Alien: Covenant Concept Art/Behind-the-Scenes Thread *spoilers*

Started by Corporal Hicks, May 17, 2017, 10:11:32 AM

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Alien: Covenant Concept Art/Behind-the-Scenes Thread *spoilers* (Read 396,117 times)

The Old One

The Old One

#900
Good taste indeed.

Delta Echo Alpha Delta

Quote from: Corporal Hicks on Aug 27, 2019, 07:27:43 AM
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Tbt to 2016 on Alien:Covenant getting my hands dirty on a sculpt for the scale set models. I got to see the design through from roughs, paintings, traditional sculpts and hi-res digital sculpts to final, milled and finished set pieces. <a href="https://twitter.com/hashtag/alienCovenant?src=hash&ref_src=twsrc%5Etfw">#alienCovenant</a> <a href="https://twitter.com/hashtag/alien?src=hash&ref_src=twsrc%5Etfw">#alien</a> <a href="https://twitter.com/hashtag/artdepartment?src=hash&ref_src=twsrc%5Etfw">#artdepartment</a> <a href="https://t.co/icOx4CBORP">pic.twitter.com/icOx4CBORP</a></p>— ev shipard (@_ev) <a href="https://twitter.com/_ev/status/1165187966735536128?ref_src=twsrc%5Etfw">August 24, 2019</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

Oh I guess I ended up with that

https://www.instagram.com/p/B1iOR-LDABB/?utm_source=ig_web_button_share_sheet

The Old One

The Old One

#902
Cool stuff.

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

QuoteAlien Covenant - MPC Art dept - 2015. Concept based on one of the "ridleygrams". Art director - Ravi Bansal #conceptart #vfx #filmart #aliencovenant #ridleyscott

https://www.instagram.com/p/B8RcXNwjJ4c/

QuoteAlien Covenant - Juggernaut crash site. Loved working on this movie, because of how familiar the visual language felt. MPC Art Dept - 2015, Art director - Ravi Bansal. #conceptart #vfx #alien #scifi #filmart #ridleyscott #hrgiger

https://www.instagram.com/p/B79QlfqDAZI/

QuoteAlien Covenant - concept for the landing sequence done back in 2015 at MPC art dept. Art director - Ravi Bansal #conceptart #ridleyscott #vfx #hrgiger #alien

https://www.instagram.com/p/B7oB15wFAhL/

Baron Von Marlon

Thanks for posting. I love this one. Shows once again that everything would be much bigger if it would practically and financially possible.


𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯


Whos_Nick

shame they cut a lot of the forest stuff

Immortan Jonesy

Some movie props look big enough.  :laugh:



And speaking about that, some things found their way from concept art (Ev Shipard's work) to the movie props territory...








426Buddy

Beautiful art for a beautiful looking film.

Baron Von Marlon

Quote from: Immortan Jonesy on Feb 07, 2020, 09:53:59 PM
Some movie props look big enough.  :laugh:

Not big enough  ;D
They should be twice the size.

The Old One

The Old One

#910
Absolutely gorgeous art of the environment.

Baron Von Marlon



I'd love something like this in a sequel or even an unrelated movie.
One isolated building on a whole planet with ancient alien stuff inside, like in the original script.

The Old One

The Old One

#912
I'd prefer my biomechanical planet now honestly, much as I adore the Gothic Romantic influence, I've got enough stone.

Immortan Jonesy

Immortan Jonesy

#913
Quote from: Baron Von Marlon on Feb 08, 2020, 12:24:16 AM
Quote from: Immortan Jonesy on Feb 07, 2020, 09:53:59 PM
Some movie props look big enough.  :laugh:

Not big enough  ;D
They should be twice the size.

Quite rightly. That would be majestic. There are similar trees in our real world though.  ;)







Quote from: Baron Von Marlon on Feb 08, 2020, 01:53:09 AM


I'd love something like this in a sequel or even an unrelated movie.
One isolated building on a whole planet with ancient alien stuff inside, like in the original script.


I like ghost ruins. A pre-human city made by an ancient realm, whose inhabitants are lone gone. It is not only gives you an universal wisdom sensation, but also the chilling feeling that something really bad happened. Even sadness or mystery. Like Alien's Space Jockey: A mysterious traveler resting in the dark biomechanical entrails of that creepy space shipwreck; from the in-universe perspective there is only silence and emptiness. However, from our perspective the atmosphere is beautifully established by the half disturbing-half melancholy Jerry Goldsmith's music. I suppose that with an old structure or building you can make a set pieces with the same atmosphere as the Derelict. I imagine that when you're talking about the original script, you mean the pyramid invented by Dan O'Bannon and Ron Cobb's design.


"Then Allah sent down on him and on the stubborn unbelievers with him a mighty rushing sound from the Heavens of His power, which destroyed them all with its vehement clamor, and neither Shaddad nor any of his company set eyes on the city." - Arabian Nights: The City of Many-Columned Iram and Abdullah Son of Abi Kilabah

A culture that has survived millions of years living in catacombs turn to art to fight against oblivion. In this way they keep their science, their wisdom. I am with you in relation to the ancient sets: low relief sculptures, fresco, statues, hieroglyphs, etc. This kind of thing can tell us interesting details (at least for some of us) about this particular civilization: mythology, beliefs, culture, etc. I think it adds some substance. After all, sometimes art speaks for itself.


"Scott told us the faces might be those of apostles, wise men — a superior people, while production designer Chris Seagers revealed that the heads were meant to give a sense of history and gravity to the sacred place... a place where the Engineers stored their information." - Collider Article via Alien Explorations.


I actually dig when ancient and modern meet. Why does a civilization with the ability to travel through space have a Hellenic/Brutalist architecture and antiquity clothes? I mean despite my preference for the original mystery and the cosmic horror, I always wanted to know more about theses guys. It's as if the Prometheus crew looked like this, and it is kinda odd in my opinion...


I don't have great problem with the use of the ancient-astronauts trope in fiction. Especially because the technologically advanced element of this "future past" is Giger's legacy. I agree with Fiendishly Inventive though. So far we got tons of stones and just a pinch of the Giger's raw material. Well Gigeresque raw material actually.  :P My favorite dream is still the biomechanical planet. However, and even accepting the direction that Ridley took, I believe that a balance between the biomechanics and the ancient civilization vibe  would have been better.   


The Old One

The Old One

#914
You summarised my thoughts perfectly. 

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