of CrazyFinish a mission on Insane Difficulty.35
Expeditionary Service RibbonFinish all Campaigns on Standard Difficulty.15
LV-895 Service RibbonFinish all Campaigns on Intense Difficulty.15
LV-895 Campaign MedalFinish all Campaigns on Extreme Difficulty.35
Reticulum Theater MedalFinish all Campaigns on Insane Difficulty.50
CMISRS AssetReturn 39 pieces of intel.35
Keen EyeOpen 50 hidden caches.35
Confidence CourseDo a successful Challenge run.15
Overwhelming ConfidenceComplete 25 successful Challenge runs.35
SpecialistLevel a Kit to Rank 8.15
Kitted OutLevel five Kits to Rank 8.35
A Personal Friend of MineLevel a weapon to four stars.15
All My Personal FriendsLevel 30 weapons to four stars.50
Fully RiggedFill every slot in a perk board.35
Glorified ToastersEliminate 1000 Synthetics.15
Anti-Mutation StationEliminate 300 Pathogen.15
It’s a Bug HuntEliminate 10000 Xenomorphs.15
Those Things Were HugeEliminate 2000 elite enemies.15
Burn ‘Em OutKill 1000 enemies with fire.15
High VoltageKill 1000 enemies with electricity.15
Nukes, Knives, AND Sharp SticksEquip three attachments on a single weapon.15
State of the Art FirepowerCollect one attachment of every type.15
Ready for AnythingCollect 25 attachments.35
Express YourselfCollect 20 emotes.35
It’s a Cover, Not a HatCollect 20 hats.35
Art GalleryCollect 40 decals.35
It’s Camouflage on Some PlanetCollect 40 colorways.35
Fashion TeamChange your hat and outfit.15
Red Makes It Shoot FasterEquip a colorway and decal onto a gun.15
Tower DefenseUse 500 consumables.15
I Think They Like MeGet grappled five times in the same mission.15
Supportive SquadComplete 50 missions without anyone being downed.35
Trigger DisciplineComplete a mission on Intense Difficulty or above without anyone taking friendly fire damage.35
Got All I NeedComplete a mission without using aid kits, ammo crates, or consumables.15
Improvised ExplosivesKill 50 enemies with explosive barrels or pods.15
Suturing ExpertHeal your fireteam with an aid kit 100 times.35

 

So we now know that the four campaigns are Priority One, Giants in the Earth, Gift of Fire and finally Only Way to be Sure. The difficulty modes are Standard, Intense, Extreme and Insane.

And finally, it looks like there’s a new enemy category known as Pathogen, hinting at a much stronger prequel connection than just the Engineer locations! Given the required amount of kills to get the achievement, I would imagine this would be a lesser seen enemy type within the game. We may have already seen one of the Pathogen enemies in the last trailer too!

 Aliens: Fireteam Elite Achievements Gives Us Campaign & Difficulty Names, & New Enemy Type!

Forgive the poor screenshot. Is this a Pathogen enemy?

The prequel novel, Aliens: Infiltrator, also heavily played with the Engineer’s black goo and its effects on native wild-life and the Aliens themselves. Thanks to seattle24 for the heads up on the news.

Keep a close eye on Alien vs. Predator Galaxy for the latest news on Aliens: Fireteam! You can follow us on FacebookTwitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!

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Drukathi

QuoteGiants in the Earth
The Gift of Fire

Ridley applauds and dances with a smile. ::)

BlueMarsalis79

Based Fireteam Elite using the correct terminology.

Still Collating...

Oh hell yes! So standard was the lowest difficulty? And they have three more difficulties above that? I see I'm gonna love this and get the cruel experience I long for! Thanks Cold Iron, that's how you give the player choices, I hope acid burns like hell.

Glad we'll see some pathogen creatures, but not too much. Didn't know we'll be killing so many synths, but story wise I get the context. One synth compared to 10 aliens feels right. I wonder what are elite enemies? Is the Praetorian one, or does that bugger count as a Xenomorph? I wonder if we'll have any boss fight or not.

Corporal Hicks

I bet elites are gonna be the bigger Aliens like the Praetorians or the Big Chaps.

Voodoo Magic

In context of them all, Big Chaps I wouldn't guess for "Those Things Were Huge" but Praetorians, definitely!

Protomorph

Awesone. It feels to me like the Giants in the Earth level is the Engineer location.

As for the Pathogen enemies, are these gonna be like Fifield zombies?!?

PVTDukeMorrison

Quote from: Protomorph on Jun 24, 2021, 12:31:45 PM
Awesone. It feels to me like the Giants in the Earth level is the Engineer location.

As for the Pathogen enemies, are these gonna be like Fifield zombies?!?
The ESRB heavily implied that

Corporal Hicks

Quote from: Voodoo Magic on Jun 24, 2021, 12:31:23 PM
In context of them all, Big Chaps I wouldn't guess for "Those Things Were Huge" but Praetorians, definitely!

This game's Big Chaps are big ass monsters unless I'm misremembering?

acrediblesource

acrediblesource

#9
Awesome! Now things are looking good for this game!I hope there are a variety of pathegan creatures....some hordes and some boss or special one and done  creatures.

The Necronoir

Quote from: Protomorph on Jun 24, 2021, 12:31:45 PM
Awesone. It feels to me like the Giants in the Earth level is the Engineer location.

As for the Pathogen enemies, are these gonna be like Fifield zombies?!?

The Gift of Fire is clearly a reference to Prometheus and the eponymous Greek myth, so that chapter is probably heavily embedded in engineer lore too. If I had to guess, I'd say Giants in the Earth is exploring the engineer ruins, with The Gift of Fire focusing on dealing with the outbreak of the pathogen, and The Only Way to be Sure your efforts to nuke the entire site.

As for the pathogen itself, I think it's probably going to be made up of a horde of different mutations, some perhaps infecting other types of enemy in front of you. The one screenshot we have already shows a large beast with a lot of smaller ones scuttling over the wall in the background. Also, note that they use the singular "pathogen", even when referring to a collection of them, which implies that they're treated as a homogenous mass of sorts.

Private Buttz

Ugh. The prequels ruined the mythology of the Alien. Not knowing was so much better. They were mysterious. Majestic. Terrifying. ALIEN. The prequels made them feel cheap and stupid. Which is pretty much what Ridley Scott thinks of the creature at this point. I'm all for enemy variety, but I hate the new mythology. Personal Opinion.

Evanus

If anything, the pathogen adds more mystery.

BlueMarsalis79

People need to deal with it, they're part of the mythology now, whether they like it or not.

Kailem

Quote from: Corporal Hicks on Jun 24, 2021, 01:06:55 PM
Quote from: Voodoo Magic on Jun 24, 2021, 12:31:23 PM
In context of them all, Big Chaps I wouldn't guess for "Those Things Were Huge" but Praetorians, definitely!

This game's Big Chaps are big ass monsters unless I'm misremembering?

Correct, their asses are indeed huge.

I like that "standard" is going to be the easiest difficulty with three harder settings above that. Should certainly help with the replayability factor that's key for a game like this.

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