Started by Wurd77, Apr 21, 2020, 04:11:11 PM
Quote from: Enjoy on May 08, 2020, 11:01:32 PMI want predators in camo pants as fireteam members. Jump n the trees wit a sniper gun
Quote from: GreybackElder on May 11, 2020, 05:56:59 PMThe update feels pretty good to me. I play as the predator mostly and it feels that it fairs a little better against the fire teams than before. I appreciate the developers adjusting the "reinforcement time" For the fireteams. It also seems that the shoulder cannon 's targeting system is quicker but overall the shoulder cannon feels weaker.- I know it's a pipe dream but it would be fun to have 2 predators hunting 2 fireteams on the same map. The fireteams and/or the predators could team up to work together to escape or take each other out! What do you guys think?- also, anyone know how to unlock the skull trophies for the predator???
Quote General [PAID DLC] New playable character - Dutch [Early Access w/ PAID DLC] New unlockable weapon - Hammerhead [Early Access w/ PAID DLC] New unlockable weapon - Dutch's Knife New feature - Challenges New unlockable tapes - Dutch Tapes Performance improvements for all platforms Movement controls are now rebindable in the controller mapping menu Players can now leave the match during the after action report Made improvements to the weapon wheel to make it easier to navigate Added a clear all new items notifications button Made improvements to AI accuracy Reduced damage from Heavy Guerillas Increased amount of Veratanium awarded for small and medium pickups Increased amount of bonus Veratanium awarded at the end of the match Added numeric feedback to many sliders in the settings menu Switched from FXAA to TXAA on PS4 Improved performance on customization screens due to having too many new items Improved rotation of weapons when adding attachments in the customization menus Numerous crash fixes and stability improvements Fixed an issue that was occurring with new item notifications Fixed an issue where the default button to activate 2x EXP was the same button used to disband party Fixed remapping controls in-game not always applying and not updating widgets Fixed a bug where certain items in the customization menu would not have any information shown if you don't have enough Veritanium to purchase it Fireteam General Decreased maximum ammo for all Fireteam guns Updated after action report to include individual player damage to Predator Interacting can now interrupt reloading (so you don't get stuck reloading when trying to get to the chopper) Fixed an issue that allowed Fireteam members to fire their guns abnormally fast Fixed a bug that caused camera jittering when the player is spectating the last player alive Fixed a bug where the wrong player information would sometimes be shown while spectating Fixed a bug where the Ammo Bag gear item was supplying too much ammo Fixed an issue where the muddying up interaction prompt would become unavailable after cancelling the muddy up action part way through Classes Assault Removed class attribute Teammate Revive Speed Added class attribute Secondary Weapon Damage Scout Removed class attribute Secondary Weapon Damage Added class attribute Teammate Revive Speed Predator General Increased the cost to equip the perk Impenetrable Increased the cost to equip the perk Height Advantage Updated VFX for Predator melee weapons Predator can no longer leap while ADSing Reduced brightness of Second Wind glow on Predator Added per-weapon slot selection keybinds for keyboard Fixed an issue that caused Second Wind to not activate properly if the Predator is downed by AI when no Fireteam members are nearby Fixed an issue that caused the Predator to slide after performing a Leap Slam Fixed an issue that allowed you to cancel a slam animation early by leaping again Fixed a bug where the Predator could sometimes become permanently cloaked after performing a stealth kill Fixed a bug where the HUD would appear during the ending cinematic Fixed an issue where the Predator would not appear in the ending cinematic after the player has left the game Fixed a bug that caused the Predator's stamina to regenerate slower than normal if the player swapped to a melee weapon immediately after firing a ranged weapon Weapons Elder Sword Increased damage Increased attack range Made adjustments to combo timing, attack angles, and melee lock-on Smart Disc Increased rate of damage for thrown Smart Disc Increased melee damage Increased projectile health Fixed an issue that caused the Smart Disc to move slower than intended when playing on dedicated servers Fixed a bug where certain parts of the Predator would not remain cloaked after throwing the Smart Disc War Club Increased attack range Made adjustments to combo timing, attack angles, and melee lock-on Classes Berserker Reduced passive melee damage Audio Updated Predator's Yautja Bow audio Updated Predator's Net Gun audio Updated Predator's melee weapons audio Decreased attenuation falloff distance for cloak/vision mode activation Reduced the music volume while playing OWLF tapes Decreased Predator clicks and healing SFX falloff radius Fixed a bug that caused the Motion Tracker to ping excessively Matchmaking Players will now show up in the lobby while they're loading (instead of waiting until after they have loaded in)
Quote from: Kailem on May 27, 2020, 05:45:52 AMWell after playing for several hours, I can say that I've definitely noticed the improved visuals on PS4.Everything just looks cleaner, sharper and with way less jagged edges than it did pre-patch. It's noticeable even in the menus. Even though the framerate doesn't seem to have changed overall it looks a lot closer to the quality of the PC footage I've seen now than it did previously, so that's great.
Quote from: Voodoo Magic on May 28, 2020, 07:31:42 PMA lot of Predators want to be Dutch now.https://thumbs.gfycat.com/FlusteredEthicalDowitcher-max-1mb.gif
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